<worn on head> a mithril-plated gnomish brain force enhancer (humming) [69%]
<worn on eyes> the bloody battle goggles [superior]
<worn in ear> an anti-matter earring
<worn in ear> a brightly flaming earring [84%]
<worn on face> a lithixl beak [poor]
<worn around neck> a spectral holy symbol of Berronar Truesilver [78%]
<worn around neck> the holy symbol of sanctity [poor] (magic) (glowing) (humming) [80%]
<worn on body> a suit of drow chainmail [superior] (magic)
<worn about body> a cloak of Elvenkind (glowing) (humming)[239h 59m 5s]
<worn as quiver> a silken backsheath of flight of endurance (magic)
<worn about waist> a belt of skulls [poor] (magic)
<worn on belt buckle>a soul sceptre [poor] (magic) (glowing)
<worn on arms> the sleeves of impskin [77%]
<held as shield> 'Einjar' the titan shield of purity (magic) (glowing)[239h 59m 5s]
<worn around wrist> some ivory bracers (glowing)
<worn around wrist> a bracelet of influence [superior] (magic) [54%]
<worn on hands> the gloves of immolation (glowing)
<worn on finger> an ice ring (magic) (illuminating)
<worn on finger> a ring called 'Soulcatcher'
<primary weapon> the sphere of wind (magic) (glowing)[239h 59m 5s]
<worn on legs> some angel feather leggings [superior] (magic)
Sanctuary Soulshielded
Frags: +4.73 Deaths: 23
Detecting: Invisible Evil Good Magic Life Heat Holiness
Protected from: Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by: Greater Spirit Ward
Enchantments: Farsee Fly Aware Haste Levitation Sneaking
Songs: Song of Revelation
Combat Pulse: 16 Spell Pulse: 0.82
Leaderboard Points: 1227
Paladin auras: Spell Protection
Active Spells:
--------------
war cry (1 minute)
virtue (21 minutes)
detect magic (47 minutes)
sanctuary (4 minutes)
vitality (12 minutes)
ravenflight (10 minutes)
< 847h/847H 98v/130V Pos: standing >
MM^^.....
MM ^..^..^
MMM M.....MM
MM ^^P.....MM
MM^^^^@D...M
MM MP.^..M
M ^M^..M^
^ ^M...^^
^MM....
Cols enters from the south.
< 847h/847H 99v/130V Pos: standing >
MM^^.....
MM ^..^..^
MMM M.....MM
MM ^P .....MM
MM^^^^@D...M
MM MP.^..M
M ^M^..M^
^ ^M...^^
^MM....
< 847h/847H 99v/130V Pos: standing >
Cols leaves north.
< 847h/847H 100v/130V Pos: standing >
MM^^.....
MM ^..^..^
MMM M.....MM
MM ^P P....MM
MM^^^^@D...M
MM MP.^..M
M ^M^..M^
^ ^M...^^
^MM....
< 847h/847H 100v/130V Pos: standing >
MM^^.....
MM ^..^..^
MMM MP....MM
MM ^P .....MM
MM^^^^@D...M
MM MP.^..M
M ^M^..M^
^ ^M...^^
^MM....
< 847h/847H 101v/130V Pos: standing >
MM^^.....
MM ^..^..^
MMM P.....MM
MM ^^ .....MM
MM^^P^@D...M
MM MP.^..M
M ^M^..M^
^ ^M...^^
^MM....
< 847h/847H 101v/130V Pos: standing >
Eikel leaves north.
You follow Fatwa.
MM .....
MMM^^......
MMM ^..^..^M
MMM P.....MM
MM ^^ @....MM
MM^^^PPD...M
MM MP.^..M
^M^..M^
^M...^^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Eikel TeRroRist FiNaNcIeR Islamic Jihad (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Fatwa Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
< 847h/847H 100v/130V Pos: standing >
MM .....
MMM^^......
