<worn on head> a crown of Baal [superior] (magic) [74%]
<worn on face> a white hot mask of living flame (glowing)
<worn around neck> a charm made of dwarf bone
<worn about body> a cloak of Eldros [superior] with a strange dark bloodstone (magic) [69%]
<worn about waist> the threads of astral projection (glowing) [89%]
<worn on belt buckle>a severed illithid tentacle [85%]
<worn on arms> a pair of troll-hide sleeves (magic)
<held as shield> a decent glassteel tower shield
<worn around wrist> a bracelet of astrology
<worn on finger> the ring of celestial wonders (glowing)
<primary weapon> the ice mace of Sevenoaks (magic) (illuminating)
<worn on legs> a pair of ghostly pants (magic)
<worn on feet> a pair of faded skullstone boots [superior] (magic)
< 797h/797H 189v/213V Pos: standing >
A Cobblestone Road
The small cobblestones that have been laid some time ago to create this
road are paved and provide an easy traversing. Wheels glide over this section
of the town quite easily one would think. The dirt off the side of the road
and in-between the cracks of the stones would often times become airborne by
the wind during the day. It would pick up ever so slightly and collide with
a traveler or a building of some sort. The wind when it does this makes a
sharply pitched noise, an eerie noise during the night. There are no poles,
no lanterns, nor any sort of evidence that this road is difficult to travel
during the night, unaccomplished travelers need not worry.
Obvious exits: -East -West
A fire elemental enters from the east.
A fire elemental enters from the east.
A fire elemental enters from the east.
< 797h/797H 188v/213V Pos: standing >
An Intersection of Roads
The small cobblestones that have been laid some time ago to create this
road are paved and provide an easy traversing. Wheels glide over this section
of the town quite easily one would think. The dirt off the side of the road
and in-between the cracks of the stones would often times become airborne by
the wind during the day. It would pick up ever so slightly and collide with
a traveler or a building of some sort. The wind when it does this makes a
sharply pitched noise, an eerie noise during the night. There are no poles,
no lanterns, nor any sort of evidence that this road is difficult to travel
during the night, unaccomplished travelers need not worry. The road continues
to the east and west. The northern street, along either side, has nearly
collapsed buildings just ready to succumb to the weight of gravity.
Obvious exits: -North -East -West
Yis sneaks in from the east.
A fire elemental enters from the east.
A fire elemental enters from the east.
A fire elemental enters from the east.
< 797h/797H 187v/213V Pos: standing >
Bloody Brick Way
Huge buildings are on either side of the road. The paved cobblestone road
almost seems like someone dragged a few tons of bricks upon it, it's very
smooth. The buildings are crumbling slightly, however, little piles of brick
and mortar inhabit the road. Broken swords and piles of clothes and furniture
can be seen. From the walls to the buildings the road stretches about fifteen
feet, allowing access to be easy on an otherwise narrow road. Huge city
structures can be seen above the roof tops, while city life can be heard.
Obvious exits: -North -East -South -West
An agitated commoner walks the road.
An agitated commoner walks the road.
Yis sneaks in from the south.
A fire elemental enters from the south.
A fire elemental enters from the south.
A fire elemental enters from the south.
< 797h/797H 187v/213V Pos: standing >
Bloody Brick Way
Huge buildings are on either side of the road. The paved cobblestone road
almost seems like someone dragged a few tons of bricks upon it, it's very
smooth. The buildings are crumbling slightly, however, little piles of brick
and mortar inhabit the road. Broken swords and piles of clothes and furniture
can be seen. From the walls to the buildings the road stretches about fifteen
feet, allowing access to be easy on an otherwise narrow road. Huge city
structures can be seen above the roof tops, while city life can be heard.
Obvious exits: -North -East -South -West
An agitated commoner walks the road.
A fire elemental enters from the south.
A fire elemental enters from the south.
A fire elemental enters from the south.
