<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head> a twisted ivory tiara from Kvark's Great Connector
<worn on eyes> a pair of goggles of faerie sight (magic)
<worn in ear> a flaming earring [66%]
<worn around neck> a frozen dragonscale charm
<worn on body> the platemail of life [superior] (magic)
<worn on back> a large leather backpack
<worn as quiver> a fragile obsidian quiver
<worn about waist> a girdle of giant strength [superior] (magic)
<worn on belt buckle>a chipped soulstone dagger [poor] (magic)
<attached to belt> a fanged granite belt buckle [76%]
<worn on arms> some magical silver sleeves [86%]
<held as shield> a shield of the guards [superior] [84%]
<worn around wrist> a bracelet of ice (magic) [76%]
<worn around wrist> a bracelet of ice (magic)
<worn on hands> some tarnished emerald claws
<worn on finger> a ring of invisibility [poor] (magic)
<worn on finger> a ring of citizenship of wisdom (magic)
<held> a swirling mass of dancing flames [poor] [80%]
<worn on legs> a pair of wolf fur leggings [superior] (glowing)
<worn on feet> a pair of dusty boots
< 1043h/1043H 175v/185V Pos: standing >
Autosaving...
Zur leaves east.
You follow Zur.
^.^^^
M*@^^
*****
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East -South -West
Zur SpiderGod - Dark Seldarine (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zur's head.
< 1043h/1043H 172v/185V Pos: standing >
Zur leaves east.
You follow Zur.
.^^^^
*D@^*
*****
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East -South -West
Zur SpiderGod - Dark Seldarine (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zur's head.
.^^^^
*.@^*
*****
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East -South -West
Zur SpiderGod - Dark Seldarine (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zur's head.
< 1043h/1043H 171v/185V Pos: standing >
Zur leaves south.
You follow Zur.
^^.^^^^^*
*M*.D^**
****@**
* *
**
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
Zur SpiderGod - Dark Seldarine (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zur's head.
< 1043h/1043H 171v/185V Pos: standing >
Zur leaves south.
You follow Zur.
*M*.^^**
*******
@ *
**
..*****..
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
Zur SpiderGod - Dark Seldarine (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zur's head.
*M*.^^**
*******
@ *
**
..*****..
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
Zur SpiderGod - Dark Seldarine (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zur's head.
< 1043h/1043H 167v/185V Pos: standing >
Zur leaves south.
You follow Zur.
*
@
*****
The Dark Waters of a Fetid Bog
Obvious exits: -North -East -South -West
Zur SpiderGod - Dark Seldarine (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zur's head.
< 1043h/1043H 164v/185V Pos: standing >
Zur leaves south.
You follow Zur.
* *
D **
..**@**..
...*****.
M........
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
Zur SpiderGod - Dark Seldarine (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zur's head.
< 1043h/1043H 161v/185V Pos: standing >
Zur leaves east.
You follow Zur.
* **
***
.***@*...
..*****..
.........
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
Zur SpiderGod - Dark Seldarine (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zur's head.
< 1043h/1043H 161v/185V Pos: standing >
Zur leaves east.
You follow Zur.
* ***
****
****@....
.*****..^
.........
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
Zur SpiderGod - Dark Seldarine (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zur's head.
< 1043h/1043H 157v/185V Pos: standing >
< 1043h/1043H 159v/185V Pos: standing >
* ***
****
****@....
.*****..^
.........
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
Zur SpiderGod - Dark Seldarine (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zur's head.
< 1043h/1043H 162v/185V Pos: standing >
Zur leaves south.
You follow Zur.
****
*****....
.***@*..^
.........
..
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
Zur SpiderGod - Dark Seldarine (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zur's head.
< 1043h/1043H 159v/185V Pos: standing >
< 1043h/1043H 160v/185V Pos: standing >
Zur leaves east.
You follow Zur.
*****
****....M
****@..^.
........^
..^
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
Zur SpiderGod - Dark Seldarine (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zur's head.
You quickly scan the area.
You see nothing.
< 1043h/1043H 156v/185V Pos: standing >
Zur leaves east.
You follow Zur.
*....
**@.^
.....
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East -South -West
Zur SpiderGod - Dark Seldarine (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zur's head.
< 1043h/1043H 154v/185V Pos: standing >
Zur leaves east.
You follow Zur.
....M
*D@^.
....^
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East -South -West
Zur SpiderGod - Dark Seldarine (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zur's head.
< 1043h/1043H 153v/185V Pos: standing >
Zur starts casting an offensive spell.
< 1043h/1043H 154v/185V Pos: standing >
....M
*.@^.
