The death of [52 Psycheporter] Psybr - The Horde (Githyanki)

in In a Duergar-Made Alcove

from the perspective of [52 Psycheporter] Psybr - The Horde (Githyanki)

<worn as a badge>    a necromantic death shroud
<worn on head>       halo of the maelstrom of intelligence
<worn on eyes>       the goggles of hate [poor] (magic)
<worn in ear>        a sparkling golden hoop earring of intelligence (magic) (illuminating)
<worn on face>       a lithixl beak
<worn around neck>   a charm made of dwarf bone [72%]
<worn on body>       a warsuit of jade wyrmscale (glowing)
<worn about body>    a deep hooded cloak of jubilation
<worn about waist>   a mystical blue sash (glowing)
<worn on belt buckle>a dreamcasters scepter of stars of intelligence [58%]
<worn on arms>       some fur-lined horned ram-skull shoulder guards
<worn around wrist>  a satanic bracelet of intelligence (magic)
<worn around wrist>  a bracelet of the earth (magic) [87%]
<worn on hands>      some razor-knuckled blood crystal gloves (magic) [56%]
<worn on finger>     a bone band [superior] made by Argo (magic) (humming)
<worn on finger>     a ring of barriers [superior] (magic)
<worn on legs>       a pair of celestial leg plates [85%]


<map>
Zone: The Behemoth Herders.
Room: Damaged Part of the Bone-Reinforced Shaft
</map>

<map>
Zone: The Behemoth Herders.
Room: Damaged Part of the Bone-Reinforced Shaft
</map>
Damaged Part of the Bone-Reinforced Shaft
Obvious exits: -U -D
A behemoth rider enforcer sits atop an undead behemoth.(Red Aura)
Chained to the barbarian, a minotaur slave carries bones here.(Gold Aura)
An overworked, sweaty barbarian positions reinforcement bones.(Gold Aura)

< 806h/806H 230v/232V Pos: standing >

<map>
Zone: The Behemoth Herders.
Room: Within a Bone-Reinforced Shaft
</map>
Within a Bone-Reinforced Shaft
Obvious exits: -U -D

< 806h/806H 229v/232V Pos: standing >

<map>
Zone: The Behemoth Herders.
Room: Within a Bone-Reinforced Shaft
</map>
Within a Bone-Reinforced Shaft
Obvious exits: -E -W -U -D

< 806h/806H 228v/232V Pos: standing >

<map>
Zone: The Behemoth Herders.
Room: Near the Top of a Bone-Reinforced Shaft
</map>
Near the Top of a Bone-Reinforced Shaft
Obvious exits: -U -D

< 806h/806H 228v/232V Pos: standing >

<map>
Zone: The Behemoth Herders.
Room: At the Top of a Bone-Reinforced Shaft
</map>
At the Top of a Bone-Reinforced Shaft
Obvious exits: -W -D

< 806h/806H 228v/232V Pos: standing >
Alas, you cannot go that way. . . .

< 806h/806H 228v/232V Pos: standing >
Alas, you cannot go that way. . . .

< 806h/806H 229v/232V Pos: standing >
Alas, you cannot go that way. . . .

< 806h/806H 230v/232V Pos: standing >
Alas, you cannot go that way. . . .

< 806h/806H 231v/232V Pos: standing >

<map>
Zone: The Behemoth Herders.
Room: Before a Hole in a Connecting Passageway
</map>
Before a Hole in a Connecting Passageway
Obvious exits: -E -W

< 806h/806H 230v/232V Pos: standing >

<map>
Zone: The Behemoth Herders.
Room: Before a Connecting Passageway
</map>

<map>
Zone: The Behemoth Herders.
Room: Before a Connecting Passageway
</map>
Before a Connecting Passageway
Obvious exits: -E -S
A black black viper slithers through the cracks.(Red Aura)

< 806h/806H 230v/232V Pos: standing >

<map>
Zone: The Behemoth Herders.
Room: In a Dimly Lit Cavern Tunnel
</map>

<map>
Zone: The Behemoth Herders.
Room: In a Dimly Lit Cavern Tunnel
</map>
In a Dimly Lit Cavern Tunnel
Obvious exits: -N -SE
A larger tarantula crawls around spinning webs.(Red Aura)
A black black viper slithers through the cracks.(Red Aura)

< 806h/806H 230v/232V Pos: standing >
Alas, you cannot go that way. . . .

