The death of [48 Bounty Hunter] Juv *-* The Veterans of Bloodlust *-* (Shadow Beast)

in Gate Road West

from the perspective of [48 Necrolyte] Spinna *-* The Veterans of Bloodlust *-* (Drider)

<worn as a badge>    a necromantic death shroud
<worn on head>       the dwarf-bone crown of the troglodytes
<worn on eyes>       the eye of the ogre [superior] (glowing) (humming)
<worn in ear>        a glowing jade earring (glowing)
<worn in ear>        an earring of spinning ice crystals (humming)
<worn on face>       a translucent crystal hemisphere [superior] (glowing) (illuminating)
<worn around neck>   a charm made of dwarf bone
<worn around neck>   a tribal necklace of royal authority [superior] (glowing)
<worn on body>       the ultrathin robes of probability of regeneration (glowing) [89%]
<worn about body>    the cloak of multi-colored beads (glowing)
<worn on back>       a hand-stitched ram-hide backpack
<worn on spider body>the drider robe of the shadow spinner [superior]
<worn about waist>   a belt of skulls [superior]
<worn on belt buckle>an orb of mental toughness [superior] (humming) [87%]
<attached to belt>   a hide-bound spellbook with a glowing Alatorin insignia (glowing) [64%]
<worn on arms>       some cockatrice feathers
<held as shield>     a well-polished mithril body shield [superior] (illuminating)
<worn around wrist>  a bracelet of dracolich teeth [superior] (glowing)
<worn around wrist>  a smooth bracelet of dwarven kind
<worn on hands>      a pair of spirit gloves
<worn on finger>     a yellow ring of chrysoberyl [poor]
<worn on finger>     a yellow ring of chrysoberyl [poor]
<held>               a beholder stalk [superior]

Zone: Myrabolus.
Room: Gate Road West
</map>

<map>
Zone: Myrabolus.
Room: Gate Road West
</map>
Gate Road West
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
Jai Spiritually Dead *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.
*Juv is all you need *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here.
Tiu  *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.
A Half-Orc, born and raised in the city, loiters here.

< 592h/556H 248v/249V Pos: standing >
A swarm of insects enters from the east.
A Grey Elf enters from the east.
A Grey Elf enters from the east.
A Grey Elf enters from the east.
You failed.

< 592h/556H 248v/249V Pos: standing >
A swarm of insects leaves west.
A Grey Elf leaves west.
A Grey Elf leaves west.
A Grey Elf leaves west.

< 592h/556H 248v/249V Pos: standing >
Juv leaves west.
Jai leaves west.

< 592h/556H 248v/249V Pos: standing >

<map>
Zone: Myrabolus.
Room: Gate Road West
</map>

<map>
Zone: Myrabolus.
Room: Gate Road West
</map>
Gate Road West
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
Jai Spiritually Dead *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.
*Juv is all you need *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here.
A Grey Elf (medium) Loki's Disciple (_/Eye of Odin\_) stands in mid-air here.
A Grey Elf (medium) Loki's Disciple (_/Eye of Odin\_) stands in mid-air here.
A Grey Elf (medium) Loki's Disciple (_/Eye of Odin\_) stands in mid-air here.
A swarm of insects flies through the air.

< 592h/556H 247v/249V Pos: standing >
You failed.

< 592h/556H 247v/249V Pos: standing >
A swarm of insects leaves west.
A Grey Elf leaves west.
A Grey Elf leaves west.
A Grey Elf leaves west.

< 592h/556H 247v/249V Pos: standing >
Juv leaves east.
Jai leaves east.
You quickly scan the area.
Jai who is close by to your east.
Juv who is close by to your east.
Tiu who is close by to your east.
A half-orc commoner who is close by to your east.
Orax who is a brief walk away to your east.
A Barbarian who is a brief walk away to your east.
A half-orc commoner who is a brief walk away to your east.
Pug who is a brief walk away to your east.
Ripp who is a brief walk away to your east.
Ripp who is a brief walk away to your east.
Ripp who is a brief walk away to your east.
A Grey Elf who is a brief walk away to your east.
A Grey Elf who is a brief walk away to your east.
A Grey Elf who is a brief walk away to your east.
Vurt who is a brief walk away to your east.
A soldier of fortune who is a brief walk away to your east.
A Grey Elf who is close by to your west.
A Grey Elf who is close by to your west.
A Grey Elf who is close by to your west.
A swarm of insects who is close by to your west.
Tiu enters from the east.

