<worn as a badge> an emblem of Shanatar royalty [superior] (magic) [72%]
<worn on head> a crown of saints [superior] (magic)
<worn on eyes> the eyes of undead fire (magic) (glowing) [68%]
<worn in ear> an earring of congealed blood [poor]
<worn in ear> a glowing crystalline earring [superior] (magic) [62%]
<worn on face> a misty blue mask of gauze [64%]
<worn around neck> a grim blood soaked necklace [poor] (magic) [89%]
<worn around neck> a silver brooch [superior] (glowing) [38%]
<worn on body> the platemail of doom [superior] (magic) (glowing)
<worn about body> a cloak of deva's feathers [superior] [65%]
<worn as quiver> a tarnished dematite quiver [poor]
<worn about waist> a belt of dangling rat and bat skulls (magic) [75%]
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [poor] (magic)
<worn around wrist> a spiked dragonskin bracelet (magic)
<worn around wrist> a sparkling diamond bracer (magic) [84%]
<worn on hands> some massive studded mithril fists (magic) [81%]
<worn on finger> a ring of despair [poor] (magic)
<worn on finger> a spiked ring [superior]
<primary weapon> a longsword of Sevenoaks (magic) [84%]
<secondary weapon> a bloody flail of demons [superior] (magic) (humming)
<worn on feet> the boots of a MaDMaN (glowing)
This is the edge of the wilds of Jade, a dank and dark jungle swamp that
the locals try their best to avoid due to the countless dangers that lurk
behind every rotting bamboo tree. The wilds themselves are separated into
two areas, the swamp and the jungle, as one travels to the north, ocean
water seeps into the soil that it becomes almost unwalkable. The southern
jungle area is dryer, but no less dangerous, as the beasts that hunt in
marshland have no qualms about tracking their prey to solid land. A large
warning sign has been hastily stuck into the soft earth here.
Obvious exits: -North -East -South
A large warning sign has been stuck in the muck here.
Cols enters from the east.
< 1919h/1919H 239v/244V Pos: standing >
<map>
Zone: The Jade Empire.
Room: The Jade Jungle
</map>
The Jade Jungle
The jungle continues to twist and wind through these dank wetlands,
almost becoming a maze of rotting foliage. Like the flicker of sunlight
as it tries its best to poke through the jungle canopy, the earth here
itself is patchy as well, with some steps on solid terrain and others
nearly quicksand. The roar of millions of insects is prominent thoughout
the wilds occasionally mixing with the shrill shrieks of the jungle
natives to become a near defeaning crescendo.
Obvious exits: -North -South -West
Cols enters from the north.
< 1919h/1919H 238v/244V Pos: standing >
<map>
Zone: The Jade Empire.
Room: The Jade Jungle
</map>
<map>
Zone: The Jade Empire.
Room: The Jade Jungle
</map>
The Jade Jungle
The jungle section of the wilds is much like the marsh, the main
difference being it is alot drier, being slightly further away from
the ocean water. It is still quite moist in most areas, though the soil
is firm. Vegetation overwhelms most of the area, the trails are small
and difficult to navigate, and in many places the sunlight of the day
is completely blocked out by the thick canopy. The inhabitants of the
wilds wander the area, vicious and unafraid of anything. It is under-
standable why the residents of Jade avoid this area whenever possible.
Obvious exits: -East -West
Dense bamboo trees grow wild here.
You sense a lifeform nearby.
A warpaint-covered pygmie stalks through the wilds.
Cols enters from the east.
< 1919h/1919H 237v/244V Pos: standing >
<map>
Zone: The Jade Empire.
Room: The Jade Jungle
</map>
The Jade Jungle
The jungle continues to twist and wind through these dank wetlands,
almost becoming a maze of rotting foliage. Like the flicker of sunlight
as it tries its best to poke through the jungle canopy, the earth here
itself is patchy as well, with some steps on solid terrain and others
nearly quicksand. The roar of millions of insects is prominent thoughout
the wilds occasionally mixing with the shrill shrieks of the jungle
natives to become a near defeaning crescendo.
Obvious exits: -East -South -West
Cols enters from the east.
< 1919h/1919H 235v/244V Pos: standing >
<map>
Zone: The Jade Empire.