< 797h/797H 187v/213V Pos: standing >
Bloody Brick Way
Huge buildings are on either side of the road. The paved cobblestone road
almost seems like someone dragged a few tons of bricks upon it, it's very
smooth. The buildings are crumbling slightly, however, little piles of brick
and mortar inhabit the road. Broken swords and piles of clothes and furniture
can be seen. From the walls to the buildings the road stretches about fifteen
feet, allowing access to be easy on an otherwise narrow road. Huge city
structures can be seen above the roof tops, while city life can be heard.
Obvious exits: -North -East -South -West
A sturdy looking wooden club has been left here.
A steel dagger about a foot in length lies here.
A drunk minotaur staggers about.
A fire elemental enters from the south.
A fire elemental enters from the south.
A fire elemental enters from the south.
< 797h/797H 186v/213V Pos: standing >
Before the Warrior Brigade
Huge buildings surround the wide cobblestone road. With a width of about
fifteen feet and with nothing but air standing in-between the houses and walls,
the road is easily navigable as opposed to the poverty stricken majority
slum holes. The buildings on either side of the road are unique to the other
buildings of the city for they were constructed in earnest, with careful
precision not seen in the other parts of the city. Signs hang from each of
their doorways, some more legible than others. The roof tops touch the sky,
while off to the north and south the road continues.
Obvious exits: -North -East # -South -West
A fire elemental enters from the south.
A fire elemental enters from the south.
A fire elemental enters from the south.
< 797h/797H 185v/213V Pos: standing >
Ok.
< 797h/797H 188v/213V Pos: standing >
A Narrow Staircase
Railing on top of the staircase helps with footing and gives the impression
that a cow would need on the returning trip up. Some broken plank on the
staircase hints a great amount of weight must be carried up and down these
steps a day. The steps are made of the strongest wood around, ocimian oak.
This oak was used for building temporarily during the cataclysmic wars
between the ogres and minotaurs. These two barbaric races had neither
the resources or the man power to build them themselves, so they higher
a lot of orcish and duergar engineers and laborers to do the work.
Obvious exits: -West -Down
A fire elemental enters from the west.
A fire elemental enters from the west.
A fire elemental enters from the west.
< 797h/797H 187v/213V Pos: standing >
You quickly scan the area.
A shady chemist who is a brief walk away to your west.
A disheveled commoner who is close by below you.
< 797h/797H 188v/213V Pos: standing >
Ok.
< 797h/797H 188v/213V Pos: standing >
Before a Narrow Staircase
The staircase lies in the corner of the corridor, it looks to go up quite
a ways. this hallway is narrow and rugged, it is only seven feet in width and
doesn't suit big parties coming and going all at once. Slime and refuse, from
the outside layer of dirt, make the place a hazard. The corridor is likely
ten feet underground, which accounts for the chill in the air. No fire place
warms the area, however, it is suspect the no warrior who comes to train here
ever complains about it. The corridor leads northward, to a huge wooden door.
Obvious exits: -North -Up
A disheveled commoner squats in a corner.
A fire elemental enters from above.
A fire elemental enters from above.
A fire elemental enters from above.
< 797h/797H 189v/213V Pos: standing >
A Narrow Corridor
Accumulated moisture and slime cover the corridor. It is inherently suspect
whether or not the corridor is ten feet underground. No heat inhabits its
halls, only residue and a foul smell. From the ceiling to the floor the
corridor is about eight feet high, giving more than enough room for a minotaur
to traverse it. However, a huge wooden door stands to the north, looking
to forbid any unwanted intruder. Audible voices emanate from within, the
sounds of steel clashing rings through the air.
Obvious exits: -North# -South
A fire elemental enters from the south.
A fire elemental enters from the south.
A fire elemental enters from the south.
< 797h/797H 189v/213V Pos: standing >
You quickly scan the area.
A disheveled commoner who is close by to your south.
< 797h/797H 190v/213V Pos: standing >
Ok.
