<floating about head>a LARGE green ioun stone[202h 44m 20s]
<worn as a badge> the mark of the saboteur
<worn on horns> a pair of odd gold plated marilith horn bands [poor] (magic)
<worn on head> a crown of burning flames of damage [72%]
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> an anti-matter earring [87%]
<worn in ear> a tiny copper earring [poor] (magic) [85%]
<worn on face> a horned ritualistic mask of Moregeeth (magic) (glowing)
<worn around neck> a string of duergar dwarf ears
<worn around neck> a string of disembodied hands [82%]
<worn on body> a suit of wickedly-barbed devil hide (magic) (humming)
<worn about body> the cloak of the stalker (invis) (magic)[202h 44m 20s]
<worn on back> a double-buckled Alatorin backpack
<worn on tail> an obsidian circle [superior] (magic)
<worn as quiver> a random encrust object of endurance (magic) [84%]
<worn about waist> the ceinture of giant strength (magic)
<worn on belt buckle>a potion of bubbling goo (magic) (glowing) [37%]
<attached to belt> a diamondine axe covered in blood (magic) [43%]
<worn on arms> the vambraces named "Ebb" (glowing) [76%]
<worn around wrist> a bracelet of influence of endurance (magic) [86%]
<worn around wrist> a bracelet of dracolich hide of regeneration (magic) (humming) [51%]
<worn on hands> a pair of gauntlets formed of dust [poor] [84%]
<worn on finger> a shiny ring of the faeries (magic) (glowing) [67%]
<worn on finger> a blue ring shooting sparks [superior]
<primary weapon> the legendary cutlass 'Sanguine Song' [poor] (magic) (glowing) (humming)
<secondary weapon> a tricksters dagger of deception and illusions [superior] (magic)
<worn on legs> some black leather pants glowing with faerie fire (magic) (glowing) [72%]
<worn on feet> a pair of boots of stealth [poor] (magic)
< 1060h/1060H 240v/307V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Entrance to an Underground Hideout
</map>
<map>
Zone: Sarmiz'Duul.
Room: Entrance to an Underground Hideout
</map>
Entrance to an Underground Hideout
Obvious exits: -E -W
You sense a lifeform nearby.
You sense a lifeform nearby.
< 1060h/1060H 240v/307V Pos: standing >
You drop to your belly.
< 1060h/1060H 241v/307V Pos: on your ass >
Ummph! You slither passed someone.
You can't leave that way.
< 1060h/1060H 244v/307V Pos: on your ass >
Ummph! You slither passed someone.
You can't leave that way.
< 1060h/1060H 260v/307V Pos: on your ass >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Hideout
</map>
An Underground Hideout
Obvious exits: -E -S -W
< 1060h/1060H 268v/307V Pos: on your ass >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Hideout
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Underground Hideout
</map>
An Underground Hideout
Obvious exits: -E -S -W
You sense a lifeform nearby.
< 1060h/1060H 263v/307V Pos: on your ass >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Hideout
</map>
An Underground Hideout
Obvious exits: -W -D#
< 1060h/1060H 257v/307V Pos: on your ass >
Alas, you cannot go that way. . . .
< 1060h/1060H 259v/307V Pos: on your ass >
You clamber to your feet.
< 1060h/1060H 261v/307V Pos: standing >
You don't find anything you didn't see before.
< 1060h/1060H 264v/307V Pos: standing >
You are already standing.
< 1060h/1060H 287v/307V Pos: standing >
Ok.
< 1060h/1060H 291v/307V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -U -D
< 1060h/1060H 291v/307V Pos: standing >
Ok.
< 1060h/1060H 293v/307V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -U -D
< 1060h/1060H 292v/307V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -U -D
< 1060h/1060H 291v/307V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -U -D
< 1060h/1060H 291v/307V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -E -W -U -D
< 1060h/1060H 290v/307V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -U -D
< 1060h/1060H 289v/307V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -U -D
< 1060h/1060H 289v/307V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -U -D
< 1060h/1060H 288v/307V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -U -D
< 1060h/1060H 287v/307V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N# -S -U
A silver coin is here.
