The death of [32 Necrolyte] Lycist (Drider)

in Entrance to the Citadel of Darkness

from the perspective of [32 Necrolyte] Lycist (Drider)

<worn on head>       a jeweled bronze cap
<worn on body>       a jeweled iron robe
<worn about body>    a soft skin cloak
<worn on back>       a large leather backpack
<worn about waist>   an elfskin belt
<worn on belt buckle>a drow-made stone belt buckle
<worn on arms>       a pair of studded leather sleeves
<held as shield>     a small round wooden shield
<worn on hands>      a pair of brown leather gloves

The wraith of a shady prisoner enters from the east.
The wraith of a shady prisoner enters from the east.
The wraith of a shady prisoner enters from the east.

< 300h/314H 237v/239V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On Prison Way
</map>
On Prison Way
Obvious exits: -E -S -W
The wraith of a shady prisoner enters from the east.
The wraith of a shady prisoner enters from the east.
The wraith of a shady prisoner enters from the east.

< 300h/314H 236v/239V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: At the Entrance to The Prison
</map>
At the Entrance to The Prison
Obvious exits: -N# -E
The wraith of a shady prisoner enters from the east.
The wraith of a shady prisoner enters from the east.
The wraith of a shady prisoner enters from the east.

< 301h/314H 235v/239V Pos: standing >

< 301h/314H 235v/239V Pos: standing >
Ok.

< 301h/314H 237v/239V Pos: standing >
Ok.

< 301h/314H 239v/239V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On Prison Way
</map>
On Prison Way
Obvious exits: -E -S -W
The wraith of a shady prisoner enters from the west.
The wraith of a shady prisoner enters from the west.
The wraith of a shady prisoner enters from the west.

< 301h/314H 238v/239V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On Prison Way
</map>

<map>
Zone: Bloodstone Keep.
Room: On Prison Way
</map>
On Prison Way
Obvious exits: -E -W
A servant of the keep's baron is here tending official business.
A woman stands here humming a melody.
The wraith of a shady prisoner enters from the west.
The wraith of a shady prisoner enters from the west.
The wraith of a shady prisoner enters from the west.

< 301h/314H 237v/239V Pos: standing >

< 302h/314H 237v/239V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On Prison Way
</map>
On Prison Way
Obvious exits: -E -S -W
The corpse of an insane woman is lying here.
The wraith of a shady prisoner enters from the west.
The wraith of a shady prisoner enters from the west.
The wraith of a shady prisoner enters from the west.

< 302h/314H 237v/239V Pos: standing >

< 302h/314H 238v/239V Pos: standing >
You quickly scan the area.
An elite watcher who is a brief walk away to your east.
A watcher of the keep who is a brief walk away to your east.
A watcher of the keep who is a brief walk away to your east.
A watcher of the keep who is a brief walk away to your east.
The keep's crier who is rather far off to your east.
A hooded executioner who is in the distance to your east.
A watcher of the keep who is in the distance to your east.
A shambling mound who is close by to your south.
A common woman who is close by to your west.

< 302h/314H 239v/239V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On Prison Way
</map>
On Prison Way
Obvious exits: -N -E -W
[2] The corpse of a guard of the keep is lying here.
The wraith of a shady prisoner enters from the west.
The wraith of a shady prisoner enters from the west.
The wraith of a shady prisoner enters from the west.

< 303h/314H 238v/239V Pos: standing >

< 303h/314H 238v/239V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On North Prison Way
</map>

<map>
Zone: Bloodstone Keep.
Room: On North Prison Way
</map>
On North Prison Way
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
The corpse of a black gnoll is lying here.
The corpse of a guard of the keep is lying here.
The corpse of an insane woman is lying here.
The corpse of a squire of the keep is lying here.
The corpse of a watcher of the keep is lying here.
A small sparrow is hopping about the ground here.
The wraith of a shady prisoner enters from elsewhere.
The wraith of a shady prisoner enters from elsewhere.
The wraith of a shady prisoner enters from elsewhere.