< 797h/797H 191v/213V Pos: standing >
A War Room
The room is majestically clean, however, a few blood stains are visible
on the mock combat mat in the center of the room. Obviously, Ackum, the
master warrior, knows about hygiene. The stench that was once overwhelming is
now none existent. The cleanliness of this mock combat chamber also attests to
his hygiene a proficiency. Huge racks of weapons, mock combat weapons, are
leaning up against the norther wall. Mock combat armor hangs next to that. The
area is filled with sounds of clashing. The clashing sound is coming from the
east, while the weapon's shop lays to the west.
Obvious exits: -East -South -West
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A great flail has been carelessly left here.
[10] A small bandage rests upon the ground here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
[2] A warhammer with a sturdy-looking steel head lies here.
Ackum, the master warrior, is here.
A fire elemental enters from the south.
A fire elemental enters from the south.
A fire elemental enters from the south.
< 797h/797H 190v/213V Pos: standing >
Your minor globe shimmers and fades into thin air.
You feel your skin soften and return to normal.
Ok.
< 797h/797H 191v/213V Pos: standing >
Hint: When casting offensive spells make sure you are careful about noticing new mobs entering with the same target name.
Mock Combat Chamber
A huge ring is erected in the center of the chamber. On either side of it
benches are ready to give a tired warrior a rest. The ring has a diameter of
ten feet. Inside the ring, warriors fight in mock combat. Many of them are
breathing heavily. the ring of steel fills the area as they battle. A huge rack
of mock combat weapons remains dormant along the northern wall of the chamber.
Obvious exits: -West
A large two-handed sword has been left here.
A large two-handed sword has been left here.
The corpse of a Shadow Beast is lying here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
[4] A steel dagger about a foot in length lies here.
[6] A steel dagger has been tossed aside here.
A spellbook has been tossed aside here.
[4] A durable looking footman's flail lies discarded here.
[4] A great flail has been carelessly left here.
[4] A large black leather whip lies coiled here.
[45] A small bandage rests upon the ground here.
[10] A sturdy looking wooden club has been left here.
[10] A stout cudgel carved from oak wood lies here.
[10] A gnoby piece of wood, perhaps a small mace, lies here.
[10] A warhammer with a sturdy-looking steel head lies here.
A sparring warrior battles another minotaur.
A sparring warrior battles another minotaur.
A training warrior practices in mock combat.
Yis sneaks in from the west.
A fire elemental enters from the west.
A fire elemental enters from the west.
A fire elemental enters from the west.
< 797h/797H 190v/213V Pos: standing >
A War Room
The room is majestically clean, however, a few blood stains are visible
on the mock combat mat in the center of the room. Obviously, Ackum, the
master warrior, knows about hygiene. The stench that was once overwhelming is
now none existent. The cleanliness of this mock combat chamber also attests to
his hygiene a proficiency. Huge racks of weapons, mock combat weapons, are
leaning up against the norther wall. Mock combat armor hangs next to that. The
area is filled with sounds of clashing. The clashing sound is coming from the
east, while the weapon's shop lays to the west.
Obvious exits: -East -South# -West
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A great flail has been carelessly left here.
[10] A small bandage rests upon the ground here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
[2] A warhammer with a sturdy-looking steel head lies here.
Ackum, the master warrior, is here.
A fire elemental enters from the east.
A fire elemental enters from the east.
A fire elemental enters from the east.
< 797h/797H 191v/213V Pos: standing >
You quickly scan the area.
A sparring warrior who is close by to your east.
A sparring warrior who is close by to your east.
A training warrior who is close by to your east.
Micheral who is close by to your west.
< 797h/797H 192v/213V Pos: standing >
Mock Combat Chamber
A huge ring is erected in the center of the chamber. On either side of it
benches are ready to give a tired warrior a rest. The ring has a diameter of
ten feet. Inside the ring, warriors fight in mock combat. Many of them are
breathing heavily. the ring of steel fills the area as they battle. A huge rack
of mock combat weapons remains dormant along the northern wall of the chamber.
Obvious exits: -West
A large two-handed sword has been left here.
A large two-handed sword has been left here.
