<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head> the diamond crown of Winduin (glowing)
<worn on eyes> a lens of the negative material plane of strength (magic)
<worn in ear> an anti-matter earring
<worn in ear> a brightly flaming earring [74%]
<worn on face> the mask of hatred [superior]
<worn around neck> a studded dragonscale neckguard of health
<worn around neck> a necklace of halfling ears of agility
<worn on body> the chameleon suit of transformation of regeneration
<worn about body> a long, flowing cape of hellfire of regeneration (magic) (glowing)
<worn as quiver> the quiver of holding (magic)
<worn about waist> the woven entrails of an unfortunate soul of endurance
<worn on belt buckle>a sunbeam flute [superior] (magic) (humming) [62%]
<worn on arms> the vambraces named "Ebb" (glowing)
<worn around wrist> a delicate chrome bracelet (magic)
<worn around wrist> a spiked adamantite bracer of Khildarak Strongstone of health (magic) [73%]
<worn on hands> a pair of pale, misty gloves[217h 36m 8s]
<worn on finger> Zorobabi's circular stone ring of damage
<worn on finger> a blue ring shooting sparks [superior]
<primary weapon> Tiamat's poison tail stinger (magic)[217h 36m 8s]
<secondary weapon> the dagger of Wind (invis) (magic)[217h 36m 8s]
<worn on legs> some black leather pants glowing with faerie fire (magic) (glowing) [84%]
<worn on feet> the boots of speed of endurance (magic)
*Lielz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lielz's head.
There are some tracks heading east.
There are some tracks heading south.
Gukk enters from the west.
A swarm of insects enters from the west.
Argo enters from the west.
Pok enters from the west.
Backstab who?
< 1104h/1104H 274v/275V Pos: standing >
Lielz sneaks south.
Nom leaves south.
You follow Lielz.
A Paved Obsidian Road
This road appears to be one long piece of obsidian. Upon closer
inspection, it can be determined that the road is made from an unlikely
mixture of obsidian and concrete. The road is flat and even, allowing for
excellent travel along it.
Obvious exits: -North -South
Nom (Kobold)(tiny) stands in mid-air here.(Red Aura)
*Lielz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lielz's head.
Gukk enters from the north.
A swarm of insects enters from the north.
Argo enters from the north.
Pok enters from the north.
Backstab who?
< 1104h/1104H 273v/275V Pos: standing >
Lielz sneaks south.
Nom leaves south.
You follow Lielz.
A Paved Obsidian Road
This road appears to be one long piece of obsidian. Upon closer
inspection, it can be determined that the road is made from an unlikely
mixture of obsidian and concrete. The road is flat and even, allowing for
excellent travel along it.
Obvious exits: -North -South
Nom (Kobold)(tiny) stands in mid-air here.(Red Aura)
*Lielz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lielz's head.
A dirty little beggar plays in the mud.
A dirty little beggar plays in the mud.
A dirty little beggar plays in the mud.
A beggar leader stands here, sneering at everyone.
Gukk enters from the north.
A swarm of insects enters from the north.
Argo enters from the north.
Pok enters from the north.
Backstab who?
< 1104h/1104H 272v/275V Pos: standing >
Backstab who?
< 1104h/1104H 275v/275V Pos: standing >
Lielz sneaks south.
Nom leaves south.
You follow Lielz.
A Paved Obsidian Road
This road appears to be one long piece of obsidian. Upon closer
inspection, it can be determined that the road is made from an unlikely
mixture of obsidian and concrete. The road is flat and even, allowing for
excellent travel along it.
Obvious exits: -North -South -West #
Nom (Kobold)(tiny) stands in mid-air here.(Red Aura)
*Lielz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lielz's head.
There are some tracks heading south.
Gukk enters from the north.
A swarm of insects enters from the north.
Argo enters from the north.
Pok enters from the north.
Backstab who?
< 1104h/1104H 274v/275V Pos: standing >
Nom leaves south.
You follow Lielz.
