<worn as a badge> a glowing blue crystal (magic)
<worn on head> a blood hawk headdress
<worn on eyes> a foggy visor [78%]
<worn in ear> a wad of spawn goo (magic) (humming) [89%]
<worn in ear> a dangling chain crucifix (glowing)
<worn on face> a lithixl beak [superior]
<worn around neck> a necklace of flowing mist [superior] (magic)
<worn around neck> a cosmic silver collar (magic)
<worn on body> the ultrathin robes of probability (magic) (glowing)
<worn about body> a translucent cloak of the ancients (magic) [83%]
<worn on spider body>the drider robe of the shadow spinner [superior] (magic)
<worn as quiver> a silken backsheath of flight (magic) [56%]
<worn about waist> a belt of skulls [superior] (magic)
<worn on belt buckle>a cosmic tome [66%]
<attached to belt> an orb of mental toughness [superior] (magic) (humming)
<worn on arms> some sleeves of stretched drow-skin [superior]
<held as shield> a well-polished mithril body shield [superior]
<worn around wrist> a bracelet of dracolich teeth [superior] (magic) (glowing)
<worn around wrist> a bracelet of dracolich teeth [superior] (magic) (glowing)
<worn on hands> a pair of delicate spider silk gloves (magic)
<worn on finger> a ring of the hierophant [superior] (magic)
<worn on finger> a glowing white-gold ring (magic)
<held> a gnomish life giving gadget [superior] (magic) (glowing)
^PMM^MMMMMM
^M^MMMMMM
A Winding Trail Through the Shanatar Mountains
Obvious exits: -N -E -S -W
< 602h/602H 224v/248V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 602h/602H 225v/248V Pos: standing >
MMMMMMMMM
MMMMMMMM^^^
MMMMM^^^^MM
MMMM^@MMMMM
^MMM^MMMMMM
^^MM^MMMMMM
PM^MMMMMM
MMMMMM
MMMMMMMMMM^
MMMMMMMM^^^
MMMMM@^^^MM
MMMM^^MMMMM
^MMM^MMMMMM
^MM^MMMMM
A Winding Trail Through the Shanatar Mountains
Obvious exits: -N -E -S -W
< 602h/602H 223v/248V Pos: standing >
MMMMMM
MMMMMMMMMM^
MMMMMMMM^^^
MMMMM@^^^MM
MMMM^^MMMMM
^MMM^MMMMMM
^MM^MMMMM
MMMMMM^
MMMMMMMMM^M
MMMMMMM^^^M
MMMM^@^^MMM
MMM^^MMMMMM
MMM^MMMMMMM
MM^MMMMMM
A Winding Trail Through the Shanatar Mountains
Obvious exits: -N -E -S -W
< 602h/602H 222v/248V Pos: standing >
MMMMMM^M
MMMMMMMM^MM
MMMMMM^^^MM
MMM^^@^MMMM
MM^^MMMMMM
MM^MMMMMMM
M^MMMMMMM
A Winding Trail Through the Shanatar Mountains
Obvious exits: -N -E -S -W
< 602h/602H 221v/248V Pos: standing >
MMMMMM^M
MMMMMMMM^MM
MMMMMM^^^MM
MMM^^@^MMMM
MM^^MMMMMM
MM^MMMMMMM
M^MMMMMMM
MMMMMM^MM
MMMMMMM^MMM
MMMMM^^^MMM
MM^^^@MMMM
M^^MMMMMM
M^MMMMMMM
^MMMMMMM
A Winding Trail Through the Shanatar Mountains
Obvious exits: -N -E -S -W
< 602h/602H 220v/248V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 602h/602H 221v/248V Pos: standing >
M^MM
MMMMMM^MMM
MMMMMMM^MMM
MMMMM@^^MMM
MM^^^^MMMM
M^^MMMMMM
^MMMMMMM
A Winding Trail Through the Shanatar Mountains
Obvious exits: -N -E -S -W
< 602h/602H 220v/248V Pos: standing >
M^MM
MMMMMM^MMM
MMMMMM^MMM
MMMM^@^MMM
M^^^^MMMM
^^MMMMMM
MMMMMMM
A Winding Trail Through the Shanatar Mountains
Obvious exits: -N -E -S -W
