The death of [ 8 Conjurer] Ace (Grey Elf)

in The Great Sylvan Woods of Mielikki

from the perspective of [47 Dark Dreamer] Ripp *-* The Veterans of Bloodlust *-* (Shade)

<worn on head>       golden crown of the frost giant kings [superior] (magic) [83%]
<worn on eyes>       a pair of protective goggles
<worn in ear>        a glowing jade earring (glowing)
<worn on face>       a bronze mask
<worn on body>       a robe of the Titan magi (magic)
<worn about body>    the cloak of Arachdrathos (magic) [70%]
<worn as quiver>     a silken backsheath of flight with a strange dark bloodstone (magic)
<worn about waist>   a belt of sewn ratskins [85%]
<worn on belt buckle>a hide-bound spellbook with a glowing Alatorin insignia (magic) (glowing) [48%]
<worn on arms>       some sleeves of stretched drow-skin [superior]
<held as shield>     a shield made of lizard skin [poor] (magic) [74%]
<worn around wrist>  a glowing ruby bracelet
<worn on hands>      a pair of taut dwarfhide gloves [87%]
<worn on finger>     a tiny seashell (invis) (magic) [82%]
<worn on finger>     a gold band
<held>               the starseed nebula [superior] (magic)
<worn on legs>       leggings smeared with blood
<worn on feet>       a pair of blue-steel tharnadian boots


< 432h/599H 59v/154V Pos: standing >
 PP^**  
 *P@**  
 *****  

< 432h/599H 59v/154V Pos: standing >
 PP^**  
 *P@**  
 *****  
Juv enters from the west.

< 432h/599H 60v/154V Pos: standing >
 PP^**  
 **@**  
 *****  

< 432h/599H 60v/154V Pos: standing >
 *P^**  
 **@**  
 *****  

< 432h/599H 60v/154V Pos: standing >
 *P^**  
 *P@**  
 *****  

< 432h/599H 61v/154V Pos: standing >
Juv leaves east.

< 432h/599H 61v/154V Pos: standing >
 *P^**  
 *P@P*  
 *****  

< 432h/599H 61v/154V Pos: standing >
 *P^**  
 *P@P*  
 *****  
Zlo enters from the west.

< 432h/599H 62v/154V Pos: standing >
 *P^**  
 *P@P*  
 *****  

< 432h/599H 63v/154V Pos: standing >
Zlo leaves west.

< 432h/599H 63v/154V Pos: standing >
 *P^**  
 *P@P*  
 *****  

< 433h/599H 63v/154V Pos: standing >
 *P^**  
 *P@P*  
 *****  

< 433h/599H 64v/154V Pos: standing >
 *P^**  
 *P@**  
 ***P*  

< 433h/599H 65v/154V Pos: standing >
 *P^**  
 *P@**  
 *****  

< 433h/599H 65v/154V Pos: standing >

< 433h/599H 65v/154V Pos: standing >
 *P^**  
 *P@**  
 *****  

< 433h/599H 66v/154V Pos: standing >

< 433h/599H 67v/154V Pos: standing >

< 433h/599H 68v/154V Pos: standing >
 *P^**  
 **@**  
 *****  

< 433h/599H 69v/154V Pos: standing >
 *P^**  
 **@**  
 *****  
The Great Sylvan Woods of Mielikki
Obvious exits: -E -S -W
Ripp (Shade)(small) stands in mid-air here.(Illusion)
Ripp (Shade)(small) stands in mid-air here.(Illusion)
Ripp (Shade)(small) stands in mid-air here.(Illusion)

< 433h/599H 69v/154V Pos: standing >
 PP^**  
 **@**  
 *****  

< 434h/599H 70v/154V Pos: standing >
 *PP^*  
 **@M*  
 *****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
Ripp enters from the east.
Ripp enters from the east.
Ripp enters from the east.

