<worn as a badge> the insignia of swirling feathers and flowing water [53%]
<worn on eyes> a foggy visor
<worn in ear> a bloody onyx ear stud [superior] (magic) [70%]
<worn in ear> a silver tooth earring [87%]
<worn around neck> a shimmering locket of the mermaids
<worn around neck> a jeweled ivory gorget from Shadamehr Keep [86%]
<worn on body> the robe of sorcery [85%]
<worn on back> a large leather backpack
<worn about waist> a belt of linked bones [poor] (magic)
<worn on belt buckle>a hide-bound spellbook with a glowing Alatorin insignia (magic) (glowing)
<attached to belt> an obsidian hookah [77%]
<attached to belt> a rugged adventurers satchel (magic)
<worn on arms> a pair of troll-hide sleeves (magic)
<held as shield> a well-polished mithril body shield [superior] (illuminating)
<worn around wrist> some polished endurium bracers (magic)
<worn around wrist> a thick, smooth blackrock bracelet (magic) (humming)
<worn on hands> a pair of crystalized gloves (glowing) (humming)
<worn on finger> a tiny rune-inscribed ring (magic) (glowing)
<worn on finger> a glowing electrum ring [superior] (magic)
<primary weapon> the orb of the sea (magic) (glowing)[183h 40m 53s]
<worn on legs> a pair of celestial leg plates
<worn on feet> the boots of the four winds of intelligence (magic) [76%]
You clamber to your feet.
< 751h/563H 150v/150V Pos: standing >
A hulking olyx enters from the south.
< 750h/563H 150v/150V Pos: standing >
An Artic Plain
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a hulking olyx is lying here.
A hulking olyx slowly roams the tundra.
A hulking olyx slowly roams the tundra.
< 750h/563H 150v/150V Pos: standing >
You are already standing.
< 750h/563H 150v/150V Pos: standing >
You are already standing.
< 749h/563H 150v/150V Pos: standing >
You are already standing.
< 749h/563H 150v/150V Pos: standing >
Saving Jaq.
< 749h/563H 150v/150V Pos: standing >
A hulking olyx leaves east.
You are already standing.
< 749h/563H 150v/150V Pos: standing >
You are already standing.
< 749h/563H 150v/150V Pos: standing >
You are already standing.
< 749h/563H 150v/150V Pos: standing >
An Artic Plain
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a hulking olyx is lying here.
A hulking olyx slowly roams the tundra.
< 749h/563H 150v/150V Pos: standing >
You are already standing.
< 749h/563H 150v/150V Pos: standing >
An Artic Plain
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a hulking olyx is lying here.
A hulking olyx slowly roams the tundra.
< 748h/563H 150v/150V Pos: standing >
Saving Jaq.
< 748h/563H 150v/150V Pos: standing >
You are already standing.
< 748h/563H 150v/150V Pos: standing >
It appears to be the corpse of a hulking olyx.
Nothing.
< 748h/563H 150v/150V Pos: standing >
You are already standing.
< 748h/563H 150v/150V Pos: standing >
You quickly scan the area.
A hulking olyx who is close by to your north.
A hulking olyx who is close by to your east.
A hulking olyx who is close by to your east.
A hulking olyx who is close by to your east.
An abominable frost giant who is close by to your south.
A giant terzak who is close by to your south.
A giant terzak who is not far off to your west.
A bruised salmon who is rather far off to your west.
A village native who is in the distance to your west.
A village native who is in the distance to your west.
< 748h/563H 150v/150V Pos: standing >
Saving Jaq.
< 748h/563H 150v/150V Pos: standing >
You are already standing.
< 748h/563H 150v/150V Pos: standing >
You are already standing.
< 748h/563H 150v/150V Pos: standing >
An Artic Plain
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a hulking olyx is lying here.
A hulking olyx slowly roams the tundra.
< 748h/563H 150v/150V Pos: standing >
< 747h/563H 150v/150V Pos: standing >
You are already standing.
< 747h/563H 150v/150V Pos: standing >
Saving Jaq.
< 747h/563H 150v/150V Pos: standing >
You are already standing.
< 747h/563H 150v/150V Pos: standing >
It appears to be the corpse of a hulking olyx.
Nothing.
< 747h/563H 150v/150V Pos: standing >
You are already standing.
< 747h/563H 150v/150V Pos: standing >
You quickly scan the area.
A hulking olyx who is close by to your north.
A hulking olyx who is close by to your east.
