The death of [12 Mercenary] Retham (Shadow Beast)

in Small Cobblestone Road

from the perspective of [27 Cleric] Leric (Githzerai)

<worn on head>       a severely dented battle helmet
<worn in ear>        a crucifix marbled earring [poor]
<worn in ear>        a crucifix marbled earring [poor]
<worn around neck>   a beautiful obsidian medallion
<worn around neck>   a holy silver medallion [poor]
<worn about body>    a long flowing missionary robe (glowing)
<worn about waist>   a toolbelt with ingredient pouches [superior]
<worn on arms>       a pair of spiked leather sleeves [superior]
<held as shield>     a large wooden shield
<worn around wrist>  a bracelet of ivory [poor]
<worn around wrist>  a braid of black and blue fur [superior]
<worn on hands>      some soft white gloves [superior]
<primary weapon>     a large stone warhammer
<worn on legs>       some white leggings [poor]
<worn on feet>       a pair of shoes [superior]

  M^^^^^.**   
 MMM^M.^^***  
 MMM^^******  
 ^MM^^@*****  
 ^MMM^^^****  
 ^^MMM^^^^**  
  ^^^MMMM..   
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W

< 358h/358H 112v/200V Pos: standing >
 
 ^M.^^  
 ^^@**  
 ^^^**  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W

< 358h/358H 112v/200V Pos: standing >
 
  M^^.....*   
 MM^^.....**  
 MM^^^^^.***  
 MMM^M@^^***  
 MMM^^******  
 ^MM^^^*****  
  MMM^^^***   
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 358h/358H 110v/200V Pos: standing >
 
  MM^.....*   
 MM^^.....**  
 MM^^.....**  
 MM^^^@^.***  
 MMM^M.^^***  
 MMM^^******  
  MM^^^****   
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W

< 358h/358H 108v/200V Pos: standing >
You quickly scan the area.
You see nothing.

< 358h/358H 109v/200V Pos: standing >
 
  MM^^..^.*   
 MMM^.....**  
 MM^^.....**  
 MM^^.@...**  
 MM^^^^^.***  
 MMM^M.^^***  
  MM^^*****   
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 358h/358H 107v/200V Pos: standing >
 
  MMM^^..^.   
 ^MMM^.....*  
 MMM^^.....*  
 MMM^^@....*  
 ^MM^^^^^.**  
 ^MMM^M.^^**  
  MMM^^****   
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 358h/358H 105v/200V Pos: standing >
Along a Game Trail
Obvious exits: -E -W

< 358h/358H 105v/200V Pos: standing >
Near a Log Cabin
Obvious exits: -N# -E -S

< 358h/358H 104v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 358h/358H 104v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 358h/358H 105v/200V Pos: standing >
A Dense Forest
Obvious exits: -N -W

< 358h/358H 104v/200V Pos: standing >
Nearing a River
Obvious exits: -E -W

< 358h/358H 104v/200V Pos: standing >
Along a River
Obvious exits: -E -W
Two large boulders with rope strung around them anchor a bridge.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.

< 358h/358H 104v/200V Pos: standing >
Above a River on a Rope Bridge
Obvious exits: -E -W -D

< 358h/358H 104v/200V Pos: standing >
Before a Wooden Bridge
Obvious exits: -N -E -W
Two large boulders with rope strung around them anchor a bridge.

< 358h/358H 103v/200V Pos: standing >
A Long Winding Trail of Mud
Obvious exits: -E -W

< 358h/358H 102v/200V Pos: standing >
An Old Trail
Obvious exits: -E -W
A small snake swims in the swamp.

< 358h/358H 102v/200V Pos: standing >
A Muddy Trail through the Swamp
Obvious exits: -N -E -S

< 358h/358H 101v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 358h/358H 102v/200V Pos: standing >
You are carrying: (7/11)
an unholy medallion of the serpent
[5] a small bandage
a wand of lightning speed (glowing)

< 358h/358H 104v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 358h/358H 105v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 358h/358H 105v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 358h/358H 105v/200V Pos: standing >
You quickly scan the area.
A small snake who is close by to your east.
A bulky minotaur guard who is in the distance to your east.
A bulky minotaur guard who is in the distance to your east.
A bulky minotaur guard who is in the distance to your east.
A bulky minotaur guard who is in the distance to your east.
A bulky minotaur guard who is in the distance to your east.
A bulky minotaur guard who is in the distance to your east.
A small snake who is close by to your south.
A carnivorous plant who is not far off to your south.

