The death of [27 Rogue] Bh (Halfling)

in Fertile Grasslands of the Hearth Valley

from the perspective of [27 Rogue] Bh (Halfling)

<worn on eyes>       goggles of the tinkerer [superior] (glowing)
<worn in ear>        a dangling skull and crossbones earring [superior]
<worn in ear>        a platinum stud [poor] (illuminating)
<worn about waist>   a soft leather belt
<worn on belt buckle>a hand-carved yo-yo [79%]
<worn on hands>      a pair of sparkled mesh gloves [83%]
<worn on finger>     a sapphire ring
<worn on finger>     a sapphire ring
<primary weapon>     a petrified bone shard [poor] (humming)
<held>               a rugged adventurers satchel (illuminating)
<worn on legs>       some smooth silk leggings

Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 286h/286H 117v/138V Pos: standing >
 
  ..^.^   
 **.^^.^  
 ***@...  
 ****..^  
  ****.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 286h/286H 115v/138V Pos: standing >
 
  ...^.   
 ***.^^.  
 ***@...  
 *****..  
  *****   
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W

< 286h/286H 113v/138V Pos: standing >
 
  ....^   
 ****.^^  
 M**@*..  
 ******.  
  *****   
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W

< 286h/286H 112v/138V Pos: standing >
 
  ***.^   
 M****..  
 ***@**.  
 *******  
  *****   
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W

< 286h/286H 110v/138V Pos: standing >
 
  ****.   
 ******.  
 ***@***  
 *******  
  *****   
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W

< 286h/286H 108v/138V Pos: standing >
 
  *****   
 *******  
 ***@***  
 *******  
  *****   
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W

< 286h/286H 107v/138V Pos: standing >
 
  *****   
 *******  
 ***@***  
 ******M  
  *****   
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W

< 286h/286H 105v/138V Pos: standing >
 
  *****   
 *******  
 ***@**M  
 ******.  
  *****   
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W

< 286h/286H 103v/138V Pos: standing >
 
  *****   
 *******  
 M**@***  
 *******  
  *****   
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W

< 286h/286H 102v/138V Pos: standing >
 
  *****   
 *******  
 MM*@***  
 *******  
  *****   
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W

< 286h/286H 100v/138V Pos: standing >
 
  ^****   
 *******  
 *MM@***  
 *******  
  *****   
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W

< 286h/286H 98v/138V Pos: standing >
 
  *^***   
 *******  
 M*M@***  
 *******  
  *****   
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
A huge boar charges through here, squeeling viciously.

< 286h/286H 96v/138V Pos: standing >
 
  **^**   
 *******  
 MM*@M**  
 *******  
  *****   
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
A LARGE earth elemental stands here, looking like a living rock.
A HUGE stone golem stands solemnly here.
A large Xorn stands here, three arms flailing.
The great earth magus, Suri, stands here, deep in thought.

< 286h/286H 95v/138V Pos: standing >
A huge boar enters from the east.

< 286h/286H 96v/138V Pos: standing >
A huge boar suddenly attacks YOU!

< 286h/286H 96v/138V Pos: standing >
< T: Bh TP: sta TC:excellent E: huge sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 286h/286H 96v/138V Pos: standing >
< T: Bh TP: sta TC:excellent E: huge sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 286h/286H 96v/138V Pos: standing >
< T: Bh TP: sta TC:excellent E: huge sta EP: excellent >
 You attempt to flee...
 
  *****   
 ***^***  
 ***@***  
 MM*M***  
  *****   
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
You flee northward!

< 286h/286H 81v/138V Pos: standing >
 
  **^**   
 *******  
 MM*@***  
 *******  
  *****   
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
A huge boar charges through here, squeeling viciously.
A LARGE earth elemental stands here, looking like a living rock.
A HUGE stone golem stands solemnly here.
A large Xorn stands here, three arms flailing.
The great earth magus, Suri, stands here, deep in thought.