Room: The Jade Jungle
</map>
The Jade Jungle
The jungle section of the wilds is much like the marsh, the main
difference being it is alot drier, being slightly further away from
the ocean water. It is still quite moist in most areas, though the soil
is firm. Vegetation overwhelms most of the area, the trails are small
and difficult to navigate, and in many places the sunlight of the day
is completely blocked out by the thick canopy. The inhabitants of the
wilds wander the area, vicious and unafraid of anything. It is under-
standable why the residents of Jade avoid this area whenever possible.
Obvious exits: -North -East -West
Cols enters from the east.
< 1919h/1919H 234v/244V Pos: standing >
<map>
Zone: The Jade Empire.
Room: The Jade Marsh
</map>
The Jade Marsh
The marshland of the Jade Empire is even more dangerous than the
jungle that combine together to form the Wilds of the Empire. Fumes and
toxic spore clouds explode into the air with every step, and the wild
creatures sprint past, always on the run from a larger predator lurking
just around the next corner. As the jungle makes up much of the southern
portion of the Wilds, the marsh extends towards the northeast, all the
way towards the open ocean where it begins too deep of swamp and water
to travel at all.
Obvious exits: -North -East -Down
Norabi enters from the east.
Cols enters from the east.
< 1919h/1919H 233v/244V Pos: standing >
Alas, you cannot go that way. . . .
< 1919h/1919H 233v/244V Pos: standing >
The Jade Marsh
Obvious exits: -North -East -Down
*Cols Islamic Jihad (Githzerai)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Cols's head.
*Dzy Dude I've played this Game since 96 - Islamic Jihad (Shade)(tiny) stands in mid-air here.
Norabi Islamic Jihad (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Norabi's head.
< 1919h/1919H 235v/244V Pos: standing >
You quickly scan the area.
A stirge swarm who is close by to your north.
A pygmie warrior who is a brief walk away to your east.
< 1919h/1919H 236v/244V Pos: standing >
< 1919h/1919H 238v/244V Pos: standing >
You go ooOOooOOooOOooOOoo.
< 1919h/1919H 239v/244V Pos: standing >
Your cloak of deva's feathers [superior] sends forth a whirlwind of feathers!
The feathers swirl around Cols!
Cols floats up in the air!
The feathers swirl around Dzy!
Dzy floats up in the air!
The Jade Marsh
Obvious exits: -North -East -Down
*Cols Islamic Jihad (Githzerai)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Cols's head.
*Dzy Dude I've played this Game since 96 - Islamic Jihad (Shade)(tiny) stands in mid-air here.
Norabi Islamic Jihad (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Norabi's head.
< 1919h/1919H 241v/244V Pos: standing >
< 1919h/1919H 244v/244V Pos: standing >
< 1919h/1919H 244v/244V Pos: standing >
The Jade Marsh
Obvious exits: -North -East -Down
*Cols Islamic Jihad (Githzerai)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Cols's head.
*Dzy Dude I've played this Game since 96 - Islamic Jihad (Shade)(tiny) stands in mid-air here.
Norabi Islamic Jihad (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Norabi's head.
< 1919h/1919H 244v/244V Pos: standing >
Dzy sits down in a comfortable spot.
< 1919h/1919H 244v/244V Pos: standing >
Dzy opens a mysterious tome and begins studying it intently.
Cols shrugs into a warsuit of jade wyrmscale.
< 1919h/1919H 244v/244V Pos: standing >
Dzy closes his book and smiles broadly.
< 1919h/1919H 244v/244V Pos: standing >
The Jade Marsh
Obvious exits: -North -East -Down
*Cols Islamic Jihad (Githzerai)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Cols's head.
*Dzy Dude I've played this Game since 96 - Islamic Jihad (Shade)(tiny) sits resting.
Norabi Islamic Jihad (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Norabi's head.
< 1919h/1919H 244v/244V Pos: standing >
You quickly scan the area.
A pygmie warrior who is not far off to your east.
< 1919h/1919H 244v/244V Pos: standing >
You quickly scan the area.
A stirge swarm who is close by to your north.
A pygmie warrior who is not far off to your east.
< 1919h/1919H 244v/244V Pos: standing >
Dzy clambers to his feet.
< 1919h/1919H 244v/244V Pos: standing >
Dzy starts casting a spell.
The Jade Marsh
Obvious exits: -North -East -Down
*Cols Islamic Jihad (Githzerai)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Cols's head.
