<worn as a badge> a royal badge of Arcium [77%]
<worn on eyes> a soldiers black-bone visor
<worn in ear> a diamond earring
<worn in ear> a diamond earring
<worn on face> a mask of hades [superior] (glowing)
<worn around neck> a lost token of the mines of Khul'Lor
<worn around neck> a priest's holy collar
<worn on body> a darksteel chainmail shirt [poor] (glowing)
<worn about body> some robes of protection
<worn on back> a large leather backpack
<worn about waist> a soft leather belt
<worn on belt buckle>a twined chitin belt buckle
<attached to belt> a hand-carved yo-yo
<worn around wrist> a polished steel bracer
<worn around wrist> a troll-skin wrist protector
<held> a totem of Diinkarazan [superior]
<worn on legs> some shin-guards of subterfuge [poor]
<worn on feet> a set of steel boots
A steel dagger about a foot in length lies here.
A spellbook has been tossed aside here.
A large wooden counter is here, with a sign posted on it.
A sturdy looking mount is here, all saddled up and ready to ride.
Ratroper is here, ready to take your money.
< 339h/339H 215v/216V Pos: standing >
Goldsmiths Guild
Small hammers and many other tools lie atop a huge table top to the
south, used for creating wonderful items of gold, or making things
gold-plated. The building is made out of stone and as sturdy as a small
mountain. A set of stairs leads up to the second floor of the building.
Obvious exits: -North -Up
< 339h/339H 214v/216V Pos: standing >
I see no person by that name here!
< 339h/339H 215v/216V Pos: standing >
Siuk enters from the north.
< 339h/339H 215v/216V Pos: standing >
Southeast Corner of the Guild Square
Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East -South -West
A large dwarf is here, keeping an eye on the area.
A large dwarf is here, keeping an eye on the area.
General Kimordril sits atop a large pony.
A gully dwarf wanders around, collecting garbage.
A dwarven merchant travels through here.
< 339h/339H 215v/216V Pos: standing >
Siuk enters from the south.
< 339h/339H 215v/216V Pos: standing >
A dwarven merchant leaves east.
< 339h/339H 215v/216V Pos: standing >
< 339h/339H 215v/216V Pos: standing >
< 339h/339H 215v/216V Pos: standing >
< 339h/339H 216v/216V Pos: standing >
Islam gets a dark misty potion from his bottomless bag of the illithids.
< 339h/339H 216v/216V Pos: standing >
Islam quaffs a dark misty potion.
Islam looks vitalized.
< 339h/339H 216v/216V Pos: standing >
< 339h/339H 216v/216V Pos: standing >
Siuk gets a dark misty potion from his rugged adventurers satchel.
You now follow Islam.
< 339h/339H 216v/216V Pos: standing >
Siuk quaffs a dark misty potion.
Siuk looks vitalized.
< 339h/339H 216v/216V Pos: standing >
< 339h/339H 216v/216V Pos: standing >
Your group consists of ( 8/30):
( Head) 526/526 hit, 275/275 move Islam
(Front) the wraith of An oasis village commoner
(Front) the wraith of a six-legged basilisk
(Front) 339/339 hit, 216/216 move Kelli
(Front) Raz
(Front) the wraith of a large alligator
(Front) the wraith of a large alligator
(Front) 485/485 hit, 140/140 move Siuk
< 339h/339H 216v/216V Pos: standing >
You follow Islam.
Tanners Guild
Huge vats of noxious smelling liquid fill this room. Hides are piled
everywhere, ready to be made for wearing and tailoring. Various tools
are on small tables. Hooks, large tongs, and a large stick used to stir
the vats are abundant. A rack to the east is used to let the finished
hides dry.
Obvious exits: -West -Up
A small sign is here, posted on the wall.
Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
A dwarven merchant travels through here.
(Q)A dirty dwarf is here, working with some animal skins.
Siuk enters from the west.
< 339h/339H 215v/216V Pos: standing >
Siuk nods.
< 339h/339H 215v/216V Pos: standing >
You follow Islam.
Southeast Corner of the Guild Square
Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East -South -West
Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
A large dwarf is here, keeping an eye on the area.
A large dwarf is here, keeping an eye on the area.
General Kimordril sits atop a large pony.
A gully dwarf wanders around, collecting garbage.
Siuk enters from the east.
< 339h/339H 214v/216V Pos: standing >
You follow Islam.
East Side of the Guild Square
Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East -South -West
Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
Siuk enters from the south.
