<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik (magic) [74%]
<worn on head> the shadowy crown of damnation of endurance (magic) [89%]
<worn on eyes> the spectacles of inner vision [poor] [73%]
<worn in ear> an enchanted earring of strength
<worn around neck> the amulet named "Flow" [79%]
<worn around neck> the amulet named "Flow"
<worn on body> a blazing suit of devil platemail [poor] (magic) (glowing) [88%]
<worn about body> the terrifying shroud of undead power (magic)
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn on belt buckle>a small shield of bluestone wreathed in flames (glowing)
<attached to belt> a glowing azure potion (magic) (glowing)
<attached to belt> a potion of bubbling goo (magic) (glowing) [80%]
<worn on arms> some blue dragonscale shoulder guards (magic) [89%]
<held as shield> a small shield of bluestone wreathed in flames (glowing)
<wworn around wrist> the ancestral bracelet of Sevenoaks (magic)
<worn around wrist> a bracelet of dracolich hide (magic) (humming)
<worn on hands> the gloves of placation [87%]
<worn on finger> a ring called 'Soulcatcher'
<worn on legs> some stitched leggings of the Knights of the Raven [poor] (magic)
<worn on feet> the slippers of rot and decay [55%]
Obvious exits: -N -E -S -W
An old sailor looks uneasy on land here.
< 671h/671H 262v/264V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Market
</map>
<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Obvious exits: -N -W
A human stands here, looking gloomy.
< 671h/671H 261v/264V Pos: standing >
The Market
Obvious exits: -N -W
A human stands here, looking gloomy.
< 671h/671H 264v/264V Pos: standing >
Score information for Clovr
Level: 55 Race: Goblin Class: Shaman / Spiritualist Sex: Male
Hit points: 671(671) Moves: 264(264)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 74%
Status: Standing.
Soulshielded
Frags: +0.00 Deaths: 1
Detecting: Illusions Invisible Evil Good Magic Life Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Animals All but High Circle Spells
Protected by: Greater Spirit Ward Slow Poison
Enchantments: Ultravision UD Vision Farsee Fly Armor Aware Invisibility Waterbreathing Sneaking Fearless
Combat Pulse: 15 Spell Pulse: 0.73
Leaderboard Points: 583
Active Spells:
--------------
spirit armor (12 minutes)
greater spirit ward (16 minutes)
pantherspeed (7 minutes)
elephantstrength (7 minutes)
greater spirit sight (9 minutes)
ravenflight (3 minutes)
stone skin (3 minutes)
< 671h/671H 264v/264V Pos: standing >
You shout 'hi'
< 671h/671H 264v/264V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your north.
A retired sailor who is not far off to your north.
A smiling halfling who is not far off to your north.
The Incarnate of Mischief who is close by to your west.
An elite guard who is close by to your west.
< 671h/671H 264v/264V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your north.
A retired sailor who is not far off to your north.
A smiling halfling who is not far off to your north.
The Incarnate of Mischief who is close by to your west.
An elite guard who is close by to your west.
< 671h/671H 264v/264V Pos: standing >
You quickly scan the area.
A retired sailor who is not far off to your north.
A retired sailor who is not far off to your north.
A smiling halfling who is not far off to your north.
The Incarnate of Mischief who is close by to your west.
An elite guard who is close by to your west.
< 671h/671H 264v/264V Pos: standing >
You quickly scan the area.
A retired sailor who is not far off to your north.
A retired sailor who is not far off to your north.
A smiling halfling who is not far off to your north.
The Incarnate of Mischief who is close by to your west.
An elite guard who is close by to your west.
< 671h/671H 264v/264V Pos: standing >
You quickly scan the area.
A retired sailor who is not far off to your north.
A retired sailor who is not far off to your north.
A smiling halfling who is not far off to your north.
The Incarnate of Mischief who is close by to your west.
An elite guard who is close by to your west.
< 671h/671H 264v/264V Pos: standing >
You quickly scan the area.
A retired sailor who is not far off to your north.