< 592h/556H 247v/249V Pos: standing >

<map>
Zone: Myrabolus.
Room: Gate Road West
</map>

<map>
Zone: Myrabolus.
Room: Gate Road West
</map>
Gate Road West
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
A Half-Orc, born and raised in the city, loiters here.

< 592h/556H 247v/249V Pos: standing >

< 592h/556H 247v/249V Pos: standing >

< 592h/556H 248v/249V Pos: standing >
Juv enters from the east.
Jai enters from the east.

<map>
Zone: Myrabolus.
Room: Gate Road West
</map>
Gate Road West
Obvious exits: -N -E -W
Fresh blood covers everything in the area.
The corpse of a visiting grey elf is lying here.

< 592h/556H 247v/249V Pos: standing >

< 592h/556H 248v/249V Pos: standing >
A swarm of insects enters from the west.
A Grey Elf enters from the west.
A Grey Elf enters from the west.
A Grey Elf enters from the west.

< 592h/556H 248v/249V Pos: standing >
A swarm of insects leaves east.
A Grey Elf leaves east.
A Grey Elf leaves east.
A Grey Elf leaves east.

< 592h/556H 249v/249V Pos: standing >

<map>
Zone: Myrabolus.
Room: Gate Road West
</map>

<map>
Zone: Myrabolus.
Room: Gate Road West
</map>
Gate Road West
Obvious exits: -E -W -U
Fresh blood covers everything in the area.
The corpse of a kitty is lying here.
Shattered bits of ice are scattered about the area.
A Grey Elf (medium) Loki's Disciple (_/Eye of Odin\_) stands in mid-air here.
A Grey Elf (medium) Loki's Disciple (_/Eye of Odin\_) stands in mid-air here.
A Grey Elf (medium) Loki's Disciple (_/Eye of Odin\_) stands in mid-air here.
A swarm of insects flies through the air.
Orax  *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) is lying in mid-air here, fighting a Barbarian.
A Barbarian (large) Gungnir (_/Eye of Odin\_) stands in mid-air here, fighting Orax.
A half-orc commoner is lying here, fighting a Grey Elf.
Pug  *-* The Veterans of Bloodlust *-* (Drow Elf)(small) stands in mid-air here.
Ripp  *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.
Ripp  *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.
Ripp  *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.
Ripp  *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.
A Grey Elf (medium) Loki's Disciple (_/Eye of Odin\_) stands in mid-air here, fighting Vurt.
A Grey Elf (medium) Valhalla Martyr (_/Eye of Odin\_) sits in mid-air here.
*A Grey Elf (medium) Abdulmuslimnov (_/Eye of Odin\_) sits resting.
Vurt  *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.
A mercenary from the Soldiers of Fortune stands here looking lost.
Vurt starts casting an offensive spell.

< 592h/556H 248v/249V Pos: standing >
Orax snaps into visibility.
A Barbarian's impressive pierce wounds Orax.
A Barbarian misses Orax.
Orax snaps into visibility.
A Barbarian's pierce wounds Orax.
Orax blocks a Barbarian's lunge at him.
Orax snaps into visibility.
A swarm of insects leaves east.
A Grey Elf leaves east.
A Grey Elf leaves east.
A Grey Elf leaves east.
You failed.

< 592h/556H 248v/249V Pos: standing >
A Grey Elf starts casting an offensive spell.

< 592h/556H 248v/249V Pos: standing >
A swarm of insects enters from the east.
A Grey Elf enters from the east.
A Grey Elf enters from the east.
A Grey Elf enters from the east.
You quickly scan the area.
A minotaur townsperson who is rather far off to your east.
Jai who is not far off to your west.
Juv who is not far off to your west.
A half-orc commoner who is not far off to your west.
A halfling trickster who is close by above you.
An archer who is close by above you.

