The death of [ 4 Sorcerer] Valliz (Shade)

in Nearing a River

from the perspective of [ 4 Sorcerer] Valliz (Shade)

<worn on body>       a shabby alligator skin jerkin
<worn about waist>   a belt of sewn ratskins
<worn on belt buckle>a quill
<worn on arms>       a pair of studded leather sleeves
<held as shield>     a small round wooden shield
<worn on hands>      a pair of brown leather gloves
<worn on feet>       a pair of tight black slippers

You attempt to flee...
Nearing a River
Obvious exits: -E -W
You flee eastward!

< 22h/22H 92v/120V Pos: standing >
You sit down and relax.

< 22h/22H 93v/120V Pos: sitting >
You are currently memorizing the following spells:
    8 seconds:  ( 1st) magic missile

You can memorize 1 1st circle spell(s).
You continue your study.

< 22h/22H 94v/120V Pos: sitting >

< 22h/22H 107v/120V Pos: sitting >
You have finished memorizing magic missile.
Your studies are complete.

< 22h/22H 120v/120V Pos: sitting >
You clamber to your feet.

< 22h/22H 120v/120V Pos: standing >
Along a River
Obvious exits: -E -W
Two large boulders with rope strung around them anchor a bridge.
A Shade (small) stands here.
A young doe nibbles on a branch.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.

< 22h/22H 119v/120V Pos: standing >
Fairly easy.

< 22h/22H 119v/120V Pos: standing >
A Shade nods.

< 22h/22H 119v/120V Pos: standing >
You start chanting...

< 22h/22H 119v/120V Pos: standing >
You complete your spell...
You watch with self-pride as the magic missile hits a young doe.

< 22h/22H 119v/120V Pos: standing >
A Shade leaves east.

< 22h/22H 119v/120V Pos: standing >
A bulky minotaur guard frowns in boredom at the obviously one-sided struggle.
A Shade enters from the east.

< 22h/22H 119v/120V Pos: standing >
You dodge a young doe's vicious attack.
A young doe misses you.
C'mon, you are doing it all the time!

< 22h/22H 119v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  small wounds >
 Hint: Save money and buy a boat!  There's a whole world out there waiting for you! Use help ship to learn how.

< 22h/22H 119v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  small wounds >
 A young doe dodges your futile attack.

< 22h/22H 119v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  small wounds >
 A bulky minotaur guard evaluates the struggle, watching your battle tactics.
You dodge a young doe's vicious attack.
A young doe misses you.

< 22h/22H 119v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  small wounds >
 A bulky minotaur guard watches the battle in amusement.

< 22h/22H 119v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  small wounds >
 A bulky minotaur guard stands to the side, evaluating the fray.

< 22h/22H 119v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  small wounds >
 Your decent pierce strikes a young doe.

< 22h/22H 119v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  small wounds >
 A young doe misses you.

< 22h/22H 119v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  small wounds >
 A Shade suddenly attacks a young doe!
A Shade misses a young doe.

< 22h/22H 119v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  small wounds >
 Your innate abilities: ('*' marked innates are always active)
   darkness
  *ultravision
  *vulnerable to fire

< 22h/22H 119v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  small wounds >
 A bulky minotaur guard frowns in boredom at the obviously one-sided struggle.
A bulky minotaur guard frowns in boredom at the obviously one-sided struggle.

< 22h/22H 119v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  small wounds >
 A young doe dodges your futile attack.

< 22h/22H 119v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  small wounds >
 A bulky minotaur guard frowns in boredom at the obviously one-sided struggle.

< 22h/22H 119v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  small wounds >
 A young doe misses you.

< 22h/22H 119v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  small wounds >
 A Shade misses a young doe.

< 22h/22H 119v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  small wounds >
 A young doe dodges your futile attack.

< 22h/22H 119v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  small wounds >
 A bulky minotaur guard evaluates the struggle, watching your battle tactics.

< 22h/22H 119v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  small wounds >
 A bulky minotaur guard watches the battle in amusement.
A Shade's decent punch strikes a young doe.
You dodge a young doe's vicious attack.

< 22h/22H 119v/120V Pos: standing >
<A bulky minotaur guard watches the area, making sure the battle does not get out of hand.

< 22h/22H 119v/120V Pos: standing >
<
< 22h/22H 119v/120V Pos: standing >
<Your decent pierce strikes a young doe.

< 22h/22H 119v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  small wounds >
 A young doe dodges a Shade's attack.

