<floating about head>a LARGE blue ioun stone[239h 16m 16s]
<worn as a badge> a elven rune of restoration of damage (magic) (glowing)
<worn on head> a crown of burning flames of dexterity
<worn on eyes> some destruction holo-gogs of agility (magic) (glowing)
<worn in ear> the earring of the Dragon Lords of health
<worn in ear> the earring of the Dragon Lords of damage
<worn on face> mask of the flayed mind of damage (magic) [86%]
<worn around neck> a tekan amulet of dragon's blood [superior] (magic)
<worn around neck> a werewolf tooth necklace of agility (magic) [87%]
<worn on body> a ghostly suit of armor [superior] (glowing) [66%]
<worn about body> a black hooded cloak of Isha the Wanderer of damage (magic) (glowing) [88%]
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing)
<worn about waist> a firey-eyed skull-buckled black leather belt of dexterity (magic) (glowing)
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [superior] with a strange blue stone (magic)
<wworn around wrist> the bracer of Uz's alliance of damage
<worn around wrist> the bracer of the whirlwinds (glowing) (humming) [62%]
<worn on hands> the sacred stone claws of Aan of damage (magic)
<worn on finger> the ring of the void of health (magic)
<worn on finger> a ring of fire protection of damage (magic)
<primary weapon> Doombringer, the sword of chaos (magic) (glowing)[239h 16m 19s]
<secondary weapon> the holy flamberge of the efreeti (magic) (glowing)[239h 16m 16s]
<worn on feet> some spurred blood crystal boots of precision (magic) [81%]
MM****@......
^***.......M.
.............
+++..M+++++
.........
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 2505h/2446H 266v/268V Pos: standing >
MMMMM
MMMMMMMM**
MMMMMM*****.
MMMM*****....
MM****@......
^***.......M.
.............
+++..++++++
....M....
MMMMM*
MMMMMMMM***
MMMMMM*****..
MMM*****.....
M****P@......
***.......M..
.............
++..++++++.
...M.....
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
A blazing imp sneaks in from the west.
< 2505h/2446H 264v/268V Pos: standing >
< 2505h/2446H 264v/268V Pos: standing >
MMMMM**
MMMMMMM***.
MMMMM*****...
MM*****......
****.P@......
**.......M...
.............
+..++++++..
..M......
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
Dze sneaks in from the west.
< 2505h/2446H 264v/268V Pos: standing >
MMMMM***
MMMMMM***..
MMMM*****....
M*****.......
***..P@.....^
*.......M....
.............
..++++++..+
.M.......
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 2505h/2446H 263v/268V Pos: standing >
MMMMM****
MMMMM***...
MMM*****.....
*****.......^
**...P@....^.
.......M....*
.............
.++++++..+.
M........
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
Dze sneaks in from the west.
< 2505h/2446H 263v/268V Pos: standing >
< 2505h/2446H 264v/268V Pos: standing >
A faint hum can be heard from the Totem of Mastery carried by Sokol.
< 2505h/2446H 267v/268V Pos: standing >
MMMMM****
MMMMM***...
MMM*****.....
*****.......^
**....@....^.
.......M....*
.............
.++++++..+.
M........
MMMM****.
MMMM***....
MM*****.....^
****.......^^
*....P@...^.*
......M....**
............*
++++++..+.+
.........
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 2505h/2446H 266v/268V Pos: standing >
MMM****..
MMM***.....
M*****.....^*
***.......^^*
.....P@..^.**
.....M....**^
...........**
+++++..+.++
.........
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 2505h/2446H 264v/268V Pos: standing >
MMMM****.
MMMM****...
MMMM***.....^
M*****.....^*
***...@...^^*
......P..^.**
.....M....**^
..........*
++++..+.+
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 2505h/2446H 262v/268V Pos: standing >
MM^MM****
MMMMM****.^
MMMMM****....
MMMM***.....^
M*****@....^*
***...P...^^*
.........^.**
....M....**
.........
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
A blazing imp sneaks in from the south.
< 2505h/2446H 261v/268V Pos: standing >
M^MM****^
MMMM****.^.
MMMM****.....
MMM***.....^.
