Standing Before Fongpi's Tapestry of the Art of Flatulence
Obvious exits: -D
< 433h/433H 170v/170V Pos: standing >
A magic mouth tells your guild 'Alert! someone has trespassed into The High-Arched Foyer before The Hall of -=Celestial Sigil=-!'
A magic mouth tells your guild 'Alert! a Thri-Kreen has trespassed into The High-Arched Foyer before The Hall of -=Celestial Sigil=-!'
A magic mouth tells your guild 'Alert! a Thri-Kreen has trespassed into The High-Arched Foyer before The Hall of -=Celestial Sigil=-!'
< 433h/433H 170v/170V Pos: standing >
< 433h/433H 170v/170V Pos: standing >
A magic mouth tells your guild 'Alert! a Duergar has trespassed into The High-Arched Foyer before The Hall of -=Celestial Sigil=-!'
The sky lights up with brilliant lightning flashes!
< 433h/433H 170v/170V Pos: standing >
Off in the distance there is a thundering roar and billowing smoke.
< 433h/433H 170v/170V Pos: standing >
Hint: In certain rooms, you can heal at an advanced rate! In others, you won't heal at all!
< 433h/433H 170v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 433h/433H 170v/170V Pos: standing >
You quickly scan the area.
You see nothing.
< 433h/433H 170v/170V Pos: standing >
A magic mouth tells your guild 'Alert! a Thri-Kreen has trespassed into The High-Arched Foyer before The Hall of -=Celestial Sigil=-!'
< 433h/433H 170v/170V Pos: standing >
Standing Before Fongpi's Tapestry of the Art of Flatulence
Obvious exits: -D
< 433h/433H 170v/170V Pos: standing >
A magic mouth tells your guild 'Alert! a Thri-Kreen has trespassed into The High-Arched Foyer before The Hall of -=Celestial Sigil=-!'
A magic mouth tells your guild 'Alert! a Thri-Kreen has trespassed into The High-Arched Foyer before The Hall of -=Celestial Sigil=-!'
< 433h/433H 170v/170V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -N -E -S -W -U -D -NW -SW -NE -SE
A cosmic totem has been dropped here. [88%]
A spider shaped eyepatch lies here. [56%]
A pixie mask has been left behind here. (illuminating) [89%]
A black pearl earring has been left here. [85%]
A multi-colored pile of diamonds shimmers here.
A rather large leather backpack lies here. [88%]
A suit of platemail lies discarded here. [89%]
A gleaming obsidian badge lies here on the ground. [60%]
A dark sapphire crown lies here on the ground.
Some ashen diamond talons from The Forgotten Mansion lie here on the ground.
Some fragile flesh sleeves lie here on the ground.
A bloody bronze shield lies here on the ground.
Some leggings made from the flayed flesh of an illithid lie here. (glowing)
A pair of boots that look fast standing still are here. [69%]
a satchel used to hold various items lies here.
Someone has lost a belt of skulls.
A bracelet of dracolich teeth lies upon the ground here, rotting. (glowing)
An iron shovel lies here.
A scale from a dragon lies here.
A bowl of seafood bisque has been left here.
A gnomish ear amplifier lies here twitching.
A ring has been left here. [57%]
A fiery cloak has been left here.
A golden signet ring lays here.
A ring made from glowing sunsteel has been left here. (glowing)
Someone has left behind an odd-looking mithral medallion. [72%]
An unwanted amulet sits on the ground here. (illuminating) [85%]
A suit of wickedly-barbed devil hide lies here. (humming)
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A blue potion lies here.
The stinger of a large ant lies here.
A piece from the rod of rulership, broken at both ends, lies here. (illuminating)
A black ring set with a deep red stone lies here. (glowing)
A pair of black leather pants have been hung here. (humming)
A peach lies here.
A vial of freshly squeezed land strider eyes sits here. (glowing) (humming)
A really nice cap has been disgarded here.
A fine silk-lined saddle with fine embroidering has been left here. (glowing)
A clump of glowing fuzz is here looking disgusting.
A badge of Barlow's Brewery has been left here.
