<worn as a badge> a badge of holy patronage [poor] (illuminating)
<worn on head> the diamond crown of Winduin (glowing)
<worn on eyes> a pair of blue-tinted gnomish eyeglasses
<worn in ear> an unholy star
<worn in ear> a pair of silver earrings with red rubies
<worn on face> an iron mask
<worn around neck> a spiked ice collar
<worn around neck> a wickedly barbed collar [superior]
<worn on body> a heavy tarnished suit of platemail [superior]
<worn about body> a cloak of thick ogre hide
<worn as quiver> a silken backsheath of flight
<worn about waist> a black silk belt
<worn on belt buckle>a dagger of carved obsidian [superior]
<worn on arms> some barbed arm plates
<worn around wrist> a tarnished platinum bracelet [superior] (glowing)
<worn around wrist> an elven bracelet of precision [poor]
<worn on hands> a glowing pair of diamond gauntlets [superior] (glowing)
<worn on finger> a ring of endurance
<worn on finger> a ring of endurance
<primary weapon> a sewing needle
<secondary weapon> a sewing needle
<worn on legs> some barbed leg plates [86%]
<worn on feet> some tempered mithril boots
< 488h/488H 151v/155V Pos: standing >
You quickly scan the area.
Graly, the traveling bard who is in the distance to your south.
< 488h/488H 151v/155V Pos: standing >
You quickly scan the area.
Graly, the traveling bard who is in the distance to your south.
< 488h/488H 151v/155V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Dark Forest Trail
The forest becomes incredibly thick and dark the further one travels
in this area, much like the regular forest that covers the continent.
Travel through this area is not recommended by the citizens of Myrabolus,
and strange howling can be heard echoing through the trees. Even in
the middle of the day here the sun still seems to have a hard time
in lighting this area, making it even more dangerous to proceed.
Obvious exits: -North -East
< 488h/488H 152v/155V Pos: standing >
A Dark Forest Trail
The forest becomes incredibly thick and dark the further one travels
in this area, much like the regular forest that covers the continent.
Travel through this area is not recommended by the citizens of Myrabolus,
and strange howling can be heard echoing through the trees. Even in
the middle of the day here the sun still seems to have a hard time
in lighting this area, making it even more dangerous to proceed.
Obvious exits: -North -East
A snarling warg enters from the east.
< 488h/488H 153v/155V Pos: standing >
You quickly scan the area.
You see nothing.
< 488h/488H 153v/155V Pos: standing >
You quickly scan the area.
You see nothing.
< 488h/488H 153v/155V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Dark Forest Trail
The forest becomes incredibly thick and dark the further one travels
in this area, much like the regular forest that covers the continent.
Travel through this area is not recommended by the citizens of Myrabolus,
and strange howling can be heard echoing through the trees. Even in
the middle of the day here the sun still seems to have a hard time
in lighting this area, making it even more dangerous to proceed.
Obvious exits: -South -West
< 488h/488H 153v/155V Pos: standing >
A Dark Forest Trail
The forest becomes incredibly thick and dark the further one travels
in this area, much like the regular forest that covers the continent.
Travel through this area is not recommended by the citizens of Myrabolus,
and strange howling can be heard echoing through the trees. Even in
the middle of the day here the sun still seems to have a hard time
in lighting this area, making it even more dangerous to proceed.
Obvious exits: -South -West
A snarling warg enters from the south.
< 488h/488H 151v/155V Pos: standing >
You quickly scan the area.
A huge su-monster who is close by to your west.
< 488h/488H 151v/155V Pos: standing >
You quickly scan the area.
A huge su-monster who is close by to your west.
< 488h/488H 151v/155V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Su-Monster Den
The trail through the forest becomes far to thick to travel beyond
here and is probably only used by animals or the su-monsters that seem
to have infested this area. A large nest has been constructed by an
extremely large su, who defends it viciously. The nest itself seems
to be built from bones and wood, held together by tree-sap.
Obvious exits: -East
The corpse of a huge su-monster is lying here.
A huge su-monster has built a nest here.
< 488h/488H 152v/155V Pos: standing >
A Dark Forest Trail
The forest becomes incredibly thick and dark the further one travels
in this area, much like the regular forest that covers the continent.
