<floating about head>a bright green ioun stone[165h 47m 3s]
<worn as a badge> a necromantic death shroud [superior] [86%]
<worn on head> a black turban of circling flames [superior] (magic) [79%]
<worn on eyes> a transparent sheen of slime
<worn in ear> a brightly flaming earring [86%]
<worn in ear> a flaming earring of agility [47%]
<worn on face> a horned ritualistic mask of Moregeeth (magic) (glowing) [83%]
<worn around neck> a scarf of enhanced stealth of intelligence (magic)
<worn around neck> a necklace of halfling ears of damage [82%]
<worn on body> a suit of wickedly-barbed devil hide (magic) (humming) [85%]
<worn about body> a blue mantle embroided with symbols of fortune [superior] (magic)
<worn as quiver> a pantherhide quiver [superior] with a strange dark bloodstone (magic) (glowing)
<worn about waist> a belt of body parts [poor] (magic) [65%]
<worn on belt buckle>a diamondine axe covered in blood [superior] (magic)
<attached to belt> a metal flask marked "teleport" (glowing) [54%]
<attached to belt> a potion of bubbling goo (magic) (glowing)
<worn on arms> some scintillating sleeves [superior] (magic) [73%]
<wworn around wrist> a steel wire (magic) (glowing) [78%]
<worn around wrist> a delicate chrome bracelet [superior] (magic)
<worn on hands> the bloody claws of the werewolf of damage (magic) [69%]
<worn on finger> Zorobabi's circular stone ring of damage
<worn on finger> Zorobabi's circular stone ring of damage [83%]
<primary weapon> the legendary cutlass 'Sanguine Song' [poor] (magic) (glowing) (humming) [74%]
<secondary weapon> a gladius called 'Backstabber' (magic) (glowing)[165h 47m 3s]
<worn on legs> a pair of vapor leggings [superior]
<worn on feet> the boots of speed of agility (magic)
< 1261h/1261H 125v/283V Pos: standing >
You quickly scan the area.
A tiny bony chipmunk who is close by below you.
A tiny bony chipmunk who is close by below you.
A tiny bony chipmunk who is close by below you.
A screech owl who is close by below you.
A tiny bony chipmunk who is not far off below you.
A tiny bony chipmunk who is not far off below you.
A little blue snake who is not far off below you.
A tiny bony chipmunk who is not far off below you.
A zombified squirrel who is not far off below you.
A zombified squirrel who is not far off below you.
A ragged furred, bushy tailed fox who is not far off below you.
A zombified squirrel who is not far off below you.
A red-tailed hawk who is not far off below you.
A zombified squirrel who is not far off below you.
A little blue snake who is a brief walk away below you.
A ragged furred, bushy tailed fox who is a brief walk away below you.
A tiny bony chipmunk who is a brief walk away below you.
< 1261h/1261H 127v/283V Pos: standing >
< 1261h/1261H 129v/283V Pos: standing >
MM^^^^^.***
^MMM^...^****
^^MMM^^********
^^^MM^^.*******
^^^MMM^@.******
.^^^MMM^^^^****
^.^^^^MMMM...**
^^.^^^^..^.^^
^..^^^^.^..
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
There are Troll tracks going south.
There are Shade tracks going south.
< 1261h/1261H 128v/283V Pos: standing >
MM^^.....**
^MM^^^.^.****
^^MMM^...^*****
^^MMM^^********
^^^MM^^@*******
^^^MMM^..******
.^^^MMM^^^^****
.^^^^MMMM...*
^.^^^^..^.^
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 1261h/1261H 127v/283V Pos: standing >
^^.^.
