The death of [31 Necrolyte] Tyrus (Human)

in A Smooth Pathway

from the perspective of [51 Psycheporter] Psybr - The Horde (Githyanki)

<worn as a badge>    a necromantic death shroud
<worn on head>       a blood hawk headdress [superior]
<worn on eyes>       a diamond eyepiece [superior] (magic)
<worn in ear>        a hoop of twisting obsidian (magic) (humming) [87%]
<worn in ear>        an earring of power (invis)
<worn on face>       an etched mithral faceguard [poor] (magic) (glowing)
<worn around neck>   a necklace of chipped rock
<worn around neck>   a lost token of the mines of Khul'Lor
<worn on body>       a warsuit of jade wyrmscale of health (glowing)
<worn about body>    a dark magenta robe (magic) (glowing) [84%]
<worn as quiver>     an embroidered illithid-hide backsheath (magic)
<worn about waist>   a belt of drider hair
<worn on belt buckle>a severed dragon tail [poor]
<worn on arms>       the sleeves of the swamp troll [superior]
<held as shield>     a well-polished mithril body shield [poor] (illuminating)
<worn around wrist>  a centaurian bracelet of honor (magic)
<worn around wrist>  a bracelet of influence (magic)
<worn on hands>      some ancient Tukluk spellshield gloves [poor]
<worn on finger>     a ring of the Neogi Lords [superior] (glowing)
<worn on finger>     a yellow ring of chrysoberyl [poor] (magic)
<held>               a fist sized chunk of the sun [poor] (magic) (glowing)
<worn on legs>       some leggings made from werewolf hide (magic)
<worn on feet>       boots of brain golem skin (magic)

You begin to focus your will...

< 797h/797H 138v/191V Pos: standing >
    .......   
 *  ....^...  
 ** ........  
 ** ..@.....  
 ** ......^.  
 **  .......  
  ** ......   

< 797h/797H 140v/191V Pos: standing >
    .......   
 *  ....^...  
 ** ........  
 ** ..@.....  
 ** ......^.  
 **  .......  
  ** ......   

< 797h/797H 142v/191V Pos: standing >
Casting: aura sight *

< 797h/797H 143v/191V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
Your vision sharpens considerably.

< 797h/797H 146v/191V Pos: standing >
    .......   
 *  ....^...  
 ** ........  
 ** ..@.....  
 ** ......^.  
 **  .......  
  ** ......   

< 797h/797H 147v/191V Pos: standing >
You begin to focus your will...

< 797h/797H 150v/191V Pos: standing >
Casting: biofeedback *

< 797h/797H 154v/191V Pos: standing >
Casting: biofeedback 
    .......   
 *  ....^...  
 ** ........  
 ** ..@.....  
 ** ......^.  
 **  .......  
  ** ......   

< 797h/797H 158v/191V Pos: standing >
Your mental manipulations become a reality...
You are surrounded by a green mist!

< 797h/797H 159v/191V Pos: standing >
    .......   
 *  ....^...  
 ** ........  
 ** ..@.....  
 ** ......^.  
 **  .......  
  ** ......   

< 797h/797H 160v/191V Pos: standing >
   ........   
   ....^....  
 * ........^  
 * ...@.....  
 * ......^..  
 *  .......^  
  * ......^   
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 797h/797H 161v/191V Pos: standing >
   ........   
   ....^....  
 * ........^  
 * ...@.....  
 * ......^..  
 *  .......^  
  * ......^   

< 797h/797H 162v/191V Pos: standing >
   ........   
   ....^....  
 * ........^  
 * ...@.....  
 * ......^..  
 *  .......^  
  * ......^   
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 797h/797H 162v/191V Pos: standing >
  .........   
  ....^.....  
  ........^.  
  ....@.....  
  ......^...  
   .......^^  
   ......^.   
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 797h/797H 162v/191V Pos: standing >
You quickly scan the area.
A member of the Woodseer Brigade who is in the distance to your south.
A member of the Woodseer Brigade who is in the distance to your south.
A member of the Woodseer Brigade who is in the distance to your south.
A halfling lieutenant who is in the distance to your south.
A magnificent heavy warhorse who is almost out of sight to your south.

< 797h/797H 163v/191V Pos: standing >
  .........   
  ....^.....  
  ........^.  
  ....@.....  
  ......^...  
   .......^^  
   ......^.   

