<worn as a badge> a glowing blue crystal [71%]
<worn on head> the crown of dragons [51%]
<worn on eyes> the eye of the ogre [superior] (glowing) (humming) [59%]
<worn in ear> a silver tooth earring [81%]
<worn in ear> a pair of silver earrings with red rubies [83%]
<worn on face> a lithixl beak [superior] [60%]
<worn around neck> a slaadi necklace of Chaos (glowing)
<worn around neck> a necklace of dangling dwarven skulls
<worn on body> the chameleon suit of transformation
<worn about body> a cloak of rhemoraz scales
<worn on back> an adventurers backpack [88%]
<worn on tail> an obsidian circle of damage [84%]
<worn as quiver> a silken backsheath of flight [76%]
<worn about waist> a belt adorned by shrunken heads [76%]
<worn on belt buckle>a diamondine axe covered in blood [poor] [57%]
<attached to belt> the scalp of Islamia [65%]
<attached to belt> an "I'm With Stupid" T-Shirt [78%]
<worn on arms> some wolf hide sleeves [superior] [85%]
<worn around wrist> a bracelet of dracolich hide (humming) [72%]
<worn around wrist> a steel wire (glowing) [82%]
<worn on hands> the sacred stone claws of Aan [superior]
<worn on finger> an obsidian circle of damage
<worn on finger> an obsidian circle of endurance
<primary weapon> the legendary cutlass 'Sanguine Song' [superior] (glowing) (humming)
<secondary weapon> a gladius called 'Backstabber' (glowing)[229h 43m 15s]
<worn on legs> some gladiators leg plates [superior] (glowing)
<worn on feet> some spurred blood crystal boots
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is rather far off to your west.
< 768h/768H 300v/393V Pos: standing >
You quickly scan the area.
A dwarven trapper who is close by to your north.
A magical yellowbird who is close by to your east.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is rather far off to your west.
< 768h/768H 301v/393V Pos: standing >
You quickly scan the area.
A dwarven trapper who is close by to your north.
A magical yellowbird who is close by to your east.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is rather far off to your west.
< 768h/768H 301v/393V Pos: standing >
You quickly scan the area.
A dwarven trapper who is close by to your north.
A magical yellowbird who is close by to your east.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is rather far off to your west.
< 768h/768H 302v/393V Pos: standing >
You quickly scan the area.
A dwarven trapper who is close by to your north.
A magical yellowbird who is close by to your east.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is rather far off to your west.
< 768h/768H 303v/393V Pos: standing >
You quickly scan the area.
A dwarven trapper who is close by to your north.
A magical yellowbird who is close by to your east.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is rather far off to your west.
< 768h/768H 303v/393V Pos: standing >
Score information for Norbeast
Level: 46 Race: Shadow Beast Class: Mercenary / Bounty Hunter Sex: Male
Hit points: 768(768) Moves: 304(393)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 88%
Status: Standing.
Frags: +9.91 Deaths: 15
Detecting: Invisible Evil Good Life Heat
Protected from: All but High Circle Spells
Protected by: Spirit Ward
Enchantments: Ultravision Farsee Fly Haste Invisibility Listen Sneaking Sparkling
Combat Pulse: 17 Spell Pulse: 1.00
Leaderboard Points: 1755
Active Spells:
--------------
stone skin (4 minutes)
vitality (4 minutes)
< 768h/768H 304v/393V Pos: standing >
You quickly scan the area.
A dwarven trapper who is close by to your north.
A magical yellowbird who is close by to your east.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is rather far off to your west.
< 768h/768H 304v/393V Pos: standing >
You quickly scan the area.
A dwarven trapper who is close by to your north.
A magical yellowbird who is close by to your east.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is rather far off to your west.
< 768h/768H 305v/393V Pos: standing >
You quickly scan the area.
A dwarven trapper who is close by to your north.
A magical yellowbird who is close by to your east.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is rather far off to your west.
< 768h/768H 306v/393V Pos: standing >
You quickly scan the area.
A dwarven trapper who is close by to your north.
A magical yellowbird who is close by to your east.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is rather far off to your west.
< 768h/768H 307v/393V Pos: standing >
You quickly scan the area.
A dwarven trapper who is close by to your north.
A magical yellowbird who is close by to your east.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
A militia guard who is rather far off to your west.
