<floating about head>a LARGE green ioun stone[42h 51m 53s]
<worn as a badge> a spherical chunk of the swamp fane runestone [superior]
<worn on head> the helm of the dragonkind of strength (glowing) [88%]
<worn on eyes> some destruction holo-gogs of agility (glowing)
<worn in ear> a multi-phased fish bone earring of damage (humming) [70%]
<worn in ear> a shimmering crystal dragon scale of regeneration (glowing)
<worn on face> the mask of death of health [65%]
<worn around neck> a necklace of dangling bones and relics [superior] (humming)
<worn around neck> a scarf of enhanced stealth [poor]
<worn on body> a suit embodying ethereal soul shards
<worn about body> the terrifying shroud of undead power [87%]
<worn on back> a well crafted backpack [89%]
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of endurance (glowing)
<worn about waist> a vortex of air forming a sash
<worn on belt buckle>a platinum telescope studded with crystal shrimp [superior] (glowing) [62%]
<attached to belt> a potion of bubbling goo (glowing)
<worn on arms> some blue dragonscale shoulder guards
<wworn around wrist> the power infused bracelet of dark-mithril [superior]
<worn around wrist> the power infused bracelet of dark-mithril [superior]
<worn on hands> the sacred stone claws of Aan of damage
<worn on finger> a bone band (humming)
<worn on finger> a bone band (humming)
<worn on legs> the leggings of a MaDMaN of endurance
<worn on feet> boots of thundering might of health (humming) [80%]
Fresh blood splatters cover the area.
< 530h/930H 140v/162V Pos: standing >
+++++
*.@**
**P..
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
< 532h/930H 141v/162V Pos: standing >
*^*.^^.M^..
******....M.+
*M+**^**.^.^+.
^M++++++++M+.
*M+*^*@****.+.
M^******P...^+.
MM^***^..^MM.+M
MM*^*..^M^..+
^^**..^M...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 533h/930H 141v/162V Pos: standing >
+++++
*^@.*
****P
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 535h/930H 141v/162V Pos: standing >
^**^*.^^.M^
*******....M
*M+**^**.^.^
^M++++++++M
*MM*@*.****.
M^******P...^
MMMM^***^..^MM.
MMMM*^*..^M^.
MM^^**..^M.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 536h/930H 141v/162V Pos: standing >
M*^*.
**@**
***^.
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 539h/930H 142v/162V Pos: standing >
*****
**@^.
*^*..
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 540h/930H 142v/162V Pos: standing >
***^.
*^@..
^**..
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 542h/930H 142v/162V Pos: standing >
^M+++++++M
*MM*^*.****.
M^******P...^+
MMM^***^..^MM.+
MMMM*^*@.^M^..+
MMM^^**..^M...+
MMM^**.^M^^...
MMM^**M^M.^..
MM^^**^M^..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 546h/930H 145v/162V Pos: standing >
^M+++++++M+
*MM*^*.****.+
M^******P...^+.
MM^***^..^MM.+M
MMM*^*.@^M^..+.
MM^^**..^M...++
MMM^**.^M^^....
MM^**M^M.^...
M^^**^M^...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 547h/930H 145v/162V Pos: standing >
M+++++++M++
MM*^*.****.+.
^******P...^+..
M^***^..^MM.+M^
MM*^*..@M^..+..
M^^**..^M...+++
MM^**.^M^^.....
M^**M^M.^....
^^**^M^....
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 549h/930H 145v/162V Pos: standing >
You feel less like a lion and more like your normal self.
< 550h/930H 147v/162V Pos: standing >
+**^**.^.^+
^M+++++++M++.
*M+*^*.****.+..
^******P...^+..
M^***^.@^MM.+M^
MM*^*..^M^..+..
M^^**..^M...+++
M^**.^M^^....
^**M^M.^...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
< 552h/930H 146v/162V Pos: standing >
A Duergar sneaks west.
