The death of [21 Blighter] Poktagon (Drider)

in A Basalt Cave

from the perspective of [20 Necromancer] Sgan (Githyanki)

<worn on head>       a sinister crystal helmet
<worn on body>       a dark black robe
<worn about body>    a magenta cloak [superior]
<worn on back>       a large leather backpack
<worn about waist>   an illithidskin belt
<worn on belt buckle>a quill
<attached to belt>   a rotting cloth bag
<worn on arms>       a pair of studded leather sleeves
<held as shield>     a small round wooden shield
<worn on hands>      a pair of brown leather gloves
<primary weapon>     a thin steel dagger
<worn on legs>       some well-used limestone leg plates
<worn on feet>       some exquisite hide boots

A Long Polished Basalt Hallway
   This hallway has a plished basalt floor and walls with a rough cavernous
ceiling rising high overhead. There are numerous trappings and paintings on
the wall each depicting a different scene in the conquest of the drow of
Mazzolin over the illithids of Izaraka.
Obvious exits: -North -South

< 132h/132H 116v/122V Pos: standing >
A Long Polished Basalt Hallway
   This hallway has a plished basalt floor and walls with a rough cavernous
ceiling rising high overhead. There are numerous trappings and paintings on
the wall each depicting a different scene in the conquest of the drow of
Mazzolin over the illithids of Izaraka.
Obvious exits: -North -South

< 132h/132H 115v/122V Pos: standing >
Before a Great Stairway
   The hall ends abruptly here in a graceful stairway leading upward to the
south. Some finished hallways also lead off to the east and west from here.
The stairway is coted with a rich crimson rotheskin rug, and the hallways
are left bare to demostrate the high polish of their basalt floors.
Obvious exits: -East  -South -West  -Up   
A drow walks here with a blue longsword and armor.

< 132h/132H 113v/122V Pos: standing >
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -East  -West 

< 132h/132H 112v/122V Pos: standing >
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -North -East 
A drow walks here with a blue longsword and armor.

< 132h/132H 111v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 132h/132H 111v/122V Pos: standing >
You quickly scan the area.
Poktagon who is close by to your north.
A patrolling Mazzolin guard who is rather far off to your north.
A patrolling Mazzolin guard who is in the distance to your north.
A patrolling Mazzolin guard who is not far off to your east.

< 132h/132H 112v/122V Pos: standing >
Poktagon skitters in from the north.

< 132h/132H 113v/122V Pos: standing >
Poktagon leaves east.

< 132h/132H 113v/122V Pos: standing >
A patrolling Mazzolin guard leaves east.

< 132h/132H 114v/122V Pos: standing >
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -East  -West 
A drow walks here with a blue longsword and armor.

< 132h/132H 113v/122V Pos: standing >
Before a Great Stairway
   The hall ends abruptly here in a graceful stairway leading upward to the
south. Some finished hallways also lead off to the east and west from here.
The stairway is coted with a rich crimson rotheskin rug, and the hallways
are left bare to demostrate the high polish of their basalt floors.
Obvious exits: -East  -South -West  -Up   
A drow walks here with a blue longsword and armor.

< 132h/132H 111v/122V Pos: standing >
A Long Polished Basalt Hallway
   This hallway has a plished basalt floor and walls with a rough cavernous
ceiling rising high overhead. There are numerous trappings and paintings on
the wall each depicting a different scene in the conquest of the drow of
Mazzolin over the illithids of Izaraka.
Obvious exits: -North -South

< 132h/132H 110v/122V Pos: standing >
A Long Polished Basalt Hallway
   This hallway has a plished basalt floor and walls with a rough cavernous
ceiling rising high overhead. There are numerous trappings and paintings on
the wall each depicting a different scene in the conquest of the drow of
Mazzolin over the illithids of Izaraka.
Obvious exits: -North -South

< 132h/132H 108v/122V Pos: standing >
A Long Polished Basalt Hallway
   This hallway has a plished basalt floor and walls with a rough cavernous
ceiling rising high overhead. There are numerous trappings and paintings on
the wall each depicting a different scene in the conquest of the drow of
Mazzolin over the illithids of Izaraka.
Obvious exits: -North -South

< 132h/132H 107v/122V Pos: standing >
A Hall of Golems
   This most unusual hall is lined with eight strong and tall golems that are
fashioned after mighty drow warriors. The baslat here has been polished to a
high gloss to allow the reflections of the mighty warriors to glint
flawlessly off the floor.
Obvious exits: -North -South
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.