< 797h/797H 164v/191V Pos: standing >
  .........   
  ....^.....  
  ........^.  
  ....@.....  
  ......^...  
   .......^^  
   ......^.   
  ........^   
 ....^.....^  
 ........^..  
 .....@.....  
 ......^...^  
  .......^^^  
  ......^..   
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 797h/797H 163v/191V Pos: standing >
You quickly scan the area.
A rabbit who is almost out of sight to your north.

< 797h/797H 165v/191V Pos: standing >
  .......^^   
 ...^.....^^  
 .......^..^  
 .....@....^  
 .....^...^.  
 .......^^^M  
  .....^..M   
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 797h/797H 166v/191V Pos: standing >
  ..^.....^   
 .......^..^  
 ..........^  
 .....@...^.  
 .......^^^M  
 ......^..M.  
  ......^.M   
Rocky Hillside of the Eagle Ridge Mountains
Obvious exits: -N -E -S -W

< 797h/797H 165v/191V Pos: standing >
  ......^..   
 ..........^  
 .....^...^.  
 .....@.^^^M  
 ......^..M.  
 .......^.M^  
  ++M++++++   
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 797h/797H 163v/191V Pos: standing >
  ......^..   
 ..........^  
 .....^...^.  
 .....@.^^^M  
 ......^..M.  
 .......^.M^  
  +MM++++++   
  .........   
 .....^...^.  
 .......^^^M  
 .....@^..M.  
 .......^.M^  
 ++MM+++++++  
  ...^^^M^^   
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 797h/797H 162v/191V Pos: standing >
  ........^   
 ....^...^.M  
 ......^^^MM  
 .....@..M.^  
 ......^.M^.  
 +MM++++++++  
  ..^^^M^^+   
Rocky Hillside of the Eagle Ridge Mountains
Obvious exits: -N -E -S -W

< 797h/797H 163v/191V Pos: standing >
  .......^M   
 ...^...^.MM  
 .....^^^MM.  
 ....^@.M.^.  
 .....^.M^..  
 MM+++++++++  
  .^^^M^^+.   
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 797h/797H 162v/191V Pos: standing >
  ..^...^.M   
 .....^^^MM.  
 ....^..M.^.  
 .....@.M^..  
 MM+++++++++  
 ..^^^M^^+..  
  M^^MM.^+.   
Rocky Hillside of the Eagle Ridge Mountains
Obvious exits: -N -E -S -W

< 797h/797H 161v/191V Pos: standing >
  .^...^.MM   
 ....^^^MM.^  
 ...^..M.^..  
 ....^@M^...  
 M+++++++++M  
 .^^^M^^+...  
  ^^MM.^+..   
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 797h/797H 161v/191V Pos: standing >
You feel a wrenching sensation.
  ...^^^MM.   
 ...^..M.^..  
 ....^.M^...  
 M++++@++++M  
 .^^^M^^+...  
 M^^MM.^+...  
  ..M...+..   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 797h/797H 160v/191V Pos: standing >
  ..^..M.^.   
 ....^.M^...  
 M+++++++++M  
 .^^^M@^+...  
 M^^MM.^+...  
  ..M...+...  
   .^^^.+..   
Rocky Hillside of the Eagle Ridge Mountains
Obvious exits: -N -E -S -W

< 797h/797H 160v/191V Pos: standing >
  ...^.M^..   
 M+++++++++M  
 .^^^M^^+...  
 M^^MM@^+...  
  ..M...+...  
   .^^^.+...  
   .^^^^+..   
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 797h/797H 158v/191V Pos: standing >
  +++++++++   
 .^^^M^^+...  
 M^^MM.^+...  
  ..M.@.+...  
   .^^^.+...  
 . .^^^^+...  
    .^^.+..   
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 797h/797H 157v/191V Pos: standing >
  ^^^M^^+..   
 M^^MM.^+...  
  ..M...+...  
   .^^@.+...  
 . .^^^^+...  
 ^  .^^.+...  
  . ...^+..   
Rocky Hillside of the Eagle Ridge Mountains
Obvious exits: -N -E -S -W

< 797h/797H 156v/191V Pos: standing >
  ^^MM.^+..   
  ..M...+...  
   .^^^.+...  
 . .^^@^+...  
 ^  .^^.+...  
 ^. ...^+...  
  ^ ....+..   
Rocky Hillside of the Eagle Ridge Mountains
Obvious exits: -N -E -S -W

< 797h/797H 155v/191V Pos: standing >
  ..M...+..   
   .^^^.+...  
 . .^^^^+...  
 ^  .^@.+...  
 ^. ...^+...  
 ^^ ....+..M  
  . ....+..   
Rocky Hillside of the Eagle Ridge Mountains
Obvious exits: -N -E -S -W

< 797h/797H 154v/191V Pos: standing >
You begin to focus your will...

