<worn on eyes> a pair of blue-tinted gnomish eyeglasses
<held> a marbled quartz totem
<held> a squat obsidian totem
*^PMM
**@M^
^*MM^
A Dark Jungle
Obvious exits: -N -E -S -W
< 126h/224H 59v/115V Pos: standing >
Alas, you cannot go that way. . . .
< 126h/224H 59v/115V Pos: standing >
.*^PM
**@*M
^^*MM
A Dark Jungle
Obvious exits: -E -S -W
< 127h/224H 59v/115V Pos: standing >
****M
^^@MM
MMMMM
A Dark Jungle
Obvious exits: -N -E -S -W
< 127h/224H 57v/115V Pos: standing >
.^....^MM
.^...^**MMM
...^..*^*MM^^
^..^M****M^*^
^^^^^^@*MM^**
MMMMMMMMMMM.*
MMMMMMMMMMM^.
M^^^^MMMMMM
.*..^^^^M
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
< 127h/224H 57v/115V Pos: standing >
You start chanting...
< 128h/224H 60v/115V Pos: standing >
A Gnome enters from the east.
< 129h/224H 61v/115V Pos: standing >
A Gnome leaves west.
< 129h/224H 61v/115V Pos: standing >
A Gnome enters from the west.
< 130h/224H 63v/115V Pos: standing >
Casting: mending
A Gnome starts casting an offensive spell.
< 130h/224H 64v/115V Pos: standing >
You complete your spell...
A green aura surrounds you for a moment and your wounds start to heal!
< 202h/224H 65v/115V Pos: standing >
< 203h/224H 66v/115V Pos: standing >
A Gnome completes his spell...
A Gnome utters the word 'yufzbarr'
You are enveloped in flames from a fireball sent by a Gnome. OUCH!
YIKES! Another hit like that, and you've had it!!
< 79h/224H 66v/115V Pos: standing >
You start chanting...
< 79h/224H 67v/115V Pos: standing >
A Gnome starts casting an offensive spell.
< 80h/224H 68v/115V Pos: standing >
Casting: greater soul disturbance
< 80h/224H 69v/115V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'diesilla barh'
YOU'RE HIT! A lightning bolt from a Gnome starts your skin smoking.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 27h/224H 70v/115V Pos: standing >
The sun rises over the northern horizon.
You complete your spell...
You point at a Gnome.
[Damage: 74 ] A Gnome's entire body spasms uncontrollably as his soul is wracked with unbearable pain.
< 27h/224H 71v/115V Pos: standing >
A Gnome starts casting an offensive spell.
< 28h/224H 72v/115V Pos: standing >
****M
^P@MM
MMMMM
A Dark Jungle
Obvious exits: -N -E -S -W
< 28h/224H 71v/115V Pos: standing >
.*^*M
**@*M
^P*MM
A Dark Jungle
Obvious exits: -E -S -W
< 28h/224H 69v/115V Pos: standing >
*^*MM
**@M^
P*MM^
A Dark Jungle
Obvious exits: -N -E -S -W
< 29h/224H 69v/115V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 29h/224H 69v/115V Pos: standing >
^**MM
*^@MM
***M^
A Dark Jungle
Obvious exits: -N -E -S
< 29h/224H 68v/115V Pos: standing >
You start chanting...
< 30h/224H 69v/115V Pos: standing >
A Gnome enters from the south.
< 31h/224H 71v/115V Pos: standing >
Sparkling magic surrounds a Gnome as he begins his chant.
A Gnome starts casting an offensive spell.
< 31h/224H 72v/115V Pos: standing >
You complete your spell...
A green aura surrounds you for a moment and your wounds start to heal!
< 86h/224H 72v/115V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'diesilla barh'
YOU'RE HIT! A lightning bolt from a Gnome starts your skin smoking.
OUCH! That really did HURT!
< 48h/224H 73v/115V Pos: standing >
*^PMM
**@M^
^*MM^
A Dark Jungle
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
< 49h/224H 73v/115V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 49h/224H 73v/115V Pos: standing >
.*^*M
**@*M
^^*MM
A Dark Jungle
Obvious exits: -E -S -W
Puddles of fresh blood cover the ground.
