<worn on eyes> goggles of the tinkerer [superior] (glowing)
<worn in ear> a dangling skull and crossbones earring [superior]
<worn in ear> a platinum stud [poor] (illuminating)
<worn about waist> a soft leather belt
<worn on belt buckle>a hand-carved yo-yo [79%]
<worn on hands> a pair of sparkled mesh gloves [83%]
<worn on finger> a sapphire ring
<worn on finger> a sapphire ring
<primary weapon> a petrified bone shard [poor] (humming)
<held> a rugged adventurers satchel (illuminating)
<worn on legs> some smooth silk leggings
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 286h/286H 117v/138V Pos: standing >
..^.^
**.^^.^
***@...
****..^
****.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 286h/286H 115v/138V Pos: standing >
...^.
***.^^.
***@...
*****..
*****
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 286h/286H 113v/138V Pos: standing >
....^
****.^^
M**@*..
******.
*****
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 286h/286H 112v/138V Pos: standing >
***.^
M****..
***@**.
*******
*****
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 286h/286H 110v/138V Pos: standing >
****.
******.
***@***
*******
*****
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 286h/286H 108v/138V Pos: standing >
*****
*******
***@***
*******
*****
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 286h/286H 107v/138V Pos: standing >
*****
*******
***@***
******M
*****
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 286h/286H 105v/138V Pos: standing >
*****
*******
***@**M
******.
*****
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 286h/286H 103v/138V Pos: standing >
*****
*******
M**@***
*******
*****
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 286h/286H 102v/138V Pos: standing >
*****
*******
MM*@***
*******
*****
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 286h/286H 100v/138V Pos: standing >
^****
*******
*MM@***
*******
*****
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 286h/286H 98v/138V Pos: standing >
*^***
*******
M*M@***
*******
*****
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
A huge boar charges through here, squeeling viciously.
< 286h/286H 96v/138V Pos: standing >
**^**
*******
MM*@M**
*******
*****
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
A LARGE earth elemental stands here, looking like a living rock.
A HUGE stone golem stands solemnly here.
A large Xorn stands here, three arms flailing.
The great earth magus, Suri, stands here, deep in thought.
< 286h/286H 95v/138V Pos: standing >
A huge boar enters from the east.
< 286h/286H 96v/138V Pos: standing >
A huge boar suddenly attacks YOU!
< 286h/286H 96v/138V Pos: standing >
< T: Bh TP: sta TC:excellent E: huge sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 286h/286H 96v/138V Pos: standing >
< T: Bh TP: sta TC:excellent E: huge sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 286h/286H 96v/138V Pos: standing >
< T: Bh TP: sta TC:excellent E: huge sta EP: excellent >
You attempt to flee...
*****
***^***
***@***
MM*M***
*****
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
You flee northward!
< 286h/286H 81v/138V Pos: standing >
**^**
*******
MM*@***
*******
*****
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
A huge boar charges through here, squeeling viciously.
A LARGE earth elemental stands here, looking like a living rock.
A HUGE stone golem stands solemnly here.
A large Xorn stands here, three arms flailing.
The great earth magus, Suri, stands here, deep in thought.
< 286h/286H 79v/138V Pos: standing >
*****
MM*M***
***@***
*******
*****
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 286h/286H 77v/138V Pos: standing >
M*MM*
*******
***@***
*******
*****
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 286h/286H 75v/138V Pos: standing >
*****
*******
***@***
*******
****.
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 286h/286H 73v/138V Pos: standing >
*****
*******
***@***
.****..
.....
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 286h/286H 72v/138V Pos: standing >
*****
*******
.**@*..
.......
..^.^
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 286h/286H 70v/138V Pos: standing >
*****
.****..
...@...
^..^.^^
^^^..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 286h/286H 68v/138V Pos: standing >
****.
.......
^..@.^^
.^^^...
.....
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 286h/286H 67v/138V Pos: standing >
.....
^..^.^^
.^^@...
^......
^^.^.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 286h/286H 64v/138V Pos: standing >
..^.^
.^^^...
^..@...
^^^.^.M
.^^MM
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 286h/286H 62v/138V Pos: standing >
^^^..
^......
^^^@^.M
^.^^MMM
MMMM^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 286h/286H 60v/138V Pos: standing >
.....
^^^.^.M
^.^@MMM
^MMMM^M
MMMM^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 286h/286H 59v/138V Pos: standing >
^....
.^^^.^.
^^.@^MM
^^MMMM^
MMMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 286h/286H 56v/138V Pos: standing >
^^...
..^^^.^
^^^@^^M
.^^MMMM
^MMMM
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 286h/286H 54v/138V Pos: standing >
^^^..
^..^^^.
.^^@.M^
..^^M^M
^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 286h/286H 53v/138V Pos: standing >
..^^^
.^^^.M^
..^@M^M
.^^MMMM
MMMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 286h/286H 50v/138V Pos: standing >
You quickly scan the area.