A militia guard who is rather far off to your west.
< 768h/768H 308v/393V Pos: standing >
You quickly scan the area.
A dwarven trapper who is close by to your north.
A magical yellowbird who is close by to your east.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is rather far off to your west.
< 768h/768H 309v/393V Pos: standing >
You quickly scan the area.
A dwarven trapper who is close by to your north.
A magical yellowbird who is close by to your east.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is rather far off to your west.
< 768h/768H 310v/393V Pos: standing >
You quickly scan the area.
A dwarven trapper who is close by to your north.
A magical yellowbird who is close by to your east.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is rather far off to your west.
< 768h/768H 311v/393V Pos: standing >
You quickly scan the area.
A dwarven trapper who is close by to your north.
A magical yellowbird who is close by to your east.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is rather far off to your west.
< 768h/768H 312v/393V Pos: standing >
You quickly scan the area.
A dwarven trapper who is close by to your north.
A magical yellowbird who is close by to your east.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is rather far off to your west.
< 768h/768H 313v/393V Pos: standing >
You quickly scan the area.
A dwarven trapper who is close by to your north.
A magical yellowbird who is close by to your east.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is rather far off to your west.
< 768h/768H 314v/393V Pos: standing >
You quickly scan the area.
A dwarven trapper who is close by to your north.
A magical yellowbird who is close by to your east.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is rather far off to your west.
< 768h/768H 315v/393V Pos: standing >
You quickly scan the area.
A dwarven trapper who is close by to your north.
A magical yellowbird who is close by to your east.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is rather far off to your west.
< 768h/768H 315v/393V Pos: standing >
You quickly scan the area.
A dwarven trapper who is close by to your north.
A magical yellowbird who is close by to your east.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is rather far off to your west.
< 768h/768H 316v/393V Pos: standing >
A magical yellowbird enters from the east.
MMM^**^.^MM....
MMMM^***..^M^...+
M^**^*.^^.M^..+.
*******....M.+.
*M+**^**.^.^+.
^M+@++++++++.
*M+*^*.****.+.
M^******....^+.
MMMM^***^..^MM.+.
MMMMMM*^*..^M^..+
MMMMM^**..^M...
< 768h/768H 317v/393V Pos: standing >
You quickly scan the area.
A dwarven trapper who is close by to your north.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is rather far off to your west.
< 768h/768H 317v/393V Pos: standing >
You quickly scan the area.
A dwarven trapper who is close by to your north.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is rather far off to your west.
< 768h/768H 318v/393V Pos: standing >
You quickly scan the area.
A dwarven trapper who is close by to your north.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is in the distance to your west.
< 768h/768H 319v/393V Pos: standing >
You quickly scan the area.
A dwarven trapper who is close by to your north.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is in the distance to your west.
< 768h/768H 320v/393V Pos: standing >
You quickly scan the area.
A dwarven trapper who is close by to your north.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is in the distance to your west.
< 768h/768H 321v/393V Pos: standing >
You quickly scan the area.
A dwarven trapper who is close by to your north.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is in the distance to your west.
< 768h/768H 322v/393V Pos: standing >
MMM^**^.^MM....
MMMM^***..^M^...+
M^**^*.^^.M^..+.
*******....M.+.
*M+**^**.^.^+.
^M+@++++++++.
*M+*^*.****.+.
M^******....^+.
MMMM^***^..^MM.+.
MMMMMM*^*..^M^..+
MMMMM^**..^M...
You quickly scan the area.
A dwarven trapper who is close by to your north.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is in the distance to your west.
< 768h/768H 323v/393V Pos: standing >
You quickly scan the area.
A dwarven trapper who is close by to your north.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
< 768h/768H 324v/393V Pos: standing >
MMM^**^.^MM....
MMMM^***..^M^...+
M^**^*.^^.M^..+.
*******....M.+.
*P+**^**.^.^+.
^M+@++++++++.
*M+*^*.****.+.
M^******....^+.
MMMM^***^..^MM.+.
MMMMMM*^*..^M^..+
MMMMM^**..^M...
You quickly scan the area.
A dwarven trapper who is close by to your north.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is in the distance to your west.
< 768h/768H 325v/393V Pos: standing >
You quickly scan the area.
A dwarven trapper who is close by to your north.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is in the distance to your west.