< 303h/314H 237v/239V Pos: standing >

< 303h/314H 237v/239V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On North Prison Way
</map>

<map>
Zone: Bloodstone Keep.
Room: On North Prison Way
</map>
On North Prison Way
Obvious exits: -N -S
A wino stands here, swaying and mumbling some nonsense.
A large dog stands here, sniffing the air.
Somebody's revolting little child is standing here.
A homeless man is here, longing for better times.
A salesman is standing here, practicing his pitch.
The wraith of a shady prisoner enters from the south.
The wraith of a shady prisoner enters from the south.
The wraith of a shady prisoner enters from the south.

< 303h/314H 236v/239V Pos: standing >

< 303h/314H 237v/239V Pos: standing >
You quickly scan the area.
A small sparrow who is close by to your south.

< 303h/314H 239v/239V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On North Prison Way
</map>
On North Prison Way
Obvious exits: -N# -S
The wraith of a shady prisoner enters from the south.
The wraith of a shady prisoner enters from the south.
The wraith of a shady prisoner enters from the south.

< 304h/314H 238v/239V Pos: standing >

< 304h/314H 238v/239V Pos: standing >
Ok.

< 304h/314H 238v/239V Pos: standing >
You quickly scan the area.
A Bloodstone knight who is not far off to your north.
A Bloodstone knight who is not far off to your north.
A wino who is close by to your south.
A large dog who is close by to your south.
A little brat who is close by to your south.
A homeless man who is close by to your south.
A salesman who is close by to your south.
A small sparrow who is not far off to your south.

< 304h/314H 238v/239V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: Inside the Guard's Academy.
</map>
Inside the Guard's Academy.
Obvious exits: -N -E -S -W
The wraith of a shady prisoner enters from the south.
The wraith of a shady prisoner enters from the south.
The wraith of a shady prisoner enters from the south.

< 305h/314H 237v/239V Pos: standing >

< 305h/314H 237v/239V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On North Prison Way
</map>
On North Prison Way
Obvious exits: -N -S
The wraith of a shady prisoner enters from the north.
The wraith of a shady prisoner enters from the north.
The wraith of a shady prisoner enters from the north.

< 306h/314H 238v/239V Pos: standing >

< 306h/314H 238v/239V Pos: standing >
Ok.

< 306h/314H 238v/239V Pos: standing >
Ok.

< 307h/314H 238v/239V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: Inside the Guard's Academy.
</map>
Inside the Guard's Academy.
Obvious exits: -N -E -S -W
The wraith of a shady prisoner enters from the south.
The wraith of a shady prisoner enters from the south.
The wraith of a shady prisoner enters from the south.

< 307h/314H 237v/239V Pos: standing >

< 307h/314H 237v/239V Pos: standing >
Ok.

< 307h/314H 237v/239V Pos: standing >
You quickly scan the area.
A Bloodstone knight who is close by to your north.
A Bloodstone knight who is close by to your north.

< 307h/314H 238v/239V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: Inside the Guard's Academy.
</map>
Inside the Guard's Academy.
Obvious exits: -N -W
The wraith of a shady prisoner enters from the west.
The wraith of a shady prisoner enters from the west.
The wraith of a shady prisoner enters from the west.

< 307h/314H 238v/239V Pos: standing >

< 307h/314H 238v/239V Pos: standing >
You quickly scan the area.
You see nothing.

< 308h/314H 238v/239V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: Inside the Guard's Academy.
</map>
Inside the Guard's Academy.
Obvious exits: -S -W
The wraith of a shady prisoner enters from the south.
The wraith of a shady prisoner enters from the south.
The wraith of a shady prisoner enters from the south.

< 308h/314H 237v/239V Pos: standing >

< 308h/314H 237v/239V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: Inside the Guard's Academy.
</map>

<map>
Zone: Bloodstone Keep.
Room: Inside the Guard's Academy.
</map>
Inside the Guard's Academy.
Obvious exits: -E -S -W
A knight of the Keep Bloodstone stands here, looking for signs of trouble.
A knight of the Keep Bloodstone stands here, looking for signs of trouble.
The wraith of a shady prisoner enters from the east.
The wraith of a shady prisoner enters from the east.
The wraith of a shady prisoner enters from the east.