< 592h/556H 248v/249V Pos: standing >

		Score information for Spinna

Level: 48   Race: Drider   Class: Necromancer / Necrolyte Sex: Male
Hit points: 592(556)  Moves: 248(249)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 86%
Status:  Standing.
Frags:   -1.01   Deaths:   30
Detecting:      Invisible Life Heat
Enchantments:   Ultravision Farsee Fly Aware Haste Levitation GlobeOfDarkness
Herbs:          Medicus
Combat Pulse:   19 Spell Pulse:  0.96 
Leaderboard Points: 1510 


< 592h/556H 248v/249V Pos: standing >
You failed.

< 592h/556H 248v/249V Pos: standing >
A Grey Elf clambers to his feet.
Juv enters from the west.
Jai enters from the west.

< 592h/556H 248v/249V Pos: standing >

< 592h/556H 248v/249V Pos: standing >
Vurt completes his spell...
Vurt utters the words 'warhunso gsfal'
Vurt points at a Grey Elf.
A blast of molten spray sent by Vurt coats a Grey Elf with searing agony.
A Grey Elf completes his spell...
A Grey Elf utters the word 'noselacri'
A half-orc commoner seems to be blinded!
A Grey Elf misses Vurt.

< 592h/556H 248v/249V Pos: standing >
You start chanting...

< 592h/556H 248v/249V Pos: standing >
Orax avoids being bashed by a Grey Elf, who loses his balance and falls.

< 592h/556H 248v/249V Pos: standing >
A Grey Elf snaps out of his meditative trance, smiling placidly.

< 592h/556H 248v/249V Pos: standing >
A Grey Elf clambers to his feet.
Orax clambers to his feet.

< 592h/556H 248v/249V Pos: standing >
You complete your spell...
A Grey Elf crumples as you kill him by draining his energy.
Upon being struck, a Grey Elf disappears into thin air.
A Grey Elf stops following a swarm of insects.
Juv snaps into visibility.
Juv's impressive slash strikes a Grey Elf.
Vurt starts casting an offensive spell called 'gaseous cloud'.

< 592h/556H 248v/249V Pos: standing >
Juv parries a Grey Elf's lunge at him.
A half-orc commoner misses a Grey Elf.
A half-orc commoner misses a Grey Elf.
A Barbarian dodges Orax's attack.
Orax snaps into visibility.

< 592h/556H 248v/249V Pos: standing >
Juv's impressive slash strikes a Grey Elf hard.
Juv's massive longsword dubbed 'Dusk and Dawn' calls upon the chill of night and heat of the sun.
Juv calls down a roaring flamestrike at a Grey Elf who starts to melt!
Juv points at a Grey Elf.
A Grey Elf is surrounded by the dancing outline of purplish flames!
A Grey Elf wails in agony as Juv's biting cold freezes his exposed skin!
A Grey Elf sags, apparently weakened from the frigid cold!
Juv's fine slash causes a Grey Elf to grimace in pain.
Upon being struck, a Grey Elf disappears into thin air.
A Grey Elf stops following a swarm of insects.
Vurt stops invoking abruptly!
Pug starts casting an offensive spell.

< 592h/556H 248v/249V Pos: standing >
Orax starts casting an offensive spell.
Orax snaps into visibility.

< 592h/556H 248v/249V Pos: standing >

< 592h/556H 248v/249V Pos: standing >
You start chanting...

< 592h/556H 248v/249V Pos: standing >
Pug completes her spell...
Pug utters the word 'uwsfugaiwunsoh'
A swarm of insects is almost encased in a shimmering shell, but she believes it is just an illusion.
Orax dodges a Barbarian's attack.
Orax snaps into visibility.
A Barbarian's slash wounds Orax.
Orax dodges a Barbarian's attack.
Orax snaps into visibility.
A Barbarian's fine pierce wounds Orax.
Orax snaps into visibility.
Juv's slash strikes a Grey Elf.

< 592h/556H 248v/249V Pos: standing >
Juv dodges a Grey Elf's attack.
A Grey Elf's bludgeon grazes Vurt.
A Grey Elf shivers as he hits Vurt.
A Barbarian makes a valiant attempt to tackle Orax, but simply falls through him.
A Barbarian tries to tackle Orax and misses completely, making a nice dent in her forehead and the ground!