< 768h/768H 326v/393V Pos: standing >
You quickly scan the area.
A dwarven trapper who is close by to your north.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is in the distance to your west.
< 768h/768H 327v/393V Pos: standing >
MMM^**^.^MM....
MMMM^***..^M^...+
M^**^*.^^.M^..+.
*******....M.+.
*M+**^**.^.^+.
^M+@++++++++.
*M+*^*.****.+.
M^******....^+.
MMMM^***^..^MM.+.
MMMMMM*^*..^M^..+
MMMMM^**..^M...
< 768h/768H 327v/393V Pos: standing >
A dwarven trapper enters from the north.
MMM^**^.^MM....
MMMM^***..^M^...+
M^**^*.^^.M^..+.
*******....M.+.
*M+**^**.^.^+.
^M+@++++++++.
*M+*^*.****.+.
M^******....^+.
MMMM^***^..^MM.+.
MMMMMM*^*..^M^..+
MMMMM^**..^M...
You quickly scan the area.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is in the distance to your west.
< 768h/768H 328v/393V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
An elite guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A militia guard who is in the distance to your west.
< 768h/768H 328v/393V Pos: standing >
A magical yellowbird leaves north.
MMM^**^.^MM....
MMMM^***..^M^...+
M^**^*.^^.M^..+.
*******....M.+.
*M+**^**.^.^+.
^M+@++++++++.
*M+*^*.****.+.
M^******....^+.
MMMM^***^..^MM.+.
MMMMMM*^*..^M^..+
MMMMM^**..^M...
< 768h/768H 334v/393V Pos: standing >
^*.^^
*****..
M+*@^**
^M+M+++
+*^*.
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
A magical yellowbird is here, chirping merrily.
< 768h/768H 339v/393V Pos: standing >
You quickly scan the area.
A dwarven trapper who is close by to your south.
A Town Guardian who is a brief walk away to your west.
< 768h/768H 340v/393V Pos: standing >
**..^
*^*.^^.
***@*..
M+*.^**
M+M++
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 768h/768H 340v/393V Pos: standing >
***..
**^*.^^
***@**.
PM+*.^*
^M+M+
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 768h/768H 338v/393V Pos: standing >
^***.
^**^*.^
***@***
PM+*.^
^M+M
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 768h/768H 337v/393V Pos: standing >
Score information for Norbeast
Level: 46 Race: Shadow Beast Class: Mercenary / Bounty Hunter Sex: Male
Hit points: 768(768) Moves: 338(393)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 88%
Status: Standing.
Frags: +9.91 Deaths: 15
Detecting: Invisible Evil Good Life Heat
Protected from: All but High Circle Spells
Protected by: Spirit Ward
Enchantments: Ultravision Farsee Fly Haste Invisibility Listen Sneaking Sparkling
Combat Pulse: 17 Spell Pulse: 1.00
Leaderboard Points: 1755
Active Spells:
--------------
stone skin (4 minutes)
vitality (4 minutes)
< 768h/768H 338v/393V Pos: standing >
M^***
M^**^*.
**@.**
PM+*.
^M+
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 768h/768H 336v/393V Pos: standing >
MM^**
M^**^*
*@..*
PM+*
^M
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 768h/768H 335v/393V Pos: standing >
M^**^
**..*
@M+*
^M+
*M+
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
*A Githzerai (medium) Mjolnir (_/Eye of Odin\_) stands in mid-air here.(Red Aura)
< 768h/768H 334v/393V Pos: standing >
You think you noticed an opening in your victim defenses...
< 768h/768H 336v/393V Pos: standing >
You snap into visibility.
Your target seems to have a heightened sense of awareness...
You tackle a Githzerai square in the chest knocking the wind out of him!
< 768h/768H 337v/393V Pos: standing >
<Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
You snap into visibility.
A Githzerai snaps into visibility.
[Damage: 29 ] -=[Your slash strikes a Githzerai.]=-
[Damage: 15 ] -=[Your impressive pierce strikes a Githzerai.]=-
[Damage: 13 ] -=[Your impressive slash strikes a Githzerai.]=-
[Damage: 18 ] -=[Your impressive pierce strikes a Githzerai.]=-
[Damage: 12 ] -=[Your impressive slash strikes a Githzerai.]=-
[Damage: 16 ] -=[Your impressive slash strikes a Githzerai.]=-
< 768h/768H 337v/393V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: A Githzerai sit EP: small wounds >
A swarm of insects falls asleep.
