<worn about waist> a belt of sewn ratskins
<worn on arms> a pair of studded leather sleeves
<held as shield> a small round wooden shield
<worn on hands> a pair of brown leather gloves
<held> a large moth-eaten leather sack
</map>
<map>
Zone: Nax.
Room: Bloody Brick Way
</map>
Bloody Brick Way
Obvious exits: -N -E -S -W
An commoner walks the road, intent on his destination.
< 530h/530H 267v/270V Pos: standing >
You quickly scan the area.
A rugged commoner who is close by to your east.
An agitated minotaur who is close by to your south.
An agitated minotaur who is close by to your south.
An agitated minotaur who is close by to your south.
A rugged commoner who is close by to your west.
< 530h/530H 267v/270V Pos: standing >
<map>
Zone: Nax.
Room: Bloody Brick Way
</map>
<map>
Zone: Nax.
Room: Bloody Brick Way
</map>
Bloody Brick Way
Obvious exits: -N -E -S -W
An agitated commoner walks the road.
An agitated commoner walks the road.
An agitated commoner walks the road.
< 530h/530H 268v/270V Pos: standing >
You quickly scan the area.
An commoner who is close by to your north.
A rugged commoner who is close by to your east.
A rugged commoner who is close by to your west.
< 530h/530H 269v/270V Pos: standing >
<map>
Zone: Nax.
Room: Private Dwelling
</map>
<map>
Zone: Nax.
Room: Private Dwelling
</map>
Private Dwelling
Obvious exits: -W
A rugged minotaur drinks obsessively.
< 530h/530H 269v/270V Pos: standing >
You quickly scan the area.
An agitated minotaur who is close by to your west.
An agitated minotaur who is close by to your west.
An agitated minotaur who is close by to your west.
A rugged commoner who is not far off to your west.
< 530h/530H 269v/270V Pos: standing >
<map>
Zone: Nax.
Room: Bloody Brick Way
</map>
<map>
Zone: Nax.
Room: Bloody Brick Way
</map>
Bloody Brick Way
Obvious exits: -N -E -S -W
An agitated commoner walks the road.
An agitated commoner walks the road.
An agitated commoner walks the road.
< 530h/530H 268v/270V Pos: standing >
<map>
Zone: Nax.
Room: An Intersection of Roads
</map>
An Intersection of Roads
Obvious exits: -N -E -W
< 530h/530H 267v/270V Pos: standing >
<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W
< 530h/530H 266v/270V Pos: standing >
You quickly scan the area.
An commoner who is in the distance to your west.
< 530h/530H 267v/270V Pos: standing >
<map>
Zone: Nax.
Room: An Intersection of Roads
</map>
An Intersection of Roads
Obvious exits: -N -E -W
< 530h/530H 267v/270V Pos: standing >
Alas, you cannot go that way. . . .
< 530h/530H 268v/270V Pos: standing >
You quickly scan the area.
An agitated minotaur who is close by to your north.
An agitated minotaur who is close by to your north.
An agitated minotaur who is close by to your north.
An commoner who is not far off to your north.
An commoner who is rather far off to your west.
< 530h/530H 269v/270V Pos: standing >
<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W
< 530h/530H 269v/270V Pos: standing >
Alas, you cannot go that way. . . .
< 530h/530H 269v/270V Pos: standing >
You quickly scan the area.
An commoner who is a brief walk away to your west.
A devout commoner who is in the distance to your west.
< 530h/530H 269v/270V Pos: standing >
<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -S# -W
< 530h/530H 268v/270V Pos: standing >
Your body vibrates as you fan out your molecules.
<map>
Zone: Nax.
Room: A Large House
</map>
A Large House
Obvious exits: -N# -U
< 530h/530H 267v/270V Pos: standing >
You quickly scan the area.
Kina who is close by above you.
< 530h/530H 267v/270V Pos: standing >
<map>
Zone: Nax.
Room: Kina's Workshop
</map>
<map>
Zone: Nax.