< 49h/224H 72v/115V Pos: standing >
..*^*
M*@**
^^^*M
A Dark Jungle
Obvious exits: -N -E -S -W
< 49h/224H 70v/115V Pos: standing >
..^**
..@^P
M****
A Dark Jungle
Obvious exits: -N -E -S -W
< 50h/224H 69v/115V Pos: standing >
A Path Through a Jungle
Obvious exits: -E -W
< 50h/224H 68v/115V Pos: standing >
You start chanting...
A Gnome enters from the west.
< 50h/224H 70v/115V Pos: standing >
A Gnome starts casting an offensive spell.
< 51h/224H 70v/115V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'lightning bolt'
YOU'RE HIT! A lightning bolt from a Gnome starts your skin smoking.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 10h/224H 72v/115V Pos: standing >
You complete your spell...
A green aura surrounds you for a moment and your wounds start to heal!
< 66h/224H 73v/115V Pos: standing >
A Gnome starts casting an offensive spell called 'lightning bolt'.
< 66h/224H 74v/115V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'diesilla barh'
YOU'RE HIT! A lightning bolt from a Gnome starts your skin smoking.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
..^**
..@^*
M****
A Dark Jungle
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
< 22h/224H 73v/115V Pos: standing >
..*^*
M*@**
^^^*M
A Dark Jungle
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
< 23h/224H 72v/115V Pos: standing >
< 23h/224H 73v/115V Pos: standing >
.*^*M
**@*M
^^*MM
A Dark Jungle
Obvious exits: -E -S -W
Puddles of fresh blood cover the ground.
< 23h/224H 71v/115V Pos: standing >
P^*MM
**@M^
^*MM^
A Dark Jungle
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
< 23h/224H 70v/115V Pos: standing >
^**MM
P^@MM
***M^
A Dark Jungle
Obvious exits: -N -E -S
Fresh blood covers everything in the area.
< 24h/224H 68v/115V Pos: standing >
..^MM
^*@MM
P^*MM
A Dark Jungle
Obvious exits: -N -E -S -W
< 24h/224H 67v/115V Pos: standing >
You start chanting...
< 24h/224H 68v/115V Pos: standing >
Casting: greater mending
A Gnome enters from the south.
< 25h/224H 71v/115V Pos: standing >
< 25h/224H 71v/115V Pos: standing >
You complete your spell...
You shudders as an immense rush of life flows into his body!
A Gnome starts casting an offensive spell.
< 138h/224H 72v/115V Pos: standing >
You start chanting...
< 139h/224H 75v/115V Pos: standing >
A Gnome completes his spell...
A Gnome utters the word 'yufzbarr'
You are enveloped in flames from a fireball sent by a Gnome. OUCH!
OUCH! That really did HURT!
< 87h/224H 76v/115V Pos: standing >
< 87h/224H 76v/115V Pos: standing >
< 88h/224H 77v/115V Pos: standing >
Autosaving...
< 88h/224H 78v/115V Pos: standing >
A Gnome starts casting an offensive spell.
< 88h/224H 78v/115V Pos: standing >
A Gnome completes his spell...
A Gnome utters the word 'yufzbarr'
You are enveloped in flames from a fireball sent by a Gnome. OUCH!
YIKES! Another hit like that, and you've had it!!
< 39h/224H 81v/115V Pos: standing >
Casting: greater mending
< 39h/224H 81v/115V Pos: standing >
You complete your spell...
You shudders as an immense rush of life flows into his body!
< 108h/224H 82v/115V Pos: standing >
You don't have that spell memorized.
< 109h/224H 84v/115V Pos: standing >
< 109h/224H 85v/115V Pos: standing >
^*PMM
*^@MM
***M^
A Dark Jungle
Obvious exits: -N -E -S
Fresh blood covers everything in the area.
