<worn on head> a troll brewer's fez of clarity
<worn on eyes> an eyepatch of swirling shadows (glowing)
<worn in ear> a gnomish ear amplifier
<worn in ear> an emerald disc fashioned from bone
<worn on face> the mask of the plague of power [81%]
<worn around neck> some kharma mind beads [72%]
<worn around neck> a spiked silver pendant from Du'Maathe Castle [66%]
<worn on body> a mithril-plated gnomish mobility suit (humming)
<worn about body> a masterly-crafted adamantium bodycloak from Du'Maathe Castle [87%]
<worn on back> an embroidered illithid-hide backsheath
<worn as quiver> a frost-rimed glassteel quiver [59%]
<worn about waist> the silk twined rope [superior] [46%]
<worn on belt buckle>an orb of mental toughness (humming)
<attached to belt> a robin's tail feather (glowing) (illuminating)
<worn on arms> some moss-covered sleeves [superior] (glowing) [72%]
<held as shield> a misshaped tin shield from Du'Maathe Castle
<worn around wrist> a bloody marble wristguard from Du'Maathe Castle
<worn around wrist> the bracelet of emeralds [79%]
<worn on hands> the gloves of the adept [poor] [77%]
<worn on finger> a yellow ring of chrysoberyl [superior]
<worn on finger> a bone band [poor] (humming)
<primary weapon> a rune-covered svalich wood quarterstaff
<worn on legs> a pair of mermaid leggings (glowing)
<worn on feet> the boots of the dreamer
Even enters from the east.
Pojo enters from the east.
Cols rides in on a magnificent heavy warhorse from the east.
Eikel enters from the east.
Raz enters from the east.
Liskin enters from the east.
A green dracolich enters from the east.
A red dracolich enters from the east.
A black dracolich enters from the east.
< 550h/601H 255v/255V Pos: standing >
Diuk leaves west.
You follow Islam.
You feel uneasy with so many Good players in Bloodstone Keep.
On a Bloody Trail
This trail is littered with the bones and blood of what used to be
some creature. The scarlet splatters are an indication that atleast
two powerful creatures clashed here. The bones that are semi-identifiable
have been snapped in two with most of there marrow removed. Tufts of
hair attached to scalp or hide cling to nearby branches. The thin
sheets of flesh lined with follicles waver slightly under your breath.
Deep and menacing growls can be heard. An evil gaze feels heavy upon you.
Towering trees line the trail, the canopy of these giants blocks out
most light. Heavy claw markings have stripped the bark off of many of
these ancient sentinels.
Obvious exits: -North -East -South
Diuk Islamic Jihad (Githzerai)(medium) stands in mid-air here.
*Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Islam's head.
A blue dracolich enters from the east.
A red dracolich enters from the east.
Nedo enters from the east.
Even enters from the east.
Pojo enters from the east.
Cols rides in on a magnificent heavy warhorse from the east.
Eikel enters from the east.
Raz enters from the east.
Liskin enters from the east.
A green dracolich enters from the east.
A red dracolich enters from the east.
A black dracolich enters from the east.
< 550h/601H 255v/255V Pos: standing >
Diuk leaves north.
You follow Islam.
You feel uneasy with so many Good players in Bloodstone Keep.
On the Sinister Trail
This trail is lined with spikes for would be travelers to fall on.
The trail leads through a dark forest which engulfs all light from both
the sun and the moon. Howls can be heard, but their direction is
not definable. The trees of the Svalich forest seem to to reach for the
heavens here. Deep within the silence of this evil forest, death
surely waits.
Obvious exits: -North -South
Diuk Islamic Jihad (Githzerai)(medium) stands in mid-air here.
*Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Islam's head.
A blue dracolich enters from the south.
A red dracolich enters from the south.
Nedo enters from the south.
Even enters from the south.
Pojo enters from the south.
Cols rides in on a magnificent heavy warhorse from the south.
Eikel enters from the south.
Raz enters from the south.
Liskin enters from the south.
A green dracolich enters from the south.
A red dracolich enters from the south.
A black dracolich enters from the south.
