<worn as a badge> a decent leather badge
<worn on head> a helm of gnome scalps (magic)
<worn on face> the wailing face of a pygmie banshee (magic)[239h 57m 18s]
<worn around neck> an icy granite choker
<worn on body> the robe of sorcery
<worn about body> a glowing iron cloak from Sarmiz'Duul
<worn on back> a large leather backpack [87%]
<worn on tail> a diabolical bone tail protector from The Ship Yards
<worn about waist> a rope of golden thread [poor] (magic)
<worn on belt buckle>an angelic electrum flute [89%]
<attached to belt> the lost book of 'Magic'
<worn on arms> some scintilating sleeves (magic)
<held as shield> a granite shield with the storm crest
<worn around wrist> a bracelet of shadows
<worn around wrist> the bracelet of the nereid (glowing)
<worn on hands> some glowing copper claws
<worn on finger> a ring of endurance (magic)
<worn on finger> a ring of endurance (magic)
<held> a jewel-encrusted egg [poor]
<worn on legs> a pair of brown breeches (magic)
<worn on feet> a pair of pitch-black boots [poor] (magic)
... ..^***
### ..*****
O# ..****
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 253h/548H 118v/216V Pos: standing >
.^.^. ..
...... ....
^^... M...*
^..M.@.M.**
.... ..^**
.### ..****
^O# ..***
The Rapid Waters of a Tropical River
Obvious exits: -N -E -S -W
< 254h/548H 116v/216V Pos: standing >
..^.^. .
....... ...
.^^... M...
.^..M@ .M.*
..... ..^*
*.### ..***
.^O# ..**
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 254h/548H 114v/216V Pos: standing >
*..^.^.
*....... ..
*.^^... M..
..^..@. .M.
*..... ..^
**.### ..**
..^O# ..*
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
A large minotaur hulks its way around here, scouting the terrain.
< 255h/548H 112v/216V Pos: standing >
**..^.^.
**....... .
**.^^... M.
*..^.@M. .M
**..... ..
***.### ..*
...^O# ..
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 255h/548H 111v/216V Pos: standing >
***..^.^.
***.......
***.^^... M
**..^@.M. .
***..... .
.***.### ..
....^O# .
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 256h/548H 109v/216V Pos: standing >
****..^.^
****.......
****.^^...
***..@..M.
****.....
..***.### .
.....^O#
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 256h/548H 107v/216V Pos: standing >
You feel uneasy with so many Evil players on Khomani-Khan.
*****..^.
*****......
*****.^^...
****.@^..M.
*****.....
...***.###
*.....^O#
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 257h/548H 106v/216V Pos: standing >
You feel uneasy with so many Evil players on Khomani-Khan.
******..^
******.....
******.^^..
*****@.^..M
******.....
....***.###
**.....^O
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 257h/548H 104v/216V Pos: standing >
You feel uneasy with so many Evil players on Khomani-Khan.
****.
**@..
****.
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 258h/548H 102v/216V Pos: standing >
You feel uneasy with so many Evil players on Khomani-Khan.
*****
**@*.
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 258h/548H 100v/216V Pos: standing >
You feel uneasy with so many Evil players on Khomani-Khan.
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 259h/548H 99v/216V Pos: standing >
You feel uneasy with so many Evil players on Khomani-Khan.
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 259h/548H 97v/216V Pos: standing >
You feel uneasy with so many Evil players on Khomani-Khan.
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 260h/548H 95v/216V Pos: standing >
You feel uneasy with so many Evil players on Khomani-Khan.
*****
**@**
.****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 260h/548H 93v/216V Pos: standing >
You feel uneasy with so many Evil players on Khomani-Khan.
*****
.*@**
^^...
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 261h/548H 92v/216V Pos: standing >
You feel uneasy with so many Evil players on Khomani-Khan.
*********
^^*********
M...*******
.^.^^@....*
.^..^****..
...****^***
*********
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 261h/548H 90v/216V Pos: standing >
You feel uneasy with so many Evil players on Khomani-Khan.
^^...
.^@**
****^
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 262h/548H 88v/216V Pos: standing >
You feel uneasy with so many Evil players on Khomani-Khan.