< 602h/602H 219v/248V Pos: standing >
M^MM
MMMMM^MMM
MMMMM^MMM
MMM^^@MMM
^^^^MMMM
^MMMMMM
MMMMMM
A Winding Trail Through the Shanatar Mountains
Obvious exits: -N -E -S -W
< 602h/602H 218v/248V Pos: standing >
M^MM
MMMMM^MMM
MMMMM@MMM
MMM^^^MMM
^^^^MMMM
MMMMMM
A Winding Trail Through the Shanatar Mountains
Obvious exits: -N -E -S -W
< 602h/602H 216v/248V Pos: standing >
M^MM
MMMMM@MMM
MMMMM^MMM
MMM^^^MMM
^^^MMMM
A Winding Trail Through the Shanatar Mountains
Obvious exits: -N -E -S -W
< 602h/602H 215v/248V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: Opening of a Jagged Tunnel
</map>
Opening of a Jagged Tunnel
Obvious exits: -N -S
< 602h/602H 214v/248V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: A Jagged Tunnel
</map>
A Jagged Tunnel
Obvious exits: -N -S
< 602h/602H 213v/248V Pos: standing >
< 602h/602H 214v/248V Pos: standing >
You sit down and relax.
< 602h/602H 215v/248V Pos: sitting >
You have memorized the following spells:
( 9th circle) 2 - energy drain
( 8th circle) 1 - detect invisibility
4 - negative concussion blast
( 7th circle) 4 - protect undead
2 - raise wraith
( 6th circle) 4 - cone of cold
2 - vitalize undead
( 5th circle) 1 - teleport
6 - heal undead
( 4th circle) 1 - strength
7 - life leech
( 3rd circle) 2 - animate dead
6 - embalm
1 - sense follower
( 2nd circle) 10 - sleep
( 1st circle) 2 - minor creation
9 - slashing darkness
And you are currently memorizing the following spells:
3 seconds: ( 9th) dimension door
You can memorize no more spells.
You continue your study.
< 602h/602H 216v/248V Pos: sitting >
You start meditating...
< 602h/602H 217v/248V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.
< 602h/602H 227v/248V Pos: sitting >
You clamber to your feet.
< 602h/602H 245v/248V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: A Jagged Tunnel
</map>
A Jagged Tunnel
Obvious exits: -N -S
< 602h/602H 246v/248V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: Above a Tunnel Ascent
</map>
Above a Tunnel Ascent
Obvious exits: -S -D
< 602h/602H 244v/248V Pos: standing >
Score information for Spinna
Level: 44 Race: Drider Class: Necromancer / Necrolyte Sex: Male
Hit points: 602(602) Moves: 244(248)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 86%
Status: Standing.
Frags: -0.92 Deaths: 26
Detecting: Invisible Evil Good Magic Life
Protected from: Evil Gas Acid Living Animals Low Circle spells
Protected by: Spirit Ward
Enchantments: Hawkvision Ultravision Farsee Fly Aware Haste GlobeOfDarkness
Combat Pulse: 19 Spell Pulse: 0.96
Leaderboard Points: 1181
Active Spells:
--------------
stone skin (8 minutes)
globe of darkness (11 minutes)
vitalize undead (6 minutes)
< 602h/602H 244v/248V Pos: standing >
Alas, you cannot go that way. . . .
< 602h/602H 244v/248V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: Below a Tunnel Ascent
</map>
Below a Tunnel Ascent
Obvious exits: -N -U
< 602h/602H 244v/248V Pos: standing >
Alas, you cannot go that way. . . .