A silver bastard sword with a gold-trimmed hilt lies here.
Twenty human toes strung with a string lies here.
An unholy sword named 'Betrayal' lies here. (glowing)
A wand of choking waves has been left here. (humming)
A salamander scale mask lies in the dirt.
An initiate's dagger lies here.
A rune lies here emanating white light.
A cracked insect scale rests on the ground here.
A bag with mystical properties sits here. (glowing)
A blood stained nose ring rests upon the ground here.
A bleeding stump of a gibberling lays here.
A small dagger in the shape of a sphinx is stuck in the ground here.
A tiny water wisp has been left here.
A quiver made of woven neerihide lies here.
A stainless steel sword lies hidden in the rubble.
A die is here.
A gold necklace lays here.
A bulletin board stands here.
The corpse of a Human is lying here.
< 433h/433H 169v/170V Pos: standing >
A magic mouth tells your guild 'Alert! a Troll has trespassed into The High-Arched Foyer before The Hall of -=Celestial Sigil=-!'
A magic mouth tells your guild 'Alert! a Troll has trespassed into The High-Arched Foyer before The Hall of -=Celestial Sigil=-!'
You quickly scan the area.
You see nothing.
< 433h/433H 169v/170V Pos: standing >
A magic mouth tells your guild 'Alert! a Thri-Kreen has trespassed into The High-Arched Foyer before The Hall of -=Celestial Sigil=-!'
< 433h/433H 169v/170V Pos: standing >
An Apex of Knowledge
Obvious exits: -E
A magical tome sits open on a stand here.
< 433h/433H 168v/170V Pos: standing >
A magic mouth tells your guild 'Alert! a Troll has trespassed into The High-Arched Foyer before The Hall of -=Celestial Sigil=-!'
You quickly scan the area.
You see nothing.
A magic mouth tells your guild 'Alert! a Troll has trespassed into The High-Arched Foyer before The Hall of -=Celestial Sigil=-!'
A magic mouth tells your guild 'Alert! a Troll has trespassed into The High-Arched Foyer before The Hall of -=Celestial Sigil=-!'
A magic mouth tells your guild 'Alert! a Troll has trespassed into The High-Arched Foyer before The Hall of -=Celestial Sigil=-!'
< 433h/433H 169v/170V Pos: standing >
You quickly scan the area.
You see nothing.
< 433h/433H 170v/170V Pos: standing >
A magic mouth tells your guild 'Alert! a Duergar has trespassed into The High-Arched Foyer before The Hall of -=Celestial Sigil=-!'
< 433h/433H 170v/170V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -N -E -S -W -U -D -NW -SW -NE -SE
A cosmic totem has been dropped here. [88%]
A spider shaped eyepatch lies here. [56%]
A pixie mask has been left behind here. (illuminating) [89%]
A black pearl earring has been left here. [85%]
A multi-colored pile of diamonds shimmers here.
A rather large leather backpack lies here. [88%]
A suit of platemail lies discarded here. [89%]
A gleaming obsidian badge lies here on the ground. [60%]
A dark sapphire crown lies here on the ground.
Some ashen diamond talons from The Forgotten Mansion lie here on the ground.
Some fragile flesh sleeves lie here on the ground.
A bloody bronze shield lies here on the ground.
Some leggings made from the flayed flesh of an illithid lie here. (glowing)
A pair of boots that look fast standing still are here. [69%]
a satchel used to hold various items lies here.
Someone has lost a belt of skulls.
A bracelet of dracolich teeth lies upon the ground here, rotting. (glowing)
An iron shovel lies here.
A scale from a dragon lies here.
A bowl of seafood bisque has been left here.
A gnomish ear amplifier lies here twitching.
A ring has been left here. [57%]
A fiery cloak has been left here.
A golden signet ring lays here.
A ring made from glowing sunsteel has been left here. (glowing)
Someone has left behind an odd-looking mithral medallion. [72%]
An unwanted amulet sits on the ground here. (illuminating) [85%]
A suit of wickedly-barbed devil hide lies here. (humming)
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A blue potion lies here.
The stinger of a large ant lies here.
