The death of [43 Shadowmage] Sizan Islamic Jihad (Shade)

in A Large and Partially Frozen Tributary

from the perspective of [42 Minstrel] Sadash - The Horde (Drow Elf)

<worn as a badge>    an ashen badge of the Laduguer artisans (glowing) [86%]
<worn on head>       a blood hawk headdress [74%]
<worn on eyes>       a legendary ivory visor
<worn in ear>        a steel earring hanging from an obsidian post
<worn in ear>        a pair of silver earrings with red rubies
<worn on face>       mask of the iron bloodhounds (glowing)
<worn around neck>   a necklace of chipped rock
<worn around neck>   a psionicist locket of power (magic) (glowing)
<worn on body>       a knight's crystal robe [81%]
<worn about body>    a cloak of ethereal mists [superior] (invis) (magic)
<worn on back>       a lion-skin backpack
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies (magic) (glowing)
<worn about waist>   a well crafted spiked sword belt [superior]
<worn on arms>       some polished sleeves of Dagon [poor]
<worn around wrist>  a crystalline wristguard
<worn around wrist>  a githyanki skin bracer
<worn on hands>      some jeweled leather mitts from The Temple of Laduguer [75%]
<worn on finger>     a gold band
<worn on finger>     a ring of Sekhmet [poor]
<primary weapon>     a faded-red dagger called 'Silencer' [superior] (magic)
<held>               a strange purple drum
<worn on legs>       some mysterious leggings [87%]
<worn on feet>       a pair of pitch-black boots [poor] (magic)


< 549h/549H 160v/176V Pos: sitting >
You start meditating...

< 549h/549H 162v/176V Pos: sitting >
Krazy crawls north.

< 549h/549H 165v/176V Pos: sitting >
You sing a song to lift the spirits high.

< 549h/549H 176v/176V Pos: sitting >
Krazy enters from the north.
A little chipmunk enters from the north.

< 549h/549H 176v/176V Pos: sitting >
You have finished memorizing bigbys clenched fist.
Your studies are complete.

< 549h/549H 176v/176V Pos: sitting >
Krazy leaves south.
A little chipmunk leaves south.
You clamber to your feet.

< 549h/549H 176v/176V Pos: standing >
 
    .^^M^^.^..    
    .*..M^MM.     
 ^    ***...^     
 .^    *^**.  M.  
 *^M    @*    ..  
 **..   P    ..*  
 +++++++++++++++  
  ***.      .**   
   **^       ^    
Along a Gravel Highway
Obvious exits: -N -E -S -W

< 549h/549H 176v/176V Pos: standing >

< 549h/549H 176v/176V Pos: standing >
You sing a song to lift the spirits high.

< 549h/549H 176v/176V Pos: standing >
You quickly scan the area.
A high guard of Verspin who is close by to your north.
A high guard of Verspin who is close by to your north.
A high guard of Verspin who is close by to your north.
A high guard of Verspin who is close by to your north.
A high guard of Verspin who is close by to your north.
A Githzerai who is not far off to your north.
A dwarven peddler who is not far off to your north.
A puppy dog who is in the distance to your north.
A travelling gnomish shaman who is in the distance to your north.
A travelling gnomish shaman who is almost out of sight to your north.
A little chipmunk who is close by to your south.
Krazy who is close by to your south.
A caribou who is in the distance to your west.

< 549h/549H 176v/176V Pos: standing >
The Entrance to a Town
Obvious exits: -N# -S
Puddles of fresh blood cover the ground.
A high guard of Verspin easily patrols here.
A high guard of Verspin easily patrols here.
A high guard of Verspin easily patrols here.
A high guard of Verspin easily patrols here.
A high guard of Verspin easily patrols here.

< 549h/549H 175v/176V Pos: standing >
A high guard of Verspin suddenly attacks YOU!
A high guard of Verspin misses you.

< 549h/549H 175v/176V Pos: standing >
< T: Sadash TP: sta TC:excellent E: high sta EP: excellent >
 You dodge a bash from a high guard of Verspin, who loses his balance and falls.
Easy.

< 549h/549H 175v/176V Pos: standing >
< T: Sadash TP: sta TC:excellent E: high sta EP: excellent >
 A high guard of Verspin suddenly attacks YOU!
-=[A high guard of Verspin's impressive slash wounds you.]=-
Sorry, you aren't allowed to do that in combat.