A retired sailor who is not far off to your north.
A smiling halfling who is not far off to your north.
The Incarnate of Mischief who is close by to your west.
An elite guard who is close by to your west.
< 671h/671H 264v/264V Pos: standing >
You quickly scan the area.
A retired sailor who is not far off to your north.
A retired sailor who is not far off to your north.
A smiling halfling who is not far off to your north.
The Incarnate of Mischief who is close by to your west.
An elite guard who is close by to your west.
< 671h/671H 264v/264V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Market
</map>
<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Obvious exits: -N -E -S -W
Something really naughty and mischievious is running around here.
An elite member of the city guard patrols the streets.
< 671h/671H 263v/264V Pos: standing >
You quickly scan the area.
A young guard who is close by to your north.
A Dwarf who is in the distance to your north.
A Gnome who is in the distance to your north.
A gloomy looking human who is close by to your east.
< 671h/671H 263v/264V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Market
</map>
<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Obvious exits: -N -W
A human stands here, looking gloomy.
< 671h/671H 262v/264V Pos: standing >
You are not a member of any associations.
< 671h/671H 262v/264V Pos: standing >
You quickly scan the area.
A retired sailor who is not far off to your north.
A retired sailor who is not far off to your north.
A smiling halfling who is not far off to your north.
The Incarnate of Mischief who is close by to your west.
An elite guard who is close by to your west.
< 671h/671H 264v/264V Pos: standing >
You quickly scan the area.
A retired sailor who is not far off to your north.
A retired sailor who is not far off to your north.
A smiling halfling who is not far off to your north.
The Incarnate of Mischief who is close by to your west.
An elite guard who is close by to your west.
< 671h/671H 264v/264V Pos: standing >
You quickly scan the area.
A retired sailor who is not far off to your north.
A retired sailor who is not far off to your north.
A smiling halfling who is not far off to your north.
The Incarnate of Mischief who is close by to your west.
An elite guard who is close by to your west.
< 671h/671H 264v/264V Pos: standing >
< 671h/671H 264v/264V Pos: standing >
You are using:
<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik (magic) [74%]
<worn on head> the shadowy crown of damnation of endurance (magic) [89%]
<worn on eyes> the spectacles of inner vision [poor] [73%]
<worn in ear> an enchanted earring of strength
<worn in ear> an enchanted earring of strength
<worn on face> the death-mask of Nakral of endurance (magic)
<worn around neck> the amulet named "Flow" [79%]
<worn around neck> the amulet named "Flow"
<worn on body> a blazing suit of devil platemail [poor] (magic) (glowing) [88%]
<worn about body> the terrifying shroud of undead power (magic)
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist> the ceinture of giant strength [superior] (magic)
<worn on belt buckle>a small shield of bluestone wreathed in flames (glowing)
<attached to belt> a glowing azure potion (magic) (glowing)
<attached to belt> a potion of bubbling goo (magic) (glowing) [80%]
<worn on arms> some blue dragonscale shoulder guards (magic) [89%]
<held as shield> a small shield of bluestone wreathed in flames (glowing)
<wworn around wrist> the ancestral bracelet of Sevenoaks (magic)
<worn around wrist> a bracelet of dracolich hide (magic) (humming)
<worn on hands> the gloves of placation [87%]
<worn on finger> a ring called 'Soulcatcher'
<worn on finger> an ancient ring of liquid rock [superior] [76%]
<worn on legs> some stitched leggings of the Knights of the Raven [poor] (magic)
<worn on feet> the slippers of rot and decay [55%]
< 671h/671H 264v/264V Pos: standing >
You are carrying: (1/12)
a net of endless currents(Wis Gear)
< 671h/671H 264v/264V Pos: standing >
You have memorized the following spells:
(11th circle) 4 - greater earthen grasp
(10th circle) 4 - restoration
1 - etherportal
( 9th circle) 1 - greater spirit ward
4 - arieks shattering iceball
( 8th circle) 2 - corrosive blast
3 - spirit jump
1 - tormenting spirits
( 7th circle) 5 - greater soul disturbance
1 - elephantstrength
( 6th circle) 5 - wellness
2 - greater mending
( 5th circle) 8 - molten spray
( 4th circle) 2 - pantherspeed
2 - hawkvision
5 - mending
( 3rd circle) 6 - scalding blast
4 - purify spirit
( 2nd circle) 11 - flameburst
( 1st circle) 9 - ice missile
3 - spirit armor
You can memorize no more spells.