A Paved Obsidian Road
This road appears to be one long piece of obsidian. Upon closer
inspection, it can be determined that the road is made from an unlikely
mixture of obsidian and concrete. The road is flat and even, allowing for
excellent travel along it.
Obvious exits: -North -East -South
Nom (Kobold)(tiny) stands in mid-air here.(Red Aura)
*Lielz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lielz's head.
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
There are some tracks heading south.
There are some tracks heading south.
Gukk enters from the north.
Psybr sneaks in from the north.
A swarm of insects enters from the north.
Argo enters from the north.
Pok enters from the north.
Backstab who?
< 1104h/1104H 273v/275V Pos: standing >
Lielz sneaks south.
Nom leaves south.
You follow Lielz.
A Paved Obsidian Road
This road appears to be one long piece of obsidian. Upon closer
inspection, it can be determined that the road is made from an unlikely
mixture of obsidian and concrete. The road is flat and even, allowing for
excellent travel along it.
Obvious exits: -North -West
Nom (Kobold)(tiny) stands in mid-air here.(Red Aura)
*Lielz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lielz's head.
Gukk enters from the north.
A swarm of insects enters from the north.
Argo enters from the north.
Pok enters from the north.
< 1104h/1104H 272v/275V Pos: standing >
Backstab who?
< 1104h/1104H 274v/275V Pos: standing >
Backstab who?
< 1104h/1104H 275v/275V Pos: standing >
Backstab who?
< 1104h/1104H 275v/275V Pos: standing >
Nom leaves west.
You follow Lielz.
A Paved Obsidian Road
This road appears to be one long piece of obsidian. Upon closer
inspection, it can be determined that the road is made from an unlikely
mixture of obsidian and concrete. The road is flat and even, allowing for
excellent travel along it.
Obvious exits: -East -South -West
Nom (Kobold)(tiny) stands in mid-air here.(Red Aura)
*Lielz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lielz's head.
Gukk enters from the east.
A swarm of insects enters from the east.
Argo enters from the east.
Pok enters from the east.
Backstab who?
< 1104h/1104H 274v/275V Pos: standing >
Nom leaves west.
You follow Lielz.
An Open Air Market
This is a large open air market. Although merchants do sell wares here,
the biggest commodity seems to be meeting others. Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East -South -West
Nom (Kobold)(tiny) stands in mid-air here.(Red Aura)
*Lielz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lielz's head.
An orcish adventurer stands here.(Red Aura)
There are some tracks heading west.
There are some tracks heading west.
Gukk enters from the east.
A swarm of insects enters from the east.
Argo enters from the east.
Pok enters from the east.
< 1104h/1104H 273v/275V Pos: standing >
Lielz sneaks west.
Nom leaves west.
You follow Lielz.
An Open Air Market
This is a large open air market. Although merchants do sell wares here,
the biggest commodity seems to be meeting others. Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East -South -West
Nom (Kobold)(tiny) stands in mid-air here.(Red Aura)
*Lielz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lielz's head.
There are some tracks heading west.
There are Kobold tracks going west.
Gukk enters from the east.
A swarm of insects enters from the east.
Argo enters from the east.
Pok enters from the east.
Backstab who?
< 1104h/1104H 272v/275V Pos: standing >
Nom leaves west.
You follow Lielz.
An Open Air Market
This is a large open air market. Although merchants do sell wares here,
the biggest commodity seems to be meeting others. Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East -South -West
Nom (Kobold)(tiny) stands in mid-air here.(Red Aura)
*Lielz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lielz's head.
An orcish adventurer stands here.(Red Aura)
There are some tracks heading west.
There are some tracks heading west.
Gukk enters from the east.
A swarm of insects enters from the east.
Argo enters from the east.
Pok enters from the east.
< 1104h/1104H 273v/275V Pos: standing >
Backstab who?
< 1104h/1104H 275v/275V Pos: standing >
Backstab who?
< 1104h/1104H 275v/275V Pos: standing >
Backstab who?
