<worn as a badge> a rare fire opal [poor] (glowing)
<worn on head> a blood hawk headdress
<worn on eyes> a blood-red eyepiece (magic)
<worn in ear> a gloomwing feather (magic)
<worn in ear> a faintly glowing stud
<worn on face> a soft leather mask encrusted with garnets [superior] (magic)
<worn around neck> an iron locket (glowing) [86%]
<worn around neck> a diamond necklace [superior] (magic)
<worn on body> a chainmail vest (magic)
<worn about waist> a spotted apron (magic)
<worn on belt buckle>the lost book of 'Magic'
<worn on arms> some cockatrice feathers [82%]
<held as shield> the writhing shield of arms [88%]
<worn around wrist> a troll-skin wrist protector
<worn around wrist> a troll-skin wrist protector
<worn on finger> a glowing ruby ring (magic)
<worn on finger> the ring of celestial wonders (glowing)
<primary weapon> the dagger of Athernon [superior] (magic)
<worn on legs> some brutal limestone pants
<worn on feet> boots of endurance [poor]
< 339h/339H 181v/182V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S
A male commoner stands here.
Kiria sneaks in from the north.
Dod enters from the north.
Sha enters from the north.
< 339h/339H 181v/182V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S -W#
Dod enters from the north.
Sha enters from the north.
< 339h/339H 180v/182V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S
An aging but brawny half-orc stands here enjoying life.
Kiria sneaks in from the north.
Dod enters from the north.
Sha enters from the north.
< 339h/339H 179v/182V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S -W#
Kiria sneaks in from the north.
Dod enters from the north.
Sha enters from the north.
< 339h/339H 178v/182V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W#
Dod enters from the north.
Sha enters from the north.
< 339h/339H 178v/182V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S
An aging but brawny half-orc stands here enjoying life.
You sense a lifeform nearby.
Kiria sneaks in from the north.
Dod enters from the north.
Sha enters from the north.
< 339h/339H 178v/182V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S -W
Dod enters from the north.
Sha enters from the north.
< 339h/339H 178v/182V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W
A male commoner stands here.
Dod enters from the north.
Sha enters from the north.
< 339h/339H 178v/182V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W
Kiria sneaks in from the north.
Dod enters from the north.
Sha enters from the north.
< 339h/339H 178v/182V Pos: standing >
You quickly scan the area.
A commoner who is close by to your north.
A retired soldier who is not far off to your north.
An orcish adventurer who is a brief walk away to your east.
An elite bodyguard who is a brief walk away to your east.
An elite bodyguard who is a brief walk away to your east.
An elite bodyguard who is a brief walk away to your east.
An elite bodyguard who is a brief walk away to your east.
Aria who is a brief walk away to your east.
A half-orc shaman who is in the distance to your east.
A half-orc shaman who is close by to your south.
< 339h/339H 178v/182V Pos: standing >
Autosaving...
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W
Kiria sneaks in from the north.
Dod enters from the north.
Sha enters from the north.
< 339h/339H 181v/182V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W
Dod enters from the north.
Sha enters from the north.
< 339h/339H 180v/182V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W
Dod enters from the north.
Sha enters from the north.
< 339h/339H 179v/182V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W
Dod enters from the north.
Sha enters from the north.
< 339h/339H 179v/182V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S
Dod enters from the north.
Sha enters from the north.
< 339h/339H 179v/182V Pos: standing >
< 339h/339H 180v/182V Pos: standing >
Alas, you cannot go that way. . . .
< 339h/339H 181v/182V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W
A male commoner stands here.
Kiria sneaks in from the north.
Dod enters from the north.
Sha enters from the north.
< 339h/339H 181v/182V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: A Commoners Dwelling
</map>
<map>
Zone: Sarmiz'Duul.
Room: A Commoners Dwelling
</map>
A Commoners Dwelling
Obvious exits: -E
A sleeping commoner is stretched out, sound asleep.