< 132h/132H 105v/122V Pos: standing >
A Basalt Cave
   The basalt here has crumbled from above to form a fine sand in the bottom
of the cave. It is very still and quiet as it runs form north to south
connecting eventually to the north to the Great Llzazan cavern. A strange
hall begins to the south.
Obvious exits: -North -South
Fresh blood covers everything in the area.
A spellbook has been tossed aside here.
The corpse of a Mazzolin Warrior is lying here.
The corpse of a Mazzolin Gladiator is lying here.
The corpse of a Mazzolin Warrior is lying here.
The corpse of a Githyanki is lying here.

< 132h/132H 103v/122V Pos: standing >
A Basalt Cave
   This cave is lined with rich basalt that has softly crumbled into a myriad
of shapes upon the ground and a fine sand through the middle of the passage.
It runs from north to south with the Great Llzazan cavern to the north and
darkness to the south.
Obvious exits: -North -South -West 
A gnoby piece of wood, perhaps a small mace, lies here.
A flawless gemstone sparkles brightly here.

< 132h/132H 101v/122V Pos: standing >
A Basalt Cave
   The basalt here has crumbled from above to form a fine sand in the bottom
of the cave. It is very still and quiet as it runs form north to south
connecting eventually to the north to the Great Llzazan cavern. A strange
hall begins to the south.
Obvious exits: -North -South
Fresh blood covers everything in the area.
A spellbook has been tossed aside here.
The corpse of a Mazzolin Warrior is lying here.
The corpse of a Mazzolin Gladiator is lying here.
The corpse of a Mazzolin Warrior is lying here.
The corpse of a Githyanki is lying here.

< 132h/132H 99v/122V Pos: standing >
You quickly scan the area.
A drow golem who is close by to your north.
A drow golem who is close by to your north.
A drow golem who is close by to your north.
A drow golem who is close by to your north.
A drow golem who is close by to your north.
A drow golem who is close by to your north.
A drow golem who is close by to your north.
A drow golem who is close by to your north.
Poktagon who is in the distance to your north.
A patrolling Mazzolin guard who is in the distance to your north.
A small purple worm who is not far off to your south.

< 132h/132H 101v/122V Pos: standing >
You quickly scan the area.
A drow golem who is close by to your north.
A drow golem who is close by to your north.
A drow golem who is close by to your north.
A drow golem who is close by to your north.
A drow golem who is close by to your north.
A drow golem who is close by to your north.
A drow golem who is close by to your north.
A drow golem who is close by to your north.
A small purple worm who is not far off to your south.

< 132h/132H 102v/122V Pos: standing >
Poktagon skitters in from the north.

< 132h/132H 104v/122V Pos: standing >
A Hall of Golems
   This most unusual hall is lined with eight strong and tall golems that are
fashioned after mighty drow warriors. The baslat here has been polished to a
high gloss to allow the reflections of the mighty warriors to glint
flawlessly off the floor.
Obvious exits: -North -South
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.

< 132h/132H 102v/122V Pos: standing >
A Long Polished Basalt Hallway
   This hallway has a plished basalt floor and walls with a rough cavernous
ceiling rising high overhead. There are numerous trappings and paintings on
the wall each depicting a different scene in the conquest of the drow of
Mazzolin over the illithids of Izaraka.
Obvious exits: -North -South

< 132h/132H 101v/122V Pos: standing >
A Hall of Golems
   This most unusual hall is lined with eight strong and tall golems that are
fashioned after mighty drow warriors. The baslat here has been polished to a
high gloss to allow the reflections of the mighty warriors to glint
flawlessly off the floor.
Obvious exits: -North -South
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.