Room: Kina's Workshop
</map>
Kina's Workshop
Obvious exits: -D
Kina, the tinkerer, scribbles something upon a pad.
< 530h/530H 269v/270V Pos: standing >
You quickly scan the area.
You see nothing.
< 530h/530H 269v/270V Pos: standing >
<map>
Zone: Nax.
Room: A Large House
</map>
A Large House
Obvious exits: -N# -U
< 530h/530H 268v/270V Pos: standing >
Your body vibrates as you fan out your molecules.
<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -S# -W
< 530h/530H 267v/270V Pos: standing >
<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W
< 530h/530H 267v/270V Pos: standing >
You quickly scan the area.
An commoner who is close by to your west.
A devout commoner who is a brief walk away to your west.
< 530h/530H 268v/270V Pos: standing >
<map>
Zone: Nax.
Room: A Turning
</map>
<map>
Zone: Nax.
Room: A Turning
</map>
A Turning
Obvious exits: -N -E -W
An commoner walks the road, intent on his destination.
< 530h/530H 269v/270V Pos: standing >
<map>
Zone: Nax.
Room: An Unholy Church
</map>
An Unholy Church
Obvious exits: -E -W
[4] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
An amber-colored metallic rod lies here.
< 530h/530H 268v/270V Pos: standing >
You quickly scan the area.
An commoner who is close by to your east.
A devout commoner who is close by to your west.
< 530h/530H 268v/270V Pos: standing >
<map>
Zone: Nax.
Room: An Unholy Church
</map>
<map>
Zone: Nax.
Room: An Unholy Church
</map>
An Unholy Church
Obvious exits: -N -E -S -W
A devout religious patron drinks heavily from his bottle.
< 530h/530H 269v/270V Pos: standing >
You quickly scan the area.
A devout commoner who is close by to your north.
An commoner who is not far off to your east.
A devout commoner who is close by to your south.
< 530h/530H 269v/270V Pos: standing >
<map>
Zone: Nax.
Room: A Confession Booth
</map>
<map>
Zone: Nax.
Room: A Confession Booth
</map>
A Confession Booth
Obvious exits: -S -U
A devout religious patron drinks heavily from his bottle.
< 530h/530H 268v/270V Pos: standing >
Alas, you cannot go that way. . . .
< 530h/530H 268v/270V Pos: standing >
Alas, you cannot go that way. . . .
< 530h/530H 268v/270V Pos: standing >
You quickly scan the area.
A devout commoner who is close by to your south.
A devout commoner who is not far off to your south.
A sleeping drunk who is close by above you.
< 530h/530H 269v/270V Pos: standing >
<map>
Zone: Nax.
Room: Among the Rafters
</map>
<map>
Zone: Nax.
Room: Among the Rafters
</map>
Among the Rafters
Obvious exits: -D
A sleeping drunk snores heavily.
< 530h/530H 269v/270V Pos: standing >
You quickly scan the area.
A devout commoner who is close by below you.
< 530h/530H 269v/270V Pos: standing >
You begin to focus your will...
< 530h/530H 270v/270V Pos: standing >
Casting: aura sight *
< 530h/530H 270v/270V Pos: standing >
Casting: aura sight
< 530h/530H 270v/270V Pos: standing >
Your mental manipulations become a reality...
Your vision sharpens considerably.
< 530h/530H 270v/270V Pos: standing >
<map>
Zone: Nax.
Room: A Confession Booth
</map>
<map>
Zone: Nax.
Room: A Confession Booth
</map>
A Confession Booth
Obvious exits: -S -U
A devout religious patron drinks heavily from his bottle.
< 530h/530H 269v/270V Pos: standing >
Alas, you cannot go that way. . . .
< 530h/530H 269v/270V Pos: standing >
You quickly scan the area.
A devout commoner who is close by to your south.
A devout commoner who is not far off to your south.
A sleeping drunk who is close by above you.
< 530h/530H 269v/270V Pos: standing >
<map>
Zone: Nax.
Room: An Unholy Church
</map>
<map>
Zone: Nax.