< 1104h/1104H 275v/275V Pos: standing >
Backstab who?
< 1104h/1104H 275v/275V Pos: standing >
Nom leaves south.
You follow Lielz.
An Open Air Market
This is a large open air market. Although merchants do sell wares here,
the biggest commodity seems to be meeting others. Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East -South -West
Nom (Kobold)(tiny) stands in mid-air here.(Red Aura)
*Lielz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lielz's head.
There are some tracks heading south.
There are some tracks heading south.
Gukk enters from the north.
A swarm of insects enters from the north.
Argo enters from the north.
Pok enters from the north.
Backstab who?
< 1104h/1104H 274v/275V Pos: standing >
Backstab who?
< 1104h/1104H 274v/275V Pos: standing >
Backstab who?
< 1104h/1104H 274v/275V Pos: standing >
Backstab who?
< 1104h/1104H 274v/275V Pos: standing >
Backstab who?
< 1104h/1104H 274v/275V Pos: standing >
Nom leaves west.
You follow Lielz.
An Open Air Market
This is a large open air market. Although merchants do sell wares here,
the biggest commodity seems to be meeting others. Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East -South -West
Nom (Kobold)(tiny) stands in mid-air here.(Red Aura)
*Lielz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lielz's head.
There are some tracks heading west.
There are Orc tracks going north.
Gukk enters from the east.
A swarm of insects enters from the east.
Argo enters from the east.
Pok enters from the east.
< 1104h/1104H 273v/275V Pos: standing >
Backstab who?
< 1104h/1104H 273v/275V Pos: standing >
Backstab who?
< 1104h/1104H 275v/275V Pos: standing >
Backstab who?
< 1104h/1104H 275v/275V Pos: standing >
Nom leaves west.
You follow Lielz.
An Open Air Market
This is a large open air market. Although merchants do sell wares here,
the biggest commodity seems to be meeting others. Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East -South -West
Nom (Kobold)(tiny) stands in mid-air here.(Red Aura)
*Lielz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lielz's head.
There are some tracks heading west.
There are Kobold tracks going west.
Gukk enters from the east.
A swarm of insects enters from the east.
Argo enters from the east.
Pok enters from the east.
< 1104h/1104H 274v/275V Pos: standing >
Backstab who?
< 1104h/1104H 274v/275V Pos: standing >
Backstab who?
< 1104h/1104H 274v/275V Pos: standing >
Lielz sneaks east.
Nom leaves east.
You follow Lielz.
An Open Air Market
This is a large open air market. Although merchants do sell wares here,
the biggest commodity seems to be meeting others. Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East -South -West
Nom (Kobold)(tiny) stands in mid-air here.(Red Aura)
*Lielz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lielz's head.
There are some tracks heading east.
There are some tracks heading north.
Gukk enters from the west.
A swarm of insects enters from the west.
Argo enters from the west.
Pok enters from the west.
Backstab who?
< 1104h/1104H 273v/275V Pos: standing >
Nom leaves north.
You follow Lielz.
An Open Air Market
This is a large open air market. Although merchants do sell wares here,
the biggest commodity seems to be meeting others. Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East -South -West
Nom (Kobold)(tiny) stands in mid-air here.(Red Aura)
*Lielz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lielz's head.
There are some tracks heading north.
There are Grey Elf tracks going north.
Gukk enters from the south.
A swarm of insects enters from the south.
Argo enters from the south.
Pok enters from the south.
< 1104h/1104H 272v/275V Pos: standing >
Nom leaves north.
You follow Lielz.
An Open Air Market
This is a large open air market. Although merchants do sell wares here,
the biggest commodity seems to be meeting others. Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East -South -West
Nom (Kobold)(tiny) stands in mid-air here.(Red Aura)
*Lielz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lielz's head.