< 286h/286H 79v/138V Pos: standing >
 
  *****   
 MM*M***  
 ***@***  
 *******  
  *****   
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W

< 286h/286H 77v/138V Pos: standing >
 
  M*MM*   
 *******  
 ***@***  
 *******  
  *****   
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W

< 286h/286H 75v/138V Pos: standing >
 
  *****   
 *******  
 ***@***  
 *******  
  ****.   
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W

< 286h/286H 73v/138V Pos: standing >
 
  *****   
 *******  
 ***@***  
 .****..  
  .....   
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W

< 286h/286H 72v/138V Pos: standing >
 
  *****   
 *******  
 .**@*..  
 .......  
  ..^.^   
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W

< 286h/286H 70v/138V Pos: standing >
 
  *****   
 .****..  
 ...@...  
 ^..^.^^  
  ^^^..   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 286h/286H 68v/138V Pos: standing >
 
  ****.   
 .......  
 ^..@.^^  
 .^^^...  
  .....   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 286h/286H 67v/138V Pos: standing >
 
  .....   
 ^..^.^^  
 .^^@...  
 ^......  
  ^^.^.   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 286h/286H 64v/138V Pos: standing >
 
  ..^.^   
 .^^^...  
 ^..@...  
 ^^^.^.M  
  .^^MM   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 286h/286H 62v/138V Pos: standing >
 
  ^^^..   
 ^......  
 ^^^@^.M  
 ^.^^MMM  
  MMMM^   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 286h/286H 60v/138V Pos: standing >
 
  .....   
 ^^^.^.M  
 ^.^@MMM  
 ^MMMM^M  
  MMMM^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 286h/286H 59v/138V Pos: standing >
 
  ^....   
 .^^^.^.  
 ^^.@^MM  
 ^^MMMM^  
  MMMMM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 286h/286H 56v/138V Pos: standing >
 
  ^^...   
 ..^^^.^  
 ^^^@^^M  
 .^^MMMM  
  ^MMMM   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 286h/286H 54v/138V Pos: standing >
 
  ^^^..   
 ^..^^^.  
 .^^@.M^  
 ..^^M^M  
  ^^MMM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 286h/286H 53v/138V Pos: standing >
 
  ..^^^   
 .^^^.M^  
 ..^@M^M  
 .^^MMMM  
  MMMMM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 286h/286H 50v/138V Pos: standing >
You quickly scan the area.
A red shape who is close by to your east.

< 286h/286H 51v/138V Pos: standing >
 
  ^..^^   
 ..^^^.M  
 ...@^M^  
 ..^^MMM  
  ^MMMM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 286h/286H 48v/138V Pos: standing >
 
  ^^..^   
 M..^^^.  
 ^..@^^M  
 ...^^MM  
  ^^MMM   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 286h/286H 47v/138V Pos: standing >
 
  ..^^^   
 ^...^^M  
 ...@^MM  
 .^^MMMM  
  ^MMMM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 286h/286H 46v/138V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 286h/286H 46v/138V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 286h/286H 46v/138V Pos: standing >
 
  M..^^   
 .^...^^  
 ^..@^^M  
 ..^^MMM  
  .^MMM   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 286h/286H 44v/138V Pos: standing >
 
  .M..^   
 ..^...^  
 .^.@.^^  
 ...^^MM  
  ^.^MM   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 286h/286H 43v/138V Pos: standing >
 
  ..M..   
 ...^...  
 ..^@..^  
 ....^^M  
  .^.^M   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 286h/286H 41v/138V Pos: standing >
 
  ^..M.   
 ....^..  
 ...@...  
 .....^^  
  ..^.^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 286h/286H 39v/138V Pos: standing >
 
  .^..M   
 .....^.  
 ...@^..  
 ......^  
  ...^.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 286h/286H 38v/138V Pos: standing >
 
  ....^   
 ....^..  
 ...@..^  
 ....^.^  
  .^..^   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 286h/286H 36v/138V Pos: standing >
 
  ...^.   
 ......^  
 ...@^.^  
 ..^..^M  
  ..M^M   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 286h/286H 35v/138V Pos: standing >
 
  .....   
 ....^.^  
 ..^@.^M  
 ...M^MM  
  .^^^^   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 286h/286H 33v/138V Pos: standing >
 
  ...^.   
 ..^..^M  
 ...@^MM  
 ..^^^^^  
  ^^^^^   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Surak, the great dwarven warrior, stands here, toying with a small boulder.
A well trained barbarian mercenary has been hired to guard the countryside from evil.