Travel through this area is not recommended by the citizens of Myrabolus,
and strange howling can be heard echoing through the trees. Even in
the middle of the day here the sun still seems to have a hard time
in lighting this area, making it even more dangerous to proceed.
Obvious exits: -North -East
A snarling warg enters from the north.
< 488h/488H 153v/155V Pos: standing >
A Dark Forest Trail
The forest becomes incredibly thick and dark the further one travels
in this area, much like the regular forest that covers the continent.
Travel through this area is not recommended by the citizens of Myrabolus,
and strange howling can be heard echoing through the trees. Even in
the middle of the day here the sun still seems to have a hard time
in lighting this area, making it even more dangerous to proceed.
Obvious exits: -South -West
A snarling warg enters from the west.
< 488h/488H 151v/155V Pos: standing >
A Dark Forest Trail
The forest becomes incredibly thick and dark the further one travels
in this area, much like the regular forest that covers the continent.
Travel through this area is not recommended by the citizens of Myrabolus,
and strange howling can be heard echoing through the trees. Even in
the middle of the day here the sun still seems to have a hard time
in lighting this area, making it even more dangerous to proceed.
Obvious exits: -North -South
A snarling warg enters from the north.
< 488h/488H 149v/155V Pos: standing >
You quickly scan the area.
Graly, the traveling bard who is rather far off to your south.
< 488h/488H 150v/155V Pos: standing >
You quickly scan the area.
Graly, the traveling bard who is rather far off to your south.
< 488h/488H 151v/155V Pos: standing >
A Dark Forest Trail
The forest becomes incredibly thick and dark the further one travels
in this area, much like the regular forest that covers the continent.
Travel through this area is not recommended by the citizens of Myrabolus,
and strange howling can be heard echoing through the trees. Even in
the middle of the day here the sun still seems to have a hard time
in lighting this area, making it even more dangerous to proceed.
Obvious exits: -North -South
A snarling warg enters from the north.
< 488h/488H 150v/155V Pos: standing >
You quickly scan the area.
Graly, the traveling bard who is a brief walk away to your south.
< 488h/488H 151v/155V Pos: standing >
You quickly scan the area.
Graly, the traveling bard who is a brief walk away to your south.
< 488h/488H 152v/155V Pos: standing >
A Jungle Trail
Small patches of purple flowers grow inbetween the vines and weeds of
this area, and in a spot where, amazingly, there is sun coming down through
the thick layer of leaves of the tall trees. The trail is overgrown so
much that it is alsost lost in the brush. There are vines that seem to
swing from tree to tree, and are quite thick.
Obvious exits: -North -South -West
A snarling warg enters from the north.
< 488h/488H 151v/155V Pos: standing >
You quickly scan the area.
Graly, the traveling bard who is not far off to your south.
< 488h/488H 152v/155V Pos: standing >
You quickly scan the area.
You see nothing.
< 488h/488H 153v/155V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Jungle Trail
This faint trail that rolls through the jungle has obviously not been
used in a long time. The trail is barely visible and it is very much
overgrown. Vines grow from tree to tree providing small bridges for the
small forest animals. There are several colorful plants in this immiediate
area including a small patch of green flowers.
Obvious exits: -East -West
The corpse of a su-monster is lying here.
< 488h/488H 155v/155V Pos: standing >
A Jungle Trail
This faint trail that rolls through the jungle has obviously not been
used in a long time. The trail is barely visible and it is very much
overgrown. Vines grow from tree to tree providing small bridges for the
small forest animals. There are several colorful plants in this immiediate
area including a small patch of green flowers.
Obvious exits: -East -West
The corpse of a su-monster is lying here.
A snarling warg enters from the east.
< 488h/488H 153v/155V Pos: standing >
You quickly scan the area.
You see nothing.
< 488h/488H 153v/155V Pos: standing >
You quickly scan the area.
You see nothing.
< 488h/488H 153v/155V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Jungle Trail
The jungle trail twists and turns around here, matching the curves of
the jungle. The trail is barely visible by the naked eye most of the time
due to the fact that it seems it hasn't had any use in quite some time.