....P
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East -South -West
Zur SpiderGod - Dark Seldarine (Drider)(large) stands in mid-air here. (Casting) (Red Aura)
An impenetrable globe of darkness floats near Zur's head.
< 1043h/1043H 158v/185V Pos: standing >
Zur completes his spell...
Zur utters the word 'gaieghafw'
A MASSIVE wall of sand engulfs the area, crashing into everything in sight!
....M
*.@^.
..P.^
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East -South -West
Zur SpiderGod - Dark Seldarine (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zur's head.
< 1043h/1043H 163v/185V Pos: standing >
Looks like an exit.
You extend your sights southward.
The sunlight! It's too bright to see!
< 1043h/1043H 170v/185V Pos: standing >
Zur leaves east.
You follow Zur.
...M.
.D@..
..P^^
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East -South -West
Zur SpiderGod - Dark Seldarine (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zur's head.
< 1043h/1043H 169v/185V Pos: standing >
Zur leaves east.
You follow Zur.
..M..
.D@..
.P^^D
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East -South -West
Zur SpiderGod - Dark Seldarine (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zur's head.
< 1043h/1043H 168v/185V Pos: standing >
Zur leaves south.
You follow Zur.
.^D..
.P@^D
..^^^
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East -South -West
Zur SpiderGod - Dark Seldarine (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zur's head.
< 1043h/1043H 167v/185V Pos: standing >
Zur leaves east.
You follow Zur.
^...^
PD@D^
.^^^^
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East -South -West
Zur SpiderGod - Dark Seldarine (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zur's head.
< 1043h/1043H 166v/185V Pos: standing >
^...^
P^@D^
.^^^^
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East -South -West
Zur SpiderGod - Dark Seldarine (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zur's head.
< 1043h/1043H 168v/185V Pos: standing >
Zur leaves west.
You follow Zur.
.^...
..@DD
..^^^
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East -South -West
Zur SpiderGod - Dark Seldarine (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zur's head.
*A Minotaur (medium) [superior] -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
< 1043h/1043H 167v/185V Pos: standing >
< 1043h/1043H 168v/185V Pos: standing >
Argh!!! The sun is too bright.
< 1043h/1043H 169v/185V Pos: standing >
.^...
P.@^D
..^^^
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East -South -West
Zur SpiderGod - Dark Seldarine (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zur's head.
< 1043h/1043H 174v/185V Pos: standing >
< 1043h/1043H 177v/185V Pos: standing >
Zur leaves west.
You follow Zur.
..^..
.P@D^
..^^
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East -South -West
Zur SpiderGod - Dark Seldarine (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zur's head.
< 1043h/1043H 178v/185V Pos: standing >
Zur leaves east.
You follow Zur.
.^...
.D@^D
.P^^^
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East -South -West
Zur SpiderGod - Dark Seldarine (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zur's head.
*A Halfling (tiny) -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
.^...
..@^D
.P^^^
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East -South -West
Zur SpiderGod - Dark Seldarine (Drider)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zur's head.
*A Halfling (tiny) -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
< 1043h/1043H 181v/185V Pos: standing >
< 1043h/1043H 183v/185V Pos: standing >
The heat from the sun saps your life away!
< 1038h/1043H 184v/185V Pos: standing >
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.
Argh!!! The sun is too bright.
< 1038h/1043H 185v/185V Pos: standing >
A Minotaur snaps into visibility.
You snap into visibility.
A Minotaur fills with BLoodLuST and makes a ferocious leap at YOU!
A Minotaur knocks you down with a mighty blow!
The globe around a Minotaur's body flares as it bears the brunt of your assault!
< 1001h/1043H 185v/185V Pos: kneeling >
< T: Zanz TP: kne TC:few scratches E: A Minotaur sta EP: excellent >
A Halfling completes his spell...
A Halfling utters the words 'ofzahzf gsufuh aiojugp'
A Halfling points at Zur.
Zur SCREAMS in utter anguish, caused by a Halfling's spiritual assault!
< 1001h/1043H 185v/185V Pos: kneeling >
< T: Zanz TP: kne TC:few scratches E: A Minotaur sta EP: excellent >
A red shape snaps into visibility.
A red shape's impressive crush wounds you.
The globe around a red shape's body flares as it bears the brunt of your assault!
A red shape snaps into visibility.
A red shape's powerful bludgeon wounds you.
The globe around a red shape's body flares as it bears the brunt of your assault!
As a red shape strikes you, the power of a red shape's ancestors fill her with RAGE!
A red shape snaps into visibility.
A sense of WiLD HAtE surrounds a red shape as her powerful crush strikes you.
The globe around a red shape's body flares as it bears the brunt of your assault!
A red shape snaps into visibility.
A sense of WiLD HAtE surrounds a red shape as her powerful crush strikes you.
