<worn on head> a cap made of decaying matter
<worn on body> a static ivory ringmail
<worn about body> an elven cloak of fine silk [superior]
<worn about waist> an elfskin belt
<worn on belt buckle>a rugged adventurers satchel
<worn on arms> some deep brown cloth sleeves
<held as shield> a fine glistening shield (glowing)
<worn on hands> some patched ruby gauntlets from The Motte and Bailey of Duke Delwyn
<worn on legs> some deep brown cloth pants
<worn on feet> a pair of sturdy leather boots
You currently have the following spell slots available:
1st circle: 8 of 8
2nd circle: 0 of 7 ( 82 seconds)
3rd circle: 7 of 7
4th circle: 6 of 6
5th circle: 5 of 5
< 194h/194H 120v/120V Pos: standing >
You don't know how to meditate.
< 194h/194H 120v/120V Pos: standing >
Score information for Rahin
Level: 25 Race: Drow Elf Class: Blighter Sex: Male
Hit points: 194(194) Moves: 120(120)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: none
Status: Standing.
Coldshielded
Frags: +0.00 Deaths: 1
Enchantments: Ultravision Armor Levitation
Combat Pulse: 16 Spell Pulse: 0.82
Leaderboard Points: 251
Active Spells:
--------------
levitate (1 minute)
thornskin (6 minutes)
well-rested bonus (128 minutes)
< 194h/194H 120v/120V Pos: standing >
< 194h/194H 120v/120V Pos: standing >
You draw a 2nd circle of energy from your surroundings.
< 194h/194H 120v/120V Pos: standing >
You currently have the following spell slots available:
1st circle: 8 of 8
2nd circle: 1 of 7 ( 70 seconds)
3rd circle: 7 of 7
4th circle: 6 of 6
5th circle: 5 of 5
< 194h/194H 120v/120V Pos: standing >
You are currently receiving 20% bonus experience on kills.
You have 4:06 left before this bonus runs out.
Bloodlust - Damage Bonus(vs mob only)
Current bonus damage: 20% MAX
You have 4:06 left.
< 194h/194H 120v/120V Pos: standing >
< 194h/194H 120v/120V Pos: standing >
You currently have the following spell slots available:
1st circle: 8 of 8
2nd circle: 1 of 7 ( 70 seconds)
3rd circle: 7 of 7
4th circle: 6 of 6
5th circle: 5 of 5
< 194h/194H 120v/120V Pos: standing >
Your hands cease to glow red.
< 194h/194H 120v/120V Pos: standing >
You are using:
<worn on head> a cap made of decaying matter
<worn on body> a static ivory ringmail
<worn about body> an elven cloak of fine silk [superior]
<worn about waist> an elfskin belt
<worn on belt buckle>a rugged adventurers satchel
<worn on arms> some deep brown cloth sleeves
<held as shield> a fine glistening shield (glowing)
<worn on hands> some patched ruby gauntlets from The Motte and Bailey of Duke Delwyn
<worn on legs> some deep brown cloth pants
<worn on feet> a pair of sturdy leather boots
< 194h/194H 120v/120V Pos: standing >
You start chanting...
< 194h/194H 120v/120V Pos: standing >
Casting: vampiric touch
< 194h/194H 120v/120V Pos: standing >
You complete your spell...
Your hands start to glow red as blood.
< 194h/194H 120v/120V Pos: standing >
You draw a 4th circle of energy from your surroundings.
< 194h/194H 120v/120V Pos: standing >
< 194h/194H 120v/120V Pos: standing >
< 194h/194H 120v/120V Pos: standing >
You appear to be Drow Elf and is in excellent condition.
He's medium in size.
His skin has the texture of bark with thorns.
His hands glow blood red!
He is encased in killing ice!
<worn on head> a cap made of decaying matter
<worn on body> a static ivory ringmail
<worn about body> an elven cloak of fine silk [superior]
<worn about waist> an elfskin belt
<worn on belt buckle>a rugged adventurers satchel
<worn on arms> some deep brown cloth sleeves
<held as shield> a fine glistening shield (glowing)
<worn on hands> some patched ruby gauntlets from The Motte and Bailey of Duke Delwyn
<worn on legs> some deep brown cloth pants
<worn on feet> a pair of sturdy leather boots
< 194h/194H 120v/120V Pos: standing >
You draw a 2nd circle of energy from your surroundings.
