The death of [46 Holyman] Hsac Islamic Jihad (Halfling)

in Rocky Foothills of the Black Mountains

from the perspective of [56 Necrolyte] Zlo - The Horde (Drow Elf)

<worn as a badge>    a frost dragon's eye [poor] (glowing)
<worn on head>       an illithid's circlet [superior] (invis) (magic)
<worn on eyes>       the eyepatch of immortality (magic) (glowing)
<worn in ear>        a smooth cube of marble (magic) (glowing)
<worn in ear>        a sparkling golden hoop earring [superior] (magic) [88%]
<worn on face>       a silk veil of the enchantress [poor] (magic)
<worn around neck>   the pendant of the aboleth [superior] (magic)
<worn around neck>   a silvery amulet (magic) (glowing) [86%]
<worn on body>       platemail of the sea serpent
<worn about body>    a cloak of deva's feathers [superior]
<worn on back>       a large leather backpack
<worn as quiver>     a tarnished dematite quiver [superior]
<worn about waist>   a belt of fresh blood [poor] [86%]
<worn on belt buckle>a hide-bound spellbook with a glowing Alatorin insignia (magic) (glowing) [47%]
<worn on arms>       some human-made dragonscale vambraces [41%]
<held as shield>     a well-polished mithril body shield [poor] (illuminating)
<worn around wrist>  a centaurian bracelet of honor (magic) [33%]
<worn around wrist>  the bracelet of emeralds of endurance
<worn on hands>      a pair of hazy green gloves (magic) (glowing) [82%]
<worn on finger>     a ring of the Neogi Lords (glowing)
<worn on finger>     a yellow ring of chrysoberyl [superior] (magic)
<held>               the flaming orb of revenge (magic)
<worn on legs>       a transparent sheen of slime with a strange dark bloodstone
<worn on feet>       a pair of black leather boots lined with metal [poor] [80%]

A large undead wolf prowls through here.(Red Aura)
A shadow dracolich enters from the south.

< 542h/558H 224v/226V Pos: standing >
A large undead wolf suddenly attacks YOU!
A large undead wolf misses you.

< 542h/558H 224v/226V Pos: standing >
< T: Zlo TP: sta TC:few scratches E: large sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 542h/558H 224v/226V Pos: standing >
< T: Zlo TP: sta TC:few scratches E: large sta EP: excellent >
 You start chanting...

< 542h/558H 224v/226V Pos: standing >
< T: Zlo TP: sta TC:few scratches E: large sta EP: excellent >
 A shadow dracolich says 'Today is a good day to die!'
A look of sheer horror and dread cover a large undead wolf's face as a shadow dracolich locks him in unholy combat.

< 542h/558H 224v/226V Pos: standing >
< T: Zlo TP: sta TC:few scratches E: large sta EP: excellent >
 Casting: energy drain *
[Damage: 29 ] A shadow dracolich's impressive claw strikes a large undead wolf very hard.
[Damage: 30 ] A shadow dracolich's impressive claw strikes a large undead wolf very hard.
A large undead wolf dodges a shadow dracolich's attack.
[Damage: 30 ] A shadow dracolich's impressive claw seriously wounds a large undead wolf.

< 542h/558H 224v/226V Pos: standing >
< T: Zlo TP: sta TC:few scratches E: large sta EP:  few wounds >
 You complete your spell...
[Damage: 104 ] You drain a large undead wolf of some of his energy.

< 542h/558H 224v/226V Pos: standing >
< T: Zlo TP: sta TC:few scratches E: large sta EP:  awful >
 A large undead wolf dodges your futile attack.
A large undead wolf dodges your futile attack.

< 542h/558H 224v/226V Pos: standing >
< T: Zlo TP: sta TC:few scratches E: large sta EP:  awful >
 A large undead wolf misses you.
You dodge a large undead wolf's vicious attack.
You dodge a large undead wolf's vicious attack.
A large undead wolf's kick crashes into your chest.

< 535h/558H 224v/226V Pos: standing >
< T: Zlo TP: sta TC:few scratches E: large sta EP:  awful >
 You start chanting...

< 535h/558H 224v/226V Pos: standing >
< T: Zlo TP: sta TC:few scratches E: large sta EP:  awful >
 The first rays of sunlight signal that day is approaching.