< 671h/671H 264v/264V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your north.
A retired sailor who is not far off to your north.
A smiling halfling who is not far off to your north.
An elite guard who is close by to your west.
The Incarnate of Mischief who is not far off to your west.
< 671h/671H 264v/264V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your north.
A retired sailor who is not far off to your north.
A smiling halfling who is not far off to your north.
An elite guard who is close by to your west.
The Incarnate of Mischief who is not far off to your west.
< 671h/671H 264v/264V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your north.
A retired sailor who is not far off to your north.
A smiling halfling who is not far off to your north.
An elite guard who is close by to your west.
The Incarnate of Mischief who is not far off to your west.
< 671h/671H 264v/264V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of endurance you are carrying.
<map>
Zone: City of Torrhan.
Room: The Market
</map>
<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Obvious exits: -N -E -S -W
An elite member of the city guard patrols the streets.
< 671h/671H 263v/264V Pos: standing >
You quickly scan the area.
An elven woman who is a brief walk away to your north.
A gloomy looking human who is close by to your east.
A Dwarf who is not far off to your south.
A Gnome who is not far off to your south.
The Incarnate of Mischief who is close by to your west.
< 671h/671H 263v/264V Pos: standing >
You quickly scan the area.
An elven woman who is a brief walk away to your north.
A gloomy looking human who is close by to your east.
A Dwarf who is not far off to your south.
A Gnome who is not far off to your south.
The Incarnate of Mischief who is close by to your west.
< 671h/671H 263v/264V Pos: standing >
You quickly scan the area.
An elven woman who is a brief walk away to your north.
A gloomy looking human who is close by to your east.
A Dwarf who is not far off to your south.
A Gnome who is not far off to your south.
The Incarnate of Mischief who is close by to your west.
< 671h/671H 263v/264V Pos: standing >
You are not a member of any associations.
< 671h/671H 263v/264V Pos: standing >
You quickly scan the area.
An elven woman who is a brief walk away to your north.
A gloomy looking human who is close by to your east.
A Dwarf who is not far off to your south.
A Gnome who is not far off to your south.
The Incarnate of Mischief who is close by to your west.
< 671h/671H 263v/264V Pos: standing >
You are not a member of any associations.
< 671h/671H 263v/264V Pos: standing >
You are not a member of any associations.
< 671h/671H 263v/264V Pos: standing >
You are not a member of any associations.
< 671h/671H 263v/264V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Market
</map>
<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Obvious exits: -N -W
A human stands here, looking gloomy.
< 671h/671H 262v/264V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your north.
A retired sailor who is not far off to your north.
A smiling halfling who is not far off to your north.
A Dwarf who is close by to your west.
A Gnome who is close by to your west.
The Incarnate of Mischief who is close by to your west.
An elite guard who is close by to your west.
An elven woman who is not far off to your west.
< 671h/671H 264v/264V Pos: standing >
Score information for Clovr
Level: 55 Race: Goblin Class: Shaman / Spiritualist Sex: Male
Hit points: 671(671) Moves: 264(264)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 79%
Status: Standing.
Soulshielded
Frags: +0.00 Deaths: 1
Detecting: Illusions Invisible Evil Good Magic Life Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Animals All but High Circle Spells
Protected by: Greater Spirit Ward Slow Poison
Enchantments: Ultravision UD Vision Farsee Fly Armor Aware Invisibility Waterbreathing Sneaking Fearless
Combat Pulse: 15 Spell Pulse: 0.73
Leaderboard Points: 583
Active Spells:
--------------
spirit armor (11 minutes)
greater spirit ward (15 minutes)
pantherspeed (6 minutes)
elephantstrength (6 minutes)
greater spirit sight (8 minutes)
ravenflight (2 minutes)
stone skin (2 minutes)
< 671h/671H 264v/264V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your north.