Kiria sneaks in from the east.
Dod enters from the east.
Sha enters from the east.
< 339h/339H 180v/182V Pos: standing >
Alas, you cannot go that way. . . .
< 339h/339H 180v/182V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W
A male commoner stands here.
Kiria sneaks in from the west.
Dod enters from the west.
Sha enters from the west.
< 339h/339H 181v/182V Pos: standing >
< 339h/339H 181v/182V Pos: standing >
You quickly scan the area.
A sleeping commoner who is close by to your west.
< 339h/339H 181v/182V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S
Dod enters from the south.
Sha enters from the south.
< 339h/339H 180v/182V Pos: standing >
You quickly scan the area.
A commoner who is close by to your east.
A Sarmiz'Duul peacekeeper who is in the distance to your east.
A Sarmiz'Duul peacekeeper who is in the distance to your east.
A commoner who is close by to your south.
< 339h/339H 180v/182V Pos: standing >
You quickly scan the area.
A commoner who is close by to your east.
A Sarmiz'Duul peacekeeper who is in the distance to your east.
A Sarmiz'Duul peacekeeper who is in the distance to your east.
A commoner who is close by to your south.
< 339h/339H 180v/182V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W
Kiria sneaks in from the south.
Dod enters from the south.
Sha enters from the south.
< 339h/339H 180v/182V Pos: standing >
You quickly scan the area.
A commoner who is in the distance to your north.
A commoner who is not far off to your south.
< 339h/339H 181v/182V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W
Dod enters from the south.
Sha enters from the south.
< 339h/339H 181v/182V Pos: standing >
You quickly scan the area.
A commoner who is rather far off to your north.
A retired soldier who is in the distance to your north.
A commoner who is close by to your east.
An orcish adventurer who is close by to your east.
A Troll who is in the distance to your east.
A commoner who is a brief walk away to your south.
A dirty beggar who is rather far off to your west.
A dirty beggar who is rather far off to your west.
A dirty beggar who is rather far off to your west.
The beggar leader who is rather far off to your west.
Learett who is rather far off to your west.
< 339h/339H 181v/182V Pos: standing >
< 339h/339H 181v/182V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W
Dod enters from the south.
Sha enters from the south.
< 339h/339H 180v/182V Pos: standing >
You quickly scan the area.
A commoner who is a brief walk away to your north.
A retired soldier who is rather far off to your north.
A half-orc shaman who is rather far off to your east.
A commoner who is rather far off to your south.
< 339h/339H 180v/182V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W
Dod enters from the north.
Sha enters from the north.
< 339h/339H 180v/182V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
A male commoner stands here.
An orcish adventurer stands here.(Red Aura)
Kiria sneaks in from the west.
Dod enters from the west.
Sha enters from the west.
< 339h/339H 180v/182V Pos: standing >
You quickly scan the area.
A half-orc shaman who is not far off to your north.
A dirty beggar who is in the distance to your west.
A dirty beggar who is in the distance to your west.
A dirty beggar who is in the distance to your west.
The beggar leader who is in the distance to your west.
Learett who is in the distance to your west.
< 339h/339H 181v/182V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
Dod enters from the west.
Sha enters from the west.
< 339h/339H 181v/182V Pos: standing >
You quickly scan the area.
A commoner who is close by to your west.
An orcish adventurer who is close by to your west.
< 339h/339H 181v/182V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
Dod enters from the west.
Sha enters from the west.
< 339h/339H 180v/182V Pos: standing >
You quickly scan the area.
An orcish adventurer who is a brief walk away to your north.
An elite bodyguard who is a brief walk away to your north.
An elite bodyguard who is a brief walk away to your north.
An elite bodyguard who is a brief walk away to your north.
An elite bodyguard who is a brief walk away to your north.
Aria who is a brief walk away to your north.
A commoner who is not far off to your west.