< 602h/602H 245v/248V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: An Slimy Tunnel
</map>
An Slimy Tunnel
Obvious exits: -N -S
< 602h/602H 246v/248V Pos: standing >
< 602h/602H 246v/248V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: An Opening Alongside a Fetid Pool
</map>
An Opening Alongside a Fetid Pool
Obvious exits: -N -E -S
< 602h/602H 244v/248V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: A Vaulted Stalagmite Cavern
</map>
<map>
Zone: Alatorin - the Forge City.
Room: A Vaulted Stalagmite Cavern
</map>
A Vaulted Stalagmite Cavern
Obvious exits: -N -E -S -W
A black bat flaps around your head.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
A black bat suddenly attacks YOU!
A black bat misses you.
< 602h/602H 242v/248V Pos: standing >
< T: Spinna TP: sta TC:excellent E: black sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 602h/602H 242v/248V Pos: standing >
< T: Spinna TP: sta TC:excellent E: black sta EP: excellent >
You attempt to flee...
<map>
Zone: Alatorin - the Forge City.
Room: Corner of a Stalagmite Cavern
</map>
Corner of a Stalagmite Cavern
Obvious exits: -N -W
The corpse of a black bat is lying here.
You flee eastward!
< 602h/602H 219v/248V Pos: standing >
< 602h/602H 219v/248V Pos: standing >
A black bat enters from the west.
A black bat suddenly attacks YOU!
A black bat misses you.
< 602h/602H 219v/248V Pos: standing >
< T: Spinna TP: sta TC:excellent E: black sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 602h/602H 219v/248V Pos: standing >
< T: Spinna TP: sta TC:excellent E: black sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 602h/602H 219v/248V Pos: standing >
< T: Spinna TP: sta TC:excellent E: black sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 602h/602H 219v/248V Pos: standing >
< T: Spinna TP: sta TC:excellent E: black sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 602h/602H 219v/248V Pos: standing >
< T: Spinna TP: sta TC:excellent E: black sta EP: excellent >
You attempt to flee...
<map>
Zone: Alatorin - the Forge City.
Room: A Vaulted Stalagmite Cavern
</map>
<map>
Zone: Alatorin - the Forge City.
Room: A Vaulted Stalagmite Cavern
</map>
A Vaulted Stalagmite Cavern
Obvious exits: -N -E -S -W
Selzz *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here, fighting a HUGE piercer.(Red Aura)
You sense a lifeform nearby.
A HUGE piercer stands in mid-air here, fighting Selzz.
You sense a lifeform nearby.
You flee westward!
< 602h/602H 195v/248V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: A Vaulted Stalagmite Cavern
</map>
A Vaulted Stalagmite Cavern
Obvious exits: -N -E -S -W
< 602h/602H 193v/248V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: A Vaulted Stalagmite Cavern
</map>
A Vaulted Stalagmite Cavern
Obvious exits: -N -E -S -W
< 602h/602H 191v/248V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: A Vaulted Stalagmite Cavern
</map>
A Vaulted Stalagmite Cavern
Obvious exits: -E -S -W
< 602h/602H 190v/248V Pos: standing >
Alas, you cannot go that way. . . .
< 602h/602H 191v/248V Pos: standing >
Alas, you cannot go that way. . . .
< 602h/602H 192v/248V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: A Vaulted Stalagmite Cavern
</map>
A Vaulted Stalagmite Cavern
Obvious exits: -N -S -W
< 602h/602H 193v/248V Pos: standing >
Alas, you cannot go that way. . . .
< 602h/602H 193v/248V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: Before a Stalagmite Cavern
</map>
Before a Stalagmite Cavern
Obvious exits: -S -U
< 602h/602H 192v/248V Pos: standing >
Alas, you cannot go that way. . . .
< 602h/602H 193v/248V Pos: standing >
Alas, you cannot go that way. . . .