< 110h/224H 84v/115V Pos: standing >
*^*MM
**@M^
^*MM^
A Dark Jungle
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
< 110h/224H 82v/115V Pos: standing >
.*^*M
**@*M
^^*MM
A Dark Jungle
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
< 110h/224H 82v/115V Pos: standing >
..*^*
M*@**
^^^*M
A Dark Jungle
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
< 110h/224H 80v/115V Pos: standing >
..^*P
..@^*
M****
A Dark Jungle
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
< 111h/224H 79v/115V Pos: standing >
< 111h/224H 79v/115V Pos: standing >
You don't have that spell memorized.
< 111h/224H 80v/115V Pos: standing >
..^**
..@^*
M**P*
A Dark Jungle
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
< 112h/224H 82v/115V Pos: standing >
A Gnome enters from the south.
< 112h/224H 82v/115V Pos: standing >
..P^*
M*@**
^^^*M
A Dark Jungle
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
< 112h/224H 82v/115V Pos: standing >
.P^*M
**@*M
^^*MM
A Dark Jungle
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
< 113h/224H 81v/115V Pos: standing >
You don't have that spell memorized.
< 114h/224H 85v/115V Pos: standing >
< 114h/224H 85v/115V Pos: standing >
..*^*
M*@**
^^^*M
A Dark Jungle
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
< 115h/224H 84v/115V Pos: standing >
..^**
..@^*
M****
A Dark Jungle
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
< 115h/224H 83v/115V Pos: standing >
You don't have that spell memorized.
< 116h/224H 85v/115V Pos: standing >
A Path Through a Jungle
Obvious exits: -E -W
Fresh blood splatters cover the area.
< 116h/224H 83v/115V Pos: standing >
Deeper Into the Jungle
Obvious exits: -E -W
A su-monster stands here.
A su-monster stands here.
< 116h/224H 82v/115V Pos: standing >
A Tribal Path
Obvious exits: -E -W
A su-monster stands here.
A su-monster stands here.
< 116h/224H 80v/115V Pos: standing >
Alas, you cannot go that way. . . .
< 116h/224H 81v/115V Pos: standing >
A Tribal Path
Obvious exits: -E -W
< 117h/224H 79v/115V Pos: standing >
A Split in a Tribal Path
Obvious exits: -N -S -W
A su-monster stands here.
A su-monster stands here.
< 117h/224H 78v/115V Pos: standing >
Alas, you cannot go that way. . . .
< 117h/224H 78v/115V Pos: standing >
The Path of the Su
Obvious exits: -N -E -S -W -U
< 117h/224H 77v/115V Pos: standing >
A Su-Monster Lair
Obvious exits: -W
< 117h/224H 75v/115V Pos: standing >
< 118h/224H 76v/115V Pos: standing >
The Path of the Su
Obvious exits: -N -E -S -W -U
< 118h/224H 75v/115V Pos: standing >
A Su-Monster's Lair
Obvious exits: -D
A su-monster stands here.
A su-monster stands here.
< 118h/224H 74v/115V Pos: standing >
You quickly scan the area.
You see nothing.
< 119h/224H 75v/115V Pos: standing >
You sit down and relax.
< 119h/224H 77v/115V Pos: sitting >
You are sitting already.
< 119h/224H 77v/115V Pos: sitting >
You have memorized the following spells:
( 6th circle) 1 - spirit sight
( 5th circle) 6 - molten spray
( 4th circle) 1 - pantherspeed
1 - hawkvision
( 3rd circle) 6 - scalding blast
2 - purify spirit
( 2nd circle) 9 - flameburst
( 1st circle) 10 - ice missile
And you are currently memorizing the following spells:
10 seconds: ( 7th) greater soul disturbance
18 seconds: ( 4th) mending
29 seconds: ( 7th) greater soul disturbance
37 seconds: ( 4th) mending
47 seconds: ( 6th) greater mending
55 seconds: ( 4th) mending
66 seconds: ( 7th) greater soul disturbance
74 seconds: ( 4th) mending
82 seconds: ( 4th) mending
91 seconds: ( 6th) greater mending
101 seconds: ( 6th) greater mending
You can memorize no more spells.
You continue your study.
< 120h/224H 78v/115V Pos: sitting >
You start meditating...
