<worn on head> a whisper-thin helm
<worn on body> a set of loose fitting robes
<worn about body> a hard leather cloak
<worn about waist> a thin leather belt
<worn on hands> a pair of brown leather gloves
<worn on feet> some thin leather sandals
A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] An amber-colored metallic rod lies here.
[3] A spellbook has been tossed aside here.
An orc anti-paladin surveys the area for intruders.
An orcish guard stands here patrolling.
< 168h/168H 113v/113V Pos: standing >
Hint: Searching a room can sometimes reveal a hidden exit! Search in suspicious dead ends or in rooms with suspicious descriptions.
< 168h/168H 113v/113V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -East -South
[9] A small bandage rests upon the ground here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] An amber-colored metallic rod lies here.
[3] A spellbook has been tossed aside here.
An orc anti-paladin surveys the area for intruders.
An orcish guard stands here patrolling.
< 168h/168H 113v/113V Pos: standing >
Hint: Always use magical weapons and missiles against high level demons, devils, dragons, angels and golems. If you are a monk use magic gauntlets.
< 168h/168H 113v/113V Pos: standing >
An orc anti-paladin starts casting a spell.
< 168h/168H 113v/113V Pos: standing >
An orc anti-paladin completes his spell...
An orc anti-paladin utters the word 'saihpzfgszze'
An orc anti-paladin begins to move much more quickly.
< 168h/168H 113v/113V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -East -South
[9] A small bandage rests upon the ground here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] An amber-colored metallic rod lies here.
[3] A spellbook has been tossed aside here.
An orc anti-paladin surveys the area for intruders.
An orcish guard stands here patrolling.
< 168h/168H 113v/113V Pos: standing >
Autosaving...
< 168h/168H 113v/113V Pos: standing >
Hint: Save money and buy a boat! There's a whole world out there waiting for you! Use help ship to learn how.
< 168h/168H 113v/113V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -East -South
[9] A small bandage rests upon the ground here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] An amber-colored metallic rod lies here.
[3] A spellbook has been tossed aside here.
An orc anti-paladin surveys the area for intruders.
An orcish guard stands here patrolling.
< 168h/168H 113v/113V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -East -South
[9] A small bandage rests upon the ground here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] An amber-colored metallic rod lies here.
[3] A spellbook has been tossed aside here.
An orc anti-paladin surveys the area for intruders.
An orcish guard stands here patrolling.
< 168h/168H 113v/113V Pos: standing >
Hint: Pay attention to what your group does. If someone does something you don't understand, ask why.
< 168h/168H 113v/113V Pos: standing >
An orc anti-paladin starts casting a spell.
< 168h/168H 113v/113V Pos: standing >
An orc anti-paladin completes his spell...
An orc anti-paladin utters the word 'saihpzfgszze'
An orc anti-paladin points at an orcish guard.
An orcish guard begins to move much more quickly.
< 168h/168H 113v/113V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -East -South
[9] A small bandage rests upon the ground here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] An amber-colored metallic rod lies here.
[3] A spellbook has been tossed aside here.
An orc anti-paladin surveys the area for intruders.
An orcish guard stands here patrolling.
< 168h/168H 113v/113V Pos: standing >
Hint: If you're a Druid, cast the Animal Vision spell in different terrains for different effects.
< 168h/168H 113v/113V Pos: standing >
An orc anti-paladin starts casting a spell.
< 168h/168H 113v/113V Pos: standing >
An orc anti-paladin completes his spell...
An orc anti-paladin utters the words 'ofzahzf gsufuh xabrae'
An orc anti-paladin glows visibly as a faint white halo surrounds him.
< 168h/168H 113v/113V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -East -South
[9] A small bandage rests upon the ground here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] An amber-colored metallic rod lies here.
[3] A spellbook has been tossed aside here.
An orc anti-paladin surveys the area for intruders.
An orcish guard stands here patrolling.
< 168h/168H 113v/113V Pos: standing >
Hint: Insects do not like fire nor ice. Protect yourself with elemental shields when fighting a druid with creeping doom.
< 168h/168H 113v/113V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -East -South
[9] A small bandage rests upon the ground here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] An amber-colored metallic rod lies here.
[3] A spellbook has been tossed aside here.
An orc anti-paladin surveys the area for intruders.
An orcish guard stands here patrolling.
< 168h/168H 113v/113V Pos: standing >
Autosaving...
< 168h/168H 113v/113V Pos: standing >
Hint: Boats are sold in many hometowns. These will allow you to cross river and other bodies of water.
< 168h/168H 113v/113V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -East -South
[9] A small bandage rests upon the ground here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] An amber-colored metallic rod lies here.
[3] A spellbook has been tossed aside here.
An orc anti-paladin surveys the area for intruders.
An orcish guard stands here patrolling.
< 168h/168H 113v/113V Pos: standing >
An orc anti-paladin starts casting a spell.
< 168h/168H 113v/113V Pos: standing >
An orc anti-paladin completes his spell...
An orc anti-paladin utters the words 'ofzahzf grunofoyruoph'
You feel a strange sensation in the back of your shoulders.
Suddenly, you feel yourself floating up into the air, free as a bird!
An orc anti-paladin floats up into the air, free as a bird!
An orcish guard floats up into the air, free as a bird!
< 168h/168H 113v/113V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -East -South
[9] A small bandage rests upon the ground here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] An amber-colored metallic rod lies here.
[3] A spellbook has been tossed aside here.
An orc anti-paladin surveys the area for intruders.