M^...^*
M^^@.**
M^^..**
M^..*
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 1261h/1261H 128v/283V Pos: standing >
MMM^.....**
MMM^^.....***
^MMM^^.....****
^^MM^^^.^.*****
^^MMM^.@.^*****
^^MMM^^********
^^^MM^^.*******
^^MMM^..*****
^^MMM^^^^**
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 1261h/1261H 127v/283V Pos: standing >
MMM^^..^.**
^MMM^.....***
^MMM^^.....****
^MMM^^.....****
^^MM^^^@^.*****
^^MMM^...^*****
^^MMM^^********
^^MM^^.******
^MMM^^^****
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
There are some tracks heading south.
There are Shade tracks going south.
< 1261h/1261H 132v/283V Pos: standing >
MMMM^^.^.**
^MMM^^..^.***
^^MMM^.....****
^MMM^^.....****
^MMM^^.@...****
^^MM^^^.^.*****
^^MMM^...^*****
^MMM^^*******
^MM^^^*****
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 1261h/1261H 131v/283V Pos: standing >
MMM^^..^.**
^MMM^.....***
^MMM^^.....****
^MMM^^.....****
^^MM^^^@^.*****
^^MMM^...^*****
^^MMM^^********
^^MM^^.******
^MMM^^^****
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
There are some tracks heading north.
There are some tracks heading south.
There are some tracks heading south.
< 1261h/1261H 132v/283V Pos: standing >
MMM^^..^.**
^MMM^.....***
^MMM^^.....****
^MMM^^.....****
^^MM^^^@^.*****
^^MMM^...^*****
^^MMM^^********
^^MM^^.******
^MMM^^^****
MMM^.....**
MMM^^.....***
^MMM^^.....****
^^MM^^^.^.*****
^^MMM^.@.^*****
^^MMM^^********
^^^MM^^.*******
^^MMM^..*****
^^MMM^^^^**
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
There are some tracks heading south.
There are some tracks heading north.
There are some tracks heading south.
< 1261h/1261H 131v/283V Pos: standing >
^^.^.
M^...^*
M^^@.**
M^^..**
M^..*
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
There are some tracks heading north.
There are some tracks heading south.
There are some tracks heading north.
There are some tracks heading east.
< 1261h/1261H 130v/283V Pos: standing >
MM^^.....**
^MM^^^.^.****
^^MMM^...^*****
^^MMM^^********
^^^MM^^@*******
^^^MMM^..******
.^^^MMM^^^^****
.^^^^MMMM...*
^.^^^^..^.^
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
There are some tracks heading north.
There are Shade tracks going south.
There are some tracks heading north.
< 1261h/1261H 129v/283V Pos: standing >
MM^^.....**
^MM^^^.^.****
^^MMM^...^*****
^^MMM^^********
^^^MM^^@*******
^^^MMM^..******
.^^^MMM^^^^****
.^^^^MMMM...*
^.^^^^..^.^
MM^^^^^.***
^MMM^...^****
^^MMM^^********
^^^MM^^.*******
^^^MMM^@.******
.^^^MMM^^^^****
^.^^^^MMMM...**
^^.^^^^..^.^^
^..^^^^.^.M
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 1261h/1261H 128v/283V Pos: standing >
<map>
Zone: Village of Refugees.
Room: A Dusty Trail
</map>
A Dusty Trail
Obvious exits: -N -E -D
There are some tracks heading north.
< 1261h/1261H 127v/283V Pos: standing >
You quickly scan the area.
A tiny bony chipmunk who is close by below you.
A zombified squirrel who is close by below you.
A ragged furred, bushy tailed fox who is close by below you.
A tiny bony chipmunk who is close by below you.
A tiny bony chipmunk who is close by below you.
A screech owl who is close by below you.
A tiny bony chipmunk who is not far off below you.
A tiny bony chipmunk who is not far off below you.
A little blue snake who is not far off below you.
A zombified squirrel who is not far off below you.
A zombified squirrel who is not far off below you.
A ragged furred, bushy tailed fox who is not far off below you.
A tiny bony chipmunk who is a brief walk away below you.
< 1261h/1261H 128v/283V Pos: standing >
<map>
Zone: Village of Refugees.
Room: A Dusty Trail
</map>
<map>
Zone: Village of Refugees.