A red shape who is close by to your east.
< 286h/286H 51v/138V Pos: standing >
^..^^
..^^^.M
...@^M^
..^^MMM
^MMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 286h/286H 48v/138V Pos: standing >
^^..^
M..^^^.
^..@^^M
...^^MM
^^MMM
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 286h/286H 47v/138V Pos: standing >
..^^^
^...^^M
...@^MM
.^^MMMM
^MMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 286h/286H 46v/138V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 286h/286H 46v/138V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 286h/286H 46v/138V Pos: standing >
M..^^
.^...^^
^..@^^M
..^^MMM
.^MMM
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 286h/286H 44v/138V Pos: standing >
.M..^
..^...^
.^.@.^^
...^^MM
^.^MM
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 286h/286H 43v/138V Pos: standing >
..M..
...^...
..^@..^
....^^M
.^.^M
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 286h/286H 41v/138V Pos: standing >
^..M.
....^..
...@...
.....^^
..^.^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 286h/286H 39v/138V Pos: standing >
.^..M
.....^.
...@^..
......^
...^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 286h/286H 38v/138V Pos: standing >
....^
....^..
...@..^
....^.^
.^..^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 286h/286H 36v/138V Pos: standing >
...^.
......^
...@^.^
..^..^M
..M^M
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 286h/286H 35v/138V Pos: standing >
.....
....^.^
..^@.^M
...M^MM
.^^^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 286h/286H 33v/138V Pos: standing >
...^.
..^..^M
...@^MM
..^^^^^
^^^^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Surak, the great dwarven warrior, stands here, toying with a small boulder.
A well trained barbarian mercenary has been hired to guard the countryside from evil.
< 286h/286H 31v/138V Pos: standing >
You are using:
<worn on eyes> goggles of the tinkerer [superior] (glowing)
<worn in ear> a dangling skull and crossbones earring [superior]
<worn in ear> a platinum stud [poor] (illuminating)
<worn about body> a royal robe garb lined with gold
<worn about waist> a soft leather belt
<worn on belt buckle>a hand-carved yo-yo [79%]
<worn on hands> a pair of sparkled mesh gloves [83%]
<worn on finger> a sapphire ring
<worn on finger> a sapphire ring
<primary weapon> a petrified bone shard [poor] (humming)
<held> a rugged adventurers satchel (illuminating)
<worn on legs> some smooth silk leggings
<worn on feet> boots of endurance [superior]
< 286h/286H 33v/138V Pos: standing >
You stop using boots of endurance [superior].
< 286h/286H -2v/101V Pos: standing >
...^.
..^..^M
...@^MM
..^^^^^
^^^^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Surak, the great dwarven warrior, stands here, toying with a small boulder.
A well trained barbarian mercenary has been hired to guard the countryside from evil.
< 286h/286H -1v/101V Pos: standing >
You sit down and relax.
< 286h/286H 0v/101V Pos: sitting >
A gnome merchant does some sort of dance, and winds up flat on his ass.
< 286h/286H 0v/101V Pos: sitting >
< T: Bh TP: sit TC:excellent E: a gnome merchant sit EP: excellent >
You stretch your toes feeling much more comfortable with unconstrained feet.
You stop sitting around and lay down.
< 286h/286H 1v/101V Pos: on your ass >
< T: Bh TP: ass TC:excellent E: a gnome merchant sit EP: excellent >
[Damage: 8 ] You suddenly feel quiet!
[Damage: 9 ] [Damage: 14 ] [Damage: 8 ] -=[A gnome merchant attacks you.]=- [4 Hits]
< 213h/286H 1v/101V Pos: on your ass >
< T: Bh TP: ass TC: few wounds E: a gnome merchant sit EP: few scratches >
Your improved dexterity grants you an additional attack!
-=[You attack a gnome merchant.]=- [0 Hits]
< 213h/286H 1v/101V Pos: on your ass >
< T: Bh TP: ass TC: few wounds E: a gnome merchant sit EP: few scratches >
You clamber to your feet.
< 213h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: few wounds E: a gnome merchant sit EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 213h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: few wounds E: a gnome merchant sit EP: few scratches >
You attempt to flee...
You're too exhausted.
PANIC! You couldn't escape!
< 213h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: few wounds E: a gnome merchant sit EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 213h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: few wounds E: a gnome merchant sit EP: few scratches >
You attempt to flee...
You're too exhausted.
PANIC! You couldn't escape!
< 213h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: few wounds E: a gnome merchant sit EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 213h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: few wounds E: a gnome merchant sit EP: few scratches >
[Damage: 5 ] [Damage: 5 ] -=[A gnome merchant attacks you.]=- [2 Hits]
Sorry, you aren't allowed to do that in combat.