An orcish guard stands here patrolling.
< 168h/168H 113v/113V Pos: standing >
Hint: When out on the maps, avoid walking in hills (marked with ^) and mountains (marked with M) as they will fatigue you more quickly. Flying in these areas will not fatigue you as quickly.
< 168h/168H 113v/113V Pos: standing >
An orc anti-paladin starts casting a spell.
< 168h/168H 113v/113V Pos: standing >
An orc anti-paladin completes his spell...
An orc anti-paladin utters the word 'paxtzuguai'
An orc anti-paladin's pupils rapidly dilate until almost no iris is visible.
< 168h/168H 113v/113V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -East -South
[9] A small bandage rests upon the ground here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] An amber-colored metallic rod lies here.
[3] A spellbook has been tossed aside here.
An orc anti-paladin surveys the area for intruders.
An orcish guard stands here patrolling.
< 168h/168H 113v/113V Pos: standing >
< 168h/168H 113v/113V Pos: standing >
Hint: The consider command will compare your level to that of the victims, nothing else. Lower level mobs can be nastier than they appear, and higher level mobs easier than you thought.
< 168h/168H 113v/113V Pos: standing >
An orc anti-paladin starts casting a spell.
< 168h/168H 113v/113V Pos: standing >
An orc anti-paladin completes his spell...
An orc anti-paladin utters the words 'ofzahzf gsufuh xabrae'
An orc anti-paladin points at an orcish guard.
An orcish guard glows visibly as a faint white halo surrounds him.
< 168h/168H 113v/113V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -East -South
[9] A small bandage rests upon the ground here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] An amber-colored metallic rod lies here.
[3] A spellbook has been tossed aside here.
An orc anti-paladin surveys the area for intruders.
An orcish guard stands here patrolling.
< 168h/168H 113v/113V Pos: standing >
Hint: In certain rooms, you can heal at an advanced rate! In others, you won't heal at all!
< 168h/168H 113v/113V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -East -South
[9] A small bandage rests upon the ground here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] An amber-colored metallic rod lies here.
[3] A spellbook has been tossed aside here.
An orc anti-paladin surveys the area for intruders.
An orcish guard stands here patrolling.
< 168h/168H 113v/113V Pos: standing >
Autosaving...
< 168h/168H 113v/113V Pos: standing >
Hint: Undeads, trolls and trees fear fire. Also any creatures with bark-like skin are vulnerable to fire. You may want to turn your opponent's skin into bark before unleashing your sunrays upon him.
< 168h/168H 113v/113V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -East -South
[9] A small bandage rests upon the ground here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] An amber-colored metallic rod lies here.
[3] A spellbook has been tossed aside here.
An orc anti-paladin surveys the area for intruders.
An orcish guard stands here patrolling.
< 168h/168H 113v/113V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -East -South
[9] A small bandage rests upon the ground here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] An amber-colored metallic rod lies here.
[3] A spellbook has been tossed aside here.
An orc anti-paladin surveys the area for intruders.
An orcish guard stands here patrolling.
< 168h/168H 113v/113V Pos: standing >
Hint: Warriors and other classes can use the 'rescue' command if a mob starts attacking a weaker player.
< 168h/168H 113v/113V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -East -South
[9] A small bandage rests upon the ground here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] An amber-colored metallic rod lies here.
[3] A spellbook has been tossed aside here.
An orc anti-paladin surveys the area for intruders.
An orcish guard stands here patrolling.
< 168h/168H 113v/113V Pos: standing >
Hint: Make sure to use your class's skills to do more damage or to escape from harm.
< 168h/168H 113v/113V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -East -South
[9] A small bandage rests upon the ground here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] An amber-colored metallic rod lies here.
[3] A spellbook has been tossed aside here.
An orc anti-paladin surveys the area for intruders.
An orcish guard stands here patrolling.
< 168h/168H 113v/113V Pos: standing >
Someone slowly fades into existence.
< 168h/168H 113v/113V Pos: standing >
Someone slowly fades into existence.
< 168h/168H 113v/113V Pos: standing >
An orc anti-paladin suddenly attacks someone!
A dark shroud encases an orc anti-paladin as he charges into battle.
An orc anti-paladin misses someone.
A Grey Elf snaps into visibility.
< 168h/168H 113v/113V Pos: standing >
A Minotaur snaps into visibility.
A Minotaur fills with BLoodLuST and makes a ferocious leap at YOU!
A Minotaur knocks you down with a mighty blow!
OUCH! That really did HURT!
< 125h/168H 113v/113V Pos: kneeling >
< T: Yis TP: kne TC: few wounds E: A Minotaur sta EP: excellent >
You can't seem to get a single swing in.
< 125h/168H 113v/113V Pos: kneeling >
< T: Yis TP: kne TC: few wounds E: someone sta EP: excellent >
A Grey Elf snaps into visibility.
< 125h/168H 113v/113V Pos: kneeling >
< T: Yis TP: kne TC: few wounds E: someone sta EP: excellent >
A Minotaur snaps into visibility.
-=[A Minotaur's bludgeon grievously wounds you.]=-
YIKES! Another hit like that, and you've had it!!
-=[A Minotaur's powerful crush causes you to grimace in pain.]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
-=[A sense of WiLD HAtE surrounds a Minotaur as her impressive bludgeon hits you.]=-
Your set of loose fitting sleeves was completely destroyed by the massive blow!
Your set of loose fitting leggings was completely destroyed by the massive blow!