< 1060h/1060H 287v/307V Pos: standing >
Alas, you cannot go that way. . . .
< 1060h/1060H 288v/307V Pos: standing >
Alas, you cannot go that way. . . .
< 1060h/1060H 289v/307V Pos: standing >
Alas, you cannot go that way. . . .
< 1060h/1060H 291v/307V Pos: standing >
It's already open!
< 1060h/1060H 292v/307V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -E -S
A copper coin is here.
< 1060h/1060H 291v/307V Pos: standing >
Ok.
< 1060h/1060H 293v/307V Pos: standing >
You quickly scan the area.
An enormous cave worm who is close by to your south.
< 1060h/1060H 294v/307V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -W
An enormous cave worm fills up the tunnel here.
< 1060h/1060H 299v/307V Pos: standing >
You quickly scan the area.
You see nothing.
< 1060h/1060H 300v/307V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -E
< 1060h/1060H 304v/307V Pos: standing >
You quickly scan the area.
An enormous cave worm who is close by to your east.
< 1060h/1060H 305v/307V Pos: standing >
A faint hum can be heard from the mystic axe of the dragonkind you are carrying.
< 1060h/1060H 307v/307V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -S -W
< 1060h/1060H 305v/307V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -E -W
< 1060h/1060H 303v/307V Pos: standing >
You quickly scan the area.
You see nothing.
< 1060h/1060H 303v/307V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -S
< 1060h/1060H 305v/307V Pos: standing >
You quickly scan the area.
You see nothing.
< 1060h/1060H 305v/307V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -E -W
There are some tracks heading north.
< 1060h/1060H 303v/307V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -E -W
The corpse of an enormous cave worm is lying here.
< 1060h/1060H 301v/307V Pos: standing >
Alas, you cannot go that way. . . .
< 1060h/1060H 302v/307V Pos: standing >
You quickly scan the area.
You see nothing.
< 1060h/1060H 303v/307V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -E
< 1060h/1060H 305v/307V Pos: standing >
You quickly scan the area.
You see nothing.
< 1060h/1060H 305v/307V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -S -W
< 1060h/1060H 303v/307V Pos: standing >
You quickly scan the area.
You see nothing.
< 1060h/1060H 303v/307V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -E -W
< 1060h/1060H 305v/307V Pos: standing >
You quickly scan the area.
You see nothing.
< 1060h/1060H 305v/307V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -E -S
< 1060h/1060H 303v/307V Pos: standing >
You quickly scan the area.
You see nothing.
< 1060h/1060H 303v/307V Pos: standing >
Alas, you cannot go that way. . . .
< 1060h/1060H 307v/307V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -W
< 1060h/1060H 305v/307V Pos: standing >
You quickly scan the area.
You see nothing.
< 1060h/1060H 305v/307V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -E -W
< 1060h/1060H 303v/307V Pos: standing >
You quickly scan the area.
You see nothing.
< 1060h/1060H 303v/307V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -S -W
< 1060h/1060H 305v/307V Pos: standing >
You quickly scan the area.
You see nothing.
< 1060h/1060H 305v/307V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -E -S
< 1060h/1060H 303v/307V Pos: standing >
You quickly scan the area.
You see nothing.
< 1060h/1060H 303v/307V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -W
< 1060h/1060H 305v/307V Pos: standing >
You quickly scan the area.
You see nothing.
< 1060h/1060H 305v/307V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -E -S
There are some tracks heading east.
< 1060h/1060H 303v/307V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -S -W
< 1060h/1060H 301v/307V Pos: standing >
You quickly scan the area.
You see nothing.
< 1060h/1060H 302v/307V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -E -W
< 1060h/1060H 301v/307V Pos: standing >
You quickly scan the area.
You see nothing.
