The death of [24 Conjurer] Ace (Grey Elf)

in Outside the Walls of an Ancient Keep

from the perspective of [35 Thief] Rex *-* The Veterans of Bloodlust *-* (Goblin)

<worn as a badge>    a necromantic death shroud
<worn on head>       a crude steel crown from Abandoned Elven Homestead
<worn on eyes>       a pair of protective eyelets [poor]
<worn in ear>        a blood-colored crystal tear [superior]
<worn in ear>        a pale magenta earring [superior] (glowing)
<worn on face>       the mask of hatred [superior]
<worn around neck>   an unearthly emerald pendant [85%]
<worn around neck>   a collar of green mist [superior]
<worn on body>       a chainmail vest
<worn about body>    a deep hooded cloak of sorrow of power [48%]
<worn as quiver>     a soldiers black-bone quiver
<worn about waist>   a belt of sewn ratskins
<worn on belt buckle>a dagger of carved obsidian [superior]
<attached to belt>   a rugged adventurers satchel
<worn on arms>       the sleeves of impskin [76%]
<worn around wrist>  an elven bracelet of precision [superior]
<worn around wrist>  a steel wire (glowing)
<worn on hands>      some black leather gloves with mithril blades
<worn on finger>     a red earthstone ring
<worn on finger>     a soldiers black-bone ring
<primary weapon>     a jagged titanium boomerang
<secondary weapon>   a shard of twisted metal [superior]
<worn on legs>       some blue-tinted chainmail leggings
<worn on feet>       some black leather boots fit with adamantium heel blades

 .^^MM^^.+M^^^.*  
 M.^^MM^^MMM^.**  
 **M..M^@+^M^.**  
 **..^M^^+^M^.**  
 *..^..M^+^M^..*  
  ^...^^^+^^M^.   
   +++++++..M^    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 480h/480H 54v/143V Pos: standing >
   ...^^^+M^^^    
  M.^^.^^+M^...   
 ^MMM.^.^+M^.^.*  
 .^^MM^^.+M^^^.*  
 M.^^MM^@MMM^.**  
 **M..M^^+^M^.**  
 **..^M^^+^M^.**  
  ..^..M^+^M^..   
   ...^^^+^^M^    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 480h/480H 52v/143V Pos: standing >
   +++++++MM^^    
  ....^^^+M^^^^   
 .M.^^.^^+M^....  
 ^MMM.^.^+M^.^.*  
 .^^MM^^@+M^^^.*  
 M.^^MM^^MMM^.**  
 **M..M^^+^M^.**  
  *..^M^^+^M^.*   
   .^..M^+^M^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 
A magical redbird is here, singing prettily.