*A Githzerai (medium) Islamic Jihad stands in mid-air here.(Gold Aura)
*A Shadow Beast (large) Islamic Jihad stands in mid-air here.(Gold Aura)
*A Shade (tiny) Anyone seen Stinger? Islamic Jihad stands in mid-air here.(Gold Aura)
*A Grey Elf (medium) Islamic Jihad stands in mid-air here.(Gold Aura)
*A Grey Elf (medium) Islamic Jihad stands in mid-air here.(Gold Aura)
An aging but brawny half-orc stands here enjoying life.
A thick-haired buffalo stands here.
A prong-horned antelope stands here.
A wild horse stands here.
A half-orc shaman stands here, lost in contemplation. (casting)
A half-orc warrior stands here, staring ominously.
There are some tracks heading north.
There are some tracks heading north.
Gukk enters from the south.
A swarm of insects enters from the south.
Argo enters from the south.
Pok enters from the south.
Gukk suddenly attacks a Grey Elf!
Gukk misses a Grey Elf.
A Grey Elf snaps into visibility.
You attempt to stab a Grey Elf in the back, but their stone skin quickly absorbs the impact before fading away!
You snap into visibility.
A Grey Elf snaps into visibility.
[Damage: 1 ] -=[A Grey Elf makes a strange sound as you place Tiamat's poison tail stinger in his back.]=-
[Damage: 5 ] -=[Your pierce grazes a Grey Elf.]=-
-=[Your spirit suffers from contact with a Grey Elf's holy aura!]=-
Your strength dwindles as a Grey Elf grabs you by your forehead and calls down the wraith of his deity.
< 1102h/1104H 273v/275V Pos: standing >
< T: Gukk TP: sta TC:excellent E: A Grey Elf sta EP: few scratches >
Argo suddenly looks a bit dumb, and madly slams at a Shadow Beast!
A Shadow Beast snaps into visibility.
A Grey Elf says 'stune'
A Grey Elf sneaks south.
A Githzerai sneaks south.
Lielz sneaks north.
Nom leaves north.
Psybr sneaks north.
A swarm of insects leaves north.
Pok leaves north.
< 1102h/1104H 275v/275V Pos: standing >
< T: Gukk TP: sta TC:excellent E: A Grey Elf sta EP: few scratches >
Argo surprises a Shadow Beast with a blow to his back, leaving him momentarily confused.
A Shadow Beast snaps into visibility.
Argo's powerful slash wounds a Shadow Beast.
Argo's powerful bludgeon wounds a Shadow Beast.
Argo's bloodsoaked obsidian column [superior] with a strange black stone murmurs some strange incantations...
A Shadow Beast snaps into visibility.
Argo's concussion blast rips into a Shadow Beast, shattering his soul!
Argo's bludgeon strikes a Shadow Beast.
Argo's powerful slash wounds a Shadow Beast.
Argo's powerful slash wounds a Shadow Beast.
Argo's slash strikes a Shadow Beast.
A Shadow Beast's bowels of Yzar was damaged from the massive blow!
Argo's powerful slash wounds a Shadow Beast.
< 1102h/1104H 275v/275V Pos: standing >
< T: Gukk TP: sta TC:excellent E: A Grey Elf sta EP: few scratches >
< 1102h/1104H 275v/275V Pos: standing >
< T: Gukk TP: sta TC:excellent E: A Grey Elf sta EP: few scratches >
A Grey Elf dodges your futile attack.
A Grey Elf dodges your futile attack.
A Grey Elf blocks your futile attack.
A Grey Elf dodges your futile attack.
You snap into visibility.
A Grey Elf snaps into visibility.
Nom enters from the north.
A swarm of insects enters from the north.
Pok enters from the north.
Nom starts casting an offensive spell.
< 1102h/1104H 275v/275V Pos: standing >
< T: Gukk TP: sta TC:excellent E: A Grey Elf sta EP: few scratches >
A Grey Elf sneaks in from the south.
< 1102h/1104H 275v/275V Pos: standing >
< T: Gukk TP: sta TC:excellent E: A Grey Elf sta EP: few scratches >
A swarm of insects starts casting an offensive spell.
A swarm of insects snaps into visibility.
Sorry, you aren't allowed to do that in combat.