< 358h/358H 106v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 358h/358H 106v/200V Pos: standing >
In the Muck
Obvious exits: -N -S -W
A small snake swims in the swamp.

< 358h/358H 107v/200V Pos: standing >
A Muddy Trail
Obvious exits: -E -W

< 358h/358H 106v/200V Pos: standing >
A Path of Dirt
Obvious exits: -E -W

< 358h/358H 105v/200V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 358h/358H 105v/200V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E

< 358h/358H 104v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 358h/358H 104v/200V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S

< 358h/358H 104v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 358h/358H 104v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 358h/358H 105v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 358h/358H 105v/200V Pos: standing >
A Cobblestone Road
Obvious exits: -S -W

< 358h/358H 105v/200V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 358h/358H 104v/200V Pos: standing >
An Intersection of Roads
Obvious exits: -N -E -W

< 358h/358H 103v/200V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W
An agitated commoner walks the road.

< 358h/358H 103v/200V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W

< 358h/358H 102v/200V Pos: standing >
Private Dwelling
Obvious exits: -E
A rugged minotaur drinks obsessively.

< 358h/358H 103v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 358h/358H 103v/200V Pos: standing >
You quickly scan the area.
A rugged commoner who is not far off to your east.

< 358h/358H 104v/200V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W

< 358h/358H 103v/200V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W
An commoner walks the road, intent on his destination.
An agitated commoner walks the road.

< 358h/358H 103v/200V Pos: standing >
Private Dwelling
Obvious exits: -E
A rugged minotaur drinks obsessively.

< 358h/358H 102v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 358h/358H 103v/200V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W
An commoner walks the road, intent on his destination.
An agitated commoner walks the road.

< 358h/358H 102v/200V Pos: standing >
Before the Warrior Brigade
Obvious exits: -N -E# -S -W

< 358h/358H 101v/200V Pos: standing >
Street of the Lost Warrior
Obvious exits: -N -E -W

< 358h/358H 101v/200V Pos: standing >
Street of the Lost Warrior
Obvious exits: -E -S -W
An commoner walks the road, intent on his destination.

< 358h/358H 101v/200V Pos: standing >
Bergin's Weapon Shop
Obvious exits: -N
A small, red-hot forging furnace has been set up here. (humming)
An agitated commoner walks the road.
Bergin the weaponsmith stands here.

< 358h/358H 101v/200V Pos: standing >
You can buy:
 1) A sharp steel katana                          for 1 platinum, 9 g, 6 s, and 5 c.
 2) A sharp steel katana                          for 1 platinum, 9 g, 6 s, and 5 c.
 3) A sharp steel katana                          for 1 platinum, 9 g, 6 s, and 5 c.
 4) A sharp steel katana                          for 1 platinum, 9 g, 6 s, and 5 c.
 5) A blue-steel longsword                        for 3 platinum, 1 g, 6 s, and 6 c.
 6) A two-handed battle sword                     for 5 platinum, 4 g, 5 s, and 8 c.
 7) An steel warhammer                            for 3 platinum, and 2 c.
 8) A steel longsword                             for 1 platinum, 3 g, and 1 s.
 9) A steel dagger                                for 25 platinum, 9 g, 8 s, and 3 c.

< 358h/358H 104v/200V Pos: standing >
An agitated minotaur leaves north.
Street of the Lost Warrior
Obvious exits: -E -S -W
An agitated commoner walks the road.
An commoner walks the road, intent on his destination.

< 358h/358H 105v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 358h/358H 106v/200V Pos: standing >
You quickly scan the area.
An commoner who is not far off to your east.
An agitated minotaur who is not far off to your east.
Bergin who is close by to your south.

< 358h/358H 106v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 358h/358H 107v/200V Pos: standing >
Street of the Lost Warrior
Obvious exits: -N -E -W

< 358h/358H 107v/200V Pos: standing >
Ghugarn's Armor Shop
Obvious exits: -S
A small, red-hot forging furnace has been set up here. (humming)
Ghugarn, the armorer, sells his gear here.

< 358h/358H 107v/200V Pos: standing >
You stop using a rugged adventurers satchel.

< 353h/353H 113v/200V Pos: standing >
You quickly scan the area.
An agitated minotaur who is close by to your south.

< 353h/353H 115v/200V Pos: standing >
You get a small pile of coins from your rugged adventurers satchel.
There were: 14 platinum coins, 59 gold coins, 5 copper coins. 