< 806h/806H 231v/232V Pos: standing >
Alas, you cannot go that way. . . .

< 806h/806H 232v/232V Pos: standing >
Alas, you cannot go that way. . . .

< 806h/806H 232v/232V Pos: standing >

<map>
Zone: The Behemoth Herders.
Room: In a Dimly Lit Cavern Tunnel
</map>

<map>
Zone: The Behemoth Herders.
Room: In a Dimly Lit Cavern Tunnel
</map>
In a Dimly Lit Cavern Tunnel
Obvious exits: -W -NW -SE
A black rock lizard crawls across the walls.(Red Aura)
A large green snake is slithering in and out of cracks in the rocks.

< 806h/806H 231v/232V Pos: standing >

<map>
Zone: The Behemoth Herders.
Room: In a Dimly Lit Cavern Tunnel
</map>
In a Dimly Lit Cavern Tunnel
Obvious exits: -S -W -NW

< 806h/806H 230v/232V Pos: standing >

<map>
Zone: The Behemoth Herders.
Room: At a Pool of Blood
</map>

<map>
Zone: The Behemoth Herders.
Room: At a Pool of Blood
</map>
At a Pool of Blood
Obvious exits: -N -W -U
A small pool of blood, bordered by rocks, is here.
A wight stands protectively near the vampires waiting for them.(Red Aura)
Kneeling at the pool, a vampire is here, licking up blood.(Red Aura)
Kneeling at the pool, a vampire is here, licking up blood.(Red Aura)

< 806h/806H 229v/232V Pos: standing >
Alas, you cannot go that way. . . .

< 806h/806H 229v/232V Pos: standing >

<map>
Zone: The Behemoth Herders.
Room: A Wooden Ramp Over a Fissure
</map>
A Wooden Ramp Over a Fissure
Obvious exits: -E -W

< 806h/806H 230v/232V Pos: standing >

<map>
Zone: The Behemoth Herders.
Room: Small Turn in the Rocks before a Cave
</map>

<map>
Zone: The Behemoth Herders.
Room: Small Turn in the Rocks before a Cave
</map>
Small Turn in the Rocks before a Cave
Obvious exits: -N# -E
Leaving a trail of slime, a huge poisonous snail makes its way through the tunnel.
A larger tarantula crawls around spinning webs.(Red Aura)

< 806h/806H 230v/232V Pos: standing >
Alas, you cannot go that way. . . .

< 806h/806H 231v/232V Pos: standing >
Your body vibrates as you fan out your molecules.

<map>
Zone: The Behemoth Herders.
Room: A Large Underground Cave
</map>

<map>
Zone: The Behemoth Herders.
Room: A Large Underground Cave
</map>
A Large Underground Cave
Obvious exits: -S#
(Q)A brutalized gnome is being tossed around the room by the lich's powerful magic(Gold Aura)
(Q)A lich in wizard robes stands near Zugle, torturing a gnome.(Red Aura)
(Q)An ancient behemoth, steed of Zugle, is tethered to a bone.(Red Aura)
(Q)Zugle, wight warlord speaks with a stern voice to the flaming skeleton highlord.(Red Aura)
(Q)A flaming skeleton highlord dressed in full battle gear speaks with Zugle.(Red Aura)

< 806h/806H 231v/232V Pos: standing >
You begin to focus your will...
Focusing your mind, you bend reality a lot more easily...