< 1102h/1104H 275v/275V Pos: standing >
< T: Gukk TP: sta TC:excellent E: A Grey Elf sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 1102h/1104H 275v/275V Pos: standing >
< T: Gukk TP: sta TC:excellent E: A Grey Elf sta EP: few scratches >
A Shade starts casting an offensive spell.
A Shade snaps into visibility.
< 1102h/1104H 275v/275V Pos: standing >
< T: Gukk TP: sta TC:excellent E: A Grey Elf sta EP: few scratches >
A Grey Elf suddenly clutches their head, as if trying to shrug off some unknown malady.
Psybr's spell flows around a Grey Elf, leaving him unharmed!
Nom completes his spell...
Nom utters the words 'qpaahuq fussrz'
A Grey Elf snaps into visibility.
Nom shatters the fabric of reality
sending ripples of ChAoTiC energy flowing into a Grey Elf.
A Grey Elf snaps into visibility.
Twin bolts of writhing power slam into a Grey Elf's chest.
Clutching his head a Grey Elf tries to escape the
maddening images circling him.
A Grey Elf is stunned!
Lielz starts casting a spell.
< 1102h/1104H 275v/275V Pos: standing >
<A half-orc shaman completes his spell...
A half-orc shaman utters the words 'qare xabrae'
A half-orc shaman points at a retired soldier.
A Grey Elf starts casting a spell.
< 1102h/1104H 275v/275V Pos: standing >
<You attempt to flee...
An Open Air Market
This is a large open air market. Although merchants do sell wares here,
the biggest commodity seems to be meeting others. Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East -South -West
There are Githzerai tracks going south.
There are Grey Elf tracks going north.
You flee southward!
< 1102h/1104H 259v/275V Pos: standing >
Saving Skurk.
< 1102h/1104H 261v/275V Pos: standing >
An Open Air Market
This is a large open air market. Although merchants do sell wares here,
the biggest commodity seems to be meeting others. Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East -South -West
A shimmering shell appears to be imprisoning A buff Grey Elf.
A Githzerai (medium) Islamic Jihad stands in mid-air here. (Casting) (Gold Aura)
A Grey Elf (medium) Islamic Jihad crouches in mid-air here. (Casting) (Gold Aura)
Pok (Shadow Beast)(large) stands in mid-air here.(Red Aura)
A swarm of insects flies through the air.(Red Aura)
Psybr (Githyanki)(medium) stands in mid-air here. (Casting) (Red Aura)
An impenetrable globe of darkness floats near Psybr's head.
Nom (Kobold)(tiny) stands in mid-air here. (Casting) (Red Aura)
*Lielz (Drow Elf)(medium) sits with a stunned look in mid-air here. (Casting) (Red Aura)
An impenetrable globe of darkness floats near Lielz's head.
Argo (Ogre)(huge) stands in mid-air here, fighting a Shadow Beast.(Red Aura)
An impenetrable globe of darkness floats near Argo's head.
Gukk (Goblin)(small) stands in mid-air here.(Red Aura)
*A Shadow Beast (large) Islamic Jihad is lying in mid-air here, fighting Argo.(Gold Aura)
*A Shade (tiny) Anyone seen Stinger? Islamic Jihad stands in mid-air here.(Gold Aura)
*A Grey Elf (medium) Islamic Jihad stands with a stunned look in mid-air here. (Imprisoned) (Gold Aura)
An aging but brawny half-orc stands here enjoying life.
A thick-haired buffalo stands here.
A prong-horned antelope stands here.
A wild horse stands here.
A half-orc shaman stands here, lost in contemplation.
A half-orc warrior stands here, staring ominously.
There are Grey Elf tracks going north.
There are Grey Elf tracks going north.
< 1103h/1104H 264v/275V Pos: standing >
You snap into visibility.
A Grey Elf snaps into visibility.