< 535h/558H 224v/226V Pos: standing >
< T: Zlo TP: sta TC:few scratches E: large sta EP:  awful >
 You complete your spell...
[Damage: 40 ] You drain a large undead wolf of some of his energy.
A large undead wolf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zlo by 133.
A large undead wolf's death cry reverberates in your head as he falls to the ground.
A large undead wolf crumbles to dust.

< 535h/558H 224v/226V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 535h/558H 224v/226V Pos: standing >
 
   ...........    
  *^****.******   
 M******.*******  
 MM^****.***^***  
 *MMM^^*@*******  
 *^MMM**^*******  
 **^^MMM*^^*****  
  **^^MMMM^^^**   
   **^^^MMMM^^    
An Overgrown Trail Through the Jungle
Obvious exits: -North -East  -South -West 
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)

< 535h/558H 224v/226V Pos: standing >

< 535h/558H 224v/226V Pos: standing >
Approaching a Massive Iron Portcullis
   A dirt road cuts through the area heading off east into the countryside
and west towards a massive walled city.  Thick plumes of dark smoke are
rising steadily from behind the walls as if something were burning almost
continuously.  A thick smell of sulfur also invades the nostrils as a fresh
breeze rises from the west.  Bones on the side of the road seem to indicate
that this is most definitely not a safe place to have a picnic.
Obvious exits: -North -West 
A razorsharp iron shortsword lies here.
A small pile of coins lies here.
A large oaken sign has been erected here.
A shadow dracolich enters from the north.

< 535h/558H 222v/226V Pos: standing >
Before a Massive Iron Portcullis
   A huge iron portcullis has been erected as a gateway into and out of the
city of Zalkapfaan.  A team of several experienced mages took three months
to complete the intricate workings that operate the device, although it
works exactly as required.  A simple turn of a key now raises the portcullis
almost instantly, a device which weighs several tonnes and would require
normally a team of twenty draft horses to accomplish.
Obvious exits: -East  -West #
An enormous headless guard stands watch over the gates to Zalkapfaan(Red Aura)
An enormous headless guard stands watch over the gates to Zalkapfaan(Red Aura)
An enormous headless guard stands watch over the gates to Zalkapfaan(Red Aura)
A shadow dracolich enters from the east.

< 535h/558H 220v/226V Pos: standing >
The portcullis seems to be closed.

< 535h/558H 222v/226V Pos: standing >
Ok.

< 536h/558H 226v/226V Pos: standing >
The Central Intersection of Zalkapfaan
   This large and expansive intersection marks the crossing of the two major
roads of Zalkapfaan.  One runs from the giant magical portcullis int the
east to some gigantic buildings in the west.  The other road seems to lead
to an immense wharf in the north and to a small gathering of canvas tents
to the south.  The roads themselves are filthy and cracked, and several
large holes are visible from missing rocks in the cobblestone.
Obvious exits: -North -East  -South -West 
Puddles of fresh blood cover the ground.
The corpse of a huge headless berserker is lying here.
A shadow dracolich enters from the east.

< 537h/558H 225v/226V Pos: standing >
Ok.

< 537h/558H 225v/226V Pos: standing >
Ok.

< 537h/558H 225v/226V Pos: standing >
Before a Massive Iron Portcullis
   A huge iron portcullis has been erected as a gateway into and out of the
city of Zalkapfaan.  A team of several experienced mages took three months
to complete the intricate workings that operate the device, although it
works exactly as required.  A simple turn of a key now raises the portcullis
almost instantly, a device which weighs several tonnes and would require
normally a team of twenty draft horses to accomplish.
Obvious exits: -East  -West 
An enormous headless guard stands watch over the gates to Zalkapfaan(Red Aura)
An enormous headless guard stands watch over the gates to Zalkapfaan(Red Aura)
An enormous headless guard stands watch over the gates to Zalkapfaan(Red Aura)
A shadow dracolich enters from the west.

< 537h/558H 224v/226V Pos: standing >
Ok.

< 538h/558H 225v/226V Pos: standing >

< 538h/558H 226v/226V Pos: standing >
Approaching a Massive Iron Portcullis
   A dirt road cuts through the area heading off east into the countryside
and west towards a massive walled city.  Thick plumes of dark smoke are
rising steadily from behind the walls as if something were burning almost
continuously.  A thick smell of sulfur also invades the nostrils as a fresh
breeze rises from the west.  Bones on the side of the road seem to indicate
that this is most definitely not a safe place to have a picnic.
Obvious exits: -North -West 
A razorsharp iron shortsword lies here.
A small pile of coins lies here.
A large oaken sign has been erected here.
A shadow dracolich enters from the west.