*Dzy Dude I've played this Game since 96 - Islamic Jihad (Shade)(tiny) stands in mid-air here. (Casting)
Norabi Islamic Jihad (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Norabi's head.
< 1919h/1919H 244v/244V Pos: standing >
The Jade Marsh
Obvious exits: -North -East -Down
*Cols Islamic Jihad (Githzerai)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Cols's head.
*Dzy Dude I've played this Game since 96 - Islamic Jihad (Shade)(tiny) stands in mid-air here. (Casting)
Norabi Islamic Jihad (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Norabi's head.
< 1919h/1919H 244v/244V Pos: standing >
Dzy completes his spell...
Dzy utters the words 'wagg uizuguburuhl'
Norabi slowly fades out of existence.
< 1919h/1919H 244v/244V Pos: standing >
The Jade Marsh
Obvious exits: -North -East -Down
*Cols Islamic Jihad (Githzerai)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Cols's head.
*Dzy Dude I've played this Game since 96 - Islamic Jihad (Shade)(tiny) stands in mid-air here.
*Norabi Islamic Jihad (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Norabi's head.
< 1919h/1919H 244v/244V Pos: standing >
You muster up your lungpower and scream "MOVING!!!".
< 1919h/1919H 244v/244V Pos: standing >
The Jade Marsh
Obvious exits: -North -East -Down
*Cols Islamic Jihad (Githzerai)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Cols's head.
*Dzy Dude I've played this Game since 96 - Islamic Jihad (Shade)(tiny) stands in mid-air here.
*Norabi Islamic Jihad (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Norabi's head.
< 1919h/1919H 244v/244V Pos: standing >
<map>
Zone: The Jade Empire.
Room: A Damp Tunnel
</map>
A Damp Tunnel
The inside of the tunnel breeds a bad case of claustrophobia, the walls
and ceiling seem entirely too small, and the insects and parasites that
live off the dead vegetation bring forgotton nightmares rushing back to
the surface of conciousness. Unearthly howls of the denizens of this dank
tunnel echo through its rotting hallways, and the smell is enough to
induce vomitting.
Obvious exits: -South -West -Up
Norabi floats in from above.
< 1919h/1919H 242v/244V Pos: standing >
< 1919h/1919H 242v/244V Pos: standing >
There's too much stuff blocking your sight here to scan.
< 1919h/1919H 242v/244V Pos: standing >
There's too much stuff blocking your sight here to scan.
< 1919h/1919H 242v/244V Pos: standing >
A Damp Tunnel
Obvious exits: -South -West -Up
*Cols Islamic Jihad (Githzerai)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Cols's head.
*Dzy Dude I've played this Game since 96 - Islamic Jihad (Shade)(tiny) stands in mid-air here.
*Norabi Islamic Jihad (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Norabi's head.
< 1919h/1919H 242v/244V Pos: standing >
<map>
Zone: The Jade Empire.
Room: A Damp Tunnel
</map>
A Damp Tunnel
This tunnel is the stuff of nightmares. The air is thick with putrid
and hot gasses, causing one to choke with almost every inhale. The light
flickers through the marsh canopy above, casting eerie shadows that seem
to move with a life of their own. Masses of insects inhabit this rotting
tunnel, feeding off the dead vegetation that forms this type of terrain
and forming the illusion that the walls themselves are alive.
Obvious exits: -North -East
Norabi enters from the north.
< 1919h/1919H 240v/244V Pos: standing >
< 1919h/1919H 240v/244V Pos: standing >
You quickly scan the area.
A bog beast who is close by to your east.
A marsh viper who is close by to your east.
< 1919h/1919H 240v/244V Pos: standing >
You quickly scan the area.
A bog beast who is close by to your east.
A marsh viper who is close by to your east.
< 1919h/1919H 241v/244V Pos: standing >
<map>
Zone: The Jade Empire.
Room: A Damp Tunnel
</map>
<map>
Zone: The Jade Empire.
Room: A Damp Tunnel
</map>
A Damp Tunnel
The inside of the tunnel breeds a bad case of claustrophobia, the walls
and ceiling seem entirely too small, and the insects and parasites that
live off the dead vegetation bring forgotton nightmares rushing back to
the surface of conciousness. Unearthly howls of the denizens of this dank
tunnel echo through its rotting hallways, and the smell is enough to
induce vomitting.