< 353h/353H 117v/200V Pos: standing >
You give Ghugarn 17 platinum, 9 g, 2 s, and 4 c.
You now have a large wooden shield.

< 353h/353H 121v/200V Pos: standing >
You strap a large wooden shield to your arm.

< 353h/353H 124v/200V Pos: standing >
You quickly scan the area.
An agitated minotaur who is close by to your south.
An agitated minotaur who is close by to your south.

< 353h/353H 125v/200V Pos: standing >
Ok.
You put 7 platinum, 3 gold, 8 silver, and 1 copper coins into a rugged adventurers satchel.

< 353h/353H 134v/200V Pos: standing >
You can buy:
 1) A pair of leather sleeves                     for 8 g, 9 s, and 3 c.
 2) A pair of leather sleeves                     for 8 g, 9 s, and 3 c.
 3) A pair of spiked leather leggings [poor]      for 4 platinum, 1 g, 6 s, and 8 c.
 4) A pair of spiked leather leggings [superior]  for 4 platinum, 1 g, 6 s, and 8 c.
 5) Some smooth silk leggings                     for 13 platinum, 4 g, 7 s, and 3 c.
 6) Some white leggings [superior]                for 3 platinum, 7 g, 2 s, and 1 c.
 7) Some white leggings [superior]                for 3 platinum, 7 g, 2 s, and 1 c.
 8) A fine ruby nose ring                         for 8 platinum, 7 g, 8 s, and 3 c.
 9) A heavy copper nose ring                      for 2 platinum, 8 g, 2 s, and 8 c.
10) Steel horn sheaths tipped with ivory          for 3 platinum, 4 g, 9 s, and 8 c.
11) A set of iron horns                           for 1 platinum, 1 g, 1 s, and 6 c.
12) A gold inlaid tail ring                       for 5 platinum, 6 g, 5 s, and 7 c.
13) A hammered silver tail ring                   for 23 platinum, and 1 c.
14) Some chain linked steel gloves                for 1 platinum, 3 g, 3 s, and 9 c.
15) Some steel linked chainmail                   for 6 platinum, 6 g, 9 s, and 9 c.
16) A large wooden shield                         for 17 platinum, 9 g, 2 s, and 4 c.
17) A dented iron bracer                          for 8 g, 9 s, and 3 c.
18) A heavy iron-plate                            for 22 platinum, 4 g, and 8 s.

< 353h/353H 135v/200V Pos: standing >
You quickly scan the area.
An agitated minotaur who is close by to your south.
An agitated minotaur who is close by to your south.

< 353h/353H 135v/200V Pos: standing >
An agitated minotaur enters from the south.

< 353h/353H 137v/200V Pos: standing >
You quickly scan the area.
An agitated minotaur who is close by to your south.

< 353h/353H 146v/200V Pos: standing >
Ghugarn's Armor Shop
Obvious exits: -S
A small, red-hot forging furnace has been set up here. (humming)
An agitated commoner walks the road.
Ghugarn, the armorer, sells his gear here.

< 353h/353H 147v/200V Pos: standing >
Street of the Lost Warrior
Obvious exits: -N -E -W
An agitated commoner walks the road.

< 353h/353H 148v/200V Pos: standing >
Street of the Lost Warrior
Obvious exits: -E -S -W

< 353h/353H 147v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 353h/353H 147v/200V Pos: standing >
Street of the Lost Warrior
Obvious exits: -E -W
An commoner walks the road, intent on his destination.

< 353h/353H 147v/200V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.

< 353h/353H 146v/200V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W

< 353h/353H 146v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 353h/353H 147v/200V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E# -S -W

< 353h/353H 147v/200V Pos: standing >
The door seems to be closed.

< 353h/353H 147v/200V Pos: standing >
A Meat Shop
Obvious exits: -E
Brukish, the meat grinder, chops some meat.

< 353h/353H 149v/200V Pos: standing >
You quickly scan the area.
You see nothing.

< 353h/353H 150v/200V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E# -S -W

< 353h/353H 150v/200V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W

< 353h/353H 149v/200V Pos: standing >
Bank of Nax'Varan
Obvious exits: -E
[5] A small bandage rests upon the ground here.
A steel long sword has been left here.
A steel dagger about a foot in length lies here.
A large wooden counter is here, with a sign posted on it.
Gonx, the banker, settles his eyes upon his new patrons.

< 353h/353H 148v/200V Pos: standing >
A Shadow Beast enters from elsewhere.

< 353h/353H 150v/200V Pos: standing >

The escort says 'You have 9 items, which costs you 2 s, and 8 c'
  ... but you don't have the money not even in your bank account!  GET OUT!

