<worn on head> a simple steel helmet
<worn on eyes> a pair of blue-tinted gnomish eyeglasses
<worn on face> a beautiful mask made of bird feathers
<worn about body> a reptile skin cloak
<worn about waist> a belt of sewn ratskins
<worn on hands> a set of steel gauntlets
<worn on finger> a ring of endurance
<primary weapon> a dagger of carved obsidian [superior]
<secondary weapon> a royal Bloodstone dagger [poor]
<worn on legs> a set of steel legplates
<worn on feet> a set of steel boots
A Partially Frozen Forest
Obvious exits: -N -E -S -W
< 285h/285H 98v/122V Pos: standing >
. ****..+
^* ***..M#
.** ****+++
.*** *****
^.*****@ ***
^.****** *M
.^..***** *
^^******* *
.**********
Rapids of a Shallow River
Obvious exits: -N -E -S -W
< 285h/285H 97v/122V Pos: standing >
***^^^+
.. ****..+#
.^* ***..M#^
.** ****+++
.*** @ *****
^.***** ***
^.****** *M
^..*****
^*******
Rapids of a Shallow River
Obvious exits: -N -E -S -W
< 285h/285H 95v/122V Pos: standing >
***.^..+
. ***^^^+#
... ****..+#O
.^* ***..M#^
.** @****+++
.*** *****
^.***** ***
.****** *M
..*****
Rapids of a Shallow River
Obvious exits: -N -E -S -W
< 285h/285H 94v/122V Pos: standing >
****
@**
**
A Partially Frozen Forest
Obvious exits: -N -E -S -W
< 285h/285H 93v/122V Pos: standing >
***^
*@**
***
A Partially Frozen Forest
Obvious exits: -N -E -S -W
< 285h/285H 91v/122V Pos: standing >
***.^
*@*^
****
A Partially Frozen Forest
Obvious exits: -N -E -S -W
< 285h/285H 90v/122V Pos: standing >
**..^
**@.^
***^
A Partially Frozen Forest
Obvious exits: -N -E -S -W
< 285h/285H 88v/122V Pos: standing >
^^...^...^+
.***....^^.+.
****.^^^^^+.^
.**....^^+^^
. ***@.^.M+..
^ ***.^..+^^
^. ***^^^+##
.. ****..+#
* ***..M
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W
< 285h/285H 87v/122V Pos: standing >
^^..^^^.^^M
*^^...^...^+.
.***....^^.+..
****.^^^^^+.^
.**.@..^^+^^
. ***..^.M+..
^ ***.^..+^^
. ***^^^+#
. ****..+
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W
< 285h/285H 85v/122V Pos: standing >
< 285h/285H 86v/122V Pos: standing >
+^^++++++++
.^^..^^^.^^M.
.*^^...^...^+..
.***....^^.+..
****.@^^^^+.^
.**....^^+^^
. ***..^.M+..
***.^..+^
***^^^+
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
< 285h/285H 84v/122V Pos: standing >
*..^^^.^..+
++^^++++++++^
..^^..^^^.^^M.^
.*^^...^...^+..
.***..@.^^.+..
****.^^^^^+.^
.**....^^+^^
***..^.M+.
***.^..+
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W
< 285h/285H 83v/122V Pos: standing >
*..^^^.^..+
++^^++++++++^
..^^..^^^.^^+.^
.*^^...^...^M..
.***..@.^^.+..
****.^^^^^+.^
.**....^^+^^
***..^.M+.
***.^..+
< 285h/285H 84v/122V Pos: standing >
**...^^^^.+
**..^^^.^..+^
+++^^++++++++^M
..^^..^^^.^^+.^
.*^^...@...^M..
.***....^^.+..
****.^^^^^+.^
.**....^^+^
***..^.M+
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
< 285h/285H 82v/122V Pos: standing >
***...^^^.^
***...^^^^.+.
***..^^^.^..+^.
+++^^++++++++^M
..^^..^@^.^^+.^
.*^^...^...^M..
.***....^^.+..
****.^^^^^+.
.**....^^+
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
< 285h/285H 81v/122V Pos: standing >
****^^..^M+
****...^^^.^.
^***...^^^^.+..
***..^^^.^..+^.
+++^^++@+++++^M
..^^..^^^.^^+.^
.*^^...^...^M..
.***....^^.+.
****.^^^^^+
A Frozen Highway
Obvious exits: -N -E -S -W
< 285h/285H 79v/122V Pos: standing >
*****^..^.+
*****^^..^M+.
^****...^^^.^.^
^***...^^^^.+..
***..^^@.^..+^.
+++^^++++++++^M
..^^..^^^.^^+.^
*^^...^...^M.