MMM ^..^..^M
MMM P .....MM
MM ^^ @....MM
MM^^^PPD...M
MM MP.^..M
^M^..M^
^M...^^
Fatwa sneaks west.
Eikel leaves west.
You follow Fatwa.
^MM ....
*MMM^^.....
*MMM ^..^..^
*MMM P .....M
*MM ^^@.....M
*MM^^^PPD...M
MMM MP.^..M
M ^M^..M^
^ ^M...^
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
*Eikel TeRroRist FiNaNcIeR Islamic Jihad (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Fatwa Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
< 847h/847H 99v/130V Pos: standing >
^MM ....
*MMM^^.....
*MMM ^..^..^
*MMMP .....M
*MM ^^@.....M
*MM^^^P.D...M
MMM MP.^..M
M ^M^..M^
^ ^M...^
Eikel leaves west.
You follow Fatwa.
*^MM ...
**MMM^^....
**MMM ^..^..
**MMMP .....
**MM ^@ .....
**MM^^^P.D...
*MMM MP.^..
MM ^M^..M
M^ ^M...
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
*Eikel TeRroRist FiNaNcIeR Islamic Jihad (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Fatwa Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
< 847h/847H 97v/130V Pos: standing >
Fatwa sneaks south.
Eikel leaves south.
You follow Fatwa.
*MMM^^...
*MMM ^..^.
**MMMP .....
**MM ^^ .....
**MM^^@P.D...
*MMM MP.^..
MMM ^M^..M^
MM^ ^M...^
M^ ^MM...
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
*Eikel TeRroRist FiNaNcIeR Islamic Jihad (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Fatwa Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Slay whom?
< 847h/847H 96v/130V Pos: standing >
Slay whom?
< 847h/847H 96v/130V Pos: standing >
Eikel leaves east.
You follow Fatwa.
MMM^^....
MMM ^..^..
*MMMP .....M
*MM ^^ .....M
*MM^^^@.D...M
MMM MP.^..M
MM ^M^..M^
M^ ^M...^^
^ ^MM....
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a Githyanki is lying here.
*Eikel TeRroRist FiNaNcIeR Islamic Jihad (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Fatwa Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A Shade (small) stands here. (Non-Fraggable)(Red Aura)
Eikel snaps into visibility.
In his haste to slam a Shade around, Eikel slips and falls!
You miss a Shade.
< 847h/847H 95v/130V Pos: standing >
< T: Aikc TP: sta TC:excellent E: A Shade sta EP: few scratches >
< 847h/847H 95v/130V Pos: standing >
< T: Aikc TP: sta TC:excellent E: A Shade sta EP: few scratches >
MMM^^....
MMM ^..^..
*MMMP .....M
*MM ^^ .....M
*MM^^^@PD...M
MMM M..^..M
MM ^M^..M^
M^ ^M...^^
^ ^MM....
Raz enters from the east.
< 847h/847H 95v/130V Pos: standing >
< T: Aikc TP: sta TC:excellent E: A Shade sta EP: few scratches >
MMM^^....
MMM ^..^..
*MMMP .....M
*MM ^^ .....M
*MM^^^@PD...M
MMM M..^..M
MM ^M^..M^
M^ ^M...^^
^ ^MM....
< 847h/847H 95v/130V Pos: standing >
< T: Aikc TP: sta TC:excellent E: A Shade sta EP: few scratches >
MMM^^....
MMM ^..^..
*MMMP .....M
*MM ^^ P....M
*MM^^^@.D...M
MMM M..^..M
MM ^M^..M^
M^ ^M...^^
^ ^MM....
Fatwa snaps into visibility.
< 847h/847H 95v/130V Pos: standing >
< T: Aikc TP: sta TC:excellent E: A Shade sta EP: few scratches >
A Shade attempts to flee.
A Shade leaves north.
< 847h/847H 95v/130V Pos: standing >
MMM^^....
MMM ^..^..
*MMMM .....M
*MM P^PP....M
*MM^^^@.D...M
MMM M..^..M
MM ^M^..M^
M^ ^M...^^
^ ^MM....
