<worn as a badge> a white Glory Badge [superior]
<worn in ear> a birdfeather earring
<worn around neck> a twined bark amulet
<worn on hands> some glowing copper mitts
Obvious exits: -N -E -S -W
< 167h/167H 5v/123V Pos: standing >
....+..M.
....+..**
.^..@..**
....+.***
..M.+.***
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 167h/167H 5v/123V Pos: standing >
....+....
....+..M.
....@..**
.^..+..**
....+.***
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 167h/167H 4v/123V Pos: standing >
..^.+M...
....+....
....@..M.
....+..**
.^..+..**
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 167h/167H 4v/123V Pos: standing >
^^^.+....
..^.+M...
....@....
....+..M.
....+..**
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 167h/167H 3v/123V Pos: standing >
You start chanting...
< 167h/167H 9v/123V Pos: standing >
Casting: invigorate ***
< 167h/167H 11v/123V Pos: standing >
You complete your spell...
You invigorate yourself with renewed energy.
< 167h/167H 33v/123V Pos: standing >
.^M^+M...
^^^.+....
..^.@M...
....+...M
....+....
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 167h/167H 33v/123V Pos: standing >
...^+M..^
.^M^+M...
^^^.@....
..^.+M...
....+...M
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 167h/167H 32v/123V Pos: standing >
.^..+M^^*
...^+M..^
.^M^@M...
^^^.+....
..^.+M...
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 167h/167H 32v/123V Pos: standing >
.^^^+M^^*
.^..+M^^*
...^@M..^
.^M^+M...
^^^.+....
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 167h/167H 31v/123V Pos: standing >
.^^.+^^.*
.^^^+M^^*
.^..@M^^*
...^+M..^
.^M^+M...
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 167h/167H 31v/123V Pos: standing >
Autosaving...
< 167h/167H 31v/123V Pos: standing >
M^.^+^^.^
.^^.+^^.*
.^^^@M^^*
.^..+M^^*
...^+M..^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 167h/167H 31v/123V Pos: standing >
M^^^+^MM*
M^.^+^^.^
.^^.@^^.*
.^^^+M^^*
.^..+M^^*
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 167h/167H 30v/123V Pos: standing >
MM^^+^M^^
M^^^+^MM*
M^.^@^^.^
.^^.+^^.*
.^^^+M^^*
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 167h/167H 30v/123V Pos: standing >
*M^^+^^MM
MM^^+^M^^
M^^^@^MM*
M^.^+^^.^
.^^.+^^.*
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 167h/167H 29v/123V Pos: standing >
**M^^+^^M
^MM^^+^M^
^M^^@+^MM
MM^.^+^^.
M.^^.+^^.
Rocky Hillside of the Eagle Ridge Mountains
Obvious exits: -N -E -S -W
< 167h/167H 30v/123V Pos: standing >
.**M^^+^^
^^MM^^+^M
.^M^@^+^M
.MM^.^+^^
.M.^^.+^^
Rocky Hillside of the Eagle Ridge Mountains
Obvious exits: -N -E -S -W
< 167h/167H 27v/123V Pos: standing >
Hint: Remember you can target any of your area damage spells. The targeted person will always be hit, also those standing close to him have a higher chance to be affected.
^^MM^^+^M
.^M^^^+^M
.MM^@^+^^
.M.^^.+^^
MM.^^^+M^
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 167h/167H 26v/123V Pos: standing >
.^M^^^+^M
.MM^.^+^^
.M.^@.+^^
MM.^^^+M^
M..^..+M^
Rocky Hillside of the Eagle Ridge Mountains
Obvious exits: -N -E -S -W
< 167h/167H 25v/123V Pos: standing >
.MM^.^+^^
.M.^^.+^^
MM.^@^+M^
M..^..+M^
M^...^+M.
Rocky Hillside of the Eagle Ridge Mountains
Obvious exits: -N -E -S -W
< 167h/167H 22v/123V Pos: standing >
.M.^^.+^^
MM.^^^+M^
M..^@.+M^
M^...^+M.
.^.^M^+M.
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 167h/167H 21v/123V Pos: standing >
MM.^^^+M^
M..^..+M^
M^..@^+M.
