The death of [45 Wizard] Pok (_/Eye of Odin\_) (Grey Elf)

in Broad Street

from the perspective of [44 Necrolyte] Zlo *-* The Veterans of Bloodlust *-* (Drow Elf)

<worn as a badge>    a badge of holy patronage [poor] (illuminating)
<worn on head>       an exquisite marble coif
<worn on eyes>       a soldiers black-bone visor
<worn in ear>        a tiny golden stud [poor] (illuminating)
<worn in ear>        a pair of silver earrings with red rubies
<worn on face>       the petrified visage of Lord Nymav K'haar [superior]
<worn around neck>   a necklace of the Emissary [poor]
<worn around neck>   a dangling spider necklace [superior] (humming)
<worn on body>       a tattered suit of guard's platemail
<worn about body>    opalescent robes of the archmagi (glowing)
<worn about waist>   a gleaming gold belt
<worn on belt buckle>a tome of mysticism (glowing)
<held as shield>     a crystalline tower shield (glowing) [89%]
<worn around wrist>  a bracelet of dracolich hide (humming)
<worn around wrist>  a circlet of sorrow (glowing)
<worn on hands>      some sinister obsidian gloves from The Kingdom of Torg
<worn on finger>     a golden ring of beauty [poor] (glowing)
<worn on finger>     a gold ring with diamonds (illuminating)
<held>               the opal eye of Nrohtereb [poor]
<worn on legs>       leggings smeared with blood
<worn on feet>       some boots of forest running

An elderly orcish shipwright is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zlo by 5727.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of an elderly orcish shipwright cause a sickening chill to run up your spine.

< 691h/657H 218v/218V Pos: standing >
Matak gets a few coins from the corpse of an elderly orcish shipwright.

< 691h/657H 218v/218V Pos: standing >
A stocky duergar suddenly appears a bit confused!
A stocky duergar's impressive punch wounds Des.
A dark shroud encases Des as she charges into battle.

< 691h/657H 218v/218V Pos: standing >
A winged hellhound's hooves crash into a stocky duergar's chest with a stunning force.

< 691h/657H 218v/218V Pos: standing >
A stocky duergar suddenly clutches their head, as if trying to shrug off some unknown malady.
A stocky duergar's eyes briefly cloud over as his body is painfully ripped apart from within.

< 691h/657H 218v/218V Pos: standing >
Des's bludgeon causes a stocky duergar to grimace in pain.
Des's powerful bludgeon hits a stocky duergar.
A stocky duergar is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zlo by 62.
A stocky duergar's death cry reverberates in your head as he falls to the ground.

< 691h/657H 218v/218V Pos: standing >
Autosaving...

< 691h/657H 218v/218V Pos: standing >
Matak gets a small pile of coins from the corpse of a stocky duergar.

< 691h/657H 218v/218V Pos: standing >
Zkr sits down in a comfortable spot.

< 691h/657H 218v/218V Pos: standing >
Zkr takes out his unholy symbol and begins praying intently.
Forheal leaves north.

< 691h/657H 218v/218V Pos: standing >
The magenta glow surrounding you fades away.

< 691h/657H 218v/218V Pos: standing >
Matak stops using a rugged adventurers satchel.

< 691h/657H 218v/218V Pos: standing >
Zkr raises his unholy symbol and smiles malevolently.

< 691h/657H 218v/218V Pos: standing >
Zkr clambers to his feet.

< 691h/657H 218v/218V Pos: standing >
Des gets some stuff from the corpse of an elderly orcish shipwright.

< 691h/657H 218v/218V Pos: standing >

< 691h/657H 218v/218V Pos: standing >

< 691h/657H 218v/218V Pos: standing >
You quickly scan the area.
A rakshasa pirate who is not far off to your north.
A stocky duergar who is not far off to your north.
A lanky orcish sailor who is in the distance to your west.
The harbor master who is in the distance to your west.

< 691h/657H 218v/218V Pos: standing >
Des dismounts a winged hellhound.