< 339h/339H 213v/216V Pos: standing >
You follow Islam.
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
Siuk enters from the west.
< 339h/339H 212v/216V Pos: standing >
You follow Islam.
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
An elite dwarven guard of Kimordril is here.
Siuk enters from the west.
< 339h/339H 212v/216V Pos: standing >
Autosaving...
< 339h/339H 213v/216V Pos: standing >
Score information for Kelli
Level: 44 Race: Grey Elf Class: Shaman / Spiritualist Sex: Female
Hit points: 339(339) Moves: 214(216)
Coins carried: 0 platinum 0 gold 3 silver 12 copper
Compression ratio: 85%
Status: Standing.
Frags: -1.16 Deaths: 9
Detecting: Invisible Heat Holiness
Protected by: Greater Spirit Ward
Enchantments: Ultravision Fly Aware Levitation Waterbreathing
Herbs: Medicus
Combat Pulse: 16 Spell Pulse: 0.82
Leaderboard Points: 350
Active Spells:
--------------
greater spirit ward (42 minutes)
elephantstrength (33 minutes)
pantherspeed (23 minutes)
levitate (15 minutes)
fly (66 minutes)
well-rested bonus (14 minutes)
ravenflight (5 minutes)
< 339h/339H 214v/216V Pos: standing >
< 339h/339H 215v/216V Pos: standing >
You follow Islam.
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
Siuk enters from the west.
< 339h/339H 214v/216V Pos: standing >
You follow Islam.
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -West -Down
Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
An elite dwarven guard of Kimordril is here.
Siuk enters from the west.
< 339h/339H 214v/216V Pos: standing >
You follow Islam.
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -South -Up
Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
Siuk floats in from above.
< 339h/339H 215v/216V Pos: standing >
You follow Islam.
A Short, Narrow Trail
This short, narrow trail splits off from the main path east and west
into the city of Kimordril, but rather leads back into the Rigmorak
Mountains of the Great Divide just within the city's protection.
From this vantage point one can become quite familiar with the sight
of flying beasts traversing the friends of Kimordril across the realms.
Obvious exits: -North -South
Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
Siuk enters from the north.
< 339h/339H 214v/216V Pos: standing >
You follow Islam.
A Short, Narrow Trail
This short, narrow trail splits off from the main path east and west
into the city of Kimordril, but rather leads back into the Rigmorak
Mountains of the Great Divide just within the city's protection.
From this vantage point one can become quite familiar with the sight
of flying beasts traversing the friends of Kimordril across the realms.
Obvious exits: -North -South
Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
Siuk enters from the north.
< 339h/339H 212v/216V Pos: standing >
You follow Islam.
MMMMMMMMM^M
MMMMMMMMMM^MM
^MMMMMM^M^^^MMM
+++^MMMMMMM^MMM
M^^^MMM@DMM^MMM
+^^.^^MMMMM^^MM
+.^.^^.^MM^^^MM
^^...^^^M^^^M
.^^^.^.^^.^
A Rocky Trail Before a Clearing
Obvious exits: -North -East -South -West
Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
Siuk enters from the north.
< 339h/339H 210v/216V Pos: standing >
You follow Islam.
MMMMMMMM^M^
MMMMMMMMM^MMM
MMMMMM^M^^^MMMM
++^MMMMMMM^MMMM
^^^MMMP@MM^MMMM
^^.^^MMMMM^^MMM
.^.^^.^MM^^^MMM
^...^^^M^^^MM
^^^.^.M^.^^
A Rocky Mountain Clearing
Obvious exits: -North -East -South -West
A battered, worn sign stands here crookedly.
Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
A saddled white drake flies here, its massive wings spread.
Siuk enters from the west.
< 339h/339H 209v/216V Pos: standing >
You follow Islam.
MMMMMMMMM^M
MMMMMMMMMM^MM
^MMMMMM^M^^^MMM
+++^MMMMMMM^MMM
M^^^MMM@DMM^MMM
+^^.^^MMMMM^^MM
+.^.^^.^MM^^^MM
^^...^^^MM^^M
.^^^.^.^^.^
A Rocky Trail Before a Clearing
Obvious exits: -North -East -South -West
Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
Siuk enters from the east.
< 339h/339H 208v/216V Pos: standing >
You follow Islam.
A Short, Narrow Trail
This short, narrow trail splits off from the main path east and west
into the city of Kimordril, but rather leads back into the Rigmorak
Mountains of the Great Divide just within the city's protection.