< 194h/194H 120v/120V Pos: standing >
You draw a 2nd circle of energy from your surroundings.
< 194h/194H 120v/120V Pos: standing >
You draw a 2nd circle of energy from your surroundings.
< 194h/194H 120v/120V Pos: standing >
You draw a 2nd circle of energy from your surroundings.
< 194h/194H 120v/120V Pos: standing >
You feel heavier and stop levitating.
< 194h/194H 120v/120V Pos: standing >
You draw a 2nd circle of energy from your surroundings.
< 194h/194H 120v/120V Pos: standing >
Autosaving...
< 194h/194H 120v/120V Pos: standing >
You draw a 2nd circle of energy from your surroundings.
Your consumption of nature's energy is complete.
< 194h/194H 120v/120V Pos: standing >
A Mossy Dwelling
Obvious exits: -North#
The corpse of a retired shaughin hunter is lying here.
Some hides stitched with fine embroidery have been left here.
A retired shaughin hunter stands here with a smug look of importance.
< 194h/194H 120v/120V Pos: standing >
You start chanting...
You dodge a bash from a retired shaughin hunter, who loses his balance and falls.
< 194h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC:excellent E: retired kne EP: excellent >
You complete your spell...
[Damage: 36 ] -=[You burned a retired shaughin hunter.]=-
You miss a retired shaughin hunter.
< 194h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC:excellent E: retired kne EP: few scratches >
You start chanting...
< 194h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC:excellent E: retired kne EP: few scratches >
You complete your spell...
[Damage: 24 ] -=[You burned a retired shaughin hunter.]=-
< 194h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC:excellent E: retired kne EP: small wounds >
Pardon?
< 194h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC:excellent E: retired kne EP: small wounds >
-=[A retired shaughin hunter's fine punch strikes you.]=-
[Damage: 12 ] -=[A retired shaughin hunter shivers from the unnatural cold as he hits you!]=-
< 179h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC:few scratches E: retired kne EP: small wounds >
You start chanting...
< 179h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC:few scratches E: retired kne EP: small wounds >
You complete your spell...
[Damage: 40 ] -=[You burned a retired shaughin hunter.]=-
< 179h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC:few scratches E: retired kne EP: small wounds >
You start chanting...
< 179h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC:few scratches E: retired kne EP: small wounds >
You complete your spell...
[Damage: 33 ] -=[You burned a retired shaughin hunter.]=-
< 179h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC:few scratches E: retired kne EP: few wounds >
A retired shaughin hunter rises to his feet.
< 179h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC:few scratches E: retired sta EP: few wounds >
You start chanting...
< 179h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC:few scratches E: retired sta EP: few wounds >
-=[A retired shaughin hunter's fine punch strikes you.]=-
[Damage: 10 ] -=[A retired shaughin hunter shivers from the unnatural cold as he hits you!]=-
A retired shaughin hunter misses you.
-=[A retired shaughin hunter's sweep catches you in the side and you almost stumble.]=-
[Damage: 5 ] -=[A retired shaughin hunter shivers from the unnatural cold as he hits you!]=-
< 159h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: small wounds E: retired sta EP: few wounds >
You complete your spell...
[Damage: 34 ] -=[You burned a retired shaughin hunter.]=-
< 159h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: small wounds E: retired sta EP: few wounds >
You start chanting...
< 159h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: small wounds E: retired sta EP: few wounds >
You complete your spell...
[Damage: 40 ] -=[You burned a retired shaughin hunter.]=-
< 159h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: small wounds E: retired sta EP: few wounds >
You start chanting...
< 159h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: small wounds E: retired sta EP: few wounds >
You dodge a retired shaughin hunter's vicious attack.
A retired shaughin hunter misses you.
< 159h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: small wounds E: retired sta EP: few wounds >
You complete your spell...
[Damage: 37 ] -=[You burned a retired shaughin hunter.]=-
< 159h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: small wounds E: retired sta EP: nasty wounds >
Your power reserves are not sufficient to cast that spell!
< 159h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: small wounds E: retired sta EP: nasty wounds >
You start chanting...