< 592h/556H 248v/249V Pos: standing >
You complete your spell...
A Grey Elf crumples as you kill him by draining his energy.
Upon being struck, a Grey Elf disappears into thin air.
A Grey Elf stops following a swarm of insects.
A swarm of insects starts casting a spell.

< 592h/556H 248v/249V Pos: standing >
Orax snaps into visibility.
A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.
Vurt starts casting an offensive spell.

< 592h/556H 248v/249V Pos: standing >
A swarm of insects completes her spell...
A swarm of insects utters the word 'candusyrzqhuai'
A Grey Elf sssppllliiitttsss into many images!
Vurt stops invoking abruptly!
A Grey Elf misses a half-orc commoner.
A Grey Elf misses a half-orc commoner.

< 592h/556H 248v/249V Pos: standing >
Juv tackles a Grey Elf square in the chest knocking the wind out of him!

< 592h/556H 248v/249V Pos: standing >
Orax completes his spell...
Orax utters the words 'abraqaiz xpufrxuie'
Orax appears to grow tougher and more powerful.
Orax glows visibly as a faint white halo surrounds him.
Orax's pupils rapidly dilate until almost no iris is visible.
Huge gusts of arcane wind sweep across the area, encircling a Barbarian then quickly returning back to Orax.
You don't have that spell memorized.

< 592h/556H 248v/249V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the words 'warhunso gsfal'
A Grey Elf points at Juv.
The intense flames cause Juv's skin to smolder and burn!
A Grey Elf snaps into visibility.
Juv snaps into visibility.
A blast of molten spray sent by a Grey Elf coats Juv with searing agony.
Vurt's decent punch grazes a Grey Elf.
Epic Zones -----------------------------------------

   Court of the Muse                             (neutral)       
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (slightly evil) 
   The High Moor Forest                          (slightly evil) 
  *The Stone Tomb of Kelek                       (evil)          
   Orrak                                         (neutral)       
   Pits of Cerberus                              (slightly evil) 
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (neutral)       
   Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (slightly good) 
   Bloodstone Keep                               (slightly evil) 
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (slightly evil) 
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (slightly evil) 
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (very good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (evil)          
   The Githyanki Fortress                        (slightly evil) 
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (very evil)     
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (slightly evil) 
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (slightly evil) 
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (slightly evil) 
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (evil)          
   Tribal Oasis                                  (neutral)       
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (slightly evil) 
   Shadamehr Keep                                (slightly good) 
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (slightly evil) 
   The Ethereal Plane                            (slightly good) 
   The Caverns of Armageddon                     (evil)          
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (slightly good) 
   Ruined Temple of Tezcatlipoca                 (slightly evil) 
   The Astral Plane                              (slightly evil) 
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (very evil)     
   Krethik Keep                                  (very evil)     
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (slightly evil) 
   Plane of Earth                                (slightly evil) 
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (evil)          
   The Hall of Knighthood                        (neutral)       
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (evil)          
   Valley of the Snow Ogres                      (slightly good) 
   The Great Shaboath                            (neutral)       
  *The Tempest Court                             (very good)     
   Pit of Dragons                                (slightly evil) 
   Ny'Neth                                       (evil)          
   Lost Temple of Tikitzopl                      (slightly good) 
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (good)          
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (good)          
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (good)          
   Dragonnia                                     (slightly good) 
   The Charcoal Palace                           (slightly good) 
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (slightly good) 
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (slightly good) 
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (slightly good) 
   Celestial Plane                               (slightly good) 
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 592h/556H 248v/249V Pos: standing >
A Barbarian dodges Orax's attack.
Orax misses a Barbarian.
Orax snaps into visibility.
You don't have that spell memorized.

< 592h/556H 248v/249V Pos: standing >
A swarm of insects starts casting an offensive spell.

<map>
Zone: Myrabolus.
Room: Gate Road West
</map>
Gate Road West
Obvious exits: -N -E -W
Fresh blood covers everything in the area.
The corpse of a visiting grey elf is lying here.

< 592h/556H 247v/249V Pos: standing >
You sit down and relax.