The globe around a red shape's body flares as it bears the brunt of your assault!
A red shape snaps into visibility.
A red shape's impressive bludgeon wounds you.
The globe around a red shape's body flares as it bears the brunt of your assault!
A red shape snaps into visibility.
A sense of WiLD HAtE surrounds a red shape as her bludgeon strikes you.
The globe around a red shape's body flares as it bears the brunt of your assault!
A red shape snaps into visibility.
A red shape's impressive bludgeon wounds you.
The globe around a red shape's body flares as it bears the brunt of your assault!
A red shape snaps into visibility.
< 766h/1043H 185v/185V Pos: kneeling >
< T: a red shape TP: kne TC: few wounds E: a red shape sta EP: excellent >
You miss a Minotaur.
A Minotaur snaps into visibility.
Zur starts casting a spell.
< 766h/1043H 185v/185V Pos: kneeling >
< T: Zanz TP: kne TC: few wounds E: A Minotaur sta EP: excellent >
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.
.^...
..@^D
..^^^
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East -South -West
*Zur SpiderGod - Dark Seldarine (Drider)(large) stands in mid-air here. (Casting) (Red Aura)
An impenetrable globe of darkness floats near Zur's head.
A Halfling (tiny) -=Celestial Sigil=- stands in mid-air here. (Casting) (Gold Aura)
*A Minotaur (medium) [superior] -=Celestial Sigil=- stands in mid-air here, fighting YOU!(Gold Aura)
< 766h/1043H 185v/185V Pos: kneeling >
< T: Zanz TP: kne TC: few wounds E: A Minotaur sta EP: excellent >
You rise to your feet.
< 766h/1043H 185v/185V Pos: standing >
< T: Zanz TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 766h/1043H 185v/185V Pos: standing >
< T: Zanz TP: sta TC: few wounds E: A Minotaur sta EP: excellent >
Zur completes his spell...
Zur utters the words 'efaui iahjcandus'
Zur sucks the life out of the surroundings, healing you.
A Minotaur snaps into visibility.
A sense of WiLD HAtE surrounds a Minotaur as her powerful bludgeon strikes you.
The globe around a Minotaur's body flares as it bears the brunt of your assault!
A Minotaur snaps into visibility.
A Minotaur's impressive crush strikes you.
The globe around a Minotaur's body flares as it bears the brunt of your assault!
A Minotaur snaps into visibility.
A Minotaur's crush wounds you.
The globe around a Minotaur's body flares as it bears the brunt of your assault!
A Minotaur snaps into visibility.
A Minotaur's impressive bludgeon wounds you.
The globe around a Minotaur's body flares as it bears the brunt of your assault!
A Minotaur snaps into visibility.
A Minotaur's bludgeon strikes you.
The globe around a Minotaur's body flares as it bears the brunt of your assault!
A Minotaur snaps into visibility.
A Minotaur's impressive bludgeon wounds you.
The globe around a Minotaur's body flares as it bears the brunt of your assault!
You dodge a Minotaur's vicious attack.
A Minotaur snaps into visibility.
A Minotaur's fine bludgeon wounds you.
The globe around a Minotaur's body flares as it bears the brunt of your assault!
A Minotaur snaps into visibility.
You attempt to flee...
..P^D
..@^^
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -South -West
You flee southward!
< 610h/1043H 156v/185V Pos: standing >
< 672h/1043H 156v/185V Pos: standing >
< 672h/1043H 157v/185V Pos: standing >
< 703h/1043H 158v/185V Pos: standing >
You are already standing.
< 703h/1043H 159v/185V Pos: standing >
You attempt to flee...
.^M..
.P@^D
..^^^
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East -South -West
You see the red shape of a tiny living being here.
You see the red shape of a medium living being here.
You flee northward!
< 718h/1043H 129v/185V Pos: standing >
A red shape grasps his totem tightly, and begins communing with the spirits.
A red shape starts casting an offensive spell.
< 718h/1043H 130v/185V Pos: standing >
A red shape completes his spell...
A red shape utters the words 'abrauztg gpahhzfuio uqzbarr'
A red shape points at you.
A red shape snaps into visibility.
You reel in pain as a red shape's iceball shatters upon impacting you.
OUCH! That really did HURT!
Your frozen dragonscale charm is weakened from the intense cold!
< 516h/1043H 135v/185V Pos: standing >
Into what?
< 516h/1043H 136v/185V Pos: standing >
How are you supposed to fish when you don't have anything ready to fish with?
< 516h/1043H 137v/185V Pos: standing >
A red shape fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!
Pardon?
< 516h/1043H 138v/185V Pos: standing >
A red shape starts casting an offensive spell.
