The death of [30 Psionicist] Kruppe Islamic Jihad (Githzerai)

in Lake Tantral

from the perspective of [42 Psycheporter] Pans - The Horde (Githyanki)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       the helmet of agony (magic) (humming)
<worn on eyes>       a diamond eyepiece (magic)
<worn in ear>        a steel hoop earring
<worn on face>       a lithixl beak
<worn around neck>   a fine necklace of seashells [poor] (magic) (glowing)
<worn around neck>   a fine necklace of seashells [poor] (magic) (glowing)
<worn on body>       a robe of the Titan magi (magic)
<worn about body>    a deep hooded cloak of jubilation
<worn as quiver>     a messenger bag embroidered with mystical sigils (magic) (glowing) [71%]
<worn about waist>   a shark-skin belt [poor]
<worn on belt buckle>a pink and yellow umbrella [poor]
<attached to belt>   the scalp of Kiria
<worn on arms>       a finely woven pair of spidersilk sleeves [poor] (magic)
<held as shield>     a well-polished mithril body shield [poor]
<worn around wrist>  a drow-made emerald wristguard
<worn around wrist>  a diamond bracelet (magic)
<worn on hands>      a pair of ghostly gloves (magic)
<worn on finger>     a ring of endurance (magic)
<worn on finger>     a ring of endurance (magic)
<primary weapon>     a petrified bone shard [superior] (magic) (humming)
<worn on legs>       some mantis leggings
<worn on feet>       some spurred blood crystal boots (magic)

I see no person by that name here!

< 509h/523H 277v/277V Pos: standing >
I see no person by that name here!

< 509h/523H 277v/277V Pos: standing >
A Stone Path
Obvious exits: -S -W -NE
A beautiful singing bird is here.

< 509h/523H 277v/277V Pos: standing >
Argh!!! The sun is too bright.

< 509h/523H 277v/277V Pos: standing >

< 509h/523H 277v/277V Pos: standing >

<map>
Zone: Harrow -The Gnome Village.
Room: a Trail into the Woods
</map>

<map>
Zone: Harrow -The Gnome Village.
Room: a Trail into the Woods
</map>
a Trail into the Woods
Obvious exits: -E -SW
A giant tree with leaves bigger than most gnomes.

< 509h/523H 275v/277V Pos: standing >
You quickly scan the area.
Lielz who is close by to your east.
A giant tree full of leaves who is close by to your east.
A grazing stag who is close by to your east.
A giant tree full of leaves who is not far off to your east.
A giant tree with massive roots who is a brief walk away to your east.
A giant tree full of leaves who is a brief walk away to your east.
A giant tree with massive roots who is rather far off to your east.
A blind fish who is in the distance to your east.
A singing bird who is close by to your southwest.

< 509h/523H 275v/277V Pos: standing >

<map>
Zone: Harrow -The Gnome Village.
Room: A Trail into the Woods
</map>

<map>
Zone: Harrow -The Gnome Village.
Room: A Trail into the Woods
</map>
A Trail into the Woods
Obvious exits: -E -W
A giant tree with leaves bigger than most gnomes.
A stag grazes here in the forest.

< 509h/523H 273v/277V Pos: standing >
You quickly scan the area.
Lielz who is close by to your east.
A giant tree full of leaves who is close by to your east.
A grazing stag who is not far off to your east.
A giant tree with massive roots who is a brief walk away to your east.
A playful otter who is rather far off to your east.
A blind fish who is in the distance to your east.
A blind fish who is in the distance to your east.
A giant tree full of leaves who is close by to your west.

< 509h/523H 273v/277V Pos: standing >

< 509h/523H 273v/277V Pos: standing >

<map>
Zone: Harrow -The Gnome Village.
Room: A Trail into the Woods
</map>

<map>
Zone: Harrow -The Gnome Village.
Room: A Trail into the Woods
</map>
A Trail into the Woods
Obvious exits: -N -E -W
A giant tree with leaves bigger than most gnomes.

< 511h/523H 274v/277V Pos: standing >
You quickly scan the area.
A giant tree full of leaves who is close by to your north.
A grazing stag who is close by to your north.
A grazing stag who is close by to your east.
A giant tree with massive roots who is not far off to your east.
A playful otter who is a brief walk away to your east.
A giant tree full of leaves who is close by to your west.
A giant tree full of leaves who is not far off to your west.