Room: An Unholy Church
</map>
An Unholy Church
Obvious exits: -N -E -S -W
A devout religious patron drinks heavily from his bottle.
< 530h/530H 268v/270V Pos: standing >
A devout commoner leaves west.
<map>
Zone: Nax.
Room: An Unholy Church
</map>
An Unholy Church
Obvious exits: -E -W
[4] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
An amber-colored metallic rod lies here.
< 530h/530H 267v/270V Pos: standing >
You quickly scan the area.
An commoner who is not far off to your east.
A devout commoner who is not far off to your west.
< 530h/530H 267v/270V Pos: standing >
<map>
Zone: Nax.
Room: A Turning
</map>
<map>
Zone: Nax.
Room: A Turning
</map>
A Turning
Obvious exits: -N -E -W
You sense a lifeform nearby.
< 530h/530H 269v/270V Pos: standing >
<map>
Zone: Nax.
Room: A Cobblestone Intersection
</map>
A Cobblestone Intersection
Obvious exits: -N -E -S -W
< 530h/530H 268v/270V Pos: standing >
<map>
Zone: Nax.
Room: Small Cobblestone Road
</map>
Small Cobblestone Road
Obvious exits: -N -S
< 530h/530H 267v/270V Pos: standing >
You quickly scan the area.
A meditating shaman who is in the distance to your north.
A reeling minotaur shaman who is in the distance to your north.
< 530h/530H 267v/270V Pos: standing >
<map>
Zone: Nax.
Room: A Cobblestone Intersection
</map>
A Cobblestone Intersection
Obvious exits: -N -E -S -W
< 530h/530H 269v/270V Pos: standing >
<map>
Zone: Nax.
Room: A Turning
</map>
<map>
Zone: Nax.
Room: A Turning
</map>
A Turning
Obvious exits: -N -E -W
You sense a lifeform nearby.
A Shade enters from the east.
< 530h/530H 268v/270V Pos: standing >
You quickly scan the area.
An commoner who is close by to your east.
A devout commoner who is a brief walk away to your west.
< 530h/530H 268v/270V Pos: standing >
A Shade leaves north.
< 530h/530H 270v/270V Pos: standing >
You begin to focus your will...
< 530h/530H 270v/270V Pos: standing >
Casting: death field **
< 530h/530H 270v/270V Pos: standing >
Casting: death field *
< 530h/530H 270v/270V Pos: standing >
Casting: death field
< 530h/530H 270v/270V Pos: standing >
Your mental manipulations become a reality...
You send out a wave of psionic death!
You snap into visibility.
A Troll snaps into visibility.
[Damage: 74 ] -=[]=-
< 530h/530H 270v/270V Pos: standing >
You begin to focus your will...
< 530h/530H 270v/270V Pos: standing >
Casting: death field **
< 530h/530H 270v/270V Pos: standing >
A Troll snaps into visibility.
-=[A Troll's impressive slash wounds you.]=-
-=[A Troll's slash grazes you.]=-
-=[A Troll's pierce grazes you.]=-
-=[A Troll's weak pierce grazes you.]=-
-=[A Troll's crude slash grazes you.]=-
-=[A Troll's weak slash grazes you.]=-
You dodge a Troll's vicious attack.
< 509h/530H 270v/270V Pos: standing >
< T: Monkster TP: sta TC:few scratches E: A Troll sta EP: few scratches >
Casting: death field *
< 509h/530H 270v/270V Pos: standing >
< T: Monkster TP: sta TC:few scratches E: A Troll sta EP: few scratches >
Casting: death field
< 509h/530H 270v/270V Pos: standing >
< T: Monkster TP: sta TC:few scratches E: A Troll sta EP: few scratches >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
You send out a wave of psionic death!
A Troll snaps into visibility.
[Damage: 72 ] -=[]=-
A Troll snaps into visibility.
A Troll tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!
< 509h/530H 270v/270V Pos: sitting >
< T: Monkster TP: sit TC:few scratches E: A Troll sta EP: few scratches >
A Troll snaps into visibility.
