<worn as a badge> the insignia of swirling feathers and flowing water [73%]
<worn on head> the crown of unholy saints [superior] [81%]
<worn in ear> a lightning earring [superior] [83%]
<worn in ear> an emerald disc fashioned from bone (magic)
<worn on face> the scale of a hydrawyrm
<worn around neck> the wooden amulet of the ancient tree spirit [82%]
<worn around neck> the wooden amulet of the ancient tree spirit
<worn on body> the platemail of the Nessus royal guard (magic) (glowing) (humming)
<worn on horse body> the saddle of the four winds [superior]
<worn about body> a long shadowy mane [87%]
<worn on tail> the ring of power [poor] (magic) [58%]
<worn as quiver> a glowing bard sack [superior] (glowing) [84%]
<worn about waist> the woven entrails of an unfortunate soul
<worn on belt buckle>a leafy mask of Silvanos (magic)
<attached to belt> an obsidian hookah
<attached to belt> a big big bag for a little person (illuminating)
<worn on arms> a shoulder drape of emerald dragonscale [superior] (magic)
<held as shield> a well-polished mithril body shield of wisdom (illuminating)
<worn around wrist> a bracelet of dracolich hide (magic) (humming)
<worn around wrist> some wooden beads of enlightenment (glowing) [87%]
<worn on finger> a crystal ring set with a jade (glowing)
<held> an artifact of the under-realms (magic) [82%]
<worn on feet> a set of bloodied horseshoes [superior] (magic)
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
< 1130h/1207H 313v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
< 1132h/1207H 314v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
< 1132h/1207H 315v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
< 1133h/1207H 315v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
< 1134h/1207H 317v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
< 1135h/1207H 318v/369V Pos: standing >
You feel nature's energy flow into your 7th circle of knowledge.
< 1136h/1207H 319v/369V Pos: standing >
Mok gets a potion of thick green sludge from his a big big bag for a little person.
< 1138h/1207H 321v/369V Pos: standing >
Experience till level: 1658983
< 1139h/1207H 322v/369V Pos: standing >
< 1141h/1207H 324v/369V Pos: standing >
< 1143h/1207H 326v/369V Pos: standing >
You feel nature's energy flow into your 7th circle of knowledge.
< 1144h/1207H 328v/369V Pos: standing >
Mok quaffs a potion of thick green sludge.
< 1145h/1207H 328v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
< 1150h/1207H 334v/369V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.
< 1151h/1207H 335v/369V Pos: standing >
Hint: Want to see what's for sale? Try the 'list' command in a shop.
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
< 1152h/1207H 336v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
< 1153h/1207H 337v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
< 1157h/1207H 341v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
< 1157h/1207H 342v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
< 1159h/1207H 344v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
< 1160h/1207H 344v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
< 1160h/1207H 345v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
< 1160h/1207H 345v/369V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
< 1162h/1207H 347v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
< 1163h/1207H 348v/369V Pos: standing >
You must commune with nature more before invoking its power.
< 1165h/1207H 350v/369V Pos: standing >
You currently have the following spell slots available:
1st circle: 12 of 12
2nd circle: 11 of 11
3rd circle: 10 of 10
4th circle: 9 of 9
5th circle: 0 of 8 ( 30 seconds)
6th circle: 6 of 7 ( 4 seconds)
7th circle: 6 of 6
8th circle: 5 of 5
9th circle: 5 of 5
10th circle: 5 of 5
11th circle: 3 of 3
< 1168h/1207H 353v/369V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.
< 1169h/1207H 355v/369V Pos: standing >
< 1170h/1207H 355v/369V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.
< 1176h/1207H 362v/369V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.
< 1183h/1207H 369v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
< 1184h/1207H 369v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
< 1186h/1207H 369v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
< 1186h/1207H 369v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
< 1187h/1207H 369v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
< 1188h/1207H 369v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
< 1189h/1207H 369v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
< 1189h/1207H 369v/369V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.
< 1190h/1207H 369v/369V Pos: standing >
< 1190h/1207H 369v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
< 1192h/1207H 369v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
< 1192h/1207H 369v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
< 1193h/1207H 369v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
< 1193h/1207H 369v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
< 1194h/1207H 369v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
< 1196h/1207H 369v/369V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.
< 1196h/1207H 369v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
< 1197h/1207H 369v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
< 1197h/1207H 369v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
< 1199h/1207H 369v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
< 1199h/1207H 369v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
< 1201h/1207H 369v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
< 1201h/1207H 369v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
< 1201h/1207H 369v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
< 1203h/1207H 369v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
< 1203h/1207H 369v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
< 1204h/1207H 369v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
< 1205h/1207H 369v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
< 1205h/1207H 369v/369V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.