< 550h/601H 255v/255V Pos: standing >
Diuk leaves north.
You follow Islam.
You feel uneasy with so many Good players in Bloodstone Keep.
A Drop On the Sinister Trail
The trail takes a steep turn downwards for a brief moment. The
path here seems to traverse through a hole where pehaps a tree has
been ripped out. This trail is lined with spikes for would be travelers
to fall on. The trail leads through a dark forest which engulfs all
light from both the sun and the moon. Howls can be heard, but their
direction is not definable. The trees of the Svalich forest seem to to
reach for the heavens here. Deep within the silence of this evil forest,
death surely waits.
Obvious exits: -North -South
Diuk Islamic Jihad (Githzerai)(medium) stands in mid-air here.
*Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Islam's head.
A blue dracolich enters from the south.
A red dracolich enters from the south.
Nedo enters from the south.
Even enters from the south.
Pojo enters from the south.
Cols rides in on a magnificent heavy warhorse from the south.
Eikel enters from the south.
Raz enters from the south.
Liskin enters from the south.
A green dracolich enters from the south.
A red dracolich enters from the south.
A black dracolich enters from the south.
< 550h/601H 255v/255V Pos: standing >
Diuk leaves north.
You follow Islam.
You feel uneasy with so many Good players in Bloodstone Keep.
On the Sinister Trail
This trail is lined with spikes for would be travelers to fall on.
The trail leads through a dark forest which engulfs all light from both
the sun and the moon. Howls can be heard, but their direction is
not definable. The trees of the Svalich forest seem to to reach for the
heavens here. Deep within the silence of this evil forest, death
surely waits.
Obvious exits: -North -South
Diuk Islamic Jihad (Githzerai)(medium) stands in mid-air here.
*Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Islam's head.
A stirge is hopping around on the ground.
A black gnoll is sitting here.
A blue dracolich enters from the south.
A red dracolich enters from the south.
Nedo enters from the south.
Even enters from the south.
Pojo enters from the south.
Cols rides in on a magnificent heavy warhorse from the south.
Eikel enters from the south.
Raz enters from the south.
Liskin enters from the south.
A green dracolich enters from the south.
A red dracolich enters from the south.
A black dracolich enters from the south.
< 550h/601H 255v/255V Pos: standing >
A stirge suddenly attacks Even!
< 550h/601H 255v/255V Pos: standing >
A black gnoll suddenly attacks Diuk!
A black gnoll misses Diuk.
A stirge suddenly attacks Pojo!
A stirge misses Pojo.
< 550h/601H 255v/255V Pos: standing >
Islam starts casting an offensive spell.
Islam snaps into visibility.
< 550h/601H 255v/255V Pos: standing >
Liskin sings a song to protect him from the world.
A magnificent heavy warhorse begins to shimmer.
Islam completes his spell...
Islam utters the words 'unsozfol efaui'
Islam drains a black gnoll - what a waste of energy!
A black gnoll is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a black gnoll's gurgling and choking signals his demise.
Diuk's face flushes white for a moment.
< 550h/601H 255v/255V Pos: standing >
Pojo wills the flames of the abyss to overwhelm and consume thier foe...
A stirge screams and doubles over in agony as searing heat ignites within his body.
A stirge is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a stirge's gurgling and choking signals his demise.
< 550h/601H 255v/255V Pos: standing >
< 550h/601H 255v/255V Pos: standing >
Liskin sings a song to protect him from the world.
< 551h/601H 255v/255V Pos: standing >
< 551h/601H 255v/255V Pos: standing >
Diuk leaves north.
You follow Islam.
You feel uneasy with so many Good players in Bloodstone Keep.
On the Sinister Trail
This trail is lined with spikes for would be travelers to fall on.
The trail leads through a dark forest which engulfs all light from both
the sun and the moon. Howls can be heard, but their direction is
not definable. The trees of the Svalich forest seem to to reach for the
heavens here. Deep within the silence of this evil forest, death
surely waits.
Obvious exits: -North -South
Diuk Islamic Jihad (Githzerai)(medium) stands in mid-air here.
Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Islam's head.
An ear seeker is here eating dead cellulose.