< 592h/556H 247v/249V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - raise lich
               1 - cloak of fear
               1 - compact corpse
( 9th circle)  1 - dimension door
( 8th circle)  1 - improved invisibility
( 7th circle)  5 - protect undead
               1 - raise wraith
( 6th circle)  3 - cone of cold
               4 - vitalize undead
( 5th circle)  1 - teleport
               1 - coldshield
               5 - heal undead
( 4th circle)  8 - life leech
( 3rd circle)  9 - embalm
( 2nd circle) 10 - sleep
( 1st circle)  2 - minor creation
               9 - slashing darkness

And you are currently memorizing the following spells:
    2 seconds:  ( 9th) energy drain
    5 seconds:  ( 8th) negative concussion blast
    7 seconds:  ( 8th) negative concussion blast
   10 seconds:  ( 8th) negative concussion blast
   12 seconds:  ( 8th) negative concussion blast
   15 seconds:  ( 9th) energy drain
   18 seconds:  ( 9th) energy drain

You can memorize no more spells.
You continue your study.

< 592h/556H 247v/249V Pos: sitting >
You start meditating...

< 592h/556H 248v/249V Pos: sitting >

< 592h/556H 249v/249V Pos: sitting >

< 592h/556H 249v/249V Pos: sitting >
You have finished memorizing energy drain.

< 592h/556H 249v/249V Pos: sitting >

< 592h/556H 249v/249V Pos: sitting >
A half-orc commoner enters from the west.

< 592h/556H 249v/249V Pos: sitting >
You have finished memorizing negative concussion blast.

< 592h/556H 249v/249V Pos: sitting >

< 592h/556H 249v/249V Pos: sitting >
You have finished memorizing negative concussion blast.

< 591h/556H 249v/249V Pos: sitting >
You have finished memorizing negative concussion blast.
You stop meditating.
You clamber to your feet.
You abandon your studies.

< 591h/556H 249v/249V Pos: standing >

<map>
Zone: Myrabolus.
Room: Gate Road West
</map>

<map>
Zone: Myrabolus.
Room: Gate Road West
</map>
Gate Road West
Obvious exits: -E -W -U
Fresh blood splatters cover the area.
The corpse of a kitty is lying here.
Shattered bits of ice are scattered about the area.
*Jai Spiritually Dead *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.
*Juv is all you need *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) sits in mid-air here, fighting a Grey Elf.
A swarm of insects flies through the air.
Orax  *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here, fighting a Barbarian. (Casting) 
A Barbarian (large) Gungnir (_/Eye of Odin\_) stands in mid-air here, fighting Orax.
A Half-Orc, born and raised in the city, loiters here.
Pug  *-* The Veterans of Bloodlust *-* (Drow Elf)(small) stands in mid-air here. (Casting) 
Ripp  *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.
Ripp  *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.
Ripp  *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.
Ripp  *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.
A Grey Elf (medium) Loki's Disciple (_/Eye of Odin\_) sits in mid-air here, fighting Juv.
A Grey Elf (medium) Loki's Disciple (_/Eye of Odin\_) stands in mid-air here.
A Grey Elf (medium) Loki's Disciple (_/Eye of Odin\_) stands in mid-air here.
A Grey Elf (medium) Loki's Disciple (_/Eye of Odin\_) stands in mid-air here.
A Grey Elf (medium) Valhalla Martyr (_/Eye of Odin\_) stands in mid-air here, fighting Juv.
*A Grey Elf (medium) Abdulmuslimnov (_/Eye of Odin\_) stands in mid-air here.
Vurt  *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.
A mercenary from the Soldiers of Fortune stands here looking lost.

< 591h/556H 248v/249V Pos: standing >
Pug completes her spell...
Pug utters the word 'pawwzf'
Pug creates a hammer out of thin air that smashes into a Grey Elf, bits of flesh and bone fly everywhere!
Orax completes his spell...
Orax utters the words 'yaftze diesilla'
Orax snaps into visibility.
Orax stretches out his hand, unleashing a blast of deadly forked lightning toward a Barbarian.
Orax snaps into visibility.
Orax stretches out his hand, unleashing a blast of deadly forked lightning toward a Barbarian.
Orax snaps into visibility.
Orax stretches out his hand, unleashing a blast of deadly forked lightning toward a Barbarian.
A Grey Elf misses Juv.
Juv snaps into visibility.
You start chanting...