An orcish adventurer who is not far off to your west.
< 339h/339H 180v/182V Pos: standing >
You quickly scan the area.
An orcish adventurer who is a brief walk away to your north.
An elite bodyguard who is a brief walk away to your north.
An elite bodyguard who is a brief walk away to your north.
An elite bodyguard who is a brief walk away to your north.
An elite bodyguard who is a brief walk away to your north.
Aria who is a brief walk away to your north.
A commoner who is not far off to your west.
An orcish adventurer who is not far off to your west.
< 339h/339H 180v/182V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
Dod enters from the west.
Sha enters from the west.
< 339h/339H 180v/182V Pos: standing >
You quickly scan the area.
A half-orc shaman who is close by to your north.
A half-orc shaman who is a brief walk away to your north.
A commoner who is a brief walk away to your west.
An orcish adventurer who is a brief walk away to your west.
< 339h/339H 181v/182V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
Dod enters from the west.
Sha enters from the west.
< 339h/339H 181v/182V Pos: standing >
You quickly scan the area.
A commoner who is in the distance to your east.
A commoner who is rather far off to your west.
An orcish adventurer who is rather far off to your west.
< 339h/339H 181v/182V Pos: standing >
< 339h/339H 181v/182V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
Dod enters from the west.
Sha enters from the west.
< 339h/339H 180v/182V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.
A half-orc mercenary who is rather far off to your north.
A commoner who is rather far off to your east.
A commoner who is in the distance to your west.
An orcish adventurer who is in the distance to your west.
< 339h/339H 180v/182V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -N -E -S -W
Dod enters from the west.
Sha enters from the west.
< 339h/339H 179v/182V Pos: standing >
You quickly scan the area.
A retired soldier who is close by to your north.
A commoner who is a brief walk away to your east.
A Troll who is in the distance to your east.
< 339h/339H 180v/182V Pos: standing >
You quickly scan the area.
A retired soldier who is close by to your north.
A commoner who is a brief walk away to your east.
A Troll who is in the distance to your east.
< 339h/339H 181v/182V Pos: standing >
< 339h/339H 182v/182V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W
Dod enters from the west.
Sha enters from the west.
< 339h/339H 181v/182V Pos: standing >
< 339h/339H 181v/182V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your east.
A Troll who is rather far off to your east.
< 339h/339H 181v/182V Pos: standing >
< 339h/339H 181v/182V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W
Kiria sneaks in from the west.
Dod enters from the west.
Sha enters from the west.
< 339h/339H 180v/182V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -W
A male commoner stands here.
Dod enters from the west.
Sha enters from the west.
< 339h/339H 179v/182V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W
Dod enters from the west.
Sha enters from the west.
< 339h/339H 178v/182V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -N -S -W
A Troll (large) |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* stands, floating here.(Red Aura)
Dod enters from the west.
Sha enters from the west.
Dod starts casting an offensive spell.
Dod snaps into visibility.
< 339h/339H 178v/182V Pos: standing >
Kiria snaps into visibility.
Kiria tackles a Troll square in the chest knocking the wind out of him!
Alas, you cannot go that way. . . .
< 339h/339H 179v/182V Pos: standing >
Kiria snaps into visibility.
Kiria's impressive slash wounds a Troll.
As Kiria strikes a Troll, he smiles as Kiria tears her flesh!
Kiria's powerful pierce wounds a Troll.
As Kiria strikes a Troll, he smiles as Kiria tears her flesh!
A Troll blocks Kiria's lunge at him.
Kiria's pierce wounds a Troll.
As Kiria strikes a Troll, he smiles as Kiria tears her flesh!
Kiria's impressive slash wounds a Troll.
As Kiria strikes a Troll, he smiles as Kiria tears her flesh!
Kiria's powerful slash wounds a Troll.
As Kiria strikes a Troll, he smiles as Kiria tears her flesh!