A piece from the rod of rulership, broken at both ends, lies here. (illuminating)
A black ring set with a deep red stone lies here. (glowing)
A pair of black leather pants have been hung here. (humming)
A peach lies here.
A vial of freshly squeezed land strider eyes sits here. (glowing) (humming)
A really nice cap has been disgarded here.
A fine silk-lined saddle with fine embroidering has been left here. (glowing)
A clump of glowing fuzz is here looking disgusting.
A badge of Barlow's Brewery has been left here.
A silver bastard sword with a gold-trimmed hilt lies here.
Twenty human toes strung with a string lies here.
An unholy sword named 'Betrayal' lies here. (glowing)
A wand of choking waves has been left here. (humming)
A salamander scale mask lies in the dirt.
An initiate's dagger lies here.
A rune lies here emanating white light.
A cracked insect scale rests on the ground here.
A bag with mystical properties sits here. (glowing)
A blood stained nose ring rests upon the ground here.
A bleeding stump of a gibberling lays here.
A small dagger in the shape of a sphinx is stuck in the ground here.
A tiny water wisp has been left here.
A quiver made of woven neerihide lies here.
A stainless steel sword lies hidden in the rubble.
A die is here.
A gold necklace lays here.
A bulletin board stands here.
The corpse of a Human is lying here.
< 433h/433H 169v/170V Pos: standing >
Inside the Looking Glass
Obvious exits: -N
A magical looking glass sits upon a pedestal in the center of this room. (glowing)
< 433h/433H 168v/170V Pos: standing >
A magic mouth tells your guild 'Alert! a Troll has trespassed into The High-Arched Foyer before The Hall of -=Celestial Sigil=-!'
< 433h/433H 170v/170V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -N -E -S -W -U -D -NW -SW -NE -SE
A cosmic totem has been dropped here. [88%]
A spider shaped eyepatch lies here. [56%]
A pixie mask has been left behind here. (illuminating) [89%]
A black pearl earring has been left here. [85%]
A multi-colored pile of diamonds shimmers here.
A rather large leather backpack lies here. [88%]
A suit of platemail lies discarded here. [89%]
A gleaming obsidian badge lies here on the ground. [60%]
A dark sapphire crown lies here on the ground.
Some ashen diamond talons from The Forgotten Mansion lie here on the ground.
Some fragile flesh sleeves lie here on the ground.
A bloody bronze shield lies here on the ground.
Some leggings made from the flayed flesh of an illithid lie here. (glowing)
A pair of boots that look fast standing still are here. [69%]
a satchel used to hold various items lies here.
Someone has lost a belt of skulls.
A bracelet of dracolich teeth lies upon the ground here, rotting. (glowing)
An iron shovel lies here.
A scale from a dragon lies here.
A bowl of seafood bisque has been left here.
A gnomish ear amplifier lies here twitching.
A ring has been left here. [57%]
A fiery cloak has been left here.
A golden signet ring lays here.
A ring made from glowing sunsteel has been left here. (glowing)
Someone has left behind an odd-looking mithral medallion. [72%]
An unwanted amulet sits on the ground here. (illuminating) [85%]
A suit of wickedly-barbed devil hide lies here. (humming)
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A blue potion lies here.
The stinger of a large ant lies here.
A piece from the rod of rulership, broken at both ends, lies here. (illuminating)
A black ring set with a deep red stone lies here. (glowing)
A pair of black leather pants have been hung here. (humming)
A peach lies here.
A vial of freshly squeezed land strider eyes sits here. (glowing) (humming)
A really nice cap has been disgarded here.
A fine silk-lined saddle with fine embroidering has been left here. (glowing)
A clump of glowing fuzz is here looking disgusting.
A badge of Barlow's Brewery has been left here.
A silver bastard sword with a gold-trimmed hilt lies here.
Twenty human toes strung with a string lies here.
An unholy sword named 'Betrayal' lies here. (glowing)
A wand of choking waves has been left here. (humming)
A salamander scale mask lies in the dirt.
An initiate's dagger lies here.
A rune lies here emanating white light.
A cracked insect scale rests on the ground here.