< 797h/797H 155v/191V Pos: standing >
Casting: ether warp **

< 797h/797H 160v/191V Pos: standing >
Casting: ether warp *

< 797h/797H 163v/191V Pos: standing >
Your mental manipulations become a reality...
Your body explodes into light.

<map>
Zone: City of Torrhan.
Room: Thurdorf's Antiques
</map>
Thurdorf's Antiques
Obvious exits: -W#
A thick longsword lies on the ground here. (magic)
(Q)Dimples showing, Thurdorf grins happily here.(Gold Aura)
Standing in its stall, a shaggy mount nickers softly for food.
Your body reforms from the light.
Being a master of molecular travel, your body quickly recovers from your journey.

< 797h/797H 167v/191V Pos: standing >
Your body vibrates as you fan out your molecules.

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>
Talerenn Way
Obvious exits: -N -E# -S

< 797h/797H 170v/191V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your north.
Elemak, captain of the guards who is close by to your north.
A young girl who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
Thurdorf who is close by to your east.
A shaggy mount who is close by to your east.
A retired sailor who is rather far off to your south.

< 797h/797H 171v/191V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your north.
Elemak, captain of the guards who is close by to your north.
A young girl who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A shaggy mount who is close by to your east.
A retired sailor who is rather far off to your south.

< 797h/797H 172v/191V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>
Talerenn Way
Obvious exits: -N -S

< 797h/797H 178v/191V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Talerenn and Chipane Intersection
</map>
Talerenn and Chipane Intersection
Obvious exits: -N -E -S -W

< 797h/797H 179v/191V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>
Talerenn Way
Obvious exits: -N -S

< 797h/797H 179v/191V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>
Talerenn Way
Obvious exits: -N -E -S
An old sailor looks uneasy on land here.

< 797h/797H 180v/191V Pos: standing >
You quickly scan the area.
An elite guard who is in the distance to your north.
Elemak, captain of the guards who is in the distance to your north.
Riralin, the innkeeper who is close by to your east.
A young guard who is a brief walk away to your south.
A retired sailor who is a brief walk away to your south.
A Human who is in the distance to your south.

< 797h/797H 181v/191V Pos: standing >

< 797h/797H 183v/191V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>
Talerenn Way
Obvious exits: -N -S

< 797h/797H 184v/191V Pos: standing >
Alas, you cannot go that way. . . .

< 797h/797H 189v/191V Pos: standing >
You quickly scan the area.
An elite guard who is rather far off to your north.
Elemak, captain of the guards who is rather far off to your north.
A retired sailor who is close by to your south.
A young guard who is rather far off to your south.
A retired sailor who is rather far off to your south.

< 797h/797H 191v/191V Pos: standing >
You quickly scan the area.
An elite guard who is rather far off to your north.
Elemak, captain of the guards who is rather far off to your north.
A retired sailor who is close by to your south.
A young guard who is rather far off to your south.
A retired sailor who is rather far off to your south.

< 797h/797H 191v/191V Pos: standing >
You quickly scan the area.
An elite guard who is rather far off to your north.
Elemak, captain of the guards who is rather far off to your north.
A retired sailor who is close by to your south.
A young guard who is rather far off to your south.
A retired sailor who is rather far off to your south.

< 797h/797H 191v/191V Pos: standing >

< 797h/797H 191v/191V Pos: standing >
Alas, you cannot go that way. . . .

< 797h/797H 191v/191V Pos: standing >
You quickly scan the area.
An elite guard who is rather far off to your north.
Elemak, captain of the guards who is rather far off to your north.
A retired sailor who is close by to your south.
A young guard who is rather far off to your south.
A retired sailor who is rather far off to your south.