< 806h/806H 231v/232V Pos: standing >
Your mental manipulations become a reality...
Your body explodes into light.

<map>
Zone: The Behemoth Herders.
Room: The Great Choke of the Cavern Shizmaah
</map>
The Great Choke of the Cavern Shizmaah
Obvious exits: -E -W
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
(Q)Archazel, head guard of the choke protects it from the terrors to the west.(Red Aura)
Your body reforms from the light.
Being a master of molecular travel, your body quickly recovers from your journey.

< 806h/806H 231v/232V Pos: standing >
You begin to focus your will...

< 806h/806H 231v/232V Pos: standing >
Casting: ether warp *

< 806h/806H 231v/232V Pos: standing >
Casting: ether warp 

< 806h/806H 231v/232V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
Your body explodes into light.

<map>
Zone: The Behemoth Herders.
Room: The Great Choke of the Cavern Shizmaah
</map>
The Great Choke of the Cavern Shizmaah
Obvious exits: -E -W
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
(Q)Archazel, head guard of the choke protects it from the terrors to the west.(Red Aura)
Your body reforms from the light.
Being a master of molecular travel, your body quickly recovers from your journey.

< 806h/806H 231v/232V Pos: standing >
The Great Choke of the Cavern Shizmaah
Obvious exits: -E -W
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
(Q)Archazel, head guard of the choke protects it from the terrors to the west.(Red Aura)

< 806h/806H 231v/232V Pos: standing >

		Score information for Psybr

Level: 52   Race: Githyanki   Class: Psionicist / Psycheporter Sex: Male
Hit points: 806(806)   Mana: 1069(1238)   Moves: 231(232)
Coins carried:    0 platinum     6 gold     9 silver     9 copper
Compression ratio: 85%
Status:  Standing.
         Soulshielded
Frags:   +6.38   Deaths:   101
Detecting:      Invisible Evil Good Magic Life
Protected from: Evil Good Cold Lightning Acid Living
Protected by:   Slow Poison
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Haste Ectoplasmic form Sneaking Tower of Iron Will Sparkling GlobeOfDarkness
Herbs:          Medicus
Combat Pulse:   19 Spell Pulse:  0.86 
Leaderboard Points: 2314 

Active Spells:
--------------
biofeedback (2 minutes)
molecular control (5 minutes)
ectoplasmic form (18 minutes)
aura sight (25 minutes)
elephantstrength (19 minutes)
tower of iron will (4 minutes)
intellect fortress (less than a minute remaining)
inertial barrier (10 minutes)
energy containment (16 minutes)
cannibalize (18 minutes)
fly (55 minutes)
rested bonus (46 minutes)
enhance constitution (14 minutes)
enhance strength (14 minutes)
enhance dexterity (14 minutes)
enhance agility (14 minutes)
vitality (less than a minute remaining)
detect invisibility (19 minutes)


< 806h/806H 231v/232V Pos: standing >
The Great Choke of the Cavern Shizmaah
Obvious exits: -E -W
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
(Q)Archazel, head guard of the choke protects it from the terrors to the west.(Red Aura)

< 806h/806H 231v/232V Pos: standing >

< 806h/806H 231v/232V Pos: standing >

		Score information for Psybr

Level: 52   Race: Githyanki   Class: Psionicist / Psycheporter Sex: Male
Hit points: 806(806)   Mana: 1097(1238)   Moves: 231(232)
Coins carried:    0 platinum     6 gold     9 silver     9 copper
Compression ratio: 85%
Status:  Standing.
         Soulshielded
Frags:   +6.38   Deaths:   101
Detecting:      Invisible Evil Good Magic Life
Protected from: Evil Good Cold Lightning Acid Living
Protected by:   Slow Poison
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Haste Ectoplasmic form Sneaking Tower of Iron Will Sparkling GlobeOfDarkness
Herbs:          Medicus
Combat Pulse:   19 Spell Pulse:  0.86 
Leaderboard Points: 2314 