< 1206h/1207H 369v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
< 1207h/1207H 369v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
< 1207h/1207H 369v/369V Pos: standing >
< 1207h/1207H 369v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
< 1207h/1207H 369v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
< 1207h/1207H 369v/369V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
< 1207h/1207H 369v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
< 1207h/1207H 369v/369V Pos: standing >
< 1207h/1207H 369v/369V Pos: standing >
< 1207h/1207H 369v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
< 1207h/1207H 369v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
< 1207h/1207H 369v/369V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
< 1207h/1207H 369v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
< 1207h/1207H 369v/369V Pos: standing >
< 1207h/1207H 369v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
A Githyanki (medium) - The Horde stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Githyanki's head.
An Ogre (huge) - The Horde stands in mid-air here.(Red Aura)
An Ogre (huge) - The Horde stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near an Ogre's head.
A Drider (large) - The Horde stands in mid-air here.(Red Aura)
*A Githyanki (medium) - The Horde stands, floating here.(Red Aura)
An impenetrable globe of darkness floats near a Githyanki's head.
A Troll (large) - The Horde stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Troll's head.
A Drow Elf (medium) - The Horde stands in mid-air here.(Red Aura)
A Drow Elf (medium) - The Horde stands in mid-air here.(Red Aura)
An Ogre (huge) - The Horde stands in mid-air here.(Red Aura)
A Drow Elf (medium) - The Horde stands in mid-air here.(Red Aura)
*A Githyanki (medium) - The Horde stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Githyanki's head.
*A Drow Elf (medium) - The Horde stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
A Troll (large) - The Horde stands in mid-air here.(Red Aura)
A Githyanki (medium) - The Horde stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Githyanki's head.
*A Drow Elf (medium) - The Horde stands in mid-air here.(Red Aura)
< 1207h/1207H 369v/369V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
A Githyanki (medium) - The Horde stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Githyanki's head.
An Ogre (huge) - The Horde stands in mid-air here.(Red Aura)
An Ogre (huge) - The Horde stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near an Ogre's head.
A Drider (large) - The Horde stands in mid-air here.(Red Aura)
*A Githyanki (medium) - The Horde stands, floating here.(Red Aura)
An impenetrable globe of darkness floats near a Githyanki's head.
A Troll (large) - The Horde stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Troll's head.
A Drow Elf (medium) - The Horde stands in mid-air here.(Red Aura)
A Drow Elf (medium) - The Horde stands in mid-air here.(Red Aura)
An Ogre (huge) - The Horde stands in mid-air here.(Red Aura)
A Drow Elf (medium) - The Horde stands in mid-air here.(Red Aura)
*A Githyanki (medium) - The Horde stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Githyanki's head.
*A Drow Elf (medium) - The Horde stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
A Troll (large) - The Horde stands in mid-air here.(Red Aura)
A Githyanki (medium) - The Horde stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Githyanki's head.
*A Drow Elf (medium) - The Horde stands in mid-air here.(Red Aura)
< 1207h/1207H 369v/369V Pos: standing >
A Drow Elf sneaks in from the east.
A Githyanki sneaks in from the east.
A Troll enters from the east.
An Ogre enters from the east.
A Drow Elf enters from the east.
A Drow Elf enters from the east.
A Troll enters from the east.
A Githyanki enters from the east.
A Drider skitters in from the east.
An Ogre enters from the east.
A Troll suddenly looks a bit dumb, and madly slams _YOU_!
You snap into visibility.
< 1201h/1207H 369v/369V Pos: on your ass >
< T: Ojo TP: ass TC:few scratches E: A Troll sta EP: excellent >
You snap into visibility.
You attack a Troll. [0 Hits]
< 1201h/1207H 369v/369V Pos: on your ass >
< T: Ojo TP: ass TC:few scratches E: A Troll sta EP: excellent >
You snap into visibility.
A wicked cut from a Troll's axe causes you to bleed profusely.
A Troll attacks you. [4 Hits]
A Troll heroically rescues a Troll.
Mok leaves east.
< 1110h/1207H 369v/369V Pos: on your ass >
< T: Ojo TP: ass TC:few scratches E: A Troll sta EP: excellent >
< 1110h/1207H 369v/369V Pos: on your ass >
< T: Ojo TP: ass TC:few scratches E: A Troll sta EP: excellent >
An Ogre suddenly attacks YOU!
An Ogre's attack causes you to gush blood!
You snap into visibility.
A Drow Elf suddenly attacks YOU!
A Drow Elf snaps into visibility.
< 990h/1207H 276v/369V Pos: on your ass >
< T: Ojo TP: ass TC: small wounds E: A Troll sta EP: excellent >
A Githyanki snaps into visibility.
< 990h/1207H 276v/369V Pos: on your ass >
< T: Ojo TP: ass TC: small wounds E: A Troll sta EP: excellent >
A Githyanki suddenly attacks YOU!
A Githyanki snaps into visibility.
You are briefly surrounded by a red aura!
A Drider suddenly attacks YOU!
< 973h/1207H 276v/369V Pos: on your ass >
< T: Ojo TP: ass TC: small wounds E: A Troll sta EP: excellent >
An Ogre suddenly attacks YOU!
