<worn as a badge> a necromantic death shroud [superior]
<worn on head> the helm of the dragonlords of health (magic)
<worn on eyes> the eyepatch of immortality (magic) (glowing)
<worn in ear> an earring of hope and enlightenment (magic) (glowing) [89%]
<worn in ear> a flaming earring [superior] with a strange dark bloodstone [45%]
<worn on face> the grim visage of a MaDWoMaN (magic) (humming) [51%]
<worn around neck> a black diamond necklace with glowing spheres [poor] (magic)
<worn around neck> the medallion of kossuth [superior] (magic)
<worn on body> a robe of the earth
<worn about body> an ornate red cloak (magic) [80%]
<worn on back> a stylish silken backpack [64%]
<worn on spider body>a barding saddle of rattling bones of regeneration
<worn as quiver> a silken backsheath of flight (magic)
<worn about waist> a utility belt of poisoning agents of regeneration
<worn on belt buckle>a dreamcasters scepter of stars [66%]
<attached to belt> a 'Make Pygmies Great Again' hat [superior] [78%]
<attached to belt> a potion of bubbling goo (magic) (glowing)
<worn on arms> some stitched sleeves of the Knights of the Raven [poor] (magic)
<held as shield> a gold tablet entitled "The Holy Code of Honor" [76%]
<worn around wrist> a bracelet of woven willow leaves of regeneration (magic)
<worn around wrist> a wisp of total and utter blackness of endurance (magic) (glowing)
<worn on hands> a pair of woven golden gloves of health (magic)
<worn on finger> a misshaped dragonscale band [54%]
<worn on finger> a ring of strength [poor] [87%]
<held> the tome of Strahd of regeneration (magic) (glowing)
A young guard who is close by to your south.
< 1139h/1139H 291v/291V Pos: standing >
Chipane Street
Obvious exits: -N -E -S# -W
An old sailor looks uneasy on land here.
A young member of the city guard strolls by here.
< 1139h/1139H 290v/291V Pos: standing >
You quickly scan the area.
A small brown bear who is rather far off to your east.
An elite guard who is not far off to your west.
< 1139h/1139H 290v/291V Pos: standing >
Ok.
< 1139h/1139H 290v/291V Pos: standing >
You quickly scan the area.
A small brown bear who is rather far off to your east.
An elite guard who is not far off to your west.
< 1139h/1139H 290v/291V Pos: standing >
Ok.
< 1139h/1139H 290v/291V Pos: standing >
A Lavish Home
Obvious exits: -N
The corpse of a spoiled elf is lying here.
The corpse of a wealthy man is lying here.
< 1139h/1139H 289v/291V Pos: standing >
Ok.
< 1139h/1139H 289v/291V Pos: standing >
You quickly scan the area.
You see nothing.
< 1139h/1139H 290v/291V Pos: standing >
You quickly scan the area.
You see nothing.
< 1139h/1139H 291v/291V Pos: standing >
Ok.
< 1139h/1139H 291v/291V Pos: standing >
Chipane Street
Obvious exits: -N# -E -S -W
An old sailor looks uneasy on land here.
A young member of the city guard strolls by here.
Qi sneaks in from the south.
< 1139h/1139H 290v/291V Pos: standing >
You quickly scan the area.
A small brown bear who is rather far off to your east.
An elite guard who is not far off to your west.
< 1139h/1139H 290v/291V Pos: standing >
Ok.
< 1139h/1139H 290v/291V Pos: standing >
Your group consists of ( 2/30):
( Head) 1139/1139 hit, 290/291 move Zur
(Front) 1331/1331 hit, 265/266 move Qi
< 1139h/1139H 290v/291V Pos: standing >
Chipane Street
Obvious exits: -N# -E -W
< 1139h/1139H 289v/291V Pos: standing >
You quickly scan the area.
A small brown bear who is a brief walk away to your east.
A retired sailor who is close by to your west.
A young guard who is close by to your west.
An elite guard who is a brief walk away to your west.
< 1139h/1139H 289v/291V Pos: standing >
Ok.
< 1139h/1139H 291v/291V Pos: standing >
The door is open.
You extend your sights northward.
An Expensive Home
Obvious exits: -S
The corpse of a wealthy man is lying here.