< 286h/286H 31v/138V Pos: standing >
You are using:
<worn on eyes>       goggles of the tinkerer [superior] (glowing)
<worn in ear>        a dangling skull and crossbones earring [superior]
<worn in ear>        a platinum stud [poor] (illuminating)
<worn about body>    a royal robe garb lined with gold
<worn about waist>   a soft leather belt
<worn on belt buckle>a hand-carved yo-yo [79%]
<worn on hands>      a pair of sparkled mesh gloves [83%]
<worn on finger>     a sapphire ring
<worn on finger>     a sapphire ring
<primary weapon>     a petrified bone shard [poor] (humming)
<held>               a rugged adventurers satchel (illuminating)
<worn on legs>       some smooth silk leggings
<worn on feet>       boots of endurance [superior]

< 286h/286H 33v/138V Pos: standing >
You stop using boots of endurance [superior].

< 286h/286H -2v/101V Pos: standing >
 
  ...^.   
 ..^..^M  
 ...@^MM  
 ..^^^^^  
  ^^^^^   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Surak, the great dwarven warrior, stands here, toying with a small boulder.
A well trained barbarian mercenary has been hired to guard the countryside from evil.

< 286h/286H -1v/101V Pos: standing >
You sit down and relax.

< 286h/286H 0v/101V Pos: sitting >
A gnome merchant does some sort of dance, and winds up flat on his ass.

< 286h/286H 0v/101V Pos: sitting >
< T: Bh TP: sit TC:excellent E: a gnome merchant sit EP: excellent >
 You stretch your toes feeling much more comfortable with unconstrained feet.
You stop sitting around and lay down.

< 286h/286H 1v/101V Pos: on your ass >
< T: Bh TP: ass TC:excellent E: a gnome merchant sit EP: excellent >
 [Damage:  8 ] You suddenly feel quiet!
[Damage:  9 ] [Damage: 14 ] [Damage:  8 ] -=[A gnome merchant attacks you.]=- [4 Hits]

< 213h/286H 1v/101V Pos: on your ass >
< T: Bh TP: ass TC: few wounds E: a gnome merchant sit EP: few scratches >
 Your improved dexterity grants you an additional attack!
-=[You attack a gnome merchant.]=- [0 Hits]

< 213h/286H 1v/101V Pos: on your ass >
< T: Bh TP: ass TC: few wounds E: a gnome merchant sit EP: few scratches >
 You clamber to your feet.

< 213h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: few wounds E: a gnome merchant sit EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 213h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: few wounds E: a gnome merchant sit EP: few scratches >
 You attempt to flee...
You're too exhausted.
PANIC!  You couldn't escape!

< 213h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: few wounds E: a gnome merchant sit EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 213h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: few wounds E: a gnome merchant sit EP: few scratches >
 You attempt to flee...
You're too exhausted.
PANIC!  You couldn't escape!

< 213h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: few wounds E: a gnome merchant sit EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 213h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: few wounds E: a gnome merchant sit EP: few scratches >
 [Damage:  5 ] [Damage:  5 ] -=[A gnome merchant attacks you.]=- [2 Hits]
Sorry, you aren't allowed to do that in combat.

< 194h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: few wounds E: a gnome merchant sit EP: few scratches >
 You attempt to flee...
You're too exhausted.
PANIC!  You couldn't escape!

< 194h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: few wounds E: a gnome merchant sit EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 194h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: few wounds E: a gnome merchant sit EP: few scratches >
 Your improved dexterity grants you an additional attack!
[Damage:  5 ] You score a CRITICAL HIT!!!!!
[Damage:  8 ] -=[You attack a gnome merchant.]=- [2 Hits]
Sorry, you aren't allowed to do that in combat.

< 194h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: few wounds E: a gnome merchant sit EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 194h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: few wounds E: a gnome merchant sit EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 194h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: few wounds E: a gnome merchant sit EP: few scratches >
 You are able to speak again.
You attempt to flee...
You're too exhausted.
PANIC!  You couldn't escape!