The trees soar high into the sky with thick vines inbetween them where
small to large nests can be seen. There are several small yellow flowers
growing near here.
Obvious exits: -North -East
[2] The corpse of a su-monster is lying here.
< 488h/488H 153v/155V Pos: standing >
A Jungle Trail
The jungle trail twists and turns around here, matching the curves of
the jungle. The trail is barely visible by the naked eye most of the time
due to the fact that it seems it hasn't had any use in quite some time.
The trees soar high into the sky with thick vines inbetween them where
small to large nests can be seen. There are several small yellow flowers
growing near here.
Obvious exits: -North -East
[2] The corpse of a su-monster is lying here.
A snarling warg enters from the east.
< 488h/488H 151v/155V Pos: standing >
You quickly scan the area.
A Halfling who is a brief walk away to your north.
A su-monster who is a brief walk away to your north.
The su-elder who is rather far off to your north.
< 488h/488H 151v/155V Pos: standing >
You quickly scan the area.
A Firbolg who is a brief walk away to your north.
A Halfling who is a brief walk away to your north.
< 488h/488H 151v/155V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Split in a Tribal Path
The path forks off here to the north and the south. The path lying to
the south is fairly overgrown and doesn't seem to be traveled by much, but
the northern path is extremely different. Small animal foot prints in the
mud trail north, along with a more extensive set of decorative items on
the path. The intersection here lies in a small clearing by a huge bouldar
right at the intersection.
Obvious exits: -North -South -West
[3] The corpse of a su-monster is lying here.
< 488h/488H 152v/155V Pos: standing >
A Split in a Tribal Path
The path forks off here to the north and the south. The path lying to
the south is fairly overgrown and doesn't seem to be traveled by much, but
the northern path is extremely different. Small animal foot prints in the
mud trail north, along with a more extensive set of decorative items on
the path. The intersection here lies in a small clearing by a huge bouldar
right at the intersection.
Obvious exits: -North -South -West
[3] The corpse of a su-monster is lying here.
A snarling warg enters from the south.
< 488h/488H 153v/155V Pos: standing >
You quickly scan the area.
A Firbolg who is not far off to your north.
A Halfling who is not far off to your north.
The su-elder who is a brief walk away to your north.
A su-monster who is not far off to your west.
< 488h/488H 153v/155V Pos: standing >
You quickly scan the area.
A Halfling who is not far off to your north.
A su-monster who is not far off to your west.
< 488h/488H 153v/155V Pos: standing >
The Path of the Su
This path is scattered with old bones and rotten flesh lying on the
bloodstained pebbles. Small crudly constructed tree houses are scattered
about the tree tops, which are mainly composed of small bloodstained ferns,
bones of various types, and wood gathered from the forest. There are
frightening screams off in the distance and rustling all about the trees.
Obvious exits: -North -East -South -West -Up
A few drops of fresh blood are scattered around the area.
The corpse of a su-monster is lying here.
A snarling warg enters from the south.
< 488h/488H 151v/155V Pos: standing >
You quickly scan the area.
A Halfling who is close by to your north.
The su-elder who is not far off to your north.
< 488h/488H 151v/155V Pos: standing >
You quickly scan the area.
A Firbolg who is close by to your north.
A Halfling who is close by to your north.
A su-monster who is close by to your north.
< 488h/488H 151v/155V Pos: standing >
The Path of the Su
The path has been dirtied with old bones and rotten flesh lying on the
blood covered pebbles. Small crudly constructed tree houses are scattered
about the tree tops, which are mainly composed of small bloodstained ferns,
bones of various types, and wood gathered from the forest. There are
frightening screams off in the distance and rustling all about the trees.
Obvious exits: -North -East -South -West -Up
The corpse of a su-monster is lying here.
A Firbolg (huge) stands in mid-air here, fighting a su-monster.
A Halfling (small) Member Islamic Jihad stands in mid-air here, fighting a su-monster.
A su-monster stands here.
A snarling warg enters from the south.