< 1139h/1139H 291v/291V Pos: standing >
An Expensive Home
Obvious exits: -S
The corpse of a wealthy man is lying here.
< 1139h/1139H 290v/291V Pos: standing >
Ok.
< 1139h/1139H 290v/291V Pos: standing >
Ok.
< 1139h/1139H 290v/291V Pos: standing >
Chipane Street
Obvious exits: -N -E -W
Qi sneaks in from the north.
< 1139h/1139H 289v/291V Pos: standing >
Ok.
< 1139h/1139H 290v/291V Pos: standing >
Chipane Street
Obvious exits: -N -E -W
< 1139h/1139H 290v/291V Pos: standing >
You quickly scan the area.
A small brown bear who is not far off to your east.
A retired sailor who is not far off to your west.
A young guard who is not far off to your west.
An elite guard who is a brief walk away to your west.
< 1139h/1139H 290v/291V Pos: standing >
Chipane Street
Obvious exits: -N# -E -W
< 1139h/1139H 289v/291V Pos: standing >
Chipane Street
Obvious exits: -N# -E -S# -W
An old sailor looks uneasy on land here.
A young member of the city guard strolls by here.
< 1139h/1139H 289v/291V Pos: standing >
Chipane Street
Obvious exits: -E -W
An elite member of the city guard patrols the streets.
< 1139h/1139H 289v/291V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your east.
A young guard who is close by to your east.
A small brown bear who is in the distance to your east.
< 1139h/1139H 291v/291V Pos: standing >
Chipane Street
Obvious exits: -N# -E -S# -W
An old sailor looks uneasy on land here.
A young member of the city guard strolls by here.
Qi sneaks in from the west.
< 1139h/1139H 290v/291V Pos: standing >
Chipane Street
Obvious exits: -N# -E -W
< 1139h/1139H 289v/291V Pos: standing >
Chipane Street
Obvious exits: -N -E -W
< 1139h/1139H 288v/291V Pos: standing >
Chipane Street
Obvious exits: -E -W
Qi sneaks in from the west.
< 1139h/1139H 288v/291V Pos: standing >
A Path Through Rhanale Forest
Obvious exits: -E -W
A small brown bear wanders through the forest.
Qi sneaks in from the west.
< 1139h/1139H 288v/291V Pos: standing >
You quickly scan the area.
A retired sailor who is rather far off to your west.
A young guard who is rather far off to your west.
An elite guard who is in the distance to your west.
< 1139h/1139H 290v/291V Pos: standing >
Chipane Street
Obvious exits: -E -W
< 1139h/1139H 289v/291V Pos: standing >
Chipane Street
Obvious exits: -N -E -W
< 1139h/1139H 288v/291V Pos: standing >
You quickly scan the area.
A small brown bear who is not far off to your east.
A retired sailor who is not far off to your west.
A young guard who is not far off to your west.
An elite guard who is a brief walk away to your west.
< 1139h/1139H 288v/291V Pos: standing >
That's impossible, I'm afraid.
< 1139h/1139H 291v/291V Pos: standing >
Looks like an exit.
You extend your sights northward.
An Alley
Obvious exits: -N -S
< 1139h/1139H 291v/291V Pos: standing >
Chipane Street
Obvious exits: -N# -E -W
< 1139h/1139H 290v/291V Pos: standing >
Ok.
< 1139h/1139H 290v/291V Pos: standing >
An Expensive Home
Obvious exits: -S
The corpse of a wealthy man is lying here.
< 1139h/1139H 289v/291V Pos: standing >
Ok.
< 1139h/1139H 290v/291V Pos: standing >
You quickly scan the area.
You see nothing.
< 1139h/1139H 291v/291V Pos: standing >
Ok.
< 1139h/1139H 291v/291V Pos: standing >
Chipane Street
Obvious exits: -N -E -W
< 1139h/1139H 290v/291V Pos: standing >
Chipane Street
Obvious exits: -N -E -W
< 1139h/1139H 289v/291V Pos: standing >
You quickly scan the area.
A small brown bear who is not far off to your east.
A young guard who is not far off to your west.
A retired sailor who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
< 1139h/1139H 289v/291V Pos: standing >
You quickly scan the area.
A small brown bear who is not far off to your east.
A young guard who is not far off to your west.