< 555h/930H 150v/162V Pos: standing >
A Duergar sneaks in from the west.
< 560h/930H 157v/162V Pos: standing >
M++++++M+++
M+*^*.****.+.
^******....^+..
M^***^.P^MM.+M^
MM*^*..@M^..+..
M^^**..^M...++M
MM^**.^M^^.....
M^**M^M.^....
^^**^M^....
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 562h/930H 157v/162V Pos: standing >
^M++++++M++
*M+*^*.****.+
M^******P...^+.
MM^***^.P^MM.+M
MMM*^*.@^M^..+.
MM^^**..^M...++
MMM^**.^M^^....
MM^**M^M.^...
M^^**^M^...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
< 563h/930H 157v/162V Pos: standing >
^M++++++M+
*M+*^*.****.
M^******....^+
MMM^***^.P^MM.+
MMMM*^*@.^M^..+
MMM^^**..^M...+
MMM^**.^M^^...
MMM^**M^M.^..
MM^^**^M^..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 565h/930H 157v/162V Pos: standing >
***^.
*^@..
^**..
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 566h/930H 156v/162V Pos: standing >
^M++++++
*MM*^*.***
M^******....
MMMM^***^.P^MM
MMMMMM*@*..^M^.
MMMMM^^**..^M..
MMM^**.^M^^.
MMMM^**M^M.^
MM^^**^M^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 567h/930H 156v/162V Pos: standing >
You kneel.
< 569h/930H 158v/162V Pos: kneeling >
***^.
*^@..
^**..
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 575h/930H 157v/162V Pos: kneeling >
^M+++++M++
*MM*^*.****.
M^******P...^+
MMM^***^.P^MM.+
MMMM*^*@.^M^..+
MMM^^**..^M...+
MMM^**.^M^^...
MMM^**M^M.^..
MM^^**^M^..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 576h/930H 152v/162V Pos: kneeling >
^M+++++M+++
*MM*^*.****.+
M^******....^+.
MM^***^.P^MM.+M
MMM*^*.@^M^..+.
MM^^**..^M...+M
MMM^**.^M^^....
MM^**M^M.^...
M^^**^M^...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
< 579h/930H 148v/162V Pos: kneeling >
M+**^**.^.^
^M+++++M++++
*M+*^*.****.+.
M^******....^+.
MM^***^@P^MM.+M
MMM*^*..^M^..+.
MM^^**..^M...M+
MM^**.^M^^...
M^**M^M.^..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
< 583h/930H 149v/162V Pos: kneeling >
+**^**.^.^+
^M+++++M++++.
*M+*^*.****.+..
^******....^+..
M^***^.@^MM.+M^
MM*^*..^M^..+..
M^^**..^M...M++
M^**.^M^^....
^**M^M.^...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A Goblin (small) Deity Dark Seldarine stands in mid-air here.
An impenetrable globe of darkness floats near a Goblin's head.
A Duergar (medium) stands in mid-air here.
An impenetrable globe of darkness floats near a Duergar's head.
< 587h/930H 150v/162V Pos: kneeling >
A Goblin's attempt to backstab you fails as the dragon mind within takes control!
< 593h/930H 158v/162V Pos: kneeling >
You tuck in your arms, roll away from a Goblin's blow, then leap to your feet!
You snap into visibility.
A Goblin's pierce wounds you.
A Goblin's decent pierce grazes you.
You whirl around, just avoiding a Goblin's vicious attack.
A Goblin's pierce grazes you.
< 579h/930H 162v/162V Pos: standing >
< T: Brucelee TP: sta TC: few wounds E: A Goblin sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 580h/930H 162v/162V Pos: standing >
< T: Brucelee TP: sta TC: few wounds E: A Goblin sta EP: excellent >
You snap into visibility.
[Damage: 1 ] Your feeble punch grazes a Goblin.
[Damage: 1 ] Your feeble punch grazes a Goblin.
[Damage: 1 ] Your feeble punch grazes a Goblin.