A retired sailor who is not far off to your north.
A smiling halfling who is not far off to your north.
A Dwarf who is close by to your west.
A Gnome who is close by to your west.
The Incarnate of Mischief who is close by to your west.
An elite guard who is close by to your west.
An elven woman who is not far off to your west.
< 671h/671H 264v/264V Pos: standing >
You are not a member of any associations.
< 671h/671H 264v/264V Pos: standing >
You are not a member of any associations.
< 671h/671H 264v/264V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your north.
A retired sailor who is not far off to your north.
A smiling halfling who is not far off to your north.
A Dwarf who is close by to your west.
A Gnome who is close by to your west.
The Incarnate of Mischief who is close by to your west.
An elite guard who is close by to your west.
An elven woman who is not far off to your west.
< 671h/671H 264v/264V Pos: standing >
A Dwarf enters from the west.
< 671h/671H 264v/264V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your north.
A retired sailor who is not far off to your north.
A smiling halfling who is not far off to your north.
The Incarnate of Mischief who is close by to your west.
An elite guard who is close by to your west.
An elven woman who is not far off to your west.
< 671h/671H 264v/264V Pos: standing >
You are not a member of any associations.
< 671h/671H 264v/264V Pos: standing >
You tip your hat at no one in particular.
< 671h/671H 264v/264V Pos: standing >
A Gnome sneaks west.
A Dwarf leaves west.
< 671h/671H 264v/264V Pos: standing >
You do not see that here.
< 671h/671H 264v/264V Pos: standing >
The Market
Obvious exits: -N -W
A human stands here, looking gloomy.
< 671h/671H 264v/264V Pos: standing >
The globe around your body flares as it bears the brunt of a Gnome's assault!
< 671h/671H 264v/264V Pos: standing >
You shout 'hahaha'
< 671h/671H 264v/264V Pos: standing >
The globe around your body flares as it bears the brunt of a Gnome's assault!
< 671h/671H 264v/264V Pos: standing >
You shout 'im globed moron..'
< 671h/671H 264v/264V Pos: standing >
The Market
Obvious exits: -N -W
A human stands here, looking gloomy.
< 671h/671H 264v/264V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Market
Obvious exits: -N -E -S -W
An elite member of the city guard patrols the streets.
< 671h/671H 264v/264V Pos: standing >
You quickly scan the area.
A Dwarf who is close by to your north.
A Gnome who is close by to your north.
A retired sailor who is not far off to your north.
A smiling halfling who is not far off to your north.
An elite guard who is close by to your west.
The Incarnate of Mischief who is not far off to your west.
An elven woman who is not far off to your west.
< 671h/671H 264v/264V Pos: standing >
You are not a member of any associations.
< 671h/671H 264v/264V Pos: standing >
You quickly scan the area.
A Dwarf who is close by to your north.
A Gnome who is close by to your north.
A retired sailor who is not far off to your north.
A smiling halfling who is not far off to your north.
The Incarnate of Mischief who is not far off to your west.
An elven woman who is not far off to your west.
< 671h/671H 264v/264V Pos: standing >
You are not a member of any associations.
< 671h/671H 264v/264V Pos: standing >
The market continues on.
You extend your sights northward.
The Market
Obvious exits: -N -E -S -W
A Dwarf (medium) stands in mid-air here.
A Gnome (small) -=Celestial Sigil=- stands in mid-air here.(Red Aura)
< 671h/671H 264v/264V Pos: standing >
Score information for Clovr
Level: 55 Race: Goblin Class: Shaman / Spiritualist Sex: Male
Hit points: 671(671) Moves: 264(264)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 80%
Status: Standing.