< 691h/657H 218v/218V Pos: standing >
Matak puts a large pile of coins into a rugged adventurers satchel.

< 691h/657H 218v/218V Pos: standing >
You quickly scan the area.
A rakshasa pirate who is not far off to your north.
A stocky duergar who is not far off to your north.
A lanky orcish sailor who is in the distance to your west.
The harbor master who is in the distance to your west.

< 691h/657H 218v/218V Pos: standing >

< 691h/657H 218v/218V Pos: standing >

< 690h/657H 218v/218V Pos: standing >

< 690h/657H 218v/218V Pos: standing >

< 690h/657H 218v/218V Pos: standing >
You do not see that here.

< 690h/657H 218v/218V Pos: standing >
Slay whom?

< 690h/657H 218v/218V Pos: standing >
Slay whom?
Des leaves north.
A winged hellhound leaves north.

< 690h/657H 218v/218V Pos: standing >
The purple glow surrounding you fades away.

< 646h/613H 218v/218V Pos: standing >
Matak leaves north.

< 646h/613H 218v/218V Pos: standing >
Noraji sneaks north.
Tarx leaves north.

< 646h/613H 218v/218V Pos: standing >
You feel uneasy with so many Evil players in The Docks of Quietus Quay.
The Docks of Quietus Quay
   This is one of the shallowest regions of the harbor in which one can
actually dock a ship.  Larger ships need to be docked somewhat further to
the south.  The stone docks are sturdy and well-made, apparently carved
from the walls of the mountain that encloses this small harbor.  Sailors,
dockhands and some Darvanu mercenaries march back and forth along the dock
going about their duties.
Obvious exits: -North -South -West 

< 646h/613H 217v/218V Pos: standing >
The blue glow surrounding you fades away.
You feel uneasy with so many Evil players in The Docks of Quietus Quay.
The Docks of Quietus Quay
   A stone door to the east leads into a small building built along the
docks.  The dock itself continues to the west along the wall of a massive
warehouse, and south along the eastern edge of the protected harbor.  A
number of workers can be seen roaming the docks, along with a few Darvanu
mercenaries who seem to be keeping a fairly careful eye on everyone.
Obvious exits: -East # -South -West 
A stocky duergar patrols the docks.(Red Aura)

< 646h/613H 216v/218V Pos: standing >
The door seems to be closed.

< 646h/613H 216v/218V Pos: standing >
Alas, you cannot go that way. . . .

< 646h/613H 217v/218V Pos: standing >
The door seems to be closed.

< 646h/613H 218v/218V Pos: standing >
Alas, you cannot go that way. . . .

< 646h/613H 218v/218V Pos: standing >
You feel uneasy with so many Evil players in The Docks of Quietus Quay.
The Docks of Quietus Quay
   The stone of the docks has been warn smooth by the passage of many
feet, as well as the loading and movement of cargo.  Once known only for
the pirates that docked here, this port has become a nearly legitimate
place of business.  The Darvanu mercenary house now runs this port and
allows all ships to dock here for loading and unloading, providing they
pay the proper fees.  Water from the ocean laps up against the docks which
run to the east and west.
Obvious exits: -East  -West 
(Q)A graceful rakshasa pirate stalks the docks.(Red Aura)
A lanky orcish sailor walks the docks with a rolling gait.(Red Aura)

< 646h/613H 217v/218V Pos: standing >
Alas, you cannot go that way. . . .
Karnek enters from the east.

< 646h/613H 217v/218V Pos: standing >
You feel uneasy with so many Evil players in The Docks of Quietus Quay.
The Docks of Quietus Quay
   The massive warehouse to the north, and the very docks themselves have
all been carved directly out of the stone of the mountain that encloses
this small harbor.  The ocean here is calm, protected from the wind and
weather by the mountain overhead.  The docks continue to the east and
west.
Obvious exits: -East  -West 
Forheal  *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Forheal's head.
A thin drow warrior patrols the docks.(Red Aura)
Karnek enters from the east.