< 602h/602H 195v/248V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: A Rocky Descent
</map>
A Rocky Descent
Obvious exits: -U -D
< 602h/602H 195v/248V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: Top of a Rocky Descent
</map>
Top of a Rocky Descent
Obvious exits: -N -D
< 602h/602H 193v/248V Pos: standing >
^M..^^MMM
M^M..^MMMMM
MMMM^^MMMMM
MMMM@MMMMM
MMMM^MMMMM
MMMMMMMM^.
MMMMMMMM^
The Rollings Hills of the Northern Tundra
Obvious exits: -N -E -S -W
< 602h/602H 192v/248V Pos: standing >
< 602h/602H 193v/248V Pos: standing >
^M..^^MMM
M^M..^MMMMM
MMMM^^MMMMM
MMMM@MMMMM
MMMM^MMMMM
MMMMMMMM^.
MMMMMMMM^
The Rollings Hills of the Northern Tundra
Obvious exits: -N -E -S -W
< 602h/602H 197v/248V Pos: standing >
< 602h/602H 202v/248V Pos: standing >
^M..^^MMM
M^M..^MMMMM
MMMM^^MMMMM
MMMM@MMMMM
MMMM^MMMMM
MMMMMMMM^.
MMMMMMMM^
The Rollings Hills of the Northern Tundra
Obvious exits: -N -E -S -W
< 602h/602H 208v/248V Pos: standing >
You are using:
<worn as a badge> a glowing blue crystal (magic)
<worn on head> a blood hawk headdress
<worn on eyes> a foggy visor [78%]
<worn in ear> a wad of spawn goo (magic) (humming) [89%]
<worn in ear> a dangling chain crucifix (glowing)
<worn on face> a lithixl beak [superior]
<worn around neck> a necklace of flowing mist [superior] (magic)
<worn around neck> a cosmic silver collar (magic)
<worn on body> the ultrathin robes of probability (magic) (glowing)
<worn about body> a translucent cloak of the ancients (magic) [83%]
<worn on spider body>the drider robe of the shadow spinner [superior] (magic)
<worn as quiver> a silken backsheath of flight (magic) [56%]
<worn about waist> a belt of skulls [superior] (magic)
<worn on belt buckle>a cosmic tome [66%]
<attached to belt> an orb of mental toughness [superior] (magic) (humming)
<worn on arms> some sleeves of stretched drow-skin [superior]
<held as shield> a well-polished mithril body shield [superior]
<worn around wrist> a bracelet of dracolich teeth [superior] (magic) (glowing)
<worn around wrist> a bracelet of dracolich teeth [superior] (magic) (glowing)
<worn on hands> a pair of delicate spider silk gloves (magic)
<worn on finger> a ring of the hierophant [superior] (magic)
<worn on finger> a glowing white-gold ring (magic)
<held> a gnomish life giving gadget [superior] (magic) (glowing)
< 602h/602H 210v/248V Pos: standing >
You are carrying: (2/11)
a sparkling piranha
a bottomless bag of the illithids (magic)
< 602h/602H 210v/248V Pos: standing >
You have memorized the following spells:
( 9th circle) 2 - energy drain
1 - dimension door
( 8th circle) 1 - detect invisibility
4 - negative concussion blast
( 7th circle) 4 - protect undead
2 - raise wraith
( 6th circle) 4 - cone of cold
2 - vitalize undead
( 5th circle) 1 - teleport
6 - heal undead
( 4th circle) 1 - strength
7 - life leech
( 3rd circle) 2 - animate dead
6 - embalm
1 - sense follower
( 2nd circle) 10 - sleep
( 1st circle) 2 - minor creation
9 - slashing darkness
You can memorize no more spells.
< 602h/602H 213v/248V Pos: standing >
< 602h/602H 219v/248V Pos: standing >
You feel sated already.