A blue dracolich enters from the south.
A red dracolich enters from the south.
Nedo enters from the south.
Even enters from the south.
Pojo enters from the south.
Cols rides in on a magnificent heavy warhorse from the south.
Eikel enters from the south.
Raz enters from the south.
Liskin enters from the south.
A green dracolich enters from the south.
A red dracolich enters from the south.
A black dracolich enters from the south.
< 551h/601H 255v/255V Pos: standing >
An ear seeker suddenly attacks Liskin!
An ear seeker suddenly appears a bit confused!
An ear seeker misses Liskin.
< 552h/601H 255v/255V Pos: standing >
The sun hangs low on the southern sky.
Liskin sings a song to protect him from the world.
Sparkling magic surrounds Islam as he begins his chant.
Islam starts casting an offensive spell called 'energy drain'.
< 552h/601H 255v/255V Pos: standing >
Islam completes his spell...
Islam utters the words 'unsozfol efaui'
Islam drains the energy of an ear seeker who crumbles into a lifeless husk.
An ear seeker is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as an ear seeker's gurgling and choking signals its demise.
< 552h/601H 255v/255V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos carried by Raz.
< 552h/601H 255v/255V Pos: standing >
Islam shouts out loudly.. MOVING!!!!
< 552h/601H 255v/255V Pos: standing >
You are already standing.
< 552h/601H 255v/255V Pos: standing >
Diuk leaves north.
You follow Islam.
You feel uneasy with so many Good players in Bloodstone Keep.
On the Sinister Trail
This trail is lined with spikes for would be travelers to fall on.
The trail leads through a dark forest which engulfs all light from both
the sun and the moon. Howls can be heard, but their direction is
not definable. The trees of the Svalich forest seem to to reach for the
heavens here. Deep within the silence of this evil forest, death
surely waits.
Obvious exits: -North -South
Diuk Islamic Jihad (Githzerai)(medium) stands in mid-air here.
Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Islam's head.
A blue dracolich enters from the south.
A red dracolich enters from the south.
Nedo enters from the south.
Even enters from the south.
Pojo enters from the south.
Cols rides in on a magnificent heavy warhorse from the south.
Eikel enters from the south.
Raz enters from the south.
Liskin enters from the south.
A green dracolich enters from the south.
A red dracolich enters from the south.
A black dracolich enters from the south.
< 552h/601H 255v/255V Pos: standing >
Liskin sings a song to protect him from the world.
< 552h/601H 255v/255V Pos: standing >
< 552h/601H 255v/255V Pos: standing >
Diuk leaves north.
You follow Islam.
You feel uneasy with so many Good players in Bloodstone Keep.
Tall Reeds On the Sinister Trail
A thicket of very tall reeds has grown here further concealing the
evils within the forest. A slight rustle is heard, as if something was
moving slowly through the tall grass. This trail is lined with spikes
for would be travelers to fall on. The trail leads through a dark forest
which engulfs all light from both the sun and the moon. Howls can be heard,
but their direction is not definable. The trees of the Svalich forest seem
to to reach for the heavens here. Deep within the silence of this evil forest,
death surely waits.
Obvious exits: -North -South
Diuk Islamic Jihad (Githzerai)(medium) stands in mid-air here.
Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Islam's head.
A sparrow stands here, looking for some meat.
A blue dracolich enters from the south.
A red dracolich enters from the south.
Nedo enters from the south.
Even enters from the south.
Pojo enters from the south.
Cols rides in on a magnificent heavy warhorse from the south.
Eikel enters from the south.
Raz enters from the south.
Liskin enters from the south.
A green dracolich enters from the south.
A red dracolich enters from the south.
A black dracolich enters from the south.
< 553h/601H 255v/255V Pos: standing >
You are already standing.
< 553h/601H 255v/255V Pos: standing >
Diuk leaves north.
You follow Islam.
You feel uneasy with so many Good players in Bloodstone Keep.
On the Sinister Trail
This trail is lined with spikes for would be travelers to fall on.