< 646h/613H 216v/218V Pos: standing >
You feel uneasy with so many Evil players in The Docks of Quietus Quay.
The Docks of Quietus Quay
   A high, rocky ceiling encloses this small harbor.  Quietus Quay began
as a secret pirate's port, but since its take-over by the Darvanu
mercenary house it has grown considerably, taking legal as well as illegal
shipments and goods.  A set of double doors to the north leads into a
gigantic stone warehouse that has been carved from the side of the
mountain and the stone walkway of the dock continues to the east and west.
Obvious exits: -North# -East  -West 

< 646h/613H 215v/218V Pos: standing >
The door seems to be closed.

< 646h/613H 215v/218V Pos: standing >
The door seems to be closed.

< 646h/613H 216v/218V Pos: standing >
You feel uneasy with so many Evil players in The Docks of Quietus Quay.
The Docks of Quietus Quay
   This small ocean inlet burrowed itself beneath the mountains many years
ago and has created a perfect, hidden harbor for the docking and unloading
of ships.  Once a pirate's haven, the port has been taken over by the
Darvanu mercenary house, one of the most powerful organizations in the
world.  Ships carrying both legal and illegal goods now land here whenever
they please.  While in port the ships are safe from attack, once they
leave they are on their own.  The stone walkways of the docks continue to
the east and west.
Obvious exits: -East  -West 

< 646h/613H 215v/218V Pos: standing >
You feel uneasy with so many Evil players in The Docks of Quietus Quay.
The Docks of Quietus Quay
   The docks of Quietus Quay lead off to the south and east, while a wide
path has been carved through the mountain to the north.  The path travels
past a massive warehouse that has been carved from the mountain and
appears to enter a wide cavern.  The docks have been carved from the rock
that surrounds a natural ocean inlet that has formed beneath the mountain.
Obvious exits: -North -East  -South

< 646h/613H 215v/218V Pos: standing >
You feel uneasy with so many Evil players in The Docks of Quietus Quay.
Before the Docks of Quietus Quay
   The famous stone docks of Quietus Quay lie just to the south.  The
take-over of this small port by the Darvanu has led to much heavier use,
even by legitimate businesses.  The path here is wide enough to almost be
considered a roadway leading through the mountain.  It is wide enough for
large, heavy wagons to be drawn through.
Obvious exits: -North -South

< 646h/613H 215v/218V Pos: standing >
You feel uneasy with so many Evil players in The Docks of Quietus Quay.
Broad Street
   Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay.  It is wide enough
for wagons and large cargoes to be transported through with relative ease.
The street leads through a slightly narrower tunnel to the south before
reaching the port itself, and continues north through an open cavern
containing a number of small buildings.
Obvious exits: -North -South

< 646h/613H 215v/218V Pos: standing >
Alas, you cannot go that way. . . .

< 646h/613H 216v/218V Pos: standing >
You feel uneasy with so many Evil players in The Docks of Quietus Quay.
Broad Street
   Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay.  It is wide enough
for wagons and large cargoes to be transported through with relative ease.
A small bar of some sort lies to the east and a supply shop is close by to
the west.
Obvious exits: -North -East  -South -West 

< 646h/613H 216v/218V Pos: standing >
You feel uneasy with so many Evil players in The Docks of Quietus Quay.
A Dark Tavern
   The mood here is as subdued as the lighting, which is virtually
non-existant.  The sailors and workers here have gotten so completely
inebriated that they all seem to sag against the bar.  The bar itself is
simple and non-descript, having few of the details that make taverns
pleasant to visit. A group of experienced deckhands and mercenaries
seem to be congregating towards the back of the room.
Obvious exits: -West 
Tarx  *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Tarx's head.
Noraji  *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Noraji's head.
*A Grey Elf (medium) Eddie Wizzard (_/Eye of Odin\_) stands in mid-air here.(Gold Aura)
A torch floats near a Grey Elf's head. (Illuminating)
An old quartermaster is busy chatting with one of the barmaids.
An experienced canoneer stands towards the back of the room, drinking ale.
A burly duergar warrior relaxes with some ale.(Red Aura)
A tall orcish merchant relaxes quietly here.(Red Aura)
A tall orcish merchant relaxes quietly here.(Red Aura)
(Q)A one-eyed rakshasa tends the bar.(Red Aura)

< 646h/613H 216v/218V Pos: standing >
Noraji sneaks west.
Tarx leaves west.