< 434h/599H 69v/154V Pos: standing >
 P*P^*  
 **@**  
 *****  

< 434h/599H 70v/154V Pos: standing >
Looks like an exit.
You extend your sights northward.
A very thick cloud of mist blocks your vision to the north.

< 434h/599H 70v/154V Pos: standing >
 .....  
 **@^*  
 **M**  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
Nicram (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Nicram's head.
*Mori (Goblin)(small) stands in mid-air here.
A globe of darkness floats near Mori's head.
*Wenn (Shadow Beast)(large) stands in mid-air here.
Ripp enters from the south.
Ripp enters from the south.
Ripp enters from the south.

< 434h/599H 70v/154V Pos: standing >

< 434h/599H 70v/154V Pos: standing >

< 434h/599H 71v/154V Pos: standing >

< 435h/599H 74v/154V Pos: standing >

< 435h/599H 74v/154V Pos: standing >
Mori leaves south.

< 435h/599H 75v/154V Pos: standing >
 .....  
 **@^*  
 **P**  

< 435h/599H 75v/154V Pos: standing >
 .....  
 **@^*  
 *P***  

< 435h/599H 76v/154V Pos: standing >
 .....  
 **@^*  
 P****  

< 435h/599H 76v/154V Pos: standing >
Zlo enters from the east.

< 435h/599H 76v/154V Pos: standing >
 .....  
 **@^*  
 P****  

< 435h/599H 77v/154V Pos: standing >
No one here by that name.

< 435h/599H 78v/154V Pos: standing >
 .....  
 **@^*  
 *****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
*Zlo (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Zlo's head.
Ripp (Shade)(small) stands in mid-air here.(Illusion)
Ripp (Shade)(small) stands in mid-air here.(Illusion)
Ripp (Shade)(small) stands in mid-air here.(Illusion)
Nicram (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Nicram's head.
*Wenn (Shadow Beast)(large) stands in mid-air here.

< 436h/599H 79v/154V Pos: standing >
Zlo leaves west.

< 436h/599H 79v/154V Pos: standing >
 .....  
 *P@^*  
 *****  

< 436h/599H 79v/154V Pos: standing >
 .....  
 P*@^*  
 *****  

< 436h/599H 79v/154V Pos: standing >
 .....  
 **@^*  
 *****  

< 436h/599H 80v/154V Pos: standing >
 .....  
 **@^*  
 *****  

< 436h/599H 81v/154V Pos: standing >
 .....  
 **@^*  
 P****  

< 436h/599H 82v/154V Pos: standing >

< 437h/599H 86v/154V Pos: standing >

< 437h/599H 87v/154V Pos: standing >
 .....  
 **@^*  
 *****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
Ripp (Shade)(small) stands in mid-air here.(Illusion)
Ripp (Shade)(small) stands in mid-air here.(Illusion)
Ripp (Shade)(small) stands in mid-air here.(Illusion)
Nicram (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Nicram's head.
*Wenn (Shadow Beast)(large) stands in mid-air here.

< 437h/599H 87v/154V Pos: standing >
You quickly scan the area.
A snake who is close by to your east.
A doe who is close by to your east.
A sneaky weasel who is not far off to your east.
The robin who is a brief walk away to your east.
A snake who is a brief walk away to your east.
An elven traveler who is rather far off to your east.
The robin who is in the distance to your east.
The robin who is almost out of sight to your east.
An elven guard who is almost out of sight to your south.
Juv who is almost out of sight to your west.

< 437h/599H 89v/154V Pos: standing >
You sit down and relax.

< 438h/599H 92v/154V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - clone form
               1 - gate to ardgral
( 9th circle)  3 - asphyxiate
               1 - dream travel
( 8th circle)  1 - mask
               1 - shadow shield
               2 - vanish
               1 - shadow merging
( 7th circle)  6 - hammer
( 6th circle)  2 - stunning visions
               5 - reflection
( 5th circle)  2 - illusionary wall
               3 - boulder
               2 - shadow travel
( 4th circle)  5 - sleep
               1 - farsee
               2 - insects
( 3rd circle)  3 - blindness
               5 - mirror image
               1 - shadow monster
( 2nd circle)  9 - dispel magic
               1 - darkness
( 1st circle)  1 - minor creation
               8 - magic missile
               1 - detect magic
               1 - phantom armor

You can memorize no more spells.