A retired sailor who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
< 1139h/1139H 291v/291V Pos: standing >
Chipane Street
Obvious exits: -E -W
< 1139h/1139H 290v/291V Pos: standing >
A Path Through Rhanale Forest
Obvious exits: -E -W
A small brown bear wanders through the forest.
< 1139h/1139H 289v/291V Pos: standing >
You quickly scan the area.
A young guard who is rather far off to your west.
An elite guard who is in the distance to your west.
< 1139h/1139H 290v/291V Pos: standing >
A Path Through Rhanale Forest
Obvious exits: -E -W
< 1139h/1139H 289v/291V Pos: standing >
A Path Through Rhanale Forest
Obvious exits: -S -W
A steaming pile of horse droppings is here.
< 1139h/1139H 287v/291V Pos: standing >
You quickly scan the area.
A dwarven boy who is a brief walk away to your south.
< 1139h/1139H 287v/291V Pos: standing >
A Path Through Rhanale Forest
Obvious exits: -E -W
< 1139h/1139H 286v/291V Pos: standing >
A Path Through Rhanale Forest
Obvious exits: -E -W
A small brown bear wanders through the forest.
Qi sneaks in from the east.
< 1139h/1139H 285v/291V Pos: standing >
Chipane Street
Obvious exits: -E -W
< 1139h/1139H 285v/291V Pos: standing >
Chipane Street
Obvious exits: -N -E -W
< 1139h/1139H 285v/291V Pos: standing >
Chipane Street
Obvious exits: -N -E -W
< 1139h/1139H 286v/291V Pos: standing >
Chipane Street
Obvious exits: -N# -E -S# -W
A young member of the city guard strolls by here.
< 1139h/1139H 286v/291V Pos: standing >
Chipane Street
Obvious exits: -E -W
An old sailor looks uneasy on land here.
An elite member of the city guard patrols the streets.
Qi sneaks in from the east.
< 1139h/1139H 286v/291V Pos: standing >
Talerenn and Chipane Intersection
Obvious exits: -N -E -S -W
< 1139h/1139H 287v/291V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your north.
Elemak, captain of the guards who is not far off to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A retired sailor who is close by to your east.
An elite guard who is close by to your east.
A young guard who is not far off to your east.
A retired sailor who is not far off to your south.
A retired sailor who is a brief walk away to your south.
< 1139h/1139H 288v/291V Pos: standing >
< 1139h/1139H 291v/291V Pos: standing >
Chipane Street
Obvious exits: -E -W
< 1139h/1139H 290v/291V Pos: standing >
Chipane Street
Obvious exits: -N# -E -W
Qi sneaks in from the east.
< 1139h/1139H 289v/291V Pos: standing >
You quickly scan the area.
A retired sailor who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A young guard who is rather far off to your east.
< 1139h/1139H 290v/291V Pos: standing >
Ok.
< 1139h/1139H 291v/291V Pos: standing >
An Old House
Obvious exits: -S
The corpse of a wealthy man is lying here.
Qi sneaks in from the south.
< 1139h/1139H 290v/291V Pos: standing >
Ok.
< 1139h/1139H 290v/291V Pos: standing >
You quickly scan the area.
You see nothing.
< 1139h/1139H 290v/291V Pos: standing >
Ok.
< 1139h/1139H 290v/291V Pos: standing >
Chipane Street
Obvious exits: -N -E -W
< 1139h/1139H 289v/291V Pos: standing >
Ok.
< 1139h/1139H 289v/291V Pos: standing >
A Bend in Chipane Street
Obvious exits: -N -E
< 1139h/1139H 289v/291V Pos: standing >
You quickly scan the area.
A retired sailor who is rather far off to your east.
An elite guard who is rather far off to your east.
A young guard who is in the distance to your east.
< 1139h/1139H 291v/291V Pos: standing >
Open what?
< 1139h/1139H 291v/291V Pos: standing >
A Bend in Chipane Street
Obvious exits: -N# -S -W
< 1139h/1139H 290v/291V Pos: standing >
You quickly scan the area.
You see nothing.