The trail leads through a dark forest which engulfs all light from both
the sun and the moon. Howls can be heard, but their direction is
not definable. The trees of the Svalich forest seem to to reach for the
heavens here. Deep within the silence of this evil forest, death
surely waits.
Obvious exits: -North -South
Diuk Islamic Jihad (Githzerai)(medium) stands in mid-air here.
Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Islam's head.
A blue dracolich enters from the south.
A red dracolich enters from the south.
Nedo enters from the south.
Even enters from the south.
Pojo enters from the south.
Cols rides in on a magnificent heavy warhorse from the south.
Eikel enters from the south.
Raz enters from the south.
Liskin enters from the south.
A green dracolich enters from the south.
A red dracolich enters from the south.
A black dracolich enters from the south.
< 553h/601H 255v/255V Pos: standing >
Liskin sings a song to protect him from the world.
< 553h/601H 255v/255V Pos: standing >
Diuk leaves north.
You follow Islam.
You feel uneasy with so many Good players in Bloodstone Keep.
Intersection in the Road of the Dead
The road is flanked by bodies which have been impaled by long wooden
poles. The poles stand errect so as to let the bodies hang freely as a
warning to would be travelers. The road is paved by what looks to be
some kind of cobblestone and yet there is something very different to
the look and feel of this road. To the south is a trail.
Obvious exits: -North -East -South -West
Diuk Islamic Jihad (Githzerai)(medium) stands in mid-air here.
Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Islam's head.
An extremely nasty looking forest hag is here cackling.
A stirge is hopping around on the ground.
A blue dracolich enters from the south.
A red dracolich enters from the south.
Nedo enters from the south.
Even enters from the south.
Pojo enters from the south.
Cols rides in on a magnificent heavy warhorse from the south.
Eikel enters from the south.
Raz enters from the south.
Liskin enters from the south.
A green dracolich enters from the south.
A red dracolich enters from the south.
A black dracolich enters from the south.
< 553h/601H 255v/255V Pos: standing >
A stirge suddenly attacks Pojo!
A stirge misses Pojo.
< 553h/601H 255v/255V Pos: standing >
A forest hag suddenly attacks a green dracolich!
A forest hag misses a green dracolich.
< 553h/601H 255v/255V Pos: standing >
Pojo wills the flames of the abyss to overwhelm and consume thier foe...
A stirge screams and doubles over in agony as searing heat ignites within his body.
A stirge is stunned!
A stirge is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a stirge's gurgling and choking signals his demise.
< 553h/601H 255v/255V Pos: standing >
Sparkling magic surrounds Islam as he begins his chant.
Islam starts casting an offensive spell called 'energy drain'.
< 553h/601H 255v/255V Pos: standing >
Islam completes his spell...
Islam utters the words 'unsozfol efaui'
Islam drains a forest hag - what a waste of energy!
A forest hag is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a forest hag.
Nedo's face flushes white for a moment.
< 553h/601H 255v/255V Pos: standing >
Eikel gets a handful of coins from the corpse of a forest hag.
< 553h/601H 255v/255V Pos: standing >
Your battle frenzy fades.
Your globe shimmers and fades into thin air.
< 504h/551H 255v/255V Pos: standing >
Hint: Rogues can check an enemy's health without breaking hide by using the 'glance' command.
< 504h/551H 255v/255V Pos: standing >
< 504h/551H 255v/255V Pos: standing >
Islam shouts out loudly.. MOVING!!!!
< 504h/551H 255v/255V Pos: standing >
You are already standing.
< 504h/551H 255v/255V Pos: standing >
Liskin sings a song to protect him from the world.
Duvak's skin seems to turn to stone.
Liskin's skin seems to turn to stone.
Cols's skin seems to turn to stone.
Even's skin seems to turn to stone.
You begin to shimmer.
A dark chill from beyond the grave permeates the air around a green dracolich.
Diuk's skin seems to turn to stone.
< 504h/551H 255v/255V Pos: standing >
Diuk leaves north.
You follow Islam.
A Road Before the Svalich Woods
This road picks up here leading north into the Svalich woods.
The dark forest that lies ahead seemingly sucks out the light,
preventing any small plant growth other than the foreboding,
and cryptic leafless trees of the woods themselves. A dense
fog blankets the surrounding area giving an aura of blackness
and dreary twilight.