.^***
**@*^
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 262h/548H 86v/216V Pos: standing >
You feel uneasy with so many Evil players on Khomani-Khan.
****^
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 263h/548H 85v/216V Pos: standing >
You feel uneasy with so many Evil players on Khomani-Khan.
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 263h/548H 83v/216V Pos: standing >
You feel uneasy with so many Evil players on Khomani-Khan.
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 263h/548H 81v/216V Pos: standing >
You feel a blast of cold from the northeast!
You feel uneasy with so many Evil players on Khomani-Khan.
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 264h/548H 80v/216V Pos: standing >
You feel uneasy with so many Evil players on Khomani-Khan.
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 264h/548H 78v/216V Pos: standing >
You feel uneasy with so many Evil players on Khomani-Khan.
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 265h/548H 76v/216V Pos: standing >
You feel uneasy with so many Evil players on Khomani-Khan.
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 265h/548H 74v/216V Pos: standing >
You feel uneasy with so many Evil players on Khomani-Khan.
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 266h/548H 73v/216V Pos: standing >
You feel uneasy with so many Evil players on Khomani-Khan.
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
A double-headed dragonfly cruises around the marshlands, looking for a place to lay its egg.
< 266h/548H 71v/216V Pos: standing >
You feel uneasy with so many Evil players on Khomani-Khan.
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 267h/548H 69v/216V Pos: standing >
You feel uneasy with so many Evil players on Khomani-Khan.
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 267h/548H 67v/216V Pos: standing >
You feel uneasy with so many Evil players on Khomani-Khan.
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 268h/548H 66v/216V Pos: standing >
You feel uneasy with so many Evil players on Khomani-Khan.
M****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 268h/548H 64v/216V Pos: standing >
Pardon?
< 271h/548H 66v/216V Pos: standing >
You start chanting...
< 277h/548H 69v/216V Pos: standing >
You complete your spell...
You become one with the shadows and silently slip away.
You re-emerge from the shadows.
Within a Cozy Common Room
Obvious exits: -W
(Q)Golgotha (Veld)(medium) stands here.
< 280h/548H 70v/216V Pos: standing >
Autosaving...
< 282h/548H 71v/216V Pos: standing >
The main room of the inn lies in that direction.
You extend your sights westward.
Inside the Teakwood Pygmy Inn
Obvious exits: -N# -E
A leather-bound registry lies upon the counter.
< 288h/548H 73v/216V Pos: standing >
Inside the Teakwood Pygmy Inn
Obvious exits: -N# -E
A leather-bound registry lies upon the counter.
< 294h/548H 74v/216V Pos: standing >
< 297h/548H 75v/216V Pos: standing >
You sit down and relax.
< 298h/548H 76v/216V Pos: sitting >
You have memorized the following spells:
( 9th circle) 1 - asphyxiate
1 - detect illusion
1 - dream travel
( 8th circle) 1 - fly
2 - mask
1 - shadow shield
1 - vanish
( 7th circle) 6 - hammer
( 6th circle) 1 - stunning visions
5 - reflection
( 5th circle) 5 - boulder
1 - shadow travel
( 4th circle) 3 - sleep
1 - farsee
1 - levitate
1 - infravision
2 - insects
( 3rd circle) 3 - blindness
2 - concealment
2 - mirror image
2 - shadow monster
( 2nd circle) 7 - burning hands
2 - dispel magic
1 - darkness
( 1st circle) 1 - minor creation
8 - magic missile
1 - detect magic
1 - phantom armor
And you are currently memorizing the following spells:
3 seconds: ( 5th) shadow travel
You can memorize no more spells.
You continue your study.
< 298h/548H 76v/216V Pos: sitting >
You start meditating...
< 299h/548H 77v/216V Pos: sitting >
You have finished memorizing shadow travel.
Your studies are complete.
< 302h/548H 82v/216V Pos: sitting >
You clamber to your feet.
< 307h/548H 90v/216V Pos: standing >
Score information for Cvieks
Level: 44 Race: Kobold Class: Illusionist / Dark Dreamer Sex: Male
Hit points: 308(548) Moves: 91(216)
Coins carried: 10 platinum 7 gold 4 silver 0 copper
Compression ratio: 82%
Status: Standing.
