<worn as a badge> the atlantan badge of strength [poor]
<worn on head> a small green hat [superior] (glowing)
<worn on eyes> the goggles of hate [superior] (magic) [65%]
<worn in ear> a black pearl earring of intelligence [37%]
<worn in ear> a mithril stud carved like a fist (magic) [66%]
<worn on face> a lithixl beak [69%]
<worn around neck> an amulet of creation [poor] (magic) (humming)
<worn around neck> an amulet of chaos [poor] [78%]
<worn on body> a suit of flame-wreathed platemail [poor]
<worn about body> an ethereal symbiote of the inner planes (invis) (magic) (humming)
<worn on back> a double-buckled Alatorin backpack [83%]
<worn as quiver> a golden scabbard encrusted with emeralds and rubies (magic) (glowing)
<worn about waist> a belt of dangling rat and bat skulls (magic) [88%]
<worn on belt buckle>a platinum telescope studded with crystal shrimp [superior] (magic) (glowing)
<attached to belt> a potion of bubbling goo (magic) (glowing) [78%]
<worn on arms> a shoulder drape of emerald dragonscale [superior] (magic)
<held as shield> a gold tablet entitled "The Holy Code of Honor"
<worn around wrist> a bracelet of dracolich hide (magic) (humming) [79%]
<worn around wrist> a lightbringer bracelet of Pelor (magic)
<worn on hands> a pair of moss-covered gloves (glowing) [82%]
<worn on finger> a ring of barriers [superior] (magic)
<worn on finger> a ring of twisted gray mist
<held> the head of a tanar'ri warlord (magic) (glowing) (humming) [86%]
<worn on legs> some mithril-plated gnomish leg enhancers (humming)
<worn on feet> a pair of clawed demon-hide moccasins
Greater Spirit Ward Slow Poison
Enchantments: Inertial-Barrier Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Levitation Waterbreathing Sneaking Tower of Iron Will Fearless
Combat Pulse: 19 Spell Pulse: 0.87
Leaderboard Points: 1940
Paladin auras: Battle Lust Spell Protection
Active Spells:
--------------
levitate (51 minutes)
enhance strength (51 minutes)
enhance constitution (51 minutes)
enhance dexterity (51 minutes)
enhance agility (51 minutes)
roar of heroes (1 minute)
virtue (23 minutes)
bless (20 minutes)
aura sight (22 minutes)
adrenaline control (6 minutes)
intellect fortress (10 minutes)
vitality (9 minutes)
flesh armor (11 minutes)
tower of iron will (12 minutes)
fly (102 minutes)
combat mind (42 minutes)
energy containment (19 minutes)
cannibalize (21 minutes)
inertial barrier (16 minutes)
elephantstrength (40 minutes)
molecular control (12 minutes)
< 897h/897H 163v/165V Pos: standing >
< 897h/897H 163v/165V Pos: standing >
< 897h/897H 163v/165V Pos: standing >
A Githyanki enters from the north.
A Kobold enters from the north.
A Drow Elf sneaks in from the north.
A Troll enters from the north.
A red dracolich enters from the north.
< 897h/897H 163v/165V Pos: standing >
A Githyanki leaves south.
A Kobold leaves south.
A Drow Elf sneaks south.
A Troll leaves south.
A red dracolich leaves south.
A Githyanki sneaks south.
< 897h/897H 163v/165V Pos: standing >
Close what?
< 897h/897H 163v/165V Pos: standing >
<map>
Zone: Sevenoaks.
Room: Approaching the Town of Sevenoaks
</map>
Approaching the Town of Sevenoaks
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
The corpse of a beautiful cleric is lying here.
The corpse of a snow bobcat is lying here.
A frozen berry bush is here partially covered with snow.
There are residual brain waves in the area.
Raz enters from the north.
Leric enters from the north.
Que enters from the north.
Aikc sneaks in from the north.
Cols enters from the north.
< 897h/897H 161v/165V Pos: standing >
<map>
Zone: Sevenoaks.
Room: An Snowy Footpath
</map>
An Snowy Footpath
Obvious exits: -N -S
A frozen berry bush is here partially covered with snow.
Raz enters from the north.
Norbeast sneaks in from the north.
Leric enters from the north.
Que enters from the north.
Cols enters from the north.