A bag with mystical properties sits here. (glowing)
A blood stained nose ring rests upon the ground here.
A bleeding stump of a gibberling lays here.
A small dagger in the shape of a sphinx is stuck in the ground here.
A tiny water wisp has been left here.
A quiver made of woven neerihide lies here.
A stainless steel sword lies hidden in the rubble.
A die is here.
A gold necklace lays here.
A bulletin board stands here.
The corpse of a Human is lying here.
< 433h/433H 169v/170V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A few coins lie scattered here.
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 433h/433H 168v/170V Pos: standing >
A magic mouth tells your guild 'Alert! a Troll has trespassed into The High-Arched Foyer before The Hall of -=Celestial Sigil=-!'
You quickly scan the area.
A Drow Elf who is close by to your south.
A Drow Elf who is close by to your south.
A Troll who is close by to your south.
A Kobold who is close by to your south.
A Thri-Kreen who is close by to your south.
A Duergar who is close by to your south.
A Troll who is close by to your south.
A Troll who is close by to your south.
The statue of an anubian soldier who is close by to your south.
A colossal djinn statue who is close by to your south.
A Kobold who is not far off to your south.
A Troll who is not far off to your south.
< 433h/433H 168v/170V Pos: standing >
You quickly scan the area.
A Drow Elf who is close by to your south.
A Troll who is close by to your south.
A Kobold who is close by to your south.
A Thri-Kreen who is close by to your south.
A Duergar who is close by to your south.
A Troll who is close by to your south.
A Troll who is close by to your south.
The statue of an anubian soldier who is close by to your south.
The statue of an anubian soldier who is close by to your south.
A colossal djinn statue who is close by to your south.
A Drow Elf who is not far off to your south.
A Kobold who is not far off to your south.
A Troll who is not far off to your south.
< 433h/433H 170v/170V Pos: standing >
A magic mouth tells your guild 'Alert! a Duergar has trespassed into The High-Arched Foyer before The Hall of -=Celestial Sigil=-!'
The sky lights up with brilliant lightning flashes!
< 433h/433H 170v/170V Pos: standing >
< 433h/433H 170v/170V Pos: standing >
A magic mouth tells your guild 'Alert! a Troll has trespassed into The High-Arched Foyer before The Hall of -=Celestial Sigil=-!'
< 433h/433H 170v/170V Pos: standing >
A magic mouth tells your guild 'Alert! a Duergar has trespassed into The High-Arched Foyer before The Hall of -=Celestial Sigil=-!'
< 433h/433H 170v/170V Pos: standing >
A magic mouth tells your guild 'Alert! a Drow Elf has trespassed into The High-Arched Foyer before The Hall of -=Celestial Sigil=-!'
< 433h/433H 170v/170V Pos: standing >
A magic mouth tells your guild 'Alert! a Troll has trespassed into The High-Arched Foyer before The Hall of -=Celestial Sigil=-!'
< 433h/433H 170v/170V Pos: standing >
A magic mouth tells your guild 'Alert! a Troll has trespassed into The High-Arched Foyer before The Hall of -=Celestial Sigil=-!'
A magic mouth tells your guild 'Alert! a Troll has trespassed into The High-Arched Foyer before The Hall of -=Celestial Sigil=-!'
A magic mouth tells your guild 'Alert! a Troll has trespassed into The High-Arched Foyer before The Hall of -=Celestial Sigil=-!'
< 433h/433H 170v/170V Pos: standing >
You quickly scan the area.
A Drow Elf who is close by to your south.
A Kobold who is close by to your south.
A Drow Elf who is close by to your south.
A Troll who is close by to your south.
A Kobold who is close by to your south.
A Duergar who is close by to your south.
A Troll who is close by to your south.
The statue of an anubian soldier who is close by to your south.
The statue of an anubian soldier who is close by to your south.
< 433h/433H 170v/170V Pos: standing >
A magic mouth tells your guild 'Alert! a Troll has trespassed into The High-Arched Foyer before The Hall of -=Celestial Sigil=-!'
< 433h/433H 170v/170V Pos: standing >
You quickly scan the area.