Obvious exits: -East -West
A hideous bog beast lurks through the tunnels.
A marsh viper strikes from the undergrowth!
Norabi enters from the west.
< 1919h/1919H 240v/244V Pos: standing >
< 1919h/1919H 240v/244V Pos: standing >
<map>
Zone: The Jade Empire.
Room: A Damp Tunnel
</map>
<map>
Zone: The Jade Empire.
Room: A Damp Tunnel
</map>
A Damp Tunnel
This tunnel is the stuff of nightmares. The air is thick with putrid
and hot gasses, causing one to choke with almost every inhale. The light
flickers through the marsh canopy above, casting eerie shadows that seem
to move with a life of their own. Masses of insects inhabit this rotting
tunnel, feeding off the dead vegetation that forms this type of terrain
and forming the illusion that the walls themselves are alive.
Obvious exits: -East -South -West
A wild boar charges through the wilds.
Norabi enters from the west.
< 1919h/1919H 241v/244V Pos: standing >
< 1919h/1919H 242v/244V Pos: standing >
<map>
Zone: The Jade Empire.
Room: A Damp Tunnel
</map>
<map>
Zone: The Jade Empire.
Room: A Damp Tunnel
</map>
A Damp Tunnel
The inside of the tunnel breeds a bad case of claustrophobia, the walls
and ceiling seem entirely too small, and the insects and parasites that
live off the dead vegetation bring forgotton nightmares rushing back to
the surface of conciousness. Unearthly howls of the denizens of this dank
tunnel echo through its rotting hallways, and the smell is enough to
induce vomitting.
Obvious exits: -North -South
A swarm of bloodthirsty stirges dive through the tunnels.
A swarm of bloodthirsty stirges dive through the tunnels.
Norabi enters from the north.
< 1919h/1919H 242v/244V Pos: standing >
< 1919h/1919H 242v/244V Pos: standing >
A Damp Tunnel
Obvious exits: -North -South
*Cols Islamic Jihad (Githzerai)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Cols's head.
*Dzy Dude I've played this Game since 96 - Islamic Jihad (Shade)(tiny) stands in mid-air here.
*Norabi Islamic Jihad (Grey Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Norabi's head.
A swarm of bloodthirsty stirges dive through the tunnels.
A swarm of bloodthirsty stirges dive through the tunnels.
< 1919h/1919H 242v/244V Pos: standing >
<map>
Zone: The Jade Empire.
Room: A Damp Tunnel
</map>
<map>
Zone: The Jade Empire.
Room: A Damp Tunnel
</map>
A Damp Tunnel
This tunnel is the stuff of nightmares. The air is thick with putrid
and hot gasses, causing one to choke with almost every inhale. The light
flickers through the marsh canopy above, casting eerie shadows that seem
to move with a life of their own. Masses of insects inhabit this rotting
tunnel, feeding off the dead vegetation that forms this type of terrain
and forming the illusion that the walls themselves are alive.
Obvious exits: -North -West
A hideous bog beast lurks through the tunnels.
You sense a lifeform nearby.
A swarm of bloodthirsty stirges dive through the tunnels.
Norabi enters from the north.
< 1919h/1919H 240v/244V Pos: standing >
< 1919h/1919H 240v/244V Pos: standing >
You quickly scan the area.
A stirge swarm who is close by to your north.
A stirge swarm who is close by to your north.
< 1919h/1919H 240v/244V Pos: standing >
<map>
Zone: The Jade Empire.
Room: A Damp Tunnel
</map>
A Damp Tunnel
The inside of the tunnel breeds a bad case of claustrophobia, the walls
and ceiling seem entirely too small, and the insects and parasites that
live off the dead vegetation bring forgotton nightmares rushing back to
the surface of conciousness. Unearthly howls of the denizens of this dank
tunnel echo through its rotting hallways, and the smell is enough to
induce vomitting.
Obvious exits: -East -South
Norabi enters from the east.
< 1919h/1919H 241v/244V Pos: standing >
< 1919h/1919H 242v/244V Pos: standing >
<map>
Zone: The Jade Empire.
Room: A Deadend
</map>
A Deadend
Yet another deadend deep inside these infernal swamp tunnels, and
panic starts to set into all but the most experienced adventurer. The
constant attacks by the hideous residents of these tunnels as well as the
terrain and enviroment are enough to unnerve just about anyone. Mounds
of rotting vegetation cover the floor here, though not nearly as densely
elsewhere in the tunnels.