< 308h/314H 237v/239V Pos: standing >

< 308h/314H 237v/239V Pos: standing >
Why don't you just lie down and pretend you're dead instead?

< 309h/314H 239v/239V Pos: standing >
You quickly scan the area.
You see nothing.

< 309h/314H 239v/239V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: Inside the Guard's Academy.
</map>
Inside the Guard's Academy.
Obvious exits: -E -S
The wraith of a shady prisoner enters from the east.
The wraith of a shady prisoner enters from the east.
The wraith of a shady prisoner enters from the east.

< 309h/314H 238v/239V Pos: standing >

< 310h/314H 238v/239V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: Inside the Guard's Academy.
</map>
Inside the Guard's Academy.
Obvious exits: -N -E
The wraith of a shady prisoner enters from the north.
The wraith of a shady prisoner enters from the north.
The wraith of a shady prisoner enters from the north.

< 310h/314H 237v/239V Pos: standing >

< 310h/314H 237v/239V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: Inside the Guard's Academy.
</map>
Inside the Guard's Academy.
Obvious exits: -N -E -S# -W
The wraith of a shady prisoner enters from the west.
The wraith of a shady prisoner enters from the west.
The wraith of a shady prisoner enters from the west.

< 310h/314H 236v/239V Pos: standing >

< 310h/314H 237v/239V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: Inside the Guard's Academy.
</map>

<map>
Zone: Bloodstone Keep.
Room: Inside the Guard's Academy.
</map>
Inside the Guard's Academy.
Obvious exits: -E -S -W
A knight of the Keep Bloodstone stands here, looking for signs of trouble.
A knight of the Keep Bloodstone stands here, looking for signs of trouble.
The wraith of a shady prisoner enters from the south.
The wraith of a shady prisoner enters from the south.
The wraith of a shady prisoner enters from the south.

< 310h/314H 236v/239V Pos: standing >

< 310h/314H 236v/239V Pos: standing >
You don't find anything you didn't see before.

< 311h/314H 239v/239V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: Inside the Guard's Academy.
</map>
Inside the Guard's Academy.
Obvious exits: -N -E -S# -W
The wraith of a shady prisoner enters from the north.
The wraith of a shady prisoner enters from the north.
The wraith of a shady prisoner enters from the north.

< 311h/314H 238v/239V Pos: standing >

< 311h/314H 238v/239V Pos: standing >
Ok.

< 312h/314H 238v/239V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On North Prison Way
</map>
On North Prison Way
Obvious exits: -N -S
The wraith of a shady prisoner enters from the north.
The wraith of a shady prisoner enters from the north.
The wraith of a shady prisoner enters from the north.

< 312h/314H 237v/239V Pos: standing >

< 312h/314H 237v/239V Pos: standing >
Ok.

< 312h/314H 237v/239V Pos: standing >
You quickly scan the area.
A little brat who is close by to your south.
A large dog who is close by to your south.
A salesman who is not far off to your south.
A wino who is not far off to your south.
A homeless man who is not far off to your south.

< 312h/314H 238v/239V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On North Prison Way
</map>

<map>
Zone: Bloodstone Keep.
Room: On North Prison Way
</map>
On North Prison Way
Obvious exits: -N -S
A large dog stands here, sniffing the air.
The wraith of a shady prisoner enters from the north.
The wraith of a shady prisoner enters from the north.
The wraith of a shady prisoner enters from the north.

< 313h/314H 238v/239V Pos: standing >

< 313h/314H 238v/239V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On North Prison Way
</map>

<map>
Zone: Bloodstone Keep.
Room: On North Prison Way
</map>
On North Prison Way
Obvious exits: -N -S
The corpse of a black gnoll is lying here.
The corpse of a guard of the keep is lying here.
The corpse of an insane woman is lying here.
The corpse of a squire of the keep is lying here.
The corpse of a watcher of the keep is lying here.
Somebody's revolting little child is standing here.
A salesman is standing here, practicing his pitch.
A wino stands here, swaying and mumbling some nonsense.
A homeless man is here, longing for better times.
The wraith of a shady prisoner enters from the north.
The wraith of a shady prisoner enters from the north.
The wraith of a shady prisoner enters from the north.