< 22h/22H 119v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  small wounds >
 A bulky minotaur guard stands to the side, evaluating the fray.

< 22h/22H 119v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  small wounds >
 You dodge a young doe's vicious attack.
A Shade misses a young doe.

< 22h/22H 119v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  small wounds >
 A young doe dodges your futile attack.

< 22h/22H 119v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  small wounds >
 A bulky minotaur guard is waving a platinum coin around wanting to make a bet on the outcome.

< 22h/22H 119v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  small wounds >
 A young doe dodges a Shade's attack.

< 22h/22H 119v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  small wounds >
 A young doe misses you.
A young doe misses you.
A young doe turns to focus his attack on a Shade!

< 22h/22H 119v/120V Pos: standing >
< T: A Shade TP: sta TC:pretty hurt E: doe sta EP:  small wounds >
 A young doe dodges your futile attack.

< 22h/22H 119v/120V Pos: standing >
< T: A Shade TP: sta TC:pretty hurt E: doe sta EP:  small wounds >
 A bulky minotaur guard stands to the side, evaluating the fray.

< 22h/22H 119v/120V Pos: standing >
< T: A Shade TP: sta TC:pretty hurt E: doe sta EP:  small wounds >
 A bulky minotaur guard stands to the side, evaluating the fray.

< 22h/22H 119v/120V Pos: standing >
< T: A Shade TP: sta TC:pretty hurt E: doe sta EP:  small wounds >
 A bulky minotaur guard evaluates the struggle, watching your battle tactics.
A Shade's punch strikes a young doe.

< 22h/22H 119v/120V Pos: standing >
< T: A Shade TP: sta TC:pretty hurt E: doe sta EP:  few wounds >
 A young doe's fine bite seriously wounds a Shade.
A Shade dodges a young doe's attack.

< 22h/22H 119v/120V Pos: standing >
< T: A Shade TP: sta TC: awful E: doe sta EP:  few wounds >
 Your decent pierce strikes a young doe.

< 22h/22H 119v/120V Pos: standing >
< T: A Shade TP: sta TC: awful E: doe sta EP:  few wounds >
 You attempt to flee...
Nearing a River
Obvious exits: -E -W
You flee eastward!

< 22h/22H 91v/120V Pos: standing >
You sit down and relax.

< 22h/22H 93v/120V Pos: sitting >
You are currently memorizing the following spells:
    8 seconds:  ( 1st) magic missile

You can memorize 1 1st circle spell(s).
You continue your study.

< 22h/22H 94v/120V Pos: sitting >
A Shade enters from the west.

< 22h/22H 100v/120V Pos: sitting >
A Shade leaves west.

< 22h/22H 109v/120V Pos: sitting >
You are memorizing magic missile, which will take about 8 seconds.

< 22h/22H 112v/120V Pos: sitting >
You have finished memorizing magic missile.

< 22h/22H 120v/120V Pos: sitting >
You have finished memorizing magic missile.
Your studies are complete.

< 22h/22H 120v/120V Pos: sitting >
A young doe enters from the west.

< 22h/22H 120v/120V Pos: sitting >
You clamber to your feet.

< 22h/22H 120v/120V Pos: standing >
Along a River
Obvious exits: -E -W
Two large boulders with rope strung around them anchor a bridge.
A Shade (small) stands here.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.

< 22h/22H 119v/120V Pos: standing >
Nearing a River
Obvious exits: -E -W
A young doe nibbles on a branch.

< 22h/22H 118v/120V Pos: standing >
You start chanting...

< 22h/22H 118v/120V Pos: standing >
You complete your spell...
You raise a level!
You watch with self-pride as the magic missile hits a young doe.

< 25h/25H 120v/120V Pos: standing >
You start chanting...

< 25h/25H 120v/120V Pos: standing >
Casting: magic missile 

< 25h/25H 120v/120V Pos: standing >
You complete your spell...
You watch with self-pride as the magic missile hits a young doe.
A young doe misses you.
A young doe misses you.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 Your pierce strikes a young doe.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 A young doe misses you.
After a period of brief concentration, The room is carpeted in darkness!