< 847h/847H 95v/130V Pos: standing >
Fatwa's face flushes white for a moment.
MMM^^....
MMM ^..^..
*MMMM .....M
*MM P^P.....M
*MM^^^@.D...M
MMM M..^..M
MM ^M^..M^
M^ ^M...^^
^ ^MM....
< 847h/847H 95v/130V Pos: standing >
MMM^^....
MMM ^..^..
*MMMM .....M
*MM ^PP.....M
*MM^^^@.D...M
MMM M..^..M
MM ^M^..M^
M^ ^M...^^
^ ^MM....
< 847h/847H 95v/130V Pos: standing >
MMM^^....
MMM ^..^..
*MMMM .....M
*MM ^P P....M
*MM^^^@.D...M
MMM M..^..M
MM ^M^..M^
M^ ^M...^^
^ ^MM....
Fatwa puts some stuff into a net of endless currents.
Raz stops following Norbeast.
Raz now follows Fatwa.
< 847h/847H 95v/130V Pos: standing >
MMM^^....
MMM ^..^..
*MMMMP .....M
*MM ^P P....M
*MM^^^@.D...M
MMM M..^..M
MM ^M^..M^
M^ ^M...^^
^ ^MM....
Fatwa gets the lost staff of Astar [superior] from his net of endless currents.
< 847h/847H 95v/130V Pos: standing >
MMM^^....
MMM ^..^..
*MMMMP .....M
*MM ^^P.....M
*MM^^^@.D...M
MMM M..^..M
MM ^M^..M^
M^ ^M...^^
^ ^MM....
< 847h/847H 95v/130V Pos: standing >
MMM^^....
MMM ^..^..
*MMM P .....M
*MM ^^P.....M
*MM^^^@.D...M
MMM M..^..M
MM ^M^..M^
M^ ^M...^^
^ ^MM....
< 847h/847H 95v/130V Pos: standing >
< 847h/847H 95v/130V Pos: standing >
MMM^^....
MMM ^..^..
*MMM P.....M
*MM ^^P.....M
*MM^^^@.D...M
MMM M..^..M
MM ^M^..M^
M^ ^M...^^
^ ^MM....
< 847h/847H 95v/130V Pos: standing >
MMM^^....
MMM ^..^..
*MMM .....M
*MM ^^PP....M
*MM^^^@.D...M
MMM M..^..M
MM ^M^..M^
M^ ^M...^^
^ ^MM....
Raz sneaks north.
< 847h/847H 95v/130V Pos: standing >
MMM^^....
MMM ^..^..
*MMM .....M
*MM ^^PP....M
*MM^^^@.D...M
MMM M..^..M
MM ^M^..M^
M^ ^M...^^
^ ^MM....
< 847h/847H 95v/130V Pos: standing >
Slay whom?
< 847h/847H 95v/130V Pos: standing >
Slay whom?
< 847h/847H 95v/130V Pos: standing >
MMM^^....
MMM ^..^..
*MMM P.....M
*MM ^^PP....M
*MM^^^@.D...M
MMM M..^..M
MM ^M^..M^
M^ ^M...^^
^ ^MM....
Slay whom?
< 847h/847H 95v/130V Pos: standing >
MMM^^....
MMM ^..^..
*MMM P....M^
*MM ^^PP....M
*MM^^^@.D...M
MMM M..^..M
MM ^M^..M^
M^ ^M...^^
^ ^MM....
Slay whom?
< 847h/847H 95v/130V Pos: standing >
MMM^^....
MMM ^..^..
*MMM P....M^
*MM ^PMP....M
*MM^^^@.D...M
MMM M..^..M
MM ^M^..M^
M^ ^M...^^
^ ^MM....
Slay whom?
< 847h/847H 95v/130V Pos: standing >
MMM^^....
MMM ^..^..
*MMM P....M^
*MM ^^PP....M
*MM^^^@.D...M
MMM M..^..M
MM ^M^..M^
M^ ^M...^^
^ ^MM....