< 480h/480H 51v/143V Pos: standing >
   ^^...^+.M.^    
  ++++++++MM^^.   
 .....^^^+M^^^^.  
 .M.^^.^^+M^....  
 ^MMM.^.@+M^.^.*  
 .^^MM^^.+M^^^.*  
 M.^^MM^^MMM^.**  
  *M..M^^+^M^.*   
   ..^M^^+^M^.    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 480h/480H 49v/143V Pos: standing >
   .^^ .^+.MM.    
  M^^...^+.M.^.   
 M++++++++MM^^.^  
 .....^^^+M^^^^.  
 .M.^^.^@+M^....  
 ^MMM.^.^+M^.^.*  
 .^^MM^^.+M^^^.*  
  .^^MM^^MMM^.*   
   M..M^^+^M^.    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 480h/480H 47v/143V Pos: standing >
   MMM ^^+..M.    
  M.^^ .^+.MM.^   
 .M^^...^+.M.^..  
 M++++++++MM^^.^  
 .....^^@+M^^^^.  
 .M.^^.^^+M^....  
 ^MMM.^.^+M^.^.*  
  ^^MM^^.+M^^^.   
   ^^MM^^MMM^.    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 480h/480H 46v/143V Pos: standing >
   ..MM**+^^.M    
  .MMM ^^+..M.^   
 MM.^^ .^+.MM.^.  
 .M^^...^+.M.^..  
 M++++++@+MM^^.^  
 .....^^^+M^^^^.  
 .M.^^.^^+M^....  
  MMM.^.^+M^.^.   
   ^MM^^.+M^^^    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 480h/480H 44v/143V Pos: standing >
   ..MM**+^^.M    
  .MMM ^^+..M.^   
 MM.^^ .^+.MM.^.  
 .M^^...^+.M.^..  
 M++++++@+MM^^.^  
 .....^^^+M^^^^.  
 .M.^^.^^+M^....  
  MMM.^.^+M^.^.   
   ^MM^^.+M^^^    
   ^..MM**+^^.    
  ..MMM ^^+..M.   
 .MM.^^ .^+.MM.^  
 M.M^^...^+.M.^.  
 MM+++++@++MM^^.  
 ......^^^+M^^^^  
 ^.M.^^.^^+M^...  
  ^MMM.^.^+M^.^   
   ^^MM^^.+M^^    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 480h/480H 44v/143V Pos: standing >
   ^..MM**+^^.    
  ..MMM ^^+..M.   
 .MM.^^ .^+.MM.^  
 M.M^^...^+.M.^.  
 +M+++++@++MM^^.  
 ......^^^+M^^^^  
 ^.M.^^.^^+M^...  
  ^MMM.^.^+M^.^   
   ^^MM^^.+M^^    
You quickly scan the area.
A red-breasted tree-hugger who is a brief walk away to your north.
The spirit of an Elven protector who is a brief walk away to your north.
A red-breasted tree-hugger who is rather far off to your north.
A blue-tailed butterfly who is rather far off to your north.
A red-breasted tree-hugger who is rather far off to your north.
A red-breasted tree-hugger who is rather far off to your north.
A red-breasted tree-hugger who is in the distance to your north.
A red-tailed butterfly who is almost out of sight to your north.
A mountaineer who is almost out of sight to your west.
An elite highwayman who is almost out of sight to your west.

< 480h/480H 45v/143V Pos: standing >
You quickly scan the area.
A red-breasted tree-hugger who is a brief walk away to your north.
The spirit of an Elven protector who is a brief walk away to your north.
A red-breasted tree-hugger who is rather far off to your north.
A blue-tailed butterfly who is rather far off to your north.
A red-breasted tree-hugger who is rather far off to your north.
A red-breasted tree-hugger who is rather far off to your north.
A red-breasted tree-hugger who is in the distance to your north.
A red-tailed butterfly who is almost out of sight to your north.
A mountaineer who is almost out of sight to your west.
An elite highwayman who is almost out of sight to your west.

< 480h/480H 45v/143V Pos: standing >
   ^..MM**+^^.    
  ..MMM ^^+..M.   
 .MM.^^ .^+.MM.^  
 M.M^^...^+.M.^.  
 +M+++++@++MM^^.  
 ......^^^+M^^^^  
 ^.M.^^.^^+M^...  
  ^MMM.^.^+M^.^   
   ^^MMM^.+M^^    
   .^..MM*+^..    
  .^..MM**+^^.M   
 ^..MMM ^^+..M.^  
 .MM.^^ .^+.MM.^  
 M.M^^..@^+.M.^.  
 +M++++++++MM^^.  
 ......^^^+M^^^^  
  .M.^^.^^+M^..   
   MMM.^.^+M^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 480h/480H 45v/143V Pos: standing >
   ..^^.MM+^.^    
  ..^..MM*+^...   
 ..^..MM**+^^.M.  
 ^..MMM ^^+..M.^  
 .MM.^^ @^+.MM.^  
 M.M^^...^+.M.^.  
 +M++++++++MM^^.  
  .....^^^+M^^^   
   M.^^.^^+M^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 480h/480H 44v/143V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Rolling Plains
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: Rolling Plains
</map>
Rolling Plains
   Traveling through the plains you come to a small forested area filled with
trees that have grown tall as they grew ancient.   As you draw nearer to this
forest, you start to hear the sounds of wild life that was not as predominate
through the plains.  The path ahead of you starts to become more engrossed in
trees, and up ahead you notice the trees seem to thicken into a dense forest.
From here you can also see some rolling hills in the distance. There seems to
be a wildlife path that cuts through the woods in front of you.  Though it is
over-grown from lack of heavy use, wildlife still uses enough to see.  As you
continue your trek forward, you note that the path seems to have been a stone
walkway at one time that has broken down and crumbled with the sands of time.
Obvious exits: -North -East  -South
A strange looking monkey-like creature clings to a nearby branch.
*The spirit of an ancient and forgotten elven warrior rests here guarding the forest.