From this vantage point one can become quite familiar with the sight
of flying beasts traversing the friends of Kimordril across the realms.
Obvious exits: -North -South
Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
Siuk enters from the south.
< 339h/339H 206v/216V Pos: standing >
You follow Islam.
A Short, Narrow Trail
This short, narrow trail splits off from the main path east and west
into the city of Kimordril, but rather leads back into the Rigmorak
Mountains of the Great Divide just within the city's protection.
From this vantage point one can become quite familiar with the sight
of flying beasts traversing the friends of Kimordril across the realms.
Obvious exits: -North -South
Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
Siuk enters from the south.
< 339h/339H 205v/216V Pos: standing >
You follow Islam.
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -South -Up
Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
Siuk enters from the south.
< 339h/339H 203v/216V Pos: standing >
You follow Islam.
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
Siuk enters from the west.
< 339h/339H 203v/216V Pos: standing >
You follow Islam.
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
Siuk enters from the west.
< 339h/339H 203v/216V Pos: standing >
You follow Islam.
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East # -West
Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
Siuk enters from the west.
< 339h/339H 203v/216V Pos: standing >
Islam opens the gate.
< 339h/339H 204v/216V Pos: standing >
You follow Islam.
The East Gates of Kimordril
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
An elite guard specialist of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
Siuk enters from the west.
< 339h/339H 204v/216V Pos: standing >
You follow Islam.
A Mountain Trail
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
Siuk enters from the west.
< 339h/339H 204v/216V Pos: standing >
You follow Islam.
M^MM^^^M^..
MMMMM^M^^.^^^
MMMMMMMMMM^M^M^
MMMMMMMMMM^MMMM
MMMMMM^@^^^MMMM
++^MMMMMMM^MMMM
^^^MMM^DMMMMMMM
^.^^MMMMM^^MM
.^^.^MM^^^M
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
*The wraith of An oasis village commoner stands, apparently asleep. (Minion)
*The wraith of a six-legged basilisk stands, apparently asleep. (Minion)
*The wraith of a large alligator stands, apparently asleep. (Minion)
*The wraith of a large alligator stands, apparently asleep. (Minion)
Siuk enters from the west.
< 339h/339H 206v/216V Pos: standing >
Islam gives an order to his followers.
The wraith of an oasis village commoner awakens.
The wraith of a six-legged basilisk awakens.
The wraith of a large alligator awakens.
The wraith of a large alligator awakens.
< 339h/339H 206v/216V Pos: standing >
Islam gives an order to his followers.
< 339h/339H 208v/216V Pos: standing >
Islam gives an order to his followers.
< 339h/339H 209v/216V Pos: standing >
You follow Islam.
^MM^^^^^...
MMMM^M^M.^^^^
MMMMMMMMM^M^M^.
MMMMMMMMM^MMMM^
MMMMM^P@^^MMMMM
+^MMMMMMMMMMMMM
^^MMM^DMM^MMMMM
.^^MMMMM^^MMM
^^.^MM^^^MM
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
Siuk enters from the west.
The wraith of a large alligator enters from the west.
The wraith of a large alligator enters from the west.
The wraith of a six-legged basilisk enters from the west.
The wraith of An oasis village commoner enters from the west.
< 339h/339H 210v/216V Pos: standing >
You follow Islam.
MM^^^^^....
MMM^M^M.^^^^.
MMMMMMMM^M^M^..
MMMMMMMM^MMMM^.
MMMM^^P@^MMMMMM
^MMMMMMMMMMMMMM
^MMM^DMM^MMMMMM
^^MMMMM^^MMMM
^.^MM^^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
Siuk enters from the west.
The wraith of a large alligator enters from the west.
The wraith of a large alligator enters from the west.
The wraith of a six-legged basilisk enters from the west.
The wraith of An oasis village commoner enters from the west.
< 339h/339H 209v/216V Pos: standing >
You follow Islam.
M^^^^^.....
MM^M^M.^^^^.*
MMMMMMM^M^M^..*
MMMMMMM^MMMM^..
MMM^^^P@MMMMMM^
MMMMMMMMMMMMMM^
MMM^DMM^MMMMMMM
^MMMMM^^MMMMM
.^MM^^^MMMM
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
Siuk enters from the west.
The wraith of a large alligator enters from the west.
The wraith of a large alligator enters from the west.
The wraith of a six-legged basilisk enters from the west.
