The death of [56 Thief] Spyte - The Horde (Goblin)

in Keats Street

from the perspective of [56 Wildmage] Dzoom Islamic Jihad (Shade)

<worn as a badge>    an emblem of Shanatar royalty (magic) [78%]
<worn on head>       a black crown encrusted with mindstones [superior] (glowing)
<worn on eyes>       the eyes of the High Forest (glowing) [88%]
<worn in ear>        a polished scale of Tiamat (magic) (glowing)
<worn in ear>        a wad of spawn goo (magic) (humming)
<worn on face>       the petrified visage of Lord Nymav K'haar of regeneration
<worn around neck>   an amulet of the Neogi Lords (magic)
<worn around neck>   a spiked torque of dwarven kind of endurance (magic)
<worn on body>       the Living Necroplasm (magic)[125h 41m 14s]
<worn about body>    an ethereal symbiote of the inner planes (magic) (humming)
<worn as quiver>     a silken backsheath of flight (magic)
<worn about waist>   the translucent belt of anger
<worn on belt buckle>an orb of mental toughness [superior] (magic) (humming)
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<attached to belt>   an arcane spellbook covered with runes
<worn on arms>       some blue dragonscale shoulder guards (magic)
<held as shield>     the shield of the battle dragon of wisdom (magic)
<worn around wrist>  a bracelet of dracolich hide (magic) (humming)
<worn around wrist>  a bracelet of finger bones of strength
<worn on hands>      the cubes of protection [poor] (humming)
<worn on finger>     an enchanted ring of balor bone of health
<worn on finger>     the ring of the Netherworld of health (magic) (glowing) [80%]
<primary weapon>     the mace of mentality of endurance
<worn on legs>       some leggings of red flames [poor] (magic)
<worn on feet>       the boots of speed of endurance (magic)


Obvious exits: -N -E -S -W

< 1284h/984H 210v/215V Pos: standing >
  ****.....   
 **********.  
 ***********  
 .....@.....  
 **********.  
 **********.  
  ****.****   
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W

< 1284h/984H 210v/215V Pos: standing >
  ***.....^   
 *********..  
 **********.  
 .....@....*  
 *********.*  
 *********.*  
  ***.****.   
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W

< 1284h/984H 210v/215V Pos: standing >
  **.....^.   
 ********..^  
 *********..  
 .....@...**  
 ********.**  
 ********.**  
  **.****.*   
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W

< 1283h/984H 211v/215V Pos: standing >
  *.....^..   
 *******..^^  
 ********...  
 .....@..***  
 *******.***  
 *******.**.  
  *.****.**   
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W

< 1283h/984H 211v/215V Pos: standing >
  .....^...   
 ******..^^.  
 *******....  
 .....@.***.  
 ******.****  
 ******.**..  
  .****.***   
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W

< 1283h/984H 211v/215V Pos: standing >
  ....^....   
 *****..^^..  
 ******.....  
 .....@***..  
 *****.****.  
 *****.**..*  
  ****.****   
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W

< 1283h/984H 211v/215V Pos: standing >
   ....^.M^^    
  ....^....^.   
 *****..^^...^  
 ******.....^^  
 ......@**..^M  
 *****.****...  
 *****.**..*..  
  ****.**M*..   
   ***.*****    
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 1283h/984H 211v/215V Pos: standing >
   ...^....^    
  ****..^^...   
 ******.....^^  
 ......***..^M  
 *****.@***...  
 *****.**..*..  
 .****.**M*..*  
  ****.*****.   
   ***.*****    
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 1283h/984H 211v/215V Pos: standing >
   ***..^^..    
  *****.....^   
 ......***..^M  
 *****.****...  
 *****.@*..*..  
 .****.**M*..*  
 .****.*****..  
  .***.******   
   ***.****G    
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 1283h/984H 212v/215V Pos: standing >
   ****.....    
  .....***..^   
 *****.****...  
 *****.**..*..  
 .****.@*M*..*  
 .****.*****..  
 M.***.*******  
  ****.****G*   
   ***.*****    
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 1283h/984H 213v/215V Pos: standing >
   ***.....^    
  ....***..^M   
 ****.****...^  
 ****.**..*...  
 ****.*@M*..**  
 ****.*****...  
 .***.********  
  ***.****G**   
   **.******    
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 1282h/984H 211v/215V Pos: standing >
   **.....^^    
  ...***..^M.   
 ***.****...^^  
 ***.**..*....  
 ***.**@*..**.  
 ***.*****...*  
 ***.*********  
  **.****G***   
   *.*******    
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
A huge owlbear stalks through the forests.