.^.^M^+M.
^.^^^.+..
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 167h/167H 20v/123V Pos: standing >
M..^..+M^
M^...^+M.
.^.^@^+M.
^.^^^.+..
.M..^.+..
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A deer stands here, grazing on some grass.
< 167h/167H 18v/123V Pos: standing >
MM..^..+M
MM^...^+M
M.^.@M^+M
.^.^^^.+.
..M..^.+.
Rocky Hillside of the Eagle Ridge Mountains
Obvious exits: -N -E -S -W
< 167h/167H 16v/123V Pos: standing >
^MM..^..+
^MM^...^+
MM.^@^M^+
M.^.^^^.+
^..M..^.+
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 167h/167H 15v/123V Pos: standing >
.^MM..^..
M^MM^...^
^MM.@.^M^
MM.^.^^^.
M^..M..^.
Rocky Hillside of the Eagle Ridge Mountains
Obvious exits: -N -E -S -W
< 167h/167H 13v/123V Pos: standing >
..^MM..^.
.M^MM^...
^^MM@^.^M
^MM.^.^^^
MM^..M..^
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 167h/167H 12v/123V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 167h/167H 12v/123V Pos: standing >
.M^MM^...
^^MM.^.^M
^MM.@.^^^
MM^..M..^
MM.^^^...
Rocky Hillside of the Eagle Ridge Mountains
Obvious exits: -N -E -S -W
< 167h/167H 10v/123V Pos: standing >
^^MM.^.^M
^MM.^.^^^
MM^.@M..^
MM.^^^...
M^^.^....
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 167h/167H 9v/123V Pos: standing >
^MM.^.^^^
MM^..M..^
MM.^@^...
M^^.^....
M.^^.....
Rocky Hillside of the Eagle Ridge Mountains
Obvious exits: -N -E -S -W
< 167h/167H 7v/123V Pos: standing >
^^MM.^.^^
.MM^..M..
MMM.@^^..
MM^^.^...
^M.^^....
Rocky Hillside of the Eagle Ridge Mountains
Obvious exits: -N -E -S -W
< 167h/167H 4v/123V Pos: standing >
M^^MM.^.^
M.MM^..M.
MMMM@^^^.
.MM^^.^..
M^M.^^...
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S
< 167h/167H 3v/123V Pos: standing >
M.MM^..M.
MMMM.^^^.
.MM^@.^..
M^M.^^...
^^.^^....
Rocky Hillside of the Eagle Ridge Mountains
Obvious exits: -N -E -S -W
< 167h/167H 1v/123V Pos: standing >
You're too exhausted.
< 167h/167H 1v/123V Pos: standing >
You're too exhausted.
< 167h/167H 2v/123V Pos: standing >
.M.MM^..M
^MMMM.^^^
..MM@^.^.
.M^M.^^..
^^^.^^...
Rocky Hillside of the Eagle Ridge Mountains
Obvious exits: -E -S -W
< 167h/167H 0v/123V Pos: standing >
Que snaps into visibility.
< 167h/167H 4v/123V Pos: standing >
You start chanting...
< 167h/167H 4v/123V Pos: standing >
Que completes his spell...
Que utters the word 'hammer'
-=[Que creates a hammer out of thin air that smashes into you!]=-
OUCH! That really did HURT!
< 113h/167H 5v/123V Pos: standing >
Que starts casting an offensive spell.
< 114h/167H 6v/123V Pos: standing >
You complete your spell...
You invigorate yourself with renewed energy.
< 115h/167H 44v/123V Pos: standing >
Que completes his spell...
Que utters the word 'uigzqhg'
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks YOU!
-=[A swarm of insects's decent sting strikes you.]=-
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks YOU!
-=[A swarm of insects's sting strikes you.]=-
< 108h/167H 45v/123V Pos: standing >
< T: Timb TP: sta TC: few wounds E: insects sta EP: excellent >
Que starts casting an offensive spell.