The wraith of An oasis village commoner enters from the west.
< 339h/339H 208v/216V Pos: standing >
You follow Islam.
^^.......**
MM^^^^^.....*
MMM^M^M.^^^^.**
MMMMMMM^M^M^..*
MMMMMMM@MMMM^..
MMM^^^^PMMMMMM^
MMMMMMMMMMMMMM^
MM^DMM^MMMMMM
MMMMM^^MMMM
A Dwarven-made Pass through the Mountains of the Great Divide
Obvious exits: -North -East -South -West
Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
Siuk enters from the south.
The wraith of a large alligator enters from the south.
The wraith of a large alligator enters from the south.
The wraith of a six-legged basilisk enters from the south.
The wraith of An oasis village commoner enters from the south.
< 339h/339H 207v/216V Pos: standing >
You follow Islam.
....*******
^^^.......***
^MM^^^^^.....**
MMM^M^M.^^^^.**
MMMMMMM@M^M^..*
MMMMMMMPMMMM^..
MMM^^^^^MMMMMM^
MMMMMMMMMMMMM
M^DMM^MMMMM
A Dwarven-made Pass Through the Mountains of the Great Divide
Obvious exits: -North -East -South -West
Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
Siuk enters from the south.
The wraith of a large alligator enters from the south.
The wraith of a large alligator enters from the south.
The wraith of a six-legged basilisk enters from the south.
The wraith of An oasis village commoner enters from the south.
< 339h/339H 205v/216V Pos: standing >
You follow Islam.
***********
.....********
^^^^.......****
^MM^^^^^.....**
MMM^M^^@^^^^.**
MMMMMMMPM^M^..*
MMMMMMM^MMMM^..
MM^^^^^MMMMMM
MMMMMMMMMMM
Lush Grasslands of a Temperate Valley
Obvious exits: -North -East -South -West
Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
A gnoll walks through here, looking around the area.
Siuk enters from the south.
The wraith of a large alligator enters from the south.
A gnoll sneers in contempt.
Islam avoids being bashed by a gnoll, who loses his balance and falls.
The wraith of a large alligator enters from the south.
The wraith of a six-legged basilisk enters from the south.
The wraith of An oasis village commoner enters from the south.
< 339h/339H 204v/216V Pos: standing >
Islam dodges a gnoll's attack.
< 339h/339H 205v/216V Pos: standing >
Islam's fine bludgeon causes a gnoll to grimace in pain.
Islam's fine bludgeon hits a gnoll.
A gnoll is mortally wounded, and will die soon, if not aided.
< 339h/339H 206v/216V Pos: standing >
Islam gives an order to his followers.
The wraith of an oasis village commoner starts casting an offensive spell.
The wraith of an oasis village commoner snaps into visibility.
The wraith of a six-legged basilisk starts casting an offensive spell.
The wraith of a six-legged basilisk snaps into visibility.
The wraith of a large alligator starts casting an offensive spell.
The wraith of a large alligator snaps into visibility.
The wraith of a large alligator starts casting an offensive spell.
The wraith of a large alligator snaps into visibility.
< 339h/339H 207v/216V Pos: standing >
A dwarf miner snaps into visibility.
Out of nowhere, a dwarf miner stabs you in the back.
OUCH! That really did HURT!
Out of nowhere, a dwarf miner stabs you in the back.
OUCH! That really did HURT!
With a swift tug a dwarf miner wrenches the weapon free, ramming it into you again.
Out of nowhere, a dwarf miner stabs you in the back.
< 188h/339H 208v/216V Pos: standing >
< T: Kelli TP: sta TC: few wounds E: a dwarf miner sta EP: excellent >
Siuk places a dagger called 'Autumn Decay' [superior] in the back of a gnoll, resulting in some strange noises and some blood.
A gnoll is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Kelli by 1.
A gnoll's death cry reverberates in your head as he falls to the ground.
The wraith of a large alligator stops invoking abruptly!
The wraith of a large alligator stops invoking abruptly!
The wraith of a six-legged basilisk stops invoking abruptly!
The wraith of an oasis village commoner stops invoking abruptly!
< 188h/339H 209v/216V Pos: standing >
< T: Kelli TP: sta TC: few wounds E: a dwarf miner sta EP: excellent >
It appears to be the corpse of a gnoll.