< 897h/897H 159v/165V Pos: standing >
< 897h/897H 159v/165V Pos: standing >
. .
. **
. ......
. ^....^^
..@..^^^^
.^^^^^^MM
..^^D^MMMMM
..^^^MMMMMM
.^^MMMMMM
The Frozen Grassland of the Northern Tundra
Obvious exits: -N -E -S -W
There are residual brain waves in the area.
There are residual brain waves in the area.
Raz enters from the north.
Leric enters from the north.
Que enters from the north.
Aikc sneaks in from the north.
Cols enters from the north.
You hear the sounds of movement in the distance.
< 897h/897H 158v/165V Pos: standing >
. .
. **
. ......
. ^....^^
..@..^^^^
.^^^^^^MM
..^^^DMMMMM
..^^^MMMMMM
.^^MMMMMM
*
.....
. ^....^^
..P..^^^^
.^@^^^^MM
..^^^DMMMMM
...^^^MMMMMMM
^.^^MMMMMMM
^^MMMMMMM
The Rollings Hills of the Northern Tundra
Obvious exits: -N -E -S -W
Raz enters from the north.
Leric enters from the north.
Que enters from the north.
Cols enters from the north.
< 897h/897H 157v/165V Pos: standing >
You hear the sounds of movement in the distance.
< 897h/897H 158v/165V Pos: standing >
*
.....
. ^....^^
.....^^^^
.^@D^^^MM
..^^^^MMMMM
...^^^MMMMMMM
^.^^MMMMMMM
^^MMMMMMM
You quickly scan the area.
A water elemental who is rather far off to your north.
An earth elemental who is rather far off to your north.
An air elemental who is rather far off to your north.
Wyrina who is rather far off to your north.
An elite guard who is rather far off to your north.
A beautiful cleric who is rather far off to your north.
An elite guard who is rather far off to your north.
A red dracolich who is close by to your east.
A Troll who is close by to your east.
A Drow Elf who is close by to your east.
A Githyanki who is close by to your east.
A Drow Elf who is close by to your east.
You hear the sounds of movement in the distance.
< 897h/897H 158v/165V Pos: standing >
*
.....
. ^....^^
.....^^^^
.^@^D^^MM
..^^^^MMMMM
...^^^MMMMMMM
^.^^MMMMMMM
^^MMMMMMM
You hear the sounds of movement in the distance.
< 897h/897H 159v/165V Pos: standing >
*
.....
. ^....^^
.....^^^^
.^@^^D^MM
..^^^^MMMMM
...^^^MMMMMMM
^.^^MMMMMMM
^^MMMMMMM
**
......
^....^^^
.....^^^^^
.^P@^D^MMM
..^^^^MMMMMM
..^^^MMMMMMMM
.^^MMMMMMMM
^MMMMMMMM
The Rollings Hills of the Northern Tundra
Obvious exits: -N -E -S -W
Raz enters from the west.
Leric enters from the west.
Que enters from the west.
Cols enters from the west.
You hear the sounds of movement in the distance.
< 897h/897H 158v/165V Pos: standing >
**
......
^....^^^
.....^^^^^
.^^@^^DMMM
..^^^^MMMMMM
..^^^MMMMMMMM
.^^MMMMMMMM
^MMMMMMMM
.*
***
.......
^....^^^
...@.^^^^^
.^^P^^DMMM
..^^^^MMMMMM
.^^^MMMMMMM
^^MMMMMMM
The Frozen Grassland of the Northern Tundra
Obvious exits: -N -E -S -W
Raz enters from the south.
Leric enters from the south.
Que enters from the south.
Cols enters from the south.
< 897h/897H 157v/165V Pos: standing >
. .
. .**
. ****
.......
^@...^^^
...P.^^^^^
.^^^^^DMMM
..^^^^MMMMM
^^^MMMMMM
The Frozen Grassland of the Northern Tundra
Obvious exits: -N -E -S
Raz enters from the south.
Norbeast sneaks in from the south.
Leric enters from the south.
Que enters from the south.
Cols enters from the south.
< 897h/897H 155v/165V Pos: standing >
.*
.***
*****
.......^
^P@..^^^^
.....^^^^^^
.^^^^^DMMMM
.^^^^MMMMMM
^^MMMMMMM
The Frozen Grassland of the Northern Tundra
Obvious exits: -N -E -S -W
Raz enters from the west.