A hulking olyx who is close by to your east.
An abominable frost giant who is close by to your south.
A giant terzak who is close by to your south.
A giant terzak who is not far off to your west.
A bruised salmon who is rather far off to your west.
A village native who is in the distance to your west.
A village native who is in the distance to your west.
< 747h/563H 150v/150V Pos: standing >
You are already standing.
< 747h/563H 150v/150V Pos: standing >
Saving Jaq.
< 747h/563H 150v/150V Pos: standing >
You are already standing.
< 747h/563H 150v/150V Pos: standing >
An Artic Plain
Obvious exits: -N -E -S -W
An abominable frost giant prowls for prey.(Gold Aura)
A brightly glowing torch floats near an abominable frost giant's head. (Illuminating)
A giant terzak skitters about hissing.
< 746h/563H 148v/150V Pos: standing >
You appear to be Githyanki and is in excellent condition.
He's medium in size.
He is in the front rank.
He seems to be moving much faster than normal..
His body seems to be made of stone!
His hands glow blood red!
He's encased in a shimmering globe!
He has little gills in his neck!
A strange darkness flows around him.
< 745h/563H 148v/150V Pos: standing >
Saving Jaq.
< 745h/563H 148v/150V Pos: standing >
You are already standing.
< 745h/563H 148v/150V Pos: standing >
You start chanting...
< 745h/563H 148v/150V Pos: standing >
You complete your spell...
[Damage: 65 ] You drain an abominable frost giant of some of his energy.
An abominable frost giant breathes frost!
An abominable frost giant freezes you.
OUCH! That really did HURT!
-=[An abominable frost giant attacks you.]=- [2 Hits]
< 638h/563H 150v/150V Pos: standing >
< T: Jaq TP: sta TC:excellent E: abominable sta EP: few scratches >
You start chanting...
< 638h/563H 150v/150V Pos: standing >
< T: Jaq TP: sta TC:excellent E: abominable sta EP: few scratches >
Casting: energy drain *
< 638h/563H 150v/150V Pos: standing >
< T: Jaq TP: sta TC:excellent E: abominable sta EP: few scratches >
You complete your spell...
[Damage: 67 ] You drain an abominable frost giant of some of his energy.
< 703h/563H 150v/150V Pos: standing >
< T: Jaq TP: sta TC:excellent E: abominable sta EP: few scratches >
You start chanting...
< 703h/563H 150v/150V Pos: standing >
< T: Jaq TP: sta TC:excellent E: abominable sta EP: few scratches >
An abominable frost giant's a huge olyx leg bone [superior] eminates a soft glow and an abominable frost giant looks refreshed!
-=[An abominable frost giant attacks you.]=- [5 Hits]
< 637h/563H 150v/150V Pos: standing >
< T: Jaq TP: sta TC:excellent E: abominable sta EP: few scratches >
You complete your spell...
Your spell flows around an abominable frost giant, leaving him unharmed!
< 636h/563H 150v/150V Pos: standing >
< T: Jaq TP: sta TC:excellent E: abominable sta EP: few scratches >
[Damage: 4 ] You score a CRITICAL HIT!!!!!
[Damage: 9 ] -=[You attack an abominable frost giant.]=- [2 Hits]
< 640h/563H 150v/150V Pos: standing >
< T: Jaq TP: sta TC:excellent E: abominable sta EP: few scratches >
You attempt to flee...
The Miaeril Forest
Obvious exits: -N -E -S -W
You flee westward!
< 640h/563H 121v/150V Pos: standing >
Saving Jaq.
< 640h/563H 121v/150V Pos: standing >
The Miaeril Forest
Obvious exits: -N -E -S -W
A shadowy figure sneaks around trying to avoid detection.
< 640h/563H 119v/150V Pos: standing >
A wild ratak enters from the west.
The Miaeril Forest
Obvious exits: -N -E -S -W
A shadowy figure sneaks around trying to avoid detection.
A shadowy figure sneaks around trying to avoid detection.
< 640h/563H 118v/150V Pos: standing >
A Raging River
Obvious exits: -N -E -S -W
A bruised salmon swims around fighting the water current.
< 640h/563H 116v/150V Pos: standing >
A Cobblestone Roadway
Obvious exits: -N -E -S -W
A village native greets you with a nod.(Gold Aura)
A brutish protector stands tall patrolling the area.(Gold Aura)
< 640h/563H 114v/150V Pos: standing >
You sit down and relax.