< 1060h/1060H 303v/307V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -E
< 1060h/1060H 305v/307V Pos: standing >
You quickly scan the area.
You see nothing.
< 1060h/1060H 305v/307V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -S -W
< 1060h/1060H 303v/307V Pos: standing >
You quickly scan the area.
You see nothing.
< 1060h/1060H 303v/307V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -E -W
< 1060h/1060H 303v/307V Pos: standing >
You quickly scan the area.
You see nothing.
< 1060h/1060H 305v/307V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -E -S -W
< 1060h/1060H 305v/307V Pos: standing >
You quickly scan the area.
You see nothing.
< 1060h/1060H 305v/307V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -E -S
Fresh blood covers everything in the area.
[2] The corpse of an enormous cave worm is lying here.
There are Goblin tracks going east.
< 1060h/1060H 303v/307V Pos: standing >
You quickly scan the area.
The wraith of a war-hardened warrior who is close by to your east.
The wraith of a war-hardened warrior who is close by to your east.
The wraith of a war-hardened warrior who is close by to your east.
The wraith of a war-hardened warrior who is close by to your east.
A Goblin who is close by to your east.
< 1060h/1060H 303v/307V Pos: standing >
< 1060h/1060H 305v/307V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -E -S -W
There are Shadow Beast tracks going north.
< 1060h/1060H 305v/307V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -E -W
< 1060h/1060H 303v/307V Pos: standing >
You say 'reduce'
You whisper 'reduce' to your cloak of the stalker...
You shrinks to about half his normal size!
< 1060h/1060H 307v/307V Pos: standing >
A faint hum can be heard from the mystic axe of the dragonkind you are carrying.
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -E -S -W
There are some tracks heading east.
There are some tracks heading north.
< 997h/997H 305v/307V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -E -S
Fresh blood covers everything in the area.
[2] The corpse of an enormous cave worm is lying here.
There are Shadow Beast tracks going south.
There are some tracks heading east.
< 997h/997H 303v/307V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -W
*The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
*The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
*The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
*The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
*A Goblin (small) - The Shadow Guild stands here. (Non-Fraggable)(Red Aura)
A Goblin leaves north.
The wraith of a war-hardened warrior leaves north.
The wraith of a war-hardened warrior leaves north.
The wraith of a war-hardened warrior leaves north.
The wraith of a war-hardened warrior leaves north.
< 997h/997H 301v/307V Pos: standing >
Backstab who?
< 997h/997H 302v/307V Pos: standing >
Strike at whom?
< 997h/997H 303v/307V Pos: standing >
Tackle who?
< 997h/997H 305v/307V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -S -W
*The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
*The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
*The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
*The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
*A Goblin (small) - The Shadow Guild stands here. (Non-Fraggable)(Red Aura)
< 997h/997H 305v/307V Pos: standing >
You attempt to stab a Goblin in the back, but their stone skin quickly absorbs the impact before fading away!
You snap into visibility.
A Goblin snaps into visibility.
[Damage: 1 ] -=[A Goblin makes a strange sound as you place a tricksters dagger of deception and illusions [superior] in his back.]=-
The wraith of a war-hardened warrior suddenly attacks YOU!
The wraith of a war-hardened warrior snaps into visibility.
The wraith of a war-hardened warrior misses you.
The wraith of a war-hardened warrior suddenly attacks YOU!
The wraith of a war-hardened warrior snaps into visibility.
The wraith of a war-hardened warrior misses you.
The wraith of a war-hardened warrior suddenly attacks YOU!
The wraith of a war-hardened warrior snaps into visibility.
-=[The wraith of a war-hardened warrior's weak punch grazes you.]=-
< 996h/997H 305v/307V Pos: standing >
< T: Norbeast TP: sta TC:few scratches E: A Goblin sta EP: few scratches >
Your improved dexterity grants you an additional attack!
[Damage: 13 ] -=[Your pierce strikes a Goblin.]=-
You miss a Goblin.