The corpse of a Shadow Beast is lying here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
[4] A steel dagger about a foot in length lies here.
[6] A steel dagger has been tossed aside here.
A spellbook has been tossed aside here.
[4] A durable looking footman's flail lies discarded here.
[4] A great flail has been carelessly left here.
[4] A large black leather whip lies coiled here.
[45] A small bandage rests upon the ground here.
[10] A sturdy looking wooden club has been left here.
[10] A stout cudgel carved from oak wood lies here.
[10] A gnoby piece of wood, perhaps a small mace, lies here.
[10] A warhammer with a sturdy-looking steel head lies here.
A sparring warrior battles another minotaur.
A sparring warrior battles another minotaur.
A training warrior practices in mock combat.
Yis sneaks in from the west.
A fire elemental enters from the west.
A fire elemental enters from the west.
A fire elemental enters from the west.
< 797h/797H 191v/213V Pos: standing >
It appears to be the corpse of Kis.
a large moth-eaten leather sack
[2] a thick spiked leather bracer
a belt of sewn ratskins
a reptile skin cloak
a small round wooden shield
a pair of studded leather sleeves
some thick leather gloves
a pair of studded leather boots
a pair of studded leather leggings
a bronze skull cap
a suit of spiked leather armor
a great flail
a steel warhammer
a black leather whip
a footman's flail
a small wooden mace
a stout oaken cudgel
a sturdy wooden club
< 797h/797H 193v/213V Pos: standing >
You quickly scan the area.
Ackum who is close by to your west.
Micheral who is not far off to your west.
< 797h/797H 197v/213V Pos: standing >
You say 'Kis u as well?'
< 797h/797H 198v/213V Pos: standing >
You quickly scan the area.
Ackum who is close by to your west.
Micheral who is not far off to your west.
Yis sits down in a comfortable spot.
< 797h/797H 202v/213V Pos: standing >
Yis opens a spellbook and begins studying it intently.
< 797h/797H 202v/213V Pos: standing >
Yis closes his book and grins malevolently.
< 797h/797H 205v/213V Pos: standing >
Yis says 'yea'
< 797h/797H 205v/213V Pos: standing >
Yis clambers to his feet.
< 797h/797H 206v/213V Pos: standing >
You quickly scan the area.
Ackum who is close by to your west.
Micheral who is not far off to your west.
< 797h/797H 207v/213V Pos: standing >
Yis starts casting a spell.
< 797h/797H 208v/213V Pos: standing >
Yis completes his spell...
Yis utters the words 'uwsfazze uizuguburuhl'
A fire elemental slowly fades out of existence.
< 797h/797H 209v/213V Pos: standing >
Yis sits down.
< 797h/797H 210v/213V Pos: standing >
Yis relaxes a bit.
< 797h/797H 210v/213V Pos: standing >
Yis opens a spellbook and begins studying it intently.
< 797h/797H 211v/213V Pos: standing >
You say 'what killed that?'
< 797h/797H 211v/213V Pos: standing >
You quickly scan the area.
Ackum who is close by to your west.
Micheral who is not far off to your west.
< 797h/797H 212v/213V Pos: standing >
Yis closes his book and grins malevolently.
< 797h/797H 213v/213V Pos: standing >
Yis clambers to his feet.
< 797h/797H 213v/213V Pos: standing >
Autosaving...
Mock Combat Chamber
Obvious exits: -West
A large two-handed sword has been left here.
A large two-handed sword has been left here.
The corpse of a Shadow Beast is lying here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
[4] A steel dagger about a foot in length lies here.
[6] A steel dagger has been tossed aside here.
A spellbook has been tossed aside here.
[4] A durable looking footman's flail lies discarded here.
[4] A great flail has been carelessly left here.
[4] A large black leather whip lies coiled here.
[45] A small bandage rests upon the ground here.
[10] A sturdy looking wooden club has been left here.
[10] A stout cudgel carved from oak wood lies here.
[10] A gnoby piece of wood, perhaps a small mace, lies here.