< 132h/132H 99v/122V Pos: standing >
A Basalt Cave
   The basalt here has crumbled from above to form a fine sand in the bottom
of the cave. It is very still and quiet as it runs form north to south
connecting eventually to the north to the Great Llzazan cavern. A strange
hall begins to the south.
Obvious exits: -North -South
Fresh blood covers everything in the area.
A spellbook has been tossed aside here.
The corpse of a Mazzolin Warrior is lying here.
The corpse of a Mazzolin Gladiator is lying here.
The corpse of a Mazzolin Warrior is lying here.
The corpse of a Githyanki is lying here.
Poktagon (Drider)(large) stands here.

< 132h/132H 97v/122V Pos: standing >
You nod.

< 132h/132H 98v/122V Pos: standing >
A Basalt Cave
Obvious exits: -North -South
Fresh blood covers everything in the area.
A spellbook has been tossed aside here.
The corpse of a Mazzolin Warrior is lying here.
The corpse of a Mazzolin Gladiator is lying here.
The corpse of a Mazzolin Warrior is lying here.
The corpse of a Githyanki is lying here.
Poktagon (Drider)(large) stands here.

< 132h/132H 100v/122V Pos: standing >
Poktagon nods.

< 132h/132H 100v/122V Pos: standing >
You are carrying: (8/11)
[3] a blue longsword [poor]
[2] some blue platemail
a thin steel dagger
a spellbook
a steel dagger

< 132h/132H 103v/122V Pos: standing >
You start chanting...

< 132h/132H 106v/122V Pos: standing >
Casting: minor creation *

< 132h/132H 108v/122V Pos: standing >
You complete your spell...
A large leather backpack suddenly appears on the ground.

< 132h/132H 109v/122V Pos: standing >
You get a large leather backpack.

< 132h/132H 110v/122V Pos: standing >
You put 5 blue(s) into a large leather backpack.

< 132h/132H 112v/122V Pos: standing >
You are carrying: (4/11)
a large leather backpack
a thin steel dagger
a spellbook
a steel dagger

< 132h/132H 112v/122V Pos: standing >
Ok.
You put 0 platinum, 4 gold, 14 silver, and 18 copper coins into a large leather backpack.

< 132h/132H 114v/122V Pos: standing >

		Character attributes for Sgan

Level: 20   Race: Githyanki   Class: Necromancer 
Age: 25 yrs / 1 mths  Height: 74 inches Weight: 252 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str:  91 ( 91)    Pow: 120 ( 92)
Dex:  90 ( 90)    Int: 116 ( 97)   
Agi:  93 ( 93)    Wis:  77 ( 86)
Con: 100 (100)    Cha:  67 ( 89)   Luk:  89 ( 89)
Equipped Items:  11     Carried weight:  117

Armor Points: -91  Reduces melee damage taken by 9.1% 
Melee Critical Percentage(int): 11%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 7% 
HP Vamp Cap Percentage(pow): 133% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 1% 
Hitroll: average	Damroll: fairly good
Alignment: extremely evil

Saving Throws: PAR[slightly below average]  FEA[slightly below average]
               BRE[slightly below average]  SPE[slightly below average]

Load carried: Moderate

< 132h/132H 115v/122V Pos: standing >
A Basalt Cave
Obvious exits: -North -South
A spellbook has been tossed aside here.
The corpse of a Mazzolin Warrior is lying here.
The corpse of a Mazzolin Gladiator is lying here.
The corpse of a Mazzolin Warrior is lying here.
The corpse of a Githyanki is lying here.
Poktagon (Drider)(large) stands here.

< 132h/132H 116v/122V Pos: standing >
A Mazzolin Warrior enters from the north.
Poktagon suddenly attacks a Mazzolin Warrior!
Poktagon misses a Mazzolin Warrior.

< 132h/132H 118v/122V Pos: standing >
You start chanting...