< 339h/339H 180v/182V Pos: standing >
Dod completes his spell...
Dod utters the words 'buoblg qrunsoqpze yugh'
Dod's fist beats the life out of a Troll, blood pours from his body!
A Troll's blood-stained gem wristguard was damaged from the massive blow!
< 339h/339H 182v/182V Pos: standing >
Dod starts casting an offensive spell called 'bigbys clenched fist'.
< 339h/339H 182v/182V Pos: standing >
You quickly scan the area.
A half-orc mercenary who is close by to your north.
A commoner who is close by to your west.
< 339h/339H 182v/182V Pos: standing >
A Troll misses Kiria.
A Troll misses Kiria.
Kiria snaps into visibility.
< 339h/339H 182v/182V Pos: standing >
Dod completes his spell...
Dod utters the words 'buoblg qrunsoqpze yugh'
Dod's fist beats the life out of a Troll, blood pours from his body!
< 339h/339H 182v/182V Pos: standing >
You failed.
Dod starts casting an offensive spell.
< 339h/339H 182v/182V Pos: standing >
A Troll blocks Kiria's lunge at him.
Kiria snaps into visibility.
Kiria's powerful slash strikes a Troll.
As Kiria strikes a Troll, he smiles as Kiria tears her flesh!
Kiria's pierce strikes a Troll.
As Kiria strikes a Troll, he smiles as Kiria tears her flesh!
Kiria's slash strikes a Troll.
As Kiria strikes a Troll, he smiles as Kiria tears her flesh!
Kiria's impressive slash strikes a Troll.
As Kiria strikes a Troll, he smiles as Kiria tears her flesh!
< 339h/339H 182v/182V Pos: standing >
Dod completes his spell...
Dod utters the words 'buoblg qrunsoqpze yugh'
Dod's fist beats the life out of a Troll, blood pours from his body!
< 339h/339H 182v/182V Pos: standing >
You quickly scan the area.
A half-orc mercenary who is close by to your north.
A commoner who is close by to your west.
< 339h/339H 182v/182V Pos: standing >
You start chanting...
You snap into visibility.
< 339h/339H 182v/182V Pos: standing >
Sha starts casting an offensive spell.
Sha snaps into visibility.
< 339h/339H 182v/182V Pos: standing >
Kiria snaps into visibility.
< 339h/339H 182v/182V Pos: standing >
Dod starts casting an offensive spell called 'fireball'.
A Troll clambers to his feet.
< 339h/339H 182v/182V Pos: standing >
A Troll attempts to flee.
A Troll leaves north.
< 339h/339H 182v/182V Pos: standing >
You abort your spell before it's done!
< 339h/339H 182v/182V Pos: standing >
Sha stops invoking abruptly!
< 339h/339H 182v/182V Pos: standing >
Dod completes his spell...
Dod utters the word 'yufzbarr'
< 339h/339H 182v/182V Pos: standing >
You failed.
< 339h/339H 182v/182V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -N -S
A Troll (large) |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* is lying here, mortally wounded.(Red Aura)
A half-orc mercenary stands here.
< 339h/339H 181v/182V Pos: standing >
< 339h/339H 181v/182V Pos: standing >
You start chanting...
< 339h/339H 181v/182V Pos: standing >
< 339h/339H 181v/182V Pos: standing >
You complete your spell...
[Damage: 2 ] -=[Your massive hammer causes a Troll to double over in pain!]=-
A Troll's pair of royal blacksmith gloves [superior] was completely destroyed by the massive blow!
A Troll's a red and white striped bodycloak [superior] was completely destroyed by the massive blow!
A Troll's eyepatch of a cRazY MaN was completely destroyed by the massive blow!
A Troll's long gemstone earring [superior] was completely destroyed by the massive blow!
A Troll is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Kamen by 4200000.
You raise a level!
Your guild gained prestige!
The smell of fresh blood enters your body, infusing you with power!