< 120h/224H 79v/115V Pos: sitting >
< 121h/224H 86v/115V Pos: sitting >
< 121h/224H 88v/115V Pos: sitting >
With a quick turn of its head, a su-monster looks towards you and lets out a scream.
< 122h/224H 89v/115V Pos: sitting >
< 122h/224H 91v/115V Pos: sitting >
< 122h/224H 92v/115V Pos: sitting >
< 122h/224H 93v/115V Pos: sitting >
< 125h/224H 107v/115V Pos: sitting >
< 126h/224H 115v/115V Pos: sitting >
< 127h/224H 115v/115V Pos: sitting >
< 127h/224H 115v/115V Pos: sitting >
You have finished memorizing greater soul disturbance.
< 128h/224H 115v/115V Pos: sitting >
< 129h/224H 115v/115V Pos: sitting >
You have finished memorizing mending.
< 131h/224H 115v/115V Pos: sitting >
A su-monster swoops from one tree branch to another with great speed.
< 132h/224H 115v/115V Pos: sitting >
With a quick turn of its head, a su-monster looks towards you and lets out a scream.
< 138h/224H 115v/115V Pos: sitting >
A su-monster leaves down.
< 138h/224H 115v/115V Pos: sitting >
You have finished memorizing greater soul disturbance.
< 139h/224H 115v/115V Pos: sitting >
You have memorized the following spells:
( 7th circle) 2 - greater soul disturbance
( 6th circle) 1 - spirit sight
( 5th circle) 6 - molten spray
( 4th circle) 1 - pantherspeed
1 - hawkvision
1 - mending
( 3rd circle) 6 - scalding blast
2 - purify spirit
( 2nd circle) 9 - flameburst
( 1st circle) 10 - ice missile
And you are currently memorizing the following spells:
3 seconds: ( 4th) mending
13 seconds: ( 6th) greater mending
21 seconds: ( 4th) mending
32 seconds: ( 7th) greater soul disturbance
40 seconds: ( 4th) mending
48 seconds: ( 4th) mending
58 seconds: ( 6th) greater mending
67 seconds: ( 6th) greater mending
You can memorize no more spells.
< 142h/224H 115v/115V Pos: sitting >
You have finished memorizing mending.
< 145h/224H 115v/115V Pos: sitting >
The day has begun.
< 148h/224H 115v/115V Pos: sitting >
A su-monster leaves down.
< 148h/224H 115v/115V Pos: sitting >
You have finished memorizing greater mending.
< 148h/224H 115v/115V Pos: sitting >
< 151h/224H 115v/115V Pos: sitting >
You have finished memorizing mending.
You have memorized the following spells:
( 7th circle) 2 - greater soul disturbance
( 6th circle) 1 - spirit sight
1 - greater mending
( 5th circle) 6 - molten spray
( 4th circle) 1 - pantherspeed
1 - hawkvision
3 - mending
( 3rd circle) 6 - scalding blast
2 - purify spirit
( 2nd circle) 9 - flameburst
( 1st circle) 10 - ice missile
And you are currently memorizing the following spells:
10 seconds: ( 7th) greater soul disturbance
18 seconds: ( 4th) mending
26 seconds: ( 4th) mending
36 seconds: ( 6th) greater mending
45 seconds: ( 6th) greater mending
You can memorize no more spells.
< 155h/224H 115v/115V Pos: sitting >
< 156h/224H 115v/115V Pos: sitting >
< 157h/224H 115v/115V Pos: sitting >
< 160h/224H 115v/115V Pos: sitting >
You are already meditating.
< 160h/224H 115v/115V Pos: sitting >
You have finished memorizing greater soul disturbance.
< 163h/224H 115v/115V Pos: sitting >
< 163h/224H 115v/115V Pos: sitting >
< 164h/224H 115v/115V Pos: sitting >
Your spirit sight fades.
< 167h/224H 115v/115V Pos: sitting >
You have finished memorizing mending.