< 132h/132H 122v/122V Pos: standing >
A Mazzolin Warrior's impressive punch strikes Poktagon very hard.
As a Mazzolin Warrior strikes Poktagon, he smiles as a Mazzolin Warrior tears his flesh!
A Mazzolin Warrior misses Poktagon.
A Mazzolin Warrior makes a futile attempt to bash Poktagon, but he is simply immovable.

< 132h/132H 122v/122V Pos: standing >
You complete your spell...
[Damage: 21 ] -=[You chill a Mazzolin Warrior.]=-
The chilling cold causes a Mazzolin Warrior to stammer, apparently weakened.

< 132h/132H 122v/122V Pos: standing >
Poktagon misses a Mazzolin Warrior.
Poktagon's decent slash wounds a Mazzolin Warrior.

< 132h/132H 122v/122V Pos: standing >
Poktagon starts casting an offensive spell.

< 132h/132H 122v/122V Pos: standing >
You start chanting...

< 132h/132H 122v/122V Pos: standing >
Poktagon completes his spell...
Poktagon utters the words 'yrawz gspzfz'
Poktagon's spell flows around a Mazzolin Warrior, leaving him unharmed!

< 132h/132H 122v/122V Pos: standing >
A Mazzolin Warrior misses Poktagon.
Poktagon dodges a Mazzolin Warrior's attack.
A Mazzolin Warrior clambers to his feet.
A Mazzolin Warrior kicks Poktagon, cracking exo-skelelton.
As a Mazzolin Warrior strikes Poktagon, he smiles as a Mazzolin Warrior tears his flesh!
Poktagon starts casting an offensive spell.

< 132h/132H 122v/122V Pos: standing >
You complete your spell...
[Damage: 19 ] -=[You reach out and touch a Mazzolin Warrior, leeching some of his lifeforce.]=-

< 132h/132H 122v/122V Pos: standing >
Poktagon completes his spell...
Poktagon utters the words 'life leech'
Poktagon seems to suck the life right out of a Mazzolin Warrior!

< 132h/132H 122v/122V Pos: standing >
You start chanting...

< 132h/132H 122v/122V Pos: standing >
Poktagon starts casting an offensive spell.

< 132h/132H 122v/122V Pos: standing >
Poktagon dodges a Mazzolin Warrior's attack.

< 132h/132H 122v/122V Pos: standing >
Poktagon completes his spell...
Poktagon utters the words 'yrawz gspzfz'
A Mazzolin Warrior screams in agony as his burns in a sphere of fire!

< 132h/132H 122v/122V Pos: standing >
Casting: life leech 

< 132h/132H 122v/122V Pos: standing >
You complete your spell...
Your spell flows around a Mazzolin Warrior, leaving him unharmed!
Poktagon starts casting an offensive spell.

< 132h/132H 122v/122V Pos: standing >
Poktagon completes his spell...
Poktagon utters the words 'yrawz gspzfz'
A Mazzolin Warrior screams in agony as his burns in a sphere of fire!
A Mazzolin Warrior dodges Poktagon's attack.
You start chanting...

< 132h/132H 122v/122V Pos: standing >
Poktagon dodges a Mazzolin Warrior's attack.
Poktagon dodges a Mazzolin Warrior's attack.
Poktagon starts casting an offensive spell.

< 132h/132H 122v/122V Pos: standing >
Poktagon completes his spell...
Poktagon utters the words 'yrawz gspzfz'
A Mazzolin Warrior screams in agony as his burns in a sphere of fire!

< 132h/132H 122v/122V Pos: standing >
You complete your spell...
[Damage: 15 ] -=[You reach out and touch a Mazzolin Warrior, leeching some of his lifeforce.]=-
A Mazzolin Warrior is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A Mazzolin Warrior's death cry reverberates in your head as he falls to the ground.
It appears you were able to salvage a piece of equipment from your enemy.

< 132h/132H 122v/122V Pos: standing >
You failed.