< 646h/613H 216v/218V Pos: standing >
A Grey Elf leaves west.

< 646h/613H 218v/218V Pos: standing >
Matak enters from the west.

< 646h/613H 218v/218V Pos: standing >
You feel uneasy with so many Evil players in The Docks of Quietus Quay.
Broad Street
   Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay.  It is wide enough
for wagons and large cargoes to be transported through with relative ease.
A small bar of some sort lies to the east and a supply shop is close by to
the west.
Obvious exits: -North -East  -South -West 
Wenn  *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here.(Red Aura)
Karnek enters from the south.

< 646h/613H 217v/218V Pos: standing >
Pardon?
Karnek leaves east.

< 646h/613H 217v/218V Pos: standing >
Wenn sneaks east.
Matak enters from the east.
You feel uneasy with so many Evil players in The Docks of Quietus Quay.
Broad Street
   Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay.  It is wide enough
for wagons and large cargoes to be transported through with relative ease.
The street continues to the north were it eventually exits the cavern and
heads south toward the port.  A small, non-descript inn lies to the east.
Obvious exits: -North -East  -South
*A Grey Elf (medium) Eddie Wizzard (_/Eye of Odin\_) stands in mid-air here.(Gold Aura)
A torch floats near a Grey Elf's head. (Illuminating)
(Q)An angry duergar glares at his surroundings.(Red Aura)

< 646h/613H 216v/218V Pos: standing >
You feel uneasy with so many Evil players in The Docks of Quietus Quay.
Broad Street
   Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay.  It is wide enough
for wagons and large cargoes to be transported through with relative ease.
Another street wanders off into the cavern as it extends to the east,
winding past a number of small stone buildings.  The exit to the cavern
lies further to the north.
Obvious exits: -North -East  -South

< 646h/613H 215v/218V Pos: standing >
You feel uneasy with so many Evil players in The Docks of Quietus Quay.
Broad Street
   Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay.  It is wide enough
for wagons and large cargoes to be transported through with relative ease.
The wide entrance to the cavern lies just to the north, and Broad Street
continues to the south.
Obvious exits: -North -South

< 646h/613H 214v/218V Pos: standing >
You feel uneasy with so many Evil players in The Docks of Quietus Quay.
The Wide Entrance to a Large Cavern
   A rocky overhang above makes even this wide entrance into the mountains
somewhat hidden and difficult to find.  It is clear that a number of large
wagons have traveled this path before, and that it is still in heavy use.
A trail heads out of the mountains to the north and a large cavern is to
the south.
Obvious exits: -North -South
A gaunt drow woman attempts to sell her body here.(Red Aura)
A tall, thin troll warrior guards the entrance.(Red Aura)
A tall, thin troll warrior guards the entrance.(Red Aura)

< 646h/613H 214v/218V Pos: standing >
 
  *M*****.*   
 .........M.  
 *.M^...^^^.  
 ....^@D^^.^  
   ..^^^^^^M  
         ^MM  
         MM   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East  -South -West 

< 646h/613H 212v/218V Pos: standing >
You feel uneasy with so many Evil players in The Docks of Quietus Quay.
The Wide Entrance to a Large Cavern
   A rocky overhang above makes even this wide entrance into the mountains
somewhat hidden and difficult to find.  It is clear that a number of large
wagons have traveled this path before, and that it is still in heavy use.
A trail heads out of the mountains to the north and a large cavern is to
the south.
Obvious exits: -North -South
A gaunt drow woman attempts to sell her body here.(Red Aura)
A tall, thin troll warrior guards the entrance.(Red Aura)
A tall, thin troll warrior guards the entrance.(Red Aura)

< 646h/613H 213v/218V Pos: standing >
You feel uneasy with so many Evil players in The Docks of Quietus Quay.
Broad Street
   Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay.  It is wide enough
for wagons and large cargoes to be transported through with relative ease.
The wide entrance to the cavern lies just to the north, and Broad Street
continues to the south.
Obvious exits: -North -South

< 646h/613H 212v/218V Pos: standing >
Slay whom?