< 159h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: small wounds E: retired sta EP: nasty wounds >
You complete your spell...
[Damage: 58 ] -=[You grin as your opponent is engulfed in flames!]=-
< 159h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: small wounds E: retired sta EP: nasty wounds >
You start chanting...
< 159h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: small wounds E: retired sta EP: nasty wounds >
You complete your spell...
[Damage: 32 ] -=[You grin as your opponent is engulfed in flames!]=-
< 159h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: small wounds E: retired sta EP: pretty hurt >
You miss a retired shaughin hunter.
< 159h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: small wounds E: retired sta EP: pretty hurt >
-=[A retired shaughin hunter's fine punch strikes you hard.]=-
[Damage: 12 ] -=[A retired shaughin hunter shivers from the unnatural cold as he hits you!]=-
You dodge a retired shaughin hunter's vicious attack.
You dodge a bash from a retired shaughin hunter, who loses his balance and falls.
< 143h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: few wounds E: retired kne EP: pretty hurt >
You start chanting...
< 143h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: few wounds E: retired kne EP: pretty hurt >
You complete your spell...
[Damage: 33 ] -=[You grin as your opponent is engulfed in flames!]=-
< 143h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: few wounds E: retired kne EP: pretty hurt >
You start chanting...
< 143h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: few wounds E: retired kne EP: pretty hurt >
You complete your spell...
[Damage: 31 ] -=[You grin as your opponent is engulfed in flames!]=-
< 143h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: few wounds E: retired kne EP: awful >
You miss a retired shaughin hunter.
You start chanting...
< 143h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: few wounds E: retired kne EP: awful >
A retired shaughin hunter misses you.
< 143h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: few wounds E: retired kne EP: awful >
You complete your spell...
[Damage: 43 ] -=[You grin as your opponent is engulfed in flames!]=-
< 143h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: few wounds E: retired kne EP: awful >
You start chanting...
< 143h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: few wounds E: retired kne EP: awful >
You complete your spell...
[Damage: 15 ] -=[You grin as your opponent is engulfed in flames!]=-
A retired shaughin hunter is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a retired shaughin hunter dies in agony.
< 143h/194H 120v/120V Pos: standing >
You get a few coins from the corpse of a retired shaughin hunter.
There were: 1 platinum coin, 24 gold coins.
< 143h/194H 120v/120V Pos: standing >
Ok.
You put 1 platinum, 24 gold, 0 silver, and 0 copper coins into a rugged adventurers satchel.
< 143h/194H 120v/120V Pos: standing >
It appears to be the corpse of a retired shaughin hunter.
a strange dark bloodstone
< 143h/194H 120v/120V Pos: standing >
You start chanting...
< 143h/194H 120v/120V Pos: standing >
Casting: drain nature
< 143h/194H 120v/120V Pos: standing >
You complete your spell...
You drain health from your surroundings.
< 143h/194H 120v/120V Pos: standing >
You get a strange dark bloodstone from the corpse of a retired shaughin hunter.
< 194h/194H 120v/120V Pos: standing >
You don't have the stone.
< 194h/194H 120v/120V Pos: standing >
Ok.
< 194h/194H 120v/120V Pos: standing >
A Mossy Dwelling
Obvious exits: -North#
Fresh blood splatters cover the area.
[2] The corpse of a retired shaughin hunter is lying here.
Some hides stitched with fine embroidery have been left here.
< 194h/194H 120v/120V Pos: standing >
You draw a 5th circle of energy from your surroundings.
< 194h/194H 120v/120V Pos: standing >
You should level anytime now!
< 194h/194H 120v/120V Pos: standing >
You currently have the following spell slots available:
1st circle: 8 of 8
2nd circle: 0 of 7 ( 82 seconds)
3rd circle: 7 of 7
4th circle: 0 of 6 ( 99 seconds)
5th circle: 5 of 5
< 194h/194H 120v/120V Pos: standing >
You draw a 4th circle of energy from your surroundings.
< 194h/194H 120v/120V Pos: standing >
You draw a 4th circle of energy from your surroundings.
< 194h/194H 120v/120V Pos: standing >
You draw a 4th circle of energy from your surroundings.