< 797h/797H 191v/191V Pos: standing >
You quickly scan the area.
An elite guard who is rather far off to your north.
Elemak, captain of the guards who is rather far off to your north.
A retired sailor who is close by to your south.
A young guard who is rather far off to your south.
A retired sailor who is rather far off to your south.

< 797h/797H 191v/191V Pos: standing >
Alas, you cannot go that way. . . .

< 797h/797H 191v/191V Pos: standing >
Talerenn Way
Obvious exits: -N -S

< 797h/797H 191v/191V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>
Talerenn Way
Obvious exits: -N -E -S
An old sailor looks uneasy on land here.

< 797h/797H 190v/191V Pos: standing >
You quickly scan the area.
A retired sailor who is not far off to your north.
An elite guard who is in the distance to your north.
Elemak, captain of the guards who is in the distance to your north.
Riralin, the innkeeper who is close by to your east.
A retired sailor who is a brief walk away to your south.
A Human who is in the distance to your south.

< 797h/797H 190v/191V Pos: standing >
You quickly scan the area.
A retired sailor who is not far off to your north.
An elite guard who is in the distance to your north.
Elemak, captain of the guards who is in the distance to your north.
Riralin, the innkeeper who is close by to your east.
A young guard who is a brief walk away to your south.
A retired sailor who is a brief walk away to your south.

< 797h/797H 190v/191V Pos: standing >

< 797h/797H 190v/191V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>
Talerenn Way
Obvious exits: -N -S

< 797h/797H 189v/191V Pos: standing >
A retired sailor enters from the north.

< 797h/797H 191v/191V Pos: standing >
You quickly scan the area.
Elemak, captain of the guards who is rather far off to your north.
A retired sailor who is close by to your south.
A young guard who is rather far off to your south.
A retired sailor who is rather far off to your south.

< 797h/797H 191v/191V Pos: standing >
You quickly scan the area.
An elite guard who is rather far off to your north.
Elemak, captain of the guards who is rather far off to your north.
A retired sailor who is close by to your south.
A young guard who is rather far off to your south.
A retired sailor who is rather far off to your south.

< 797h/797H 191v/191V Pos: standing >
You quickly scan the area.
An elite guard who is rather far off to your north.
Elemak, captain of the guards who is rather far off to your north.
A retired sailor who is close by to your south.
A young guard who is rather far off to your south.
A retired sailor who is rather far off to your south.

< 797h/797H 191v/191V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>
Talerenn Way
Obvious exits: -N -E -S
An old sailor looks uneasy on land here.

< 797h/797H 190v/191V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Obvious exits: -N -E -S -W

< 797h/797H 189v/191V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Market Square
</map>
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.

< 797h/797H 188v/191V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Market
</map>

<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Obvious exits: -N -E -S -W
A young member of the city guard strolls by here.
An old sailor looks uneasy on land here.

< 797h/797H 187v/191V Pos: standing >
You quickly scan the area.
A retired sailor who is a brief walk away to your north.
A retired sailor who is rather far off to your north.
The wraith of Padh, the big black bouncer who is close by to your east.
A gloomy looking human who is close by to your east.
A Human who is not far off to your south.
An elite guard who is close by to your west.

< 797h/797H 189v/191V Pos: standing >

< 797h/797H 191v/191V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Massive Gates Before The City of Torrhan
</map>
The Massive Gates Before The City of Torrhan
Obvious exits: -N -S

< 797h/797H 190v/191V Pos: standing >
The sun starts to set in the south.

<map>
Zone: City of Torrhan.
Room: A Smooth Pathway
</map>

<map>
Zone: City of Torrhan.
Room: A Smooth Pathway
</map>
A Smooth Pathway
Obvious exits: -N -S
A Human (medium) stands here (Newbie). (Non-Fraggable) (casting) (Red Aura)

< 797h/797H 189v/191V Pos: standing >
You begin to focus your will...

< 797h/797H 189v/191V Pos: standing >
You snap into visibility.
Casting: psychic crush 

< 797h/797H 191v/191V Pos: standing >
Your mental manipulations become a reality...
A Human suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 164 ] -=[A Human's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.]=-

< 797h/797H 191v/191V Pos: standing >
It's cold!
You begin to focus your will...

< 797h/797H 191v/191V Pos: standing >
Casting: psychic crush 

< 797h/797H 191v/191V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
[Damage: 50 ] -=[A Human's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.]=-
A Human is dead! R.I.P.
You receive your share of experience.