< 194h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: few wounds E: a gnome merchant sit EP: few scratches >
 You attempt to flee...
You're too exhausted.
PANIC!  You couldn't escape!

< 194h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: few wounds E: a gnome merchant sit EP: few scratches >
 You attempt to flee...
You're too exhausted.
PANIC!  You couldn't escape!

< 194h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: few wounds E: a gnome merchant sit EP: few scratches >
 You attempt to flee...
You're too exhausted.
PANIC!  You couldn't escape!

< 194h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: few wounds E: a gnome merchant sit EP: few scratches >
 [Damage:  5 ] -=[A gnome merchant attacks you.]=- [1 Hits]
You attempt to flee...
You're too exhausted.
PANIC!  You couldn't escape!
A gnome merchant clambers to his feet.

< 184h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: few wounds E: a gnome merchant sta EP:  small wounds >
 You snicker softly.

< 184h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: few wounds E: a gnome merchant sta EP:  small wounds >
 You attempt to flee...
You're too exhausted.
PANIC!  You couldn't escape!
A gnome merchant dances an acrobatic maneuver in battle, tripping you.

< 184h/286H 1v/101V Pos: sitting >
< T: Bh TP: sit TC: few wounds E: a gnome merchant sta EP:  small wounds >
 Your improved dexterity grants you an additional attack!
-=[You attack a gnome merchant.]=- [0 Hits]

< 184h/286H 1v/101V Pos: sitting >
< T: Bh TP: sit TC: few wounds E: a gnome merchant sta EP:  small wounds >
 [Damage:  5 ] [Damage:  8 ] [Damage:  6 ] A Goblin's disguise falls apart!
[Damage:  6 ] -=[A Goblin attacks you.]=- [4 Hits]

< 136h/286H 1v/101V Pos: sitting >
< T: Bh TP: sit TC: nasty wounds E: A Goblin sta EP:  small wounds >
 A barbarian mercenary suddenly attacks a Goblin!
Your improved dexterity grants you an additional attack!
-=[You attack a Goblin.]=- [0 Hits]

< 136h/286H 1v/101V Pos: sitting >
< T: Bh TP: sit TC: nasty wounds E: A Goblin sta EP:  small wounds >
 The muscle-bound dwarf named Surak says, 'I have heard there is a crazy lad, some kind of doctor who can teach you amazing things about one's body!'

You scramble madly to your feet!

< 136h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: nasty wounds E: A Goblin sta EP:  small wounds >
 [Damage:  6 ] [Damage:  4 ] [Damage:  5 ] -=[A Goblin attacks you.]=- [3 Hits]
You are already standing.

< 106h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: nasty wounds E: A Goblin sta EP:  small wounds >
 You are already standing.

< 106h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: nasty wounds E: A Goblin sta EP:  small wounds >
 -=[You attack a Goblin.]=- [0 Hits]

< 106h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: nasty wounds E: A Goblin sta EP:  small wounds >
 A barbarian mercenary kicks a Goblin in the stomach, rendering him breathless.
A barbarian mercenary attacks a Goblin. [0 Hits]

< 106h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC: nasty wounds E: A Goblin sta EP:  small wounds >
 [Damage:  4 ] [Damage:  4 ] [Damage:  4 ] -=[A Goblin attacks you.]=- [3 Hits]

< 82h/286H 1v/101V Pos: standing >
< T: Bh TP: sta TC:pretty hurt E: A Goblin sta EP:  small wounds >
 A Goblin dances an amazing maneuver in battle, tripping you.

< 82h/286H 1v/101V Pos: on your ass >
< T: Bh TP: ass TC:pretty hurt E: A Goblin sta EP:  small wounds >
 -=[You attack a Goblin.]=- [0 Hits]

< 82h/286H 1v/101V Pos: on your ass >
< T: Bh TP: ass TC:pretty hurt E: A Goblin sta EP:  small wounds >
 OUCH!  That really did HURT!
[Damage: 17 ] A Goblin's dagger of ice [superior] with a strange black stone murmurs some strange incantations...
A Goblin's concussion blast rips into you, shattering your soul!
Your a royal robe garb lined with gold was disintegrated by the negative energy!