Obvious exits: -North -South
[2] The corpse of a huge dire wolf is lying here.
The corpse of a stealthy Vistani assassin is lying here.
The corpse of a vicious black dire wolf is lying here.
The corpse of a shambling mound is lying here.
The corpse of a vargouille is lying here.
The corpse of a vicious black dire wolf is lying here.
Diuk Islamic Jihad (Githzerai)(medium) stands in mid-air here.
*Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Islam's head.
A Githyanki (medium) - The Horde stands in mid-air here.
A Githyanki (medium) - The Horde stands in mid-air here.
An impenetrable globe of darkness floats near a Githyanki's head.
A Duergar (medium) - The Horde stands in mid-air here.
An impenetrable globe of darkness floats near a Duergar's head.
A Troll (large) - The Horde stands in mid-air here.
An impenetrable globe of darkness floats near a Troll's head.
A blue dracolich enters from the south.
A red dracolich enters from the south.
Nedo enters from the south.
Even enters from the south.
Pojo enters from the south.
Cols rides in on a magnificent heavy warhorse from the south.
Eikel enters from the south.
Raz enters from the south.
Liskin enters from the south.
A green dracolich enters from the south.
A red dracolich enters from the south.
A black dracolich enters from the south.
< 504h/551H 255v/255V Pos: standing >
A Troll leaves south.
A Githyanki leaves south.
A Githyanki leaves south.
< 504h/551H 255v/255V Pos: standing >
Diuk leaves south.
You follow Islam.
Intersection in the Road of the Dead
The road is flanked by bodies which have been impaled by long wooden
poles. The poles stand errect so as to let the bodies hang freely as a
warning to would be travelers. The road is paved by what looks to be
some kind of cobblestone and yet there is something very different to
the look and feel of this road. To the south is a trail.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
The corpse of a forest hag is lying here.
The corpse of a stirge is lying here.
Diuk Islamic Jihad (Githzerai)(medium) stands in mid-air here.
*Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Islam's head.
A blue dracolich enters from the north.
A red dracolich enters from the north.
Nedo enters from the north.
Even enters from the north.
Pojo enters from the north.
Cols rides in on a magnificent heavy warhorse from the north.
Eikel enters from the north.
Raz enters from the north.
Liskin enters from the north.
A green dracolich enters from the north.
A red dracolich enters from the north.
A black dracolich enters from the north.
< 504h/551H 255v/255V Pos: standing >
Diuk leaves south.
You follow Islam.
You feel uneasy with so many Good players in Bloodstone Keep.
On the Sinister Trail
This trail is lined with spikes for would be travelers to fall on.
The trail leads through a dark forest which engulfs all light from both
the sun and the moon. Howls can be heard, but their direction is
not definable. The trees of the Svalich forest seem to to reach for the
heavens here. Deep within the silence of this evil forest, death
surely waits.
Obvious exits: -North -South
Diuk Islamic Jihad (Githzerai)(medium) stands in mid-air here.
*Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Islam's head.
A blue dracolich enters from the north.
A red dracolich enters from the north.
Nedo enters from the north.
Even enters from the north.
Pojo enters from the north.
Cols rides in on a magnificent heavy warhorse from the north.
Eikel enters from the north.
Raz enters from the north.
Liskin enters from the north.
A green dracolich enters from the north.
A red dracolich enters from the north.
A black dracolich enters from the north.
< 504h/551H 255v/255V Pos: standing >
Diuk leaves south.
You follow Islam.
You feel uneasy with so many Good players in Bloodstone Keep.
Tall Reeds On the Sinister Trail
A thicket of very tall reeds has grown here further concealing the
evils within the forest. A slight rustle is heard, as if something was
moving slowly through the tall grass. This trail is lined with spikes
for would be travelers to fall on. The trail leads through a dark forest
which engulfs all light from both the sun and the moon. Howls can be heard,
but their direction is not definable. The trees of the Svalich forest seem
to to reach for the heavens here. Deep within the silence of this evil forest,
death surely waits.
