The death of [15 Psionicist] Merobo (Githyanki)

in An Unfinished Tunnel

from the perspective of [50 Shadowmage] Naj Islamic Jihad (Shade)

<worn as a badge>    a necromantic death shroud of endurance [71%]
<worn on head>       the helmet of agony (humming) [86%]
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        an anti-matter earring of regeneration [61%]
<worn in ear>        an earring of entwined roots [78%]
<worn on face>       a pitch-black leather mask [poor] [71%]
<worn around neck>   a necklace of Drow testicles [superior] [81%]
<worn around neck>   a sapphire and amethyst necklace [poor]
<worn on body>       the Living Necroplasm (invis)[218h 14m 30s]
<worn about body>    a glittering black robe of power (glowing)
<worn as quiver>     a silken backsheath of flight of endurance [75%]
<worn about waist>   a belt of skulls of power [82%]
<worn on belt buckle>an orb of mental toughness [superior] (humming) [86%]
<attached to belt>   a hide-bound spellbook with a glowing Alatorin insignia (glowing)
<worn on arms>       some mithril-plated gnomish arm enhancers (humming) [85%]
<held as shield>     the shield proclaimed 'Hope'
<worn around wrist>  a bracelet of influence
<worn around wrist>  a spiked bracelet of dwarven kind
<worn on hands>      the gloves of the adept [87%]
<worn on finger>     the ring of celestial wonders (glowing)
<worn on finger>     a bone band (humming)
<held>               an orb of mental toughness [superior] (humming)
<worn on legs>       some shin-guards of subterfuge [20%]
<worn on feet>       devil's hide boots [74%]

The Sharkbait Inn
Obvious exits: -W
A young drow woman is renting out rooms.

< 695h/695H 180v/180V Pos: standing >
Your Terminal mode is now: MSP .

< 695h/695H 180v/180V Pos: standing >
Owner               Artifact

Liskin              Lyrical Instrument of Time
Gruul               the Totem of Mastery
Zlo                 the globe of shadows
Fraglo              Illesarus, the Sword of Sharpness
Teru                Krindors Incredible Device
Skurk               the dagger of Wind
Albos               a gladius called 'Backstabber'
Lielz               a cloak of Elvenkind
Kiria               the holy flamberge of the efreeti
Raz                 Avernus the life stealer
Skurk               Tiamat's poison tail stinger
Gruul               the platemail of the DragonLord
Naj                 the Living Necroplasm
Eikel               a mystical warhammer
Iona                the holy mace of the efreeti
Skurk               a pair of pale, misty gloves
Grrrk               the mace of light and darkness

       ------Summary------
         Goodies:      7
         Evils:        10
         Total:        17

< 695h/695H 180v/180V Pos: standing >
Owner               Unique

Grutap              a wispy astral-twined mindstone ring
Cols                the holy avenger of Ambran
Zxat                the orb of the sea
Raz                 the mace of the earth
Syr                 the stone mace 'Godsfury'
Noraji              the Crown of Aktosh
Maworg              the totem of Mox
Kiria               a blood red sword named 'Death Rider'
Quess               the platemail of the Dragon Horde
Xanan               the three-pronged totem of the Naga Queen
Ayla                some platemail of colorless salamander scales
Selzz               the robe of Lost Souls
Tis                 a large gold-rimmed church door
Selzz               Utgard-Loki's crystal ball
Pans                a frost-covered braided necklace
Liskin              the instrument of lyrical mastery
Illiss              the glittering cloak of the sprite queen, Faelarae
Siuk                a cold saber called 'icicle'
Ios                 the wondrous mace of the Sea
Zukus               an umbilical cord from a pregnant duergar
Janator             a bracelet of poisonous snake scales
Pork                a sword of the whirlwinds
Selzz               the oaken staff of the woodlands
Modach              the twisted spine and skull of the Lich Lord
Duvak               some fingerless gloves of su-monster skin
Pok                 some platinum linked sleeves of life
Dzy                 the wailing face of a pygmie banshee
Bijah               a haze of swirling green vapor
Bijah               the wicked-looking scimitar of Demogorgon
Corc                Tsunami, the trident of storms
Bijah               the granite dagger 'BloodFeast'
Bijah               the eyes of the mindflayer
Kiria               a death ring of Tezcatlipoca
Imm                 an obsidian buckle named "Rage"
Noraji              a swirling staff of air conjuration
Kileek              the unholy avenger named 'Bloodlust'
Ayla                the terrifying visage of the great wraith Dranum
Imm                 a belt of iron solidarity
Noraji              the dark heart of Dreggan Wood