***....^^.+
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
< 285h/285H 79v/122V Pos: standing >
********.^+
******^..^.+.
******^^..^M+..
^****...^^^.^.^
^***...@^^^.+..
***..^^^.^..+^.
+++^^++++++++^M
.^^..^^^.^^+.
^^...^...^M
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
< 285h/285H 77v/122V Pos: standing >
*******...^
*********.^+.
*******^..^.+..
******^^..^M+..
^****..@^^^.^.^
^***...^^^^.+..
***..^^^.^..+^.
++^^++++++++^
^^..^^^.^^+
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W
< 285h/285H 76v/122V Pos: standing >
*****.....+
********...^.
^*********.^+.^
*******^..^.+..
******^@..^M+..
^****...^^^.^.^
^***...^^^^.+..
**..^^^.^..+^
+^^++++++++
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
< 285h/285H 74v/122V Pos: standing >
***+^+^++++
******.....+.
^********...^..
^*********.^+.^
*******@..^.+..
******^^..^M+..
^****...^^^.^.^
***...^^^^.+.
*..^^^.^..+
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
< 285h/285H 73v/122V Pos: standing >
< 285h/285H 74v/122V Pos: standing >
< 285h/285H 74v/122V Pos: standing >
****.
**@**
**^..
A Partially Frozen Forest
Obvious exits: -N -E -S -W
< 285h/285H 73v/122V Pos: standing >
< 285h/285H 74v/122V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 285h/285H 77v/122V Pos: standing >
Hint: Agility affects your armor class, how often you abort your spells, and how often you dodge attacks.
< 285h/285H 91v/122V Pos: standing >
****.
**@**
**^..
A Partially Frozen Forest
Obvious exits: -N -E -S -W
< 285h/285H 109v/122V Pos: standing >
< 285h/285H 122v/122V Pos: standing >
*****
**@**
***^.
A Partially Frozen Forest
Obvious exits: -N -E -S -W
< 285h/285H 120v/122V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 285h/285H 120v/122V Pos: standing >
You quickly scan the area.
You see nothing.
< 285h/285H 120v/122V Pos: standing >
< 285h/285H 120v/122V Pos: standing >
The sound of metal hewing rock can be heard in the distance to the southwest...
< 285h/285H 120v/122V Pos: standing >
< 285h/285H 120v/122V Pos: standing >
The sound of metal hewing rock can be heard in the distance to the southwest...
< 285h/285H 120v/122V Pos: standing >
You start removing your disguise.
< 285h/285H 120v/122V Pos: standing >
< 285h/285H 120v/122V Pos: standing >
< 285h/285H 120v/122V Pos: standing >
< 285h/285H 120v/122V Pos: standing >
< 285h/285H 120v/122V Pos: standing >
Score information for Nul
Level: 34 Race: Goblin Class: Rogue / Thief Sex: Male
Hit points: 285(285) Moves: 120(122)
Coins carried: 100 platinum 26 gold 0 silver 4 copper
Compression ratio: 87%
Status: Standing.
Frags: -1.56 Deaths: 15
Detecting: Invisible Heat
Enchantments: Ultravision Fly Listen Sneaking
Herbs: Medicus
Combat Pulse: 13 Spell Pulse: 0.73
Leaderboard Points: 260
Active Spells:
--------------
rested bonus (61 minutes)
< 285h/285H 120v/122V Pos: standing >
The sound of metal hewing rock can be heard in the distance to the southwest...
< 285h/285H 120v/122V Pos: standing >
< 285h/285H 120v/122V Pos: standing >
Pardon?
< 285h/285H 120v/122V Pos: standing >
You disguise yourself into a dwarf.
< 285h/285H 120v/122V Pos: standing >
The sound of metal hewing rock can be heard in the distance to the southwest...
< 285h/285H 120v/122V Pos: standing >
The sound of metal hewing rock can be heard in the distance to the southwest...
< 285h/285H 120v/122V Pos: standing >
Your disguise falls apart!
< 285h/285H 120v/122V Pos: standing >
Hint: Undeads, trolls and trees fear fire. Also any creatures with bark-like skin are vulnerable to fire. You may want to turn your opponent's skin into bark before unleashing your sunrays upon him.
< 285h/285H 120v/122V Pos: standing >
Score information for Nul
Level: 34 Race: Goblin Class: Rogue / Thief Sex: Male
Hit points: 285(285) Moves: 122(122)
Coins carried: 100 platinum 26 gold 0 silver 4 copper
Compression ratio: 87%
Status: Standing.