< 108h/167H 45v/123V Pos: standing >
< T: Timb TP: sta TC: few wounds E: insects sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 108h/167H 45v/123V Pos: standing >
< T: Timb TP: sta TC: few wounds E: insects sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 108h/167H 45v/123V Pos: standing >
< T: Timb TP: sta TC: few wounds E: insects sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 108h/167H 45v/123V Pos: standing >
< T: Timb TP: sta TC: few wounds E: insects sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 108h/167H 45v/123V Pos: standing >
< T: Timb TP: sta TC: few wounds E: insects sta EP: excellent >
Que completes his spell...
Que utters the word 'hammer'
-=[Que creates a hammer out of thin air that smashes into you!]=-
OUCH! That really did HURT!
Sorry, you aren't allowed to do that in combat.
< 56h/167H 45v/123V Pos: standing >
< T: Timb TP: sta TC: nasty wounds E: insects sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 56h/167H 45v/123V Pos: standing >
< T: Timb TP: sta TC: nasty wounds E: insects sta EP: excellent >
You attempt to flee...
^MMMM.^^^
..MMP^.^.
.M^M@^^..
^^^.^^...
..^^M^...
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
You flee southward!
< 56h/167H 18v/123V Pos: standing >
..MMP^.^.
.M^M.^^..
^^^.@^...
..^^M^...
M^MM^^...
Rocky Hillside of the Eagle Ridge Mountains
Obvious exits: -N -E -S -W
< 56h/167H 16v/123V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 56h/167H 16v/123V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 56h/167H 16v/123V Pos: standing >
Que enters from the north.
The mountains are too treacherous to be scaled. Find another way to pass them.
< 58h/167H 17v/123V Pos: standing >
Que starts casting an offensive spell.
< 58h/167H 17v/123V Pos: standing >
...MM^^.^
..M^M.^^.
.^^^@P^..
...^^M^..
.M^MM^^..
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 59h/167H 16v/123V Pos: standing >
Que enters from the east.
< 62h/167H 18v/123V Pos: standing >
Que starts casting an offensive spell.
< 62h/167H 18v/123V Pos: standing >
....MM^^.
...M^M.^^
..^^@P^^.
....^^M^.
..M^MM^^.
Rocky Hillside of the Eagle Ridge Mountains
Obvious exits: -N -E -S -W
< 63h/167H 16v/123V Pos: standing >
Que enters from the east.
< 67h/167H 19v/123V Pos: standing >
Que starts casting an offensive spell.
< 67h/167H 19v/123V Pos: standing >
.....MM^^
....M^M.^
...^@P.^^
.....^^M^
...M^MM^^
Rocky Hillside of the Eagle Ridge Mountains
Obvious exits: -N -E -S -W
< 68h/167H 17v/123V Pos: standing >
....M^M.^
...^^P.^^
....@^^M^
...M^MM^^
...^^.MM.
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 71h/167H 17v/123V Pos: standing >
.....M^M.
....^P^.^
^...@.^^M
....M^MM^
....^^.MM
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 72h/167H 15v/123V Pos: standing >
....^P^.^
^.....^^M
....@^MM^
....^^.MM
.......MM
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A member of the Woodseer Brigade patrols the countryside, scanning for evil.
A member of the Woodseer Brigade patrols the countryside, scanning for evil.
A halfling lieutenant walks through here, leading his troops.
< 72h/167H 13v/123V Pos: standing >
You sit down and relax.
< 76h/167H 16v/123V Pos: sitting >
You have memorized the following spells:
( 3rd circle) 6 - cause critical
( 2nd circle) 1 - blindness
1 - cure serious
3 - cause serious
( 1st circle) 1 - armor
2 - bless
5 - cause light
And you are currently praying for the following spells:
9 seconds: ( 2nd) cause serious
18 seconds: ( 2nd) cause serious
31 seconds: ( 4th) invigorate
45 seconds: ( 4th) invigorate
58 seconds: ( 4th) invigorate
You can pray no more spells.
You continue your praying.
< 78h/167H 19v/123V Pos: sitting >
A Shade enters from the west.
A Shade enters from the west.
< 86h/167H 34v/123V Pos: sitting >
A member of the Woodseer Brigade suddenly attacks a Shade!
A member of the Woodseer Brigade's punch strikes a Shade hard.
A member of the Woodseer Brigade suddenly attacks a Shade!
A member of the Woodseer Brigade's fine punch strikes a Shade hard.