< 480h/480H 42v/143V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Broken Path Headed Toward a Grove of Trees
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: Broken Path Headed Toward a Grove of Trees
</map>
Broken Path Headed Toward a Grove of Trees
      The air gently rolls through the glade, making the trees sway slightly.
The green and somewhat red leaves rustle vigorously in the breeze.   There is
a sense of calm about the trees that invites you to go deeper into them.  You
notice a deer and other woodland animals scurry about in the distance.  Birds
are singing, and it seems as though the woods are alive with creatures.  This
is the edge of the tree line, where the plains seem to give way to the forest
beyond. Ahead in a straight line down the broken path is an archway of trees.
Obvious exits: -North -South
A strange looking monkey-like creature clings to a nearby branch.
A blue-tailed butterfly floats about the room.
A strange looking monkey-like creature clings to a nearby branch.
A strange looking monkey-like creature clings to a nearby branch.

< 480h/480H 41v/143V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Upon the Tree-line
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: Upon the Tree-line
</map>
Upon the Tree-line
      The air gently rolls through the glade, making the trees sway slightly.
The green and somewhat red leaves rustle vigorously in the breeze.   There is
a sense of calm about the trees that invites you to go deeper into them.  You
notice a deer and other woodland animals scurry about in the distance.  Birds
are singing, and it seems as though the woods are alive with creatures.  This
is the edge of the tree line, where the plains seem to give way to the forest
beyond. Ahead in a straight line down the broken path is an archway of trees.
Obvious exits: -North -South
A strange looking monkey-like creature clings to a nearby branch.

< 480h/480H 39v/143V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Just Inside the Archway
</map>
Just Inside the Archway
    As you enter deeper into the tree's you notice that in places the overgrown
path is still greatly intact and parts of the brush don't seem to grow upon it.
Most of the path is covered in ancient runes that seem almost elven.  One might
wonder how long ago these symbols would have been laid and how long it has been
since someone has trodden down this faint path through the forest.  It seems as
if at one time this path was a dominant, well-traveled one as you notice that a
few of the stones have been pressed in deep into the soil.
Obvious exits: -North -South

< 480h/480H 38v/143V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: A Tranquil Forest
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: A Tranquil Forest
</map>
A Tranquil Forest
   Sounds come from all around you as you enter deeper into the forest.  Above
you there is a bit of rustling in the trees and around you the whole forest is
alive with sound, making it seem to be teeming with life.  Off to your left is
a group of deer approaching a stream.   About the same time you seem them they
look up and then dart off into the distance.   To your right, you see a mother
robin with her young waiting in a nest on a low branch as she swoops down with
the worm she has found nearby to feed them.  There is a path that leads to the
west and east.   Though the part that leads up the side of the hill looks like
it is still paved somewhat the path still looks as though it are just wildlife
paths through the forest.
Obvious exits: -North -East  -South -West 
A red-tailed butterfly floats here apon the winds.

