<worn as a badge> a necromantic death shroud [superior]
<worn on head> a ram horned helm of demonic allegiance (humming)
<worn on eyes> a sapphire encrusted eye [superior] (invis)
<worn in ear> a lightning earring of strength
<worn in ear> an earring of power [poor] (invis)
<worn on face> a splintered dragon scale [poor]
<worn around neck> a spectral holy symbol of Berronar Truesilver
<worn around neck> a spectral holy symbol of Berronar Truesilver
<worn on body> a warsuit of jade wyrmscale of regeneration (glowing)
<worn about body> a cloak of eternal fire [superior] (invis)
<worn as quiver> a golden scabbard encrusted with emeralds and rubies (glowing)
<worn about waist> a polished golden belt with silver buckles [poor]
<worn on belt buckle>a potion of bubbling goo (glowing)
<attached to belt> a woven sack (humming)
<worn on arms> a shoulder drape of emerald dragonscale [poor]
<held as shield> a gold tablet entitled "The Holy Code of Honor"
<worn around wrist> a bracelet of woven willow leaves [superior] [66%]
<worn around wrist> a bracelet of woven willow leaves [poor] [76%]
<worn on hands> the gloves of immolation (glowing)
<worn on finger> the ring of the void [superior]
<worn on finger> a gleaming platinum ring of constitution
<held> a lump of charcoal covered in flames [superior] (glowing)
<worn on legs> the elven chainmail leggings of speed
<worn on feet> some gnomish rocket boots [superior] (humming) [78%]
You quickly scan the area.
A stonescale pyrolisk who is not far off to your north.
A stonescale pyrolisk who is almost out of sight to your north.
A stonescale pyrolisk who is almost out of sight to your west.
< 1264h/1264H 256v/259V Pos: standing >
You follow Zur.
^^^MMM.....
MMMMMMM.^..
.MMM....M.. M^
..^.^.^.^.. M
^.M^...@PP ^..
..^....M....M
............^.
..^M...^^^M..
...^...^...
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Zur SpiderGod - Dark Seldarine (Drider)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Zur's head.
Renier enters from the east.
< 1264h/1264H 254v/259V Pos: standing >
You quickly scan the area.
A Centaur who is not far off to your east.
A Minotaur who is not far off to your east.
An undead behemoth who is close by to your south.
A stonescale pyrolisk who is in the distance to your west.
< 1264h/1264H 255v/259V Pos: standing >
You quickly scan the area.
A Centaur who is not far off to your east.
A Minotaur who is not far off to your east.
An undead behemoth who is close by to your south.
A stonescale pyrolisk who is in the distance to your west.
< 1264h/1264H 257v/259V Pos: standing >
You follow Zur.
^^MMM.....M
MMMMMM.^.. M
MMM....M.. M^M
.^.^.^.^.. MM
.M^...P@. ^.. .
.^....M....M .
...........^. .
.^M...^^^M...
..^...^....
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Zur SpiderGod - Dark Seldarine (Drider)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Zur's head.
*A Centaur (large) -=Celestial Sigil=- stands in mid-air here.
*A Minotaur (huge) D-EVIL -=Celestial Sigil=- stands in mid-air here.
There is a slight disturbance in the spirit realm here.
Renier enters from the west.
< 1264h/1264H 255v/259V Pos: standing >
A Centaur sneaks west.
You follow Zur.
^MMM.....M
MMMMM.^.. MM
MM....M.. M^M^
^.^.^.^.. MM^
M^...PP@ ^.. ..
^....M....M ..
..........^. ..
^M...^^^M...^
.^...^....^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Zur SpiderGod - Dark Seldarine (Drider)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Zur's head.
Renier enters from the west.
< 1264h/1264H 254v/259V Pos: standing >
You follow Zur.
^^MMM.....M
MMMMMM.^.. M
MMM....M.. M^M
.^.^.^.^.. MM
.M^...P@P ^.. .
.^....M....M .
...........^. .
.^M...^^^M...
..^...^....
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Zur SpiderGod - Dark Seldarine (Drider)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Zur's head.
Renier enters from the east.
< 1264h/1264H 255v/259V Pos: standing >
A Minotaur starts casting an offensive spell.