< 168h/224H 115v/115V Pos: sitting >
< 168h/224H 115v/115V Pos: sitting >
< 169h/224H 115v/115V Pos: sitting >
You have memorized the following spells:
( 7th circle) 3 - greater soul disturbance
( 6th circle) 1 - spirit sight
1 - greater mending
( 5th circle) 6 - molten spray
( 4th circle) 1 - pantherspeed
1 - hawkvision
4 - mending
( 3rd circle) 6 - scalding blast
2 - purify spirit
( 2nd circle) 9 - flameburst
( 1st circle) 10 - ice missile
And you are currently memorizing the following spells:
0 seconds: ( 4th) mending
10 seconds: ( 6th) greater mending
20 seconds: ( 6th) greater mending
You can memorize no more spells.
< 169h/224H 115v/115V Pos: sitting >
You are enveloped in flames from a fireball sent by a Gnome. OUCH!
OUCH! That really did HURT!
< 107h/224H 115v/115V Pos: sitting >
You have finished memorizing mending.
< 107h/224H 115v/115V Pos: sitting >
You stop meditating.
You clamber to your feet.
You abandon your meditative trance.
< 107h/224H 115v/115V Pos: standing >
< 107h/224H 115v/115V Pos: standing >
The Path of the Su
Obvious exits: -N -E -S -W -U
A Gnome (small) Islamic Jihad stands in mid-air here. (Casting)
A su-monster stands here.
< 107h/224H 113v/115V Pos: standing >
A Su-Monster's Lair
Obvious exits: -E
A su-monster stands here.
A su-monster stands here.
< 107h/224H 111v/115V Pos: standing >
You are enveloped in flames from a fireball sent by a Gnome. OUCH!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 23h/224H 111v/115V Pos: standing >
Alas, you cannot go that way. . . .
< 23h/224H 111v/115V Pos: standing >
The Path of the Su
Obvious exits: -N -E -S -W -U
Fresh blood covers everything in the area.
A Gnome (small) Islamic Jihad stands in mid-air here.
A Gnome leaves west.
< 23h/224H 110v/115V Pos: standing >
A Su-Monster Lair
Obvious exits: -W
Puddles of fresh blood cover the ground.
A su-monster stands here.
< 23h/224H 108v/115V Pos: standing >
Alas, you cannot go that way. . . .
< 23h/224H 108v/115V Pos: standing >
Alas, you cannot go that way. . . .
< 23h/224H 109v/115V Pos: standing >
Alas, you cannot go that way. . . .
< 24h/224H 109v/115V Pos: standing >
Alas, you cannot go that way. . . .
< 24h/224H 109v/115V Pos: standing >
The Path of the Su
Obvious exits: -N -E -S -W -U
Puddles of fresh blood cover the ground.
< 24h/224H 107v/115V Pos: standing >
The Path of the Su
Obvious exits: -N -E -S -W -U
Fresh blood covers everything in the area.
A su-monster stands here.
< 24h/224H 106v/115V Pos: standing >
The Elder's Hut
Obvious exits: -S
Fresh blood splatters cover the area.
A su-monster stands here.
A su-monster stands here.
The su-elder is gorging a corpse here.
< 24h/224H 104v/115V Pos: standing >
Alas, you cannot go that way. . . .
< 24h/224H 104v/115V Pos: standing >
The Path of the Su
Obvious exits: -N -E -S -W -U
A few drops of fresh blood are scattered around the area.
A su-monster stands here.
< 24h/224H 103v/115V Pos: standing >
A Su-Monster's Lair
Obvious exits: -W
< 24h/224H 101v/115V Pos: standing >
You start chanting...
< 24h/224H 103v/115V Pos: standing >
Casting: mending *
A Gnome enters from the west.
< 24h/224H 104v/115V Pos: standing >
A Gnome starts casting an offensive spell.
< 25h/224H 105v/115V Pos: standing >
Casting: mending
< 25h/224H 105v/115V Pos: standing >
You complete your spell...
A green aura surrounds you for a moment and your wounds start to heal!
< 104h/224H 106v/115V Pos: standing >
You start chanting...
< 104h/224H 107v/115V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'buoblg qrunsoqpze yugh'
A Gnome's mighty magic fist slams into you!