Leric enters from the west.
Que enters from the west.
Cols enters from the west.
You hear the sounds of movement in the distance.
< 897h/897H 154v/165V Pos: standing >
.*
.***
*****
.......^
^.@..^^^^
.....^D^^^^
.^^^^^^MMMM
.^^^^MMMMMM
^^MMMMMMM
.**
.****
******
.......^^
^.P@.^^^^^
.....^D^^^^^
.^^^^^^MMMMM
^^^^MMMMMMM
^MMMMMMMM
The Frozen Grassland of the Northern Tundra
Obvious exits: -N -E -S -W
Raz enters from the west.
Leric enters from the west.
Que enters from the west.
Cols enters from the west.
You hear the sounds of movement in the distance.
< 897h/897H 153v/165V Pos: standing >
.**
.****
******
.......^^
^..@D^^^^^
.....^^^^^^^
.^^^^^^MMMMM
^^^^MMMMMMM
^MMMMMMMM
.**^
.*****
*******
.......^^^
^..P@^^^^^^
.....^^^^^^^M
.^^^^^^MMMMMM
^^^MMMMMMMM
MMMMMMMMM
The Frozen Grassland of the Northern Tundra
Obvious exits: -N -E -S -W
*A Githyanki (medium) - The Horde stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Githyanki's head.
A red dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A Troll (large) - The Horde stands in mid-air here.(Red Aura)
*A Drow Elf (medium) - The Horde stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
A Kobold (small) - The Horde stands in mid-air here.(Red Aura)
A Githyanki (medium) - The Horde stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Githyanki's head.
A Drow Elf (medium) - The Horde stands in mid-air here.(Red Aura)
There are residual brain waves in the area.
Raz enters from the west.
Leric enters from the west.
Que enters from the west.
Cols enters from the west.
Cols snaps into visibility.
A halo of white light settles over Cols as he charges into battle.
A Drow Elf snaps into visibility.
Cols ignites into black flames as he hits a Drow Elf!
A Drow Elf is knocked to the ground by Cols's mighty bash!
A Drow Elf sneaks east.
A Githyanki leaves east.
A Kobold leaves east.
A Troll leaves east.
A red dracolich leaves east.
A Githyanki sneaks east.
< 897h/897H 152v/165V Pos: standing >
.**^
.*****
*******
.......^^^
^...@D^^^^^
.....^^^^^^^M
.^^^^^^MMMMMM
^^^MMMMMMMM
MMMMMMMMM
.**^^
.*****.
********
.......^^^^
^...P@^^^^^^
....^^^^^^^MM
^^^^^^MMMMMMM
^^MMMMMMMMM
MMMMMMMMM
The Rollings Hills of the Northern Tundra
Obvious exits: -N -E -S -W
*A Githyanki (medium) - The Horde stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Githyanki's head.
A red dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A Troll (large) - The Horde stands in mid-air here.(Red Aura)
A Kobold (small) - The Horde stands in mid-air here.(Red Aura)
A Githyanki (medium) - The Horde stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Githyanki's head.
A Drow Elf (medium) - The Horde stands in mid-air here.(Red Aura)
Raz enters from the west.
Norbeast sneaks in from the west.
Leric enters from the west.
Que enters from the west.
A Githyanki leaves east.
A Kobold leaves east.
A Troll leaves east.
A red dracolich leaves east.
< 897h/897H 151v/165V Pos: standing >
The sun hangs low on the southern sky.
.**^^
.*****.
********
.......^^^^
^...P@D^^^^^
....^^^^^^^MM
^^^^^^MMMMMMM
^^MMMMMMMMM
MMMMMMMMM
The blood-red glow surrounding you fades away.
.*****
*******
.......^^^^
^...PPD^^^^^
....^^@^^^^MM
^^^^^^MMMMMMM
^^^MMMMMMMMMM
MMMMMMMMMMM
MMMMMMMMM
The Rollings Hills of the Northern Tundra
Obvious exits: -N -E -S -W
Raz enters from the north.
Leric enters from the north.
Que enters from the north.