A Minotaur snaps into visibility.
Zur starts casting an offensive spell.
Zur snaps into visibility.
< 1264h/1264H 258v/259V Pos: standing >
You start chanting...
You snap into visibility.
< 1264h/1264H 259v/259V Pos: standing >
A Centaur starts casting an offensive spell.
A Centaur snaps into visibility.
< 1264h/1264H 259v/259V Pos: standing >
Casting: arieks shattering iceball
Zur completes his spell...
Zur utters the words 'paffue xurhuio'
A Centaur begins to dry and wilt.
< 1264h/1264H 259v/259V Pos: standing >
A Minotaur completes her spell...
A Minotaur utters the words 'garbzzsg wuggurz babragruoz'
A bolt of force sent by a Minotaur hits Renier soundly.
A Minotaur snaps into visibility.
A bolt of force sent by a Minotaur hits Renier soundly.
A Minotaur snaps into visibility.
A bolt of force sent by a Minotaur hits Renier soundly.
A Minotaur snaps into visibility.
A bolt of force sent by a Minotaur hits Renier soundly.
You complete your spell...
You point at a Minotaur.
A translucent field flashes around a Minotaur's body upon contact with your assault, deflecting it back at YOU!
A Minotaur snaps into visibility.
You snap into visibility.
You reel in pain as a Minotaur's iceball shatters upon impacting you.
OUCH! That really did HURT!
A Centaur snaps into visibility.
A Centaur completes his spell...
A Centaur utters the words 'abrauztg gpahhzfuio uqzbarr'
A Centaur points at you.
A Centaur snaps into visibility.
You snap into visibility.
You reel in pain as a Centaur's iceball shatters upon impacting you.
OUCH! That really did HURT!
< 938h/1264H 259v/259V Pos: standing >
You dodge a Minotaur's vicious attack.
A Minotaur misses you.
You snap into visibility.
A Minotaur snaps into visibility.
< 944h/1264H 259v/259V Pos: standing >
< T: Qi TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
Zur sneaks west.
< 946h/1264H 259v/259V Pos: standing >
< T: Qi TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 947h/1264H 259v/259V Pos: standing >
< T: Qi TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
A Minotaur starts casting an offensive spell.
A Minotaur snaps into visibility.
< 948h/1264H 259v/259V Pos: standing >
< T: Qi TP: sta TC: small wounds E: A Minotaur sta EP: excellent >
You miss a Minotaur.
A Minotaur dodges your futile attack.
You snap into visibility.
A Minotaur snaps into visibility.
< 949h/1264H 259v/259V Pos: standing >
< T: Qi TP: sta TC: small wounds E: A Minotaur sta EP: excellent >
Renier starts casting a spell.
< 950h/1264H 259v/259V Pos: standing >
< T: Qi TP: sta TC: small wounds E: A Minotaur sta EP: excellent >
You attempt to flee...
M^^MMM.....
MMMMMMM.^..
.MMM....M.. M^
..^.^.^.^.. M
^.M^...@P. ^..
..^....M....M
............^.
..^M...^^^M..
...^...^...
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
You flee westward!
< 950h/1264H 229v/259V Pos: standing >
^M^^MMM....
MMMMMMMM.^..
..MMM....M.. M
^..^.^.^.^..
.^.M^..@.P. ^..
^..^....M....M
.............^.
...^M...^^^M.
....^...^..
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 959h/1264H 230v/259V Pos: standing >
You start chanting...
< 966h/1264H 233v/259V Pos: standing >
Casting: restoration
< 980h/1264H 240v/259V Pos: standing >
You complete your spell...
You raise your hands skyward, bestowing the brilliance of the Gods upon you!
You feel significantly better.
< 1254h/1264H 242v/259V Pos: standing >
^^^MMM.....
MMMMMMM.^..
.MMM.....M. M^
..^.^.^.^.. M
^.M^...@P. ^..
..^.........M
.......M....^.
..^M...^^^M..
...^...^...
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 1264h/1264H 248v/259V Pos: standing >
^^MMM.....
MMMMMM.^.. M
MMM.....M. M^M
.^.^.^.^.. M
.M^....@. ^.. .
.^.........M .
......M....^. .