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 Your weak pierce wounds a young doe.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 A young doe misses you.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 Hint: Walking around in the dark? Buy a torch or lantern and hold it, or ask a cleric to cast continual light on a piece of your equipment.
Sorry, you aren't allowed to do that in combat.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 A young doe dodges your futile attack.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 You dodge a young doe's vicious attack.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 A Shade enters from the west.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 A young doe dodges your futile attack.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 You dodge a young doe's vicious attack.
You dodge a young doe's vicious attack.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 A young doe dodges your futile attack.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 A young doe misses you.
A young doe misses you.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 A young doe dodges your futile attack.
A young doe misses you.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 Nearing a River
Obvious exits: -E -W
A Shade (small) stands here.
A young doe stands here, fighting YOU!

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 A young doe misses you.
You dodge a young doe's vicious attack.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 You miss a young doe.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 You are currently memorizing the following spells:
    8 seconds:  ( 1st) magic missile
   16 seconds:  ( 1st) magic missile

You can memorize 1 1st circle spell(s).

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 A young doe misses you.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 You miss a young doe.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 You attempt to flee...
A Dense Forest
Obvious exits: -N -W
You flee eastward!

< 25h/25H 99v/120V Pos: standing >
You sit down and relax.

< 25h/25H 99v/120V Pos: sitting >
You are memorizing magic missile, which will take about 8 seconds.

< 25h/25H 105v/120V Pos: sitting >
Pardon?

< 25h/25H 108v/120V Pos: sitting >
You melt into a puddle of emotional mush.

< 25h/25H 112v/120V Pos: sitting >
A Shade enters from the west.

< 25h/25H 118v/120V Pos: sitting >
You start meditating...

< 25h/25H 120v/120V Pos: sitting >
A Shade leaves north.

< 25h/25H 120v/120V Pos: sitting >
You have finished memorizing magic missile.

< 25h/25H 120v/120V Pos: sitting >
You have memorized the following spells:
( 1st circle)  1 - magic missile

And you are currently memorizing the following spells:
    6 seconds:  ( 1st) magic missile
   14 seconds:  ( 1st) magic missile

You can memorize no more spells.

< 25h/25H 120v/120V Pos: sitting >
You have finished memorizing magic missile.

< 25h/25H 120v/120V Pos: sitting >

< 25h/25H 120v/120V Pos: sitting >
The first hint of daylight can be seen on the northern horizon.
You have finished memorizing magic missile.
Your studies are complete.

< 25h/25H 120v/120V Pos: sitting >
You are carrying: (3/11)
a spellbook
an amber-colored rod
a large moth-eaten leather sack

< 25h/25H 120v/120V Pos: sitting >
Chaos - Last Edited: 2011-05-26 01:57:11 by Jexni
=================================================
CHAOS:

Chaos is the end-stage of a wipe, where some aspects of game-play are completely
destroyed in favor of more chaotic and less stressful game-play.  Zones/mobs are
generally lower level and less of a nuisance, to allow for some exploring.  During
this time, characters may be setbit to classes/races that are unobtainable under
normal conditions.

Chaos is NOT for everyone, and is NOT indicative of the normal game-play during
the wipe, and should not be mistaken as such.  Things tested during Chaos and new
code changes are meant for testing purposes only, and are not necessarily a prelude
to what code will be like in the brand new wipe.

Chaos is only initiated in the end-stage of a wipe, when development for
the new wipe takes precedence over the end-stage wipe.  Chaos is meant to be a
period for us to drop in Alpha-stage code for testing purposes, so the game will
often be unstable and prone to crashes.  The fact that we leave the game open
during our development stage of the next wipe is more so that we can take feedback
from current players, test, and allow players to keep social interactions alive
that might otherwise degenerate if we shut down completely until the new wipe.

We thank you for your continued patience during this phase for those of you who
do not enjoy it.

See Also:
=============
CTF

The following help topics also matched your search:
 Chaos shield
 Chaos volley
 Song of Chaos

Chaos - Last Edited: 2011-05-26 01:57:11 by Jexni
=================================================
CHAOS:

Chaos is the end-stage of a wipe, where some aspects of game-play are completely
destroyed in favor of more chaotic and less stressful game-play.  Zones/mobs are
generally lower level and less of a nuisance, to allow for some exploring.  During
this time, characters may be setbit to classes/races that are unobtainable under
normal conditions.

Chaos is NOT for everyone, and is NOT indicative of the normal game-play during
the wipe, and should not be mistaken as such.  Things tested during Chaos and new
code changes are meant for testing purposes only, and are not necessarily a prelude
to what code will be like in the brand new wipe.