< 646h/613H 215v/218V Pos: standing >
You quickly scan the area.
A drow prostitute who is close by to your north.
A thin troll who is close by to your north.
A thin troll who is close by to your north.
Matak who is not far off to your south.
A Grey Elf who is not far off to your south.
An angry lieutenant who is not far off to your south.

< 646h/613H 217v/218V Pos: standing >
You quickly scan the area.
A drow prostitute who is close by to your north.
A thin troll who is close by to your north.
A thin troll who is close by to your north.
Matak who is not far off to your south.
A Grey Elf who is not far off to your south.
An angry lieutenant who is not far off to your south.

< 646h/613H 217v/218V Pos: standing >
You quickly scan the area.
A drow prostitute who is close by to your north.
A thin troll who is close by to your north.
A thin troll who is close by to your north.
Matak who is not far off to your south.
A Grey Elf who is not far off to your south.
An angry lieutenant who is not far off to your south.
Karnek who is a brief walk away to your south.

< 646h/613H 218v/218V Pos: standing >
You feel uneasy with so many Evil players in The Docks of Quietus Quay.
Broad Street
   Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay.  It is wide enough
for wagons and large cargoes to be transported through with relative ease.
Another street wanders off into the cavern as it extends to the east,
winding past a number of small stone buildings.  The exit to the cavern
lies further to the north.
Obvious exits: -North -East  -South

< 646h/613H 217v/218V Pos: standing >
You feel uneasy with so many Evil players in The Docks of Quietus Quay.
Broad Street
   Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay.  It is wide enough
for wagons and large cargoes to be transported through with relative ease.
The street continues to the north were it eventually exits the cavern and
heads south toward the port.  A small, non-descript inn lies to the east.
Obvious exits: -North -East  -South
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here, fighting a Grey Elf.(Red Aura)
*A Grey Elf (medium) Eddie Wizzard (_/Eye of Odin\_) sits in mid-air here, fighting Matak.(Gold Aura)
A torch floats near a Grey Elf's head. (Illuminating)
(Q)An angry duergar glares at his surroundings.(Red Aura)

< 646h/613H 216v/218V Pos: standing >
You start chanting...
You snap into visibility.

< 646h/613H 216v/218V Pos: standing >
A Grey Elf misses Matak.
Matak deflects a Grey Elf's blow and strikes back at him!
Matak snaps into visibility.
A Grey Elf snaps into visibility.
Matak's decent slash grazes a Grey Elf.
The wicked-looking scimitar of Demogorgon carried by Matak slices into a Grey Elf's soul...
A Grey Elf goes limp for a moment.

< 646h/613H 217v/218V Pos: standing >
Matak snaps into visibility.
A Grey Elf snaps into visibility.
Matak's fine slash wounds a Grey Elf.
Matak's fine pierce wounds a Grey Elf.
Matak's impressive slash strikes a Grey Elf.
As Matak strikes a Grey Elf, the power of Matak's ancestors fill him with RAGE!
Matak's fine slash wounds a Grey Elf.
Des enters from the east.
A winged hellhound trots in from the east.

< 646h/613H 218v/218V Pos: standing >
You complete your spell...
A Grey Elf raises hands performing an arcane gesture and some of your spell's energy is dispersed.
A Grey Elf snaps into visibility.
[Damage: 45 ] -=[You drain a Grey Elf of some of his energy.]=-

< 706h/613H 218v/218V Pos: standing >
You don't have that spell memorized.
A Grey Elf avoids being bashed by Des, who loses her balance and falls.

< 706h/613H 218v/218V Pos: standing >
You don't have that spell memorized.
Karnek enters from the east.

< 706h/613H 218v/218V Pos: standing >
You don't have that spell memorized.