< 897h/897H 149v/165V Pos: standing >
.*****
*******
.......^^^^
^...P^^D^^^^
....^^@^^^^MM
^^^^^^MMMMMMM
^^^MMMMMMMMMM
MMMMMMMMMMM
MMMMMMMMM
< 897h/897H 150v/165V Pos: standing >
.*****
*******
.......^^^^
^...P^^^D^^^
....^^@^^^^MM
^^^^^^MMMMMMM
^^^MMMMMMMMMM
MMMMMMMMMMM
MMMMMMMMM
< 897h/897H 151v/165V Pos: standing >
.*****
*******
.......D^^^
^...P^^^^^^^
....^^@^^^^MM
^^^^^^MMMMMMM
^^^MMMMMMMMMM
MMMMMMMMMMM
MMMMMMMMM
.****
******
.......D^^
^...P^^^^^^
.....^@P^^^^M
.^^^^^^MMMMMM
^^^^MMMMMMMMM
^MMMMMMMMMM
MMMMMMMMM
The Rollings Hills of the Northern Tundra
Obvious exits: -N -E -S -W
There are residual brain waves in the area.
Raz enters from the east.
Leric enters from the east.
Que enters from the east.
You hear the sounds of movement in the distance.
< 897h/897H 150v/165V Pos: standing >
.****
******
.......^D^
^...P^^^^^^
.....^@^^^^^M
.^^^^^^MMMMMM
^^^^MMMMMMMMM
^MMMMMMMMMM
MMMMMMMMM
You hear the sounds of movement in the distance.
< 897h/897H 150v/165V Pos: standing >
.****
******
.......^^D
^...P^^^^^^
.....^@^^^^^M
.^^^^^^MMMMMM
^^^^MMMMMMMMM
^MMMMMMMMMM
MMMMMMMMM
.**^
.*****
*******
.......^^D
^...@^^^^^^
.....^P^^^^^M
.^^^^^^MMMMMM
^^^MMMMMMMM
MMMMMMMMM
The Frozen Grassland of the Northern Tundra
Obvious exits: -N -E -S -W
*Cols (Githzerai)(medium) stands in mid-air here, fighting a Drow Elf.(Gold Aura)
*A Drow Elf (medium) - The Horde sits in mid-air here, fighting Cols.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
There are residual brain waves in the area.
Raz enters from the south.
Leric enters from the south.
Que enters from the south.
You hear the sounds of movement in the distance.
Norbeast snaps into visibility.
A Drow Elf snaps into visibility.
Norbeast places a tricksters dagger of deception and illusions [superior] in the back of a Drow Elf, resulting in some strange noises and some blood.
< 897h/897H 149v/165V Pos: standing >
A Drow Elf snaps into visibility.
Norbeast's impressive pierce wounds a Drow Elf.
A Drow Elf blocks Norbeast's lunge at him.
Norbeast's impressive pierce wounds a Drow Elf.
Norbeast's pierce wounds a Drow Elf.
Norbeast's impressive slash wounds a Drow Elf.
As the silvery cutlass slices through the air, a discordant symphony of sound rends the air with a resounding _&-RCRACK_
Norbeast glares at a Drow Elf, and begins emanating a HORRIBLE sound!
Norbeast snaps into visibility.
A Drow Elf snaps into visibility.
You wince as Norbeast sends out an agonizing wave of sound at a Drow Elf!
A Drow Elf blocks Norbeast's lunge at him.
A Drow Elf blocks Norbeast's lunge at him.
You hear the sounds of movement in the distance.
< 897h/897H 150v/165V Pos: standing >
You are surrounded by a blood-red glow.
Aikc starts casting an offensive spell.
< 897h/897H 151v/165V Pos: standing >
Que starts casting an offensive spell.
Que snaps into visibility.
< 897h/897H 152v/165V Pos: standing >
Aikc completes his spell...
Aikc utters the words 'parl xafe'
A Drow Elf snaps into visibility.
Aikc sends a Drow Elf reeling with a holy word.
Cols snaps into visibility.
A Drow Elf snaps into visibility.
Cols's slash strikes a Drow Elf.
A Drow Elf snaps into visibility.
Cols snaps into visibility.
Cols ignites into black flames as he hits a Drow Elf!
Cols's fine slash wounds a Drow Elf.
A Drow Elf's spell flows around Cols, leaving him unharmed!
Cols snaps into visibility.
A Drow Elf snaps into visibility.
Cols's slash wounds a Drow Elf.
A Drow Elf's spell flows around Cols, leaving him unharmed!
Cols snaps into visibility.
A Drow Elf snaps into visibility.