Obvious exits: -North -Down
Norabi enters from the north.
< 1919h/1919H 242v/244V Pos: standing >
< 1919h/1919H 242v/244V Pos: standing >
<map>
Zone: The Jade Empire.
Room: A Decaying Tunnel
</map>
A Decaying Tunnel
As one travels deeper into these infernal tunnels, mobility through the
rotting muck becomes nearly impossible, and the predators that lurk these
tunnels become increasingly more violent, vicious, and deadly. Smaller
creatures of the overland marsh are no longer present, obviously all eaten
or butchered by the larger beasts here. The tunnel itself is mazelike, and
it is hard to determine who or what made these passageways in the first
place or if they are some sick and twisted design of nature, for the only
purpose of luring in the foolish and devour them once and for all.
Obvious exits: -North -South -Up
Norabi floats in from above.
< 1919h/1919H 240v/244V Pos: standing >
< 1919h/1919H 240v/244V Pos: standing >
You quickly scan the area.
You see nothing.
< 1919h/1919H 241v/244V Pos: standing >
<map>
Zone: The Jade Empire.
Room: A Decaying Tunnel
</map>
A Decaying Tunnel
As one travels deeper into these infernal tunnels, mobility through the
rotting muck becomes nearly impossible, and the predators that lurk these
tunnels become increasingly more violent, vicious, and deadly. Smaller
creatures of the overland marsh are no longer present, obviously all eaten
or butchered by the larger beasts here. The tunnel itself is mazelike, and
it is hard to determine who or what made these passageways in the first
place or if they are some sick and twisted design of nature, for the only
purpose of luring in the foolish and devour them once and for all.
Obvious exits: -North -South
Norabi enters from the north.
< 1919h/1919H 240v/244V Pos: standing >
< 1919h/1919H 241v/244V Pos: standing >
<map>
Zone: The Jade Empire.
Room: A Decaying Tunnel
</map>
A Decaying Tunnel
As one travels deeper into these infernal tunnels, mobility through the
rotting muck becomes nearly impossible, and the predators that lurk these
tunnels become increasingly more violent, vicious, and deadly. Smaller
creatures of the overland marsh are no longer present, obviously all eaten
or butchered by the larger beasts here. The tunnel itself is mazelike, and
it is hard to determine who or what made these passageways in the first
place or if they are some sick and twisted design of nature, for the only
purpose of luring in the foolish and devour them once and for all.
Obvious exits: -North -East
The corpse of a troll gladiator is lying here.
Norabi enters from the north.
< 1919h/1919H 240v/244V Pos: standing >
< 1919h/1919H 241v/244V Pos: standing >
There's too much stuff blocking your sight here to scan.
< 1919h/1919H 242v/244V Pos: standing >
There's too much stuff blocking your sight here to scan.
< 1919h/1919H 242v/244V Pos: standing >
<map>
Zone: The Jade Empire.
Room: A Decaying Tunnel
</map>
A Decaying Tunnel
As one travels deeper into these infernal tunnels, mobility through the
rotting muck becomes nearly impossible, and the predators that lurk these
tunnels become increasingly more violent, vicious, and deadly. Smaller
creatures of the overland marsh are no longer present, obviously all eaten
or butchered by the larger beasts here. The tunnel itself is mazelike, and
it is hard to determine who or what made these passageways in the first
place or if they are some sick and twisted design of nature, for the only
purpose of luring in the foolish and devour them once and for all.
Obvious exits: -East -West
Norabi enters from the west.
< 1919h/1919H 242v/244V Pos: standing >
< 1919h/1919H 242v/244V Pos: standing >
You quickly scan the area.
You see nothing.
< 1919h/1919H 242v/244V Pos: standing >
Dzy says, 'ooOOooOOooOOooOOoo'.
< 1919h/1919H 242v/244V Pos: standing >
<map>
Zone: The Jade Empire.
Room: A Decaying Tunnel
</map>
<map>
Zone: The Jade Empire.