< 705h/613H 218v/218V Pos: standing >
Noraji sneaks in from the east.
Tarx enters from the east.
You start chanting...
You snap into visibility.

< 705h/613H 218v/218V Pos: standing >
Tarx leaves south.

< 705h/613H 218v/218V Pos: standing >
Matak snaps into visibility.
A Grey Elf clambers to his feet.

< 705h/613H 218v/218V Pos: standing >
You complete your spell...
You snap into visibility.
A Grey Elf snaps into visibility.
[Damage: 84 ] -=[Your concussion blast rips into a Grey Elf, shattering his soul!]=-

< 705h/613H 218v/218V Pos: standing >
A Grey Elf snaps into visibility.
A Grey Elf's face turns pale as Matak slams his head into his face.
Karnek suddenly attacks a Grey Elf!
A Grey Elf snaps into visibility.
Karnek's bludgeon wounds a Grey Elf.

< 705h/613H 218v/218V Pos: standing >
Zkr enters from the south.
You start chanting...
You snap into visibility.

< 705h/613H 218v/218V Pos: standing >
Tarx enters from the south.

< 705h/613H 218v/218V Pos: standing >
A Grey Elf misses Matak.
A Grey Elf misses Matak.
A Grey Elf snaps into visibility.
Matak snaps into visibility.
Noraji starts casting an offensive spell called 'fireball'.

< 705h/613H 218v/218V Pos: standing >
Zkr suddenly attacks a Grey Elf!
A Grey Elf snaps into visibility.
Zkr's fine whip wounds a Grey Elf.
Tarx starts casting an offensive spell.

< 705h/613H 218v/218V Pos: standing >
You complete your spell...
A Grey Elf raises hands performing an arcane gesture and some of your spell's energy is dispersed.
You snap into visibility.
A Grey Elf snaps into visibility.
[Damage: 45 ] -=[Your concussion blast rips into a Grey Elf, shattering his soul!]=-
A Grey Elf dodges Matak's attack.
A Grey Elf dodges Matak's attack.
Matak snaps into visibility.
A Grey Elf snaps into visibility.
Matak's impressive slash strikes a Grey Elf.
A Grey Elf dodges Matak's attack.
A Grey Elf dodges Matak's attack.

< 705h/613H 218v/218V Pos: standing >
An angry lieutenant sneaks east.
You are surrounded by a blue glow.
Noraji completes his spell...
Noraji utters the word 'yufzbarr'
Noraji's spell flows around a Grey Elf, leaving him unharmed!

< 705h/613H 218v/218V Pos: standing >
A Grey Elf's flesh magically hardens, turning to stone.

< 705h/613H 218v/218V Pos: standing >
You don't have that spell memorized.

< 705h/613H 218v/218V Pos: standing >
Tarx completes his spell...
Tarx utters the word 'euguihzofahz'
Tarx sends a bright green ray of light streaking towards a Grey Elf!
Tarx's spell flows around a Grey Elf, leaving him unharmed!
You don't have that spell memorized.

< 705h/613H 218v/218V Pos: standing >
You don't have that spell memorized.

< 705h/613H 218v/218V Pos: standing >
You don't have that spell memorized.

< 705h/613H 218v/218V Pos: standing >
Wenn sneaks in from the east.

< 705h/613H 218v/218V Pos: standing >
Tarx starts casting an offensive spell.
A Grey Elf attempts to flee.
A Grey Elf leaves north.

< 705h/613H 218v/218V Pos: standing >
Tarx stops invoking abruptly!
Wenn's face flushes white for a moment.

< 705h/613H 218v/218V Pos: standing >
You failed.

< 705h/613H 218v/218V Pos: standing >
Des clambers to her feet.

< 705h/613H 218v/218V Pos: standing >
Ra enters from the south.