Bank of Nax'Varan
Obvious exits: -E
[5] A small bandage rests upon the ground here.
A steel long sword has been left here.
A steel dagger about a foot in length lies here.
A large wooden counter is here, with a sign posted on it.
A Shadow Beast (large) stands here. (Non-Fraggable)
Gonx, the banker, settles his eyes upon his new patrons.

< 353h/353H 151v/200V Pos: standing >
A Shadow Beast leaves east.

< 353h/353H 152v/200V Pos: standing >
A Shadow Beast enters from the east.
Small Cobblestone Road
Obvious exits: -N -S -W

< 353h/353H 152v/200V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.

< 353h/353H 151v/200V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S

< 353h/353H 150v/200V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S

< 353h/353H 149v/200V Pos: standing >
A Cobblestone Intersection
Obvious exits: -N -E -S -W
An agitated commoner walks the road.

< 353h/353H 149v/200V Pos: standing >
A Small Forest Park
Obvious exits: -E -W
A fluffy bunny hops under the brush.

< 353h/353H 149v/200V Pos: standing >
A Small Forest Park
Obvious exits: -N -E -W

< 353h/353H 149v/200V Pos: standing >
A Burial Ground
Obvious exits: -W -D

< 353h/353H 148v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 353h/353H 148v/200V Pos: standing >
You quickly scan the area.
A fluffy bunny who is not far off to your west.
An agitated minotaur who is a brief walk away to your west.

< 353h/353H 149v/200V Pos: standing >
You failed.

< 353h/353H 150v/200V Pos: standing >
You failed.

< 353h/353H 152v/200V Pos: standing >
A Burial Ground
Obvious exits: -W -D

< 353h/353H 153v/200V Pos: standing >
A Small Forest Park
Obvious exits: -N -E -W

< 353h/353H 153v/200V Pos: standing >
A Small Forest Park
Obvious exits: -E -W
A fluffy bunny hops under the brush.

< 353h/353H 152v/200V Pos: standing >
A Cobblestone Intersection
Obvious exits: -N -E -S -W
An agitated commoner walks the road.

< 353h/353H 152v/200V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S

< 353h/353H 151v/200V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S

< 353h/353H 151v/200V Pos: standing >
You failed.

< 353h/353H 152v/200V Pos: standing >
A Shadow Beast enters from the north.

< 353h/353H 152v/200V Pos: standing >
A Shadow Beast leaves south.

< 353h/353H 152v/200V Pos: standing >
You failed.

< 353h/353H 153v/200V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S

< 353h/353H 153v/200V Pos: standing >
A Shadow Beast enters from the south.
You start chanting...

< 353h/353H 153v/200V Pos: standing >
A Shadow Beast misses you.

< 353h/353H 154v/200V Pos: standing >
< T: Leric TP: sta TC:excellent E: A Shadow Beast sta EP:  nasty wounds >
 A Shadow Beast misses you.

< 353h/353H 154v/200V Pos: standing >
< T: Leric TP: sta TC:excellent E: A Shadow Beast sta EP:  few wounds >
 Casting: blindness *

< 353h/353H 154v/200V Pos: standing >
< T: Leric TP: sta TC:excellent E: A Shadow Beast sta EP:  few wounds >
 You complete your spell...

< 353h/353H 154v/200V Pos: standing >
< T: Leric TP: sta TC:excellent E: A Shadow Beast sta EP:  few wounds >
 -=[Everything is blurry after a Shadow Beast's head came crashing into your skull.]=-
A Shadow Beast wavers in agony, as the positive energies purge your undead essence!
[Damage:  1 ] -=[A Shadow Beast suffers from contact with the aura about you.]=-

< 339h/353H 154v/200V Pos: standing >
< T: Leric TP: sta TC:few scratches E: A Shadow Beast sta EP:  nasty wounds >
 A Shadow Beast misses you.

< 339h/353H 154v/200V Pos: standing >
< T: Leric TP: sta TC:few scratches E: A Shadow Beast sta EP:  nasty wounds >
 You score a CRITICAL HIT!!!!!
[Damage:  9 ] -=[Your crush strikes a Shadow Beast hard.]=-
You resist the effects of a Shadow Beast's spell!

< 339h/353H 154v/200V Pos: standing >
< T: Leric TP: sta TC:few scratches E: A Shadow Beast sta EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 339h/353H 154v/200V Pos: standing >
< T: Leric TP: sta TC:few scratches E: A Shadow Beast sta EP:  nasty wounds >
 You start chanting...