[10] A warhammer with a sturdy-looking steel head lies here.
*A fire elemental is here blazing with heat! (minion)
A fire elemental is here blazing with heat! (minion)
A fire elemental is here blazing with heat! (minion)
*Yis (Shade)(small) stands in mid-air here.(Red Aura)
A sparring warrior battles another minotaur.
A sparring warrior battles another minotaur.
A training warrior practices in mock combat.
< 797h/797H 213v/213V Pos: standing >
Yis says 'suicide'
< 797h/797H 213v/213V Pos: standing >
Yis starts casting a spell.
< 797h/797H 213v/213V Pos: standing >
Yis completes his spell...
Yis utters the words 'uwsfazze uizuguburuhl'
A fire elemental slowly fades out of existence.
< 797h/797H 213v/213V Pos: standing >
You quickly scan the area.
Ackum who is close by to your west.
Micheral who is not far off to your west.
< 797h/797H 213v/213V Pos: standing >
You nod.
< 797h/797H 213v/213V Pos: standing >
Yis sits down.
< 797h/797H 213v/213V Pos: standing >
Yis relaxes a bit.
< 797h/797H 213v/213V Pos: standing >
Yis opens a spellbook and begins studying it intently.
< 797h/797H 213v/213V Pos: standing >
Yis closes his book and grins malevolently.
< 797h/797H 213v/213V Pos: standing >
Yis clambers to his feet.
< 797h/797H 213v/213V Pos: standing >
Yis starts casting a spell.
< 797h/797H 213v/213V Pos: standing >
Yis completes his spell...
Yis utters the words 'uwsfazze uizuguburuhl'
A fire elemental slowly fades out of existence.
< 797h/797H 213v/213V Pos: standing >
You quickly scan the area.
Ackum who is close by to your west.
Micheral who is not far off to your west.
< 797h/797H 213v/213V Pos: standing >
Yis sits down.
< 797h/797H 213v/213V Pos: standing >
Yis relaxes a bit.
< 797h/797H 213v/213V Pos: standing >
Yis opens a spellbook and begins studying it intently.
< 797h/797H 213v/213V Pos: standing >
Mock Combat Chamber
Obvious exits: -West
A large two-handed sword has been left here.
A large two-handed sword has been left here.
The corpse of a Shadow Beast is lying here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
[4] A steel dagger about a foot in length lies here.
[6] A steel dagger has been tossed aside here.
A spellbook has been tossed aside here.
[4] A durable looking footman's flail lies discarded here.
[4] A great flail has been carelessly left here.
[4] A large black leather whip lies coiled here.
[45] A small bandage rests upon the ground here.
[10] A sturdy looking wooden club has been left here.
[10] A stout cudgel carved from oak wood lies here.
[10] A gnoby piece of wood, perhaps a small mace, lies here.
[10] A warhammer with a sturdy-looking steel head lies here.
*A fire elemental is here blazing with heat! (minion)
*A fire elemental is here blazing with heat! (minion)
*A fire elemental is here blazing with heat! (minion)
*Yis (Shade)(small) sits resting.(Red Aura)
A sparring warrior battles another minotaur.
A sparring warrior battles another minotaur.
A training warrior practices in mock combat.
< 797h/797H 213v/213V Pos: standing >
Yis closes his book and grins malevolently.
< 797h/797H 213v/213V Pos: standing >
Yis clambers to his feet.
< 797h/797H 213v/213V Pos: standing >
You quickly scan the area.
Ackum who is close by to your west.
Micheral who is not far off to your west.
< 797h/797H 213v/213V Pos: standing >
Yis starts casting a spell.
< 797h/797H 213v/213V Pos: standing >
Yis completes his spell...
Yis utters the words 'wuiaf qfzahuai'
A small round wooden shield suddenly appears on the ground.
< 797h/797H 213v/213V Pos: standing >
Yis starts casting a spell.
< 797h/797H 213v/213V Pos: standing >
You quickly scan the area.
Ackum who is close by to your west.
Micheral who is not far off to your west.