Active Spells:
--------------
biofeedback (2 minutes)
molecular control (5 minutes)
ectoplasmic form (18 minutes)
aura sight (25 minutes)
elephantstrength (19 minutes)
tower of iron will (4 minutes)
intellect fortress (less than a minute remaining)
inertial barrier (10 minutes)
energy containment (16 minutes)
cannibalize (18 minutes)
fly (55 minutes)
rested bonus (46 minutes)
enhance constitution (14 minutes)
enhance strength (14 minutes)
enhance dexterity (14 minutes)
enhance agility (14 minutes)
vitality (less than a minute remaining)
detect invisibility (19 minutes)


< 806h/806H 231v/232V Pos: standing >
The Great Choke of the Cavern Shizmaah
Obvious exits: -E -W
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
(Q)Archazel, head guard of the choke protects it from the terrors to the west.(Red Aura)

< 806h/806H 231v/232V Pos: standing >
The Great Choke of the Cavern Shizmaah
Obvious exits: -E -W
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
(Q)Archazel, head guard of the choke protects it from the terrors to the west.(Red Aura)

< 806h/806H 231v/232V Pos: standing >

		Score information for Psybr

Level: 52   Race: Githyanki   Class: Psionicist / Psycheporter Sex: Male
Hit points: 806(806)   Mana: 1126(1238)   Moves: 231(232)
Coins carried:    0 platinum     6 gold     9 silver     9 copper
Compression ratio: 85%
Status:  Standing.
         Soulshielded
Frags:   +6.38   Deaths:   101
Detecting:      Invisible Evil Good Magic Life
Protected from: Evil Good Cold Lightning Acid Living
Protected by:   Slow Poison
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Haste Ectoplasmic form Sneaking Tower of Iron Will Sparkling GlobeOfDarkness
Herbs:          Medicus
Combat Pulse:   19 Spell Pulse:  0.86 
Leaderboard Points: 2314 

Active Spells:
--------------
biofeedback (2 minutes)
molecular control (5 minutes)
ectoplasmic form (18 minutes)
aura sight (25 minutes)
elephantstrength (19 minutes)
tower of iron will (4 minutes)
intellect fortress (less than a minute remaining)
inertial barrier (10 minutes)
energy containment (16 minutes)
cannibalize (18 minutes)
fly (55 minutes)
rested bonus (46 minutes)
enhance constitution (14 minutes)
enhance strength (14 minutes)
enhance dexterity (14 minutes)
enhance agility (14 minutes)
vitality (less than a minute remaining)
detect invisibility (19 minutes)


< 806h/806H 231v/232V Pos: standing >
You get a fiery red potion from a bottomless bag of the illithids.

< 806h/806H 231v/232V Pos: standing >
As you quaff a fiery red potion, the vial disappears in a bright flash of light!
Their skin is already hard as a rock!
You feel a slight magical surge that reinforces and refreshes your vitality.

< 806h/806H 231v/232V Pos: standing >
You begin to focus your will...

< 806h/806H 232v/232V Pos: standing >
Your virtual fortress crumbles.

< 806h/806H 232v/232V Pos: standing >
Casting: ether warp *

< 806h/806H 232v/232V Pos: standing >
Casting: ether warp 

< 806h/806H 232v/232V Pos: standing >
Your mental manipulations become a reality...
Your body explodes into light.

<map>
Zone: The Caverns of the Worms.
Room: In a Duergar-Made Alcove
</map>
In a Duergar-Made Alcove
Obvious exits: -S
You barely sense a lifeform nearby.
You barely sense a lifeform nearby.
(Q)Wilms, the curer, stands here.(Red Aura)
Your body reforms from the light.
Being a master of molecular travel, your body quickly recovers from your journey.

< 806h/806H 232v/232V Pos: standing >
You begin to focus your will...