*****P@...^*.
**.......^^**
........^.***
...M....**^
........*
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
Dze sneaks in from the west.
< 2505h/2446H 260v/268V Pos: standing >
M^MM****^
MMMM****.^.
MMMM****.....
MMM***.....^.
*****.@...^*.
**.......^^**
........^.***
...M....**^
........*
^MM****^.
MMM****.^..
MMM****......
MM***.....^.M
****.P@..^*..
*.......^^**.
.......^.****
..M....**^^
.......**
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 2505h/2446H 259v/268V Pos: standing >
MMMM****M
M^MM****^.M
MMMM****.^...
MMM****......
MM***.@...^.M
****..P..^*..
*.......^^**.
......^.***
.M....**^
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 2504h/2446H 259v/268V Pos: standing >
MMMM****M
M^MM****^.M
MMMM****.^...
MMM****......
MM***.@...^.M
****.....^*..
*.......^^**.
......^.***
......**^
MMM****M*
^MM****^.M^
MMM****.^...+
MM****......+
M***.P@..^.M+
***.....^*..+
.......^^**.+
.....^.****
.....**^^
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 2504h/2446H 258v/268V Pos: standing >
MM****M*^
MM****^.M^+
MM****.^...+.
M****......+.
***..P@.^.M+.
**.....^*..+.
......^^**.+.
....^.****+
....**^^*
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 2504h/2446H 257v/268V Pos: standing >
M****M*^^
M****^.M^+.
M****.^...+.M
****......+.M
**...P@^.M+..
*.....^*..+..
.....^^**.+..
...^.****+*
...**^^*+
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
A blazing imp sneaks in from the west.
< 2504h/2446H 257v/268V Pos: standing >
****M*^^^
****^.M^+..
****.^...+.M^
***......+.M.
*....P@.M+...
.....^*..+...
....^^**.+...
..^.****+*.
..**^^*+*
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
< 2504h/2446H 256v/268V Pos: standing >
Sokol stops using 'Einjar' the titan shield of purity.
M*****^^^
M****M*^^^^
M****^.M^+..*
****.^...+.M^
***...@..+.M.
*.....P.M+...
.....^*..+...
...^^**.+..
.^.****+*
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
Dze sneaks in from the south.
< 2504h/2446H 255v/268V Pos: standing >
Sokol grabs the Totem of Mastery.
*****^^^*
****M*^^^^*
****^.M^+..**
***.^...+.M^*
**...P@.+.M.*
.....^.M+....
....^*..+....
..^^**.+...
^.****+*.
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 2504h/2446H 254v/268V Pos: standing >
*****^^^*
****M*^^^^*
****^.^^+..**
***.^.M.+.M^*
**....@.+.M.*
.....^.M+....
....^*..+....
..^^**.+...
^.****+*.
Sokol stops using the holy mace of the efreeti.
****^^^*^
***M*^^^^**
***^.^^+..***
**.^.M.+.M^**
*....P@+.M.**
....^.M+....*
...^*..+.....
.^^**.+....
.****+*..
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
< 2504h/2446H 254v/268V Pos: standing >
Sokol wields Tsunami, the trident of storms.
***^^^*^M
**M*^^^^**M
**^.^^+..***M
*.^.M.+.M^***
.....P@.M.***
...^.M+....**
..^*..+......
^^**.+.....
****+*...
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 2504h/2446H 253v/268V Pos: standing >
< 2504h/2446H 254v/268V Pos: standing >
***^^^*^M
**M*^^^^**M
**^.^^+..***M
*.^.M.+.M^***
......@.M.***
...^..M....**
..^*..+......
^^**.+.....
****+*...
< 2504h/2446H 256v/268V Pos: standing >
****^^^*^
***M*^^^^**
***^.^^+..***
**.^.M.+.M^**
*.....@P.M.**
....^..M....*
...^*..+.....
.^^**.+....
.****+*..
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
Dze sneaks in from the east.
< 2504h/2446H 257v/268V Pos: standing >
M*******M
*****^^^*^M
****M*^^^^**M
***^.^^+..***
**.^.M@+.M^**
*.....P+.M.**
....^..M....*
..^*..+....
^^**.+...
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
A blazing imp sneaks in from the south.