< 438h/599H 92v/154V Pos: sitting >

< 438h/599H 95v/154V Pos: sitting >
You clamber to your feet.

< 438h/599H 100v/154V Pos: standing >
 .....  
 **@^*  
 *****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
Ripp (Shade)(small) stands in mid-air here.(Illusion)
Ripp (Shade)(small) stands in mid-air here.(Illusion)
Ripp (Shade)(small) stands in mid-air here.(Illusion)
Nicram (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Nicram's head.
*Wenn (Shadow Beast)(large) stands in mid-air here.

< 438h/599H 101v/154V Pos: standing >

< 439h/599H 102v/154V Pos: standing >

< 439h/599H 103v/154V Pos: standing >

< 439h/599H 103v/154V Pos: standing >
 .....  
 **@^*  
 *****  

< 439h/599H 106v/154V Pos: standing >

< 439h/599H 107v/154V Pos: standing >

< 439h/599H 107v/154V Pos: standing >
 .....  
 **@^*  
 P****  
Looks like an exit.
You extend your sights southward.
 **@^*  
 P****  
 *****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 439h/599H 108v/154V Pos: standing >
 .....  
 **@^*  
 *P***  

< 439h/599H 108v/154V Pos: standing >

< 440h/599H 109v/154V Pos: standing >
 .....  
 *P@^*  
 *****  

< 440h/599H 109v/154V Pos: standing >
You quickly scan the area.
A snake who is close by to your east.
A doe who is close by to your east.
A snake who is a brief walk away to your east.
A snake who is in the distance to your east.
A snake who is in the distance to your east.
A very thick cloud of mist blocks your vision to the west.

< 440h/599H 110v/154V Pos: standing >
 .....  
 P*@^*  
 *****  

< 440h/599H 110v/154V Pos: standing >
 .....  
 **@^*  
 *****  

< 440h/599H 110v/154V Pos: standing >
Looks like an exit.
You extend your sights westward.
 .....  
 .**@^  
 *****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 440h/599H 111v/154V Pos: standing >
 .....  
 **@^*  
 *****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
Ripp (Shade)(small) stands in mid-air here.(Illusion)
Ripp (Shade)(small) stands in mid-air here.(Illusion)
Ripp (Shade)(small) stands in mid-air here.(Illusion)
Nicram (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Nicram's head.
*Wenn (Shadow Beast)(large) stands in mid-air here.

< 440h/599H 113v/154V Pos: standing >

< 440h/599H 113v/154V Pos: standing >
You quickly scan the area.
Sa'Dah the labyrinthmaster who is close by to your east.
A snake who is close by to your east.
The robin who is a brief walk away to your east.
A visiting human who is rather far off to your east.
An elven traveler who is rather far off to your east.
A snake who is in the distance to your east.
A snake who is in the distance to your east.

< 440h/599H 115v/154V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Shady Forest Trail
Obvious exits: -E -W
(Q)Sa'Dah the labyrinthmaster traverses the world in and endless search.
A snake slithers through here, tongue flicking.
A doe is here wandering the forest.

< 441h/599H 117v/154V Pos: standing >

< 441h/599H 118v/154V Pos: standing >
Autosaving...

< 442h/599H 127v/154V Pos: standing >

< 443h/599H 129v/154V Pos: standing >
 P....  
 **@^*  
 *****  

< 443h/599H 130v/154V Pos: standing >
 .P...  
 **@^*  
 *****  

< 443h/599H 130v/154V Pos: standing >
 .....  
 *P@^*  
 *****  

< 443h/599H 130v/154V Pos: standing >
 .....  
 **@^*  
 *P***  

< 443h/599H 131v/154V Pos: standing >
You start chanting...