< 533h/549H 175v/176V Pos: standing >
< T: Sadash TP: sta TC:few scratches E: high sta EP: excellent >
 A high guard of Verspin suddenly attacks YOU!
-=[A high guard of Verspin's fine punch wounds you.]=-
A high guard of Verspin suddenly attacks YOU!
A high guard of Verspin misses you.

< 520h/549H 175v/176V Pos: standing >
< T: Sadash TP: sta TC:few scratches E: high sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 520h/549H 175v/176V Pos: standing >
< T: Sadash TP: sta TC:few scratches E: high sta EP: excellent >
 You attempt to flee...
 
    .^^M^^.^..    
    .*...^MM.     
 ^    ***.M.^     
 .^    *^**.  M.  
 *^M    @*    ..  
 **..   +P   ..*  
 +++++++++++++++  
  ***.      .**   
   **^       ^    
Along a Gravel Highway
Obvious exits: -N -E -S -W
You flee southward!

< 520h/549H 146v/176V Pos: standing >
Saving Sadash.

< 520h/549H 147v/176V Pos: standing >
You stop using an elven-bone songhorn.

< 520h/549H 141v/168V Pos: standing >
You hold a drow-bone flute.

< 520h/549H 142v/168V Pos: standing >
You change up your song...
You start playing your drow-bone flute and singing aloud.

< 521h/549H 144v/168V Pos: standing >
Saving Sadash.

< 521h/549H 145v/168V Pos: standing >
Ok, you'll try to move silently for a while.

< 523h/549H 147v/168V Pos: standing >

		Score information for Sadash

Level: 42   Race: Drow Elf   Class: Bard / Minstrel Sex: Male
Hit points: 529(549)  Moves: 156(168)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: none
Status:  Standing.
         Singing
Frags:   +0.67   Deaths:   12
Detecting:      Evil Magic Heat
Protected from: Fire Cold Lightning Gas Acid Undead Animals
Enchantments:   Hawkvision Ultravision Fly Haste Listen Sneaking Tower of Iron Will GlobeOfDarkness
Songs:          Song of Flight
Herbs:          Medicus
Combat Pulse:   14 Spell Pulse:  0.82 
Leaderboard Points:  500 

Active Spells:
--------------
haste (8 minutes)
dexterity (44 minutes)
strength (44 minutes)
vitality (8 minutes)
infravision (31 minutes)
globe of darkness (less than a minute remaining)
protection from gas (1 minute)
protection from lightning (1 minute)
protection from acid (1 minute)
protection from cold (1 minute)
protection from fire (1 minute)
lionrage (7 minutes)
elephantstrength (27 minutes)
rested bonus (66 minutes)


< 529h/549H 156v/168V Pos: standing >
The Entrance to a Town
Obvious exits: -N# -S
Puddles of fresh blood cover the ground.
A high guard of Verspin easily patrols here.
A high guard of Verspin easily patrols here.
A high guard of Verspin easily patrols here.
A high guard of Verspin easily patrols here.
A high guard of Verspin easily patrols here.

< 529h/549H 155v/168V Pos: standing >
You attempt to hide yourself.

< 530h/549H 156v/168V Pos: standing >
You sing a _VERY_ boring song, droning on endlessly..
A high guard of Verspin falls sleep.

< 531h/549H 157v/168V Pos: standing >

< 531h/549H 157v/168V Pos: standing >
You sing a _VERY_ boring song, droning on endlessly..
A high guard of Verspin falls sleep.
A high guard of Verspin falls sleep.

< 540h/549H 168v/168V Pos: standing >
You don't see that here.

< 548h/549H 168v/168V Pos: standing >

< 549h/549H 168v/168V Pos: standing >
You quickly scan the area.
A noble of Verspin who is close by to your north.
A Githzerai who is close by to your north.
A dwarven peddler who is close by to your north.
A travelling gnomish shaman who is rather far off to your north.
A puppy dog who is in the distance to your north.

< 549h/549H 168v/168V Pos: standing >
You sing a _VERY_ boring song, droning on endlessly..

< 549h/549H 168v/168V Pos: standing >
The Entrance to a Town
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
A high guard of Verspin stands, apparently asleep.
A high guard of Verspin stands, apparently asleep.
A high guard of Verspin stands, apparently asleep.
A high guard of Verspin easily patrols here.
A high guard of Verspin easily patrols here.

< 549h/549H 168v/168V Pos: standing >
You sing a _VERY_ boring song, droning on endlessly..

< 549h/549H 168v/168V Pos: standing >
The Entrance to a Town
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
A high guard of Verspin stands, apparently asleep.
A high guard of Verspin stands, apparently asleep.
A high guard of Verspin stands, apparently asleep.
A high guard of Verspin easily patrols here.
A high guard of Verspin easily patrols here.