Room: A Decaying Tunnel
</map>
A Decaying Tunnel
As one travels deeper into these infernal tunnels, mobility through the
rotting muck becomes nearly impossible, and the predators that lurk these
tunnels become increasingly more violent, vicious, and deadly. Smaller
creatures of the overland marsh are no longer present, obviously all eaten
or butchered by the larger beasts here. The tunnel itself is mazelike, and
it is hard to determine who or what made these passageways in the first
place or if they are some sick and twisted design of nature, for the only
purpose of luring in the foolish and devour them once and for all.
Obvious exits: -North -South -West
A hideous bog beast lurks through the tunnels.
Norabi enters from the west.
< 1919h/1919H 240v/244V Pos: standing >
< 1919h/1919H 240v/244V Pos: standing >
There's too much stuff blocking your sight here to scan.
< 1919h/1919H 241v/244V Pos: standing >
<map>
Zone: The Jade Empire.
Room: A Decaying Tunnel
</map>
<map>
Zone: The Jade Empire.
Room: A Decaying Tunnel
</map>
A Decaying Tunnel
As one travels deeper into these infernal tunnels, mobility through the
rotting muck becomes nearly impossible, and the predators that lurk these
tunnels become increasingly more violent, vicious, and deadly. Smaller
creatures of the overland marsh are no longer present, obviously all eaten
or butchered by the larger beasts here. The tunnel itself is mazelike, and
it is hard to determine who or what made these passageways in the first
place or if they are some sick and twisted design of nature, for the only
purpose of luring in the foolish and devour them once and for all.
Obvious exits: -North -South
Puddles of fresh blood cover the ground.
The corpse of a marsh viper is lying here.
The corpse of a troll BeRSeRkeR is lying here.
The lich of a steel melder stands here. (minion)
The lich of a lounging blacksmith stands here. (minion)
*A Githyanki (medium) - The Horde stands in mid-air here.
An impenetrable globe of darkness floats near a Githyanki's head.
A green dracolich is here, with flesh hanging off its rotting bones. (minion)
Norabi enters from the north.
< 1919h/1919H 241v/244V Pos: standing >
< 1919h/1919H 242v/244V Pos: standing >
Cols snaps into visibility.
A halo of white light settles over Cols as he charges into battle.
A Githyanki snaps into visibility.
A Githyanki is knocked to the ground by Cols's mighty bash!
Cols dives at a Githyanki skewering him with his silvery githyanki longsword [superior].
Cols suffers from contact with the aura about a Githyanki.
You quickly scan the area.
A troll BeRSeRkeR who is close by to your south.
< 1919h/1919H 242v/244V Pos: standing >
< 1919h/1919H 243v/244V Pos: standing >
Norabi suddenly attacks a Githyanki!
Norabi snaps into visibility.
A Githyanki snaps into visibility.
Norabi's feeble slash grazes a Githyanki.
A Githyanki snaps into visibility.
Norabi suffers from contact with the aura about a Githyanki.
Norabi's weak slash grazes a Githyanki.
A Githyanki snaps into visibility.
Norabi suffers from contact with the aura about a Githyanki.
Norabi's flaming axe of the Illithid lords viciously grabs a Githyanki with a mental attack hurling them against the wall!
a Githyanki falls to his knees!
< 1919h/1919H 244v/244V Pos: standing >
Dzy starts casting an offensive spell.
Dzy snaps into visibility.
< 1919h/1919H 244v/244V Pos: standing >
You snap into visibility.
A Githyanki snaps into visibility.
[Damage: 10 ] -=[Your fine slash wounds a Githyanki.]=-
The globe around your body flares as it bears the brunt of a Githyanki's assault!
A Githyanki snaps into visibility.
The lich of a lounging blacksmith suddenly attacks YOU!
-=[The lich of a lounging blacksmith's decent punch grazes you.]=-
< 1915h/1919H 244v/244V Pos: standing >
< T: Raz TP: sta TC:few scratches E: A Githyanki sit EP: excellent >
< 1915h/1919H 244v/244V Pos: standing >
< T: Raz TP: sta TC:few scratches E: A Githyanki sit EP: excellent >
Dzy snaps into visibility.
< 1915h/1919H 244v/244V Pos: standing >
< T: Raz TP: sta TC:few scratches E: A Githyanki sit EP: excellent >
Dzy completes his spell...
Dzy utters the words 'garbzzsg wuggurz babragruoz'
A Githyanki snaps into visibility.
A bolt of force sent by Dzy hits a Githyanki soundly.
Dzy snaps into visibility.