< 806h/806H 232v/232V Pos: standing >
A Shadow Beast attempts to stab you in the back, but your biofeedback quickly absorbs the impact before fading away!
A Shadow Beast snaps into visibility.
You snap into visibility.
-=[Out of nowhere, a Shadow Beast stabs you in the back.]=-

< 805h/806H 232v/232V Pos: standing >
< T: Psybr TP: sta TC:few scratches E: A Shadow Beast sta EP: excellent >
 A Shade snaps into visibility.
-=[Out of nowhere, a Shade stabs you in the back.]=-
The globe around a Shade's body flares as it bears the brunt of your assault!
-=[Out of nowhere, a Shade stabs you in the back.]=-
The globe around a Shade's body flares as it bears the brunt of your assault!

< 771h/806H 232v/232V Pos: standing >
< T: Psybr TP: sta TC:few scratches E: A Shade sta EP: excellent >
 Impossible! You can't concentrate enough!
You abort your mental image before it has become reality!

< 771h/806H 232v/232V Pos: standing >
< T: Psybr TP: sta TC:few scratches E: A Shade sta EP: excellent >
 A Shade's skin seems to turn to stone.

< 771h/806H 232v/232V Pos: standing >
< T: Psybr TP: sta TC:few scratches E: A Shade sta EP: excellent >
 A Shadow Beast snaps into visibility.
A Shadow Beast tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!
A Shade attempts to flee.
A Shade tries to flee, but can't make it out of here!

< 771h/806H 232v/232V Pos: sitting >
< T: Psybr TP: sit TC:few scratches E: A Shade sta EP: excellent >
 A Shade attempts to flee.
A Shade leaves south.

< 771h/806H 232v/232V Pos: sitting >
A Shade sneaks in from the south.

< 771h/806H 232v/232V Pos: sitting >
A Shade snaps into visibility.
-=[Out of nowhere, a Shade stabs you in the back.]=-
The globe around a Shade's body flares as it bears the brunt of your assault!
A Shade snaps into visibility.
-=[Out of nowhere, a Shade stabs you in the back.]=-
The globe around a Shade's body flares as it bears the brunt of your assault!
A Shade twists the blade lodged in your back causing you to writhe in agony.

< 730h/806H 232v/232V Pos: sitting >
< T: Psybr TP: sit TC:few scratches E: A Shade sta EP: excellent >
 A Shadow Beast snaps into visibility.
-=[A Shadow Beast's impressive pierce wounds you.]=-
A Shadow Beast wavers in agony, as the positive energies purge your undead essence!
A Shadow Beast snaps into visibility.
[Damage:  5 ] -=[A Shadow Beast suffers from contact with the aura about you.]=-
-=[A Shadow Beast's pierce wounds you.]=-
A Shadow Beast wavers in agony, as the positive energies purge your undead essence!
A Shadow Beast snaps into visibility.
[Damage:  5 ] -=[A Shadow Beast suffers from contact with the aura about you.]=-
-=[A Shadow Beast's impressive slash wounds you.]=-
A Shadow Beast wavers in agony, as the positive energies purge your undead essence!
A Shadow Beast snaps into visibility.
[Damage:  4 ] -=[A Shadow Beast suffers from contact with the aura about you.]=-

< 687h/806H 232v/232V Pos: sitting >
< T: Psybr TP: sit TC: small wounds E: A Shade sta EP: excellent >
 
< 687h/806H 232v/232V Pos: sitting >
< T: Psybr TP: sit TC: small wounds E: A Shade sta EP: excellent >
 A Shade attempts to flee.
A Shade leaves south.

< 687h/806H 232v/232V Pos: sitting >
A faint hum can be heard from the mystic axe of the dragonkind carried by a Shadow Beast.
A Shade enters from the south.