< 1282h/984H 209v/215V Pos: standing >
It's really, really hot here.  A slight breeze would really improve things.
   *.....^^^    
  ..***..^M.^   
 **.****...^^M  
 **.**..*.....  
 **.**M@..**..  
 **.*****...**  
 **.*********.  
  *.****G****   
   .********    
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 1282h/984H 209v/215V Pos: standing >
   .***..^M.    
  *.****...^^   
 **.**..*.....  
 **.**M*..**..  
 **.***@*...**  
 **.*********.  
 **.****G*****  
  *.*********   
   .****M***    
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 1282h/984H 209v/215V Pos: standing >
   .****...^    
  *.**..*....   
 **.**M*..**..  
 **.*****...**  
 **.***@*****.  
 **.****G*****  
 **.**********  
  *.****M****   
   .........    
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 1282h/984H 209v/215V Pos: standing >
   .**..*...    
  *.**M*..**.   
 **.*****...**  
 **.*********.  
 **.***@G*****  
 **.**********  
 **.****M*****  
  *..........   
   .********    
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 1282h/984H 209v/215V Pos: standing >
   **..*....    
  .**M*..**..   
 *.*****...**.  
 *.*********.*  
 *.****@******  
 *.**********.  
 *.****M******  
  ...........   
   *********    
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
The guildhall of Islamic Jihad is here.

< 1282h/984H 211v/215V Pos: standing >

<map>
Zone: Guildhalls.
Room: A Githzerai has entered the game.
</map>
A Githzerai has entered the game.
Obvious exits: -N -S
[52] The corpse of a Firbolg is lying here.
A sturdy looking mount is here, all saddled up and ready to ride.
A giant bronzed statue overlooks this foyer
A colossal onyx statue stands, spear at the ready!
An enormous statue of a djinn resides here.
An enormous statue of a djinn resides here.

< 1281h/984H 215v/215V Pos: standing >
Slay whom?

< 1281h/984H 215v/215V Pos: standing >
A giant bronze statue stands impassively as you pass by.
The statue of an anubian soldier stands impassively as you pass by.
A colossal djinn statue stands impassively as you pass by.
A colossal djinn statue stands impassively as you pass by.
A giant bronze statue stands impassively as you pass by.
The statue of an anubian soldier stands impassively as you pass by.
A colossal djinn statue stands impassively as you pass by.
A colossal djinn statue stands impassively as you pass by.

<map>
Zone: Guildhalls.
Room: An Antechamber buzzing with Energy
</map>
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)

< 1281h/984H 214v/215V Pos: standing >

<map>
Zone: Guildhalls.
Room: A Cozy Sleeping Chamber
</map>
A Cozy Sleeping Chamber
Obvious exits: -N -E -S -W -U -D
An unwanted palace key sits on the ground here.
A bulletin board stands here.

< 1281h/984H 213v/215V Pos: standing >

<map>
Zone: Guildhalls.
Room: A Portal Room
</map>
A Portal Room
Obvious exits: -S
A large, spacious void displays views of Tharnadia here. (glowing)

< 1281h/984H 214v/215V Pos: standing >
Alas, you cannot go that way. . . .

< 1281h/984H 214v/215V Pos: standing >
You enter the egress.

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
The Ogre's Foot Inn
Obvious exits: -W -D
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A large sign hangs from the front of the counter here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)

< 1280h/984H 214v/215V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 1280h/984H 213v/215V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A tough looking mercenary is standing here, strutting proudly.
A human merchant from another town stands here, perusing Tharnadia.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)

< 1280h/984H 212v/215V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A stray tomcat is darting after rodents, here.

< 1280h/984H 213v/215V Pos: standing >
A human merchant enters from the west.