< 488h/488H 152v/155V Pos: standing >
[Damage: 8 ] -=[Your pierce strikes a Halfling.]=-
[Damage: 43 ] -=[A Halfling makes a strange sound as you place a sewing needle in his back.]=-
< 488h/488H 153v/155V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Halfling sta EP: few wounds >
< 488h/488H 154v/155V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Halfling sta EP: few wounds >
You parry a Halfling's lunge at you.
A Halfling misses you.
You parry a Halfling's lunge at you.
< 488h/488H 154v/155V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Halfling sta EP: few wounds >
You attempt to flee...
A Look Out Nest
Composed of mainly sticks, twigs, branches, and broken bones, is a small
man sized hut used for scouting out into the jungle by the su-monsters.
Although, the su-monsters can often be seen ravaging a corpse, they also
come up and stand guard at this small tree house. The tree house lies next
to a trunk of a huge tree.
Obvious exits: -Down
The corpse of a su-monster is lying here.
A snarling warg enters from below.
You flee upward!
< 488h/488H 147v/155V Pos: standing >
Saving Skurk.
< 488h/488H 147v/155V Pos: standing >
The Path of the Su
The path has been dirtied with old bones and rotten flesh lying on the
blood covered pebbles. Small crudly constructed tree houses are scattered
about the tree tops, which are mainly composed of small bloodstained ferns,
bones of various types, and wood gathered from the forest. There are
frightening screams off in the distance and rustling all about the trees.
Obvious exits: -North -East -South -West -Up
The corpse of a su-monster is lying here.
A Firbolg (huge) stands in mid-air here, fighting a su-monster.
A Halfling (small) Member Islamic Jihad stands in mid-air here.
A su-monster stands here.
A snarling warg enters from above.
< 488h/488H 146v/155V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 10 ] -=[A Halfling makes a strange sound as you place a sewing needle in his back.]=-
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 11 ] -=[A Halfling makes a strange sound as you place a sewing needle in his back.]=-
< 488h/488H 147v/155V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Halfling sta EP: nasty wounds >
A Firbolg's impressive crush strikes a su-monster hard.
A Firbolg misses a su-monster.
< 488h/488H 148v/155V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Halfling sta EP: nasty wounds >
A Halfling attempts to flee.
A Halfling leaves north.
< 488h/488H 148v/155V Pos: standing >
You attempt to flee...
A Su-Monster's Lair
This lair is like the other with most things stained with blood at one
time or another. There are many old bones that haven't been cleaned up
since the last feeding session. The lair is nothing more than a small
pile of refuse aloft a tree where the su-monster's can come down and
pounce on their pray.
Obvious exits: -West
A snarling warg enters from the west.
You flee eastward!
< 488h/488H 136v/155V Pos: standing >
Saving Skurk.
< 488h/488H 136v/155V Pos: standing >
Backstab who?
< 488h/488H 137v/155V Pos: standing >
Alas, you cannot go that way. . . .
< 488h/488H 139v/155V Pos: standing >
Backstab who?
< 488h/488H 140v/155V Pos: standing >
Alas, you cannot go that way. . . .
< 488h/488H 141v/155V Pos: standing >
Backstab who?
< 488h/488H 142v/155V Pos: standing >
The Path of the Su
The path has been dirtied with old bones and rotten flesh lying on the
blood covered pebbles. Small crudly constructed tree houses are scattered
about the tree tops, which are mainly composed of small bloodstained ferns,
bones of various types, and wood gathered from the forest. There are
frightening screams off in the distance and rustling all about the trees.
Obvious exits: -North -East -South -West -Up
The corpse of a su-monster is lying here.
A Firbolg (huge) stands in mid-air here, fighting a su-monster.
A su-monster stands here, fighting a Firbolg.
A snarling warg enters from the east.
< 488h/488H 141v/155V Pos: standing >
Backstab who?
< 488h/488H 142v/155V Pos: standing >
The Path of the Su
This path is scattered with old bones and rotten flesh lying on the
bloodstained pebbles. Small crudly constructed tree houses are scattered
about the tree tops, which are mainly composed of small bloodstained ferns,
bones of various types, and wood gathered from the forest. There are
frightening screams off in the distance and rustling all about the trees.
Obvious exits: -North -East -South -West -Up
A few drops of fresh blood are scattered around the area.