Chaos is only initiated in the end-stage of a wipe, when development for
the new wipe takes precedence over the end-stage wipe.  Chaos is meant to be a
period for us to drop in Alpha-stage code for testing purposes, so the game will
often be unstable and prone to crashes.  The fact that we leave the game open
during our development stage of the next wipe is more so that we can take feedback
from current players, test, and allow players to keep social interactions alive
that might otherwise degenerate if we shut down completely until the new wipe.

We thank you for your continued patience during this phase for those of you who
do not enjoy it.

See Also:
=============
CTF

The following help topics also matched your search:
 Chaos shield
 Chaos volley
 Song of Chaos


< 25h/25H 120v/120V Pos: sitting >
You clamber to your feet.

< 25h/25H 120v/120V Pos: standing >
Nearing a River
Obvious exits: -E -W

< 25h/25H 119v/120V Pos: standing >
Along a River
Obvious exits: -E -W
Two large boulders with rope strung around them anchor a bridge.
A young doe nibbles on a branch.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.

< 25h/25H 118v/120V Pos: standing >
Hint: If a mob is at pretty hurt or worse, odds are it will be too hurt to track you down if you fought and fled. 

< 25h/25H 118v/120V Pos: standing >
This is a young doe and despite its age it is quite large. It grazes in this
forest and the nearbye land, the proximity to the cow's settlement effects it
very little.
A young doe appears to be Animal and has quite a few wounds.
He's medium in size.


< 25h/25H 118v/120V Pos: standing >
You start chanting...

< 25h/25H 120v/120V Pos: standing >
You complete your spell...
You watch with self-pride as the magic missile hits a young doe.

< 25h/25H 120v/120V Pos: standing >
A bulky minotaur guard evaluates the struggle, watching your battle tactics.

< 25h/25H 120v/120V Pos: standing >
You start chanting...

< 25h/25H 120v/120V Pos: standing >
A bulky minotaur guard watches the battle in amusement.

< 25h/25H 120v/120V Pos: standing >
You dodge a young doe's vicious attack.

< 25h/25H 120v/120V Pos: standing >
You complete your spell...
You watch with self-pride as the magic missile hits a young doe.

< 25h/25H 120v/120V Pos: standing >
A bulky minotaur guard evaluates the struggle, watching your battle tactics.
You start chanting...

< 25h/25H 120v/120V Pos: standing >
A bulky minotaur guard watches the area, making sure the battle does not get out of hand.

< 25h/25H 120v/120V Pos: standing >
You complete your spell...
You watch with self-pride as the magic missile hits a young doe.

< 25h/25H 120v/120V Pos: standing >
You dodge a young doe's vicious attack.
You dodge a young doe's vicious attack.

< 25h/25H 120v/120V Pos: standing >
This is a young doe and despite its age it is quite large. It grazes in this
forest and the nearbye land, the proximity to the cow's settlement effects it
very little.
A young doe appears to be Animal and has quite a few wounds.
He's medium in size.


< 25h/25H 120v/120V Pos: standing >
A bulky minotaur guard frowns in boredom at the obviously one-sided struggle.

< 25h/25H 120v/120V Pos: standing >
A bulky minotaur guard watches the battle in amusement.

< 25h/25H 120v/120V Pos: standing >
Your weak pierce wounds a young doe.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 A bulky minotaur guard is waving a platinum coin around wanting to make a bet on the outcome.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 A bulky minotaur guard stands to the side, evaluating the fray.
A young doe misses you.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 A bulky minotaur guard evaluates the struggle, watching your battle tactics.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 A young doe dodges your futile attack.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 A bulky minotaur guard stands to the side, evaluating the fray.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 A young doe misses you.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 A bulky minotaur guard is waving a platinum coin around wanting to make a bet on the outcome.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 A young doe dodges your futile attack.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 A bulky minotaur guard evaluates the struggle, watching your battle tactics.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 You dodge a young doe's vicious attack.
A young doe misses you.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 A bulky minotaur guard is waving a platinum coin around wanting to make a bet on the outcome.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 A bulky minotaur guard watches the battle in amusement.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 A bulky minotaur guard is waving a platinum coin around wanting to make a bet on the outcome.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 Your weak pierce wounds a young doe.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 You dodge a young doe's vicious attack.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 A bulky minotaur guard frowns in boredom at the obviously one-sided struggle.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 A bulky minotaur guard evaluates the struggle, watching your battle tactics.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 A bulky minotaur guard watches the battle in amusement.
You miss a young doe.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 A young doe misses you.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 A bulky minotaur guard evaluates the struggle, watching your battle tactics.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 A bulky minotaur guard frowns in boredom at the obviously one-sided struggle.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 Your weak pierce wounds a young doe.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 A young doe misses you.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 A bulky minotaur guard watches the battle in amusement.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 A bulky minotaur guard is waving a platinum coin around wanting to make a bet on the outcome.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 A bulky minotaur guard stands to the side, evaluating the fray.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  few wounds >
 Your decent pierce strikes a young doe.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 You dodge a young doe's vicious attack.
You dodge a young doe's vicious attack.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 A bulky minotaur guard frowns in boredom at the obviously one-sided struggle.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 A bulky minotaur guard watches the battle in amusement.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 A bulky minotaur guard watches the battle in amusement.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 A bulky minotaur guard evaluates the struggle, watching your battle tactics.
A young doe dodges your futile attack.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 A bulky minotaur guard evaluates the struggle, watching your battle tactics.
A young doe misses you.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 The first rays of sunlight signal that day is approaching.