-=[A Troll's crude slash grazes you.]=-
-=[A Troll's slash grazes you.]=-
-=[A Troll's fine pierce wounds you.]=-
-=[A Troll's pierce wounds you.]=-
-=[A Troll's fine slash wounds you.]=-
-=[A Troll's fine slash wounds you.]=-
-=[A Troll's decent slash grazes you.]=-
A Shade enters from the east.
< 472h/530H 270v/270V Pos: sitting >
< T: Monkster TP: sit TC: small wounds E: A Troll sta EP: few scratches >
A Shade leaves north.
< 472h/530H 270v/270V Pos: sitting >
< T: Monkster TP: sit TC: small wounds E: A Troll sta EP: few scratches >
A Troll parries your futile lunge at him.
A Troll snaps into visibility.
< 472h/530H 270v/270V Pos: sitting >
< T: Monkster TP: sit TC: small wounds E: A Troll sta EP: few scratches >
A Troll snaps into visibility.
-=[Before you can react a Troll suddenly lashes at you.]=-
OUCH! That really did HURT!
A Troll seems to tense up before unleasing a powerful strike to your abdomen! You feel the a lot less energetic.
< 416h/530H 249v/270V Pos: sitting >
< T: Monkster TP: sit TC: small wounds E: A Troll sta EP: few scratches >
A Shade enters from the north.
< 416h/530H 249v/270V Pos: sitting >
< T: Monkster TP: sit TC: small wounds E: A Troll sta EP: few scratches >
A Troll snaps into visibility.
-=[A Troll's fine slash wounds you.]=-
-=[A Troll's pierce grazes you.]=-
-=[A Troll's fine pierce wounds you.]=-
A Troll strikes viciously at your wrist causing you to swing about madly.
-=[A Troll's impressive slash strikes you.]=-
-=[A Troll's decent slash wounds you.]=-
-=[A Troll's fine slash wounds you.]=-
< 369h/530H 249v/270V Pos: sitting >
< T: Monkster TP: sit TC: few wounds E: A Troll sta EP: few scratches >
You can't do this sitting!
A Shade leaves north.
< 369h/530H 249v/270V Pos: sitting >
< T: Monkster TP: sit TC: few wounds E: A Troll sta EP: few scratches >
A Troll's skillfully shifts his stance and legendary cutlass 'Sanguine Song' [poor] glistens with insane speed to thwart your attack!
A Troll snaps into visibility.
-=[A Troll's fine slash wounds you.]=-
-=[A Troll's slash wounds you.]=-
You clamber to your feet.
< 358h/530H 249v/270V Pos: standing >
< T: Monkster TP: sta TC: few wounds E: A Troll sta EP: few scratches >
You attempt to flee...
<map>
Zone: Nax.
Room: An Unholy Church
</map>
An Unholy Church
Obvious exits: -E -W
[4] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
An amber-colored metallic rod lies here.
You flee westward!
< 358h/530H 218v/270V Pos: standing >
You kneel.
A Troll snaps into visibility.
A Troll trips over you, in a futile attempt to slam you down even further.
< 358h/530H 219v/270V Pos: kneeling >
You rise to your feet.
< 358h/530H 223v/270V Pos: standing >
You begin to focus your will...
< 358h/530H 227v/270V Pos: standing >
Casting: psychic crush *
< 358h/530H 230v/270V Pos: standing >
A Shade enters from the east.
< 358h/530H 232v/270V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
A Troll suddenly clutches their head, as if trying to shrug off some unknown malady.
A Troll snaps into visibility.
[Damage: 105 ] -=[A Troll's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.]=-
< 358h/530H 233v/270V Pos: standing >
You begin to focus your will...
< 358h/530H 236v/270V Pos: standing >
Casting: psychic crush *
< 359h/530H 239v/270V Pos: standing >
A Troll snaps into visibility.
-=[A Troll's crude slash grazes you.]=-
-=[A Troll's crude slash grazes you.]=-
-=[A Troll's weak pierce grazes you.]=-
-=[A Troll's pierce grazes you.]=-
-=[A Troll's decent slash wounds you.]=-
You dodge a Troll's vicious attack.