< 194h/194H 120v/120V Pos: standing >
You draw a 4th circle of energy from your surroundings.
< 194h/194H 120v/120V Pos: standing >
You draw a 4th circle of energy from your surroundings.
< 194h/194H 120v/120V Pos: standing >
You draw a 4th circle of energy from your surroundings.
< 194h/194H 120v/120V Pos: standing >
You draw a 2nd circle of energy from your surroundings.
< 194h/194H 120v/120V Pos: standing >
You draw a 2nd circle of energy from your surroundings.
< 194h/194H 120v/120V Pos: standing >
You draw a 2nd circle of energy from your surroundings.
< 194h/194H 120v/120V Pos: standing >
You draw a 2nd circle of energy from your surroundings.
< 194h/194H 120v/120V Pos: standing >
< 194h/194H 120v/120V Pos: standing >
< 194h/194H 120v/120V Pos: standing >
A Mossy Dwelling
Obvious exits: -North#
[2] The corpse of a retired shaughin hunter is lying here.
Some hides stitched with fine embroidery have been left here.
< 194h/194H 120v/120V Pos: standing >
Ok.
< 194h/194H 120v/120V Pos: standing >
Shoreline of an Underworld Lake
Here the smooth stone floor of the cavern is completely covered by
water and muck with the occasional patch of underdark moss. The mud and
moss eventually give way to the shoreline of a beautiful underdark lake
which takes up easily the bulk of the cavern. The shoreline continues
on here, following the western wall of the cavern around the side of
the lake. Life is abundant here, as even the dark creatures of the
underdark require water to survive.
Obvious exits: -North -East -South -West #
A shaughin fisherman attempts to stab fish here.
A shaughin gatherer searches for edibles here.
< 194h/194H 119v/120V Pos: standing >
Ok.
< 194h/194H 119v/120V Pos: standing >
Ok.
< 194h/194H 119v/120V Pos: standing >
A shaughin fisherman leaves north.
A Mossy Dwelling
This mossy dwelling is inhabited by a tribal group of Shaughin,
serving as their shelter and abode. The dwelling is nothing more
then an fair sized alcove hewn from the walls of the cavern which is
blocked off by a large solid wall of woven reeds. An especially soft
and thick moss covers the floor and walls of the dwelling and appears
to be quite comfortable looking. A small pool of water sits in the
center of the floor, ensuring the shaugnin residents are never far
from their precious life sustaining liquid.
Obvious exits: -East
A glowing ivory tail protector lies here on the ground.
A small chunk of the purest mithril has been left here.
A retired shaughin hunter stands here with a smug look of importance.
A retired shaughin hunter stands here with a smug look of importance.
< 194h/194H 118v/120V Pos: standing >
You draw a 2nd circle of energy from your surroundings.
< 194h/194H 118v/120V Pos: standing >
Ok.
< 194h/194H 119v/120V Pos: standing >
You currently have the following spell slots available:
1st circle: 8 of 8
2nd circle: 5 of 7 ( 23 seconds)
3rd circle: 7 of 7
4th circle: 6 of 6
5th circle: 5 of 5
< 194h/194H 120v/120V Pos: standing >
You are currently receiving 20% bonus experience on kills.
You have 2:08 left before this bonus runs out.
Bloodlust - Damage Bonus(vs mob only)
Current bonus damage: 20% MAX
You have 2:08 left.
< 194h/194H 120v/120V Pos: standing >
< 194h/194H 120v/120V Pos: standing >
You draw a 2nd circle of energy from your surroundings.
< 194h/194H 120v/120V Pos: standing >
Shade - Last Edited: 2022-10-28 01:09:17 by ashyel
==================================================
A Shade can arise from any living being. Shades possess physical bodies that
look, act and feel similar to their original race, at least superficially.
The Shade's body is composed of memory rather than flesh and blood.