< 797h/797H 213v/213V Pos: standing >
Yis completes his spell...
Yis utters the words 'wuiaf qfzahuai'
A small round wooden shield suddenly appears on the ground.
< 797h/797H 213v/213V Pos: standing >
You quickly scan the area.
Ackum who is close by to your west.
Micheral who is not far off to your west.
< 797h/797H 213v/213V Pos: standing >
Mock Combat Chamber
Obvious exits: -West
[2] A small round shield has been dropped here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
The corpse of a Shadow Beast is lying here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
[4] A steel dagger about a foot in length lies here.
[6] A steel dagger has been tossed aside here.
A spellbook has been tossed aside here.
[4] A durable looking footman's flail lies discarded here.
[4] A great flail has been carelessly left here.
[4] A large black leather whip lies coiled here.
[45] A small bandage rests upon the ground here.
[10] A sturdy looking wooden club has been left here.
[10] A stout cudgel carved from oak wood lies here.
[10] A gnoby piece of wood, perhaps a small mace, lies here.
[10] A warhammer with a sturdy-looking steel head lies here.
*A fire elemental is here blazing with heat! (minion)
*A fire elemental is here blazing with heat! (minion)
*A fire elemental is here blazing with heat! (minion)
*Yis (Shade)(small) stands in mid-air here.(Red Aura)
A sparring warrior battles another minotaur.
A sparring warrior battles another minotaur.
A training warrior practices in mock combat.
Yis starts casting a spell.
< 797h/797H 213v/213V Pos: standing >
Yis completes his spell...
Yis utters the words 'wuiaf qfzahuai'
A small round wooden shield suddenly appears on the ground.
< 797h/797H 213v/213V Pos: standing >
Yis gives an order to his followers.
A fire elemental gets a small round wooden shield.
A fire elemental gets a small round wooden shield.
A fire elemental gets a small round wooden shield.
< 797h/797H 213v/213V Pos: standing >
You quickly scan the area.
Ackum who is close by to your west.
Micheral who is not far off to your west.
< 797h/797H 213v/213V Pos: standing >
Yis gives an order to his followers.
< 797h/797H 213v/213V Pos: standing >
Yis gives an order to his followers.
A fire elemental straps a small round wooden shield to its arm.
A fire elemental straps a small round wooden shield to its arm.
A fire elemental straps a small round wooden shield to its arm.
< 797h/797H 213v/213V Pos: standing >
You quickly scan the area.
Ackum who is close by to your west.
Micheral who is not far off to your west.
< 797h/797H 213v/213V Pos: standing >
-= Top Guilds =-
---------------------------------------
*-* Warlords *-*
Total Guild Frags: +225.08
Top Fragger: Fraglo +62.28
Members:100 Frags/Member:+2.25
---------------------------------------
-=Celestial Sigil=-
Total Guild Frags: +105.23
Top Fragger: Duac +18.98
Members:97 Frags/Member:+1.08
---------------------------------------
Dark Seldarine
Total Guild Frags: +6.64
Top Fragger: Qi +3.57
Members:27 Frags/Member:+0.25
---------------------------------------
Pwny Express
Total Guild Frags: +0.77
Top Fragger: Ekimensio +0.77
Members: 1 Frags/Member:+0.77
---------------------------------------
Infernal Nogoodniks of Hell
Total Guild Frags: +0.67
Top Fragger: Karnc +0.67
Members: 1 Frags/Member:+0.67
---------------------------------------
-=Tharnadian Royal Marines=-
Total Guild Frags: -22.86
Top Fragger: Siuk +0.64
Members:62 Frags/Member:-0.37
---------------------------------------
< 797h/797H 213v/213V Pos: standing >
You quickly scan the area.
Ackum who is close by to your west.
Micheral who is not far off to your west.
< 797h/797H 213v/213V Pos: standing >
You quickly scan the area.
A Grey Elf who is close by to your west.
A Firbolg who is close by to your west.
Ackum who is close by to your west.