< 512h/523H 275v/277V Pos: standing >

< 513h/523H 276v/277V Pos: standing >

< 513h/523H 277v/277V Pos: standing >

<map>
Zone: Harrow -The Gnome Village.
Room: Along The Edge Of A Lake
</map>

<map>
Zone: Harrow -The Gnome Village.
Room: Along The Edge Of A Lake
</map>
Along The Edge Of A Lake
Obvious exits: -N -E -W
A huge tree with roots rising up out of the mud.
A giant tree with leaves bigger than most gnomes.
A giant tree with leaves bigger than most gnomes.
A stag grazes here in the forest.

< 514h/523H 275v/277V Pos: standing >
You quickly scan the area.
A giant tree full of leaves who is close by to your north.
A giant tree full of leaves who is close by to your north.
A giant tree with massive roots who is not far off to your north.
A giant tree full of leaves who is not far off to your north.
A grazing stag who is not far off to your north.
Lielz who is close by to your east.
A giant tree with massive roots who is close by to your east.
A playful otter who is not far off to your east.
A blind fish who is not far off to your east.
A playful otter who is a brief walk away to your east.
A blind fish who is a brief walk away to your east.
A blind fish who is a brief walk away to your east.
A giant tree full of leaves who is not far off to your west.
A giant tree full of leaves who is a brief walk away to your west.

< 514h/523H 275v/277V Pos: standing >

< 515h/523H 275v/277V Pos: standing >

< 516h/523H 275v/277V Pos: standing >

<map>
Zone: Harrow -The Gnome Village.
Room: Muddy Bank of Lake Trantal
</map>

<map>
Zone: Harrow -The Gnome Village.
Room: Muddy Bank of Lake Trantal
</map>
Muddy Bank of Lake Trantal
Obvious exits: -N -E -W
A huge tree with roots rising up out of the mud.
A huge tree with roots rising up out of the mud.

< 517h/523H 273v/277V Pos: standing >
You quickly scan the area.
A giant tree with massive roots who is close by to your north.
Bom Fitherwood who is close by to your north.
A warty toad who is close by to your north.
A giant tree with massive roots who is not far off to your north.
A giant tree with massive roots who is not far off to your north.
A warty toad who is not far off to your north.
Lielz who is close by to your east.
A playful otter who is close by to your east.
A blind fish who is close by to your east.
A playful otter who is not far off to your east.
A blind fish who is not far off to your east.
A blind fish who is not far off to your east.
A giant tree with massive roots who is close by to your west.
A giant tree full of leaves who is close by to your west.
A grazing stag who is close by to your west.
A giant tree full of leaves who is not far off to your west.
A giant tree full of leaves who is a brief walk away to your west.
A grazing stag who is a brief walk away to your west.
A giant tree full of leaves who is rather far off to your west.

< 517h/523H 273v/277V Pos: standing >

<map>
Zone: Harrow -The Gnome Village.
Room: Lake Trantal
</map>

<map>
Zone: Harrow -The Gnome Village.
Room: Lake Trantal
</map>
Lake Trantal
Obvious exits: -N -E -W
An otter swims playfully through the water.
A fish swims blindly around the lake.

< 519h/523H 273v/277V Pos: standing >

< 520h/523H 274v/277V Pos: standing >
Argh!!! The sun is too bright.

< 520h/523H 274v/277V Pos: standing >

< 520h/523H 275v/277V Pos: standing >

<map>
Zone: Harrow -The Gnome Village.
Room: Muddy Bank of Lake Trantal
</map>

<map>
Zone: Harrow -The Gnome Village.
Room: Muddy Bank of Lake Trantal
</map>
Muddy Bank of Lake Trantal
Obvious exits: -N -E -W
A huge tree with roots rising up out of the mud.
A huge tree with roots rising up out of the mud.

< 520h/523H 275v/277V Pos: standing >

< 520h/523H 275v/277V Pos: standing >
You quickly scan the area.
A giant tree with massive roots who is close by to your north.
Bom Fitherwood who is close by to your north.
A warty toad who is close by to your north.
A giant tree with massive roots who is not far off to your north.
A giant tree with massive roots who is not far off to your north.
A playful otter who is close by to your east.
A blind fish who is close by to your east.
Lielz who is not far off to your east.
A blind fish who is not far off to your east.
A giant tree with massive roots who is close by to your west.
A giant tree full of leaves who is close by to your west.
A giant tree full of leaves who is close by to your west.
A grazing stag who is close by to your west.
A giant tree full of leaves who is not far off to your west.
A giant tree full of leaves who is a brief walk away to your west.
A grazing stag who is a brief walk away to your west.
A giant tree full of leaves who is rather far off to your west.