< 1279h/984H 215v/215V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S

< 1279h/984H 214v/215V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E -S -W
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
*A Goblin (small)  - The Horde stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Goblin's head.
*Ath (Githzerai)(medium) sits in mid-air here, fighting a Goblin.(Red Aura)

< 1279h/984H 213v/215V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
The Center of the Great Bazaar
Obvious exits: -N -E -S -W

< 1279h/984H 212v/215V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.

< 1279h/984H 213v/215V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -E -W

< 1279h/984H 214v/215V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.

< 1279h/984H 213v/215V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
The Center of the Great Bazaar
Obvious exits: -N -E -S -W

< 1278h/984H 212v/215V Pos: standing >
Pardon?

< 1278h/984H 214v/215V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E -S -W
A human merchant from another town stands here, perusing Tharnadia.
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)

< 1278h/984H 214v/215V Pos: standing >
You failed.

< 1278h/984H 214v/215V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
A human merchant from another town stands here, perusing Tharnadia.
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)

< 1278h/984H 214v/215V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
*A Goblin (small)  - The Horde stands in mid-air here, fighting Ath.(Red Aura)
An impenetrable globe of darkness floats near a Goblin's head.
*Ath (Githzerai)(medium) stands in mid-air here, fighting a Goblin.(Red Aura)

< 1278h/984H 213v/215V Pos: standing >
You feel the swirling shadows around your body dissipate.
You quickly scan the area.
A human merchant who is close by to your north.
A stray cat who is close by to your north.
A peasant farmer who is not far off to your north.
A stray cat who is not far off to your north.
A human merchant who is not far off to your north.
A stray dog who is not far off to your north.
A human merchant who is close by to your east.
A militia guard who is close by to your east.
A street sweeper who is in the distance to your east.
A large rat who is in the distance to your east.
A militia guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A slutty whore who is not far off to your south.
A homeless child who is not far off to your south.

< 1278h/984H 215v/215V Pos: standing >
You quickly scan the area.
A human merchant who is close by to your north.
A stray cat who is close by to your north.
A peasant farmer who is not far off to your north.
A stray cat who is not far off to your north.
A human merchant who is not far off to your north.
A stray dog who is not far off to your north.
A human merchant who is close by to your east.
A militia guard who is close by to your east.
A street sweeper who is in the distance to your east.
A large rat who is in the distance to your east.
A militia guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A slutty whore who is not far off to your south.
A homeless child who is not far off to your south.

< 1277h/984H 215v/215V Pos: standing >
You failed.

< 1277h/984H 215v/215V Pos: standing >
Keats Street
Obvious exits: -N -E -S
*A Goblin (small)  - The Horde stands in mid-air here, fighting Ath.(Red Aura)
An impenetrable globe of darkness floats near a Goblin's head.
*Ath (Githzerai)(medium) stands in mid-air here, fighting a Goblin.(Red Aura)

< 1277h/984H 215v/215V Pos: standing >
A Goblin snaps into visibility.
A Goblin dances an amazing maneuver in battle, and trips up Ath!

< 1277h/984H 215v/215V Pos: standing >
Keats Street
Obvious exits: -N -E -S
A Goblin (small)  - The Horde stands in mid-air here, fighting Ath.(Red Aura)
An impenetrable globe of darkness floats near a Goblin's head.
*Ath (Githzerai)(medium) is lying in mid-air here, fighting a Goblin.(Red Aura)

< 1277h/984H 215v/215V Pos: standing >
You failed.

< 1277h/984H 215v/215V Pos: standing >
Keats Street
Obvious exits: -N -E -S
A Goblin (small)  - The Horde stands in mid-air here, fighting Ath.(Red Aura)
An impenetrable globe of darkness floats near a Goblin's head.
*Ath (Githzerai)(medium) is lying in mid-air here, fighting a Goblin.(Red Aura)

< 1277h/984H 215v/215V Pos: standing >
A Goblin flashes a wicked grin as the shadows slowly coalesce around them.
A Goblin snaps into visibility.
Ath snaps into visibility.
A Goblin's slash strikes Ath.
A Goblin snaps into visibility.
Ath snaps into visibility.
A Goblin's impressive pierce strikes Ath.
A Goblin misses Ath.
A Goblin snaps into visibility.
Ath snaps into visibility.
A Goblin's powerful slash strikes Ath.
A Goblin snaps into visibility.
Ath snaps into visibility.
A Goblin's slash strikes Ath.
A Goblin snaps into visibility.
Ath snaps into visibility.