< 705h/613H 218v/218V Pos: standing >
Matak leaves north.
You feel uneasy with so many Evil players in The Docks of Quietus Quay.
Broad Street
   Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay.  It is wide enough
for wagons and large cargoes to be transported through with relative ease.
Another street wanders off into the cavern as it extends to the east,
winding past a number of small stone buildings.  The exit to the cavern
lies further to the north.
Obvious exits: -North -East  -South
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
Noraji  *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Noraji's head.
*A Grey Elf (medium) Eddie Wizzard (_/Eye of Odin\_) stands in mid-air here. (Casting) (Gold Aura)
A torch floats near a Grey Elf's head. (Illuminating)

< 704h/613H 217v/218V Pos: standing >
Noraji sneaks north.
The blue glow surrounding you fades away.
You feel uneasy with so many Evil players in The Docks of Quietus Quay.
Broad Street
   Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay.  It is wide enough
for wagons and large cargoes to be transported through with relative ease.
The wide entrance to the cavern lies just to the north, and Broad Street
continues to the south.
Obvious exits: -North -South
Noraji  *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Noraji's head.

< 704h/613H 216v/218V Pos: standing >
Noraji sneaks north.
You feel uneasy with so many Evil players in The Docks of Quietus Quay.
The Wide Entrance to a Large Cavern
   A rocky overhang above makes even this wide entrance into the mountains
somewhat hidden and difficult to find.  It is clear that a number of large
wagons have traveled this path before, and that it is still in heavy use.
A trail heads out of the mountains to the north and a large cavern is to
the south.
Obvious exits: -North -South
Noraji  *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Noraji's head.
A gaunt drow woman attempts to sell her body here.(Red Aura)
A tall, thin troll warrior guards the entrance.(Red Aura)
A tall, thin troll warrior guards the entrance.(Red Aura)

< 704h/613H 215v/218V Pos: standing >
 
  *M*****.*   
 ...........  
 *.M^...^^M.  
 ....^@D^^.^  
   ..^^^^^^M  
         ^MM  
         MM   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East  -South -West 

< 704h/613H 213v/218V Pos: standing >
You feel uneasy with so many Evil players in The Docks of Quietus Quay.
The Wide Entrance to a Large Cavern
   A rocky overhang above makes even this wide entrance into the mountains
somewhat hidden and difficult to find.  It is clear that a number of large
wagons have traveled this path before, and that it is still in heavy use.
A trail heads out of the mountains to the north and a large cavern is to
the south.
Obvious exits: -North -South
A gaunt drow woman attempts to sell her body here.(Red Aura)
A tall, thin troll warrior guards the entrance.(Red Aura)
A tall, thin troll warrior guards the entrance.(Red Aura)

< 704h/613H 212v/218V Pos: standing >
You feel uneasy with so many Evil players in The Docks of Quietus Quay.
Broad Street
   Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay.  It is wide enough
for wagons and large cargoes to be transported through with relative ease.
The wide entrance to the cavern lies just to the north, and Broad Street
continues to the south.
Obvious exits: -North -South

< 704h/613H 211v/218V Pos: standing >
You failed.

< 704h/613H 212v/218V Pos: standing >
You feel uneasy with so many Evil players in The Docks of Quietus Quay.
Broad Street
   Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay.  It is wide enough
for wagons and large cargoes to be transported through with relative ease.
Another street wanders off into the cavern as it extends to the east,
winding past a number of small stone buildings.  The exit to the cavern
lies further to the north.
Obvious exits: -North -East  -South
Noraji  *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Noraji's head.
A winged hellhound stands in mid-air here, fighting a Grey Elf. (Minion) (Red Aura)
Des  *-* The Veterans of Bloodlust *-* (Githyanki)(medium) stands in mid-air here, fighting a Grey Elf.(Red Aura)
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*A Grey Elf (medium) Eddie Wizzard (_/Eye of Odin\_) sits in mid-air here, fighting Des.(Gold Aura)
A torch floats near a Grey Elf's head. (Illuminating)
Karnek enters from the south.

< 704h/613H 212v/218V Pos: standing >
A Grey Elf snaps into visibility.
A Grey Elf snaps into visibility.
Zkr calls down a roaring flamestrike at a Grey Elf who starts to melt!
Des dodges a Grey Elf's attack.
Des parries a Grey Elf's lunge at her.
A Grey Elf snaps into visibility.
You start chanting...
You snap into visibility.
Karnek leaves north.