< 640h/563H 115v/150V Pos: sitting >
You are already resting.
< 640h/563H 116v/150V Pos: sitting >
You currently have the following spell slots available:
1st circle: 11 of 11
2nd circle: 10 of 10
3rd circle: 9 of 9
4th circle: 8 of 8
5th circle: 7 of 7
6th circle: 6 of 6
7th circle: 6 of 6
8th circle: 5 of 5
9th circle: 1 of 4 ( 13 seconds)
10th circle: 1 of 1
You begin to invoke evil and assimilate the powers of darkness.
< 640h/563H 117v/150V Pos: sitting >
You start meditating...
< 640h/563H 118v/150V Pos: sitting >
You feel infused by 9th circle DARK powers!
< 640h/563H 126v/150V Pos: sitting >
A Githzerai enters from the east.
A LARGE air elemental enters from the east.
A Grey Elf enters from the east.
A Firbolg enters from the east.
A Shadow Beast enters from the east.
A LARGE air elemental starts casting an offensive spell.
A LARGE air elemental snaps into visibility.
You dodge a bash from a Shadow Beast, who loses his balance and falls.
< 640h/563H 129v/150V Pos: sitting >
A LARGE air elemental snaps into visibility.
You stop meditating.
You clamber to your feet.
Your mind reels in confusion as your link with negative powers is disturbed!
< 640h/563H 133v/150V Pos: standing >
A LARGE air elemental completes his spell...
A LARGE air elemental utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
Your silver tooth earring was damaged from the massive blow!
< 612h/563H 134v/150V Pos: standing >
<A LARGE air elemental snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
< 587h/563H 134v/150V Pos: standing >
<A LARGE air elemental snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
< 557h/563H 134v/150V Pos: standing >
<A Githzerai snaps into visibility.
A LARGE air elemental starts casting an offensive spell.
A LARGE air elemental snaps into visibility.
< 557h/563H 134v/150V Pos: standing >
<Sorry, you aren't allowed to do that in combat.
< 557h/563H 134v/150V Pos: standing >
<A village native leaves north.
Sorry, you aren't allowed to do that in combat.
In his haste to slam you around, a Firbolg slips and falls!
A Firbolg is stunned!
< 557h/563H 134v/150V Pos: standing >
<A Githzerai snaps into visibility.
Sorry, you aren't allowed to do that in combat.
< 557h/563H 134v/150V Pos: standing >
<That last attack was particularly invasive, and you feel your collective power decrease.
As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
OUCH! That really did HURT!
< 458h/563H 134v/150V Pos: standing >
<A Githzerai snaps into visibility.
< 458h/563H 134v/150V Pos: standing >
<A LARGE air elemental completes his spell...
A LARGE air elemental utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You resist the effects of a LARGE air elemental's spell!
A Grey Elf starts casting an offensive spell.
< 458h/563H 134v/150V Pos: standing >
<A village native enters from the west.
A LARGE air elemental snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
You are already standing.
< 427h/563H 134v/150V Pos: standing >
<A LARGE air elemental snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
A LARGE air elemental snaps into visibility.
[Damage: 1 ] -=[You attack a LARGE air elemental.]=- [1 Hits]
< 401h/563H 134v/150V Pos: standing >
< T: Jaq TP: sta TC: few wounds E: a LARGE air elemental sta EP: few scratches >
You attempt to flee...
A Raging River
Obvious exits: -N -E -S -W
A bruised salmon swims around fighting the water current.
You flee eastward!
< 401h/563H 110v/150V Pos: standing >
Nooo! The holy power of a Grey Elf is almost too much...
You resist the effects of a Grey Elf's spell!
A Cobblestone Roadway
Obvious exits: -N -E -S -W
A village native greets you with a nod.(Gold Aura)
A Shadow Beast (large) Islamic Jihad sits in mid-air here.(Gold Aura)
A Firbolg (huge) Islamic Jihad is lying with a stunned look in mid-air here.(Gold Aura)
A Grey Elf (medium) Islamic Jihad stands in mid-air here.(Gold Aura)
*A LARGE air elemental is here looking like a small living tornado.(Gold Aura)
A Githzerai (medium) Islamic Jihad stands in mid-air here.(Gold Aura)
A brutish protector stands tall patrolling the area.(Gold Aura)
A LARGE air elemental starts casting an offensive spell.
A LARGE air elemental snaps into visibility.