< 549h/549H 168v/168V Pos: standing >
You quickly scan the area.
A Githzerai who is close by to your north.
A noble of Verspin who is close by to your north.
A dwarven peddler who is close by to your north.
A travelling gnomish shaman who is rather far off to your north.
A puppy dog who is in the distance to your north.

< 549h/549H 168v/168V Pos: standing >

< 549h/549H 168v/168V Pos: standing >
You sing a _VERY_ boring song, droning on endlessly..
A high guard of Verspin falls sleep.

< 549h/549H 168v/168V Pos: standing >
A high guard of Verspin slumps to the ground.

< 549h/549H 168v/168V Pos: standing >
A noble of Verspin enters from the north.

< 549h/549H 168v/168V Pos: standing >
You quickly scan the area.
A dwarven peddler who is close by to your north.
A Githzerai who is not far off to your north.
A travelling gnomish shaman who is rather far off to your north.

< 549h/549H 168v/168V Pos: standing >

< 549h/549H 168v/168V Pos: standing >
You sing a _VERY_ boring song, droning on endlessly..
A Shade snaps into visibility.
A high guard of Verspin falls sleep.

< 549h/549H 168v/168V Pos: standing >
A Shade leaves south.

< 549h/549H 168v/168V Pos: standing >

< 549h/549H 168v/168V Pos: standing >
You quickly scan the area.
A dwarven peddler who is close by to your north.
A travelling gnomish shaman who is rather far off to your north.
A puppy dog who is in the distance to your north.
A Shade who is close by to your south.
A Githzerai who is close by to your south.

< 549h/549H 168v/168V Pos: standing >

< 549h/549H 168v/168V Pos: standing >
You sing a _VERY_ boring song, droning on endlessly..

< 549h/549H 168v/168V Pos: standing >
The Entrance to a Town
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
A noble of Verspin proudly walks here.
A high guard of Verspin stands, apparently asleep.
A high guard of Verspin stands, apparently asleep.
A high guard of Verspin stands, apparently asleep.
A high guard of Verspin is stretched out, sound asleep.
A high guard of Verspin stands, apparently asleep.

< 549h/549H 168v/168V Pos: standing >

< 549h/549H 168v/168V Pos: standing >
You quickly scan the area.
A dwarven peddler who is close by to your north.
A travelling gnomish shaman who is rather far off to your north.
A puppy dog who is in the distance to your north.

< 549h/549H 168v/168V Pos: standing >

< 549h/549H 168v/168V Pos: standing >
 
    .^^.^^.^..    
    .*M..^.M.     
 ^    ***.MM^     
 .M    *^**.   .  
 *^^    @*    M.  
 **..  P+    ..*  
 +++++++++++++++  
  ***M  P   .**   
   **^       ^    
Along a Gravel Highway
Obvious exits: -N -E -S -W

< 549h/549H 167v/168V Pos: standing >
 
    .*M..^.M.     
      ***.MM^     
 .M    *^**.   .  
 *^^    +*    M.  
 **.. P @    ..*  
 +++++++++++++++  
 .***M  P   .***  
  .**^       ^.   
   ^..            
Along a Gravel Highway
Obvious exits: -N -E -S -W

< 549h/549H 166v/168V Pos: standing >
 
      ***.MM^     
  M    *^**.      
 *^^    +*    M.  
 **.. P +    ..*  
 +++++++@+++++++  
 .***M      .***  
 ^.**^  P    ^.^  
  .^..            
   ..^.           
Along a Gravel Highway
Obvious exits: -N -E -S -W

< 549h/549H 165v/168V Pos: standing >
You sing a _VERY_ boring song, droning on endlessly..
 
       *^**.      
  ^^    +*    M   
 **.. P +    ..*  
 +++++++++++++++  
 .***M  @   .***  
 ^.**^  P    ^.^  
 ..^..         ^  
  ...^.           
    ^^            
A Large and Partially Frozen Tributary
Obvious exits: -N -E -S -W

< 549h/549H 164v/168V Pos: standing >
You stop using a drow-bone flute.

< 549h/549H 165v/168V Pos: standing >
You hold an elven-bone songhorn.

< 549h/549H 165v/168V Pos: standing >
You change up your song...
You start playing your elven-bone songhorn and singing aloud.