< 1139h/1139H 290v/291V Pos: standing >
A Bend in Chipane Street
Obvious exits: -N -E
< 1139h/1139H 289v/291V Pos: standing >
Chipane Street
Obvious exits: -N# -E -W
< 1139h/1139H 288v/291V Pos: standing >
Chipane Street
Obvious exits: -E -W
< 1139h/1139H 288v/291V Pos: standing >
Talerenn and Chipane Intersection
Obvious exits: -N -E -S -W
< 1139h/1139H 288v/291V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your north.
Elemak, captain of the guards who is not far off to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A retired sailor who is close by to your east.
An elite guard who is close by to your east.
A young guard who is not far off to your east.
A retired sailor who is not far off to your south.
A young guard who is rather far off to your south.
< 1139h/1139H 290v/291V Pos: standing >
Chipane Street
Obvious exits: -E -W
An old sailor looks uneasy on land here.
An elite member of the city guard patrols the streets.
< 1139h/1139H 290v/291V Pos: standing >
You feel less like a hawk and more like your normal self.
Alas, you cannot go that way. . . .
< 1139h/1139H 290v/291V Pos: standing >
Hint: The main stat for armor class is agility. You can improve your armor class with equipment.
Alas, you cannot go that way. . . .
< 1139h/1139H 290v/291V Pos: standing >
You quickly scan the area.
A young guard who is close by to your east.
A small brown bear who is in the distance to your east.
< 1139h/1139H 291v/291V Pos: standing >
Talerenn and Chipane Intersection
Obvious exits: -N -E -S -W
< 1139h/1139H 290v/291V Pos: standing >
Talerenn Way
Obvious exits: -N -S
< 1139h/1139H 289v/291V Pos: standing >
I see nothing suitable there.
< 1139h/1139H 291v/291V Pos: standing >
Talerenn Way
Obvious exits: -N -E# -S
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.(Gold Aura)
< 1139h/1139H 290v/291V Pos: standing >
Ok.
< 1139h/1139H 290v/291V Pos: standing >
Thurdorf's Antiques
Obvious exits: -W
Puddles of fresh blood cover the ground.
The corpse of thurdorf is lying here.
< 1139h/1139H 289v/291V Pos: standing >
Ok.
< 1139h/1139H 290v/291V Pos: standing >
Thurdorf's Antiques
Obvious exits: -W#
Puddles of fresh blood cover the ground.
The corpse of thurdorf is lying here.
*Qi Deity Dark Seldarine (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Qi's head.
< 1139h/1139H 291v/291V Pos: standing >
The air around you folds and shifts, finally falling in upon itself!
< 1139h/1139H 291v/291V Pos: standing >
You say 'bel porting me'
< 1139h/1139H 291v/291V Pos: standing >
< 1139h/1139H 291v/291V Pos: standing >
Thurdorf's Antiques
Obvious exits: -W#
A glowing sphere of energy is here, slowly growing dimmer. (magic)
The corpse of thurdorf is lying here.
*Qi Deity Dark Seldarine (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Qi's head.
< 1139h/1139H 291v/291V Pos: standing >
< 1139h/1139H 291v/291V Pos: standing >
Beltorin steps out of the etherportal.
< 1139h/1139H 291v/291V Pos: standing >
You say 'like without me'
< 1139h/1139H 291v/291V Pos: standing >
Thurdorf's Antiques
Obvious exits: -W#
A glowing sphere of energy is here, slowly growing dimmer. (magic)
The corpse of thurdorf is lying here.
Beltorin *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Beltorin's head.
*Qi Deity Dark Seldarine (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Qi's head.
< 1139h/1139H 291v/291V Pos: standing >
Your group consists of ( 2/30):
( Head) 1139/1139 hit, 291/291 move Zur
(Front) 1331/1331 hit, 266/266 move Qi
< 1139h/1139H 291v/291V Pos: standing >
Thurdorf's Antiques
Obvious exits: -W#
A glowing sphere of energy is here, slowly growing dimmer. (magic)
The corpse of thurdorf is lying here.
Beltorin *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Beltorin's head.
*Qi Deity Dark Seldarine (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Qi's head.
< 1139h/1139H 291v/291V Pos: standing >
You shrug helplessly.
< 1139h/1139H 291v/291V Pos: standing >
Thurdorf's Antiques
Obvious exits: -W#
A glowing sphere of energy is here, slowly growing dimmer. (magic)
The corpse of thurdorf is lying here.