You begin to focus your will...
You snap into visibility.
< 897h/897H 153v/165V Pos: standing >
Autosaving...
A Drow Elf misses Cols.
Cols parries a Drow Elf's lunge at him.
A Drow Elf snaps into visibility.
Cols snaps into visibility.
Raz suddenly attacks a Drow Elf!
Raz's powerful slash strikes a Drow Elf.
A Drow Elf snaps into visibility.
Raz's longsword of Sevenoaks hums briefly as it unleashes a rain of sharp icicles at a Drow Elf!
< 897h/897H 155v/165V Pos: standing >
You snap into visibility.
Casting: pyrokinesis
Que completes his spell...
Que utters the words 'qpaahuq fussrz'
A Drow Elf snaps into visibility.
Que shatters the fabric of reality
sending ripples of ChAoTiC energy flowing into a Drow Elf.
Clutching his head a Drow Elf tries to escape the
maddening images circling him.
A Drow Elf is stunned!
< 897h/897H 157v/165V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
A Drow Elf snaps into visibility.
[Damage: 55 ] You ignite a personal inferno within a Drow Elf's body.
You snap into visibility.
A Drow Elf snaps into visibility.
[Damage: 90 ] A Drow Elf suddenly looks in pain as he moves.
< 897h/897H 158v/165V Pos: standing >
Aikc starts casting an offensive spell.
< 897h/897H 158v/165V Pos: standing >
A faint hum can be heard from the sphere of wind carried by a Drow Elf.
< 897h/897H 159v/165V Pos: standing >
Aikc completes his spell...
Aikc utters the words 'parl xafe'
Aikc's spell flows around a Drow Elf, leaving him unharmed!
< 897h/897H 160v/165V Pos: standing >
Sparkling magic surrounds Que as he begins his chant.
Que starts casting an offensive spell.
Que snaps into visibility.
You begin to focus your will...
You snap into visibility.
< 897h/897H 161v/165V Pos: standing >
Que completes his spell...
Que utters the words 'garbzzsg wuggurz babragruoz'
Que snaps into visibility.
A Drow Elf snaps into visibility.
A bolt of force sent by Que hits a Drow Elf soundly.
Que's spell flows around a Drow Elf, leaving him unharmed!
Que seems to focus for a moment, and his spell bursts through a Drow Elf's magical barrier!
A Drow Elf's cloak of Elvenkind flashes brilliantly and suddenly flares in front of the spell, deflecting it to YOU!
A Drow Elf snaps into visibility.
You snap into visibility.
A Drow Elf's force missile slams into you.
Que snaps into visibility.
A Drow Elf snaps into visibility.
A bolt of force sent by Que hits a Drow Elf soundly.
Norbeast snaps into visibility.
A Drow Elf snaps into visibility.
Norbeast's slash seriously wounds a Drow Elf.
Norbeast's impressive pierce seriously wounds a Drow Elf.
A Drow Elf blocks Norbeast's lunge at him.
Norbeast's impressive pierce enshrouds a Drow Elf in a mist of blood.
Norbeast's impressive pierce enshrouds a Drow Elf in a mist of blood.
Norbeast's slash causes a Drow Elf to grimace in pain.
Norbeast's impressive slash hits a Drow Elf.
A Drow Elf is mortally wounded, and will die soon, if not aided.
< 865h/897H 162v/165V Pos: standing >
<You snap into visibility.
Casting: pyrokinesis
Aikc starts casting an offensive spell.
< 865h/897H 162v/165V Pos: standing >
<Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
You snap into visibility.
A Drow Elf snaps into visibility.
[Damage: 0 ] You ignite a personal inferno within a Drow Elf's body.
A Drow Elf is mortally wounded, and will die soon, if not aided.
You snap into visibility.
A Drow Elf snaps into visibility.
[Damage: 3 ] A Drow Elf's pair of hazy green gloves shattered in bits as the tortured body spasms and quivers!
A Drow Elf's suit of drow chainmail [superior] shattered in bits as the tortured body spasms and quivers!
A Drow Elf's some glowing sleeves made of devil skin [superior] shattered in bits as the tortured body spasms and quivers!
A Drow Elf's quiver of holding shattered in bits as the tortured body spasms and quivers!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Fatwa by 13333333.
The smell of fresh blood enters your body, infusing you with power!