< 480h/480H 36v/143V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: A Tranquil Forest
</map>
A Tranquil Forest
    Sounds come from all around as you enter deeper into the forest.  Above you
there is a bit of rustling in the trees and the whole forest seems to teem with
life.  The pathway that leads northward, heading up the side of the hill, seems
to be still paved somewhat.   Other ways to go look like they are just wildlife
paths through the forest.  Ancient runes from an age gone past adorn the paths.
The woods around are full of life and movement.  Birds and bugs fly through the
trees, and other woodland creatures gathering food for their families scurry on
the sides of the path through the trees and bushes. Many sounds are heard along
the walk through the woods.  Birds chirping, calls of the wilds, and many other
woodland sounds come from all around as you travel further down the path.
Obvious exits: -North -South

< 480h/480H 35v/143V Pos: standing >
You quickly scan the area.
A blue-tailed butterfly who is close by to your north.
A red-breasted tree-hugger who is close by to your north.
A red-breasted tree-hugger who is rather far off to your south.
A blue-tailed butterfly who is rather far off to your south.
A red-breasted tree-hugger who is rather far off to your south.
A red-breasted tree-hugger who is rather far off to your south.
A red-breasted tree-hugger who is in the distance to your south.
The spirit of an Elven protector who is in the distance to your south.

< 480h/480H 35v/143V Pos: standing >

< 480h/480H 36v/143V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Base of the Hills
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: Base of the Hills
</map>
Base of the Hills
    Though there are trees scattered around the base of the hill and along the
pathway up, they seem sparse toward the top.   Once clear of the forest trees,
an ancient keep  whose walls have fallen to rubble after many ages can be seen
on the apex of the next hill.   The wind has picked up quite a bit as a strong
gale blows through.  As it turns the dirt into a cloud of dust that it carries
away, the pathway becomes uncovered, and the intricate runes of long past that
adorn the path are revealed to be elven glyph's of warding.
Obvious exits: -South -Up   
The corpse of a red-breasted tree-hugger is lying here.
A blue-tailed butterfly floats about the room.
A strange looking monkey-like creature clings to a nearby branch.

< 480h/480H 35v/143V Pos: standing >
Alas, you cannot go that way. . . .

< 480h/480H 35v/143V Pos: standing >
Alas, you cannot go that way. . . .

< 480h/480H 35v/143V Pos: standing >
Alas, you cannot go that way. . . .

< 480h/480H 36v/143V Pos: standing >
You quickly scan the area.
A red-tailed butterfly who is not far off to your south.
A red-breasted tree-hugger who is in the distance to your south.
A red-breasted tree-hugger who is in the distance to your south.
A red-breasted tree-hugger who is in the distance to your south.
The spirit of an Elven protector who is close by above you.

< 480h/480H 36v/143V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Outside the Walls of an Ancient Keep
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: Outside the Walls of an Ancient Keep
</map>
Outside the Walls of an Ancient Keep
     Traveling up the side of the hill, it appears that at one time there were
walls that were laid in stone surrounding the base of the hill.  The stone and
rubble from the wall seem to become more predominate the further you go up the
hill.  Ahead there is what appears to be an old keep whose walls have crumbled
and scattered over time.   Ivy grows over what may have been part of the entry
gate to the garrison to the left.  The walls were not as strong as they needed
to be, though parts of it still stand together somewhat.
Obvious exits: -West  -Up    -Down 
The corpse of a blue robin is lying here.
*The spirit of an ancient and forgotten elven warrior rests here guarding the forest.

< 480h/480H 37v/143V Pos: standing >
You quickly scan the area.
A Grey Elf who is close by to your west.
A red-breasted tree-hugger who is close by to your west.
A blue-tailed butterfly who is close by to your west.
A red-breasted tree-hugger who is close by above you.
A blue-tailed butterfly who is close by below you.
A red-breasted tree-hugger who is close by below you.

< 480h/480H 38v/143V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Inside an Abandoned Garrison
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: Inside an Abandoned Garrison
</map>
Inside an Abandoned Garrison
     As you look around the inside of the garrison, you notice an old weapons
rack that once held the garrison's stores.  Upon closer examination, it seems
that maybe with the help of a good blacksmith a blade or two might be able to
be salvaged.  Even those that can be salvaged would take quite a long time of
sharpening and polishing them to get them back in working order.
Obvious exits: -East 
An old weapons rack lays here in a pile of dust. [45%]
A Grey Elf (medium) stands here. (Non-Fraggable) (casting) 
A strange looking monkey-like creature clings to a nearby branch.
A blue-tailed butterfly floats about the room.