[Damage: 16 ] -=[Your pierce strikes a Goblin.]=-
[Damage: 12 ] -=[Your impressive pierce strikes a Goblin.]=-
[Damage: 12 ] -=[Your slash strikes a Goblin.]=-
[Damage: 12 ] -=[Your impressive slash strikes a Goblin.]=-
[Damage: 11 ] -=[Your impressive slash strikes a Goblin.]=-
< 996h/997H 305v/307V Pos: standing >
< T: Norbeast TP: sta TC:few scratches E: A Goblin sta EP: few wounds >
A Goblin is too small for you to strike at like that.
< 997h/997H 305v/307V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: A Goblin sta EP: few wounds >
You snap into visibility.
You tackle a Goblin square in the chest knocking the wind out of him!
The wraith of a war-hardened warrior suddenly attacks YOU!
The wraith of a war-hardened warrior snaps into visibility.
-=[The wraith of a war-hardened warrior's weak punch grazes you.]=-
< 996h/997H 305v/307V Pos: standing >
< T: Norbeast TP: sta TC:few scratches E: A Goblin sit EP: few wounds >
The wraith of a war-hardened warrior misses you.
You snap into visibility.
-=[The wraith of a war-hardened warrior's punch grazes you.]=-
You dodge the wraith of a war-hardened warrior's vicious attack.
The wraith of a war-hardened warrior misses you.
The wraith of a war-hardened warrior misses you.
You dodge the wraith of a war-hardened warrior's vicious attack.
< 996h/997H 305v/307V Pos: standing >
< T: Norbeast TP: sta TC:few scratches E: A Goblin sit EP: few wounds >
You dodge a Goblin's vicious attack.
You parry a Goblin's lunge at you.
You snap into visibility.
< 997h/997H 305v/307V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: A Goblin sit EP: few wounds >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 17 ] -=[Your impressive slash strikes a Goblin hard.]=-
[Damage: 19 ] -=[Your impressive slash strikes a Goblin very hard.]=-
[Damage: 20 ] -=[Your impressive pierce strikes a Goblin very hard.]=-
[Damage: 15 ] -=[Your impressive pierce strikes a Goblin very hard.]=-
[Damage: 22 ] -=[Your slash seriously wounds a Goblin.]=-
[Damage: 17 ] -=[Your impressive slash seriously wounds a Goblin.]=-
[Damage: 21 ] -=[Your slash enshrouds a Goblin in a mist of blood.]=-
< 997h/997H 305v/307V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: A Goblin sit EP: awful >
You dodge the wraith of a war-hardened warrior's vicious attack.
You dodge the wraith of a war-hardened warrior's vicious attack.
You snap into visibility.
< 997h/997H 305v/307V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: A Goblin sit EP: awful >
You dodge the wraith of a war-hardened warrior's vicious attack.
You dodge the wraith of a war-hardened warrior's vicious attack.
You dodge the wraith of a war-hardened warrior's vicious attack.
The wraith of a war-hardened warrior misses you.
-=[The wraith of a war-hardened warrior's weak punch grazes you.]=-
You dodge the wraith of a war-hardened warrior's vicious attack.
< 996h/997H 305v/307V Pos: standing >
< T: Norbeast TP: sta TC:few scratches E: A Goblin sit EP: awful >
You parry a Goblin's lunge at you.
You parry a Goblin's lunge at you.
You snap into visibility.
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 19 ] -=[Your slash causes a Goblin to grimace in pain.]=-
[Damage: 16 ] -=[Your impressive slash hits a Goblin.]=-
A Goblin's jeweled ivory amulet was completely destroyed by the massive blow!
A Goblin's some unearthly mithril boots from the Jade Empire was completely destroyed by the massive blow!
The wraith of a war-hardened warrior stops following a Goblin.
The wraith of a war-hardened warrior stops following a Goblin.
The wraith of a war-hardened warrior stops following a Goblin.
The wraith of a war-hardened warrior stops following a Goblin.
A Goblin is dead! R.I.P.
You receive your share of experience.