==See also==
* Innate
* Races
==Class list==
* Warrior : Swordsman, Guardian
* Cleric : Zealot, Healer, Holyman
* Shaman : Elementalist, Spiritualist, Animalist
* Sorcerer : Wildmage, Wizard, Shadowmage
* Conjurer : Air Magus, Water Magus, Fire Magus, Earth Magus
* Rogue : Assassin, Thief
* Mercenary : Brigand, Bounty Hunter
* Bard : Disharmonist, Scoundrel, Minstrel
* Illusionist : Magician, Dark Dreamer
* Ethermancer : Tempest Magus, Frost Magus, Star Magus
==Racial Statistics==
Strength : 110
Agility : 115
Dexterity : 115
Constitution: 95
Power : 100
Intelligence: 110
Wisdom : 100
Charisma : 85
Luck : 85
Karma : 100
==Racial Traits==
Combat Pulse : below average
Spell Pulse : awesome
==Innate abilities==
darkness
*ultravision
phantasmal form
*vulnerable to fire
'*' Designates passive ability.
< 194h/194H 120v/120V Pos: standing >
You draw a 2nd circle of energy from your surroundings.
Your consumption of nature's energy is complete.
< 194h/194H 120v/120V Pos: standing >
Autosaving...
< 194h/194H 120v/120V Pos: standing >
You start chanting...
< 194h/194H 120v/120V Pos: standing >
You complete your spell...
[Damage: 31 ] -=[You burned a retired shaughin hunter.]=-
A retired shaughin hunter misses you.
-=[A retired shaughin hunter's fine punch strikes you.]=-
[Damage: 9 ] -=[A retired shaughin hunter shivers from the unnatural cold as he hits you!]=-
-=[A retired shaughin hunter's sweep catches you in the side and you almost stumble.]=-
[Damage: 7 ] -=[A retired shaughin hunter shivers from the unnatural cold as he hits you!]=-
< 172h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: small wounds E: retired sta EP: few scratches >
You feel your skill in double attack improving.
You miss a retired shaughin hunter.
You miss a retired shaughin hunter.
You start chanting...
< 172h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: small wounds E: retired sta EP: few scratches >
You complete your spell...
[Damage: 43 ] -=[You burned a retired shaughin hunter.]=-
< 172h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: small wounds E: retired sta EP: small wounds >
You start chanting...
< 172h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: small wounds E: retired sta EP: small wounds >
You complete your spell...
[Damage: 33 ] -=[You burned a retired shaughin hunter.]=-
< 172h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: small wounds E: retired sta EP: few wounds >
A retired shaughin hunter misses you.
A retired shaughin hunter misses you.
< 172h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: small wounds E: retired sta EP: few wounds >
You start chanting...
< 172h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: small wounds E: retired sta EP: few wounds >
You complete your spell...
[Damage: 36 ] -=[You burned a retired shaughin hunter.]=-
< 172h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: small wounds E: retired sta EP: few wounds >
You start chanting...
< 172h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: small wounds E: retired sta EP: few wounds >
You complete your spell...
[Damage: 40 ] -=[You burned a retired shaughin hunter.]=-
< 172h/194H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: small wounds E: retired sta EP: few wounds >
A retired shaughin hunter misses you.
-=[A retired shaughin hunter's punch strikes you very hard.]=-
OUCH! That really did HURT!
[Damage: 21 ] -=[A retired shaughin hunter shivers from the unnatural cold as he hits you!]=-
-=[A retired shaughin hunter's kick hits you in your side.]=-
You raise a level!
[Damage: 5 ] -=[A retired shaughin hunter shivers from the unnatural cold as he hits you!]=-
You start chanting...
< 144h/199H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: few wounds E: retired sta EP: few wounds >
You complete your spell...
[Damage: 28 ] -=[You burned a retired shaughin hunter.]=-
< 144h/199H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: few wounds E: retired sta EP: nasty wounds >
You start chanting...
< 144h/199H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: few wounds E: retired sta EP: nasty wounds >
You complete your spell...
[Damage: 30 ] -=[You burned a retired shaughin hunter.]=-
< 144h/199H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: few wounds E: retired sta EP: nasty wounds >
Your power reserves are not sufficient to cast that spell!
< 144h/199H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: few wounds E: retired sta EP: nasty wounds >
A retired shaughin hunter misses you.
You dodge a retired shaughin hunter's vicious attack.
< 144h/199H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: few wounds E: retired sta EP: nasty wounds >
You miss a retired shaughin hunter.
You miss a retired shaughin hunter.