       ------Summary------
         Goodies:      20
         Evils:        19
         Total:        39

< 695h/695H 180v/180V Pos: standing >
Owner               Ioun

Zlo                 a dark purple ioun stone
Ghorg               a dark ioun stone
Imm                 a dark yellow ioun stone
Strautz             a bright green ioun stone

       ------Summary------
         Goodies:      1
         Evils:        3
         Total:        4

< 695h/695H 180v/180V Pos: standing >
Epic Zones -----------------------------------------

  *Court of the Muse                             (neutral)       
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (slightly evil) 
  *Kobold Settlement                             (slightly evil) 
   The High Moor Forest                          (neutral)       
  *The Stone Tomb of Kelek                       (slightly evil) 
  *Orrak                                         (slightly good) 
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (neutral)       
  *Nizari                                        (very evil)     
   The Dark Stone Tower of the Northern Realms   (neutral)       
  *Tower of High Sorcery                         (slightly good) 
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
  *The Elemental Groves                          (slightly evil) 
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
  *The Outcasts Tower                            (very good)     
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (slightly evil) 
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
  *The Githyanki Fortress                        (slightly evil) 
   Labyrinth of No Return                        (extremely evil)
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (good)          
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (slightly evil) 
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (slightly good) 
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (slightly evil) 
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (very good)     
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (slightly evil) 
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (slightly good) 
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (good)          
  *Krethik Keep                                  (slightly good) 
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (neutral)       
   Plane of Earth                                (slightly good) 
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (slightly evil) 
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (slightly good) 
  *The Hall of Knighthood                        (slightly evil) 
   The Depths of Duris                           (slightly good) 
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (evil)          
   The Great Shaboath                            (slightly good) 
  *The Tempest Court                             (good)          
   Pit of Dragons                                (slightly good) 
   Ny'Neth                                       (neutral)       
  *Lost Temple of Tikitzopl                      (slightly evil) 
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (good)          
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (slightly good) 
   Tiamat                                        (slightly evil) 
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (very evil)     
   Dragonnia                                     (neutral)       
  *The Charcoal Palace                           (slightly good) 
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (slightly good) 
   Apocalypse Castle                             (very good)     
   The Realm of Barovia Continued                (slightly good) 
   The Hall of the Ancients                      (slightly evil) 
   The Bronze Citadel                            (slightly good) 
   Ny'Neth's Stronghold Continued                (slightly good) 
   Negative Material Plane                       (neutral)       
  *Celestial Plane                               (slightly good) 
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 695h/695H 180v/180V Pos: standing >

< 695h/695H 180v/180V Pos: standing >

< 695h/695H 180v/180V Pos: standing >

		Score information for Naj

Level: 50   Race: Shade   Class: Sorcerer / Shadowmage Sex: Male
Hit points: 695(695)  Moves: 180(180)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 69%
Status:  Standing.
         Fireshielded
Frags:   +6.26   Deaths:   10
Detecting:      Invisible Life Heat
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Invisibility GlobeOfDarkness
Combat Pulse:   19 Spell Pulse:  0.70 
Leaderboard Points: 1213 
Enhancements:    Healing

Active Spells:
--------------
improved invisibility (23 minutes)
detect invisibility (7 minutes)
strength (less than a minute remaining)
agility (less than a minute remaining)
vitality (11 minutes)
infravision (26 minutes)
armor (9 minutes)
aid (42 minutes)
vampiric trance (6 minutes)
shadow shield (less than a minute remaining)
bless (26 minutes)
war cry (less than a minute remaining)
fireshield (4 minutes)
haste (14 minutes)
concealment (24 minutes)


< 695h/695H 180v/180V Pos: standing >
The Living Necroplasm begins to envelop your body!
The nausea is too much, and the world passes away...
Just as abruptly, the nausea subsides, and you feel yourself strangely transformed!

< 695h/695H 180v/180V Pos: standing >

< 728h/728H 180v/180V Pos: standing >
The Sharkbait Inn
Obvious exits: -W
A young drow woman is renting out rooms.