< 480h/480H 40v/143V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 480h/480H 44v/143V Pos: standing >
You see nothing special about him.
This Grey Elf looks pretty hurt.
He's medium in size.
He appears to be casting.

<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn around neck>   a light blue scarf
<worn around neck>   a light blue scarf
<worn on body>       a shabby alligator skin jerkin
<worn about body>    a soft skin cloak
<worn about waist>   an elfskin belt
<worn on arms>       a pair of studded leather sleeves
<worn on hands>      a pair of brown leather gloves
<primary weapon>     an unearthly leather broad sword
<held>               a glowing quill (glowing)
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of tight black slippers

You attempt to peek at the inventory:
You can't see anything.

< 480h/480H 49v/143V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the words 'qaiyjcandus zrzwunsohar'
A water elemental forms from a puddle in front of you.
A water elemental now follows a Grey Elf.
A water elemental says 'Your wish is my command, Ace!'

< 480h/480H 50v/143V Pos: standing >
A water elemental is now a member of a Grey Elf's group.

< 480h/480H 53v/143V Pos: standing >
A Grey Elf sits down in a comfortable spot.

< 480h/480H 56v/143V Pos: standing >
A Grey Elf opens a spellbook and begins studying it intently.

< 480h/480H 56v/143V Pos: standing >

< 480h/480H 61v/143V Pos: standing >
A red-breasted tree-hugger leaves east.

< 480h/480H 62v/143V Pos: standing >
Inside an Abandoned Garrison
Obvious exits: -East 
An old weapons rack lays here in a pile of dust. [45%]
A water elemental is here, flowing like a living current. (minion) 
A Grey Elf (medium) sits resting. (Non-Fraggable)
A blue-tailed butterfly floats about the room.

< 480h/480H 63v/143V Pos: standing >

< 480h/480H 70v/143V Pos: standing >

< 480h/480H 71v/143V Pos: standing >
Inside an Abandoned Garrison
Obvious exits: -East 
An old weapons rack lays here in a pile of dust. [45%]
A water elemental is here, flowing like a living current. (minion) 
A Grey Elf (medium) sits resting. (Non-Fraggable)
A blue-tailed butterfly floats about the room.

< 480h/480H 74v/143V Pos: standing >

< 480h/480H 78v/143V Pos: standing >

< 480h/480H 85v/143V Pos: standing >
Inside an Abandoned Garrison
Obvious exits: -East 
An old weapons rack lays here in a pile of dust. [45%]
A water elemental is here, flowing like a living current. (minion) 
A Grey Elf (medium) sits resting. (Non-Fraggable)
A blue-tailed butterfly floats about the room.

< 480h/480H 117v/143V Pos: standing >
A blue-tailed butterfly leaves east.

< 480h/480H 125v/143V Pos: standing >
A Grey Elf clambers to his feet.
A Grey Elf, looking very frustrated, packs up his book.

< 480h/480H 135v/143V Pos: standing >
A Grey Elf leaves east.
A water elemental leaves east.

< 480h/480H 137v/143V Pos: standing >
Autosaving...

< 480h/480H 139v/143V Pos: standing >
You feel like a potion could do you good once again.

< 480h/480H 143v/143V Pos: standing >

< 480h/480H 143v/143V Pos: standing >

		Character attributes for Rex

Level: 34   Race: Goblin   Class: Rogue / Thief 
Age: 13 yrs / 2 mths  Height: 42 inches Weight: 49 lbs  Size: small

  Actual (Base)     Actual (Base)
Str:  97 ( 97)    Pow:  75 ( 88)
Dex: 150 (111)    Int: 100 ( 91)   
Agi: 117 (102)    Wis:  96 ( 91)
Con:  99 ( 99)    Cha:  82 ( 91)   Luk: 110 (100)
Equipped Items:  23     Carried weight:   58

Armor Points: -108  Reduces melee damage taken by 10.8% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 11% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 0% 
Hitroll: 29   Damroll: 42
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[46]  FEA[31]
               BRE[48]  SPE[28]

Load carried: Very Light

< 480h/480H 143v/143V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 480h/480H 143v/143V Pos: standing >
A red-breasted tree-hugger enters from the east.