A halfling lieutenant suddenly attacks a Shade!
A halfling lieutenant's fine punch strikes a Shade very hard.
Que enters from the west.
< 87h/167H 36v/123V Pos: sitting >
Que starts casting an offensive spell.
< 88h/167H 37v/123V Pos: sitting >
Que completes his spell...
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks YOU!
You abandon your praying.
-=[A swarm of insects's fine sting strikes you.]=-
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks YOU!
-=[A swarm of insects's fine sting strikes you.]=-
< 77h/167H 40v/123V Pos: sitting >
< T: Timb TP: sit TC: nasty wounds E: insects sta EP: excellent >
Que starts casting an offensive spell.
You clamber to your feet.
< 77h/167H 40v/123V Pos: standing >
< T: Timb TP: sta TC: nasty wounds E: insects sta EP: excellent >
Que completes his spell...
Que utters the word 'hammer'
-=[Que creates a hammer out of thin air that smashes into you!]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
A Shade dodges a halfling lieutenant's attack.
A halfling lieutenant's fine punch strikes a Shade very hard.
A halfling lieutenant's fine punch seriously wounds a Shade.
A member of the Woodseer Brigade's fine punch seriously wounds a Shade.
A member of the Woodseer Brigade's fine punch seriously wounds a Shade.
A member of the Woodseer Brigade's fine punch enshrouds a Shade in a mist of blood.
A member of the Woodseer Brigade's fine punch enshrouds a Shade in a mist of blood.
A member of the Woodseer Brigade's fine punch causes a Shade to grimace in pain.
Upon being struck, a Shade disappears into thin air.
A Shade stops following Que.
You attempt to flee...
.....M^M.
....^^^.^
^...@.^^M
....P^MM^
....^^.MM
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
You flee northward!
< 1h/167H 15v/123V Pos: standing >
Que enters from the south.
A Shade enters from the south.
< 2h/167H 15v/123V Pos: standing >
Que starts casting an offensive spell.
< 3h/167H 15v/123V Pos: standing >
....^^^.^
^...P.^^M
....@^MM^
....^^.MM
.......MM
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A swarm of insects flies through the air. (minion)
A swarm of insects flies through the air. (minion)
A member of the Woodseer Brigade patrols the countryside, scanning for evil.
A member of the Woodseer Brigade patrols the countryside, scanning for evil.
A halfling lieutenant walks through here, leading his troops.
< 3h/167H 13v/123V Pos: standing >
A swarm of insects suddenly attacks YOU!
-=[A swarm of insects's decent sting enshrouds you in a mist of blood.]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 0h/167H 13v/123V Pos: standing >
< T: Timb TP: sta TC: awful E: insects sta EP: excellent >
A member of the Woodseer Brigade is waving a platinum coin around wanting to make a bet on the outcome.
Sorry, you aren't allowed to do that in combat.
< 0h/167H 13v/123V Pos: standing >
< T: Timb TP: sta TC: awful E: insects sta EP: excellent >
Que enters from the north.
A Shade enters from the north.
< 0h/167H 13v/123V Pos: standing >
< T: Timb TP: sta TC: awful E: insects sta EP: excellent >
The world stops spinning.
A member of the Woodseer Brigade suddenly attacks a Shade!
A member of the Woodseer Brigade's impressive punch seriously wounds a Shade.
Que starts casting an offensive spell.
< 0h/167H 13v/123V Pos: standing >
< T: Timb TP: sta TC: awful E: insects sta EP: excellent >
A member of the Woodseer Brigade suddenly attacks a Shade!
A member of the Woodseer Brigade's fine punch strikes a Shade very hard.
< 0h/167H 13v/123V Pos: standing >
< T: Timb TP: sta TC: awful E: insects sta EP: excellent >
A halfling lieutenant suddenly attacks a Shade!
A halfling lieutenant's fine punch strikes a Shade very hard.
You attempt to flee...
PANIC! You couldn't escape!
< 0h/167H 13v/123V Pos: standing >
< T: Timb TP: sta TC: awful E: insects sta EP: excellent >
Que completes his spell...
Que utters the word 'hammer'
-=[Que creates a hammer out of thin air that smashes into you!]=-