Soulshielded
Frags: -0.22 Deaths: 13
Detecting: Illusions Invisible Good Magic
Protected from: Evil Fire Lightning Gas Low Circle spells
Enchantments: Ultravision Farsee Fly Haste Levitation
Herbs: Medicus
Combat Pulse: 11 Spell Pulse: 0.70
Leaderboard Points: 424
Active Spells:
--------------
farsee (86 minutes)
vitality (6 minutes)
minor globe of invulnerability (less than a minute remaining)
haste (4 minutes)
levitate (9 minutes)
detect illusion (40 minutes)
well-rested bonus (58 minutes)
fly (60 minutes)
< 308h/548H 91v/216V Pos: standing >
Inside the Teakwood Pygmy Inn
Obvious exits: -N# -E
A leather-bound registry lies upon the counter.
< 316h/548H 95v/216V Pos: standing >
Your group consists of (11/30):
( Head) Lielz
(Front) Terru
(Front) Sainth
(Front) Pans
(Front) Pok
(Front) Sylvist
(Front) 319/548 hit, 96/216 move Cvieks
(Front) Orax
(Front) Kiria
(Front) Morrigu
(Front) Skurk
< 319h/548H 96v/216V Pos: standing >
Your minor globe shimmers and fades into thin air.
< 333h/548H 104v/216V Pos: standing >
Hint: Be sure to check your innate abilities. These can help you win the fight. Just type 'innate' to see a list. You can see all innates with 'innate list' and who has a particular innate with 'innate list <innate>'.
< 334h/548H 104v/216V Pos: standing >
< 343h/548H 110v/216V Pos: standing >
< 344h/548H 110v/216V Pos: standing >
< 345h/548H 111v/216V Pos: standing >
You start chanting...
< 354h/548H 115v/216V Pos: standing >
Casting: dream travel
< 358h/548H 118v/216V Pos: standing >
You complete your spell...
You drift into the world of dreams...
You feel uneasy with so many Evil players on Khomani-Khan.
Try opening your eyes first.
< 359h/548H 118v/216V Pos: standing >
You wake up.
< 368h/548H 150v/216V Pos: on your ass >
You clamber to your feet.
< 368h/548H 152v/216V Pos: standing >
You are already about as tense as you can get.
< 369h/548H 153v/216V Pos: standing >
You are already standing.
< 369h/548H 153v/216V Pos: standing >
You failed.
< 370h/548H 153v/216V Pos: standing >
Morrigu leaves west.
< 371h/548H 154v/216V Pos: standing >
You start chanting...
< 372h/548H 155v/216V Pos: standing >
You complete your spell...
Cvieks stops following you.
You sssppllliiitttsss into many images!
< 374h/548H 155v/216V Pos: standing >
^***.
**@*P
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Cvieks - The Horde (Kobold)(small) stands in mid-air here.(Illusion)
Cvieks - The Horde (Kobold)(small) stands in mid-air here.(Illusion)
Cvieks - The Horde (Kobold)(small) stands in mid-air here.(Illusion)
< 376h/548H 156v/216V Pos: standing >
.^***
**@M*
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Cvieks enters from the east.
Cvieks enters from the east.
Cvieks enters from the east.
< 378h/548H 156v/216V Pos: standing >
^***.
*M@*P
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Cvieks enters from the west.
Cvieks enters from the west.
Cvieks enters from the west.
< 379h/548H 154v/216V Pos: standing >
You feel uneasy with so many Evil players on Khomani-Khan.
***..
*M@P.
****.
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Cvieks enters from the west.
Cvieks enters from the west.
Cvieks enters from the west.
You hear the sounds of movement in the distance.
< 380h/548H 153v/216V Pos: standing >
You quickly scan the area.
Morrigu who is close by to your east.
A double-headed dragonfly who is in the distance to your south.
You hear the sounds of movement in the distance.
< 380h/548H 153v/216V Pos: standing >
You hear the sounds of movement in the distance.
< 382h/548H 154v/216V Pos: standing >
Looks like an exit.
You extend your sights eastward.
**...
*@P.^
***.^
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Morrigu - The Horde (Drider)(large) stands in mid-air here, fighting a Grey Elf.