< 538h/558H 225v/226V Pos: standing >
You start chanting...

< 540h/558H 225v/226V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.
 
   ...^    MMM    
  ...^^   MM      
 M....    MM      
 ^.^..^  MM ^^ ^  
 ...M^^ @   ^ ^^  
 .^...^      ^^.  
 ....^ ^ M ^^^M.  
  ...^^^^M^^^.^   
   ^M..^..^...    
Rocky Foothills of the Black Mountains
Obvious exits: -North -East  -South -West 
*A lich wizard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a lich wizard's head.

< 541h/558H 225v/226V Pos: standing >

< 541h/558H 225v/226V Pos: standing >
A lich wizard's body appears to recover from the affects of the potion.

< 542h/558H 225v/226V Pos: standing >

< 542h/558H 226v/226V Pos: standing >
You sit down and relax.

< 544h/558H 226v/226V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - create greater dracolich
(11th circle)  1 - create dracolich
               3 - summon ghasts
(10th circle)  1 - fly
               1 - vampiric trance
               1 - mass embalm
               1 - blackmantle
               1 - compact corpse
( 9th circle)  2 - energy drain
( 8th circle)  1 - detect invisibility
               5 - negative concussion blast
( 7th circle)  5 - protect undead
               1 - raise wraith
( 6th circle)  3 - cone of cold
               4 - vitalize undead
( 5th circle)  3 - teleport
               5 - heal undead
( 4th circle)  1 - strength
               1 - wither
               7 - life leech
( 3rd circle)  1 - animate dead
               7 - dispel magic
               2 - embalm
( 2nd circle)  4 - chill touch
               6 - sleep
               1 - protection from living
( 1st circle)  4 - minor creation
               8 - slashing darkness

And you are currently memorizing the following spells:
    1 seconds:  ( 9th) energy drain
    3 seconds:  ( 9th) energy drain
    4 seconds:  ( 9th) dimension door

You can memorize no more spells.
You continue your study.

< 544h/558H 226v/226V Pos: sitting >
You have finished memorizing energy drain.

< 545h/558H 226v/226V Pos: sitting >
You have finished memorizing energy drain.

< 546h/558H 226v/226V Pos: sitting >
A faint hum can be heard from a gladius called 'Backstabber' carried by a lich wizard.

< 546h/558H 226v/226V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.

< 546h/558H 226v/226V Pos: sitting >
You attempt to give consent...

< 546h/558H 226v/226V Pos: sitting >
You clamber to your feet.

< 547h/558H 226v/226V Pos: standing >

< 547h/558H 226v/226V Pos: standing >
 
   ...^    MMM    
  ...^^   MM      
 M....    MM      
 ^.^..^  MM ^^ ^  
 ...M^^ @   ^ ^^  
 .^...^      ^^.  
 ....^ ^ ^ ^^^M.  
  ...^^^^M^^^.^   
   ^M..^..^...    
Rocky Foothills of the Black Mountains
Obvious exits: -North -East  -South -West 
*A lich wizard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a lich wizard's head.

< 547h/558H 226v/226V Pos: standing >
You leave the group.

< 548h/558H 226v/226V Pos: standing >
You attempt to give consent...

< 548h/558H 226v/226V Pos: standing >
You are now a member of a lich wizard's group.

< 548h/558H 226v/226V Pos: standing >
 
   ...^    MMM    
  ...^^   MM      
 M....    MM      
 ^.^..^  MM ^^ ^  
 ...M^^ @   ^ ^^  
 .^...^      ^^.  
 ....^ ^ M ^^^M.  
  ..M^^^M^^^^.^   
   ^...^..^...    
Rocky Foothills of the Black Mountains
Obvious exits: -North -East  -South -West 
*A lich wizard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a lich wizard's head.

< 549h/558H 226v/226V Pos: standing >
The sound of metal hewing rock can be heard in the distance to the northwest...

< 549h/558H 226v/226V Pos: standing >
 
   ...^    MMM    
  ...^^   MM      
 M....    MM      
 ^.^..^  MM ^^ ^  
 ...M^^ @   ^ ^^  
 .^...^      ^^.  
 ....^ ^ M ^^^M.  
  ..M^^^M^^^^.^   
   ^...^..^...    
Rocky Foothills of the Black Mountains
Obvious exits: -North -East  -South -West 
*A lich wizard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a lich wizard's head.

