The death of [42 Wizard] Ghos (Human)

in Lava Springs Forgotten Inn

from the perspective of [52 Spiritualist] Beltorin *-* Warlords *-* (Drow Elf)

<worn on head>       the helm of light (illuminating) [88%]
<worn on eyes>       a lens of the negative material plane [superior]
<worn in ear>        a gnomish ear amplifier [85%]
<worn in ear>        an ancient dragon tooth earring [poor]
<worn on face>       mask of battles past [poor]
<worn around neck>   a token of allegiance to Thrym [poor]
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn on body>       the cloak of woven time (glowing)
<worn about body>    a long shadowy mane [poor] [83%]
<worn as quiver>     a soldier's crystal quiver
<worn about waist>   a belt of fresh blood [superior]
<worn on belt buckle>a robin's tail feather (glowing) (illuminating)
<worn on arms>       some bone white sleeves [poor]
<worn around wrist>  a gnomish lifegiving wristband
<worn around wrist>  a bracelet of woven willow leaves [poor] (illuminating)
<worn on hands>      the gloves of the storm [69%]
<worn on finger>     a tarnished bronze ring of health (glowing) [81%]
<worn on finger>     a golden ring of beauty [poor] (glowing)
<held>               the totem of the demon prince, Tyrlos [superior]
<held>               a fire-imbued totem of Kossuth [84%]
<worn on legs>       some angel feather leggings [superior]
<worn on feet>       a living breeze [superior] [85%]

    ^^.. MM^ MM   
   ^^.... M^ M    
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W

< 757h/757H 197v/207V Pos: standing >
 
   .. ......      
  M...^.....^ M   
 M..M..^....^ MM  
 M..^M....... M   
 .M....^@..M^.M   
 ^M^.^M .^. ..    
 ^^...  MM   M    
   ^^.. MM^ MM    
   ^.... M^ MM    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 757h/757H 196v/207V Pos: standing >
 
   . ......  M    
  ...^.....^ M    
 ..M..^....^ MM   
 ..^M....... M    
 M....^.@.M^.M    
 M^.^M .^. ..     
 ^...  MM   M     
  ^^.. MM^ MM     
   .... M^ MM     
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 757h/757H 195v/207V Pos: standing >
You quickly scan the area.
A stonescale pyrolisk who is not far off to your east.

< 757h/757H 197v/207V Pos: standing >
 
   ^M ...^^^MM    
  .. ......  M    
 M...^.....^ M    
 ..M..^....^ MM   
 ..^M...@... M    
 M....^...M^.M    
 M^.^M .^. ..     
  ...  MM   M     
   ^.. MM^ MM     
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 757h/757H 195v/207V Pos: standing >
 
      ..^M. MM    
   ^M ...^^^MM    
  .. ......  M    
 M...^.....^ M    
 ..M..^.@..^ MM   
 ..^M....... M    
 M....^...M^.M    
  ^.^M .^. ..     
   ..  MM   M     
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 757h/757H 198v/207V Pos: standing >
 
   M ^.^..  M     
  M   ..^M. MM    
 M ^M ...^^^MM    
  .. ......  M    
 M...^..@..^ M    
 ..M..^....^ MM   
 ..^M....... M    
  ....^...M^.M    
   .^M .^. ..     
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 757h/757H 197v/207V Pos: standing >
 
   MM....^^MM     
  MM ^.^..  M     
 MM   ..^M. MM    
 M ^M ...^^^MM    
  .. ...@..  M    
 M...^.....^ M    
 ..M..^....^ MM   
  .^M.....M. M    
   ...^....^.M    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 757h/757H 196v/207V Pos: standing >
You quickly scan the area.
You see nothing.

< 757h/757H 198v/207V Pos: standing >
 
   M ....^ MM^    
   MM....^^MM     
  MM ^.^..  M     
 MM   ..^M. MM    
 M ^M ..@^^^MM    
  .. ......  M    
 M...^.....^ M    
  .M..^....^ MM   
   ^M.....M. M    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 757h/757H 199v/207V Pos: standing >
You quickly scan the area.
A zombie who is rather far off to your west.
A skeleton who is rather far off to your west.
A skeleton who is rather far off to your west.
The skeleton of an embalmed cadaver who is rather far off to your west.
The spectre of a beheaded adventurer who is rather far off to your west.
A powerful lich who is rather far off to your west.