< 1277h/984H 215v/215V Pos: standing >
A Goblin cunningly sidesteps 's attack.
Ath misses a Goblin.
A Goblin dodges Ath's attack.
Ath snaps into visibility.
A Goblin snaps into visibility.
You start chanting...
You snap into visibility.

< 1276h/984H 215v/215V Pos: standing >
You complete your spell...
A Goblin snaps into visibility.
[Damage: 188 ] You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into a Goblin.
You snap into visibility.
A Goblin snaps into visibility.
[Damage: 65 ] Twin bolts of writhing power slam into a Goblin's chest.
Darkness flows from the rift encasing a Goblin in an impenetrable shell.
A Goblin seems to be blinded!
Ice crystals form around a Goblin as intense cold causes his body to freeze.
You snap into visibility.
A Goblin snaps into visibility.
[Damage: 59 ] Twin bolts of writhing power slam into a Goblin's chest.

< 1378h/984H 215v/215V Pos: standing >
You start chanting...
You snap into visibility.

< 1377h/984H 215v/215V Pos: standing >
A Goblin snaps into visibility.
Ath snaps into visibility.
A Goblin's powerful slash strikes Ath hard.
Ath's polished scale of Tiamat of intelligence was damaged from the massive blow!
A Goblin snaps into visibility.
Ath snaps into visibility.
A Goblin's impressive pierce strikes Ath.
A Goblin slips beneath Ath's guard dealing a vicious attack!!
A Goblin snaps into visibility.
Ath snaps into visibility.
A Goblin's impressive slash strikes Ath.
A Goblin snaps into visibility.
Ath snaps into visibility.
A Goblin's slash strikes Ath.
A Goblin snaps into visibility.
Ath snaps into visibility.
A Goblin's pierce strikes Ath.
A Goblin slips beneath Ath's guard dealing a vicious attack!!
A Goblin snaps into visibility.
Ath snaps into visibility.
A Goblin's powerful pierce strikes Ath.
A Goblin snaps into visibility.
Ath snaps into visibility.
A Goblin's impressive pierce strikes Ath.
A Goblin snaps into visibility.
Ath snaps into visibility.
A Goblin's slash strikes Ath.
A Goblin snaps into visibility.
Ath snaps into visibility.
A Goblin's powerful slash strikes Ath hard.
A Goblin snaps into visibility.
Ath snaps into visibility.

< 1377h/984H 215v/215V Pos: standing >
You complete your spell...
You snap into visibility.
A Goblin snaps into visibility.
[Damage: 135 ] Crackling magical bolts erupt from your palms and slam into a Goblin!
You snap into visibility.
A Goblin snaps into visibility.
[Damage: 21 ] Crackling magical bolts erupt from your palms and slam into a Goblin!

< 1412h/984H 215v/215V Pos: standing >
Ath clambers to his feet.
You start chanting...
You snap into visibility.

< 1411h/984H 215v/215V Pos: standing >
Ath misses a Goblin.
Ath misses a Goblin.
Ath snaps into visibility.
A Goblin snaps into visibility.

< 1411h/984H 215v/215V Pos: standing >
Ath attempts to flee.
Ath leaves north.

< 1411h/984H 215v/215V Pos: standing >
You complete your spell...
You snap into visibility.
A Goblin snaps into visibility.
[Damage: 47 ] Your missile of force hits a Goblin soundly.
A Goblin is mortally wounded, and will die soon, if not aided.
You snap into visibility.
A Goblin snaps into visibility.
[Damage:  1 ] Your missile of force hits a Goblin soundly.
A Goblin's legendary platemail of defense of dexterity was completely destroyed by the massive blow!
A Goblin's Khildarak's battle helmet was completely destroyed by the massive blow!
A Goblin's spiked ring of bloody retribution [poor] was completely destroyed by the massive blow!
A Goblin is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!