< 520h/523H 275v/277V Pos: standing >

< 520h/523H 275v/277V Pos: standing >

<map>
Zone: Harrow -The Gnome Village.
Room: Muddy Bank of Lake Tantral
</map>

<map>
Zone: Harrow -The Gnome Village.
Room: Muddy Bank of Lake Tantral
</map>
Muddy Bank of Lake Tantral
Obvious exits: -N -E -S -W
A huge tree with roots rising up out of the mud.
(Q)Bom Fitherwood, the gnome sits here fishing.
A warty toad hops around in the mud.

< 520h/523H 273v/277V Pos: standing >

<map>
Zone: Harrow -The Gnome Village.
Room: Muddy Bank of Lake Tranal
</map>

<map>
Zone: Harrow -The Gnome Village.
Room: Muddy Bank of Lake Tranal
</map>
Muddy Bank of Lake Tranal
Obvious exits: -E -S -W
A huge tree with roots rising up out of the mud.
A huge tree with roots rising up out of the mud.
A warty toad hops around in the mud.

< 520h/523H 271v/277V Pos: standing >
You quickly scan the area.
A blind fish who is close by to your east.
A playful otter who is not far off to your east.
A blind fish who is not far off to your east.
A giant tree with massive roots who is close by to your south.
Bom Fitherwood who is close by to your south.
A warty toad who is close by to your south.
A giant tree with massive roots who is not far off to your south.
A giant tree with massive roots who is not far off to your south.
A giant tree full of leaves who is close by to your west.
A grazing stag who is close by to your west.

< 520h/523H 271v/277V Pos: standing >

<map>
Zone: Harrow -The Gnome Village.
Room: Muddy Bank of Lake Tantral
</map>

<map>
Zone: Harrow -The Gnome Village.
Room: Muddy Bank of Lake Tantral
</map>
Muddy Bank of Lake Tantral
Obvious exits: -N -E -S -W
A huge tree with roots rising up out of the mud.
(Q)Bom Fitherwood, the gnome sits here fishing.
A warty toad hops around in the mud.

< 522h/523H 272v/277V Pos: standing >

< 522h/523H 272v/277V Pos: standing >
You quickly scan the area.
A giant tree with massive roots who is close by to your north.
A giant tree with massive roots who is close by to your north.
A blind fish who is close by to your east.
A blind fish who is not far off to your east.
A blind fish who is not far off to your east.
A giant tree with massive roots who is close by to your south.
A giant tree full of leaves who is close by to your west.
A giant tree full of leaves who is not far off to your west.
A giant tree full of leaves who is not far off to your west.
A giant tree full of leaves who is not far off to your west.
A grazing stag who is not far off to your west.

< 523h/523H 273v/277V Pos: standing >

< 523h/523H 275v/277V Pos: standing >

<map>
Zone: Harrow -The Gnome Village.
Room: Lake Trantal
</map>

<map>
Zone: Harrow -The Gnome Village.
Room: Lake Trantal
</map>
Lake Trantal
Obvious exits: -N -E -S -W
A fish swims blindly around the lake.

< 523h/523H 274v/277V Pos: standing >
Argh!!! The sun is too bright.

< 523h/523H 274v/277V Pos: standing >
The heat from the sun saps your life away!

< 517h/523H 275v/277V Pos: standing >
You begin to focus your will...

< 517h/523H 277v/277V Pos: standing >

< 517h/523H 277v/277V Pos: standing >
Casting: ether warp *

< 517h/523H 277v/277V Pos: standing >

< 517h/523H 277v/277V Pos: standing >
Casting: ether warp 

< 517h/523H 277v/277V Pos: standing >
Your mental manipulations become a reality...
Your body explodes into light.

<map>
Zone: Harrow -The Gnome Village.
Room: Lake Trantal
</map>
Lake Trantal
Obvious exits: -N -E -W
*Lielz  - The Horde (Drow Elf)(medium) stands in mid-air here. (Casting) (Red Aura)
A globe of darkness floats near Lielz's head.
An otter swims playfully through the water.
A fish swims blindly around the lake.
Your body reforms from the light.
Being a master of molecular travel, your body quickly recovers from your journey.