< 443h/599H 131v/154V Pos: standing >
 .....  
 **@^*  
 **P**  

< 443h/599H 131v/154V Pos: standing >
Mori enters from the south.

< 443h/599H 132v/154V Pos: standing >
 .....  
 **@^*  
 *****  

< 443h/599H 132v/154V Pos: standing >
You complete your spell...
You failed.

< 443h/599H 133v/154V Pos: standing >
You sit down and relax.

< 444h/599H 135v/154V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - clone form
               1 - gate to ardgral
( 9th circle)  3 - asphyxiate
               1 - dream travel
( 8th circle)  1 - mask
               1 - shadow shield
               2 - vanish
               1 - shadow merging
( 7th circle)  6 - hammer
( 6th circle)  2 - stunning visions
               5 - reflection
( 5th circle)  2 - illusionary wall
               3 - boulder
               1 - shadow travel
( 4th circle)  5 - sleep
               1 - farsee
               2 - insects
( 3rd circle)  3 - blindness
               5 - mirror image
               1 - shadow monster
( 2nd circle)  9 - dispel magic
               1 - darkness
( 1st circle)  1 - minor creation
               8 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    3 seconds:  ( 5th) shadow travel

You can memorize no more spells.
You continue your study.

< 444h/599H 136v/154V Pos: sitting >
 .....  
 **@^*  
 *****  

< 444h/599H 142v/154V Pos: sitting >
 .....  
 **@^*  
 *****  

< 444h/599H 143v/154V Pos: sitting >
 .....  
 **@^*  
 *****  

< 444h/599H 144v/154V Pos: sitting >
 ..P..  
 **@^*  
 *****  
Zlo enters from the north.

< 444h/599H 145v/154V Pos: sitting >
 .....  
 **@^*  
 *****  
Zlo leaves east.

< 444h/599H 146v/154V Pos: sitting >
You have finished memorizing shadow travel.
Your studies are complete.

< 445h/599H 148v/154V Pos: sitting >
You clamber to your feet.

< 445h/599H 151v/154V Pos: standing >
You start chanting...

< 445h/599H 154v/154V Pos: standing >

< 446h/599H 154v/154V Pos: standing >
You complete your spell...
You failed.

< 446h/599H 154v/154V Pos: standing >
Zlo enters from the east.

< 446h/599H 154v/154V Pos: standing >
 .....  
 **@^*  
 *****  

< 446h/599H 154v/154V Pos: standing >
 .....  
 **@^*  
 *****  

< 446h/599H 154v/154V Pos: standing >
 .....  
 P*@^*  
 *****  

< 446h/599H 154v/154V Pos: standing >
 .....  
 *P@^*  
 *****  

< 446h/599H 154v/154V Pos: standing >
Zlo leaves north.
Juv enters from the west.

< 446h/599H 154v/154V Pos: standing >
 ..P..  
 **@^*  
 *****  

< 446h/599H 154v/154V Pos: standing >
You sit down and relax.

< 446h/599H 154v/154V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - clone form
               1 - gate to ardgral
( 9th circle)  3 - asphyxiate
               1 - dream travel
( 8th circle)  1 - mask
               1 - shadow shield
               2 - vanish
               1 - shadow merging
( 7th circle)  6 - hammer
( 6th circle)  2 - stunning visions
               5 - reflection
( 5th circle)  2 - illusionary wall
               3 - boulder
               1 - shadow travel
( 4th circle)  5 - sleep
               1 - farsee
               2 - insects
( 3rd circle)  3 - blindness
               5 - mirror image
               1 - shadow monster
( 2nd circle)  9 - dispel magic
               1 - darkness
( 1st circle)  1 - minor creation
               8 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    3 seconds:  ( 5th) shadow travel

You can memorize no more spells.
You continue your study.