< 585h/930H 162v/162V Pos: standing >
< T: Brucelee TP: sta TC: few wounds E: A Goblin sta EP: excellent >
You are already standing.
< 588h/930H 162v/162V Pos: standing >
< T: Brucelee TP: sta TC: few wounds E: A Goblin sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 589h/930H 162v/162V Pos: standing >
< T: Brucelee TP: sta TC: few wounds E: A Goblin sta EP: excellent >
Saving Brucelee.
< 590h/930H 162v/162V Pos: standing >
< T: Brucelee TP: sta TC: few wounds E: A Goblin sta EP: excellent >
You attempt to flee...
MM**^**.^.^
^M+++M++++++
*M+*^*.****.+.
M^******....^+M
MM^***^@P^MM.M.
MMM*^*..^M^..+.
MM^^**..^M...+M
MM^**.^M^^...
M^**M^M.^..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
You flee westward!
< 593h/930H 132v/162V Pos: standing >
Saving Brucelee.
< 595h/930H 132v/162V Pos: standing >
A Duergar sneaks in from the east.
You kneel.
< 605h/930H 144v/162V Pos: kneeling >
Umm. I don't believe there is anything that direction.
Your target doesn't seem to be there.
< 606h/930H 146v/162V Pos: kneeling >
You sidestep $N's attack.
< 608h/930H 148v/162V Pos: kneeling >
^M++M++++++
*M+*^*.****.M
M^******....^+M
MM^***^P.^MM.+.
MMM*^*.@^M^..+.
MM^^**..^M...M+
MMM^**.^M^^....
MM^**M^M.^...
M^^**^M^...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
< 613h/930H 151v/162V Pos: kneeling >
You are kneeling already.
< 619h/930H 159v/162V Pos: kneeling >
Umm. I don't believe there is anything that direction.
Your target doesn't seem to be there.
< 621h/930H 161v/162V Pos: kneeling >
A Goblin sneaks south.
A Duergar sneaks south.
< 625h/930H 162v/162V Pos: kneeling >
M+*^*.****.
^******....^+
MM^***^..^MM.+.
MMM*^*..^M^..M.
MM^^**.@^M...++
MMM^**.^M^^....
MMM^**M^M.^....
MM^^**^M^....
MM^^*.M....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A Duergar (medium) stands in mid-air here.
An impenetrable globe of darkness floats near a Duergar's head.
A Goblin (small) Deity Dark Seldarine stands in mid-air here.
An impenetrable globe of darkness floats near a Goblin's head.
< 628h/930H 157v/162V Pos: kneeling >
A Duergar sneaks north.
< 629h/930H 157v/162V Pos: kneeling >
*M+*^*.****
M^******....^
MMM^***^..^MM.+
MMMM*^*.P^M^..M
MMM^^**@.^M...+
MMM^**.^M^^...
MMMM^**M^M.^...
MM^^**^M^...
MM^^*.M...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 631h/930H 152v/162V Pos: kneeling >
*^*.P
^*@..
^**.^
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 632h/930H 147v/162V Pos: kneeling >
***^.
*^@.P
^**..
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 638h/930H 149v/162V Pos: kneeling >
You are kneeling already.
< 641h/930H 153v/162V Pos: kneeling >
^MM++++++M
*M+*^*.****.
M^******....^+
MMM^***^..^MM.M
MMMM*^*@P^M^..+
MMM^^**..^M...+
MMM^**.^M^^...
MMM^**M^M.^..
MM^^**^M^..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 645h/930H 154v/162V Pos: kneeling >
^MM+++++MM+
*M+*^*.****.+
M^******....^MM
MM^***^..^MM.+.
MMM*^*.@^M^..+.
MM^^**..^M...++
MMM^**.^M^^....
MM^**M^M.^...
M^^**^M^...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A Duergar (medium) stands in mid-air here.
An impenetrable globe of darkness floats near a Duergar's head.