< 517h/523H 277v/277V Pos: standing >

< 517h/523H 277v/277V Pos: standing >
Lielz's body appears to recover from the affects of the potion.
Argh!!! The sun is too bright.

< 517h/523H 277v/277V Pos: standing >
Looks like an exit.
You extend your sights northward.
Lake Trantal
Obvious exits: -N -E -S -W
A fish swims blindly around the lake.

< 517h/523H 277v/277V Pos: standing >
Lielz completes his spell...
Lielz utters the words 'qaiyjcandus zrzwunsohar'
A water elemental forms from a puddle in front of you.
A water elemental absorbs vast quantities of water from the surrounding area!
A water elemental now follows Lielz.
A water elemental says 'Your wish is my command, Lielz!'

< 517h/523H 277v/277V Pos: standing >
This only works for group leaders.

< 517h/523H 277v/277V Pos: standing >

< 517h/523H 277v/277V Pos: standing >

< 517h/523H 277v/277V Pos: standing >
A water elemental is now a member of Lielz's group.

< 517h/523H 277v/277V Pos: standing >
Lielz starts casting a spell.

< 517h/523H 277v/277V Pos: standing >

< 517h/523H 277v/277V Pos: standing >

< 517h/523H 277v/277V Pos: standing >
Lielz completes his spell...
Lielz utters the words 'qaiyjcandus zrzwunsohar'
A water elemental forms from a puddle in front of you.
A water elemental absorbs vast quantities of water from the surrounding area!
A water elemental now follows Lielz.
A water elemental says 'Your wish is my command, Lielz!'

< 517h/523H 277v/277V Pos: standing >
This only works for group leaders.

< 517h/523H 277v/277V Pos: standing >
Lake Trantal
Obvious exits: -N -E -W
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
*Lielz  - The Horde (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Lielz's head.
An otter swims playfully through the water.
A fish swims blindly around the lake.

< 517h/523H 277v/277V Pos: standing >

< 517h/523H 277v/277V Pos: standing >
A water elemental is now a member of Lielz's group.

< 517h/523H 277v/277V Pos: standing >

< 517h/523H 277v/277V Pos: standing >

< 517h/523H 277v/277V Pos: standing >

< 517h/523H 277v/277V Pos: standing >
The heat from the sun saps your life away!

< 499h/523H 277v/277V Pos: standing >
Lielz starts casting a spell.

< 499h/523H 277v/277V Pos: standing >
Epic Zones -----------------------------------------

   Court of the Muse                             (slightly good) 
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (neutral)       
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (evil)          
   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (slightly good) 
   Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (neutral)       
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (slightly evil) 
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (slightly evil) 
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (evil)          
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (slightly evil) 
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (slightly good) 
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (slightly good) 
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (good)          
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (slightly good) 
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (very good)     
   Plane of Fire                                 (slightly good) 
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
   Jotunheim                                     (good)          
   The Transparent Tower                         (good)          
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (slightly evil) 
   Sea Kingdom                                   (slightly good) 
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (slightly good) 
   Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (extremely evil)
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (evil)          
  *The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (slightly evil) 
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (slightly good) 
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
  *The Hall of the Ancients                      (slightly evil) 
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 499h/523H 277v/277V Pos: standing >

< 499h/523H 277v/277V Pos: standing >
Lielz completes his spell...
Lielz utters the word 'uiyfazuguai'

< 499h/523H 277v/277V Pos: standing >

		Score information for Pans

Level: 42   Race: Githyanki   Class: Psionicist / Psycheporter Sex: Male
Hit points: 499(523)   Mana: 827(891)   Moves: 277(277)
Coins carried:   62 platinum     0 gold     3 silver     9 copper
Compression ratio: 83%
Status:  Standing.
         Soulshielded Coldshielded
Frags:   +0.58   Deaths:   13
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Good Lightning Acid Living
Enchantments:   Inertial-Barrier Hawkvision Ultravision Farsee Fly Armor Haste Ectoplasmic form Levitation Tower of Iron Will
Herbs:          Medicus
Combat Pulse:   19 Spell Pulse:  0.86 
Leaderboard Points:  510 

Active Spells:
--------------
ectoplasmic form (19 minutes)
vitality (8 minutes)
adrenaline control (44 minutes)
intellect fortress (21 minutes)
aura sight (32 minutes)
tower of iron will (18 minutes)
fly (81 minutes)
inertial barrier (26 minutes)
flesh armor (22 minutes)
enhance constitution (14 minutes)
enhance agility (14 minutes)
enhance dexterity (14 minutes)
enhance strength (14 minutes)
energy containment (24 minutes)
cannibalize (25 minutes)
combat mind (42 minutes)
displacement (11 minutes)
infravision (19 minutes)
elephantstrength (26 minutes)
hawkvision (5 minutes)
lionrage (6 minutes)
haste (5 minutes)
molecular control (7 minutes)


< 499h/523H 277v/277V Pos: standing >
You failed.