Obvious exits: -North -South
Diuk Islamic Jihad (Githzerai)(medium) stands in mid-air here.
*Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Islam's head.
A sparrow stands here, looking for some meat.
A blue dracolich enters from the north.
A red dracolich enters from the north.
Nedo enters from the north.
Even enters from the north.
Pojo enters from the north.
Cols rides in on a magnificent heavy warhorse from the north.
Eikel enters from the north.
Raz enters from the north.
Liskin enters from the north.
A green dracolich enters from the north.
A red dracolich enters from the north.
A black dracolich enters from the north.
< 504h/551H 255v/255V Pos: standing >
Diuk leaves south.
You follow Islam.
You feel uneasy with so many Good players in Bloodstone Keep.
On the Sinister Trail
This trail is lined with spikes for would be travelers to fall on.
The trail leads through a dark forest which engulfs all light from both
the sun and the moon. Howls can be heard, but their direction is
not definable. The trees of the Svalich forest seem to to reach for the
heavens here. Deep within the silence of this evil forest, death
surely waits.
Obvious exits: -North -South
Diuk Islamic Jihad (Githzerai)(medium) stands in mid-air here.
*Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Islam's head.
A Githyanki (medium) - The Horde stands in mid-air here.
An impenetrable globe of darkness floats near a Githyanki's head.
A Duergar (medium) - The Horde stands in mid-air here.
An impenetrable globe of darkness floats near a Duergar's head.
A Githyanki (medium) - The Horde stands in mid-air here.
A Troll (large) - The Horde stands in mid-air here.
An impenetrable globe of darkness floats near a Troll's head.
A blue dracolich enters from the north.
A red dracolich enters from the north.
Nedo enters from the north.
Even enters from the north.
Pojo enters from the north.
Cols rides in on a magnificent heavy warhorse from the north.
Eikel enters from the north.
Raz enters from the north.
Liskin enters from the north.
A green dracolich enters from the north.
A red dracolich enters from the north.
A black dracolich enters from the north.
You are already standing.
< 504h/551H 255v/255V Pos: standing >
Imm snaps into visibility.
Imm fills with BLooDLuST and makes a ferocious leap at a Troll!
Imm knocks a Troll down with a mighty blow!
Diuk leaves south.
You follow Islam.
You feel uneasy with so many Good players in Bloodstone Keep.
On the Sinister Trail
This trail is lined with spikes for would be travelers to fall on.
The trail leads through a dark forest which engulfs all light from both
the sun and the moon. Howls can be heard, but their direction is
not definable. The trees of the Svalich forest seem to to reach for the
heavens here. Deep within the silence of this evil forest, death
surely waits.
Obvious exits: -North -South
The corpse of an ear seeker is lying here.
Diuk Islamic Jihad (Githzerai)(medium) stands in mid-air here.
*Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Islam's head.
A blue dracolich enters from the north.
A red dracolich enters from the north.
Nedo enters from the north.
Even enters from the north.
Pojo enters from the north.
Cols rides in on a magnificent heavy warhorse from the north.
Eikel enters from the north.
Raz enters from the north.
Liskin enters from the north.
A green dracolich enters from the north.
A red dracolich enters from the north.
A black dracolich enters from the north.
< 504h/551H 255v/255V Pos: standing >
Ok.
A red dracolich breathes fire!
A blue dracolich breathes lightning!
A green dracolich breathes poison gas!
< 504h/551H 255v/255V Pos: standing >
< 504h/551H 255v/255V Pos: standing >
Diuk leaves north.
Nedo leaves north.
Even leaves north.
Pojo leaves north.
Cols sneaks north riding on a magnificent heavy warhorse.
Eikel leaves north.
Raz leaves north.
Liskin leaves north.
A green dracolich leaves north.
A red dracolich leaves north.
A black dracolich leaves north.
< 504h/551H 255v/255V Pos: standing >
A Duergar starts casting a spell.
< 504h/551H 255v/255V Pos: standing >
A Duergar completes her spell...
A Duergar utters the words 'xafe ay candusqarr'
A Duergar utters a single word and disappears.