Room: A Dusty Trail
</map>
A Dusty Trail
Obvious exits: -U -D
A tiny bony chipmunk darts around with tail aflicker.(Red Aura)
A ragged black squirrel shuffles slowly through the grass.(Red Aura)
A bushy-tailed fox shambles down the path(Red Aura)
A tiny bony chipmunk darts around with tail aflicker.(Red Aura)
A tiny bony chipmunk darts around with tail aflicker.(Red Aura)
A tiny bony chipmunk darts around with tail aflicker.(Red Aura)
A strangely white screech owl searches for a meal.(Red Aura)
There are Troll tracks going down.
There are some tracks.
< 1261h/1261H 129v/283V Pos: standing >
You quickly scan the area.
A black-winged falcon who is close by below you.
A tiny bony chipmunk who is close by below you.
A tiny bony chipmunk who is close by below you.
A little blue snake who is close by below you.
A zombified squirrel who is close by below you.
A zombified squirrel who is close by below you.
A ragged furred, bushy tailed fox who is close by below you.
A zombified squirrel who is close by below you.
A red-tailed hawk who is close by below you.
A zombified squirrel who is not far off below you.
A little blue snake who is not far off below you.
A little blue snake who is not far off below you.
A ragged furred, bushy tailed fox who is not far off below you.
A tiny bony chipmunk who is not far off below you.
< 1261h/1261H 130v/283V Pos: standing >
<map>
Zone: Village of Refugees.
Room: A Dusty Trail
</map>
<map>
Zone: Village of Refugees.
Room: A Dusty Trail
</map>
A Dusty Trail
Obvious exits: -U -D
A black-winged falcon flaps his skeletal wings as he soars overhead.(Red Aura)
A tiny bony chipmunk darts around with tail aflicker.(Red Aura)
A tiny bony chipmunk darts around with tail aflicker.(Red Aura)
A little blue snake slithers through the grass.
A ragged black squirrel shuffles slowly through the grass.(Red Aura)
A ragged black squirrel shuffles slowly through the grass.(Red Aura)
A bushy-tailed fox shambles down the path(Red Aura)
A ragged black squirrel shuffles slowly through the grass.(Red Aura)
The skeleton of a red-tailed hawk somehow soars overhead.(Red Aura)
There are some tracks.
< 1261h/1261H 129v/283V Pos: standing >
You quickly scan the area.
A tiny bony chipmunk who is close by above you.
A tiny bony chipmunk who is close by above you.
A tiny bony chipmunk who is close by above you.
A tiny bony chipmunk who is close by above you.
A screech owl who is close by above you.
A zombified squirrel who is close by below you.
A little blue snake who is close by below you.
A little blue snake who is close by below you.
A ragged furred, bushy tailed fox who is close by below you.
A tiny bony chipmunk who is close by below you.
< 1261h/1261H 130v/283V Pos: standing >
You quickly scan the area.
A tiny bony chipmunk who is close by above you.
A zombified squirrel who is close by above you.
A tiny bony chipmunk who is close by above you.
A tiny bony chipmunk who is close by above you.
A screech owl who is close by above you.
A zombified squirrel who is close by below you.
A little blue snake who is close by below you.
A little blue snake who is close by below you.
A ragged furred, bushy tailed fox who is close by below you.
A tiny bony chipmunk who is close by below you.
A tiny bony chipmunk who is close by below you.
< 1261h/1261H 137v/283V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
<map>
Zone: Village of Refugees.
Room: A Dusty Trail
</map>
<map>
Zone: Village of Refugees.
Room: A Dusty Trail
</map>
A Dusty Trail
Obvious exits: -N -U
A ragged black squirrel shuffles slowly through the grass.(Red Aura)
A little blue snake slithers through the grass.
A little blue snake slithers through the grass.