< 499h/523H 277v/277V Pos: standing >
Argh!!! The sun is too bright.

< 499h/523H 277v/277V Pos: standing >

< 499h/523H 277v/277V Pos: standing >
Argh!!! The sun is too bright.

< 499h/523H 277v/277V Pos: standing >
Argh!!! The sun is too bright.

< 499h/523H 277v/277V Pos: standing >

< 499h/523H 277v/277V Pos: standing >
Lielz sneaks east.
A water elemental leaves east.
A water elemental leaves east.

< 499h/523H 277v/277V Pos: standing >
Argh!!! The sun is too bright.

< 499h/523H 277v/277V Pos: standing >

< 499h/523H 277v/277V Pos: standing >

< 499h/523H 277v/277V Pos: standing >
Argh!!! The sun is too bright.

< 499h/523H 277v/277V Pos: standing >

<map>
Zone: Harrow -The Gnome Village.
Room: Lake Tantral
</map>

<map>
Zone: Harrow -The Gnome Village.
Room: Lake Tantral
</map>
Lake Tantral
Obvious exits: -N -W
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
*Lielz  - The Horde (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Lielz's head.
An otter swims playfully through the water.
A fish swims blindly around the lake.
A fish swims blindly around the lake.
Lielz sneaks north.
A water elemental leaves north.
A water elemental leaves north.

< 499h/523H 275v/277V Pos: standing >

< 499h/523H 275v/277V Pos: standing >
You failed.

< 499h/523H 275v/277V Pos: standing >

< 499h/523H 275v/277V Pos: standing >

<map>
Zone: Harrow -The Gnome Village.
Room: Lake Tantral
</map>

<map>
Zone: Harrow -The Gnome Village.
Room: Lake Tantral
</map>
Lake Tantral
Obvious exits: -N -E -S -W
A water elemental crouches here, fighting a Githzerai. (Minion) 
A water elemental stands here, fighting a Githzerai. (Minion) 
Lielz  - The Horde (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Lielz's head.
A Githzerai (medium)  Islamic Jihad sits in mid-air here (Newbie), fighting a water elemental. (Non-Fraggable)(Gold Aura)
A fish swims blindly around the lake.
A fish swims blindly around the lake.

< 499h/523H 273v/277V Pos: standing >

< 499h/523H 273v/277V Pos: standing >

< 499h/523H 273v/277V Pos: standing >
You begin to focus your will...

< 499h/523H 274v/277V Pos: standing >

< 499h/523H 274v/277V Pos: standing >

< 499h/523H 276v/277V Pos: standing >
You snap into visibility.
Casting: psychic crush 

< 499h/523H 277v/277V Pos: standing >
Your mental manipulations become a reality...
A Githzerai suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 87 ] -=[A Githzerai's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.]=-

< 499h/523H 277v/277V Pos: standing >
Sparkling magic surrounds Lielz as he begins his chant.
Lielz starts casting an offensive spell.

< 499h/523H 277v/277V Pos: standing >
Lielz completes his spell...
Lielz utters the word 'euguihzofahz'
Lielz sends a bright green ray of light streaking towards a Githzerai!
Lielz cackles as his disintegration ray strikes a Githzerai hard!
You begin to focus your will...

< 499h/523H 277v/277V Pos: standing >
A water elemental's fine crush enshrouds a Githzerai in a mist of blood.
A water elemental's crush enshrouds a Githzerai in a mist of blood.
A water elemental misses a Githzerai.
A water elemental's fine crush grievously wounds a Githzerai.
A Githzerai is incapacitated and will slowly die, if not aided.

< 499h/523H 277v/277V Pos: standing >

< 499h/523H 277v/277V Pos: standing >
Casting: psychic crush 

< 499h/523H 277v/277V Pos: standing >
Your mental manipulations become a reality...
[Damage:  7 ] -=[A Githzerai's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.]=-
A Githzerai is dead! R.I.P.
You receive your share of experience.