< 549h/558H 226v/226V Pos: standing >
A lich wizard sneaks north.

< 550h/558H 226v/226V Pos: standing >

< 550h/558H 226v/226V Pos: standing >
 
   ...^ M  MMM    
  ...^^   MM      
 M....    MM      
 ^.^..^  MM ^^ ^  
 ...M^^ @   ^ ^^  
 .^...^      ^^.  
 ....^ ^ M ^^^M.  
  ..M^^^M^^^^.^   
   ^...^..^...    
Rocky Foothills of the Black Mountains
Obvious exits: -North -East  -South -West 

< 551h/558H 226v/226V Pos: standing >
 
   ...^    MMM    
  ...^^   MM      
 M....    MM      
 ^.^..^  MM ^^ ^  
 ...M^^ @   ^ ^^  
 .^...^      ^^.  
 ....^ ^M^ ^^^M.  
  ..M^^^M^^^^.^   
   ^...^..^...    
Rocky Foothills of the Black Mountains
Obvious exits: -North -East  -South -West 

< 551h/558H 226v/226V Pos: standing >
You quickly scan the area.
A stonescale pyrolisk who is not far off to your south.
A stonescale pyrolisk who is a brief walk away to your south.
An undead behemoth who is rather far off to your west.

< 551h/558H 226v/226V Pos: standing >
 
   ...^    MMM    
  ...^^   MM      
 M....  M MM      
 ^.^..^  MM ^^ ^  
 ...M^^ @   ^ ^^  
 .^...^      ^^.  
 ....^ ^M^ ^^^M.  
  ..M^^^M^^^^.^   
   ^...^..^...    
Rocky Foothills of the Black Mountains
Obvious exits: -North -East  -South -West 

< 552h/558H 226v/226V Pos: standing >
You quickly scan the area.
A stonescale pyrolisk who is a brief walk away to your south.
An undead behemoth who is rather far off to your west.

< 552h/558H 226v/226V Pos: standing >
You quickly scan the area.
An undead behemoth who is rather far off to your west.

< 553h/558H 226v/226V Pos: standing >
 
   ...^    MMM    
  ...^^   MM      
 M....    MM      
 ^.^..^  MM ^^ ^  
 ...M^^ @   ^ ^^  
 .^...^      ^^.  
 ....^ ^M^ ^^^M.  
  ..M^^^M^^^^.^   
   ^...^..^...    
Rocky Foothills of the Black Mountains
Obvious exits: -North -East  -South -West 
*A lich wizard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a lich wizard's head.

< 553h/558H 226v/226V Pos: standing >
You quickly scan the area.
A stonescale pyrolisk who is not far off to your south.
A stonescale pyrolisk who is a brief walk away to your south.
An undead behemoth who is rather far off to your west.

< 553h/558H 226v/226V Pos: standing >
You now follow a lich wizard.

< 554h/558H 226v/226V Pos: standing >
 
   ...^    MMM    
  ...^^   MM      
 M....    MM      
 ^.^..^  MM ^^ ^  
 ...M^^ @   ^ ^^  
 .^...^      ^^.  
 ....^ ^M^ ^^^M.  
  ..M^^^M^^^^.^   
   ^...^..^...    
Rocky Foothills of the Black Mountains
Obvious exits: -North -East  -South -West 
*A lich wizard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a lich wizard's head.

< 554h/558H 226v/226V Pos: standing >
Your cloak of deva's feathers [superior] sends forth a whirlwind of feathers!

< 554h/558H 226v/226V Pos: standing >
A lich wizard sneaks north.
You follow a lich wizard.

 
   .^..M    MM    
  P...^    MMM    
 M...^^   MM      
 M....    MM      
 ^.^..^ @MM ^^ ^  
 ...M^^ ^   ^ ^^  
 .^...^      ^^.  
  ...^ ^M^ ^^^M   
   .M^^^M^^^^.    
The Great Lava Fields of the Damned
Obvious exits: -North -East  -South -West 
*A lich wizard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a lich wizard's head.

< 555h/558H 224v/226V Pos: standing >
You follow a lich wizard.