A Githyanki snaps into visibility.
A bolt of force sent by Dzy hits a Githyanki soundly.
Dzy snaps into visibility.
A Githyanki snaps into visibility.
A bolt of force sent by Dzy hits a Githyanki soundly.
Dzy snaps into visibility.
A Githyanki snaps into visibility.
A bolt of force sent by Dzy hits a Githyanki soundly.
< 1915h/1919H 244v/244V Pos: standing >
< T: Raz TP: sta TC:few scratches E: A Githyanki sit EP: excellent >
Dzy starts casting an offensive spell.
Dzy snaps into visibility.
< 1915h/1919H 244v/244V Pos: standing >
< T: Raz TP: sta TC:few scratches E: A Githyanki sit EP: excellent >
Cols snaps into visibility.
A Githyanki snaps into visibility.
Cols's slash grazes a Githyanki.
A Githyanki snaps into visibility.
Cols snaps into visibility.
Cols suffers from contact with the aura about a Githyanki.
Cols's weak slash grazes a Githyanki.
A Githyanki's spell flows around Cols, leaving him unharmed!
Cols snaps into visibility.
A Githyanki snaps into visibility.
Cols's feeble slash grazes a Githyanki.
A Githyanki snaps into visibility.
Cols snaps into visibility.
Cols suffers from contact with the aura about a Githyanki.
< 1915h/1919H 244v/244V Pos: standing >
< T: Raz TP: sta TC:few scratches E: A Githyanki sit EP: few scratches >
A Githyanki snaps into visibility.
Norabi's feeble slash grazes a Githyanki.
A Githyanki's spell flows around Norabi, leaving him unharmed!
A Githyanki snaps into visibility.
Norabi's slash wounds a Githyanki.
A Githyanki snaps into visibility.
Norabi suffers from contact with the aura about a Githyanki.
Norabi's slash wounds a Githyanki.
A Githyanki snaps into visibility.
Norabi suffers from contact with the aura about a Githyanki.
Norabi's impressive slash wounds a Githyanki.
A Githyanki snaps into visibility.
Norabi suffers from contact with the aura about a Githyanki.
Norabi's powerful slash strikes a Githyanki.
A Githyanki snaps into visibility.
Norabi suffers from contact with the aura about a Githyanki.
Norabi's slash strikes a Githyanki.
A Githyanki snaps into visibility.
Norabi suffers from contact with the aura about a Githyanki.
< 1915h/1919H 244v/244V Pos: standing >
< T: Raz TP: sta TC:few scratches E: A Githyanki sit EP: small wounds >
Dzy completes his spell...
Dzy utters the words 'garbzzsg wuggurz babragruoz'
Dzy snaps into visibility.
A Githyanki snaps into visibility.
A bolt of force sent by Dzy hits a Githyanki soundly.
Dzy snaps into visibility.
A Githyanki snaps into visibility.
A bolt of force sent by Dzy hits a Githyanki soundly.
Dzy snaps into visibility.
A Githyanki snaps into visibility.
A bolt of force sent by Dzy hits a Githyanki soundly.
-=[The lich of a lounging blacksmith's punch grazes you.]=-
-=[The lich of a lounging blacksmith's decent punch grazes you.]=-
< 1907h/1919H 244v/244V Pos: standing >
< T: Raz TP: sta TC:few scratches E: A Githyanki sit EP: few wounds >
Norabi turns into a blur of blades as he charges at his foes!
< 1907h/1919H 244v/244V Pos: standing >
< T: Raz TP: sta TC:few scratches E: A Githyanki sit EP: few wounds >
Norabi dodges a green dracolich's attack.
A green dracolich's impressive claw wounds Norabi.
A green dracolich's impressive claw wounds Norabi.
Norabi's a thin black belt of accuracy [superior] was damaged from the massive blow!
< 1907h/1919H 244v/244V Pos: standing >
< T: Raz TP: sta TC:few scratches E: A Githyanki sit EP: few wounds >
You parry a Githyanki's lunge at you.
You parry a Githyanki's lunge at you.
A Githyanki snaps into visibility.
Dzy starts casting an offensive spell.
Dzy snaps into visibility.
< 1907h/1919H 244v/244V Pos: standing >
< T: Raz TP: sta TC:few scratches E: A Githyanki sit EP: few wounds >
A Githyanki snaps into visibility.