A globe of darkness floats near Morrigu's head.
*Skurk - The Horde (Orc)(medium) stands in mid-air here, fighting a Grey Elf.
A Grey Elf (medium) Islamic Jihad stands in mid-air here, fighting Skurk.
< 383h/548H 154v/216V Pos: standing >
You hear the sounds of movement in the distance.
< 386h/548H 156v/216V Pos: standing >
You hear the sounds of movement in the distance.
< 387h/548H 157v/216V Pos: standing >
You feel uneasy with so many Evil players on Khomani-Khan.
**P..
*M@.^
***.^
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Morrigu - The Horde (Drider)(large) stands in mid-air here, fighting a Grey Elf. (Casting)
A globe of darkness floats near Morrigu's head.
A Grey Elf (medium) Islamic Jihad stands in mid-air here. (Casting)
Cvieks enters from the west.
Cvieks enters from the west.
Cvieks enters from the west.
You hear the sounds of movement in the distance.
< 387h/548H 155v/216V Pos: standing >
Morrigu completes his spell...
Morrigu utters the words 'paffue xurhuio'
A Grey Elf begins to dry and wilt.
You hear the sounds of movement in the distance.
< 388h/548H 155v/216V Pos: standing >
A Grey Elf's blood splatters as it hits the ground.
< 388h/548H 155v/216V Pos: standing >
You hear the sounds of movement in the distance.
< 389h/548H 156v/216V Pos: standing >
A Grey Elf's wound gushes blood all over the surrounding area.
Skurk snaps into visibility.
Skurk places a slimy troglodyte claw of precision with a strange black stone in the back of a Grey Elf, resulting in some strange noises and some blood.
Skurk snaps into visibility.
Skurk places the dagger of Wind in the back of a Grey Elf, resulting in some strange noises and some blood.
Skurk snaps into visibility.
With a swift tug Skurk wrenches the weapon free, ramming it into a Grey Elf's spine!
Skurk places the dagger of Wind in the back of a Grey Elf, resulting in some strange noises and some blood.
Skurk snaps into visibility.
You start chanting...
You hear the sounds of movement in the distance.
< 389h/548H 156v/216V Pos: standing >
You hear the sounds of movement in the distance.
< 390h/548H 156v/216V Pos: standing >
Morrigu starts casting an offensive spell.
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.
< 390h/548H 156v/216V Pos: standing >
You complete your spell...
Your spell flows around a Grey Elf, leaving her unharmed!
Kiria enters from the west.
< 392h/548H 157v/216V Pos: standing >
Pans enters from the west.
Sylvist enters from the west.
Pok enters from the west.
Terru enters from the west.
< 392h/548H 158v/216V Pos: standing >
< 393h/548H 158v/216V Pos: standing >
A Grey Elf completes her spell...
A Grey Elf utters the words 'greater mending'
A Grey Elf shudders as an immense rush of life flows into her body!
Morrigu completes his spell...
Morrigu utters the words 'paffue xurhuio'
A Grey Elf begins to dry and wilt.
< 393h/548H 158v/216V Pos: standing >
You start chanting...
< 394h/548H 158v/216V Pos: standing >
Morrigu attacks a Grey Elf. [0 Hits]
< 394h/548H 159v/216V Pos: standing >
Sylvist starts casting an offensive spell called 'immolate'.
< 395h/548H 159v/216V Pos: standing >
Tiny explosions wrack a Grey Elf's body with pain!
A Grey Elf's twined chitin belt buckle cracks as the tortured body writhes!
< 395h/548H 159v/216V Pos: standing >
Morrigu starts casting an offensive spell.
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!
< 396h/548H 159v/216V Pos: standing >
A Grey Elf's blood splatters as it hits the ground.
You complete your spell...
[Damage: 20 ] Your massive hammer causes a Grey Elf to double over in pain!
A Grey Elf's magnificent white marble shield [superior] was completely destroyed by the massive blow!
A Grey Elf's darksteel chainmail shirt [poor] was completely destroyed by the massive blow!
A Grey Elf's royal crown of Aravne [poor] was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
You raise a level!
Your guild gained prestige!
The smell of fresh blood enters your body, infusing you with power!