< 757h/757H 199v/207V Pos: standing >
You quickly scan the area.
A zombie who is rather far off to your west.
A skeleton who is rather far off to your west.
A skeleton who is rather far off to your west.
The skeleton of an embalmed cadaver who is rather far off to your west.
The spectre of a beheaded adventurer who is rather far off to your west.
A powerful lich who is rather far off to your west.

< 757h/757H 200v/207V Pos: standing >
You quickly scan the area.
A zombie who is rather far off to your west.
A skeleton who is rather far off to your west.
A skeleton who is rather far off to your west.
The skeleton of an embalmed cadaver who is rather far off to your west.
The spectre of a beheaded adventurer who is rather far off to your west.
A powerful lich who is rather far off to your west.

< 757h/757H 201v/207V Pos: standing >
 
    M ....^ MM    
  . MM....^^MM    
 . MM ^.^..  M    
 MMM   ..^M. MM   
 MM ^M .@.^^^MM   
   .. ......  M   
  M...^.....^ M   
  ..M..^....^ M   
   .^M.....M.     
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 757h/757H 202v/207V Pos: standing >
 
   .M^ .^.MMM.    
  . M ....^ MM^   
 .. MM....^^MM    
 . MM ^.^..  M    
 MMM   .@^M. MM   
 MM ^M ...^^^MM   
   .. ......  M   
  M...^.....^ M   
   .M..^....^     
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 757h/757H 201v/207V Pos: standing >
You quickly scan the area.
A stonescale pyrolisk who is not far off to your east.

< 757h/757H 202v/207V Pos: standing >
You quickly scan the area.
A stonescale pyrolisk who is not far off to your east.

< 757h/757H 202v/207V Pos: standing >
 
   .M^^.MMMM..    
  ...^ .^.MMM..   
 .. M ....^ MM^   
 .. MM....^^MM    
 . MM ^.@..  M    
 MMM   ..^M. MM   
 MM ^M ...^^^MM   
   .. ......  M   
   ...^.....^     
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W

< 757h/757H 204v/207V Pos: standing >
 
   M..^.MMM...    
   .M^^.MMMM..M   
 ....^ .^.MMM..^  
 .. M ....^ MM^   
 .. MM..@.^^MM    
 . MM ^.^..  M    
 MMM   ..^M. MM   
  M ^M ...^^^MM   
   .. ......      
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 757h/757H 203v/207V Pos: standing >
 
   MMM....^..M    
  MM..^.MMM...M   
   .M^^.MMMM..M^  
 ....^ .^.MMM..^  
 .. M ..@.^ MM^   
 .. MM....^^MM    
 . MM ^.^..  M    
  MM   ..^M. MM   
    ^M ...^^^M    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 757h/757H 202v/207V Pos: standing >
 
   MMMMM.^^ MM    
  MMMM....^..MM   
 MMM..^.MMM...M^  
   .M^^.MMMM..M^  
 ....^ .@.MMM..^  
 .. M ....^ MM^   
 .. MM....^^MM    
   MM ^.^..  M    
   M   ..^M. M    
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W

< 757h/757H 200v/207V Pos: standing >
You quickly scan the area.
A giant garm companion who is almost out of sight to your north.
A drunk flind vagabond who is almost out of sight to your north.

< 757h/757H 201v/207V Pos: standing >
 
   MMMMMM.^^ M    
  MMMMM....^..M   
 MMMM..^.MMM...M  
 M  .M^^.MMMM..M  
  ....^ @^.MMM..  
 ^.. M ....^ MM^  
 ... MM....^^MM   
  . MM ^.^..  M   
   MM M ..^M.     
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 757h/757H 205v/207V Pos: standing >
 
   ^^  ...^  M    
  ^MMMMMM.^^ MM   
 MMMMMM....^..MM  
 MMMM..^.MMM...M  
 M  .M^^@MMMM..M  
  ....^ .^.MMM..  
 ^.. M ....^ MM^  
  .. MM....^^MM   
    MM ^.^..      
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 757h/757H 203v/207V Pos: standing >
You quickly scan the area.
A nightcrawler who is in the distance to your north.
A behemoth who is a brief walk away to your west.

< 757h/757H 203v/207V Pos: standing >
You quickly scan the area.
A nightcrawler who is in the distance to your north.
A behemoth who is a brief walk away to your west.

< 757h/757H 203v/207V Pos: standing >
You quickly scan the area.
A nightcrawler who is in the distance to your north.
A behemoth who is a brief walk away to your west.