< 549h/549H 174v/176V Pos: standing >
 
   ^    +*        
  *.. P +    ..   
 +++++++++++++++  
 .***M      .***  
 ^.**^ P@    ^.^  
 ..^..         ^  
  ...^.           
    ^^            
   M^        ^    
A Large and Partially Frozen Tributary
Obvious exits: -N -E -S -W

< 549h/549H 172v/176V Pos: standing >
 
   .. P +    .    
  +++++++++++++   
 .***M      .***  
 ^.**^ P     ^.^  
 ..^..  @      ^  
  ...^.           
    ^^            
   M^        ^    
            ^.    
A Large and Partially Frozen Tributary
Obvious exits: -N -E -S -W

< 549h/549H 171v/176V Pos: standing >
You stop using an elven-bone songhorn.

< 549h/549H 163v/168V Pos: standing >
You hold a strange purple drum.

< 549h/549H 164v/168V Pos: standing >
You change up your song...
You start playing your strange purple drum and singing aloud.

< 549h/549H 164v/168V Pos: standing >
 
   +++++++++++    
  ***M      .**   
 ^.**^  P    ^.^  
 ..^..         ^  
  ...^. @         
    ^^            
   M^        ^    
            ^.    
           ^.*    
A Large and Partially Frozen Tributary
Obvious exits: -N -E -S -W

< 549h/549H 163v/168V Pos: standing >
 
   **M      .*    
  .**^  P    ^.   
 ..^..         ^  
  ...^.           
    ^^  @         
   M^        ^    
            ^.    
           ^.*.   
          ^..*    
A Large and Partially Frozen Tributary
Obvious exits: -N -E -S -W

< 549h/549H 161v/168V Pos: standing >
 
   **^   P   ^    
  .^..            
  ...^.           
    ^^            
   M^   @    ^    
            ^.    
           ^.*.   
          ^..**   
         .^.**    
A Large and Partially Frozen Tributary
Obvious exits: -N -E -S -W

< 549h/549H 160v/168V Pos: standing >
You failed.

< 549h/549H 160v/168V Pos: standing >
 
   **M P    .*    
  .**^    P  ^.   
 ..^..         ^  
  ...^.           
    ^^  @         
   M^        ^    
            ^.    
           ^.*.   
          ^..*    
A Large and Partially Frozen Tributary
Obvious exits: -N -E -S -W

< 549h/549H 159v/168V Pos: standing >
 
   *M      .**    
  **^ P  P  ^.^   
 .^..         ^+  
 ...^.         +  
   ^^   @      +  
  M^        ^  +  
           ^.  +  
          ^.*.    
         ^..**    
A Large and Partially Frozen Tributary
Obvious exits: -N -E -S -W

< 549h/549H 158v/168V Pos: standing >
 
   +++++++++++    
  **.      .***   
 .**^ P  P  ^.^+  
 .^..         ^+  
 ...^.  @      +  
   ^^          +  
  M^        ^  +  
           ^.     
          ^.*.    
A Large and Partially Frozen Tributary
Obvious exits: -N -E -S -W

< 549h/549H 156v/168V Pos: standing >
 
   .   +    ..    
  +++++++++++++   
 ***.      .***+  
 .**^   PP  ^.^+  
 .^..   @     ^+  
 ...^.         +  
   ^^          +  
  M^        ^     
           ^.     
A Large and Partially Frozen Tributary
Obvious exits: -N -E -S -W

< 549h/549H 156v/168V Pos: standing >
You failed.

< 549h/549H 157v/168V Pos: standing >
 
       +*    M    
  ..   +    ..*   
 +++++++++++++++  
 ***.      .***+  
 .**^  P@   ^.^+  
 .^..         ^+  
 ...^.         +  
   ^^             
   ^        ^     
A Large and Partially Frozen Tributary
Obvious exits: -N -E -S -W
A Shade (small)  Islamic Jihad stands in mid-air here, fighting Krazy.
Krazy (Shadow Beast)(large) stands in mid-air here, fighting a Shade.(Red Aura)

< 549h/549H 156v/168V Pos: standing >
Krazy starts casting an offensive spell.
 
      +*    M.    
  .   +    ..*+   
 ++++++++++++++*  
 **.      .***+*  
 **^  PP@  ^.^+*  
 ^..         ^+*  
 ..^.         +*  
  ^^          +   
           ^      
A Large and Partially Frozen Tributary
Obvious exits: -N -E -S -W

< 549h/549H 154v/168V Pos: standing >
Pardon?

< 549h/549H 156v/168V Pos: standing >
You failed.