< 25h/25H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 You raise a level!

< 32h/32H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 A bulky minotaur guard stands to the side, evaluating the fray.

< 32h/32H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 A young doe dodges your futile attack.
You dodge a young doe's vicious attack.

< 32h/32H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 A bulky minotaur guard watches the battle in amusement.

< 32h/32H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 A bulky minotaur guard watches the area, making sure the battle does not get out of hand.

< 32h/32H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 A bulky minotaur guard is waving a platinum coin around wanting to make a bet on the outcome.

< 32h/32H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 A bulky minotaur guard is waving a platinum coin around wanting to make a bet on the outcome.

< 32h/32H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 A young doe misses you.
A young doe misses you.

< 32h/32H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 You miss a young doe.

< 32h/32H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 Eikbeast enters from the west.

< 32h/32H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 A bulky minotaur guard stands to the side, evaluating the fray.
Eikbeast leaves east.

< 32h/32H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 A bulky minotaur guard evaluates the struggle, watching your battle tactics.

< 32h/32H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 You dodge a young doe's vicious attack.
A young doe misses you.

< 32h/32H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 Your decent pierce strikes a young doe.

< 32h/32H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 A bulky minotaur guard evaluates the struggle, watching your battle tactics.

< 32h/32H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 A bulky minotaur guard evaluates the struggle, watching your battle tactics.

< 32h/32H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 A young doe misses you.
A young doe misses you.

< 32h/32H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 A young doe dodges your futile attack.

< 32h/32H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 Along a River
Obvious exits: -E -W
Two large boulders with rope strung around them anchor a bridge.
A young doe stands here, fighting YOU!
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.

< 32h/32H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 A bulky minotaur guard is waving a platinum coin around wanting to make a bet on the outcome.

< 32h/32H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 A bulky minotaur guard frowns in boredom at the obviously one-sided struggle.

< 32h/32H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 A young doe misses you.

< 32h/32H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 A young doe dodges your futile attack.

< 32h/32H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 Hint: In certain rooms, you can heal at an advanced rate!  In others, you won't heal at all!

< 32h/32H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 A bulky minotaur guard frowns in boredom at the obviously one-sided struggle.

< 32h/32H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 A bulky minotaur guard watches the battle in amusement.

< 32h/32H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 A young doe misses you.

< 32h/32H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 Your pierce strikes a young doe.

< 32h/32H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 
< 32h/32H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 A young doe misses you.
You dodge a young doe's vicious attack.

< 32h/32H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 You miss a young doe.

< 32h/32H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 32h/32H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 32h/32H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 A bulky minotaur guard frowns in boredom at the obviously one-sided struggle.
A bulky minotaur guard is waving a platinum coin around wanting to make a bet on the outcome.

< 32h/32H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 A bulky minotaur guard stands to the side, evaluating the fray.

< 32h/32H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 A young doe misses you.

< 32h/32H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 You don't have that spell memorized.

< 32h/32H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 Autosaving...

< 32h/32H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 You miss a young doe.

< 32h/32H 120v/120V Pos: standing >
< T: Valliz TP: sta TC:excellent E: doe sta EP:  nasty wounds >
 You attempt to flee...
Nearing a River
Obvious exits: -E -W
You flee eastward!

< 32h/32H 92v/120V Pos: standing >
You sit down and relax.