A red shape snaps into visibility.
< 516h/1043H 139v/185V Pos: standing >
You attempt to flee...
.....
.^@..
..P^D
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East -South -West
You see the red shape of a small living being here.
You flee northward!
< 516h/1043H 117v/185V Pos: standing >
*****
..@..
.^M..
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East -South -West
< 516h/1043H 119v/185V Pos: standing >
A red shape enters from the south.
P ***M
********
****@***.
....M....
*..^...^^
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 516h/1043H 117v/185V Pos: standing >
A large swamp rat enters from the south.
A large swamp rat suddenly attacks YOU!
A large swamp rat misses you.
Sorry, you aren't allowed to do that in combat.
< 516h/1043H 118v/185V Pos: standing >
< T: Zanz TP: sta TC: nasty wounds E: swamp sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 516h/1043H 118v/185V Pos: standing >
< T: Zanz TP: sta TC: nasty wounds E: swamp sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 516h/1043H 118v/185V Pos: standing >
< T: Zanz TP: sta TC: nasty wounds E: swamp sta EP: excellent >
You start chanting...
< 516h/1043H 118v/185V Pos: standing >
< T: Zanz TP: sta TC: nasty wounds E: swamp sta EP: excellent >
A Halfling grasps his totem tightly, and begins communing with the spirits.
A Halfling starts casting an offensive spell.
< 516h/1043H 118v/185V Pos: standing >
< T: Zanz TP: sta TC: nasty wounds E: swamp sta EP: excellent >
Casting: full heal
< 516h/1043H 118v/185V Pos: standing >
< T: Zanz TP: sta TC: nasty wounds E: swamp sta EP: excellent >
A Halfling completes his spell...
A Halfling utters the words 'abrauztg gpahhzfuio uqzbarr'
A Halfling points at you.
A Halfling snaps into visibility.
You reel in pain as a Halfling's iceball shatters upon impacting you.
OUCH! That really did HURT!
< 346h/1043H 118v/185V Pos: standing >
< T: Zanz TP: sta TC: nasty wounds E: swamp sta EP: excellent >
A Minotaur snaps into visibility.
A Minotaur fills with BLoodLuST and makes a ferocious leap at YOU!
A Minotaur knocks you down with a mighty blow!
The globe around a Minotaur's body flares as it bears the brunt of your assault!
< 305h/1043H 118v/185V Pos: kneeling >
< T: Zanz TP: kne TC:pretty hurt E: swamp sta EP: excellent >
Get off your knees!
You abort your prayer before it's done!
< 306h/1043H 118v/185V Pos: kneeling >
< T: Zanz TP: kne TC:pretty hurt E: swamp sta EP: excellent >
A Minotaur snaps into visibility.
A Minotaur's powerful crush strikes you hard.
The globe around a Minotaur's body flares as it bears the brunt of your assault!
A Minotaur snaps into visibility.
A Minotaur's powerful bludgeon strikes you hard.
The globe around a Minotaur's body flares as it bears the brunt of your assault!
AThe power of a Minotaur's ancestors drives a Minotaur deeper intoRAGE!
A Minotaur snaps into visibility.
A Minotaur's crush strikes you hard.
The globe around a Minotaur's body flares as it bears the brunt of your assault!
You block a Minotaur's lunge at you.
A Minotaur snaps into visibility.
A Minotaur's impressive bludgeon strikes you hard.
The globe around a Minotaur's body flares as it bears the brunt of your assault!
A Minotaur snaps into visibility.
A sense of WiLD HAtE surrounds a Minotaur as her mighty bludgeon enshrouds you in a mist of blood.
The globe around a Minotaur's body flares as it bears the brunt of your assault!
A Minotaur snaps into visibility.
A Minotaur's powerful bludgeon seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
The globe around a Minotaur's body flares as it bears the brunt of your assault!
A Minotaur snaps into visibility.
A Minotaur's powerful bludgeon seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
The globe around a Minotaur's body flares as it bears the brunt of your assault!
A Minotaur snaps into visibility.
A sense of WiLD HAtE surrounds a Minotaur as her mighty bludgeon grievously wounds you.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The globe around a Minotaur's body flares as it bears the brunt of your assault!
A Minotaur's mace of light and darkness flares with pure light, unleashing the virtue of the gods at _YOU_!
A Minotaur snaps into visibility.
Pain unlike you have ever felt before permeates your body.
Your dark-green bodycloak shattered into a million pieces by the divine fury!
Your symbol of domination shattered into a million pieces by the divine fury!
Your mask of bloodlust [superior] shattered into a million pieces by the divine fury!
Your scaled earring [superior] shattered into a million pieces by the divine fury!