< 504h/551H 255v/255V Pos: standing >
On the Sinister Trail
Obvious exits: -North -South
The corpse of an ear seeker is lying here.
A red dracolich is here, with flesh hanging off its rotting bones. (minion)
A blue dracolich is here, with flesh hanging off its rotting bones. (minion)
< 505h/551H 255v/255V Pos: standing >
You're too busy concentrating on staying on your mount to cast!
< 505h/551H 255v/255V Pos: standing >
The sky lights up with brilliant lightning flashes!
On the Sinister Trail
Obvious exits: -North -South
The corpse of an ear seeker is lying here.
A red dracolich is here, with flesh hanging off its rotting bones. (minion)
A blue dracolich is here, with flesh hanging off its rotting bones. (minion)
< 505h/551H 255v/255V Pos: standing >
You're too busy concentrating on staying on your mount to cast!
< 505h/551H 255v/255V Pos: standing >
You feel uneasy with so many Good players in Bloodstone Keep.
On the Sinister Trail
This trail is lined with spikes for would be travelers to fall on.
The trail leads through a dark forest which engulfs all light from both
the sun and the moon. Howls can be heard, but their direction is
not definable. The trees of the Svalich forest seem to to reach for the
heavens here. Deep within the silence of this evil forest, death
surely waits.
Obvious exits: -North -South
A black dracolich stands in mid-air here, fighting a Githyanki. (Minion)
A red dracolich stands in mid-air here, fighting a Githyanki. (Minion)
A green dracolich stands in mid-air here, fighting a Githyanki. (Minion)
*Duvak Islamic Jihad (Grey Elf)(medium) stands in mid-air here.
Liskin Islamic Jihad (Githzerai)(medium) stands in mid-air here, fighting a Troll.
Raz Nebie Helper Ayatolla Islamic Jihad (Firbolg)(huge) stands in mid-air here, fighting a Troll.
An impenetrable globe of darkness floats near Raz's head.
*Eikel TeRroRist FiNaNcIeR Islamic Jihad (Barbarian)(large) stands in mid-air here, fighting a Githyanki.
Cols Islamic Jihad (Githzerai)(medium) in mid-air sits atop a magnificent heavy warhorse.
Pojo Islamic Jihad (Githzerai)(medium) stands in mid-air here.
Even Islamic Jihad (Firbolg)(huge) stands in mid-air here.
Nedo Islamic Jihad (Githzerai)(medium) stands in mid-air here. (Casting)
Diuk Islamic Jihad (Githzerai)(medium) stands in mid-air here. (Casting)
Islam Islamic Jihad (Githzerai)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Islam's head.
*Imm Islamic Jihad (Shadow Beast)(large) stands in mid-air here, fighting a Troll.
A Githyanki (medium) - The Horde is lying in mid-air here, fighting Eikel.
An impenetrable globe of darkness floats near a Githyanki's head.
A Githyanki (medium) - The Horde stands in mid-air here.
A Troll (large) - The Horde stands in mid-air here, fighting Imm.
An impenetrable globe of darkness floats near a Troll's head.
< 505h/551H 255v/255V Pos: standing >
Duvak starts casting a spell.
< 505h/551H 255v/255V Pos: standing >
Nedo wills the flames of the abyss to overwhelm and consume thier foe...
A Githyanki screams and doubles over in agony as searing heat ignites within his body.
< 505h/551H 255v/255V Pos: standing >
Diuk wills the flames of the abyss to overwhelm and consume thier foe...
A Githyanki screams and doubles over in agony as searing heat ignites within his body.
A Githyanki is stunned!
A Githyanki's mace of mentality of health shattered in bits as the tortured body spasms and quivers!
A Githyanki's some tarnished dragonscale claws shattered in bits as the tortured body spasms and quivers!
A Githyanki's dusty cloak of traveling [poor] shattered in bits as the tortured body spasms and quivers!
A Githyanki's finger band made from an illithids tentacle of greater power shattered in bits as the tortured body spasms and quivers!
A Githyanki's tarnished reptile scale quiver shattered in bits as the tortured body spasms and quivers!
A Githyanki is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!