[Damage: 113 ] -=[A Grey Elf makes a strange sound as you place Tiamat's poison tail stinger in her back.]=-
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 66 ] -=[A Grey Elf makes a strange sound as you place the dagger of Wind in her back.]=-
< 1103h/1104H 267v/275V Pos: standing >
< T: Skurk TP: sta TC:few scratches E: A Grey Elf kne EP: few wounds >
A Grey Elf stops invoking abruptly!
< 1104h/1104H 269v/275V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Grey Elf kne EP: few wounds >
Lielz stops invoking abruptly!
Argo parries a Shadow Beast's lunge at him.
A Shadow Beast snaps into visibility.
A Shadow Beast's pierce grazes Argo.
The intense flames cause a Shadow Beast's skin to smolder and burn!
A Shadow Beast snaps into visibility.
A Shadow Beast is burned severely as he hits Argo!
A Shadow Beast's decent pierce grazes Argo.
The intense flames cause a Shadow Beast's skin to smolder and burn!
A Shadow Beast snaps into visibility.
A Shadow Beast is burned severely as he hits Argo!
A Shadow Beast's stunning visions seem to mesmerize Argo!
Argo is stunned!
Gukk suddenly attacks a Grey Elf!
Gukk misses a Grey Elf.
< 1104h/1104H 269v/275V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Grey Elf kne EP: few wounds >
A Grey Elf snaps into visibility.
A Grey Elf's eyes briefly cloud over as her body is painfully ripped apart from within.
A Grey Elf struggles to break out of the shimmering shell but fails.
A Shade starts casting an offensive spell.
A Shade snaps into visibility.
< 1104h/1104H 269v/275V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Grey Elf kne EP: few wounds >
A faint hum can be heard from the Totem of Mastery carried by a Grey Elf.
Nom completes his spell...
Nom utters the words 'garbzzsg wuggurz babragruoz'
Nom's spell flows around a Grey Elf, leaving her unharmed!
A Grey Elf snaps into visibility.
A bolt of force sent by Nom hits a Grey Elf soundly.
A Grey Elf snaps into visibility.
A bolt of force sent by Nom hits a Grey Elf soundly.
A Grey Elf snaps into visibility.
A bolt of force sent by Nom hits a Grey Elf soundly.
< 1104h/1104H 269v/275V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Grey Elf kne EP: nasty wounds >
A Grey Elf snaps into visibility.
A Grey Elf's eyes briefly cloud over as her body is painfully ripped apart from within.
A Grey Elf turns green and pukes all over the place. Yuck!
A Githzerai wills the flames of the abyss to overwhelm and consume thier foe...
Lielz snaps into visibility.
Lielz screams and doubles over in agony as searing heat ignites within his body.
Lielz snaps into visibility.
Lielz suddenly looks in pain as he moves.
A swarm of insects starts casting an offensive spell.
< 1104h/1104H 269v/275V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Grey Elf kne EP: nasty wounds >
A Shade completes his spell...
A Shade utters the words 'qpaag zarrzl'
A Shade snaps into visibility.
Lielz snaps into visibility.
A Shade has a blank expression as his ChAOtiC bolts slam into Lielz!
The sphere circling Lielz's body darts in front of a Shade's assault!
< 1104h/1104H 269v/275V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Grey Elf kne EP: nasty wounds >
Nom attempts to flee.
Nom leaves south.
< 1104h/1104H 269v/275V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Grey Elf kne EP: nasty wounds >
You skillfully slip behind a Grey Elf and slit their throat resulting in a mist of blood!
< 1104h/1104H 269v/275V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Grey Elf kne EP: nasty wounds >
A swarm of insects completes his spell...
A swarm of insects utters the word 'agsplnuahz'
Ghostly hands appear before a Grey Elf, close around her neck and begin to squeeze!
A Grey Elf snaps into visibility.
A Grey Elf gasps for air as a pair of ghostly hands tighten around her throat!
< 1104h/1104H 269v/275V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Grey Elf kne EP: nasty wounds >
A Grey Elf snaps into visibility.
A Grey Elf gasps for air as a pair of ghostly hands tighten around her throat!