A Goblin (small) Deity Dark Seldarine stands in mid-air here.
An impenetrable globe of darkness floats near a Goblin's head.
< 651h/930H 157v/162V Pos: kneeling >
A Goblin sneaks west.
A Duergar sneaks west.
M+*^*.****.
^******....^M
MM^***^..^MM.+.
MMM*^*P.^M^..+.
MM^^**.@^M...++
MMM^**.^M^^....
MMM^**M^M.^....
MM^^**^M^....
MM^^*.M....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
< 653h/930H 152v/162V Pos: kneeling >
^M+M+++MM++
*M+*^*.****.M
M^******....^+M
MM^***^..^MM.+.
MMM*^*.@^M^..+.
MM^^**..^M...++
MMM^**.^M^^....
MM^**M^M.^...
M^^**^M^...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A Duergar (medium) stands in mid-air here.
An impenetrable globe of darkness floats near a Duergar's head.
A Goblin (small) Deity Dark Seldarine stands in mid-air here.
An impenetrable globe of darkness floats near a Goblin's head.
< 665h/930H 157v/162V Pos: kneeling >
A Duergar suddenly attacks YOU!
You snap into visibility.
A Duergar's fine crush grazes you.
< 661h/930H 157v/162V Pos: kneeling >
< T: Brucelee TP: kne TC: few wounds E: A Duergar sta EP: pretty hurt >
A Goblin's attempt to backstab you fails as the dragon mind within takes control!
< 663h/930H 157v/162V Pos: kneeling >
< T: Brucelee TP: kne TC: few wounds E: A Duergar sta EP: pretty hurt >
You snap into visibility.
A Goblin's impressive pierce wounds you.
You completely sidestep a Goblin's blow, shift your balance, and strike back at him!
[Damage: 1 ] Your feeble punch grazes a Goblin.
A Goblin's fine pierce grazes you.
A Goblin's decent pierce grazes you.
A Goblin's fine pierce grazes you.
A Goblin's impressive pierce wounds you.
< 635h/930H 157v/162V Pos: kneeling >
< T: Brucelee TP: kne TC: few wounds E: A Duergar sta EP: pretty hurt >
You scramble madly to your feet!
< 636h/930H 157v/162V Pos: standing >
< T: Brucelee TP: sta TC: few wounds E: A Duergar sta EP: pretty hurt >
Saving Brucelee.
< 638h/930H 157v/162V Pos: standing >
< T: Brucelee TP: sta TC: few wounds E: A Duergar sta EP: pretty hurt >
You attempt to flee...
M++MM+M++++
M+*^*.****.M.
^******....^+M.
M^***^..^MM.+.^
MM*^*.P@M^..+..
M^^**..^M...+++
MM^**.^M^^.....
M^**M^M.^....
^^**^M^....
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
You flee eastward!
< 639h/930H 135v/162V Pos: standing >
Saving Brucelee.
< 641h/930H 135v/162V Pos: standing >
^M++MMM++++
*M+*^*.****.+
M^******....^+M
MM^***^..^MM.+.
MMM*^*.@^M^..+.
MM^^**..^M...++
MMM^**.^M^^....
MM^**M^M.^...
M^^**^M^...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A Duergar (medium) stands in mid-air here.
An impenetrable globe of darkness floats near a Duergar's head.
A Goblin (small) Deity Dark Seldarine stands in mid-air here.
An impenetrable globe of darkness floats near a Goblin's head.
< 645h/930H 138v/162V Pos: standing >
You snap into visibility.
[Damage: 1 ] Your feeble punch grazes a Duergar.
< 648h/930H 141v/162V Pos: standing >
< T: Brucelee TP: sta TC: few wounds E: A Duergar sta EP: pretty hurt >
A Goblin's fine pierce grazes you.
< 649h/930H 143v/162V Pos: standing >
< T: Brucelee TP: sta TC: few wounds E: A Duergar sta EP: pretty hurt >
You snap into visibility.