MMM^^....
MMM ^..^..
*MMM P....M^
*MM ^^PP....M
*MM^^^@.D...M
MMM M..^..M
MM ^M^..M^
M^ ^M...^^
^ ^MM....
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a Githyanki is lying here.
Eikel TeRroRist FiNaNcIeR Islamic Jihad (Barbarian)(large) sits in mid-air here.(Gold Aura)
< 847h/847H 95v/130V Pos: standing >
A faint hum can be heard from the mystical warhammer of the barbarian kings carried by Eikel.
< 847h/847H 95v/130V Pos: standing >
MMM^^....
MMM ^..^..
*MMM P....M^
*MM ^^MP....M
*MM^^^@.D...M
MMM M..^..M
MM ^M^..M^
M^ ^M...^^
^ ^MM....
< 847h/847H 95v/130V Pos: standing >
^MM ....
*MMM^^.....
*MMM ^..^..^
*MMM P....M^
*MM ^^@P....M
*MM^^^P.D...M
MMM M..^..M
M ^M^..M^
^ ^M...^
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
A hulking behemoth stomps through here, protecting his territory.(Red Aura)
< 847h/847H 93v/130V Pos: standing >
Raz sneaks in from the north.
< 847h/847H 93v/130V Pos: standing >
^MM ....
*MMM^^.....
*MMM ^..^..^
*MMM P....M^
*MM ^^@P....M
*MM^^^P.D...M
MMM M..^..M
M ^M^..M^
^ ^M...^
MM .....
MMM^^......
MMM ^..^..^M
MMM ....M^M
MM ^^P@....MM
MM^^^P.D...M
MM M..^..M
^M^..M^
^M...^^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Cols Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Holy)(Gold Aura)
A Shade (small) stands here. (Non-Fraggable) (paralyzed) (Red Aura)
< 847h/847H 91v/130V Pos: standing >
< 847h/847H 92v/130V Pos: standing >
Epic Zones -----------------------------------------
Court of the Muse (neutral)
The Chasm of the Misty Vale (neutral)
The Battlefield (slightly evil)
The Swamp Laboratory of Khul'Lor (neutral)
Clan Stoutdorf Settlement (neutral)
*Kobold Settlement (neutral)
*The High Moor Forest (slightly good)
*The Stone Tomb of Kelek (neutral)
Orrak (slightly good)
Pits of Cerberus (slightly evil)
Myrloch Vale (neutral)
Pharr Valley Swamp (slightly evil)
Village of Werrun (slightly good)
Nizari (very evil)
The Dark Stone Tower of the Northern Realms (neutral)
Tower of High Sorcery (slightly good)
Bloodstone Keep (neutral)
The Temple of the Sun (neutral)
The Elemental Groves (slightly evil)
Temple of Flames (neutral)
Drustl's Yerdonia Enslaved (neutral)
The Obsidian Citadel (neutral)
The Ruins of Undermountain (neutral)
The Mountain of the Banished (neutral)
Nakral's Crypt (neutral)
The Outcasts Tower (very good)
Fort Boyard (neutral)
Crystalspyre Mountains (neutral)
The Prisons of Carthapia (neutral)
Faerie Realm (neutral)
*The Ruins of Tharnadia's Old Quarter (slightly good)
The Fields Between (neutral)
The Githyanki Fortress (slightly evil)
Labyrinth of No Return (pure evil)
The Desert City of Venan'Trut (slightly evil)
Rogue Plains (neutral)
City of Torrhan (slightly good)
The Lair of the Swamp Troll King (neutral)
Zalkapfaan, City of the Headless Horde (neutral)
*New Cave city (slightly good)
Ice Tower (neutral)
Desolate Under Fire (neutral)
The Citadel (neutral)
The Twin Keeps of Devastated Tharnadia (good)
IceCrag Castle (slightly evil)
Prison of Fort Boyard (neutral)
The Ancient Halls of Ironstar (neutral)
The Jade Empire (slightly evil)
Mazzolin (neutral)
Forest of Mir (neutral)
*Quintaragon Castle (slightly evil)