.^M...^^^M...
..^...^....
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Shattered bits of ice are scattered about the area.
A Centaur (large) -=Celestial Sigil=- stands in mid-air here, fighting Renier.
*A Minotaur (huge) D-EVIL -=Celestial Sigil=- stands in mid-air here.
Zur SpiderGod - Dark Seldarine (Drider)(large) stands in mid-air here. (Casting)
An impenetrable globe of darkness floats near Zur's head.
Renier *-* Warlords *-* (Orc)(medium) stands in mid-air here, fighting a Centaur. (Casting)
There is a slight disturbance in the spirit realm here.
< 1264h/1264H 247v/259V Pos: standing >
You don't have the necessary skill...
< 1264h/1264H 249v/259V Pos: standing >
A Minotaur looks at Renier.
< 1264h/1264H 249v/259V Pos: standing >
Zur completes his spell...
Zur utters the words 'paffue xurhuio'
Zur snaps into visibility.
A Minotaur snaps into visibility.
A Minotaur begins to dry and wilt.
A Minotaur's robe of a Netheril Battle Mage was corroded by acid.
A Minotaur starts casting an offensive spell.
You start chanting...
< 1264h/1264H 250v/259V Pos: standing >
A Minotaur snaps into visibility.
Casting: restoration *
< 1264h/1264H 254v/259V Pos: standing >
A Centaur attempts to flee.
A Centaur trots east.
Zur starts casting an offensive spell.
Zur snaps into visibility.
< 1264h/1264H 255v/259V Pos: standing >
A Minotaur completes her spell...
A Minotaur utters the words 'garbzzsg wuggurz babragruoz'
A Minotaur snaps into visibility.
A bolt of force sent by a Minotaur hits Renier soundly.
A Minotaur snaps into visibility.
A bolt of force sent by a Minotaur hits Renier soundly.
A Minotaur snaps into visibility.
A bolt of force sent by a Minotaur hits Renier soundly.
A Minotaur snaps into visibility.
A bolt of force sent by a Minotaur hits Renier soundly.
Casting: restoration
< 1264h/1264H 257v/259V Pos: standing >
Renier completes his spell...
Renier utters the words 'yjrr pzar'
A torrent of divine energy flows from Renier into Zur's body, and his wounds begin to heal!
You complete your spell...
You raise your hands skyward, bestowing the brilliance of the Gods upon Renier!
A Centaur starts casting a spell.
A Centaur snaps into visibility.
< 1264h/1264H 259v/259V Pos: standing >
Zur completes his spell...
Zur utters the words 'paffue xurhuio'
Zur snaps into visibility.
A Minotaur snaps into visibility.
A Minotaur begins to dry and wilt.
A Minotaur's serpentine seal of Bozk with a strange sharp rubin was corroded by acid.
< 1264h/1264H 259v/259V Pos: standing >
Renier attempts to flee.
Renier leaves south.
< 1264h/1264H 259v/259V Pos: standing >
A Centaur stops invoking abruptly!
< 1264h/1264H 259v/259V Pos: standing >
Zur starts casting an offensive spell.
Zur snaps into visibility.
< 1264h/1264H 259v/259V Pos: standing >
Bodyslam who?
< 1264h/1264H 259v/259V Pos: standing >
Zur stops chanting abruptly!
< 1264h/1264H 259v/259V Pos: standing >
^^MMM.....M
MMMMMM.^.. M
MMM.....M. M^M
.^.^.^.^.. M
.M^....@P ^.. .
.^.....P...M .
......M....^. .
.^M...^^^M...
..^...^....
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Shattered bits of ice are scattered about the area.
A Centaur (large) -=Celestial Sigil=- stands in mid-air here.
Zur SpiderGod - Dark Seldarine (Drider)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Zur's head.
< 1264h/1264H 259v/259V Pos: standing >
Renier enters from the south.
< 1264h/1264H 259v/259V Pos: standing >
Renier starts casting a spell.
< 1264h/1264H 259v/259V Pos: standing >
A Centaur starts casting a spell.
< 1264h/1264H 259v/259V Pos: standing >
Zur starts casting an offensive spell.
< 1264h/1264H 259v/259V Pos: standing >
You start chanting...