< 144h/199H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: few wounds E: retired sta EP: nasty wounds >
Your power reserves are not sufficient to cast that spell!
< 144h/199H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: few wounds E: retired sta EP: nasty wounds >
You start chanting...
< 144h/199H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: few wounds E: retired sta EP: nasty wounds >
Casting: drain nature
< 144h/199H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: few wounds E: retired sta EP: nasty wounds >
You complete your spell...
You drain health from your surroundings.
< 144h/199H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: few wounds E: retired sta EP: nasty wounds >
You start chanting...
< 199h/199H 120v/120V Pos: standing >
< T: Rahin TP: sta TC:excellent E: retired sta EP: nasty wounds >
You dodge a retired shaughin hunter's vicious attack.
-=[A retired shaughin hunter's fine punch strikes you.]=-
[Damage: 11 ] -=[A retired shaughin hunter shivers from the unnatural cold as he hits you!]=-
-=[A retired shaughin hunter's kick hits you directly in the face.]=-
[Damage: 9 ] -=[A retired shaughin hunter shivers from the unnatural cold as he hits you!]=-
< 173h/199H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: small wounds E: retired sta EP: nasty wounds >
You complete your spell...
[Damage: 42 ] -=[You grin as your opponent is engulfed in flames!]=-
< 175h/199H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: small wounds E: retired sta EP: pretty hurt >
You start chanting...
< 175h/199H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: small wounds E: retired sta EP: pretty hurt >
You complete your spell...
[Damage: 34 ] -=[You grin as your opponent is engulfed in flames!]=-
< 175h/199H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: small wounds E: retired sta EP: pretty hurt >
You start chanting...
< 175h/199H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: small wounds E: retired sta EP: pretty hurt >
-=[A retired shaughin hunter's fine punch strikes you hard.]=-
[Damage: 11 ] -=[A retired shaughin hunter shivers from the unnatural cold as he hits you!]=-
You dodge a retired shaughin hunter's vicious attack.
< 160h/199H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: small wounds E: retired sta EP: pretty hurt >
You complete your spell...
[Damage: 38 ] -=[You grin as your opponent is engulfed in flames!]=-
< 160h/199H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: small wounds E: retired sta EP: awful >
You start chanting...
< 160h/199H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: small wounds E: retired sta EP: awful >
You complete your spell...
[Damage: 37 ] -=[You grin as your opponent is engulfed in flames!]=-
< 160h/199H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: small wounds E: retired sta EP: awful >
You start chanting...
< 160h/199H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: small wounds E: retired sta EP: awful >
You complete your spell...
[Damage: 30 ] -=[You grin as your opponent is engulfed in flames!]=-
A retired shaughin hunter is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A retired shaughin hunter's death cry reverberates in your head as he falls to the ground.
< 160h/199H 120v/120V Pos: standing >
You get a few coins from the corpse of a retired shaughin hunter.
There were: 2 platinum coins, 24 gold coins.
< 160h/199H 120v/120V Pos: standing >
Ok.
You put 2 platinum, 24 gold, 0 silver, and 0 copper coins into a rugged adventurers satchel.
< 160h/199H 120v/120V Pos: standing >
It appears to be the corpse of a retired shaughin hunter.
Nothing.
< 160h/199H 120v/120V Pos: standing >
1st CIRCLE:
cause light
detect magic
fortitude
thornskin
2nd CIRCLE:
burning hands
cause serious
chill touch
unholy wind
3rd CIRCLE:
acid blast
cause critical
darkness
faerie fire
faerie fog
4th CIRCLE:
create pond
flame sphere
poison
ray of enfeeblement
vampiric touch
wither
5th CIRCLE:
animate dead
blight
drain nature
earthquake
harm
life leech
6th CIRCLE:
firelance
flame strike
sap nature
waves of fatigue
7th CIRCLE:
dispel magic
faluzures vitality
forbiddance
toxic fog
wall of flames
8th CIRCLE:
acid stream
shadow vision
9th CIRCLE:
desecrate land
firestorm
horrid wilting
10th CIRCLE:
acid rain
shadow gate
transmute rock to mud
11th CIRCLE:
elemental aura
12th CIRCLE:
bloodstone
implosion
sandstorm
< 160h/199H 120v/120V Pos: standing >
You currently have the following spell slots available:
1st circle: 8 of 9 ( 7 seconds)
2nd circle: 0 of 8 ( 90 seconds)
3rd circle: 7 of 7
4th circle: 1 of 6 ( 78 seconds)
5th circle: 4 of 5 ( 17 seconds)
6th circle: 0 of 1 ( 19 seconds)
< 161h/199H 120v/120V Pos: standing >
You draw a 6th circle of energy from your surroundings.