A bushy-tailed fox shambles down the path(Red Aura)
A tiny bony chipmunk darts around with tail aflicker.(Red Aura)
A tiny bony chipmunk darts around with tail aflicker.(Red Aura)
< 1261h/1261H 138v/283V Pos: standing >
You quickly scan the area.
A Shade who is close by to your north.
A black raven who is close by to your north.
A little blue snake who is close by to your north.
A ragged furred, bushy tailed fox who is close by to your north.
A zombified squirrel who is close by to your north.
A ragged furred, bushy tailed fox who is close by to your north.
A ragged furred, bushy tailed fox who is not far off to your north.
A ragged furred, bushy tailed fox who is not far off to your north.
A tiny bony chipmunk who is not far off to your north.
A little blue snake who is a brief walk away to your north.
A black-winged falcon who is close by above you.
A tiny bony chipmunk who is close by above you.
A tiny bony chipmunk who is close by above you.
A little blue snake who is close by above you.
A zombified squirrel who is close by above you.
A ragged furred, bushy tailed fox who is close by above you.
A red-tailed hawk who is close by above you.
A zombified squirrel who is not far off above you.
A ragged furred, bushy tailed fox who is not far off above you.
A tiny bony chipmunk who is not far off above you.
A tiny bony chipmunk who is not far off above you.
< 1261h/1261H 140v/283V Pos: standing >
<map>
Zone: Village of Refugees.
Room: Entrance of a Small Abandoned Settlement
</map>
<map>
Zone: Village of Refugees.
Room: Entrance of a Small Abandoned Settlement
</map>
Entrance of a Small Abandoned Settlement
Obvious exits: -N -S
a broken wooden gate lies to the side here.
A bushy-tailed fox shambles down the path(Red Aura)
A Shade (small) sits resting. (Non-Fraggable)(Gold Aura)
A black raven flies overhead with a raucous cry.(Red Aura)
A little blue snake slithers through the grass.
A bushy-tailed fox shambles down the path(Red Aura)
A ragged black squirrel shuffles slowly through the grass.(Red Aura)
A bushy-tailed fox shambles down the path(Red Aura)
< 1261h/1261H 140v/283V Pos: standing >
You quickly scan the area.
A ragged furred, bushy tailed fox who is close by to your north.
A tiny bony chipmunk who is close by to your north.
A little blue snake who is not far off to your north.
The shopkeeper Anguinel who is in the distance to your north.
A zombified squirrel who is close by to your south.
A zombified squirrel who is close by to your south.
A little blue snake who is close by to your south.
A little blue snake who is close by to your south.
A tiny bony chipmunk who is close by to your south.
A tiny bony chipmunk who is close by to your south.
< 1261h/1261H 140v/283V Pos: standing >
A Shade closes his book and smiles broadly.
< 1261h/1261H 143v/283V Pos: standing >
A Shade clambers to his feet.
< 1261h/1261H 145v/283V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' you are carrying.
< 1261h/1261H 148v/283V Pos: standing >
Smirk. I don't believe you could sneak behind to stab it.
< 1261h/1261H 149v/283V Pos: standing >
You have no idea how to even begin.
< 1261h/1261H 150v/283V Pos: standing >
Entrance of a Small Abandoned Settlement
Obvious exits: -N -S
a broken wooden gate lies to the side here.
A bushy-tailed fox shambles down the path(Red Aura)
A Shade (small) stands here. (Non-Fraggable)(Gold Aura)
A black raven flies overhead with a raucous cry.(Red Aura)
A little blue snake slithers through the grass.
A bushy-tailed fox shambles down the path(Red Aura)
A ragged black squirrel shuffles slowly through the grass.(Red Aura)
A bushy-tailed fox shambles down the path(Red Aura)
There are Troll tracks going north.
There are some tracks heading north.
There are Shade tracks going north.
< 1261h/1261H 157v/283V Pos: standing >
Score information for Spyte
Level: 56 Race: Troll Class: Mercenary / Bounty Hunter Sex: Male
Hit points: 1261(1261) Moves: 161(283)
Coins carried: 0 platinum 16 gold 10 silver 6 copper
Compression ratio: 86%
Status: Standing.