The corpse of a su-monster is lying here.
A snarling warg enters from the north.
< 488h/488H 141v/155V Pos: standing >
Backstab who?
< 488h/488H 142v/155V Pos: standing >
You quickly scan the area.
A Firbolg who is close by to your north.
A su-monster who is close by to your north.
The su-elder who is not far off to your north.
< 488h/488H 143v/155V Pos: standing >
You quickly scan the area.
A Firbolg who is close by to your north.
A su-monster who is close by to your north.
< 488h/488H 144v/155V Pos: standing >
A Split in a Tribal Path
The path forks off here to the north and the south. The path lying to
the south is fairly overgrown and doesn't seem to be traveled by much, but
the northern path is extremely different. Small animal foot prints in the
mud trail north, along with a more extensive set of decorative items on
the path. The intersection here lies in a small clearing by a huge bouldar
right at the intersection.
Obvious exits: -North -South -West
[3] The corpse of a su-monster is lying here.
A snarling warg enters from the north.
< 488h/488H 145v/155V Pos: standing >
You quickly scan the area.
A Firbolg who is not far off to your north.
A su-monster who is not far off to your north.
The su-elder who is a brief walk away to your north.
A su-monster who is not far off to your west.
< 488h/488H 146v/155V Pos: standing >
You quickly scan the area.
The su-elder who is a brief walk away to your north.
< 488h/488H 147v/155V Pos: standing >
The Path of the Su
This path is scattered with old bones and rotten flesh lying on the
bloodstained pebbles. Small crudly constructed tree houses are scattered
about the tree tops, which are mainly composed of small bloodstained ferns,
bones of various types, and wood gathered from the forest. There are
frightening screams off in the distance and rustling all about the trees.
Obvious exits: -North -East -South -West -Up
A few drops of fresh blood are scattered around the area.
The corpse of a su-monster is lying here.
A snarling warg enters from the south.
< 488h/488H 146v/155V Pos: standing >
The Path of the Su
The path has been dirtied with old bones and rotten flesh lying on the
blood covered pebbles. Small crudly constructed tree houses are scattered
about the tree tops, which are mainly composed of small bloodstained ferns,
bones of various types, and wood gathered from the forest. There are
frightening screams off in the distance and rustling all about the trees.
Obvious exits: -North -East -South -West -Up
The corpse of a su-monster is lying here.
A Firbolg (huge) stands in mid-air here, fighting a su-monster.
A su-monster stands here, fighting a Firbolg.
A snarling warg enters from the south.
< 488h/488H 145v/155V Pos: standing >
You quickly scan the area.
The su-elder who is close by to your north.
< 488h/488H 146v/155V Pos: standing >
A su-monster's fine punch strikes a Firbolg.
A su-monster misses a Firbolg.
< 488h/488H 149v/155V Pos: standing >
You stealthily position yourself behind a Firbolg, circling him.
< 488h/488H 151v/155V Pos: standing >
< T: su TP: sta TC: nasty wounds E: A Firbolg sta EP: nasty wounds >
A snarling warg growls at a Firbolg.
A snarling warg suddenly attacks a Firbolg!
A snarling warg misses a Firbolg.
< 488h/488H 152v/155V Pos: standing >
< T: su TP: sta TC: nasty wounds E: A Firbolg sta EP: nasty wounds >
[Damage: 14 ] -=[A Firbolg screams in pain as your pierce tears into his flesh]=-
[Damage: 16 ] -=[A Firbolg screams in pain as your pierce tears into his flesh]=-
< 488h/488H 152v/155V Pos: standing >
< T: su TP: sta TC: nasty wounds E: A Firbolg sta EP: nasty wounds >
A Firbolg's crush strikes a su-monster very hard.
A su-monster dodges a Firbolg's attack.
< 488h/488H 152v/155V Pos: standing >
< T: su TP: sta TC: nasty wounds E: A Firbolg sta EP: nasty wounds >
The sun rises over the northern horizon.
< 488h/488H 152v/155V Pos: standing >
< T: su TP: sta TC: nasty wounds E: A Firbolg sta EP: nasty wounds >
A Firbolg attempts to flee.
A Firbolg leaves east.