< 161h/199H 120v/120V Pos: standing >
You start chanting...
< 162h/199H 120v/120V Pos: standing >
Casting: sap nature
< 162h/199H 120v/120V Pos: standing >
You complete your spell...
You sap energy from your surroundings.
< 162h/199H 120v/120V Pos: standing >
< 162h/199H 120v/120V Pos: standing >
< 162h/199H 120v/120V Pos: standing >
You draw a 6th circle of energy from your surroundings.
< 163h/199H 120v/120V Pos: standing >
< 163h/199H 120v/120V Pos: standing >
< 163h/199H 120v/120V Pos: standing >
Sap Nature - Last Edited: 2014-07-27 21:24:24 by ashyel
=======================================================
* Area of effect: <caster>
* Aggressive: No
* Cumulative: No
* Duration: Dependent on proficiency of caster
* Type of spell: Enchantment
Sap nature is a spell unique to Blighters and their specializations. Using this spell, Blighters can drain the vitality of nature to supplement their natural energy, resulting in improved move regeneration for the caster, and a wilting death for the plant life nearby
< 164h/199H 120v/120V Pos: standing >
You draw a 5th circle of energy from your surroundings.
< 165h/199H 120v/120V Pos: standing >
Your hands cease to glow red.
Your skin loses its thorny texture.
< 165h/199H 120v/120V Pos: standing >
You draw a 4th circle of energy from your surroundings.
< 167h/199H 120v/120V Pos: standing >
< 167h/199H 120v/120V Pos: standing >
You start chanting...
< 168h/199H 120v/120V Pos: standing >
You complete your spell...
Your skin gains the toughness of dead plant life, thorns and brambles grow from your skin!
< 168h/199H 120v/120V Pos: standing >
< 168h/199H 120v/120V Pos: standing >
A Mossy Dwelling
Obvious exits: -East
A few drops of fresh blood are scattered around the area.
The corpse of a retired shaughin hunter is lying here.
A glowing ivory tail protector lies here on the ground.
A small chunk of the purest mithril has been left here.
A retired shaughin hunter stands here with a smug look of importance.
< 168h/199H 120v/120V Pos: standing >
You quickly scan the area.
A shaughin gatherer who is close by to your east.
A cavern death viper who is a brief walk away to your east.
A shaughin fisherman who is rather far off to your east.
A shaughin fisherman who is rather far off to your east.
< 168h/199H 120v/120V Pos: standing >
Someone closes the door.
< 169h/199H 120v/120V Pos: standing >
A Grey Elf snaps into visibility.
< 169h/199H 120v/120V Pos: standing >
A Grey Elf snaps into visibility.
< 169h/199H 120v/120V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the word 'uwwarahz'
A flaming conflagration spews from a Grey Elf striking you full on!
OUCH! That really did HURT!
You miss someone.
A Grey Elf snaps into visibility.
< 88h/199H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: nasty wounds E: A Grey Elf sta EP: excellent >
That's tough to do in battle, but still you try...
< 88h/199H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: nasty wounds E: someone sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 88h/199H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: nasty wounds E: someone sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 88h/199H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: nasty wounds E: someone sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 88h/199H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: nasty wounds E: someone sta EP: excellent >
A Grey Elf snaps into visibility.
< 88h/199H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: nasty wounds E: A Grey Elf sta EP: excellent >
That's tough to do in battle, but still you try...
< 88h/199H 120v/120V Pos: standing >
< T: Rahin TP: sta TC: nasty wounds E: A Grey Elf sta EP: excellent >
A Grey Elf completes his spell...
A Grey Elf utters the words 'buoblg qrunsoqpze yugh'
A Grey Elf snaps into visibility.
-=[A Grey Elf's mighty magic fist slams into you!]=-