Frags: -1.56 Deaths: 15
Detecting: Invisible Heat
Enchantments: Ultravision Fly Listen Sneaking
Herbs: Medicus
Combat Pulse: 13 Spell Pulse: 0.73
Leaderboard Points: 260
Active Spells:
--------------
rested bonus (60 minutes)
< 285h/285H 122v/122V Pos: standing >
*****
**@**
****^
A Partially Frozen Forest
Obvious exits: -N -E -S -W
< 285h/285H 120v/122V Pos: standing >
< 285h/285H 120v/122V Pos: standing >
*****
**@*^
***^^
A Partially Frozen Forest
Obvious exits: -N -E -S -W
< 285h/285H 118v/122V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 285h/285H 118v/122V Pos: standing >
*****
**@**
****^
A Partially Frozen Forest
Obvious exits: -N -E -S -W
< 285h/285H 120v/122V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 285h/285H 120v/122V Pos: standing >
*****
**@**
*****
A Partially Frozen Forest
Obvious exits: -N -E -S -W
< 285h/285H 118v/122V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 285h/285H 118v/122V Pos: standing >
You quickly scan the area.
A caribou who is almost out of sight to your north.
< 285h/285H 122v/122V Pos: standing >
^****
**@**
*****
A Partially Frozen Forest
Obvious exits: -N -E -S -W
< 285h/285H 120v/122V Pos: standing >
< 285h/285H 120v/122V Pos: standing >
*****
**@**
^****
A Partially Frozen Forest
Obvious exits: -N -E -S -W
< 285h/285H 118v/122V Pos: standing >
< 285h/285H 118v/122V Pos: standing >
*****
^*@**
^D**.
A Partially Frozen Forest
Obvious exits: -N -E -S -W
< 285h/285H 117v/122V Pos: standing >
< 285h/285H 117v/122V Pos: standing >
^****
.^@**
*^D**
A Partially Frozen Forest
Obvious exits: -N -E -S -W
< 285h/285H 117v/122V Pos: standing >
You quickly scan the area.
A blazing imp who is close by to your south.
< 285h/285H 118v/122V Pos: standing >
^****
.^@**
*^*D*
< 285h/285H 122v/122V Pos: standing >
^****
.^@**
*^**D
< 285h/285H 122v/122V Pos: standing >
.^***
*^@*D
^***.
A Partially Frozen Forest
Obvious exits: -N -E -S -W
< 285h/285H 120v/122V Pos: standing >
< 285h/285H 120v/122V Pos: standing >
.^**D
*^@**
^***.
< 285h/285H 120v/122V Pos: standing >
.^*D*
*^@**
^***.
You quickly scan the area.
You see nothing.
< 285h/285H 120v/122V Pos: standing >
.^D**
*^@**
^***.
< 285h/285H 120v/122V Pos: standing >
You quickly scan the area.
A blazing imp who is close by to your north.
< 285h/285H 120v/122V Pos: standing >
*^***
^*@*.
++++^
A Partially Frozen Forest
Obvious exits: -N -E -S -W
< 285h/285H 118v/122V Pos: standing >
You quickly scan the area.
A blazing imp who is not far off to your north.
< 285h/285H 118v/122V Pos: standing >
*^D**
^*@*.
++++^
< 285h/285H 121v/122V Pos: standing >
You quickly scan the area.
A blazing imp who is close by to your north.
A Gnome who is close by to your north.
< 285h/285H 122v/122V Pos: standing >
< 285h/285H 122v/122V Pos: standing >
*^*D*
^*@*.
++++^
< 285h/285H 122v/122V Pos: standing >
.^***
*^@D*
^*M*.
A Partially Frozen Forest
Obvious exits: -N -E -S -W
< 285h/285H 120v/122V Pos: standing >
< 285h/285H 120v/122V Pos: standing >
.^***
*^@**
^**D.
< 285h/285H 120v/122V Pos: standing >
< 285h/285H 120v/122V Pos: standing >
.^***
*^@**
^*D*.
< 285h/285H 120v/122V Pos: standing >
^****
^M@*.
*D*..
A Partially Frozen Forest
Obvious exits: -N -E -S -W
< 285h/285H 118v/122V Pos: standing >
< 285h/285H 118v/122V Pos: standing >
^*M*.
*D@..
+++^^
A Partially Frozen Forest
Obvious exits: -N -E -S -W
< 285h/285H 116v/122V Pos: standing >
*^***
^*@M.
++++^
A Partially Frozen Forest
Obvious exits: -N -E -S -W
A blazing imp hovers in mid-air here. (minion)
A Gnome (small) Islamic Jihad crouches in mid-air here.
A dwarf miner seems to dance with a Gnome, but winds up flat on his ass.
< 285h/285H 115v/122V Pos: standing >
< 285h/285H 115v/122V Pos: standing >
A Gnome misses a dwarf miner.