You parry a Githzerai's lunge at you.
You parry a Githzerai's lunge at you.
A Githzerai snaps into visibility.
You snap into visibility.
M^**^
**..*
@M+*
^M+
*M+
< 768h/768H 337v/393V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: A Githzerai sit EP: small wounds >
You snap into visibility.
A Githzerai snaps into visibility.
[Damage: 46 ] -=[You find weakness in a Githzerai's defenses and land a sneaky surprise attack!]=-
You tighten up and skillfully hit a Githzerai right in the stomach! a Githzerai appears a bit less energetic after that hit.
< 768h/768H 337v/393V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: A Githzerai sit EP: few wounds >
The night has begun.
< 768h/768H 337v/393V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: A Githzerai sit EP: few wounds >
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Githzerai snaps into visibility.
[Damage: 17 ] -=[Your impressive pierce strikes a Githzerai.]=-
[Damage: 14 ] -=[Your impressive slash strikes a Githzerai.]=-
A Githzerai's shield of the earthwyrm [superior] blocks your futile attack.
[Damage: 13 ] -=[Your slash strikes a Githzerai.]=-
[Damage: 17 ] -=[Your impressive slash strikes a Githzerai.]=-
< 768h/768H 337v/393V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: A Githzerai sit EP: few wounds >
A Githzerai clambers to his feet.
You think you noticed an opening in your victim defenses...
< 768h/768H 337v/393V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: A Githzerai sta EP: few wounds >
A Githzerai misses you.
You dodge a Githzerai's vicious attack.
A Githzerai snaps into visibility.
You snap into visibility.
[Damage: 57 ] -=[You leave a huge, red swollen lump on a Githzerai's temple.]=-
< 768h/768H 337v/393V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: A Githzerai sta EP: nasty wounds >
A swarm of insects slumps to the ground.
A swarm of insects awakens.
< 768h/768H 337v/393V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: A Githzerai sta EP: nasty wounds >
A swarm of insects clambers to her feet.
< 768h/768H 337v/393V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: A Githzerai sta EP: nasty wounds >
It's really, really hot here. A slight breeze would really improve things.
< 768h/768H 337v/393V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: A Githzerai sta EP: nasty wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Githzerai snaps into visibility.
[Damage: 9 ] -=[Your fine slash strikes a Githzerai.]=-
You score a CRITICAL HIT!!!!!
[Damage: 20 ] -=[Your pierce strikes a Githzerai very hard.]=-
[Damage: 12 ] -=[Your impressive slash strikes a Githzerai hard.]=-
[Damage: 12 ] -=[Your impressive pierce strikes a Githzerai hard.]=-
[Damage: 12 ] -=[Your slash strikes a Githzerai hard.]=-
As you swing your sword at your foe, a distinct concordant note of sound _&-RCRACKS_ the air and blasts a Githzerai!
You glare at a Githzerai, and begin to generate a wretched sound of death!
You snap into visibility.
A Githzerai snaps into visibility.
[Damage: 87 ] -=[A Githzerai screams as he is hit by your ghastly wave of sound!]=-
A Githzerai's shield of the earthwyrm [superior] blocks your futile attack.
< 768h/768H 337v/393V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: A Githzerai sta EP: awful >
A swarm of insects says 'copsept'
< 768h/768H 337v/393V Pos: standing >
< T: Norbeast TP: sta TC:excellent E: A Githzerai sta EP: awful >
You snap into visibility.
A Githzerai snaps into visibility.
[Damage: 27 ] -=[You find weakness in a Githzerai's defenses and land a sneaky surprise attack!]=-
A Githzerai's shield of the earthwyrm [superior] was completely destroyed by the massive blow!
A Githzerai's a translucent cloak of the ancients was completely destroyed by the massive blow!
A Githzerai's relic crown of impunity was completely destroyed by the massive blow!
A Githzerai's bracers of immolation was completely destroyed by the massive blow!
A Githzerai's ring of the mad mage of intelligence was completely destroyed by the massive blow!
A Githzerai is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Norbeast by 6666666.
The smell of fresh blood enters your body, infusing you with power!