< 386h/563H 108v/150V Pos: standing >
A Private Backstreet
Obvious exits: -E -W
A brutish protector stands tall patrolling the area.(Gold Aura)
< 386h/563H 107v/150V Pos: standing >
A Private Backstreet
Obvious exits: -N -E -S -W
A village native greets you with a nod.(Gold Aura)
< 386h/563H 105v/150V Pos: standing >
A Nomadic Encampment
Obvious exits: -E
A nomadic youth trails away from his father.(Gold Aura)
A nomadic madam attends her families needs.(Gold Aura)
A nomadic hunter looks for a place to stay the night.(Gold Aura)
< 387h/563H 103v/150V Pos: standing >
You start chanting...
< 387h/563H 104v/150V Pos: standing >
You complete your spell...
A Cobblestone Roadway
Obvious exits: -N -E -S -W
< 389h/563H 105v/150V Pos: standing >
Saving Jaq.
< 390h/563H 106v/150V Pos: standing >
You quickly scan the area.
A village native who is close by to your north.
A bruised salmon who is close by to your east.
A giant terzak who is not far off to your east.
A hulking olyx who is in the distance to your east.
A village native who is close by to your south.
A village native who is not far off to your south.
A Firbolg who is not far off to your south.
A brutish protector who is not far off to your south.
A village native who is a brief walk away to your south.
A nomadic youth who is a brief walk away to your west.
A nomadic madam who is a brief walk away to your west.
A nomadic hunter who is a brief walk away to your west.
< 392h/563H 107v/150V Pos: standing >
A Cobblestone Roadway
Obvious exits: -N -E -S -W#
A village native greets you with a nod.(Gold Aura)
< 392h/563H 106v/150V Pos: standing >
A Cobblestone Roadway
Obvious exits: -E -S
< 393h/563H 106v/150V Pos: standing >
Alas, you cannot go that way. . . .
< 393h/563H 106v/150V Pos: standing >
Alas, you cannot go that way. . . .
< 394h/563H 106v/150V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your east.
A bruised salmon who is close by to your east.
A shadowy figure who is not far off to your east.
A wild ratak who is a brief walk away to your east.
A blood hawk who is a brief walk away to your east.
A village native who is close by to your south.
A village native who is a brief walk away to your south.
A village native who is a brief walk away to your south.
A village native who is rather far off to your south.
A Firbolg who is rather far off to your south.
A brutish protector who is rather far off to your south.
A village native who is in the distance to your south.
< 394h/563H 107v/150V Pos: standing >
A Raging River
Obvious exits: -E -S -W
A bruised salmon swims around fighting the water current.
A bruised salmon swims around fighting the water current.
< 394h/563H 106v/150V Pos: standing >
Alas, you cannot go that way. . . .
< 395h/563H 107v/150V Pos: standing >
Alas, you cannot go that way. . . .
< 396h/563H 107v/150V Pos: standing >
< 398h/563H 108v/150V Pos: standing >
You quickly scan the area.
A shadowy figure who is close by to your east.
A wild ratak who is not far off to your east.
A wild ratak who is not far off to your east.
A blood hawk who is not far off to your east.
A bruised salmon who is close by to your south.
A bruised salmon who is not far off to your south.
A bruised salmon who is a brief walk away to your south.
A bruised salmon who is rather far off to your south.
< 399h/563H 109v/150V Pos: standing >
Your innate abilities: ('*' marked innates are always active)
levitate
*ultravision
shift astral
shift prime
*magic resistance
*dayblind
*unholy alliance
*vulnerable to sun
spawn
*vision of the dead
< 402h/563H 112v/150V Pos: standing >
A Cobblestone Roadway
Obvious exits: -E -S
< 406h/563H 112v/150V Pos: standing >
Alas, you cannot go that way. . . .
< 406h/563H 113v/150V Pos: standing >
Alas, you cannot go that way. . . .
< 407h/563H 113v/150V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your east.
A bruised salmon who is close by to your east.
A shadowy figure who is not far off to your east.
A wild ratak who is a brief walk away to your east.
A wild ratak who is a brief walk away to your east.
A blood hawk who is a brief walk away to your east.
A village native who is close by to your south.
A village native who is a brief walk away to your south.
A village native who is a brief walk away to your south.
A village native who is rather far off to your south.
A brutish protector who is rather far off to your south.
A village native who is in the distance to your south.
< 407h/563H 113v/150V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your east.