< 132h/132H 122v/122V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
This corpse will remain fresh for a further 19 hours.
The corpse of a Mazzolin Warrior is made of flesh and appears to be of average quality.
The corpse of a Mazzolin Warrior has an item value of 1.
It appears to be the corpse of A Mazzolin Warrior.
a few coins
a sinister crystal helmet

< 132h/132H 122v/122V Pos: standing >
You get a few coins from the corpse of a Mazzolin Warrior.
There were: 1 platinum coin, 17 gold coins. 

< 132h/132H 122v/122V Pos: standing >
The corpse of A Mazzolin Warrior appears to be empty.

< 132h/132H 122v/122V Pos: standing >
Hint: Taking a long time to pray or memorize your spells? Try using meditate while you pray/memorize.
Ok.
You put 1 platinum, 17 gold, 0 silver, and 0 copper coins into a large leather backpack.

< 132h/132H 122v/122V Pos: standing >
A Basalt Cave
Obvious exits: -North -South
Fresh blood splatters cover the area.
A spellbook has been tossed aside here.
[2] The corpse of a Mazzolin Warrior is lying here.
The corpse of a Mazzolin Gladiator is lying here.
The corpse of a Mazzolin Warrior is lying here.
The corpse of a Githyanki is lying here.
Poktagon (Drider)(large) stands here.

< 132h/132H 122v/122V Pos: standing >
Poktagon gets a small bandage from his rotting cloth bag.

< 132h/132H 122v/122V Pos: standing >
Poktagon attempts to bandage Poktagon

< 132h/132H 122v/122V Pos: standing >
You see nothing special about him.
Poktagon appears to be Drider and has some small wounds and bruises.
He's large in size.
He is in the front rank.
His skin has the texture of bark with thorns.

<worn on head>       a dwarven-made limestone cap
<worn on body>       a suit of leather armor
<worn about body>    a misshaped limestone bodycloak
<worn about waist>   an elfskin belt
<worn on belt buckle>a rugged adventurers satchel
<worn on arms>       some deep brown cloth sleeves
<held as shield>     a small round wooden shield
<worn on hands>      a pair of brown leather gloves
<primary weapon>     a blue longsword [superior]

< 132h/132H 122v/122V Pos: standing >
Poktagon continues to bandage Poktagon

< 132h/132H 122v/122V Pos: standing >
You get a sinister crystal helmet from the corpse of a Mazzolin Warrior.

< 132h/132H 122v/122V Pos: standing >
You do not see that here.

< 132h/132H 122v/122V Pos: standing >
Poktagon continues to bandage Poktagon

< 132h/132H 122v/122V Pos: standing >

This item is from the zone: Heaven.
'a sinister crystal helmet'
Weight 5, Item type: ARMOR
Item is: NOREPAIR FLOAT 
AC-apply is 11
This item will also affect your INT_MAX positively.
A sinister crystal helmet has an item value of 87.
A sinister crystal helmet is made of crystal and appears to be of average quality.
A sinister crystal helmet has an item value of 87.

< 132h/132H 122v/122V Pos: standing >

< 132h/132H 122v/122V Pos: standing >
Poktagon nods.

< 132h/132H 122v/122V Pos: standing >
You stop using a dwarven-made hide hood.
You don a sinister crystal helmet on your head.

< 132h/132H 122v/122V Pos: standing >

< 132h/132H 122v/122V Pos: standing >

This item is from the zone: Heaven.
'a dwarven-made hide hood'
Weight 3, Item type: ARMOR
Item is: NOREPAIR FLOAT 
AC-apply is 5
This item will also affect your LUCK_MAX positively.
A dwarven-made hide hood has an item value of 75.
A dwarven-made hide hood is made of hide and appears to be of average quality.
A dwarven-made hide hood has an item value of 75.

< 132h/132H 122v/122V Pos: standing >

< 132h/132H 122v/122V Pos: standing >
You drop a dwarven-made hide hood.

< 132h/132H 122v/122V Pos: standing >
Poktagon gets a dwarven-made hide hood.