You are knocked to the ground by a Duergar's skillful bash!
< 649h/930H 143v/162V Pos: sitting >
< T: Brucelee TP: sit TC: few wounds E: A Duergar sta EP: pretty hurt >
You snap into visibility.
A Goblin's fine pierce grazes you.
A Goblin's impressive pierce wounds you.
A Goblin's fine pierce grazes you.
A Goblin's pierce grazes you.
You tuck in your arms, roll away from a Goblin's blow, then leap to your feet!
A Goblin's fine pierce grazes you.
You are already standing.
< 630h/930H 143v/162V Pos: standing >
< T: Brucelee TP: sta TC: few wounds E: A Duergar sta EP: pretty hurt >
You start to chant in a deep voice.
You harness your full Jin, and deliver a powerful strike to a Duergar!
You snap into visibility.
[Damage: 86 ] The globe around your body flares as it bears the brunt of a Duergar's assault!
You harness the full, harmonius energy of your Jin, directing it at a Duergar!
< 652h/930H 143v/162V Pos: standing >
< T: Brucelee TP: sta TC: few wounds E: A Duergar sta EP: awful >
You snap into visibility.
[Damage: 57 ] You hit a pressure point on a Duergar with additional force.
The globe around your body flares as it bears the brunt of a Duergar's assault!
You snap into visibility.
[Damage: 57 ] You hit a pressure point on a Duergar with additional force.
The globe around your body flares as it bears the brunt of a Duergar's assault!
You snap into visibility.
A Duergar blocks your lunge and then slams his shield into you.
You strike viciously at a Duergar's wrist causing him to swing about madly.
[Damage: 1 ] Your feeble punch wounds a Duergar.
A Duergar's spiked shield of a MaDMaN flares up and burns you with magical fire.
< 669h/930H 143v/162V Pos: standing >
< T: Brucelee TP: sta TC: few wounds E: A Duergar sta EP: awful >
You easily lean out of range of a Duergar's vicious attack.
You whirl around, just avoiding a Duergar's vicious attack.
You whirl around, just avoiding a Duergar's vicious attack.
You snap into visibility.
A Duergar's crude crush grazes you.
< 667h/930H 143v/162V Pos: standing >
< T: Brucelee TP: sta TC: few wounds E: A Duergar sta EP: awful >
A Duergar's skin seems to turn to stone.
< 669h/930H 143v/162V Pos: standing >
< T: Brucelee TP: sta TC: few wounds E: A Duergar sta EP: awful >
A Goblin reaches for the ground, quickly tossing a clump of dirt at your face!
< 676h/930H 143v/162V Pos: standing >
< T: Brucelee TP: sta TC: few wounds E: A Duergar sta EP: awful >
You easily lean out of range of a Goblin's vicious attack.
You arch around a Goblin's blow, and deal a brutal counterattack!
You snap into visibility.
[Damage: 1 ] Your punch hits a Goblin across the leg, resulting in a limp stride.
A Goblin's pierce grazes you.
You whirl around, just avoiding a Goblin's vicious attack.
You easily lean out of range of a Goblin's vicious attack.
A Goblin's pierce grazes you.
< 674h/930H 143v/162V Pos: standing >
< T: Brucelee TP: sta TC: few wounds E: A Duergar sta EP: awful >
You sidestep $N's attack.
< 675h/930H 143v/162V Pos: standing >
< T: Brucelee TP: sta TC: few wounds E: A Duergar sta EP: awful >
You snap into visibility.
[Damage: 49 ] You hit a pressure point on a Duergar with additional force.
A Duergar's ancient adamantium warhammer of dwarven kings was completely destroyed by the massive blow!
A Duergar's black hooded cloak of Isha the Wanderer of damage was completely destroyed by the massive blow!
A Duergar's werewolf tooth necklace of agility was completely destroyed by the massive blow!
A Duergar's earring of the Dragon Lords of health was completely destroyed by the massive blow!
A Duergar is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!