You snap into visibility.
< 1264h/1264H 259v/259V Pos: standing >
Renier completes his spell...
Renier utters the words 'yjrr pzar'
A torrent of divine energy flows from Renier into your body, and your wounds begin to heal!
A Centaur completes his spell...
A Centaur utters the words 'abrauztg gpahhzfuio uqzbarr'
A Centaur points at you.
A Centaur snaps into visibility.
You snap into visibility.
You reel in pain as a Centaur's iceball shatters upon impacting you.
OUCH! That really did HURT!
< 1087h/1264H 259v/259V Pos: standing >
A Minotaur starts casting an offensive spell.
A Minotaur snaps into visibility.
< 1088h/1264H 259v/259V Pos: standing >
You snap into visibility.
You complete your spell...
You point at a Centaur.
You snap into visibility.
A Centaur snaps into visibility.
[Damage: 137 ] Your iceball shatters upon impacting a Centaur, rending flesh and sending blood flying.
You dodge a Centaur's vicious attack.
A Centaur misses you.
You snap into visibility.
A Centaur snaps into visibility.
< 1091h/1264H 259v/259V Pos: standing >
< T: Qi TP: sta TC: small wounds E: A Centaur sta EP: few wounds >
Zur completes his spell...
Zur utters the words 'aque gruui'
The clouds above converge and turn pitch black, and suddenly an awful burning rain begins to fall from the sky.
< 1094h/1264H 259v/259V Pos: standing >
< T: Qi TP: sta TC: small wounds E: A Centaur sta EP: few wounds >
A Centaur attempts to flee.
A Centaur trots north.
Renier starts casting a spell.
< 1096h/1264H 259v/259V Pos: standing >
Bodyslam who?
< 1097h/1264H 259v/259V Pos: standing >
A Minotaur completes her spell...
A Minotaur utters the words 'buoblg qfjgpuio paie'
A Minotaur snaps into visibility.
You snap into visibility.
A huge fist sent by a Minotaur grabs you, and begins crushing your body.
OUCH! That really did HURT!
< 874h/1264H 259v/259V Pos: standing >
Zur snaps into visibility.
A Minotaur snaps into visibility.
< 878h/1264H 259v/259V Pos: standing >
Renier completes his spell...
Renier utters the words 'yjrr pzar'
A torrent of divine energy flows from Renier into Zur's body, and his wounds begin to heal!
< 883h/1264H 259v/259V Pos: standing >
You are already standing.
< 885h/1264H 259v/259V Pos: standing >
A Minotaur looks at you.
< 888h/1264H 259v/259V Pos: standing >
Zur snaps into visibility.
A Minotaur snaps into visibility.
< 891h/1264H 259v/259V Pos: standing >
Renier leaves east.
< 898h/1264H 259v/259V Pos: standing >
< 899h/1264H 259v/259V Pos: standing >
Zur snaps into visibility.
A Minotaur snaps into visibility.
< 904h/1264H 259v/259V Pos: standing >
You follow Zur.
^MMM.....M
MMMMM.^.. MM
MM.....M. M^M^
^.^.^.P.. M M
.^....P@ ^M. ..
M.......... ..
.....M....^. ..
^M...^^^M...^
.^...^....^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Zur SpiderGod - Dark Seldarine (Drider)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Zur's head.
Renier *-* Warlords *-* (Orc)(medium) sits resting.
< 907h/1264H 257v/259V Pos: standing >
Bodyslam who?
< 909h/1264H 257v/259V Pos: standing >
You follow Zur.
^^MMM.....M
MMMMMM.^.. M
MMM.....M. M^M
.^.^.^.^.. M
..^....@P ^M. .
.M.......... .
......M....^. .
.^M...^^^M...
..^...^....
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Shattered bits of ice are scattered about the area.
*Zur SpiderGod - Dark Seldarine (Drider)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Zur's head.
*A Centaur (large) -=Celestial Sigil=- stands in mid-air here.
*A Minotaur (huge) D-EVIL -=Celestial Sigil=- stands in mid-air here.
There is a slight disturbance in the spirit realm here.
< 914h/1264H 255v/259V Pos: standing >
Zur snaps into visibility.