2 coins
< 188h/339H 209v/216V Pos: standing >
< T: Kelli TP: sta TC: few wounds E: a dwarf miner sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 188h/339H 209v/216V Pos: standing >
< T: Kelli TP: sta TC: few wounds E: a dwarf miner sta EP: excellent >
Your group consists of ( 8/30):
( Head) 526/526 hit, 268/275 move Islam
(Front) 423/408 hit, 168/174 move the wraith of An oasis village commoner
(Front) 426/414 hit, 171/177 move the wraith of a six-legged basilisk
(Front) 188/339 hit, 209/216 move Kelli
(Front) Raz
(Front) 446/433 hit, 179/185 move the wraith of a large alligator
(Front) 407/407 hit, 172/178 move the wraith of a large alligator
(Front) 485/485 hit, 139/140 move Siuk
< 188h/339H 209v/216V Pos: standing >
< T: Kelli TP: sta TC: few wounds E: a dwarf miner sta EP: excellent >
A dwarf miner attempts to flee.
A dwarf miner tries to flee, but can't make it out of here!
You're too busy fighting to be pulling things out of bags!
< 188h/339H 209v/216V Pos: standing >
< T: Kelli TP: sta TC: few wounds E: a dwarf miner sta EP: excellent >
A dwarf miner attempts to flee.
A dwarf miner leaves south.
< 188h/339H 209v/216V Pos: standing >
The wraith of a six-legged basilisk fades from your mortal viewing...
< 188h/339H 209v/216V Pos: standing >
The wraith of a large alligator fades from your mortal viewing...
< 188h/339H 209v/216V Pos: standing >
A dwarf miner enters from the south.
< 188h/339H 209v/216V Pos: standing >
A dwarf miner snaps into visibility.
Out of nowhere, a dwarf miner stabs you in the back.
OUCH! That really did HURT!
Out of nowhere, a dwarf miner stabs you in the back.
OUCH! That really did HURT!
With a swift tug a dwarf miner wrenches the weapon free, ramming it into you again.
Out of nowhere, a dwarf miner stabs you in the back.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Your hand-carved yo-yo was damaged from the massive blow!
Islam gives an order to his followers.
The wraith of an oasis village commoner says 'I have 423 (408) hits, and 174 (174) movement points.'
The wraith of a six-legged basilisk says 'I have 426 (414) hits, and 177 (177) movement points.'
The wraith of a large alligator says 'I have 446 (433) hits, and 185 (185) movement points.'
The wraith of a large alligator says 'I have 407 (407) hits, and 178 (178) movement points.'
< 27h/339H 209v/216V Pos: standing >
< T: Kelli TP: sta TC: awful E: a dwarf miner sta EP: excellent >
Siuk's impressive pierce wounds a dwarf miner.
A Duergar's disguise falls apart!
< 27h/339H 210v/216V Pos: standing >
< T: Kelli TP: sta TC: awful E: A Duergar sta EP: few scratches >
The wraith of an oasis village commoner fades from your mortal viewing...
A Duergar parries your futile lunge at him.
A Duergar snaps into visibility.
< 27h/339H 210v/216V Pos: standing >
< T: Kelli TP: sta TC: awful E: A Duergar sta EP: few scratches >
You are already standing.
< 27h/339H 210v/216V Pos: standing >
< T: Kelli TP: sta TC: awful E: A Duergar sta EP: few scratches >
You appear to be Grey Elf and is in awful condition.
She's medium in size.
She is in the front rank.
She's surrounded by a diffuse globe of light!
She has little gills in her neck!
< 27h/339H 210v/216V Pos: standing >
< T: Kelli TP: sta TC: awful E: A Duergar sta EP: few scratches >
You start chanting...
< 27h/339H 210v/216V Pos: standing >
< T: Kelli TP: sta TC: awful E: A Duergar sta EP: few scratches >
A Duergar attempts to flee.
A Duergar leaves east.
< 27h/339H 210v/216V Pos: standing >
The wraith of a large alligator fades from your mortal viewing...
< 27h/339H 210v/216V Pos: standing >
A Duergar enters from the east.
< 27h/339H 210v/216V Pos: standing >
A Duergar snaps into visibility.
Out of nowhere, a Duergar stabs you in the back.
Your shield proclaimed 'Hope' was completely destroyed by the massive blow!
Your pair of feathered gloves was completely destroyed by the massive blow!
Your black devil-hide headband was completely destroyed by the massive blow!
Your sleeves of sorcery was completely destroyed by the massive blow!
Your soldiers black-bone quiver was completely destroyed by the massive blow!