< 2504h/2446H 256v/268V Pos: standing >
*******MM
****^^^*^MM
***M*^^^^**MM
**^.^^+..***M
*.^.MP@.M^***
......+.M.***
...^..M....**
.^*..+.....
^**.+....
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 2504h/2446H 256v/268V Pos: standing >
< 2504h/2446H 257v/268V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti carried by Sokol.
MM^^*^MMM
M*******MMM
*****^^^*^MMM
***M*^^^^**MM
**^.^^@..***M
*.^.M.P.M^***
......+.M.***
..^..M....*
^*..+....
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
Sokol sneaks in from the south.
< 2504h/2446H 259v/268V Pos: standing >
<map>
Zone: Shady Grove.
Room: A Small Pathway
</map>
A Small Pathway
Obvious exits: -N -S
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!
< 2504h/2446H 259v/268V Pos: standing >
<map>
Zone: Shady Grove.
Room: Nearing the Shady Grove
</map>
Nearing the Shady Grove
Obvious exits: -N -S
Dze sneaks in from the south.
< 2504h/2446H 258v/268V Pos: standing >
<map>
Zone: Shady Grove.
Room: Before the Ramparts that Lead to the South Gates of Shady Grove
</map>
<map>
Zone: Shady Grove.
Room: Before the Ramparts that Lead to the South Gates of Shady Grove
</map>
Before the Ramparts that Lead to the South Gates of Shady Grove
Obvious exits: -S -U
An orcish shaman is here practicing a new spell.
< 2504h/2446H 258v/268V Pos: standing >
You see nothing special...
< 2504h/2446H 260v/268V Pos: standing >
<map>
Zone: Shady Grove.
Room: The South Gates of the Shady Grove
</map>
<map>
Zone: Shady Grove.
Room: The South Gates of the Shady Grove
</map>
The South Gates of the Shady Grove
Obvious exits: -N -E -W -D
An orcish warrior is here preparing for the next invasion.
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
A massive umber hulk stands here chained to the ground.
The orc gate guard of the Shady Grove stands here on duty.
Horns begin to bellow and drums thunder to the call to arms!
< 2504h/2446H 264v/268V Pos: standing >
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S -W
Dze sneaks in from the south.
< 2504h/2446H 264v/268V Pos: standing >
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S
Fresh blood splatters cover the area.
The corpse of a black skunk is lying here.
An Orc (medium) stands here.
A blazing imp sneaks in from the south.
< 2504h/2446H 264v/268V Pos: standing >
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S -W
An orc guard of the Black Order is here watching your every action.
A large warhorse stands here with its head high.
An orcish elite searches the area here for any signs of problems.
Horns begin to bellow and drums thunder to the call to arms!
Sokol sneaks in from the south.
< 2504h/2446H 265v/268V Pos: standing >
A baby orc enters from the east.
< 2504h/2446H 266v/268V Pos: standing >
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S
An orcish shaman is here practicing a new spell.
The grinning bobcat hungrily peers through the area.
An orc guard of the Black Order is here watching your every action.
< 2504h/2446H 267v/268V Pos: standing >
< 2504h/2446H 267v/268V Pos: standing >
An orcish elite enters from the south.
A large warhorse trots in from the south.
< 2504h/2446H 267v/268V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Sokol.
An orcish elite suddenly attacks Dze!
You try to step in front of Dze, but don't make it in time.
Dze snaps into visibility.
An orcish elite's punch grazes Dze.
An orcish elite ignites into black flames as he hits Dze!
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S -W
Crawling about, this baby orc is crying loudly.
An orc guard of the Black Order is here watching your every action.
< 2504h/2446H 266v/268V Pos: standing >
You are no longer guarding Dze
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S
Fresh blood splatters cover the area.
The corpse of a black skunk is lying here.
An Orc (medium) stands here.
< 2504h/2446H 265v/268V Pos: standing >
< 2504h/2446H 266v/268V Pos: standing >
You snap into visibility.
You mindlessly slam him with your mass!
[Damage: 15 ]
< 2504h/2446H 237v/268V Pos: standing >
< T: Om TP: sta TC:excellent E: An Orc ass EP: few scratches >
Sokol grasps his totem tightly, and begins communing with the spirits.