< 480h/480H 143v/143V Pos: standing >
The sun rises over the northern horizon.

< 480h/480H 143v/143V Pos: standing >

< 480h/480H 143v/143V Pos: standing >
Inside an Abandoned Garrison
Obvious exits: -East 
An old weapons rack lays here in a pile of dust. [45%]
A strange looking monkey-like creature clings to a nearby branch.

< 480h/480H 143v/143V Pos: standing >
You quickly scan the area.
A red-breasted tree-hugger who is close by to your east.
The spirit of an Elven protector who is close by to your east.

< 480h/480H 143v/143V Pos: standing >
A blue-tailed butterfly enters from the east.

< 480h/480H 143v/143V Pos: standing >
A red-breasted tree-hugger enters from the east.

< 480h/480H 143v/143V Pos: standing >
A red-breasted tree-hugger leaves east.

< 480h/480H 143v/143V Pos: standing >
A blue-tailed butterfly leaves east.

< 480h/480H 143v/143V Pos: standing >
A red-breasted tree-hugger enters from the east.

< 480h/480H 143v/143V Pos: standing >
The day has begun.

< 480h/480H 143v/143V Pos: standing >
A red-breasted tree-hugger leaves east.

< 480h/480H 143v/143V Pos: standing >
Inside an Abandoned Garrison
Obvious exits: -East 
An old weapons rack lays here in a pile of dust. [45%]
A strange looking monkey-like creature clings to a nearby branch.

< 480h/480H 143v/143V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Outside the Walls of an Ancient Keep
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: Outside the Walls of an Ancient Keep
</map>
Outside the Walls of an Ancient Keep
     Traveling up the side of the hill, it appears that at one time there were
walls that were laid in stone surrounding the base of the hill.  The stone and
rubble from the wall seem to become more predominate the further you go up the
hill.  Ahead there is what appears to be an old keep whose walls have crumbled
and scattered over time.   Ivy grows over what may have been part of the entry
gate to the garrison to the left.  The walls were not as strong as they needed
to be, though parts of it still stand together somewhat.
Obvious exits: -West  -Up    -Down 
The corpse of a blue robin is lying here.
A water elemental stands here, fighting a red-breasted tree-hugger. (Minion) 
A Grey Elf (medium) stands here.
A red-breasted tree-hugger stands here, fighting a water elemental.
A blue-tailed butterfly floats about the room.
*The spirit of an ancient and forgotten elven warrior rests here guarding the forest.

< 480h/480H 142v/143V Pos: standing >
A Grey Elf starts casting an offensive spell.
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 480h/480H 142v/143V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the words 'diesilla barh'
A red-breasted tree-hugger wavers under the impact of the lightning bolt sent by a Grey Elf.

< 480h/480H 142v/143V Pos: standing >
The spirit of an Elven protector frowns in boredom at the obviously one-sided struggle.

< 480h/480H 142v/143V Pos: standing >
A red-breasted tree-hugger's fine maul strikes a water elemental hard.
A red-breasted tree-hugger misses a water elemental.
A Grey Elf starts casting an offensive spell.

< 480h/480H 142v/143V Pos: standing >
A blue-tailed butterfly leaves down.
A water elemental misses a red-breasted tree-hugger.
You quickly scan the area.
A red-breasted tree-hugger who is close by to your west.
A blue-tailed butterfly who is close by below you.
A blue-tailed butterfly who is close by below you.

< 480h/480H 142v/143V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the words 'diesilla barh'
A red-breasted tree-hugger wavers under the impact of the lightning bolt sent by a Grey Elf.

< 480h/480H 142v/143V Pos: standing >
A Grey Elf starts casting an offensive spell.