< 132h/132H 122v/122V Pos: standing >

		Character attributes for Sgan

Level: 20   Race: Githyanki   Class: Necromancer 
Age: 25 yrs / 1 mths  Height: 74 inches Weight: 252 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str:  91 ( 91)    Pow: 120 ( 92)
Dex:  90 ( 90)    Int: 118 ( 98)   
Agi:  93 ( 93)    Wis:  77 ( 86)
Con: 100 (100)    Cha:  67 ( 89)   Luk:  88 ( 88)
Equipped Items:  11     Carried weight:  118

Armor Points: -94  Reduces melee damage taken by 9.4% 
Melee Critical Percentage(int): 11%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 7% 
HP Vamp Cap Percentage(pow): 133% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 2% 
Hitroll: average	Damroll: fairly good
Alignment: extremely evil

Saving Throws: PAR[slightly below average]  FEA[slightly below average]
               BRE[slightly below average]  SPE[slightly below average]

Load carried: Moderate

< 132h/132H 122v/122V Pos: standing >
Poktagon dons a dwarven-made hide hood on his head.

< 132h/132H 122v/122V Pos: standing >
Poktagon nogs.

< 132h/132H 122v/122V Pos: standing >
A Basalt Cave
Obvious exits: -North -South
Fresh blood splatters cover the area.
A spellbook has been tossed aside here.
[2] The corpse of a Mazzolin Warrior is lying here.
The corpse of a Mazzolin Gladiator is lying here.
The corpse of a Mazzolin Warrior is lying here.
The corpse of a Githyanki is lying here.
Poktagon (Drider)(large) stands here.

< 132h/132H 122v/122V Pos: standing >
You sit down and relax.

< 132h/132H 122v/122V Pos: sitting >
You have memorized the following spells:
( 4th circle)  2 - life leech
( 2nd circle)  6 - chill touch
( 1st circle)  7 - slashing darkness

And you are currently memorizing the following spells:
    6 seconds:  ( 1st) minor creation
   14 seconds:  ( 2nd) chill touch
   26 seconds:  ( 4th) life leech
   38 seconds:  ( 4th) life leech
   50 seconds:  ( 4th) life leech

You can memorize 6 3rd circle spell(s).
You continue your study.

< 132h/132H 122v/122V Pos: sitting >
You start meditating...

< 132h/132H 122v/122V Pos: sitting >
Poktagon dons a dwarven-made limestone cap on his head.

< 132h/132H 122v/122V Pos: sitting >
You have finished memorizing minor creation.

< 132h/132H 122v/122V Pos: sitting >
Poktagon puts a dwarven-made hide hood into a rotting cloth bag.

< 132h/132H 122v/122V Pos: sitting >
You have finished memorizing chill touch.

< 132h/132H 122v/122V Pos: sitting >

< 132h/132H 122v/122V Pos: sitting >
You have finished memorizing life leech.

< 132h/132H 122v/122V Pos: sitting >
Hint: Make sure to use your class's skills to do more damage or to escape from harm.

< 132h/132H 122v/122V Pos: sitting >

< 132h/132H 122v/122V Pos: sitting >
You have finished memorizing life leech.

< 132h/132H 122v/122V Pos: sitting >

< 132h/132H 122v/122V Pos: sitting >

< 132h/132H 122v/122V Pos: sitting >
You have finished memorizing life leech.
Your studies are complete.

< 132h/132H 122v/122V Pos: sitting >
You clamber to your feet.

< 132h/132H 122v/122V Pos: standing >

< 132h/132H 122v/122V Pos: standing >

< 132h/132H 122v/122V Pos: standing >

< 132h/132H 122v/122V Pos: standing >

< 132h/132H 122v/122V Pos: standing >

< 132h/132H 122v/122V Pos: standing >

< 132h/132H 122v/122V Pos: standing >

< 132h/132H 122v/122V Pos: standing >
Autosaving...

< 132h/132H 122v/122V Pos: standing >
A Basalt Cave
Obvious exits: -North -South
A spellbook has been tossed aside here.
[2] The corpse of a Mazzolin Warrior is lying here.
The corpse of a Mazzolin Gladiator is lying here.
The corpse of a Mazzolin Warrior is lying here.
The corpse of a Githyanki is lying here.
Poktagon (Drider)(large) stands here.