A Minotaur snaps into visibility.
A Minotaur attempts to flee.
A Minotaur leaves north.
A Centaur trots north.
Bodyslam who?
< 917h/1264H 255v/259V Pos: standing >
Bodyslam who?
< 920h/1264H 257v/259V Pos: standing >
You follow Zur.
^MMM.....M
MMMMM.^.. MM
MM.....M. M^M^
^.^.^.P.. M M
.^.....@ ^M. ..
M.......... ..
.....M....^. ..
^M...^^^M...^
.^...^....^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Zur SpiderGod - Dark Seldarine (Drider)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Zur's head.
Renier *-* Warlords *-* (Orc)(medium) sits resting.
Bodyslam who?
< 925h/1264H 257v/259V Pos: standing >
Bodyslam who?
< 927h/1264H 257v/259V Pos: standing >
Zur snaps into visibility.
Bodyslam who?
< 930h/1264H 257v/259V Pos: standing >
Bodyslam who?
< 931h/1264H 257v/259V Pos: standing >
You follow Zur.
^^MMM....M
MMMMMM.^.. M
MMM.....M. M^M
.^.^.^.P.. M
..^....@P ^M. .
.M.......... .
......M....^. .
.^M...^^^.M..
..^...^....
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Shattered bits of ice are scattered about the area.
*Zur SpiderGod - Dark Seldarine (Drider)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Zur's head.
*A Centaur (large) -=Celestial Sigil=- stands in mid-air here.
You snap into visibility.
You mindlessly slam him with your mass!
A Centaur snaps into visibility.
[Damage: 8 ]
< 933h/1264H 225v/259V Pos: standing >
< T: Qi TP: sta TC: few wounds E: A Centaur ass EP: few scratches >
Zur starts casting an offensive spell.
Zur snaps into visibility.
< 935h/1264H 225v/259V Pos: standing >
< T: Qi TP: sta TC: few wounds E: A Centaur ass EP: few scratches >
Zur completes his spell...
Zur utters the words 'paffue xurhuio'
Zur snaps into visibility.
A Centaur snaps into visibility.
A Centaur begins to dry and wilt.
< 940h/1264H 225v/259V Pos: standing >
< T: Qi TP: sta TC: few wounds E: A Centaur ass EP: small wounds >
Zur starts casting an offensive spell.
Zur snaps into visibility.
< 945h/1264H 225v/259V Pos: standing >
< T: Qi TP: sta TC: few wounds E: A Centaur ass EP: small wounds >
A Centaur misses you.
You dodge a Centaur's vicious attack.
A Centaur snaps into visibility.
You snap into visibility.
Sparks... flashing lights... you cannot concentrate!
You miss a Centaur.
You miss a Centaur.
You snap into visibility.
A Centaur snaps into visibility.
Renier enters from the east.
< 946h/1264H 225v/259V Pos: standing >
< T: Qi TP: sta TC: few wounds E: A Centaur ass EP: small wounds >
A Centaur has lost his link.
< 947h/1264H 225v/259V Pos: standing >
< T: Qi TP: sta TC: few wounds E: A Centaur ass EP: small wounds >
Zur completes his spell...
Zur utters the words 'paffue xurhuio'
Zur snaps into visibility.
A Centaur snaps into visibility.
A Centaur begins to dry and wilt.
< 949h/1264H 225v/259V Pos: standing >
< T: Qi TP: sta TC: small wounds E: A Centaur ass EP: few wounds >
A Centaur has reconnected.
< 952h/1264H 225v/259V Pos: standing >
< T: Qi TP: sta TC: small wounds E: A Centaur ass EP: few wounds >
Zur starts casting an offensive spell.
Zur snaps into visibility.
< 953h/1264H 225v/259V Pos: standing >
< T: Qi TP: sta TC: small wounds E: A Centaur ass EP: few wounds >
Renier starts casting an offensive spell.
< 954h/1264H 225v/259V Pos: standing >
< T: Qi TP: sta TC: small wounds E: A Centaur ass EP: few wounds >
It's hotter than anyone could imagine.
< 955h/1264H 225v/259V Pos: standing >
< T: Qi TP: sta TC: small wounds E: A Centaur ass EP: few wounds >
Zur completes his spell...