< 757h/757H 204v/207V Pos: standing >
 
   ..^MM.. MMM    
  .^^  ...^  MM   
  ^MMMMMM.^^ MM^  
 MMMMMM....^..MM  
 MMMM..^@MMM...M  
 M  .M^^.MMMM..M  
  ....^ .^.MMM..  
  .. M ....^ MM   
   . MM....^^M    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 757h/757H 205v/207V Pos: standing >
 
    .^MMM^MMM^    
  ...^MM.. MMM^   
 ^.^^  ...^  MM^  
  ^MMMMMM.^^ MM^  
 MMMMMM.@..^..MM  
 MMMM..^.MMM...M  
 M  .M^^.MMMM..M  
  ....^ .^.MMM.   
   . M ....^ M    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 757h/757H 203v/207V Pos: standing >
 
   .^MMM^MMM^^    
  ..^MM.. MMM^^   
 .^^  ...^  MM^   
 ^MMMMMM.^^ MM^   
 MMMMM..@.^..MM   
 MMM..^.MMM...M^  
   .M^^.MMMM..M^  
  ...^ .^.MMM..   
    M ....^ MM    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 757h/757H 201v/207V Pos: standing >
You quickly scan the area.
A giant garm companion who is in the distance to your north.
A drunk flind vagabond who is in the distance to your north.
A villianous duergar creep who is in the distance to your north.
A villianous duergar creep who is almost out of sight to your north.
A cruel wight savage who is almost out of sight to your north.
A drunk flind vagabond who is almost out of sight to your north.
A deranged ghoul scoundrel who is almost out of sight to your north.

< 757h/757H 203v/207V Pos: standing >
You quickly scan the area.
A giant garm companion who is in the distance to your north.
A drunk flind vagabond who is in the distance to your north.
A villianous duergar creep who is in the distance to your north.
A villianous duergar creep who is almost out of sight to your north.
A cruel wight savage who is almost out of sight to your north.
A drunk flind vagabond who is almost out of sight to your north.
A deranged ghoul scoundrel who is almost out of sight to your north.

< 757h/757H 204v/207V Pos: standing >
 
   MMMMMMM^M^^    
   .^MMM^MMM^^.   
 ...^MM.. MMM^^   
 .^^  ...^  MM^   
 ^MMMMMM@^^ MM^   
 MMMMM....^..MM   
 MMM..^.MMM...M^  
   .M^^.MMMM..M   
   ..^ .^.MMM.    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 757h/757H 205v/207V Pos: standing >
You quickly scan the area.
A giant garm companion who is rather far off to your north.
A drunk flind vagabond who is rather far off to your north.
A villianous duergar creep who is rather far off to your north.
A villianous duergar creep who is in the distance to your north.
A cruel wight savage who is in the distance to your north.
A drunk flind vagabond who is almost out of sight to your north.
A deranged ghoul scoundrel who is almost out of sight to your north.
A deranged ghoul scoundrel who is almost out of sight to your north.

< 757h/757H 205v/207V Pos: standing >
You quickly scan the area.
A giant garm companion who is rather far off to your north.
A drunk flind vagabond who is rather far off to your north.
A villianous duergar creep who is rather far off to your north.
A villianous duergar creep who is in the distance to your north.
A cruel wight savage who is in the distance to your north.
A drunk flind vagabond who is almost out of sight to your north.
A deranged ghoul scoundrel who is almost out of sight to your north.
A deranged ghoul scoundrel who is almost out of sight to your north.

< 757h/757H 205v/207V Pos: standing >
 
   MMMMMM^^...    
  ^MMMMMMM^M^^.   
 . .^MMM^MMM^^.   
 ...^MM.. MMM^^   
 .^^  ..@^  MM^   
 ^MMMMMM.^^ MM^   
 MMMMM....^..MM   
  MM..^.MMM...M   
   .M^^.MMMM..    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
The corpse of a Human is lying here.
A hideous nightcrawler claw has been left here.

< 757h/757H 203v/207V Pos: standing >
You quickly scan the area.
A giant garm companion who is a brief walk away to your north.
A drunk flind vagabond who is a brief walk away to your north.
A villianous duergar creep who is a brief walk away to your north.
A villianous duergar creep who is rather far off to your north.
A cruel wight savage who is rather far off to your north.
A drunk flind vagabond who is almost out of sight to your north.
A deranged ghoul scoundrel who is almost out of sight to your north.
A deranged ghoul scoundrel who is almost out of sight to your north.
A valiant archon soldier who is almost out of sight to your north.
A valiant archon soldier who is almost out of sight to your north.
A valiant archon commander who is almost out of sight to your north.