Soulshielded
Frags: +0.00 Deaths: 1
Detecting: Illusions Invisible Evil Good Magic Life Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Animals All but High Circle Spells
Protected by: Greater Spirit Ward Slow Poison
Enchantments: Ultravision UD Vision Farsee Fly Armor Aware Invisibility Waterbreathing Sneaking Fearless
Combat Pulse: 15 Spell Pulse: 0.73
Leaderboard Points: 583
Active Spells:
--------------
spirit armor (11 minutes)
greater spirit ward (15 minutes)
pantherspeed (6 minutes)
elephantstrength (6 minutes)
greater spirit sight (8 minutes)
ravenflight (2 minutes)
stone skin (2 minutes)
< 671h/671H 264v/264V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Market
</map>
<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Obvious exits: -N -E -S -W
A Dwarf (medium) stands in mid-air here.
A Gnome (small) -=Celestial Sigil=- sits resting.(Red Aura)
A Gnome opens an enchanted spellbook and begins studying it intently.
A Dwarf's attempt to tackle you fails as he simply passes through you.
A Dwarf tries to tackle you and misses completely, making a nice dent in his forehead and the ground!
< 671h/671H 263v/264V Pos: standing >
You see nothing special about him.
This Dwarf has some big nasty wounds and scratches.
He's medium in size.
He is in the front rank.
His skin has a barklike texture..
He seems to be moving much faster than normal..
His body seems to be made of stone!
He is surrounded by burning flames!
He's surrounded by a diffuse globe of light!
<worn as a badge> a elven rune of restoration of damage (magic) (glowing)
<worn on head> a crown of burning flames of dexterity
<worn on eyes> the eyes of a bewitched silver dragon of damage (glowing) [71%]
<worn in ear> the earring of the Dragon Lords of health
<worn in ear> the earring of the Dragon Lords of damage
<worn on face> the mask of death of health [65%]
<worn around neck> a werewolf tooth necklace of agility (magic) [82%]
<worn around neck> a necklace of dangling bones and relics [superior] (magic) (humming)
<worn on body> a suit of wickedly-barbed devil hide of endurance (magic) (humming)
<worn about body> a long, flowing cape of hellfire [superior] (magic) (glowing)
<worn on back> a well crafted backpack (magic)
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing)
<worn about waist> a vortex of air forming a sash
<worn on belt buckle>a platinum telescope studded with crystal shrimp [superior] (magic) (glowing) [62%]
<wworn around wrist> the power infused bracelet of dark-mithril [superior]
<worn around wrist> the bracer of Uz's alliance of damage
<worn on hands> the sacred stone claws of Aan of damage (magic)
<worn on finger> a ring of regeneration of constitution (magic) (glowing)
<worn on finger> a blue ring shooting sparks [superior]
<primary weapon> a longsword called 'Flame of the North' (magic) (flaming) (hot)
<secondary weapon> a MaDMaNs stabber (magic)
<worn on legs> the leggings of a MaDMaN of endurance (magic)
<worn on feet> the boots of speed of endurance (magic)
< 671h/671H 263v/264V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Market
</map>
<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Obvious exits: -N -W
A human stands here, looking gloomy.
< 671h/671H 262v/264V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Market
</map>
<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Obvious exits: -N -E -S -W
A Gnome (small) -=Celestial Sigil=- stands in mid-air here.(Red Aura)
A Dwarf (medium) crouches in mid-air here.
< 671h/671H 263v/264V Pos: standing >
Using your mastery of the spirit realm, you prepare your spell without the aid of a focus...
You start chanting...
You snap into visibility.
< 671h/671H 263v/264V Pos: standing >
Casting: arieks shattering iceball
< 671h/671H 263v/264V Pos: standing >
You complete your spell...
You point at a Dwarf.
You snap into visibility.
[Damage: 165 ] -=[Your iceball shatters upon impacting a Dwarf, rending flesh and sending blood flying.]=-
A Gnome starts casting an offensive spell.
A Dwarf rises to his feet.