Zur utters the words 'paffue xurhuio'
Zur snaps into visibility.
A Centaur snaps into visibility.
A Centaur begins to dry and wilt.
Renier completes his spell...
Renier utters the words 'abrauztg gpahhzfuio uqzbarr'
Renier points at a Centaur.
A Centaur snaps into visibility.
Renier's iceball shatters upon impacting a Centaur, rending flesh and sending blood flying.
< 959h/1264H 225v/259V Pos: standing >
< T: Qi TP: sta TC: small wounds E: A Centaur ass EP: nasty wounds >
A Centaur misses you.
A Centaur misses you.
A Centaur snaps into visibility.
You snap into visibility.
< 962h/1264H 225v/259V Pos: standing >
< T: Qi TP: sta TC: small wounds E: A Centaur ass EP: nasty wounds >
You miss a Centaur.
You miss a Centaur.
You snap into visibility.
A Centaur snaps into visibility.
Renier starts casting a spell.
Zur starts casting an offensive spell.
Zur snaps into visibility.
< 964h/1264H 225v/259V Pos: standing >
< T: Qi TP: sta TC: small wounds E: A Centaur ass EP: nasty wounds >
Zur completes his spell...
Zur utters the words 'paffue xurhuio'
Zur snaps into visibility.
A Centaur snaps into visibility.
A Centaur begins to dry and wilt.
A Centaur's slimy aboleth eye [poor] was corroded by acid.
< 969h/1264H 225v/259V Pos: standing >
< T: Qi TP: sta TC: small wounds E: A Centaur ass EP: pretty hurt >
Renier completes his spell...
Renier utters the words 'yjrr pzar'
A torrent of divine energy flows from Renier into your body, and your wounds begin to heal!
< 1264h/1264H 225v/259V Pos: standing >
< T: Qi TP: sta TC:excellent E: A Centaur ass EP: pretty hurt >
Sorry, you aren't allowed to do that in combat.
< 1264h/1264H 225v/259V Pos: standing >
< T: Qi TP: sta TC:excellent E: A Centaur ass EP: pretty hurt >
Zur starts casting an offensive spell.
Zur snaps into visibility.
Sorry, you aren't allowed to do that in combat.
< 1264h/1264H 225v/259V Pos: standing >
< T: Qi TP: sta TC:excellent E: A Centaur ass EP: pretty hurt >
You start chanting...
You snap into visibility.
< 1264h/1264H 225v/259V Pos: standing >
< T: Qi TP: sta TC:excellent E: A Centaur ass EP: pretty hurt >
Renier starts casting a spell.
< 1264h/1264H 225v/259V Pos: standing >
< T: Qi TP: sta TC:excellent E: A Centaur ass EP: pretty hurt >
A Centaur misses you.
A Centaur misses you.
A Centaur snaps into visibility.
You snap into visibility.
A Centaur clambers to his feet.
< 1264h/1264H 225v/259V Pos: standing >
< T: Qi TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
Casting: arieks shattering iceball
< 1264h/1264H 225v/259V Pos: standing >
< T: Qi TP: sta TC:excellent E: A Centaur sta EP: pretty hurt >
Zur completes his spell...
Zur utters the words 'paffue xurhuio'
Zur snaps into visibility.
A Centaur snaps into visibility.
A Centaur begins to dry and wilt.
< 1264h/1264H 225v/259V Pos: standing >
< T: Qi TP: sta TC:excellent E: A Centaur sta EP: awful >
You snap into visibility.
You complete your spell...
You point at a Centaur.
You snap into visibility.
A Centaur snaps into visibility.
[Damage: 30 ] Your iceball shatters upon impacting a Centaur, rending flesh and sending blood flying.
A Centaur's shield of the earthwyrm [poor] freezes and shatters into million pieces from the intense cold!
A Centaur's amulet of chaos freezes and shatters into million pieces from the intense cold!
A Centaur's fragment of the tail of Quturac of greater power freezes and shatters into million pieces from the intense cold!
A Centaur's mask of hades [superior] freezes and shatters into million pieces from the intense cold!
A Centaur is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Qi by 13333333.
The smell of fresh blood enters your body, infusing you with power!