Frags: +7.76 Deaths: 23
Detecting: Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid All but High Circle Spells
Enchantments: Ultravision Farsee Fly Aware Haste Invisibility Listen Sneaking Sparkling GlobeOfDarkness
Combat Pulse: 18 Spell Pulse: 1.20
Leaderboard Points: 1677
Active Spells:
--------------
biofeedback (3 minutes)
comprehend languages (60 minutes)
detect invisibility (35 minutes)
< 1261h/1261H 161v/283V Pos: standing >
<map>
Zone: Village of Refugees.
Room: Pitted Path Leading to the Village
</map>
<map>
Zone: Village of Refugees.
Room: Pitted Path Leading to the Village
</map>
Pitted Path Leading to the Village
Obvious exits: -N -S
A bushy-tailed fox shambles down the path(Red Aura)
A tiny bony chipmunk darts around with tail aflicker.(Red Aura)
< 1261h/1261H 165v/283V Pos: standing >
<map>
Zone: Village of Refugees.
Room: An Intersection of Paths
</map>
<map>
Zone: Village of Refugees.
Room: An Intersection of Paths
</map>
An Intersection of Paths
Obvious exits: -N -E -S -W
A little blue snake slithers through the grass.
< 1261h/1261H 165v/283V Pos: standing >
<map>
Zone: Village of Refugees.
Room: The Abandoned House of Elders
</map>
<map>
Zone: Village of Refugees.
Room: The Abandoned House of Elders
</map>
The Abandoned House of Elders
Obvious exits: -E -S -W
The corpse of a Shade is lying here.
A small black mouse scurries over the floor, continuing as tho still alive.(Red Aura)
A small black mouse scurries over the floor, continuing as tho still alive.(Red Aura)
< 1261h/1261H 165v/283V Pos: standing >
<map>
Zone: Village of Refugees.
Room: A Filthy Kitchen
</map>
A Filthy Kitchen
Obvious exits: -N
< 1261h/1261H 165v/283V Pos: standing >
Score information for Spyte
Level: 56 Race: Troll Class: Mercenary / Bounty Hunter Sex: Male
Hit points: 1261(1261) Moves: 167(283)
Coins carried: 0 platinum 16 gold 10 silver 6 copper
Compression ratio: 85%
Status: Standing.
Frags: +7.76 Deaths: 23
Detecting: Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid All but High Circle Spells
Enchantments: Ultravision Farsee Fly Aware Haste Invisibility Listen Sneaking Sparkling GlobeOfDarkness
Combat Pulse: 18 Spell Pulse: 1.20
Leaderboard Points: 1677
Active Spells:
--------------
biofeedback (3 minutes)
comprehend languages (60 minutes)
detect invisibility (35 minutes)
< 1261h/1261H 167v/283V Pos: standing >
You get a chunk of deep gnome brain matter from a bottomless bag of the illithids.
< 1261h/1261H 175v/283V Pos: standing >
As you quaff a chunk of deep gnome brain matter, the vial disappears in a bright flash of light!
Your vision sharpens considerably.
You shrinks to about half his normal size!
Your flesh gains a steel-like hardness.
< 1261h/1261H 175v/283V Pos: standing >
Score information for Spyte
Level: 56 Race: Troll Class: Mercenary / Bounty Hunter Sex: Male
Hit points: 1203(1203) Moves: 191(283)
Coins carried: 0 platinum 16 gold 10 silver 6 copper
Compression ratio: 85%
Status: Standing.
Frags: +7.76 Deaths: 23
Detecting: Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid All but High Circle Spells
Enchantments: Ultravision Farsee Fly Armor Aware Haste Invisibility Reduced Size Listen Sneaking Sparkling GlobeOfDarkness
Combat Pulse: 18 Spell Pulse: 1.20
Leaderboard Points: 1677
Active Spells:
--------------
flesh armor (25 minutes)
reduce (3 minutes)
aura sight (36 minutes)
biofeedback (3 minutes)
comprehend languages (60 minutes)
detect invisibility (35 minutes)
< 1203h/1203H 191v/283V Pos: standing >
<map>
Zone: Village of Refugees.