< 671h/671H 263v/264V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'unsozfol efaui'
You snap into visibility.
-=[You feel less energetic as a Gnome drains you.]=-
OUCH! That really did HURT!
Your life energy was drained, leaving you a bit shaken.
< 523h/671H 264v/264V Pos: standing >
Your character lacks the training to enforce his will.
< 523h/671H 264v/264V Pos: standing >
Using your mastery of the spirit realm, you prepare your spell without the aid of a focus...
You start chanting...
You snap into visibility.
< 523h/671H 264v/264V Pos: standing >
A Gnome starts casting an offensive spell.
< 523h/671H 264v/264V Pos: standing >
Casting: arieks shattering iceball
< 523h/671H 264v/264V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'unsozfol efaui'
You snap into visibility.
-=[You feel less energetic as a Gnome drains you.]=-
OUCH! That really did HURT!
Your life energy was drained, leaving you a bit shaken.
You complete your spell...
You point at a Dwarf.
You snap into visibility.
[Damage: 164 ] -=[Your iceball shatters upon impacting a Dwarf, rending flesh and sending blood flying.]=-
< 372h/671H 264v/264V Pos: standing >
You snap into visibility.
-=[Everything is blurry after a Dwarf's head came crashing into your skull.]=-
The globe around a Dwarf's body flares as it bears the brunt of your assault!
You snap into visibility.
With a quick move, a Dwarf pulls back his head and rams it into you again!
-=[Everything is blurry after a Dwarf's head came crashing into your skull.]=-
The globe around a Dwarf's body flares as it bears the brunt of your assault!
< 272h/671H 264v/264V Pos: standing >
< T: Clovr TP: sta TC: nasty wounds E: A Dwarf sta EP: awful >
A Dwarf dodges your futile attack.
You snap into visibility.
< 272h/671H 264v/264V Pos: standing >
< T: Clovr TP: sta TC: nasty wounds E: A Dwarf sta EP: awful >
You dodge a Dwarf's vicious attack.
You snap into visibility.
-=[A Dwarf's feeble pierce grazes you.]=-
You dodge a Dwarf's vicious attack.
A Dwarf misses you.
-=[A Dwarf's crude slash wounds you.]=-
The globe around a Dwarf's body flares as it bears the brunt of your assault!
You snap into visibility.
-=[A Dwarf's longsword called 'Flame of the North' burns you with a godly fire!]=-
< 264h/671H 264v/264V Pos: standing >
< T: Clovr TP: sta TC: nasty wounds E: A Dwarf sta EP: awful >
A Gnome starts casting an offensive spell.
< 264h/671H 264v/264V Pos: standing >
< T: Clovr TP: sta TC: nasty wounds E: A Dwarf sta EP: awful >
A Gnome completes his spell...
You snap into visibility.
-=[You feel less energetic as a Gnome drains you.]=-
YIKES! Another hit like that, and you've had it!!
Your life energy was drained, leaving you a bit shaken.
< 113h/671H 264v/264V Pos: standing >
< T: Clovr TP: sta TC:pretty hurt E: A Dwarf sta EP: awful >
A retired sailor enters from the west.
A Gnome starts casting an offensive spell.
< 113h/671H 264v/264V Pos: standing >
< T: Clovr TP: sta TC:pretty hurt E: A Dwarf sta EP: awful >
A Dwarf dodges your futile attack.
You snap into visibility.
Your character lacks the training to enforce his will.
< 113h/671H 264v/264V Pos: standing >
< T: Clovr TP: sta TC:pretty hurt E: A Dwarf sta EP: awful >
A Gnome completes his spell...
You snap into visibility.
-=[A Gnome's concussion blast rips into you, shattering your soul!]=-
Your ancient ring of liquid rock [superior] was disintegrated by the negative energy!
Your death-mask of Nakral of endurance was disintegrated by the negative energy!
Your enchanted earring of strength was disintegrated by the negative energy!
Your ceinture of giant strength [superior] was disintegrated by the negative energy!