A bruised salmon who is close by to your east.
A shadowy figure who is not far off to your east.
A wild ratak who is a brief walk away to your east.
A wild ratak who is a brief walk away to your east.
A blood hawk who is a brief walk away to your east.
A village native who is close by to your south.
A village native who is a brief walk away to your south.
A village native who is a brief walk away to your south.
A village native who is rather far off to your south.
A brutish protector who is in the distance to your south.
A village native who is in the distance to your south.
< 410h/563H 115v/150V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your east.
A bruised salmon who is close by to your east.
A shadowy figure who is not far off to your east.
A wild ratak who is a brief walk away to your east.
A village native who is close by to your south.
A village native who is a brief walk away to your south.
A village native who is a brief walk away to your south.
A village native who is rather far off to your south.
A brutish protector who is in the distance to your south.
A village native who is in the distance to your south.
< 410h/563H 115v/150V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your east.
A bruised salmon who is close by to your east.
A shadowy figure who is not far off to your east.
A wild ratak who is a brief walk away to your east.
A wild ratak who is a brief walk away to your east.
A blood hawk who is a brief walk away to your east.
A village native who is close by to your south.
A village native who is a brief walk away to your south.
A village native who is a brief walk away to your south.
A village native who is rather far off to your south.
A brutish protector who is in the distance to your south.
< 411h/563H 115v/150V Pos: standing >
You quickly scan the area.
A bruised salmon who is close by to your east.
A bruised salmon who is close by to your east.
A shadowy figure who is not far off to your east.
A wild ratak who is a brief walk away to your east.
A blood hawk who is a brief walk away to your east.
A village native who is close by to your south.
A village native who is a brief walk away to your south.
A village native who is a brief walk away to your south.
A village native who is rather far off to your south.
A brutish protector who is in the distance to your south.
A village native who is in the distance to your south.
< 411h/563H 116v/150V Pos: standing >
Saving Jaq.
< 411h/563H 116v/150V Pos: standing >
< 412h/563H 117v/150V Pos: standing >
You quickly scan the area.
A Shadow Beast who is close by to your east.
A Grey Elf who is close by to your east.
A LARGE air elemental who is close by to your east.
A Githzerai who is close by to your east.
A bruised salmon who is close by to your east.
A bruised salmon who is close by to your east.
A wild ratak who is not far off to your east.
A shadowy figure who is not far off to your east.
A wild ratak who is a brief walk away to your east.
A blood hawk who is a brief walk away to your east.
A village native who is close by to your south.
A village native who is a brief walk away to your south.
A village native who is a brief walk away to your south.
A village native who is rather far off to your south.
A brutish protector who is in the distance to your south.
A village native who is in the distance to your south.
< 414h/563H 118v/150V Pos: standing >
You quickly scan the area.
A Shadow Beast who is close by to your east.
A Grey Elf who is close by to your east.
A LARGE air elemental who is close by to your east.
A Githzerai who is close by to your east.
A bruised salmon who is close by to your east.
A bruised salmon who is close by to your east.
A wild ratak who is not far off to your east.
A shadowy figure who is not far off to your east.
A wild ratak who is a brief walk away to your east.
A blood hawk who is a brief walk away to your east.
A village native who is close by to your south.
A village native who is a brief walk away to your south.
A village native who is rather far off to your south.
A brutish protector who is in the distance to your south.
A village native who is in the distance to your south.
< 415h/563H 118v/150V Pos: standing >
You feel your mind recover from the assault.
You quickly scan the area.
A Shadow Beast who is close by to your east.
A Grey Elf who is close by to your east.
A LARGE air elemental who is close by to your east.
A Githzerai who is close by to your east.
A bruised salmon who is close by to your east.
A bruised salmon who is close by to your east.
A wild ratak who is not far off to your east.
A shadowy figure who is not far off to your east.
A wild ratak who is a brief walk away to your east.
A blood hawk who is a brief walk away to your east.
A village native who is close by to your south.
A village native who is a brief walk away to your south.
A village native who is a brief walk away to your south.
A village native who is rather far off to your south.
A brutish protector who is in the distance to your south.
A village native who is in the distance to your south.
< 415h/563H 119v/150V Pos: standing >
You quickly scan the area.
A Shadow Beast who is close by to your east.
A Grey Elf who is close by to your east.
A LARGE air elemental who is close by to your east.
A Githzerai who is close by to your east.
A bruised salmon who is close by to your east.