< 488h/488H 152v/155V Pos: standing >
A Firbolg enters from the east.
< 488h/488H 152v/155V Pos: standing >
The Path of the Su
This path is scattered with old bones and rotten flesh lying on the
bloodstained pebbles. Small crudly constructed tree houses are scattered
about the tree tops, which are mainly composed of small bloodstained ferns,
bones of various types, and wood gathered from the forest. There are
frightening screams off in the distance and rustling all about the trees.
Obvious exits: -North -East -South -West -Up
A few drops of fresh blood are scattered around the area.
The corpse of a su-monster is lying here.
< 488h/488H 150v/155V Pos: standing >
Slay whom?
< 488h/488H 150v/155V Pos: standing >
Slay whom?
< 488h/488H 151v/155V Pos: standing >
Slay whom?
< 488h/488H 152v/155V Pos: standing >
Slay whom?
< 488h/488H 153v/155V Pos: standing >
Slay whom?
< 488h/488H 154v/155V Pos: standing >
The Path of the Su
The path has been dirtied with old bones and rotten flesh lying on the
blood covered pebbles. Small crudly constructed tree houses are scattered
about the tree tops, which are mainly composed of small bloodstained ferns,
bones of various types, and wood gathered from the forest. There are
frightening screams off in the distance and rustling all about the trees.
Obvious exits: -North -East -South -West -Up
The corpse of a su-monster is lying here.
A warg prowls here looking for things to eat. (minion) (Red Aura)
< 488h/488H 153v/155V Pos: standing >
Slay whom?
< 488h/488H 153v/155V Pos: standing >
A Firbolg enters from the west.
< 488h/488H 153v/155V Pos: standing >
[Damage: 9 ] -=[Your impressive pierce strikes a Firbolg.]=-
< 488h/488H 153v/155V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Firbolg sta EP: pretty hurt >
A snarling warg suddenly attacks a Firbolg!
A snarling warg stumbles, and jabs at YOU!!
< 488h/488H 153v/155V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Firbolg sta EP: pretty hurt >
You miss a Firbolg.
< 488h/488H 153v/155V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Firbolg sta EP: pretty hurt >
C'mon, you are doing it all the time!
< 488h/488H 153v/155V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Firbolg sta EP: pretty hurt >
C'mon, you are doing it all the time!
< 488h/488H 153v/155V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Firbolg sta EP: pretty hurt >
You dodge a Firbolg's vicious attack.
< 488h/488H 153v/155V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Firbolg sta EP: pretty hurt >
A Firbolg looks at you.
< 488h/488H 153v/155V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Firbolg sta EP: pretty hurt >
The Path of the Su
Obvious exits: -North -East -South -West -Up
The corpse of a su-monster is lying here.
A Firbolg (huge) stands in mid-air here, fighting YOU!
A warg prowls here looking for things to eat. (minion) (Red Aura)
< 488h/488H 153v/155V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Firbolg sta EP: pretty hurt >
A Firbolg attempts to flee.
A Firbolg leaves up.
< 488h/488H 153v/155V Pos: standing >
Slay whom?
< 488h/488H 153v/155V Pos: standing >
Slay whom?
< 488h/488H 153v/155V Pos: standing >
Slay whom?
< 488h/488H 153v/155V Pos: standing >
Slay whom?
< 488h/488H 153v/155V Pos: standing >
A su-monster enters from the west.
Slay whom?
< 488h/488H 154v/155V Pos: standing >
Slay whom?
< 488h/488H 155v/155V Pos: standing >
A Look Out Nest
Composed of mainly sticks, twigs, branches, and broken bones, is a small
man sized hut used for scouting out into the jungle by the su-monsters.
Although, the su-monsters can often be seen ravaging a corpse, they also
come up and stand guard at this small tree house. The tree house lies next
to a trunk of a huge tree.
Obvious exits: -Down
The corpse of a su-monster is lying here.
A Firbolg (huge) stands in mid-air here.
A snarling warg enters from below.
< 488h/488H 153v/155V Pos: standing >
[Damage: 9 ] -=[Your impressive pierce strikes a Firbolg.]=-
< 488h/488H 153v/155V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Firbolg sta EP: pretty hurt >
A su-monster enters from below.