Beltorin *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Beltorin's head.
*Qi Deity Dark Seldarine (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Qi's head.
< 1139h/1139H 291v/291V Pos: standing >
You say 'fc'
< 1139h/1139H 291v/291V Pos: standing >
You quickly scan the area.
You see nothing.
< 1139h/1139H 291v/291V Pos: standing >
Beltorin starts following you.
< 1139h/1139H 291v/291V Pos: standing >
Beltorin has just given you his consent.
< 1139h/1139H 291v/291V Pos: standing >
Beltorin is now a member of your group.
< 1139h/1139H 291v/291V Pos: standing >
Ok.
< 1139h/1139H 291v/291V Pos: standing >
Talerenn Way
Obvious exits: -N -E -S
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.(Gold Aura)
< 1139h/1139H 290v/291V Pos: standing >
Ok.
< 1139h/1139H 290v/291V Pos: standing >
You quickly scan the area.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A retired sailor who is rather far off to your south.
A retired sailor who is rather far off to your south.
< 1139h/1139H 290v/291V Pos: standing >
Talerenn Way
Obvious exits: -N -S
< 1139h/1139H 289v/291V Pos: standing >
I see nothing suitable there.
< 1139h/1139H 291v/291V Pos: standing >
Talerenn Way
Obvious exits: -N -E# -S -W#
Beltorin sneaks in from the south.
< 1139h/1139H 290v/291V Pos: standing >
Ok.
< 1139h/1139H 290v/291V Pos: standing >
Bottom of The Guard Watchtower
Obvious exits: -W -U
A young city guard takes a short break here.
A young city guard takes a short break here.
< 1139h/1139H 289v/291V Pos: standing >
Ok.
< 1139h/1139H 290v/291V Pos: standing >
You quickly scan the area.
A young girl who is not far off above you.
A Centaur who is not far off above you.
A burly guard who is not far off above you.
< 1139h/1139H 291v/291V Pos: standing >
You quickly scan the area.
A young girl who is not far off above you.
A Centaur who is not far off above you.
A burly guard who is not far off above you.
< 1139h/1139H 291v/291V Pos: standing >
You quickly scan the area.
A young girl who is not far off above you.
A Centaur who is not far off above you.
A burly guard who is not far off above you.
< 1139h/1139H 291v/291V Pos: standing >
< 1139h/1139H 291v/291V Pos: standing >
The Guard Watchtower
Obvious exits: -U -D
A young girl runs around here carelessly.
< 1139h/1139H 290v/291V Pos: standing >
Looks like an exit.
You extend your sights upward.
The Eastern Guard Watchtower
Obvious exits: -D
Fresh blood splatters cover the area.
The corpse of a burly guard is lying here.
A Centaur (large) stands, floating here.
< 1139h/1139H 290v/291V Pos: standing >
The Eastern Guard Watchtower
Obvious exits: -D
Fresh blood splatters cover the area.
The corpse of a burly guard is lying here.
A Centaur (large) stands, floating here.
Qi snaps into visibility.
In his haste to slam a Centaur around, Qi slips and falls!
Qi is stunned!
< 1139h/1139H 289v/291V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.
You snap into visibility.
< 1139h/1139H 290v/291V Pos: standing >
Beltorin starts casting an offensive spell.
< 1139h/1139H 291v/291V Pos: standing >
A Centaur gets some stuff from the corpse of a burly guard.
< 1139h/1139H 291v/291V Pos: standing >
You complete your spell...
A Centaur seems to be blinded!
[Damage: 173 ] A Centaur begins to dry and wilt.
< 1139h/1139H 291v/291V Pos: standing >
Beltorin completes his spell...
Beltorin utters the words 'abrauztg gpahhzfuio uqzbarr'
Beltorin points at a Centaur.
Beltorin's iceball shatters upon impacting a Centaur, rending flesh and sending blood flying.
< 1139h/1139H 291v/291V Pos: standing >
Beltorin starts casting an offensive spell.
You start chanting...
You drain power from nature, hastening your incantation.
You snap into visibility.
< 1139h/1139H 291v/291V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 157 ] A Centaur begins to dry and wilt.
A Centaur's dark electrum choker melted corroded by the acid.
A Centaur is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zur by 10395000.