< 446h/599H 154v/154V Pos: sitting >

< 447h/599H 154v/154V Pos: sitting >
You have finished memorizing shadow travel.
Your studies are complete.

< 447h/599H 154v/154V Pos: sitting >
You clamber to your feet.

< 447h/599H 154v/154V Pos: standing >
You start chanting...

< 448h/599H 154v/154V Pos: standing >
Zlo enters from the north.

< 448h/599H 154v/154V Pos: standing >
 .....  
 **@^*  
 *****  

< 448h/599H 154v/154V Pos: standing >
You complete your spell...
You failed.

< 448h/599H 154v/154V Pos: standing >

< 448h/599H 154v/154V Pos: standing >
You sit down and relax.

< 448h/599H 154v/154V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - clone form
               1 - gate to ardgral
( 9th circle)  3 - asphyxiate
               1 - dream travel
( 8th circle)  1 - mask
               1 - shadow shield
               2 - vanish
               1 - shadow merging
( 7th circle)  6 - hammer
( 6th circle)  2 - stunning visions
               5 - reflection
( 5th circle)  2 - illusionary wall
               3 - boulder
               1 - shadow travel
( 4th circle)  5 - sleep
               1 - farsee
               2 - insects
( 3rd circle)  3 - blindness
               5 - mirror image
               1 - shadow monster
( 2nd circle)  9 - dispel magic
               1 - darkness
( 1st circle)  1 - minor creation
               8 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    3 seconds:  ( 5th) shadow travel

You can memorize no more spells.
You continue your study.

< 448h/599H 154v/154V Pos: sitting >

< 448h/599H 154v/154V Pos: sitting >
Juv gets a potion of endurance from his bottomless bag of the illithids.

< 449h/599H 154v/154V Pos: sitting >
Juv quaffs a potion of endurance.

< 449h/599H 154v/154V Pos: sitting >
The sun hangs low on the southern sky.

< 449h/599H 154v/154V Pos: sitting >
You have finished memorizing shadow travel.
Your studies are complete.

< 449h/599H 154v/154V Pos: sitting >
You clamber to your feet.

< 449h/599H 154v/154V Pos: standing >
You start chanting...

< 449h/599H 154v/154V Pos: standing >
You complete your spell...
You failed.

< 450h/599H 154v/154V Pos: standing >
Mori leaves south.

< 450h/599H 154v/154V Pos: standing >
 .....  
 **@^*  
 **P**  

< 450h/599H 154v/154V Pos: standing >
You sit down and relax.

< 450h/599H 154v/154V Pos: sitting >
 .....  
 **@^*  
 *P***  
You have memorized the following spells:
(10th circle)  1 - clone form
               1 - gate to ardgral
( 9th circle)  3 - asphyxiate
               1 - dream travel
( 8th circle)  1 - mask
               1 - shadow shield
               2 - vanish
               1 - shadow merging
( 7th circle)  6 - hammer
( 6th circle)  2 - stunning visions
               5 - reflection
( 5th circle)  2 - illusionary wall
               3 - boulder
               1 - shadow travel
( 4th circle)  5 - sleep
               1 - farsee
               2 - insects
( 3rd circle)  3 - blindness
               5 - mirror image
               1 - shadow monster
( 2nd circle)  9 - dispel magic
               1 - darkness
( 1st circle)  1 - minor creation
               8 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    3 seconds:  ( 5th) shadow travel

You can memorize no more spells.
You continue your study.

< 450h/599H 154v/154V Pos: sitting >
 .....  
 **@^*  
 P****  

< 450h/599H 154v/154V Pos: sitting >
You have finished memorizing shadow travel.
Your studies are complete.