Norabi's impressive slash strikes a Githyanki.
A Githyanki snaps into visibility.
Norabi suffers from contact with the aura about a Githyanki.
With a swift turn Norabi lashes at the lich of a lounging blacksmith.
Norabi's feeble slash grazes the lich of a lounging blacksmith.
Norabi's impressive slash strikes a Githyanki.
A Githyanki's spell flows around Norabi, leaving him unharmed!
A Githyanki snaps into visibility.
Norabi's slash strikes a Githyanki.
A Githyanki's spell flows around Norabi, leaving him unharmed!
A Githyanki snaps into visibility.
Norabi's impressive slash strikes a Githyanki.
A Githyanki's spell flows around Norabi, leaving him unharmed!
A Githyanki snaps into visibility.
Norabi's impressive slash strikes a Githyanki.
A Githyanki snaps into visibility.
Norabi suffers from contact with the aura about a Githyanki.
With a swift turn Norabi lashes at the lich of a lounging blacksmith.
Norabi's feeble slash grazes the lich of a lounging blacksmith.
Norabi's flaming axe of the Illithid lords tears into a Githyanki's thoughts and unleashes a vicious mental attack!
A Githyanki suddenly clutches their head, as if trying to shrug off some unknown malady.
Norabi's spell flows around a Githyanki, leaving him unharmed!
A Githyanki snaps into visibility.
< 1907h/1919H 244v/244V Pos: standing >
< T: Raz TP: sta TC:few scratches E: A Githyanki sit EP: nasty wounds >
A Githyanki snaps into visibility.
[Damage: 30 ] -=[Your slash strikes a Githyanki hard.]=-
The globe around your body flares as it bears the brunt of a Githyanki's assault!
A Githyanki snaps into visibility.
[Damage: 22 ] -=[Your impressive whip strikes a Githyanki.]=-
The globe around your body flares as it bears the brunt of a Githyanki's assault!
A Githyanki snaps into visibility.
[Damage: 26 ] -=[Your powerful whip strikes a Githyanki hard.]=-
The globe around your body flares as it bears the brunt of a Githyanki's assault!
You score a DEVASTATING HIT!!!!!
You follow up your slash with a surprise attack!
A Githyanki snaps into visibility.
[Damage: 30 ] -=[Your powerful whip strikes a Githyanki very hard.]=-
The globe around your body flares as it bears the brunt of a Githyanki's assault!
A Githyanki snaps into visibility.
[Damage: 81 ] -=[Your mighty slash enshrouds a Githyanki in a mist of blood.]=-
The globe around your body flares as it bears the brunt of a Githyanki's assault!
A Githyanki snaps into visibility.
[Damage: 37 ] -=[Your slash enshrouds a Githyanki in a mist of blood.]=-
The globe around your body flares as it bears the brunt of a Githyanki's assault!
A Githyanki snaps into visibility.
[Damage: 27 ] -=[Your powerful slash enshrouds a Githyanki in a mist of blood.]=-
The globe around your body flares as it bears the brunt of a Githyanki's assault!
A Githyanki snaps into visibility.
[Damage: 34 ] -=[Your powerful slash grievously wounds a Githyanki.]=-
The globe around your body flares as it bears the brunt of a Githyanki's assault!
A Githyanki snaps into visibility.
< 1907h/1919H 244v/244V Pos: standing >
< T: Raz TP: sta TC:few scratches E: A Githyanki sit EP: awful >
A green dracolich heroically rescues a Githyanki.
Cols snaps into visibility.
< 1907h/1919H 244v/244V Pos: standing >
< T: Raz TP: sta TC:few scratches E: A Githyanki sit EP: awful >
Dzy completes his spell...
Dzy utters the words 'garbzzsg wuggurz babragruoz'
Dzy snaps into visibility.
A Githyanki snaps into visibility.
A bolt of force sent by Dzy hits a Githyanki soundly.
A Githyanki's some robes of the arch-magi was completely destroyed by the massive blow!
A Githyanki's polished mithril gorget of Hammerhelm was completely destroyed by the massive blow!
A Githyanki's badge of the Raveners was completely destroyed by the massive blow!
A green dracolich stops following a Githyanki.
The lich of a lounging blacksmith stops following a Githyanki.
The lich of a steel melder stops following a Githyanki.
A Githyanki is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!