< 339h/353H 154v/200V Pos: standing >
< T: Leric TP: sta TC:few scratches E: A Shadow Beast sta EP:  nasty wounds >
 You complete your spell...
A Shadow Beast misses you.

< 339h/353H 154v/200V Pos: standing >
< T: Leric TP: sta TC:few scratches E: A Shadow Beast sta EP:  nasty wounds >
 A Shadow Beast dodges your futile attack.

< 339h/353H 154v/200V Pos: standing >
< T: Leric TP: sta TC:few scratches E: A Shadow Beast sta EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 339h/353H 154v/200V Pos: standing >
< T: Leric TP: sta TC:few scratches E: A Shadow Beast sta EP:  nasty wounds >
 You start chanting...

< 339h/353H 154v/200V Pos: standing >
< T: Leric TP: sta TC:few scratches E: A Shadow Beast sta EP:  nasty wounds >
 Casting: harm 

< 339h/353H 154v/200V Pos: standing >
< T: Leric TP: sta TC:few scratches E: A Shadow Beast sta EP:  nasty wounds >
 -=[Everything is blurry after a Shadow Beast's head came crashing into your skull.]=-
A Shadow Beast wavers in agony, as the positive energies purge your undead essence!
[Damage:  1 ] -=[A Shadow Beast suffers from contact with the aura about you.]=-
Wow!  Look at all those stars!

< 321h/353H 154v/200V Pos: standing >
< T: Leric TP: sta TC:few scratches E: A Shadow Beast sta EP:  nasty wounds >
 A Shadow Beast misses you.

< 321h/353H 154v/200V Pos: standing >
< T: Leric TP: sta TC:few scratches E: A Shadow Beast sta EP:  nasty wounds >
 You complete your spell...
A Shadow Beast wavers in agony, as the positive energies purge your undead essence!
[Damage: 25 ] -=[The power of your god causes a Shadow Beast's body to suffer from your harm spell!]=-

< 321h/353H 154v/200V Pos: standing >
< T: Leric TP: sta TC:few scratches E: A Shadow Beast sta EP: pretty hurt >
 You miss a Shadow Beast.

< 321h/353H 154v/200V Pos: standing >
< T: Leric TP: sta TC:few scratches E: A Shadow Beast sta EP: pretty hurt >
 You start chanting...

< 321h/353H 154v/200V Pos: standing >
< T: Leric TP: sta TC:few scratches E: A Shadow Beast sta EP: pretty hurt >
 Casting: harm *

< 321h/353H 154v/200V Pos: standing >
< T: Leric TP: sta TC:few scratches E: A Shadow Beast sta EP: pretty hurt >
 Casting: harm 

< 321h/353H 154v/200V Pos: standing >
< T: Leric TP: sta TC:few scratches E: A Shadow Beast sta EP: pretty hurt >
 You complete your spell...
A Shadow Beast wavers in agony, as the positive energies purge your undead essence!
[Damage: 46 ] -=[The power of your god causes a Shadow Beast's body to suffer from your harm spell!]=-
A Shadow Beast is stunned!
A Shadow Beast misses you.

< 321h/353H 154v/200V Pos: standing >
< T: Leric TP: sta TC:few scratches E: A Shadow Beast sta EP:  awful >
 You miss a Shadow Beast.
Sorry, you aren't allowed to do that in combat.

< 321h/353H 154v/200V Pos: standing >
< T: Leric TP: sta TC:few scratches E: A Shadow Beast sta EP:  awful >
 Pardon?

< 321h/353H 154v/200V Pos: standing >
< T: Leric TP: sta TC:few scratches E: A Shadow Beast sta EP:  awful >
 You start chanting...

< 321h/353H 154v/200V Pos: standing >
< T: Leric TP: sta TC:few scratches E: A Shadow Beast sta EP:  awful >
 A Shadow Beast seems to be trying to shake off his woozy feeling.

< 321h/353H 154v/200V Pos: standing >
< T: Leric TP: sta TC:few scratches E: A Shadow Beast sta EP:  awful >
 You complete your spell...
[Damage: 12 ] -=[Your touch sends wracking pains through a Shadow Beast's body.]=-
A Shadow Beast's whip of maiming was completely destroyed by the massive blow!
A Shadow Beast's petrified bone shard [poor] was completely destroyed by the massive blow!
A Shadow Beast is dead! R.I.P.
You receive your share of experience.