A bruised salmon who is close by to your east.
A wild ratak who is not far off to your east.
A wild ratak who is a brief walk away to your east.
A blood hawk who is a brief walk away to your east.
A village native who is close by to your south.
A village native who is a brief walk away to your south.
A village native who is a brief walk away to your south.
A village native who is rather far off to your south.
A brutish protector who is in the distance to your south.
A village native who is in the distance to your south.
< 415h/563H 119v/150V Pos: standing >
You quickly scan the area.
A Shadow Beast who is close by to your east.
A Grey Elf who is close by to your east.
A LARGE air elemental who is close by to your east.
A Githzerai who is close by to your east.
A bruised salmon who is close by to your east.
A bruised salmon who is close by to your east.
A wild ratak who is not far off to your east.
A shadowy figure who is not far off to your east.
A wild ratak who is a brief walk away to your east.
A blood hawk who is a brief walk away to your east.
A village native who is close by to your south.
A village native who is a brief walk away to your south.
A village native who is a brief walk away to your south.
A village native who is rather far off to your south.
A brutish protector who is in the distance to your south.
A village native who is in the distance to your south.
A Githzerai enters from the east.
A LARGE air elemental enters from the east.
A Grey Elf enters from the east.
A Shadow Beast enters from the east.
You are knocked to the ground by a Shadow Beast's skillful bash!
< 415h/563H 119v/150V Pos: sitting >
< T: Jaq TP: sit TC: few wounds E: A Shadow Beast sta EP: excellent >
Your orb of the sea lets out a banshee wail at a Shadow Beast!
You feel your skin soften and return to normal.
-=[A Shadow Beast attacks you.]=- [4 Hits]
< 400h/563H 120v/150V Pos: sitting >
< T: Jaq TP: sit TC: few wounds E: A Shadow Beast sta EP: excellent >
That last attack was particularly invasive, and you feel your collective wisdom decrease.
A Githzerai snaps into visibility.
As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
OUCH! That really did HURT!
< 287h/563H 120v/150V Pos: sitting >
< T: Jaq TP: sit TC: few wounds E: A Shadow Beast sta EP: excellent >
A Shadow Beast deflects your blow and strikes back at YOU!
-=[You attack a Shadow Beast.]=- [0 Hits]
< 260h/563H 120v/150V Pos: sitting >
< T: Jaq TP: sit TC: nasty wounds E: A Shadow Beast sta EP: excellent >
A Githzerai snaps into visibility.
A LARGE air elemental starts casting an offensive spell.
< 260h/563H 120v/150V Pos: sitting >
< T: Jaq TP: sit TC: nasty wounds E: A Shadow Beast sta EP: excellent >
A LARGE air elemental completes his spell...
A LARGE air elemental utters the word 'pawwzf'
You resist the effects of a LARGE air elemental's spell!
< 260h/563H 120v/150V Pos: sitting >
< T: Jaq TP: sit TC: nasty wounds E: A Shadow Beast sta EP: excellent >
A Githzerai snaps into visibility.
As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
OUCH! That really did HURT!
< 157h/563H 120v/150V Pos: sitting >
< T: Jaq TP: sit TC:pretty hurt E: A Shadow Beast sta EP: excellent >
A LARGE air elemental starts casting an offensive spell.
< 157h/563H 120v/150V Pos: sitting >
< T: Jaq TP: sit TC:pretty hurt E: A Shadow Beast sta EP: excellent >
-=[A Shadow Beast attacks you.]=- [3 Hits]
A Githzerai snaps into visibility.
< 78h/563H 120v/150V Pos: sitting >
< T: Jaq TP: sit TC: awful E: A Shadow Beast sta EP: excellent >
A LARGE air elemental completes his spell...
A LARGE air elemental utters the word 'pawwzf'
A LARGE air elemental snaps into visibility.
A LARGE air elemental creates a hammer out of thin air that smashes into you!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 9h/563H 120v/150V Pos: sitting >
< T: Jaq TP: sit TC: awful E: A Shadow Beast sta EP: excellent >
A Githzerai snaps into visibility.
As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
Your cloak of vitality shattered in bits as the tortured body spasms and quivers!
Your golden crown set with diamonds shattered in bits as the tortured body spasms and quivers!
Your shadow mask [superior] shattered in bits as the tortured body spasms and quivers!
Your messenger bag embroidered with mystical sigils shattered in bits as the tortured body spasms and quivers!