< 480h/480H 142v/143V Pos: standing >
Outside the Walls of an Ancient Keep
Obvious exits: -West  -Up    -Down 
The corpse of a blue robin is lying here.
A water elemental stands here, fighting a red-breasted tree-hugger. (Minion) 
A Grey Elf (medium) stands here. (Casting) 
A red-breasted tree-hugger stands here, fighting a water elemental.
*The spirit of an ancient and forgotten elven warrior rests here guarding the forest.

< 480h/480H 142v/143V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the words 'gpaqtuio ofags'
A red-breasted tree-hugger looks shocked as a Grey Elf grasps him.

< 480h/480H 142v/143V Pos: standing >
A red-breasted tree-hugger's fine maul strikes a water elemental hard.
A red-breasted tree-hugger's fine maul strikes a water elemental very hard.

< 480h/480H 142v/143V Pos: standing >
A Grey Elf starts casting an offensive spell.

< 480h/480H 142v/143V Pos: standing >
[Damage: 11 ] -=[Your impressive pierce strikes a Grey Elf very hard.]=-

< 480h/480H 142v/143V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Grey Elf sta EP:  nasty wounds >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'gpaqtuio ofags'
A red-breasted tree-hugger looks shocked as a Grey Elf grasps him.
A water elemental misses a red-breasted tree-hugger.

< 480h/480H 142v/143V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Grey Elf sta EP:  nasty wounds >
 A Grey Elf starts casting an offensive spell.

< 480h/480H 142v/143V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Grey Elf sta EP:  nasty wounds >
 You are already standing.

< 480h/480H 142v/143V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Grey Elf sta EP:  nasty wounds >
 A red-breasted tree-hugger's fine maul strikes a water elemental very hard.
A red-breasted tree-hugger's fine maul seriously wounds a water elemental.

< 480h/480H 142v/143V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Grey Elf sta EP:  nasty wounds >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'gpaqtuio ofags'
A red-breasted tree-hugger looks shocked as a Grey Elf grasps him.
Your improved dexterity grants you an additional attack!
[Damage:  7 ] -=[Your fine pierce strikes a Grey Elf hard.]=-
[Damage:  9 ] -=[Your pierce strikes a Grey Elf very hard.]=-
[Damage:  9 ] -=[Your fine pierce strikes a Grey Elf very hard.]=-
[Damage: 10 ] -=[Your impressive pierce seriously wounds a Grey Elf.]=-
[Damage:  9 ] -=[Your fine pierce seriously wounds a Grey Elf.]=-

< 480h/480H 142v/143V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Grey Elf sta EP: pretty hurt >
 You do a fancy maneuver, tripping a Grey Elf.

< 480h/480H 142v/143V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Grey Elf sit EP: pretty hurt >
 A water elemental misses a red-breasted tree-hugger.

< 480h/480H 142v/143V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Grey Elf sit EP: pretty hurt >
 You parry a Grey Elf's lunge at you.

< 480h/480H 142v/143V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Grey Elf sit EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
[Damage:  9 ] -=[Your fine pierce enshrouds a Grey Elf in a mist of blood.]=-
[Damage:  9 ] -=[Your fine pierce enshrouds a Grey Elf in a mist of blood.]=-
[Damage: 13 ] -=[Your impressive pierce hits a Grey Elf.]=-
A Grey Elf is mortally wounded, and will die soon, if not aided.

< 480h/480H 142v/143V Pos: standing >
<The spirit of an Elven protector evaluates the struggle, watching your battle tactics.

< 480h/480H 142v/143V Pos: standing >
<A red-breasted tree-hugger misses a water elemental.
A water elemental dodges a red-breasted tree-hugger's attack.

< 480h/480H 142v/143V Pos: standing >
<A red-breasted tree-hugger dodges a water elemental's attack.

< 480h/480H 142v/143V Pos: standing >
<Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage:  3 ] -=[Your crude pierce hits a Grey Elf.]=-
A water elemental stops following a Grey Elf.
A Grey Elf is dead! R.I.P.
You receive your share of experience.
You raise a level!