 
   ....M   M M    
  ..^..M    MM^   
 MP...^    MMM    
 M...^^   MM      
 M....  @ MM      
 ^.^..^  MM ^^ ^  
 ...M^^ ^   ^ ^^  
  ^...^      ^^   
   ..^ ^M^ ^^^    
The Great Lava Fields of the Damned
Obvious exits: -North -East  -South -West 
*A lich wizard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a lich wizard's head.

< 555h/558H 222v/226V Pos: standing >
A lich wizard sneaks north.
You follow a lich wizard.

 
   ....MM    ^    
  .....M   M MM   
 M..^..M    MM^   
 MP...^    MMM    
 M...^^ @ MM      
 M....    MM      
 ^.^..^  MM ^^ ^  
  ..M^^ ^   ^ ^   
   ...^      ^    
The Great Lava Fields of the Damned
Obvious exits: -North -East  -South -West 
*A lich wizard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a lich wizard's head.

< 555h/558H 220v/226V Pos: standing >
A lich wizard sneaks north.
You follow a lich wizard.

 
   ....^MM        
  .....MM    ^^   
 ^.....M   M MMM  
 M..^..M    MM^   
 MP...^ @  MMM    
 M...^^   MM      
 M....    MM      
  .^..^  MM ^^    
   .M^^ ^   ^     
The Great Lava Fields of the Damned
Obvious exits: -North -East  -South -West 
*A lich wizard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a lich wizard's head.

< 555h/558H 219v/226V Pos: standing >

< 552h/558H 220v/226V Pos: standing >
You follow a lich wizard.

 
   .....^MM       
   .....MM    ^   
 ^^.....M   M MM  
  M..^..M    MM^  
 ^MP...^@   MMM   
 ^M...^^   MM     
 MM....    MM     
  ^.^..^  MM ^^   
   ..M^^ ^   ^    
The Great Lava Fields of the Damned
Obvious exits: -North -East  -South -West 
*A lich wizard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a lich wizard's head.

< 552h/558H 219v/226V Pos: standing >
You follow a lich wizard.

 
    .....^MM      
  ^ .....MM       
 ^^^.....M   M M  
   M..^..M    MM  
  ^MP...@    MMM  
  ^M...^^   MM    
 ^MM....    MM    
  M^.^..^  MM ^   
   ...M^^ ^       
Rocky Foothills of the Black Mountains
Obvious exits: -North -East  -South -West 
*A lich wizard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a lich wizard's head.

< 552h/558H 218v/226V Pos: standing >
A lich wizard sneaks west.
You follow a lich wizard.

 
     .....^MM     
  ^^ .....MM      
 ^^^^.....M   M   
    M..^..M    M  
   ^MP..@^    MM  
   ^M...^^   MM   
  ^MM....    MM   
  ^M^.^..^  MM    
   M...M^^ ^      
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
*A lich wizard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a lich wizard's head.

< 552h/558H 217v/226V Pos: standing >
A lich wizard sneaks west.
You follow a lich wizard.

 
      .....^MM    
   ^^ .....MM     
 M^^^^.....M   M  
 M   M..^..M      
    ^MP.@.^    M  
 M  ^M...^^   MM  
 ^ ^MM....    MM  
   ^M^.^..^  MM   
   MM...M^^ ^     
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
*A lich wizard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a lich wizard's head.

< 553h/558H 216v/226V Pos: standing >
A lich wizard sneaks west.
You follow a lich wizard.

 
   M   .....^M    
  M ^^ .....MM    
 MM^^^^.....M     
 MM   M..^..M     
 M   ^MP@..^      
 MM  ^M...^^   M  
 M^ ^MM....    M  
    ^M^.^..^  M   
    MM...M^^ ^    
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
*A lich wizard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a lich wizard's head.

< 553h/558H 215v/226V Pos: standing >
A lich wizard sneaks west.
You follow a lich wizard.

 
   MM   .....^    
  MM ^^ .....MM   
 *MM^^^^.....M    
 MMM   M..^..M    
 MM   ^M@...^     
 MMM  ^M...^^     
 MM^ ^MM....      
     ^M^.^..^     
     MM...M^^     
Rocky Foothills of the Black Mountains
Obvious exits: -North -East  -South -West 
*A lich wizard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a lich wizard's head.
A Grey Elf (medium)  Islamic Jihad stands in mid-air here.(Gold Aura)
A Grey Elf (medium)  Islamic Jihad stands in mid-air here.(Gold Aura)
A Halfling (small)  Islamic Jihad stands in mid-air here.(Gold Aura)
A Grey Elf (medium)  Islamic Jihad stands in mid-air here.(Gold Aura)
A Grey Elf (medium)  Islamic Jihad stands in mid-air here.(Gold Aura)
A Grey Elf (medium)  Islamic Jihad stands in mid-air here.(Gold Aura)

< 553h/558H 214v/226V Pos: standing >
A lich wizard snaps into visibility.
A lich wizard's weak slash grazes a Halfling.
You start chanting...
You snap into visibility.