< 687h/806H 232v/232V Pos: sitting >
A Shadow Beast snaps into visibility.
-=[Before you can react a Shadow Beast suddenly lashes at you.]=-
A Shadow Beast wavers in agony, as the positive energies purge your undead essence!
A Shadow Beast snaps into visibility.
[Damage:  3 ] -=[A Shadow Beast suffers from contact with the aura about you.]=-
A Shadow Beast seems to tense up before unleasing a powerful strike to your abdomen! You feel the a lot less energetic.
A Shade snaps into visibility.
-=[Out of nowhere, a Shade stabs you in the back.]=-
The globe around a Shade's body flares as it bears the brunt of your assault!
A Shade snaps into visibility.
-=[A Shade's fine pierce wounds you.]=-
The globe around a Shade's body flares as it bears the brunt of your assault!

< 626h/806H 209v/232V Pos: sitting >
< T: Psybr TP: sit TC: small wounds E: A Shadow Beast sta EP: few scratches >
 A Shadow Beast parries your futile lunge at him.
With unbelievable speed, a Shadow Beast's tricksters dagger of deception and illusions [superior] intercepts your attack, and then a Shadow Beast steps wide to deliver a graceful counter-attack!
A Shadow Beast snaps into visibility.
-=[A Shadow Beast's impressive slash wounds you.]=-
A Shadow Beast wavers in agony, as the positive energies purge your undead essence!
A Shadow Beast snaps into visibility.
[Damage:  3 ] -=[A Shadow Beast suffers from contact with the aura about you.]=-
-=[A Shadow Beast's impressive slash wounds you.]=-
A Shadow Beast wavers in agony, as the positive energies purge your undead essence!
A Shadow Beast snaps into visibility.
[Damage:  4 ] -=[A Shadow Beast suffers from contact with the aura about you.]=-

< 603h/806H 209v/232V Pos: sitting >
< T: Psybr TP: sit TC: few wounds E: A Shadow Beast sta EP: few scratches >
 A Shade attempts to flee.
A Shade tries to flee, but can't make it out of here!

< 603h/806H 209v/232V Pos: sitting >
< T: Psybr TP: sit TC: few wounds E: A Shadow Beast sta EP: few scratches >
 A Shade attempts to flee.
A Shade leaves south.

< 603h/806H 209v/232V Pos: sitting >
< T: Psybr TP: sit TC: few wounds E: A Shadow Beast sta EP: few scratches >
 A Shadow Beast snaps into visibility.
-=[A Shadow Beast's impressive slash wounds you.]=-
A Shadow Beast wavers in agony, as the positive energies purge your undead essence!
A Shadow Beast snaps into visibility.
[Damage:  4 ] -=[A Shadow Beast suffers from contact with the aura about you.]=-
-=[A Shadow Beast's impressive slash wounds you.]=-
A Shadow Beast wavers in agony, as the positive energies purge your undead essence!
A Shadow Beast snaps into visibility.
[Damage:  5 ] -=[A Shadow Beast suffers from contact with the aura about you.]=-
A Shadow Beast's heavy basalt longsword [superior] with a strange black stone murmurs some strange incantations...
A Shadow Beast snaps into visibility.
-=[A Shadow Beast's concussion blast rips into you, shattering your soul!]=-
OUCH!  That really did HURT!
-=[A Shadow Beast's impressive pierce strikes you.]=-
A Shadow Beast wavers in agony, as the positive energies purge your undead essence!
A Shadow Beast snaps into visibility.
[Damage:  4 ] -=[A Shadow Beast suffers from contact with the aura about you.]=-
A Shadow Beast strengthens visibly.
You feel less like an elephant and more like your normal self.
You feel heavier and stop levitating.
Arcane wind from a Shadow Beast envelopes you, then returns, leaving you feeling drained.
-=[A Shadow Beast's impressive pierce strikes you.]=-
A Shadow Beast wavers in agony, as the positive energies purge your undead essence!
A Shadow Beast snaps into visibility.
[Damage:  4 ] -=[A Shadow Beast suffers from contact with the aura about you.]=-

< 407h/806H 209v/232V Pos: sitting >
< T: Psybr TP: sit TC: few wounds E: A Shadow Beast sta EP: few scratches >
 A Shade enters from the south.