< 602h/602H 221v/248V Pos: standing >
Score information for Spinna
Level: 44 Race: Drider Class: Necromancer / Necrolyte Sex: Male
Hit points: 602(602) Moves: 222(248)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 86%
Status: Standing.
Frags: -0.92 Deaths: 26
Detecting: Invisible Evil Good Magic Life
Protected from: Evil Gas Acid Living Animals Low Circle spells
Protected by: Spirit Ward
Enchantments: Hawkvision Ultravision Farsee Fly Aware Haste GlobeOfDarkness
Combat Pulse: 19 Spell Pulse: 0.96
Leaderboard Points: 1181
Active Spells:
--------------
stone skin (7 minutes)
globe of darkness (10 minutes)
vitalize undead (5 minutes)
< 602h/602H 222v/248V Pos: standing >
< 602h/602H 229v/248V Pos: standing >
^M..^^MMM
M^M..^MMMMM
MMMM^^MMMMM
MMMM@MMMMM
MMMM^MMMMM
MMMMMMMM^.
MMMMMMMM^
The Rollings Hills of the Northern Tundra
Obvious exits: -N -E -S -W
< 602h/602H 231v/248V Pos: standing >
< 602h/602H 232v/248V Pos: standing >
< 602h/602H 236v/248V Pos: standing >
< 602h/602H 243v/248V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: Top of a Rocky Descent
</map>
<map>
Zone: Alatorin - the Forge City.
Room: Top of a Rocky Descent
</map>
Top of a Rocky Descent
Obvious exits: -N -D
Selzz *-* The Veterans of Bloodlust *-* (Shade)(small) sits resting.(Red Aura)
< 602h/602H 246v/248V Pos: standing >
Alas, you cannot go that way. . . .
< 602h/602H 246v/248V Pos: standing >
Selzz clambers to his feet.
< 602h/602H 246v/248V Pos: standing >
Selzz starts casting a spell.
< 602h/602H 246v/248V Pos: standing >
^M..^^MMM
M^M..^MMMMM
MMMM^^MMMMM
MMMM@MMMMM
MMMM^MMMMM
MMMMMMMM^.
MMMMMMMM^
The Rollings Hills of the Northern Tundra
Obvious exits: -N -E -S -W
< 602h/602H 244v/248V Pos: standing >
< 602h/602H 244v/248V Pos: standing >
You start chanting...
< 602h/602H 247v/248V Pos: standing >
Casting: dimension door
< 602h/602H 248v/248V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.
^^^^M.^^M
M^^..^^.^M^
MM...P..M^M
M.MM.@^.^^M
^^^^.^..M^M
M^..M.^^MM^
M^M..^MM^
A Valley Geyser
Obvious exits: -N -E -S -W
A small campfire burns softly at the center of the campsite. (glowing) (illuminating)
A refreshing spring has sprung up from the earth here.
Selzz *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here, fighting an orog warrior.(Red Aura)
*A Grey Elf (medium) Eddie Wizzard (_/Eye of Odin\_) stands in mid-air here.(Gold Aura)
A torch floats near a Grey Elf's head. (Illuminating)
An orog warrior is standing here, busy with his own matters.(Gold Aura)
(Q)Ungalen the Bounty Hunter kneels here, preparing to track his target.
A Githzerai rides in on a beautiful pegasus from the north.
< 602h/602H 248v/248V Pos: standing >
^^^^M.^^M
M^^..^^.^M^
MM...^..M^M
M.MM.@^.^^M
^^^^.^..M^M
M^..M.^^MM^
M^M..^MM^
< 602h/602H 248v/248V Pos: standing >
^^^^M.^PM
M^^..^^.^M^
MM...^..M^M
M.MM.@^.^^M
^^^^.^..M^M
M^..M.^^MM^
M^M..^MM^
< 602h/602H 248v/248V Pos: standing >
^^^^M.P^M
M^^..^^.^M^
MM...^..M^M
M.MM.@^.^^M
^^^^.^..M^M
M^..M.^^MM^
M^M..^MM^
< 602h/602H 248v/248V Pos: standing >
A halo of white light settles over a Githzerai as he charges into battle.