< 549h/549H 157v/168V Pos: standing >
 
       +*    M    
  ..   +    ..*   
 +++++++++++++++  
 ***.      .***+  
 .**^   @   ^.^+  
 .^..         ^+  
 ...^.         +  
   ^^             
   ^        ^     
A Large and Partially Frozen Tributary
Obvious exits: -N -E -S -W
A Githzerai (medium)  Islamic Jihad stands in mid-air here.(Red Aura)
Krazy (Shadow Beast)(large) stands in mid-air here, fighting someone.(Red Aura)

< 549h/549H 156v/168V Pos: standing >
You failed.

< 549h/549H 157v/168V Pos: standing >
Krazy starts casting an offensive spell.
You failed.

< 549h/549H 157v/168V Pos: standing >
You play a song to call the storms.
Your spell flows around a Githzerai, leaving him unharmed!

< 549h/549H 158v/168V Pos: standing >
<Pardon?

< 549h/549H 158v/168V Pos: standing >
<A Githzerai sneaks west.

< 549h/549H 158v/168V Pos: standing >
You failed.

< 549h/549H 158v/168V Pos: standing >
A Githzerai sneaks in from the west.

< 549h/549H 158v/168V Pos: standing >
Krazy completes his spell...
Krazy utters the words 'molten spray'
Krazy points at someone.
The intense flames cause someone's skin to smolder and burn!
A Shade snaps into visibility.
A blast of molten spray sent by Krazy coats a Shade with searing agony.
Krazy dodges someone's attack.
Krazy dodges someone's attack.
A Shade snaps into visibility.

< 549h/549H 158v/168V Pos: standing >
A Shade snaps into visibility.

< 549h/549H 159v/168V Pos: standing >
 
       +*    M    
  ..   +    ..*   
 +++++++++++++++  
 ***.      .***+  
 .**^   @   ^.^+  
 .^..         ^+  
 ...^.         +  
   ^^             
   ^        ^     
A Large and Partially Frozen Tributary
Obvious exits: -N -E -S -W
A Githzerai (medium)  Islamic Jihad stands in mid-air here.(Red Aura)
A Shade (small)  Islamic Jihad stands in mid-air here, fighting Krazy. (Casting) 
Krazy (Shadow Beast)(large) stands in mid-air here, fighting a Shade.(Red Aura)
A Githzerai starts casting an offensive spell.

< 549h/549H 159v/168V Pos: standing >
Krazy starts casting an offensive spell called 'molten spray'.
You start chanting...

< 549h/549H 160v/168V Pos: standing >
A Githzerai completes his spell...
A Githzerai utters the words 'energy drain'
A Githzerai drains Krazy - what a waste of energy!

< 549h/549H 162v/168V Pos: standing >
Krazy completes his spell...
Krazy utters the words 'warhunso gsfal'
Krazy points at a Shade.
The intense flames cause someone's skin to smolder and burn!
A Shade snaps into visibility.
A blast of molten spray sent by Krazy coats a Shade with searing agony.

< 549h/549H 162v/168V Pos: standing >
You complete your spell...
Your spell flows around a Githzerai, leaving him unharmed!

< 549h/549H 163v/168V Pos: standing >
A Shade snaps into visibility.

< 549h/549H 163v/168V Pos: standing >
A Githzerai starts casting an offensive spell called 'energy drain'.

< 549h/549H 164v/168V Pos: standing >
A Shade completes his spell...
A Shade utters the word 'immolate'
A flaming conflagration spews from a Shade striking Krazy full on!
The intense flames cause Krazy's skin to smolder and burn!
A Shade snaps into visibility.
Krazy starts casting an offensive spell.

< 549h/549H 164v/168V Pos: standing >
You slip on the shades, lookin cool...

< 549h/549H 165v/168V Pos: standing >
You play a song to call the storms.
The wraith of a high guard of Verspin snaps into visibility.
[Damage: 102 ] -=[The cyclone whirls and rips about, sending the wraith of a high guard of Verspin reeling!]=-
A Shade snaps into visibility.
[Damage: 81 ] -=[The lightning bolt hits a Shade with full impact.]=-
A Githzerai completes his spell...
A Githzerai utters the words 'energy drain'
A Githzerai drains Krazy - what a waste of energy!
A Shade attempts to flee.
A Shade leaves east.

< 549h/549H 166v/168V Pos: standing >
Krazy completes his spell...
Krazy utters the words 'warhunso gsfal'
Krazy points at a Shade.
You receive your share of experience.
Experience(KILL): Sadash by 4200000.
The smell of fresh blood enters your body, infusing you with power!