< 313h/314H 237v/239V Pos: standing >

< 313h/314H 237v/239V Pos: standing >
A homeless man leaves north.

< 313h/314H 238v/239V Pos: standing >
You quickly scan the area.
A homeless man who is close by to your north.
A large dog who is close by to your north.
A small sparrow who is close by to your south.

< 313h/314H 239v/239V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On North Prison Way
</map>

<map>
Zone: Bloodstone Keep.
Room: On North Prison Way
</map>
On North Prison Way
Obvious exits: -N -S
A small sparrow is hopping about the ground here.
The wraith of a shady prisoner enters from the north.
The wraith of a shady prisoner enters from the north.
The wraith of a shady prisoner enters from the north.

< 314h/314H 238v/239V Pos: standing >
Your enhanced strength drains away.
You no longer seem to sense your followers.

< 250h/250H 238v/239V Pos: standing >
You start chanting...

< 250h/250H 239v/239V Pos: standing >
Casting: sense follower 

< 250h/250H 239v/239V Pos: standing >
You complete your spell...
You feel your awareness improve.

< 250h/250H 239v/239V Pos: standing >
You start chanting...

< 250h/250H 239v/239V Pos: standing >
Casting: vitalize undead **

< 250h/250H 239v/239V Pos: standing >
Sparkling magic surrounds someone as he begins his chant.
A Gnome snaps into visibility.

< 250h/250H 239v/239V Pos: standing >
Casting: vitalize undead *

< 250h/250H 239v/239V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'solbeeps missile barrage'
A Gnome's force missile slams into you.
OUCH!  That really did HURT!
A Gnome's force missile slams into you.
OUCH!  That really did HURT!
A Gnome's force missile slams into you.
OUCH!  That really did HURT!
A Gnome's force missile slams into you.
OUCH!  That really did HURT!

< 78h/250H 239v/239V Pos: standing >
You complete your spell...
You feel your bones gain strength.

< 78h/250H 239v/239V Pos: standing >
A Gnome starts casting an offensive spell.

< 142h/314H 239v/239V Pos: standing >
You attempt to flee...

<map>
Zone: Bloodstone Keep.
Room: On Prison Way
</map>
On Prison Way
Obvious exits: -N -E -W
[2] The corpse of a guard of the keep is lying here.
The wraith of a shady prisoner enters from elsewhere.
The wraith of a shady prisoner enters from elsewhere.
The wraith of a shady prisoner enters from elsewhere.
You flee southward!

< 142h/314H 209v/239V Pos: standing >

< 142h/314H 209v/239V Pos: standing >
Alas, you cannot go that way. . . .

< 142h/314H 210v/239V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On Prison Way
</map>
On Prison Way
Obvious exits: -E -S -W
The wraith of a shady prisoner enters from the west.
The wraith of a shady prisoner enters from the west.
The wraith of a shady prisoner enters from the west.

< 142h/314H 210v/239V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On Prison Way
</map>

<map>
Zone: Bloodstone Keep.
Room: On Prison Way
</map>
On Prison Way
Obvious exits: -E -W
The corpse of an insane woman is lying here.
A watcher of the keep stands ready to defend the citizenry.
A watcher of the keep stands ready to defend the citizenry.
A watcher of the keep stands ready to defend the citizenry.
The wraith of a shady prisoner enters from the west.
The wraith of a shady prisoner enters from the west.
The wraith of a shady prisoner enters from the west.

< 142h/314H 209v/239V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: In Cyloc Square
</map>

<map>
Zone: Bloodstone Keep.
Room: In Cyloc Square
</map>
In Cyloc Square
Obvious exits: -N -E -S -W
Before you stands a huge board containing news and feedback.
The fountain's waters are very inviting.
A watcher of the keep stands ready to defend the citizenry.
A hooded executioner stands here practicing his axe swing.
A guard of the Bloodstone keep stands here looking alert.
The crier of the keep is standing here, voicing some new laws.
The wraith of a shady prisoner enters from the west.
The wraith of a shady prisoner enters from the west.
The wraith of a shady prisoner enters from the west.