< 704h/613H 212v/218V Pos: standing >
Matak snaps into visibility.
Matak leaps at a Grey Elf only to realize he is down already.

< 704h/613H 213v/218V Pos: standing >
Tarx enters from the south.

< 704h/613H 214v/218V Pos: standing >
A Grey Elf snaps into visibility.
Des's bludgeon wounds a Grey Elf.
Des misses a Grey Elf.
Des's impressive bludgeon strikes a Grey Elf hard.
Noraji sits down in a comfortable spot.
Karnek enters from the north.

< 704h/613H 215v/218V Pos: standing >
You complete your spell...
Your spell flows around a Grey Elf, leaving him unharmed!
Noraji opens the codex of the muse of dreams [poor] and begins studying it intently.

< 704h/613H 215v/218V Pos: standing >
A Grey Elf snaps into visibility.
A Grey Elf snaps into visibility.
Zkr calls down a roaring flamestrike at a Grey Elf who starts to melt!
Karnek suddenly attacks a Grey Elf!
Karnek's bludgeon wounds a Grey Elf.

< 704h/613H 217v/218V Pos: standing >
You start chanting...

< 704h/613H 218v/218V Pos: standing >
Matak snaps into visibility.
A Grey Elf snaps into visibility.
Matak's decent slash wounds a Grey Elf.
Matak's pierce strikes a Grey Elf.
Matak's decent slash wounds a Grey Elf.
Matak misses a Grey Elf.
Matak misses a Grey Elf.

< 704h/613H 218v/218V Pos: standing >
A winged hellhound misses a Grey Elf.
A Grey Elf snaps into visibility.
A winged hellhound's feeble thrash grazes a Grey Elf.
Tarx starts casting an offensive spell.

< 704h/613H 218v/218V Pos: standing >
You complete your spell...
A Grey Elf raises hands performing an arcane gesture and some of your spell's energy is dispersed.
You snap into visibility.
A Grey Elf snaps into visibility.
[Damage: 27 ] -=[You reach out and touch a Grey Elf, leeching some of his lifeforce.]=-

< 704h/613H 218v/218V Pos: standing >
A Grey Elf snaps into visibility.
A Grey Elf snaps into visibility.
Zkr calls down a roaring flamestrike at a Grey Elf who starts to melt!

< 704h/613H 218v/218V Pos: standing >
Tarx completes his spell...
Tarx utters the word 'yufzbarr'
Tarx's spell flows around a Grey Elf, leaving him unharmed!
You start chanting...
You snap into visibility.

< 704h/613H 218v/218V Pos: standing >
You are surrounded by a purple glow.
Wenn sneaks in from the south.

< 704h/613H 218v/218V Pos: standing >
Des deflects a Grey Elf's blow and strikes back at him!
A Grey Elf snaps into visibility.
Des's weak bludgeon strikes a Grey Elf.
Des dodges a Grey Elf's attack.

< 748h/657H 218v/218V Pos: standing >
Noraji closes his book and grins malevolently.
A Grey Elf snaps into visibility.
Des's impressive bludgeon seriously wounds a Grey Elf.
Des's bludgeon seriously wounds a Grey Elf.
Des's fine bludgeon seriously wounds a Grey Elf.

< 748h/657H 218v/218V Pos: standing >
You snap into visibility.
You complete your spell...
You snap into visibility.
A Grey Elf snaps into visibility.
[Damage: 39 ] -=[You reach out and touch a Grey Elf, leeching some of his lifeforce.]=-
Tarx starts casting an offensive spell called 'fireball'.
Noraji clambers to his feet.

< 748h/657H 218v/218V Pos: standing >
A Grey Elf snaps into visibility.
A Grey Elf is stunned!
A Grey Elf snaps into visibility.
Zkr calls down a roaring flamestrike at a Grey Elf who starts to melt!
A Grey Elf is dead! R.I.P.