< 32h/32H 92v/120V Pos: sitting >
You are currently memorizing the following spells:
    8 seconds:  ( 1st) magic missile
   16 seconds:  ( 1st) magic missile
   24 seconds:  ( 1st) magic missile

You can memorize 2 1st circle spell(s).
You continue your study.

< 32h/32H 94v/120V Pos: sitting >
Pardon?

< 32h/32H 96v/120V Pos: sitting >

< 32h/32H 98v/120V Pos: sitting >
You are currently memorizing the following spells:
    5 seconds:  ( 1st) magic missile
   13 seconds:  ( 1st) magic missile
   21 seconds:  ( 1st) magic missile

You can memorize 2 1st circle spell(s).

< 32h/32H 102v/120V Pos: sitting >
You start meditating...

< 32h/32H 107v/120V Pos: sitting >
You are memorizing magic missile, which will take about 8 seconds.

< 32h/32H 120v/120V Pos: sitting >
You have finished memorizing magic missile.

< 32h/32H 120v/120V Pos: sitting >
You are memorizing magic missile, which will take about 8 seconds.

< 32h/32H 120v/120V Pos: sitting >
You are already meditating.

< 32h/32H 120v/120V Pos: sitting >

< 32h/32H 120v/120V Pos: sitting >
You have finished memorizing magic missile.

< 32h/32H 120v/120V Pos: sitting >
You stop meditating.
You are carrying: (3/11)
a spellbook
an amber-colored rod
a large moth-eaten leather sack

< 32h/32H 120v/120V Pos: sitting >
You have finished memorizing magic missile.

< 32h/32H 120v/120V Pos: sitting >
You are using:
<worn around neck>   a light blue scarf
<worn around neck>   a light blue scarf
<worn on body>       a shabby alligator skin jerkin
<worn about body>    a reptile skin cloak
<worn about waist>   a belt of sewn ratskins
<worn on belt buckle>a quill
<worn on arms>       a pair of studded leather sleeves
<held as shield>     a small round wooden shield
<worn on hands>      a pair of brown leather gloves
<primary weapon>     a steel dagger
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of tight black slippers

< 32h/32H 120v/120V Pos: sitting >
You have finished memorizing magic missile.

< 32h/32H 120v/120V Pos: sitting >
You have finished memorizing magic missile.
Your studies are complete.

< 32h/32H 120v/120V Pos: sitting >

< 32h/32H 120v/120V Pos: sitting >

< 32h/32H 120v/120V Pos: sitting >
A young doe enters from the west.

< 32h/32H 120v/120V Pos: sitting >
Hint: It's rude to look at or consider people you don't know! Try a polite acknowledgement first.

< 32h/32H 120v/120V Pos: sitting >
The next wipe will occur at Sat Oct 29 02:00:00 2022.
Random mobs in game: 45, max: 45.

< 32h/32H 120v/120V Pos: sitting >
The next wipe will occur at Sat Oct 29 02:00:00 2022.
Random mobs in game: 45, max: 45.
Unknown argument: hep.  Try 'chaos ?' for help.

< 32h/32H 120v/120V Pos: sitting >

< 32h/32H 120v/120V Pos: sitting >
The next wipe will occur at Sat Oct 29 02:00:00 2022.
Random mobs in game: 45, max: 45.
Available arguments for mortals: ?, help, 51, 52, epics, skills.

< 32h/32H 120v/120V Pos: sitting >
The next wipe will occur at Sat Oct 29 02:00:00 2022.
Random mobs in game: 45, max: 45.
Available arguments for mortals: ?, help, 51, 52, epics, skills.

< 32h/32H 120v/120V Pos: sitting >
A Minotaur snaps into visibility.
A Minotaur fills with BLoodLuST and makes a ferocious leap at YOU!
A Minotaur attempts to maul you, but falters and falls to her knees!

< 32h/32H 120v/120V Pos: sitting >
< T: Valliz TP: sit TC:excellent E: A Minotaur kne EP: excellent >
 A Minotaur's mighty punch grievously wounds you.
YIKES!  Another hit like that, and you've had it!!
Nooo! The holy power of someone is almost too much...
A Minotaur snaps into visibility.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The flames cause your skin to smoke!
A Minotaur snaps into visibility.
A Minotaur calls down a roaring flamestrike which hits you dead on!
Your steel dagger melted from the intense heat!
Your reptile skin cloak melted from the intense heat!
Your light blue scarf melted from the intense heat!
Your light blue scarf melted from the intense heat!
Your pair of studded leather leggings melted from the intense heat!