A Shade starts casting an offensive spell.
A Shade snaps into visibility.
A Grey Elf rises to her feet.
< 1104h/1104H 269v/275V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Grey Elf sta EP: nasty wounds >
A Grey Elf snaps into visibility.
A Grey Elf's eyes briefly cloud over as her body is painfully ripped apart from within.
A Grey Elf snaps into visibility.
A Grey Elf gasps for air as a pair of ghostly hands tighten around her throat!
Lielz misses a Githzerai.
Lielz snaps into visibility.
< 1104h/1104H 269v/275V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Grey Elf sta EP: pretty hurt >
A Grey Elf misses you.
You parry a Grey Elf's lunge at you.
A Grey Elf snaps into visibility.
You snap into visibility.
< 1104h/1104H 269v/275V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Grey Elf sta EP: pretty hurt >
A Githzerai's spell flows around Lielz, leaving him unharmed!
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!
Lielz clambers to his feet.
< 1104h/1104H 269v/275V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Grey Elf sta EP: pretty hurt >
Pok's spell flows around a Grey Elf, leaving her unharmed!
A Grey Elf says 'HeT tHoS VhiPg&p OyT uF nY jEaF !!!&p'
A Grey Elf dodges your futile attack.
A Grey Elf dodges your futile attack.
A Grey Elf dodges your futile attack.
A Grey Elf dodges your futile attack.
You snap into visibility.
A Grey Elf snaps into visibility.
Lielz attempts to flee.
Lielz leaves south.
A swarm of insects leaves south.
< 1104h/1104H 269v/275V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Grey Elf sta EP: pretty hurt >
A Shade stops invoking abruptly!
< 1104h/1104H 269v/275V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Grey Elf sta EP: pretty hurt >
Gukk misses a Grey Elf.
A Grey Elf snaps into visibility.
A Grey Elf struggles to break out of the shimmering shell but fails.
< 1104h/1104H 269v/275V Pos: standing >
< T: Skurk TP: sta TC:excellent E: A Grey Elf sta EP: pretty hurt >
A Grey Elf attempts to flee.
A Grey Elf leaves east.
A Githzerai sneaks east.
< 1104h/1104H 269v/275V Pos: standing >
Gukk suddenly attacks a Grey Elf!
Gukk misses a Grey Elf.
A Grey Elf snaps into visibility.
< 1104h/1104H 269v/275V Pos: standing >
Psybr's face flushes white for a moment.
< 1104h/1104H 269v/275V Pos: standing >
An Open Air Market
This is a large open air market. Although merchants do sell wares here,
the biggest commodity seems to be meeting others. Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East -South -West
A Githzerai (medium) Islamic Jihad stands in mid-air here.(Gold Aura)
*A Grey Elf (medium) Islamic Jihad stands in mid-air here. (Casting) (Gold Aura)
< 1104h/1104H 268v/275V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
A Grey Elf snaps into visibility.
[Damage: 68 ] -=[A Grey Elf makes a strange sound as you place Tiamat's poison tail stinger in her back.]=-
With a swift tug you wrench the weapon free, ramming it into a Grey Elf's spine!.
[Damage: 59 ] -=[A Grey Elf makes a strange sound as you place Tiamat's poison tail stinger in her back.]=-
[Damage: 108 ] -=[A Grey Elf makes a strange sound as you place the dagger of Wind in her back.]=-
A Grey Elf is mortally wounded, and will die soon, if not aided.
With a swift tug you wrench the weapon free, ramming it into a Grey Elf's spine!.
[Damage: 3 ] -=[A Grey Elf makes a strange sound as you place the dagger of Wind in her back.]=-
A Grey Elf's hands of justice [poor] was completely destroyed by the massive blow!
A Grey Elf's frayed skin cloak branded with primative glyphs was completely destroyed by the massive blow!
A Grey Elf's some blue dragonscale shoulder guards was completely destroyed by the massive blow!
A Grey Elf's brightly flaming earring was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!