You dodge a Troll's vicious attack.
< 344h/530H 241v/270V Pos: standing >
< T: Monkster TP: sta TC: few wounds E: A Troll sit EP: few scratches >
Your mental manipulations become a reality...
A Troll snaps into visibility.
[Damage: 116 ] -=[A Troll's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.]=-
< 344h/530H 242v/270V Pos: standing >
< T: Monkster TP: sta TC: few wounds E: A Troll sit EP: small wounds >
You begin to focus your will...
Focusing your mind, you bend reality a lot more easily...
< 344h/530H 242v/270V Pos: standing >
< T: Monkster TP: sta TC: few wounds E: A Troll sit EP: small wounds >
Your mental manipulations become a reality...
A Troll snaps into visibility.
[Damage: 188 ] -=[A Troll's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.]=-
A Troll's horned ritualistic mask of Moregeeth cracks as the tortured body writhes!
< 344h/530H 242v/270V Pos: standing >
< T: Monkster TP: sta TC: few wounds E: A Troll sit EP: few wounds >
You begin to focus your will...
< 344h/530H 242v/270V Pos: standing >
< T: Monkster TP: sta TC: few wounds E: A Troll sit EP: few wounds >
Casting: psychic crush *
< 344h/530H 242v/270V Pos: standing >
< T: Monkster TP: sta TC: few wounds E: A Troll sit EP: few wounds >
A Troll snaps into visibility.
-=[A Troll's crude slash grazes you.]=-
The green mist around your body fades.
-=[A Troll's decent pierce wounds you.]=-
-=[A Troll's impressive pierce strikes you.]=-
-=[A Troll's impressive slash strikes you.]=-
-=[A Troll's impressive slash strikes you.]=-
-=[A Troll's impressive slash strikes you.]=-
As legendary cutlass 'Sanguine Song' [poor] swings through the air at you, a discordant _&-RCRACK_ shatters the air and blasts you with a wave of force!
A Troll glares at you, and begins to emanate a deep, vicious sound!
A Troll snaps into visibility.
-=[A Troll bombards you with a massive wave of sound. You feel as if your head will explode!]=-
OUCH! That really did HURT!
< 155h/530H 242v/270V Pos: standing >
< T: Monkster TP: sta TC:pretty hurt E: A Troll sit EP: few wounds >
A Troll clambers to his feet.
< 155h/530H 242v/270V Pos: standing >
< T: Monkster TP: sta TC:pretty hurt E: A Troll sta EP: few wounds >
Your mental manipulations become a reality...
A Troll snaps into visibility.
[Damage: 119 ] -=[A Troll's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.]=-
< 155h/530H 242v/270V Pos: standing >
< T: Monkster TP: sta TC:pretty hurt E: A Troll sta EP: few wounds >
A Troll snaps into visibility.
A Troll tackles you square in the chest knocking the wind out of you!
< 155h/530H 242v/270V Pos: sitting >
< T: Monkster TP: sit TC:pretty hurt E: A Troll sta EP: few wounds >
< 155h/530H 242v/270V Pos: sitting >
< T: Monkster TP: sit TC:pretty hurt E: A Troll sta EP: few wounds >
A Troll snaps into visibility.
-=[A Troll's slash strikes you very hard.]=-
-=[A Troll's slash enshrouds you in a mist of blood.]=-
-=[A Troll's powerful pierce seriously wounds you.]=-
-=[A Troll's powerful pierce seriously wounds you.]=-
You wish that your wounds would stop BLEEDING so much!
-=[A Troll's powerful slash enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!
-=[A Troll's powerful slash grievously wounds you.]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 2h/530H 242v/270V Pos: sitting >
< T: Monkster TP: sit TC: awful E: A Troll sta EP: few wounds >
A Troll snaps into visibility.
-=[Before you can react a Troll suddenly lashes at you.]=-
Your some long flowing robes was completely destroyed by the massive blow!