A Drow Elf who is close by to your south.
A Kobold who is close by to your south.
A Drow Elf who is close by to your south.
A Troll who is close by to your south.
A Kobold who is close by to your south.
A Thri-Kreen who is close by to your south.
A Duergar who is close by to your south.
A Troll who is close by to your south.
A Troll who is close by to your south.
The statue of an anubian soldier who is close by to your south.
The statue of an anubian soldier who is close by to your south.
A colossal djinn statue who is close by to your south.
A Troll who is not far off to your south.
< 433h/433H 170v/170V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A few coins lie scattered here.
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 433h/433H 170v/170V Pos: standing >
You quickly scan the area.
A Troll who is close by to your south.
A Drow Elf who is close by to your south.
A Kobold who is close by to your south.
A Drow Elf who is close by to your south.
A Troll who is close by to your south.
A Kobold who is close by to your south.
A Thri-Kreen who is close by to your south.
A Duergar who is close by to your south.
A Troll who is close by to your south.
The statue of an anubian soldier who is close by to your south.
The statue of an anubian soldier who is close by to your south.
A colossal djinn statue who is close by to your south.
< 433h/433H 170v/170V Pos: standing >
A magic mouth tells your guild 'Alert! a Duergar has trespassed into The High-Arched Foyer before The Hall of -=Celestial Sigil=-!'
< 433h/433H 170v/170V Pos: standing >
You aren't wearing anything!
< 433h/433H 170v/170V Pos: standing >
A magic mouth tells your guild 'Alert! a Thri-Kreen has trespassed into The High-Arched Foyer before The Hall of -=Celestial Sigil=-!'
You are carrying: (16/12)
a black leather mask
a large moth-eaten leather sack
a belt of sewn ratskins
a reptile skin cloak
a small round wooden shield
a pair of tight black sleeves
a pair of tight black gloves
a pair of tight black slippers
a pair of tight black pants
[5] a set of lockpicks
a thin steel dagger
a steel dagger
< 433h/433H 170v/170V Pos: standing >
The High-Arched Foyer before The Hall of -=Celestial Sigil=-
Obvious exits: -N -S
Fresh blood splatters cover the area.
Shattered bits of ice are scattered about the area.
The corpse of a blazing imp is lying here.
A Troll (large) *-* Warlords *-* stands in mid-air here.
A Drow Elf (medium) stands in mid-air here.
An impenetrable globe of darkness floats near a Drow Elf's head.
A Kobold (small) stands in mid-air here, fighting the statue of an anubian soldier.
A Drow Elf (small) *-* Warlords *-* stands in mid-air here, fighting the statue of an anubian soldier. (Casting)
An impenetrable globe of darkness floats near a Drow Elf's head.
A Troll (large) (HardCore) stands in mid-air here, fighting the statue of an anubian soldier.
A Kobold (small) stands in mid-air here. (Casting)
A Thri-Kreen (medium) stands in mid-air here, fighting the statue of an anubian soldier.
A Duergar (small) *-* Warlords *-* stands in mid-air here, fighting the statue of an anubian soldier.
An impenetrable globe of darkness floats near a Duergar's head.
A Troll (large) *-* Warlords *-* stands in mid-air here, fighting the statue of an anubian soldier.
An impenetrable globe of darkness floats near a Troll's head.
A Troll (large) *-* Warlords *-* stands in mid-air here, fighting the statue of an anubian soldier.
An impenetrable globe of darkness floats near a Troll's head.
The statue of an anubian soldier stands in mid-air here, fighting a Troll.
The statue of an anubian soldier stands in mid-air here, fighting a Troll.
A colossal djinn statue stands in mid-air here, fighting a Troll.
< 433h/433H 169v/170V Pos: standing >
A Troll suddenly appears a bit confused!
A Troll's attack glances off of the statue of an anubian soldier's stone hide!
A Troll's weak slash grazes the statue of an anubian soldier.
A Troll's impressive pierce grazes the statue of an anubian soldier.
A Troll ignites into black flames as he hits the statue of an anubian soldier!