< 285h/285H 119v/122V Pos: standing >
A Gnome rises to his feet.
< 285h/285H 120v/122V Pos: standing >
A blazing imp suddenly attacks a dwarf miner!
A blazing imp's fine crush wounds a dwarf miner.
< 285h/285H 121v/122V Pos: standing >
A Gnome dodges a dwarf miner's attack.
A Gnome dodges a dwarf miner's attack.
A dwarf miner misses a Gnome.
A Gnome dodges a dwarf miner's attack.
< 285h/285H 122v/122V Pos: standing >
Sparkling magic surrounds a Gnome as he begins his chant.
A Gnome starts casting an offensive spell.
< 285h/285H 122v/122V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'buoblg qrunsoqpze yugh'
A Gnome's fist beats the life out of a dwarf miner, blood pours from his body!
< 285h/285H 122v/122V Pos: standing >
You do a fancy maneuver, tripping a Gnome.
< 285h/285H 122v/122V Pos: standing >
< T: a dwarf miner TP: sit TC: few wounds E: A Gnome sit EP: excellent >
You score a CRITICAL HIT!!!!!
[Damage: 14 ] Your powerful pierce wounds a Gnome.
You are burned as you hit a Gnome!
You miss a Gnome.
< 276h/285H 122v/122V Pos: standing >
< T: a dwarf miner TP: sit TC: few wounds E: A Gnome sit EP: few scratches >
The sun rises over the northern horizon.
< 276h/285H 122v/122V Pos: standing >
< T: a dwarf miner TP: sit TC: few wounds E: A Gnome sit EP: few scratches >
A Gnome misses a dwarf miner.
A Gnome misses a dwarf miner.
< 276h/285H 122v/122V Pos: standing >
< T: a dwarf miner TP: sit TC: few wounds E: A Gnome sit EP: few scratches >
A blazing imp's crush strikes a dwarf miner.
Rex's disguise falls apart!
A blazing imp's fine crush strikes Rex.
Rex misses a Gnome.
Rex misses a Gnome.
Rex misses a Gnome.
Rex misses a Gnome.
< 276h/285H 122v/122V Pos: standing >
< T: Rex TP: sit TC: few wounds E: A Gnome sit EP: few scratches >
Rex clambers to his feet.
< 276h/285H 122v/122V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Gnome sit EP: few scratches >
Rex seems to dance with a Gnome, but winds up flat on his ass.
< 276h/285H 122v/122V Pos: standing >
< T: Rex TP: sit TC: few wounds E: A Gnome sit EP: few scratches >
You miss a Gnome.
You miss a Gnome.
< 276h/285H 122v/122V Pos: standing >
< T: Rex TP: sit TC: few wounds E: A Gnome sit EP: few scratches >
A Gnome's punch strikes Rex.
A Gnome misses Rex.
< 276h/285H 122v/122V Pos: standing >
< T: Rex TP: sit TC: few wounds E: A Gnome sit EP: few scratches >
Rex misses a Gnome.
Rex misses a Gnome.
Rex misses a Gnome.
< 276h/285H 122v/122V Pos: standing >
< T: Rex TP: sit TC: few wounds E: A Gnome sit EP: few scratches >
A blazing imp's fine crush strikes Rex.
A blazing imp's fine crush strikes Rex.
< 276h/285H 122v/122V Pos: standing >
< T: Rex TP: sit TC: nasty wounds E: A Gnome sit EP: few scratches >
A Gnome clambers to his feet.
< 276h/285H 122v/122V Pos: standing >
< T: Rex TP: sit TC: nasty wounds E: A Gnome sta EP: few scratches >
A Gnome starts casting an offensive spell.
< 276h/285H 122v/122V Pos: standing >
< T: Rex TP: sit TC: nasty wounds E: A Gnome sta EP: few scratches >
Your improved dexterity grants you an additional attack!
A Gnome dodges your futile attack.
A Gnome dodges your futile attack.
A Gnome dodges your futile attack.
You miss a Gnome.
< 276h/285H 122v/122V Pos: standing >
< T: Rex TP: sit TC: nasty wounds E: A Gnome sta EP: few scratches >
Rex misses a Gnome.
A Gnome dodges Rex's attack.
Rex misses a Gnome.
< 276h/285H 122v/122V Pos: standing >
< T: Rex TP: sit TC: nasty wounds E: A Gnome sta EP: few scratches >
A Gnome completes his spell...
A Gnome utters the words 'buoblg qrunsoqpze yugh'
A Gnome's fist beats the life out of Rex, blood pours from his body!
Rex's dagger of carved obsidian [poor] was completely destroyed by the massive blow!
Rex's belt of sewn ratskins was completely destroyed by the massive blow!
Rex is dead! R.I.P.