< 488h/488H 153v/155V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Firbolg sta EP: pretty hurt >
A su-monster suddenly attacks a Firbolg!
A su-monster's fine punch strikes a Firbolg.
< 488h/488H 153v/155V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Firbolg sta EP: pretty hurt >
A Firbolg attempts to flee.
A Firbolg leaves down.
< 488h/488H 153v/155V Pos: standing >
A su-monster swoops from one tree branch to another with great speed.
< 488h/488H 153v/155V Pos: standing >
The Path of the Su
The path has been dirtied with old bones and rotten flesh lying on the
blood covered pebbles. Small crudly constructed tree houses are scattered
about the tree tops, which are mainly composed of small bloodstained ferns,
bones of various types, and wood gathered from the forest. There are
frightening screams off in the distance and rustling all about the trees.
Obvious exits: -North -East -South -West -Up
The corpse of a su-monster is lying here.
A snarling warg enters from above.
< 488h/488H 151v/155V Pos: standing >
Slay whom?
< 488h/488H 151v/155V Pos: standing >
The Path of the Su
This path is scattered with old bones and rotten flesh lying on the
bloodstained pebbles. Small crudly constructed tree houses are scattered
about the tree tops, which are mainly composed of small bloodstained ferns,
bones of various types, and wood gathered from the forest. There are
frightening screams off in the distance and rustling all about the trees.
Obvious exits: -North -East -South -West -Up
The corpse of a su-monster is lying here.
A snarling warg enters from the north.
A Firbolg enters from the west.
< 488h/488H 149v/155V Pos: standing >
[Damage: 9 ] -=[Your pierce strikes a Firbolg.]=-
< 488h/488H 150v/155V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Firbolg sta EP: pretty hurt >
A Firbolg attempts to flee.
A Firbolg leaves north.
< 488h/488H 151v/155V Pos: standing >
You quickly scan the area.
The su-elder who is not far off to your north.
< 488h/488H 151v/155V Pos: standing >
You quickly scan the area.
You see nothing.
< 488h/488H 151v/155V Pos: standing >
Slay whom?
< 488h/488H 152v/155V Pos: standing >
Slay whom?
< 488h/488H 153v/155V Pos: standing >
Slay whom?
< 488h/488H 154v/155V Pos: standing >
The Path of the Su
The path has been dirtied with old bones and rotten flesh lying on the
blood covered pebbles. Small crudly constructed tree houses are scattered
about the tree tops, which are mainly composed of small bloodstained ferns,
bones of various types, and wood gathered from the forest. There are
frightening screams off in the distance and rustling all about the trees.
Obvious exits: -North -East -South -West -Up
The corpse of a su-monster is lying here.
A snarling warg enters from the south.
< 488h/488H 153v/155V Pos: standing >
Slay whom?
< 488h/488H 153v/155V Pos: standing >
You quickly scan the area.
The su-elder who is close by to your north.
A su-monster who is close by above you.
< 488h/488H 153v/155V Pos: standing >
You quickly scan the area.
A Firbolg who is close by above you.
< 488h/488H 153v/155V Pos: standing >
Slay whom?
< 488h/488H 153v/155V Pos: standing >
Slay whom?
< 488h/488H 153v/155V Pos: standing >
A Look Out Nest
Composed of mainly sticks, twigs, branches, and broken bones, is a small
man sized hut used for scouting out into the jungle by the su-monsters.
Although, the su-monsters can often be seen ravaging a corpse, they also
come up and stand guard at this small tree house. The tree house lies next
to a trunk of a huge tree.
Obvious exits: -Down
The corpse of a su-monster is lying here.
A Firbolg (huge) is lying in mid-air here, fighting a su-monster.
A su-monster stands here, fighting a Firbolg.
A snarling warg enters from below.
< 488h/488H 151v/155V Pos: standing >
[Damage: 16 ] -=[Your powerful pierce strikes a Firbolg.]=-
< 488h/488H 151v/155V Pos: standing >
< T: su TP: sta TC: nasty wounds E: A Firbolg ass EP: pretty hurt >
A su-monster's punch strikes a Firbolg hard.