< 407h/806H 209v/232V Pos: sitting >
< T: Psybr TP: sit TC: few wounds E: A Shadow Beast sta EP: few scratches >
 A Shade snaps into visibility.
-=[Out of nowhere, a Shade stabs you in the back.]=-
The globe around a Shade's body flares as it bears the brunt of your assault!
A Shade's slimy troglodyte claw [superior] with a strange black stone murmurs some strange incantations...
A Shade snaps into visibility.
-=[A Shade's concussion blast rips into you, shattering your soul!]=-
OUCH!  That really did HURT!
-=[Out of nowhere, a Shade stabs you in the back.]=-
The globe around a Shade's body flares as it bears the brunt of your assault!

< 256h/806H 209v/232V Pos: sitting >
< T: Psybr TP: sit TC: nasty wounds E: A Shade sta EP: excellent >
 You can't do this sitting!

< 256h/806H 209v/232V Pos: sitting >
< T: Psybr TP: sit TC: nasty wounds E: A Shade sta EP: excellent >
 A Shadow Beast attempted to headbutt you.
Sorry, you aren't allowed to do that in combat.

< 256h/806H 209v/232V Pos: sitting >
< T: Psybr TP: sit TC: nasty wounds E: A Shade sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.
A Shade attempts to flee.
A Shade tries to flee, but can't make it out of here!

< 256h/806H 209v/232V Pos: sitting >
< T: Psybr TP: sit TC: nasty wounds E: A Shade sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 256h/806H 209v/232V Pos: sitting >
< T: Psybr TP: sit TC: nasty wounds E: A Shade sta EP: excellent >
 You clamber to your feet.
A Shade attempts to flee.
A Shade leaves south.

< 256h/806H 209v/232V Pos: standing >
You are already standing.

< 256h/806H 209v/232V Pos: standing >

		Score information for Psybr

Level: 52   Race: Githyanki   Class: Psionicist / Psycheporter Sex: Male
Hit points: 256(806)   Mana: 1188(1193)   Moves: 209(232)
Coins carried:    0 platinum     6 gold     9 silver     9 copper
Compression ratio: 85%
Status:  Standing, and getting beaten on.
         Soulshielded
Frags:   +6.38   Deaths:   101
Detecting:      Invisible Evil Good Magic Life
Protected from: Evil Good Cold Lightning Acid Living
Protected by:   Slow Poison
Enchantments:   Inertial-Barrier Ultravision Farsee Aware Haste Sneaking Tower of Iron Will Sparkling GlobeOfDarkness
Herbs:          Medicus
Combat Pulse:   21 Spell Pulse:  0.86 
Leaderboard Points: 2314 

Active Spells:
--------------
molecular control (4 minutes)
aura sight (24 minutes)
elephantstrength (18 minutes)
tower of iron will (3 minutes)
inertial barrier (9 minutes)
energy containment (15 minutes)
cannibalize (17 minutes)
rested bonus (45 minutes)
enhance constitution (13 minutes)
enhance strength (13 minutes)
enhance dexterity (13 minutes)
enhance agility (13 minutes)
vitality (12 minutes)
detect invisibility (54 minutes)


< 256h/806H 209v/232V Pos: standing >
A Shadow Beast snaps into visibility.
-=[Everything is blurry after a Shadow Beast's head came crashing into your skull.]=-
A Shadow Beast wavers in agony, as the positive energies purge your undead essence!
A Shadow Beast snaps into visibility.
[Damage:  6 ] -=[A Shadow Beast suffers from contact with the aura about you.]=-
CRASSSHHHH!  Your head is pulsating, the world around you suddenly becomes black.
Being knocked unconscious strictly limits what you can do.

< 184h/806H 209v/232V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.
-=[-=[You wish that your wounds would stop BLEEDING so much!
-=[