A beautiful pegasus's hooves crash into Selzz's chest with a stunning force.
Selzz is knocked to the ground!
< 602h/602H 248v/248V Pos: standing >
A Githzerai's powerful slash strikes Selzz hard.
A Githzerai's impressive slash strikes Selzz.
A Githzerai's holy avenger of Ambran flares with pure light, unleashing the virtue of the gods at Selzz!
Selzz wavers in agony, as the positive energies sent by a Githzerai purge his essence!
Selzz screams in utter terror as he is judged before a Githzerai's God.
A Githzerai's slash strikes Selzz.
< 602h/602H 248v/248V Pos: standing >
^^^^M.^^M
M^^..^^P^M^
MM...^..M^M
M.MM.@^.^^M
^^^^.^..M^M
M^..M.^^MM^
M^M..^MM^
An orog warrior attempts to flee.
An orog warrior tries to flee, but can't make it out of here!
< 602h/602H 248v/248V Pos: standing >
^^^^M.^^M
M^^..^P.^M^
MM...^..M^M
M.MM.@^.^^M
^^^^.^..M^M
M^..M.^^MM^
M^M..^MM^
< 602h/602H 248v/248V Pos: standing >
^^^^M.^^M
M^^..^^.^M^
MM...^P.M^M
M.MM.@^.^^M
^^^^.^..M^M
M^..M.^^MM^
M^M..^MM^
< 602h/602H 248v/248V Pos: standing >
Selzz misses an orog warrior.
An orog warrior snaps into visibility.
< 602h/602H 248v/248V Pos: standing >
^^^^M.^^M
M^^..^^.^M^
MM...^..M^M
M.MM.@P.^^M
^^^^.^..M^M
M^..M.^^MM^
M^M..^MM^
An orog warrior attempts to flee.
An orog warrior leaves east.
< 602h/602H 248v/248V Pos: standing >
^^^^M.^^M
M^^..^^.^M^
MM...^..M^M
M.MM.@P.^^M
^^^^.^..M^M
M^..M.^^MM^
M^M..^MM^
A Shade enters from the east.
A Githzerai enters from the east.
< 602h/602H 248v/248V Pos: standing >
^^^^M.^^M
M^^..^^.^M^
MM...^..M^M
M.MM.@M.^^M
^^^^.^..M^M
MM..M.^^MM^
M^M..^MM^
< 602h/602H 248v/248V Pos: standing >
An orog warrior enters from the east.
< 602h/602H 248v/248V Pos: standing >
^^^^M.^^M
M^^..^^.^M^
MM...^..M^M
M.MM.@^.^^M
^^^^.^..M^M
MM..M.^^MM^
M^M..^MM^
An orog warrior snaps into visibility.
An orog warrior places the dagger of Wind in the back of Selzz, resulting in some strange noises and some blood.
With a swift tug an orog warrior wrenches the weapon free, ramming it into Selzz's spine!
An orog warrior places the dagger of Wind in the back of Selzz, resulting in some strange noises and some blood.
An orog warrior places a slimy troglodyte claw [poor] with a strange red stone in the back of Selzz, resulting in some strange noises and some blood.
Selzz is mortally wounded, and will die soon, if not aided.
With a swift tug an orog warrior wrenches the weapon free, ramming it into Selzz's spine!
An orog warrior places a slimy troglodyte claw [poor] with a strange red stone in the back of Selzz, resulting in some strange noises and some blood.
Selzz's chimaera scale [superior] was completely destroyed by the massive blow!
Selzz's long linen robe was completely destroyed by the massive blow!
Selzz's scarf of the historical society was completely destroyed by the massive blow!
Selzz's sun ring [superior] was completely destroyed by the massive blow!
Selzz is dead! R.I.P.