< 142h/314H 208v/239V Pos: standing >
A watcher of the keep enters from the west.
A watcher of the keep enters from the west.

<map>
Zone: Bloodstone Keep.
Room: In a Garden
</map>
In a Garden
Obvious exits: -N -E -W
The wraith of a shady prisoner enters from the west.
The wraith of a shady prisoner enters from the west.
The wraith of a shady prisoner enters from the west.

< 142h/314H 208v/239V Pos: standing >
A watcher of the keep enters from the west.
A watcher of the keep enters from the west.
A watcher of the keep suddenly attacks YOU!
Sorry, you aren't allowed to do that in combat.

< 139h/314H 208v/239V Pos: standing >
< T: Lycist TP: sta TC: nasty wounds E: watcher sta EP: excellent >
 A watcher of the keep suddenly attacks YOU!
Sorry, you aren't allowed to do that in combat.

< 136h/314H 208v/239V Pos: standing >
< T: Lycist TP: sta TC: nasty wounds E: watcher sta EP: excellent >
 The wraith of a shady prisoner says 'Today is a good day to die!'
The wraith of a shady prisoner suddenly attacks a watcher of the keep!
The wraith of a shady prisoner snaps into visibility.

< 136h/314H 208v/239V Pos: standing >
< T: Lycist TP: sta TC: nasty wounds E: watcher sta EP: few scratches >
 A watcher of the keep enters from the west.
You attempt to flee...

<map>
Zone: Bloodstone Keep.
Room: In a Garden
</map>
In a Garden
Obvious exits: -N -E -S -W
The wraith of a shady prisoner enters from the west.
The wraith of a shady prisoner enters from the west.
You flee eastward!

< 136h/314H 186v/239V Pos: standing >

< 136h/314H 186v/239V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: In a Garden
</map>
In a Garden
Obvious exits: -E -S -W
The wraith of a shady prisoner enters from the west.
The wraith of a shady prisoner enters from the west.

< 136h/314H 185v/239V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On a Dirt Path
</map>
On a Dirt Path
Obvious exits: -N -E -S -W
The wraith of a shady prisoner enters from the west.
The wraith of a shady prisoner enters from the west.

< 136h/314H 184v/239V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: Path of the Unholy Warrior
</map>
Path of the Unholy Warrior
Obvious exits: -N -W
The wraith of a shady prisoner enters from the west.
The wraith of a shady prisoner enters from the west.

< 136h/314H 184v/239V Pos: standing >
Alas, you cannot go that way. . . .

< 136h/314H 184v/239V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: Path of the Unholy Warrior
</map>
Path of the Unholy Warrior
Obvious exits: -N -S
The wraith of a shady prisoner enters from the south.
The wraith of a shady prisoner enters from the south.

< 136h/314H 183v/239V Pos: standing >

< 136h/314H 183v/239V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: Entrance to the Citadel of Darkness
</map>
Entrance to the Citadel of Darkness
Obvious exits: -N# -S
A steel dagger has been tossed aside here.
The corpse of the dark paladin is lying here.
The wraith of a shady prisoner enters from the south.
The wraith of a shady prisoner enters from the south.

< 136h/314H 183v/239V Pos: standing >

< 136h/314H 184v/239V Pos: standing >
Ok.

< 137h/314H 188v/239V Pos: standing >

< 137h/314H 188v/239V Pos: standing >
Ok.

< 137h/314H 189v/239V Pos: standing >
A Gnome starts casting an offensive spell.

< 137h/314H 189v/239V Pos: standing >
Ok.
The wraith of a shady prisoner starts casting an offensive spell.
The wraith of a shady prisoner snaps into visibility.
The wraith of a shady prisoner starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a shady prisoner snaps into visibility.

< 137h/314H 189v/239V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'solbeeps missile barrage'
A Gnome's force missile slams into you.
OUCH!  That really did HURT!
A Gnome's force missile slams into you.
YIKES!  Another hit like that, and you've had it!!
A Gnome's force missile slams into you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Gnome's force missile slams into you.