< 591h/556H 248v/249V Pos: standing >
A Barbarian attempts to flee.
A Barbarian leaves up.
Jai starts casting an offensive spell called 'molten spray'.
Jai snaps into visibility.
Vurt starts casting an offensive spell called 'gaseous cloud'.

< 591h/556H 248v/249V Pos: standing >
A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.

< 591h/556H 248v/249V Pos: standing >
A swarm of insects starts casting a spell.

< 591h/556H 248v/249V Pos: standing >
You complete your spell...
The very essence of death flows out from you...
A Grey Elf is simply fearless!
A Grey Elf attempts to flee.
A Grey Elf leaves up.
A Grey Elf attempts to flee.
A Grey Elf leaves up.
A Grey Elf is simply fearless!
Orax starts casting a spell.

< 591h/556H 248v/249V Pos: standing >
Jai completes his spell...
Jai utters the words 'warhunso gsfal'
Jai points at a Grey Elf.
Jai snaps into visibility.
A blast of molten spray sent by Jai coats a Grey Elf with searing agony.
Juv snaps into visibility.
Juv's fine slash wounds a Grey Elf.
Juv misses a Grey Elf.
Juv's impressive slash strikes a Grey Elf.
Juv's slash strikes a Grey Elf.

< 591h/556H 248v/249V Pos: standing >
Vurt stops invoking abruptly!
A Grey Elf completes his spell...
A Grey Elf utters the words 'warhunso gsfal'
A Grey Elf points at Juv.
The intense flames cause Juv's skin to smolder and burn!
A Grey Elf snaps into visibility.
Juv snaps into visibility.
A blast of molten spray sent by a Grey Elf coats Juv with searing agony.
A swarm of insects completes her spell...
A swarm of insects utters the word 'candusyrzqhuai'
A Grey Elf stops following a swarm of insects.
A Grey Elf sssppllliiitttsss into many images!
A Barbarian enters from above.

< 591h/556H 248v/249V Pos: standing >
A Barbarian leaps at Juv only to realize he is down already.
A Grey Elf clambers to his feet.

< 591h/556H 248v/249V Pos: standing >
You start chanting...

< 591h/556H 248v/249V Pos: standing >
Juv snaps into visibility.
A Grey Elf's slash strikes Juv.
A Grey Elf's fine slash strikes Juv.
A Grey Elf's decent slash strikes Juv.
Jai starts casting an offensive spell called 'molten spray'.
Jai snaps into visibility.
A Grey Elf starts casting a spell.

< 591h/556H 248v/249V Pos: standing >
A Grey Elf starts casting an offensive spell called 'molten spray'.
A Grey Elf snaps into visibility.

< 591h/556H 248v/249V Pos: standing >
Orax completes his spell...
Orax utters the words 'ofzahzf zhpzfzar candusqpabraoz'
Orax's ethereal form shimmers and seems to glow with renewed strength.
A Barbarian suddenly appears a bit confused!
Juv snaps into visibility.
A Barbarian's pierce strikes Juv hard.
A Barbarian misses Juv.
A Barbarian misses Juv.
A Barbarian's powerful pierce enshrouds Juv in a mist of blood.

< 591h/556H 248v/249V Pos: standing >
You complete your spell...
[Damage: 53 ] -=[You drain a Grey Elf of some of his energy.]=-
Your victim is too well protected against necromancy - no lingering effects of the energy drain will hold.
Jai completes his spell...
Jai utters the words 'warhunso gsfal'
Jai points at a Grey Elf.
A blast of molten spray sent by Jai coats a Grey Elf with searing agony.
Jai dodges a Grey Elf's attack.
Vurt sits down in a comfortable spot.

< 591h/556H 248v/249V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the words 'warhunso gsfal'
A Grey Elf points at Juv.
The intense flames cause Juv's skin to smolder and burn!
A Grey Elf snaps into visibility.
Juv snaps into visibility.
A blast of molten spray sent by a Grey Elf coats Juv with searing agony.
Juv's massive longsword dubbed 'Dusk and Dawn' melted from the intense heat!
Juv's darksteel rapier melted from the intense heat!
Juv's hangman's noose [superior] melted from the intense heat!
Juv's pantherhide quiver [superior] melted from the intense heat!
Juv is dead! R.I.P.