A Troll misses the statue of an anubian soldier.
A Troll's powerful slash grazes the statue of an anubian soldier.
A Troll ignites into black flames as he hits the statue of an anubian soldier!
A magic mouth tells your guild 'Alert! a Troll has trespassed into The High-Arched Foyer before The Hall of -=Celestial Sigil=-!'
A Troll's impressive slash grazes the statue of an anubian soldier.
A Troll ignites into black flames as he hits the statue of an anubian soldier!
< 433h/433H 169v/170V Pos: standing >
A Kobold completes his spell...
A Kobold utters the word 'candusghafahuai'
A Troll takes on a much healthier countenance as a Kobold completes his incantation.
A Troll's impressive slash grazes the statue of an anubian soldier.
A Troll's impressive bludgeon grazes the statue of an anubian soldier.
A magic mouth tells your guild 'Alert! a Troll has trespassed into The High-Arched Foyer before The Hall of -=Celestial Sigil=-!'
A Troll's bludgeon grazes the statue of an anubian soldier.
A Troll's slash grazes the statue of an anubian soldier.
A Troll's impressive slash grazes the statue of an anubian soldier.
< 433h/433H 169v/170V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'buoblg qfjgpuio paie'
The statue of an anubian soldier is encircled by a huge fist sent by a Drow Elf, which begins to crush its body.
A Troll parries the statue of an anubian soldier's lunge at him.
A Troll dodges the statue of an anubian soldier's attack.
A Troll dodges the statue of an anubian soldier's attack.
A Troll dodges the statue of an anubian soldier's attack.
The statue of an anubian soldier's crude maul strikes a Troll.
A colossal djinn statue's weak maul grazes a Troll.
A colossal djinn statue's weak maul grazes a Troll.
< 433h/433H 169v/170V Pos: standing >
A Troll's attack glances off of the statue of an anubian soldier's stone hide!
A Troll's slash grazes the statue of an anubian soldier.
A Troll's pierce grazes the statue of an anubian soldier.
A Troll's powerful pierce grazes the statue of an anubian soldier.
A Troll's slash grazes the statue of an anubian soldier.
A Troll's powerful slash grazes the statue of an anubian soldier.
A Troll's powerful slash grazes the statue of an anubian soldier.
A Drow Elf grasps his totem tightly, and begins communing with the spirits.
A Drow Elf starts casting a spell.
< 433h/433H 169v/170V Pos: standing >
You feel dizzy and hit the ground like a board.
< 433h/433H 169v/170V Pos: standing >
A Kobold starts casting a spell.
< 433h/433H 169v/170V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'ofzahzf wunsoeuio'
A Drow Elf points at a Troll.
A Troll shudders as an immense rush of life flows into his body!
A Duergar's fine crush grazes the statue of an anubian soldier.
The dust surrounding a Duergar's ancient adamantium warhammer of dwarven kings scratchs at the statue of an anubian soldier's flesh!
A Duergar's impressive crush grazes the statue of an anubian soldier.
The dust surrounding a Duergar's ancient adamantium warhammer of dwarven kings scratchs at the statue of an anubian soldier's flesh!
The statue of an anubian soldier dodges a Duergar's attack.
A Duergar's impressive crush grazes the statue of an anubian soldier.
The dust surrounding a Duergar's ancient adamantium warhammer of dwarven kings scratchs at the statue of an anubian soldier's flesh!
A Duergar's crush grazes the statue of an anubian soldier.
The dust surrounding a Duergar's ancient adamantium warhammer of dwarven kings scratchs at the statue of an anubian soldier's flesh!
A Duergar's fine crush grazes the statue of an anubian soldier.
The dust surrounding a Duergar's ancient adamantium warhammer of dwarven kings scratchs at the statue of an anubian soldier's flesh!
A magic mouth tells your guild 'Alert! a Duergar has trespassed into The High-Arched Foyer before The Hall of -=Celestial Sigil=-!'
A Duergar's fine crush grazes the statue of an anubian soldier.
The dust surrounding a Duergar's ancient adamantium warhammer of dwarven kings scratchs at the statue of an anubian soldier's flesh!