Room: The Abandoned House of Elders
</map>
<map>
Zone: Village of Refugees.
Room: The Abandoned House of Elders
</map>
The Abandoned House of Elders
Obvious exits: -E -S -W
The corpse of a Shade is lying here.
A little blue snake slithers through the grass.
A small black mouse scurries over the floor, continuing as tho still alive.(Red Aura)
A small black mouse scurries over the floor, continuing as tho still alive.(Red Aura)
< 1203h/1203H 193v/283V Pos: standing >
<map>
Zone: Village of Refugees.
Room: An Intersection of Paths
</map>
An Intersection of Paths
Obvious exits: -N -E -S -W
< 1203h/1203H 193v/283V Pos: standing >
You quickly scan the area.
The shopkeeper Anguinel who is a brief walk away to your north.
A little blue snake who is close by to your east.
A small black mouse who is close by to your east.
A small black mouse who is close by to your east.
A ragged furred, bushy tailed fox who is close by to your south.
A tiny bony chipmunk who is close by to your south.
A tiny bony chipmunk who is not far off to your south.
A ragged furred, bushy tailed fox who is not far off to your south.
A Shade who is not far off to your south.
A black raven who is not far off to your south.
A little blue snake who is not far off to your south.
A ragged furred, bushy tailed fox who is not far off to your south.
A zombified squirrel who is not far off to your south.
A ragged furred, bushy tailed fox who is not far off to your south.
A zombified squirrel who is a brief walk away to your south.
A zombified squirrel who is a brief walk away to your south.
A little blue snake who is a brief walk away to your south.
A little blue snake who is a brief walk away to your south.
< 1203h/1203H 194v/283V Pos: standing >
<map>
Zone: Village of Refugees.
Room: Pitted Path Leading to the Village
</map>
<map>
Zone: Village of Refugees.
Room: Pitted Path Leading to the Village
</map>
Pitted Path Leading to the Village
Obvious exits: -N -S
A bushy-tailed fox shambles down the path(Red Aura)
A tiny bony chipmunk darts around with tail aflicker.(Red Aura)
< 1203h/1203H 193v/283V Pos: standing >
<map>
Zone: Village of Refugees.
Room: Entrance of a Small Abandoned Settlement
</map>
<map>
Zone: Village of Refugees.
Room: Entrance of a Small Abandoned Settlement
</map>
Entrance of a Small Abandoned Settlement
Obvious exits: -N -S
a broken wooden gate lies to the side here.
A tiny bony chipmunk darts around with tail aflicker.(Red Aura)
A bushy-tailed fox shambles down the path(Red Aura)
A bushy-tailed fox shambles down the path(Red Aura)
A Shade (small) stands here. (Non-Fraggable)(Gold Aura)
A black raven flies overhead with a raucous cry.(Red Aura)
A little blue snake slithers through the grass.
A bushy-tailed fox shambles down the path(Red Aura)
A ragged black squirrel shuffles slowly through the grass.(Red Aura)
A bushy-tailed fox shambles down the path(Red Aura)
There are residual brain waves in the area.
There are Troll tracks going south.
There are residual brain waves in the area.
There are Troll tracks going north.
There are Shade tracks going north.
There are Shade tracks going north.
< 1203h/1203H 193v/283V Pos: standing >
You snap into visibility.
[Damage: 16 ]
< 1203h/1203H 194v/283V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Shade sta EP: awful >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 18 ] A Shade's amber-colored rod was completely destroyed by the massive blow!
A Shade's pair of brown leather gloves was completely destroyed by the massive blow!
A Shade is dead! R.I.P.
You receive your share of experience.