The Sky City of Ultarium (slightly good)
Lair of the Gibberling King (neutral)
Plane of Air (neutral)
The Kingdom of Torg (neutral)
Tribal Oasis (very good)
The Para-Elemental Plane of Smoke (neutral)
Plane of Water (neutral)
Shadamehr Keep (neutral)
The Temple to Skrentherlog (neutral)
Alatorin - the Forge City (neutral)
The Trakkia Mountains (neutral)
*The Ethereal Plane (slightly good)
The Caverns of Armageddon (neutral)
The Forest City of Aravne (neutral)
Plane of Fire (neutral)
Ruined Temple of Tezcatlipoca (neutral)
The Astral Plane (slightly good)
Jotunheim (neutral)
The Transparent Tower (slightly good)
Krethik Keep (slightly good)
Temple of the Earth (neutral)
Sea Kingdom (neutral)
Plane of Earth (slightly good)
Sevenoaks (neutral)
*The Keep of Evil (neutral)
The Forgotten Mansion (neutral)
*Domain of Lost Souls (good)
The Hall of Knighthood (slightly evil)
The Depths of Duris (slightly good)
Arachdrathos Guilds (neutral)
Valley of the Snow Ogres (evil)
The Great Shaboath (good)
The Tempest Court (good)
Pit of Dragons (neutral)
Ny'Neth (neutral)
Lost Temple of Tikitzopl (slightly evil)
The Scorched Valley (neutral)
The Realm of Barovia (neutral)
The Royal Mausoleum of Castle IceCrag (neutral)
Plane of Fire, Brass (neutral)
Githzerai Stronghold (neutral)
Ceothia (slightly good)
Tiamat (slightly evil)
The Fortress of Dreams (slightly evil)
Bahamut's Palace (slightly evil)
Dragonnia (slightly good)
*The Charcoal Palace (neutral)
Vecna's Tomb (neutral)
Ny'Neth's Stronghold (neutral)
Apocalypse Castle (extremely good)
The Realm of Barovia Continued (neutral)
The Hall of the Ancients (slightly evil)
*The Bronze Citadel (slightly good)
Ny'Neth's Stronghold Continued (neutral)
Negative Material Plane (slightly good)
Celestial Plane (slightly good)
*The 222nd Layer of the Abyss (neutral)
Castle Ravenloft (neutral)
* = already completed this boot.
< 847h/847H 92v/130V Pos: standing >
< 847h/847H 93v/130V Pos: standing >
MM .....
MMM^^......
MMM ^..^..^M
MMM ....M^M
MM ^^P@....MM
MM^^^P.D...M
MM M..^..M
^M^..M^
^M...^^
< 847h/847H 93v/130V Pos: standing >
You are surrounded by a blood-red glow.
Fatwa snaps into visibility.
< 847h/847H 94v/130V Pos: standing >
Fatwa snaps into visibility.
< 847h/847H 97v/130V Pos: standing >
Fatwa snaps into visibility.
Fatwa wills the flames of the abyss to overwhelm and consume thier foe...
The intense flames cause a Shade's skin to smolder and burn!
Fatwa snaps into visibility.
A Shade screams and doubles over in agony as searing heat ignites within her body.
Fatwa's crushing blow frees a Shade from a magic which held her motionless.
A Shade is stunned!
Fatwa snaps into visibility.
A Shade's blood soaked dagger [superior] shattered in bits as the tortured body spasms and quivers!
A Shade's studded leather neck collar [poor] shattered in bits as the tortured body spasms and quivers!
A Shade's pair of tight black sleeves shattered in bits as the tortured body spasms and quivers!
A Shade's belt of sewn ratskins shattered in bits as the tortured body spasms and quivers!
A Shade is dead! R.I.P.
You receive your share of experience.