Micheral who is not far off to your west.
A Grey Elf sneaks in from the west.
< 797h/797H 213v/213V Pos: standing >
A Firbolg snaps into visibility.
A Firbolg suddenly looks a bit dumb, and madly slams _YOU_!
You snap into visibility.
< 780h/797H 213v/213V Pos: on your ass >
< T: Gangneng TP: ass TC:few scratches E: A Firbolg sta EP: excellent >
A Firbolg dodges your futile attack.
You miss a Firbolg.
A Firbolg deflects your blow and strikes back at YOU!
A Firbolg swiftly follows up his devastating slash with a surprise attack!
-=[A Firbolg's slash strikes you.]=-
-=[A Firbolg's awesome slash seriously wounds you.]=-
OUCH! That really did HURT!
A Firbolg parries your futile lunge at him.
< 545h/797H 213v/213V Pos: on your ass >
< T: Gangneng TP: ass TC: few wounds E: A Firbolg sta EP: excellent >
A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.
< 545h/797H 213v/213V Pos: on your ass >
< T: Gangneng TP: ass TC: few wounds E: A Firbolg sta EP: excellent >
A Grey Elf completes his spell...
A Grey Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Grey Elf points at you.
You resist the effects of a Grey Elf's spell!
< 545h/797H 213v/213V Pos: on your ass >
< T: Gangneng TP: ass TC: few wounds E: A Firbolg sta EP: excellent >
A faint hum can be heard from Doombringer, the sword of chaos carried by a Firbolg.
< 545h/797H 213v/213V Pos: on your ass >
< T: Gangneng TP: ass TC: few wounds E: A Firbolg sta EP: excellent >
A Firbolg snaps into visibility.
-=[A Firbolg's powerful slash strikes you hard.]=-
-=[A Firbolg's powerful slash strikes you very hard.]=-
-=[A Firbolg's powerful slash strikes you very hard.]=-
-=[A Firbolg's powerful slash strikes you very hard.]=-
-=[A Firbolg's powerful slash seriously wounds you.]=-
-=[A Firbolg's powerful slash seriously wounds you.]=-
-=[A Firbolg's powerful slash enshrouds you in a mist of blood.]=-
< 114h/797H 213v/213V Pos: on your ass >
< T: Gangneng TP: ass TC: awful E: A Firbolg sta EP: excellent >
A Grey Elf sits down in a comfortable spot.
< 114h/797H 213v/213V Pos: on your ass >
< T: Gangneng TP: ass TC: awful E: A Firbolg sta EP: excellent >
A Grey Elf stares off into space, entering a meditative trance.
< 114h/797H 213v/213V Pos: on your ass >
< T: Gangneng TP: ass TC: awful E: A Firbolg sta EP: excellent >
A Firbolg dodges your futile attack.
A Firbolg deflects your blow and strikes back at YOU!
A Firbolg snaps into visibility.
-=[A Firbolg's powerful slash enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!
A Firbolg parries your futile lunge at him.
You miss a Firbolg.
Yis gives an order to his followers.
Yis snaps into visibility.
A fire elemental snaps into visibility.
A Grey Elf avoids being bashed by a fire elemental, who loses its balance and falls.
A fire elemental snaps into visibility.
A Grey Elf avoids being bashed by a fire elemental, who loses its balance and falls.
A fire elemental snaps into visibility.
A Grey Elf avoids being bashed by a fire elemental, who loses its balance and falls.
< 66h/797H 213v/213V Pos: on your ass >
< T: Gangneng TP: ass TC: awful E: A Firbolg sta EP: excellent >
A Grey Elf snaps out of his meditative trance, smiling placidly.
< 66h/797H 213v/213V Pos: on your ass >
< T: Gangneng TP: ass TC: awful E: A Firbolg sta EP: excellent >
A Firbolg snaps into visibility.
-=[A Firbolg's slash grievously wounds you.]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
-=[A Firbolg's impressive slash hits you.]=-
Your glowing ruby ring was completely destroyed by the massive blow!