< 132h/132H 122v/122V Pos: standing >

< 132h/132H 122v/122V Pos: standing >
You quickly scan the area.
A drow golem who is close by to your north.
A drow golem who is close by to your north.
A drow golem who is close by to your north.
A drow golem who is close by to your north.
A drow golem who is close by to your north.
A drow golem who is close by to your north.
A drow golem who is close by to your north.
A patrolling Mazzolin guard who is rather far off to your north.
An adolescent purple worm who is rather far off to your south.

< 132h/132H 122v/122V Pos: standing >
You are well on your way towards your next level.

< 132h/132H 122v/122V Pos: standing >
Poktagon leaves north.

< 132h/132H 122v/122V Pos: standing >

< 132h/132H 122v/122V Pos: standing >

< 132h/132H 122v/122V Pos: standing >

< 132h/132H 122v/122V Pos: standing >
Hint: In certain rooms, you can heal at an advanced rate!  In others, you won't heal at all!

< 132h/132H 122v/122V Pos: standing >
Poktagon skitters in from the north.

< 132h/132H 122v/122V Pos: standing >

< 132h/132H 122v/122V Pos: standing >

< 132h/132H 122v/122V Pos: standing >
A Mazzolin Warrior enters from the north.
Poktagon suddenly attacks a Mazzolin Warrior!
Poktagon misses a Mazzolin Warrior.

< 132h/132H 122v/122V Pos: standing >
A Mazzolin Warrior's fine punch strikes Poktagon.
As a Mazzolin Warrior strikes Poktagon, he smiles as a Mazzolin Warrior tears his flesh!
Poktagon dodges a Mazzolin Warrior's attack.
A Mazzolin Warrior kicks Poktagon, cracking exo-skelelton.
As a Mazzolin Warrior strikes Poktagon, he smiles as a Mazzolin Warrior tears his flesh!

< 132h/132H 122v/122V Pos: standing >
Poktagon misses a Mazzolin Warrior.

< 132h/132H 122v/122V Pos: standing >
You start chanting...

< 132h/132H 122v/122V Pos: standing >
Poktagon starts casting an offensive spell.

< 132h/132H 122v/122V Pos: standing >
Poktagon completes his spell...
Poktagon utters the words 'yrawz gspzfz'
A Mazzolin Warrior screams in agony as his burns in a sphere of fire!

< 132h/132H 122v/122V Pos: standing >
Poktagon starts casting an offensive spell.

< 132h/132H 122v/122V Pos: standing >
You complete your spell...
[Damage: 23 ] -=[You reach out and touch a Mazzolin Warrior, leeching some of his lifeforce.]=-
Poktagon dodges a Mazzolin Warrior's attack.

< 132h/132H 122v/122V Pos: standing >
Poktagon completes his spell...
Poktagon utters the words 'mosailla paieg'
A Mazzolin Warrior cries out as Poktagon burns him.
A Gnome snaps into visibility.

< 132h/132H 122v/122V Pos: standing >
You start chanting...

< 132h/132H 122v/122V Pos: standing >
Poktagon starts casting an offensive spell.

< 132h/132H 122v/122V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'bigbys clenched fist'
A Gnome's fist beats the life out of Poktagon, blood pours from his body!

< 132h/132H 122v/122V Pos: standing >
Casting: life leech *
Poktagon completes his spell...
Poktagon utters the words 'burning hands'
A Mazzolin Warrior cries out as Poktagon burns him.

< 132h/132H 122v/122V Pos: standing >
A Gnome starts casting an offensive spell.

< 132h/132H 122v/122V Pos: standing >
Poktagon attempts to flee.
Poktagon leaves north.

< 132h/132H 122v/122V Pos: standing >

< 132h/132H 122v/122V Pos: standing >
A Gnome completes his spell...
A Gnome utters the word 'fireball'