Sokol starts casting an offensive spell.
Sokol snaps into visibility.
< 2504h/2446H 238v/268V Pos: standing >
< T: Om TP: sta TC:excellent E: An Orc ass EP: few scratches >
Sokol completes his spell...
Sokol utters the words 'ofzahzf gajr eughjfbaiqz'
Sokol points at an Orc.
An Orc's entire body spasms uncontrollably as his soul is viciously attacked by Sokol.
< 2504h/2446H 238v/268V Pos: standing >
< T: Om TP: sta TC:excellent E: An Orc ass EP: small wounds >
Sparkling magic surrounds a blazing imp as he begins his chant.
A blazing imp starts casting an offensive spell.
A blazing imp snaps into visibility.
< 2504h/2446H 238v/268V Pos: standing >
< T: Om TP: sta TC:excellent E: An Orc ass EP: small wounds >
A blazing imp completes his spell...
A blazing imp utters the word 'agsplnuahz'
Ghostly hands appear before an Orc, close around his neck and begin to squeeze!
An Orc gasps for air as a pair of ghostly hands tighten around his throat!
< 2504h/2446H 238v/268V Pos: standing >
< T: Om TP: sta TC:excellent E: An Orc ass EP: few wounds >
A blazing imp snaps into visibility.
An Orc gasps for air as a pair of ghostly hands tighten around his throat!
< 2504h/2446H 238v/268V Pos: standing >
< T: Om TP: sta TC:excellent E: An Orc ass EP: few wounds >
A blazing imp snaps into visibility.
An Orc gasps for air as a pair of ghostly hands tighten around his throat!
Sokol starts casting an offensive spell.
Sokol snaps into visibility.
< 2504h/2446H 238v/268V Pos: standing >
< T: Om TP: sta TC:excellent E: An Orc ass EP: few wounds >
A blazing imp starts casting an offensive spell.
A blazing imp snaps into visibility.
< 2504h/2446H 238v/268V Pos: standing >
< T: Om TP: sta TC:excellent E: An Orc ass EP: few wounds >
< 2504h/2446H 238v/268V Pos: standing >
< T: Om TP: sta TC:excellent E: An Orc ass EP: few wounds >
< 2504h/2446H 238v/268V Pos: standing >
< T: Om TP: sta TC:excellent E: An Orc ass EP: few wounds >
Sokol completes his spell...
Sokol utters the words 'ofzahzf gsufuh aiojugp'
Sokol points at an Orc.
An Orc SCREAMS in utter anguish, caused by Sokol's spiritual assault!
Sokol snaps into visibility.
< 2504h/2446H 238v/268V Pos: standing >
< T: Om TP: sta TC:excellent E: An Orc ass EP: pretty hurt >
< 2504h/2446H 238v/268V Pos: standing >
< T: Om TP: sta TC:excellent E: An Orc ass EP: pretty hurt >
A blazing imp completes his spell...
A blazing imp utters the word 'agsplnuahz'
Ghostly hands appear before an Orc, close around his neck and begin to squeeze!
A blazing imp snaps into visibility.
An Orc gasps for air as a pair of ghostly hands tighten around his throat!
< 2504h/2446H 238v/268V Pos: standing >
< T: Om TP: sta TC:excellent E: An Orc ass EP: pretty hurt >
A blazing imp snaps into visibility.
An Orc gasps for air as a pair of ghostly hands tighten around his throat!
An Orc misses you.
An Orc suddenly appears a bit confused!
You watch in glee as an Orc looks dazzled.
An Orc misses you.
An Orc misses you.
An Orc's finger drives deep inside you.
An Orc's finger drives deep inside you.
An Orc misses you.
You snap into visibility.
[Damage: 40 ] Your impressive slash enshrouds an Orc in a mist of blood.
An Orc tucks in his arms, rolls away from you's attack, then thrust his feet skywards, and leaps to his feet!
[Damage: 20 ] Your fine slash seriously wounds an Orc.
[Damage: 19 ] Your fine slash enshrouds an Orc in a mist of blood.
[Damage: 24 ] Your impressive slash grievously wounds an Orc.
[Damage: 19 ] Your fine slash hits an Orc.
An Orc is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!