< 553h/558H 215v/226V Pos: standing >
A Halfling misses a lich wizard.
A lich wizard parries a Halfling's lunge at him.
A Halfling blocks a lich wizard's lunge at him.
A Halfling blocks a lich wizard's lunge at him.
A Halfling dodges a lich wizard's attack.
A Halfling blocks a lich wizard's lunge at him.
A lich wizard snaps into visibility.
A lich wizard's fine pierce wounds a Halfling.
A lich wizard's slash grazes a Halfling.
A lich wizard's weak slash grazes a Halfling.

< 553h/558H 216v/226V Pos: standing >
You complete your spell...
[Damage: 102 ] You drain a Halfling of some of his energy.

< 634h/558H 220v/226V Pos: standing >
A Grey Elf starts casting an offensive spell.

< 634h/558H 223v/226V Pos: standing >
You start chanting...
You snap into visibility.

< 634h/558H 224v/226V Pos: standing >
A lich wizard snaps into visibility.
A lich wizard dances an acrobatic maneuver in battle, and trips up a Halfling!

< 634h/558H 225v/226V Pos: standing >
A Grey Elf sings a song to protect him from the world.

< 634h/558H 226v/226V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 100 ] You drain a Halfling of some of his energy.
A Grey Elf completes his spell...
A Grey Elf utters the words 'buoblg qrunsoqpze yugh'
You snap into visibility.
A Grey Elf's mighty magic fist slams into you!
OUCH!  That really did HURT!
A lich wizard snaps into visibility.
A lich wizard's decent slash wounds a Halfling.
A lich wizard's weak pierce grazes a Halfling.
A lich wizard's slash grazes a Halfling.
A lich wizard's impressive pierce strikes a Halfling.
A lich wizard's decent pierce wounds a Halfling.
A lich wizard's fine slash wounds a Halfling.
A lich wizard's decent slash wounds a Halfling.

< 527h/558H 226v/226V Pos: standing >
A lich wizard parries a Halfling's lunge at him.
A lich wizard dodges a Halfling's attack.
A lich wizard snaps into visibility.

< 527h/558H 226v/226V Pos: standing >
You start chanting...
You snap into visibility.

< 528h/558H 226v/226V Pos: standing >
A Grey Elf starts casting an offensive spell called 'bigbys clenched fist'.

< 528h/558H 226v/226V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 99 ] You drain a Halfling of some of his energy.

< 607h/558H 226v/226V Pos: standing >
A lich wizard snaps into visibility.
A lich wizard gets past a Halfling's defenses and strikes with a mighty blow.
A lich wizard fades into the shadows and quickly strikes at a Halfling's face, causing them to see stars.
A Halfling seems to be blinded!
A Grey Elf completes his spell...
A Grey Elf utters the words 'buoblg qrunsoqpze yugh'
You snap into visibility.
A Grey Elf's mighty magic fist slams into you!
OUCH!  That really did HURT!

< 481h/558H 226v/226V Pos: standing >
A lich wizard snaps into visibility.
A lich wizard's powerful slash strikes a Halfling very hard.
A lich wizard slips beneath a Halfling's guard dealing a vicious attack!!
A lich wizard's mighty pierce enshrouds a Halfling in a mist of blood.
A lich wizard's pierce enshrouds a Halfling in a mist of blood.
A lich wizard's slash seriously wounds a Halfling.
A lich wizard's impressive pierce enshrouds a Halfling in a mist of blood.
A lich wizard's gladius called 'Backstabber' begins to hum.
A lich wizard quickly vanishes and reappears behind a Halfling!
A lich wizard places a darksteel rapier [superior] with a strange black stone in the back of a Halfling, resulting in some strange noises and some blood.
A Halfling's plumed griffon's feather helm and visor [poor] was completely destroyed by the massive blow!
A Halfling's string of gnome feet was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zlo by 13200000.