A Duergar's impressive crush grazes the statue of an anubian soldier.
The dust surrounding a Duergar's ancient adamantium warhammer of dwarven kings scratchs at the statue of an anubian soldier's flesh!
A magic mouth tells your guild 'Alert! a Duergar has trespassed into The High-Arched Foyer before The Hall of -=Celestial Sigil=-!'
A Duergar's attack glances off of the statue of an anubian soldier's stone hide!
A Duergar's weak crush grazes the statue of an anubian soldier.
The dust surrounding a Duergar's ancient adamantium warhammer of dwarven kings scratchs at the statue of an anubian soldier's flesh!
A Duergar's impressive crush grazes the statue of an anubian soldier.
The dust surrounding a Duergar's ancient adamantium warhammer of dwarven kings scratchs at the statue of an anubian soldier's flesh!
The statue of an anubian soldier stands impassively as you pass by.
The statue of an anubian soldier stands impassively as you pass by.
A colossal djinn statue stands impassively as you pass by.
The statue of an anubian soldier stands impassively as you pass by.
The statue of an anubian soldier stands impassively as you pass by.
A colossal djinn statue stands impassively as you pass by.
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A few coins lie scattered here.
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 433h/433H 168v/170V Pos: standing >
A magic mouth tells your guild 'Alert! a Drow Elf has trespassed into The High-Arched Foyer before The Hall of -=Celestial Sigil=-!'
A magic mouth tells your guild 'Alert! a Troll has trespassed into The High-Arched Foyer before The Hall of -=Celestial Sigil=-!'
A magic mouth tells your guild 'Alert! a Troll has trespassed into The High-Arched Foyer before The Hall of -=Celestial Sigil=-!'
A magic mouth tells your guild 'Alert! a Troll has trespassed into The High-Arched Foyer before The Hall of -=Celestial Sigil=-!'
< 433h/433H 170v/170V Pos: standing >
You quickly scan the area.
A Troll who is close by to your south.
A Drow Elf who is close by to your south.
A Kobold who is close by to your south.
A Drow Elf who is close by to your south.
A Troll who is close by to your south.
A Kobold who is close by to your south.
A Duergar who is close by to your south.
A Troll who is close by to your south.
A Troll who is close by to your south.
The statue of an anubian soldier who is close by to your south.
The statue of an anubian soldier who is close by to your south.
A colossal djinn statue who is close by to your south.
< 433h/433H 170v/170V Pos: standing >
A Drow Elf points at you.
The flames cause your skin to smoke!
A Drow Elf fires a blast of molten spray at you, causing unbearable pain.
OUCH! That really did HURT!
The molten fire bursts through your defenses and melts away your undead carcass!
< 338h/433H 170v/170V Pos: standing >
A Drow Elf points at you.
The flames cause your skin to smoke!
A Drow Elf fires a blast of molten spray at you, causing unbearable pain.
OUCH! That really did HURT!
The molten fire bursts through your defenses and melts away your undead carcass!
A magic mouth tells your guild 'Alert! a Thri-Kreen has trespassed into The High-Arched Foyer before The Hall of -=Celestial Sigil=-!'
A magic mouth tells your guild 'Alert! a Thri-Kreen has trespassed into The High-Arched Foyer before The Hall of -=Celestial Sigil=-!'
A magic mouth tells your guild 'Alert! a Thri-Kreen has trespassed into The High-Arched Foyer before The Hall of -=Celestial Sigil=-!'
< 204h/433H 170v/170V Pos: standing >
A magic mouth tells your guild 'Alert! a Troll has trespassed into The High-Arched Foyer before The Hall of -=Celestial Sigil=-!'
< 204h/433H 170v/170V Pos: standing >
A Troll points at you.
The flames cause your skin to smoke!
A Troll fires a blast of molten spray at you, causing unbearable pain.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The molten fire bursts through your defenses and melts away your undead carcass!
< 51h/433H 170v/170V Pos: standing >
A Drow Elf points at you.
The flames cause your skin to smoke!
A Drow Elf fires a blast of molten spray at you, causing unbearable pain.