< 451h/599H 154v/154V Pos: sitting >
Looks like an exit.
You extend your sights northward.
  ^^^^^^^^.   
 ^.^....^^^^  
 ....^......  
 ^.......^..  
 ...**@^**..  
 *********..  
  *******M*   
Fertile Grassland of Mielikki Valley
Obvious exits: -N -E -S -W

< 451h/599H 154v/154V Pos: sitting >
You clamber to your feet.

< 451h/599H 154v/154V Pos: standing >

< 451h/599H 154v/154V Pos: standing >

< 451h/599H 154v/154V Pos: standing >
Looks like an exit.
You extend your sights northward.
  ^^^^^^^^.   
 ^.^....^^^^  
 ....^......  
 ^.......^..  
 ...**@^**..  
 *********..  
  *******M*   
Fertile Grassland of Mielikki Valley
Obvious exits: -N -E -S -W

< 451h/599H 154v/154V Pos: standing >
Looks like an exit.
You extend your sights northward.
  ^^^^^^^^.   
 ^.^....^^^^  
 ....^......  
 ^.......^..  
 ...**@^**..  
 *********..  
  *******M*   
Fertile Grassland of Mielikki Valley
Obvious exits: -N -E -S -W

< 451h/599H 154v/154V Pos: standing >
Nicram starts casting a spell.

< 452h/599H 154v/154V Pos: standing >
 .....  
 **@^*  
 *****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
Zlo (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Zlo's head.
*Juv (Shadow Beast)(large) stands in mid-air here.
Ripp (Shade)(small) stands in mid-air here.(Illusion)
Ripp (Shade)(small) stands in mid-air here.(Illusion)
Ripp (Shade)(small) stands in mid-air here.(Illusion)
Nicram (Drow Elf)(medium) stands in mid-air here. (Casting) 
A globe of darkness floats near Nicram's head.
*Wenn (Shadow Beast)(large) stands in mid-air here.

< 452h/599H 154v/154V Pos: standing >
Nicram completes his spell...
Nicram utters the words 'wagg pzar'
A warm feeling fills your body.

< 554h/599H 154v/154V Pos: standing >

		Score information for Ripp

Level: 47   Race: Shade   Class: Illusionist / Dark Dreamer Sex: Female
Hit points: 554(599)  Moves: 154(154)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 84%
Status:  Standing.
Frags:   +0.67   Deaths:   13
Detecting:      Illusions Invisible Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid
Enchantments:   Ultravision Farsee Fly Armor Haste Waterbreathing
Combat Pulse:   16 Spell Pulse:  0.70 
Leaderboard Points:  540 

Active Spells:
--------------
bless (19 minutes)
fly (9 minutes)
farsee (18 minutes)
detect illusion (35 minutes)
phantom armor (7 minutes)
vitality (6 minutes)

Nicram starts casting a spell.

< 554h/599H 154v/154V Pos: standing >

< 555h/599H 154v/154V Pos: standing >
Nicram completes his spell...
Nicram utters the words 'wagg pzar'
A warm feeling fills your body.

< 598h/599H 154v/154V Pos: standing >
You start chanting...

< 598h/599H 154v/154V Pos: standing >
Casting: gate to ardgral *
A Grey Elf enters from the east.

< 598h/599H 154v/154V Pos: standing >
 .....  
 **@^*  
 *****  
A Grey Elf leaves west.

< 598h/599H 154v/154V Pos: standing >
 .....  
 *P@^*  
 *****  
Nicram sits down in a comfortable spot.

< 598h/599H 154v/154V Pos: standing >
Nicram takes out his unholy symbol and begins praying intently.

< 598h/599H 154v/154V Pos: standing >
Casting: gate to ardgral 

< 598h/599H 154v/154V Pos: standing >
You complete your spell...
The winds of thought collect your dreams and then quickly condense into a swirling gateway.
A Grey Elf enters from the west.
Juv snaps into visibility.
Juv places a mithril dagger in the back of a Grey Elf, resulting in some strange noises and some blood.
A Grey Elf is dead! R.I.P.
You receive your share of experience.