< 757h/757H 203v/207V Pos: standing >
You quickly scan the area.
A giant garm companion who is a brief walk away to your north.
A drunk flind vagabond who is a brief walk away to your north.
A villianous duergar creep who is a brief walk away to your north.
A villianous duergar creep who is rather far off to your north.
A cruel wight savage who is rather far off to your north.
A drunk flind vagabond who is almost out of sight to your north.
A deranged ghoul scoundrel who is almost out of sight to your north.
A deranged ghoul scoundrel who is almost out of sight to your north.
A valiant archon soldier who is almost out of sight to your north.
A valiant archon soldier who is almost out of sight to your north.
A valiant archon commander who is almost out of sight to your north.

< 757h/757H 203v/207V Pos: standing >
 
   MMMMM^^....    
  MMMMMMM^^....   
 ^^MMMMMMM^M^^.   
 . .^MMM^MMM^^.   
 ...^MM.@ MMM^^   
 .^^  ...^  MM^   
 ^MMMMMM.^^ MM^   
  MMMM....^..MM   
   M..^.MMM...    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 757h/757H 204v/207V Pos: standing >
You quickly scan the area.
A giant garm companion who is not far off to your north.
A drunk flind vagabond who is not far off to your north.
A villianous duergar creep who is not far off to your north.
A villianous duergar creep who is a brief walk away to your north.
A cruel wight savage who is a brief walk away to your north.
A drunk flind vagabond who is in the distance to your north.
A deranged ghoul scoundrel who is in the distance to your north.
A deranged ghoul scoundrel who is almost out of sight to your north.
A valiant archon soldier who is almost out of sight to your north.
A valiant archon soldier who is almost out of sight to your north.
A valiant archon commander who is almost out of sight to your north.
A nightcrawler who is close by to your west.

< 757h/757H 205v/207V Pos: standing >
You quickly scan the area.
A giant garm companion who is not far off to your north.
A drunk flind vagabond who is not far off to your north.
A villianous duergar creep who is not far off to your north.
A villianous duergar creep who is a brief walk away to your north.
A cruel wight savage who is a brief walk away to your north.
A drunk flind vagabond who is in the distance to your north.
A deranged ghoul scoundrel who is in the distance to your north.
A deranged ghoul scoundrel who is almost out of sight to your north.
A valiant archon soldier who is almost out of sight to your north.
A valiant archon soldier who is almost out of sight to your north.
A valiant archon commander who is almost out of sight to your north.
A nightcrawler who is close by to your west.

< 757h/757H 206v/207V Pos: standing >
A Tight Tunnel
Obvious exits: -N -S

< 757h/757H 205v/207V Pos: standing >
You quickly scan the area.
A giant garm companion who is close by to your north.

< 757h/757H 205v/207V Pos: standing >
You quickly scan the area.
A drunk flind vagabond who is close by to your north.
A villianous duergar creep who is close by to your north.
A cruel wight savage who is not far off to your north.

< 757h/757H 205v/207V Pos: standing >
A Bedrock Passage
Obvious exits: -N -S -W
A giant garm companion stands ready to strike.
The drunk flind vagabond staggers here drinking booze.
A villianous duergar creep is here lingering around.

< 757h/757H 203v/207V Pos: standing >
You quickly scan the area.
You see nothing.

< 757h/757H 203v/207V Pos: standing >
You quickly scan the area.
You see nothing.

< 757h/757H 203v/207V Pos: standing >
A Bedrock Passage
Obvious exits: -N -E -S
A villianous duergar creep is here lingering around.
A cruel wight savage stands here staring you down.

< 757h/757H 203v/207V Pos: standing >
You quickly scan the area.
A drunk flind vagabond who is not far off to your north.
A deranged ghoul scoundrel who is not far off to your north.
A deranged ghoul scoundrel who is a brief walk away to your north.
A valiant archon soldier who is rather far off to your north.

< 757h/757H 204v/207V Pos: standing >
You quickly scan the area.
A valiant archon soldier who is rather far off to your north.
A drunk flind vagabond who is close by to your south.

< 757h/757H 205v/207V Pos: standing >
A Bedrock Passage
Obvious exits: -N -S -W

< 757h/757H 205v/207V Pos: standing >
You quickly scan the area.
A deranged ghoul scoundrel who is not far off to your north.

< 757h/757H 205v/207V Pos: standing >
You quickly scan the area.
A villianous duergar creep who is close by to your south.