< 973h/1207H 276v/369V Pos: on your ass >
< T: Ojo TP: ass TC: small wounds E: A Troll sta EP: excellent >
A Githyanki wills the flames of the abyss to overwhelm and consume thier foe...
You snap into visibility.
You scream in agony as searing heat ignites and bursts into flames within your body.
A Githyanki snaps into visibility.
You snap into visibility.
The heat damages your muscles, you feel less agile.
< 866h/1207H 276v/369V Pos: on your ass >
< T: Ojo TP: ass TC: few wounds E: A Troll sta EP: excellent >
A Drow Elf starts casting an offensive spell.
< 866h/1207H 276v/369V Pos: on your ass >
< T: Ojo TP: ass TC: few wounds E: A Troll sta EP: excellent >
A Githyanki wills the flames of the abyss to overwhelm and consume thier foe...
You snap into visibility.
You scream in agony as searing heat ignites and bursts into flames within your body.
You snap into visibility.
< 738h/1207H 276v/369V Pos: on your ass >
< T: Ojo TP: ass TC: few wounds E: A Troll sta EP: excellent >
A Githyanki snaps into visibility.
A Drow Elf sits down in a comfortable spot.
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.
< 738h/1207H 276v/369V Pos: on your ass >
< T: Ojo TP: ass TC: few wounds E: A Troll sta EP: excellent >
A Drow Elf opens a spellbook and begins studying it intently.
< 738h/1207H 276v/369V Pos: on your ass >
< T: Ojo TP: ass TC: few wounds E: A Troll sta EP: excellent >
You snap into visibility.
Hellish flames flicker and dance across your wounds!
The anguish is unbearable as fresh blood erupts from your body.
A Drow Elf completes his spell...
A Drow Elf utters the words 'unsozfol efaui'
You snap into visibility.
You feel less energetic as a Drow Elf drains you.
Your life energy was drained, leaving you a bit shaken.
< 624h/1207H 276v/369V Pos: on your ass >
< T: Ojo TP: ass TC: few wounds E: A Troll sta EP: excellent >
You dodge a bash from a Troll, who loses his balance and falls.
< 624h/1207H 276v/369V Pos: on your ass >
< T: Ojo TP: ass TC: few wounds E: A Troll sit EP: excellent >
A Drow Elf completes his spell...
A Drow Elf utters the words 'ofzahzf gajr eughjfbaiqz'
A Drow Elf points at you.
You snap into visibility.
Your soul is engulfed by unbearable pain as a Drow Elf finishes incanting his spell.
OUCH! That really did HURT!
You snap into visibility.
You attack a Troll. [0 Hits]
< 500h/1207H 276v/369V Pos: on your ass >
< T: Ojo TP: ass TC: nasty wounds E: A Troll sit EP: excellent >
That last attack was particularly invasive, and you feel your collective intelligence decrease.
You snap into visibility.
As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
OUCH! That really did HURT!
You snap into visibility.
A Drow Elf attacks you. [1 Hits]
< 325h/1207H 276v/369V Pos: on your ass >
< T: Ojo TP: ass TC:pretty hurt E: A Troll sit EP: excellent >
A Githyanki wills the flames of the abyss to overwhelm and consume thier foe...
A Githyanki snaps into visibility.
You snap into visibility.
You scream in agony as searing heat ignites and bursts into flames within your body.
A Githyanki snaps into visibility.
You snap into visibility.
A Drow Elf starts casting an offensive spell.
< 215h/1207H 276v/369V Pos: on your ass >
< T: Ojo TP: ass TC:pretty hurt E: A Troll sit EP: excellent >
You snap into visibility.
A Troll attacks you. [2 Hits]
An Ogre performs a slight gesture around his forearm and suddenly gains speed and accuracy!
A Drow Elf starts casting an offensive spell called 'blindness'.
A Drow Elf snaps into visibility.
< 193h/1207H 276v/369V Pos: on your ass >
< T: Ojo TP: ass TC:pretty hurt E: A Troll sit EP: excellent >
A Githyanki wills the flames of the abyss to overwhelm and consume thier foe...
You snap into visibility.
You scream in agony as searing heat ignites and bursts into flames within your body.
You wish that your wounds would stop BLEEDING so much!
You snap into visibility.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
You snap into visibility.
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
A Githyanki attacks you. [3 Hits]
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.
< 16h/1207H 276v/369V Pos: on your ass >
< T: Ojo TP: ass TC: awful E: A Troll sit EP: excellent >
A Githyanki snaps into visibility.
< 16h/1207H 276v/369V Pos: on your ass >
< T: Ojo TP: ass TC: awful E: A Troll sit EP: excellent >
A faint hum can be heard from the shadowy crown of damnation carried by a Drow Elf.
A Drow Elf completes his spell...
A Drow Elf utters the words 'unsozfol efaui'
You snap into visibility.
You feel less energetic as a Drow Elf drains you.
Your hands of justice was disintegrated by the negative energy!
Your shiny ring of the faeries was disintegrated by the negative energy!
Your sapphire encrusted eye was disintegrated by the negative energy!