< 194h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: few wounds E: a gnome merchant sit EP: few scratches >
You attempt to flee...
You're too exhausted.
PANIC! You couldn't escape!
< 194h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: few wounds E: a gnome merchant sit EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 194h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: few wounds E: a gnome merchant sit EP: few scratches >
Your improved dexterity grants you an additional attack!
[Damage: 5 ] You score a CRITICAL HIT!!!!!
[Damage: 8 ] -=[You attack a gnome merchant.]=- [2 Hits]
Sorry, you aren't allowed to do that in combat.
< 194h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: few wounds E: a gnome merchant sit EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 194h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: few wounds E: a gnome merchant sit EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 194h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: few wounds E: a gnome merchant sit EP: few scratches >
You are able to speak again.
You attempt to flee...
You're too exhausted.
PANIC! You couldn't escape!
< 194h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: few wounds E: a gnome merchant sit EP: few scratches >
You attempt to flee...
You're too exhausted.
PANIC! You couldn't escape!
< 194h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: few wounds E: a gnome merchant sit EP: few scratches >
You attempt to flee...
You're too exhausted.
PANIC! You couldn't escape!
< 194h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: few wounds E: a gnome merchant sit EP: few scratches >
You attempt to flee...
You're too exhausted.
PANIC! You couldn't escape!
< 194h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: few wounds E: a gnome merchant sit EP: few scratches >
[Damage: 5 ] -=[A gnome merchant attacks you.]=- [1 Hits]
You attempt to flee...
You're too exhausted.
PANIC! You couldn't escape!
A gnome merchant clambers to his feet.
< 184h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: few wounds E: a gnome merchant sta EP: small wounds >
You snicker softly.
< 184h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: few wounds E: a gnome merchant sta EP: small wounds >
You attempt to flee...
You're too exhausted.
PANIC! You couldn't escape!
A gnome merchant dances an acrobatic maneuver in battle, tripping you.
< 184h/286H 1v/101V Pos: sitting >
< T: Bh TP: sit TC: few wounds E: a gnome merchant sta EP: small wounds >
Your improved dexterity grants you an additional attack!
-=[You attack a gnome merchant.]=- [0 Hits]
< 184h/286H 1v/101V Pos: sitting >
< T: Bh TP: sit TC: few wounds E: a gnome merchant sta EP: small wounds >
[Damage: 5 ] [Damage: 8 ] [Damage: 6 ] A Goblin's disguise falls apart!
[Damage: 6 ] -=[A Goblin attacks you.]=- [4 Hits]
< 136h/286H 1v/101V Pos: sitting >
< T: Bh TP: sit TC: nasty wounds E: A Goblin sta EP: small wounds >
A barbarian mercenary suddenly attacks a Goblin!
Your improved dexterity grants you an additional attack!
-=[You attack a Goblin.]=- [0 Hits]
< 136h/286H 1v/101V Pos: sitting >
< T: Bh TP: sit TC: nasty wounds E: A Goblin sta EP: small wounds >
The muscle-bound dwarf named Surak says, 'I have heard there is a crazy lad, some kind of doctor who can teach you amazing things about one's body!'
You scramble madly to your feet!
< 136h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: nasty wounds E: A Goblin sta EP: small wounds >
[Damage: 6 ] [Damage: 4 ] [Damage: 5 ] -=[A Goblin attacks you.]=- [3 Hits]
You are already standing.
< 106h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: nasty wounds E: A Goblin sta EP: small wounds >
You are already standing.
< 106h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: nasty wounds E: A Goblin sta EP: small wounds >
-=[You attack a Goblin.]=- [0 Hits]
< 106h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: nasty wounds E: A Goblin sta EP: small wounds >
A barbarian mercenary kicks a Goblin in the stomach, rendering him breathless.
A barbarian mercenary attacks a Goblin. [0 Hits]
< 106h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: nasty wounds E: A Goblin sta EP: small wounds >
[Damage: 4 ] [Damage: 4 ] [Damage: 4 ] -=[A Goblin attacks you.]=- [3 Hits]
< 82h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC:pretty hurt E: A Goblin sta EP: small wounds >
A Goblin dances an amazing maneuver in battle, tripping you.
< 82h/286H 1v/101V Pos: on your ass >
< T: Bh TP: ass TC:pretty hurt E: A Goblin sta EP: small wounds >
-=[You attack a Goblin.]=- [0 Hits]
< 82h/286H 1v/101V Pos: on your ass >
< T: Bh TP: ass TC:pretty hurt E: A Goblin sta EP: small wounds >
OUCH! That really did HURT!
[Damage: 17 ] A Goblin's dagger of ice [superior] with a strange black stone murmurs some strange incantations...
A Goblin's concussion blast rips into you, shattering your soul!
Your a royal robe garb lined with gold was disintegrated by the negative energy!