< 728h/728H 180v/180V Pos: standing >
You reappear, visible to all.

<map>
Zone: The Docks of Quietus Quay.
Room: Broad Street
</map>
Broad Street
Obvious exits: -N -E -S

< 728h/728H 178v/180V Pos: standing >
You quickly scan the area.
A thin troll who is a brief walk away to your north.
A thin drow who is in the distance to your south.

< 728h/728H 179v/180V Pos: standing >

<map>
Zone: The Docks of Quietus Quay.
Room: Broad Street
</map>
Broad Street
Obvious exits: -N -E -S -W

< 728h/728H 178v/180V Pos: standing >
You quickly scan the area.
A thin troll who is rather far off to your north.
A thin troll who is rather far off to your north.
An old quartermaster who is close by to your east.
An experienced canoneer who is close by to your east.
A burly duergar who is close by to your east.
An orcish merchant who is close by to your east.
An orcish merchant who is close by to your east.
A rakshasa bartender who is close by to your east.
A thin drow who is rather far off to your south.
The harbor master who is in the distance to your south.
Blierthro who is close by to your west.

< 728h/728H 178v/180V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 728h/728H 178v/180V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.

<map>
Zone: The Gagga'Jobo Cave System.
Room: In a Crowded Pootata Pen
</map>
In a Crowded Pootata Pen
Obvious exits: -E
A large pootata wanders aimlessly around the pens.

< 728h/728H 178v/180V Pos: standing >

< 728h/728H 178v/180V Pos: standing >
You start chanting...

< 728h/728H 178v/180V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.

<map>
Zone: The Bugger Caves.
Room: Within a Narrowing Shaft
</map>
Within a Narrowing Shaft
Obvious exits: -S -W -U -D
The corpse of a bugger is lying here.
A six-legged insect scours through these tunnels.
A bugger is here cleaning up some rubble.
A bugger is here cleaning up some rubble.
A disgusting larvae is here waiting to be taken care of.

< 728h/728H 178v/180V Pos: standing >
You quickly scan the area.
A pupa who is close by to your south.
A bugger who is close by to your south.
A bugger who is close by to your south.
A pupa who is close by to your west.
A Githyanki who is close by to your west.
A bugger who is close by to your west.
A bugger who is close by to your west.
A bugger who is close by to your west.
A pupa who is close by below you.

< 728h/728H 178v/180V Pos: standing >
A larvae leaves south.

< 728h/728H 178v/180V Pos: standing >

< 728h/728H 178v/180V Pos: standing >

< 728h/728H 178v/180V Pos: standing >
Looks like an exit.
You extend your sights westward.
An Unfinished Tunnel
Obvious exits: -E
Fresh blood covers everything in the area.
The corpse of a bugger is lying here.
The corpse of a baby adult is lying here.
A disgusting-looking pupa wriggles here in a puddle of slime.
A Githyanki (medium) stands, floating here, fighting a bugger. (Non-Fraggable)
A bugger stands here, fighting a Githyanki.
A digging bugger is here digging through the thick rock
A digging bugger is here digging through the thick rock

< 728h/728H 178v/180V Pos: standing >

< 728h/728H 178v/180V Pos: standing >

<map>
Zone: The Bugger Caves.
Room: An Unfinished Tunnel
</map>

<map>
Zone: The Bugger Caves.
Room: An Unfinished Tunnel
</map>
An Unfinished Tunnel
Obvious exits: -E
Fresh blood covers everything in the area.
The corpse of a bugger is lying here.
The corpse of a baby adult is lying here.
A disgusting-looking pupa wriggles here in a puddle of slime.
A Githyanki (medium) stands, floating here, fighting a bugger. (Non-Fraggable) (casting) 
A bugger stands here, fighting a Githyanki.
A digging bugger is here digging through the thick rock
A digging bugger is here digging through the thick rock

< 728h/728H 176v/180V Pos: standing >
You start chanting...
You snap into visibility.

< 728h/728H 176v/180V Pos: standing >
You complete your spell...
[Damage: 77 ] -=[Your giant fist of force causes a Githyanki to stagger in agony!]=-
A Githyanki's pair of brown leather gloves was completely destroyed by the massive blow!
A Githyanki is dead! R.I.P.
You receive your share of experience.