A su-monster's punch strikes a Firbolg hard.
A Firbolg's eyes roll as a su-monster plants a foot in his face.
< 488h/488H 151v/155V Pos: standing >
< T: su TP: sta TC: nasty wounds E: A Firbolg ass EP: pretty hurt >
A snarling warg growls at a Firbolg.
A snarling warg suddenly attacks a Firbolg!
A snarling warg misses a Firbolg.
A Firbolg misses a su-monster.
A Firbolg misses a su-monster.
< 488h/488H 151v/155V Pos: standing >
< T: su TP: sta TC: nasty wounds E: A Firbolg ass EP: pretty hurt >
Looking panicked, a Firbolg scrambles madly to his feet!
< 488h/488H 151v/155V Pos: standing >
< T: su TP: sta TC: nasty wounds E: A Firbolg sta EP: pretty hurt >
A Firbolg attempts to flee.
A Firbolg tries to flee, but can't make it out of here!
< 488h/488H 151v/155V Pos: standing >
< T: su TP: sta TC: nasty wounds E: A Firbolg sta EP: pretty hurt >
A Firbolg attempts to flee.
A Firbolg leaves down.
< 488h/488H 151v/155V Pos: standing >
Slay whom?
< 488h/488H 151v/155V Pos: standing >
The Path of the Su
The path has been dirtied with old bones and rotten flesh lying on the
blood covered pebbles. Small crudly constructed tree houses are scattered
about the tree tops, which are mainly composed of small bloodstained ferns,
bones of various types, and wood gathered from the forest. There are
frightening screams off in the distance and rustling all about the trees.
Obvious exits: -North -East -South -West -Up
The corpse of a su-monster is lying here.
A Firbolg (huge) stands in mid-air here.
< 488h/488H 149v/155V Pos: standing >
[Damage: 10 ] -=[Your impressive pierce strikes a Firbolg.]=-
< 488h/488H 149v/155V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Firbolg sta EP: pretty hurt >
A Firbolg drops flat to the ground.
< 488h/488H 149v/155V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Firbolg ass EP: pretty hurt >
You feel your skill in dual wield improving.
[Damage: 13 ] -=[Your powerful pierce strikes a Firbolg hard.]=-
[Damage: 12 ] -=[Your pierce strikes a Firbolg hard.]=-
[Damage: 14 ] -=[Your pierce strikes a Firbolg very hard.]=-
< 488h/488H 149v/155V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Firbolg ass EP: awful >
A su-monster enters from above.
< 488h/488H 149v/155V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Firbolg ass EP: awful >
Sorry, you aren't allowed to do that in combat.
< 488h/488H 149v/155V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Firbolg ass EP: awful >
It is a bit hard to circle someone when you are being beaten upon!
< 488h/488H 149v/155V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Firbolg ass EP: awful >
A su-monster suddenly attacks a Firbolg!
A su-monster's punch seriously wounds a Firbolg.
< 488h/488H 149v/155V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Firbolg ass EP: awful >
A Firbolg misses you.
< 488h/488H 149v/155V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Firbolg ass EP: awful >
[Damage: 15 ] -=[Your powerful pierce seriously wounds a Firbolg.]=-
[Damage: 13 ] -=[Your pierce seriously wounds a Firbolg.]=-
< 488h/488H 149v/155V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Firbolg ass EP: awful >
A su-monster misses a Firbolg.
A su-monster's fine punch enshrouds a Firbolg in a mist of blood.
A su-monster hits a Firbolg with a mighty kick to his chest.
< 488h/488H 149v/155V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Firbolg ass EP: awful >
You dodge a Firbolg's vicious attack.
You parry a Firbolg's lunge at you.
< 488h/488H 149v/155V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Firbolg ass EP: awful >
[Damage: 14 ] -=[Your powerful pierce hits a Firbolg.]=-
A Firbolg's fur cloak was completely destroyed by the massive blow!
A Firbolg's banded helmet with small studs was completely destroyed by the massive blow!
A Firbolg's frogskin mask [superior] was completely destroyed by the massive blow!
A Firbolg is dead! R.I.P.
You receive your share of experience.