< 757h/757H 205v/207V Pos: standing >
A Bedrock Passage
Obvious exits: -N -E -S
The drunk flind vagabond staggers here drinking booze.
A deranged ghoul scoundrel stands here eating some rotting flesh.

< 757h/757H 203v/207V Pos: standing >
You quickly scan the area.
A valiant archon soldier who is not far off to your north.

< 757h/757H 203v/207V Pos: standing >
You quickly scan the area.
A valiant archon commander who is not far off to your north.
A cruel wight savage who is not far off to your south.

< 757h/757H 204v/207V Pos: standing >
A Bedrock Passage
Obvious exits: -N -S
A deranged ghoul scoundrel stands here eating some rotting flesh.

< 757h/757H 205v/207V Pos: standing >
You quickly scan the area.
A deranged ghoul scoundrel who is close by to your south.

< 757h/757H 205v/207V Pos: standing >
You quickly scan the area.
You see nothing.

< 757h/757H 205v/207V Pos: standing >
The Main Cavern Entrance
Obvious exits: -N# -E -S -W
A valiant archon soldier stands here scanning the area.
A valiant archon soldier stands here scanning the area.
A valiant archon commander stands here searching for more soldiers.

< 757h/757H 203v/207V Pos: standing >
You quickly scan the area.
You see nothing.

< 757h/757H 203v/207V Pos: standing >
You quickly scan the area.
A deranged ghoul scoundrel who is close by to your south.

< 757h/757H 203v/207V Pos: standing >
Ok.

< 757h/757H 207v/207V Pos: standing >
You quickly scan the area.
Fonlak, the sly wraith banker who is rather far off to your north.
A deranged ghoul scoundrel who is not far off to your south.
A cruel wight savage who is rather far off to your south.

< 757h/757H 207v/207V Pos: standing >
You quickly scan the area.
A Human who is not far off to your north.
Durka, the vampiric innkeeper who is not far off to your north.
A drunk flind vagabond who is not far off to your south.
A villianous duergar creep who is rather far off to your south.

< 757h/757H 207v/207V Pos: standing >
Ok.

< 757h/757H 207v/207V Pos: standing >

< 757h/757H 207v/207V Pos: standing >
Ok.

< 757h/757H 207v/207V Pos: standing >
A Bedrock Intersection
Obvious exits: -N -E -S -W
A cruel wight savage stands here staring you down.

< 757h/757H 205v/207V Pos: standing >
Lava Springs Forgotten Inn
Obvious exits: -N -S -U
A Human (medium) stands in mid-air here.
A mechanized construct replica stands guard as a soulless killer.
Durka, the vampiric innkeeper stands by halfheartedly ready to serve you.

< 757h/757H 203v/207V Pos: standing >
You start chanting...

< 757h/757H 203v/207V Pos: standing >
You complete your spell...
You point at a Human.
[Damage: 180 ] Your iceball shatters upon impacting a Human, rending flesh and sending blood flying.

< 757h/757H 207v/207V Pos: standing >
A mechanized construct replica is waving a platinum coin around wanting to make a bet on the outcome.

< 757h/757H 207v/207V Pos: standing >
-=[A Human attacks you.]=- [0 Hits]

< 757h/757H 207v/207V Pos: standing >
< T: Beltorin TP: sta TC:excellent E: A Human sta EP:  nasty wounds >
 You start chanting...

< 757h/757H 207v/207V Pos: standing >
< T: Beltorin TP: sta TC:excellent E: A Human sta EP:  nasty wounds >
 Casting: arieks shattering iceball *

< 757h/757H 207v/207V Pos: standing >
< T: Beltorin TP: sta TC:excellent E: A Human sta EP:  nasty wounds >
 You complete your spell...
You point at a Human.
A Human raises hands performing an arcane gesture and some of your spell's energy is dispersed.
[Damage: 113 ] Your iceball shatters upon impacting a Human, rending flesh and sending blood flying.
A Human is incapacitated and will slowly die, if not aided.
[Damage:  1 ] A Human is mortally wounded, and will die soon, if not aided.
[Damage:  1 ] A Human is mortally wounded, and will die soon, if not aided.
-=[You attack a Human.]=- [2 Hits]

< 757h/757H 207v/207V Pos: standing >
<You start chanting...

< 757h/757H 207v/207V Pos: standing >
<You complete your spell...
You point at a Human.
A Human raises hands performing an arcane gesture and some of your spell's energy is dispersed.
[Damage:  4 ] Your iceball shatters upon impacting a Human, rending flesh and sending blood flying.
A Human is dead! R.I.P.
You receive your share of experience.