The death of [48 Shadowmage] Albia (_/Eye of Odin\_) (Grey Elf)

in On a Jodani Wood Wall

from the perspective of [49 Dark Dreamer] Ripp *-* The Veterans of Bloodlust *-* (Shade)

<worn on head>       a golden crown set with diamonds (magic)
<worn on eyes>       a pair of protective goggles
<worn in ear>        a glowing jade earring (glowing) [89%]
<worn in ear>        a tiny seashell (invis) (magic) [75%]
<worn on face>       the wailing face of a pygmie banshee (magic)[140h 31m 21s]
<worn around neck>   a hardened reptile scale amulet
<worn around neck>   some kharma mind beads (magic)
<worn on body>       the robe of Lost Souls (magic)[140h 31m 17s]
<worn about body>    Daganar's cloak of stealth (magic) (glowing)
<worn as quiver>     a silken backsheath of flight with a strange dark bloodstone (magic)
<worn about waist>   a belt of sewn ratskins [76%]
<worn on belt buckle>a soul sceptre [superior] (magic) (glowing) [81%]
<attached to belt>   a hide-bound spellbook with a glowing Alatorin insignia (magic) (glowing) [42%]
<worn on arms>       some sleeves of stretched drow-skin [superior]
<worn around wrist>  the bracelet of emeralds
<worn around wrist>  a bracelet of finger bones [superior]
<worn on hands>      a pair of taut dwarfhide gloves [68%]
<worn on finger>     a ring of twisted gray mist
<worn on finger>     a glowing black ring
<primary weapon>     the orb of the sea (magic) (glowing)[140h 30m 56s]
<held>               the starseed nebula [superior] (magic)
<worn on legs>       leggings smeared with blood
<worn on feet>       the boots of the dreamer (magic)

[Damage: 39 ] -=[You smirk as a pair of ghostly hands tighten around Rex's throat!]=-

< 693h/693H 150v/150V Pos: standing >
Electrical arcs continue to blacken and pincushion the senior lieutenant.

< 693h/693H 150v/150V Pos: standing >
Rex's impressive pierce strikes a Grey Elf.
Rex is burned severely as he hits a Grey Elf!
Rex's impressive pierce strikes a Grey Elf.
Rex is burned severely as he hits a Grey Elf!
Rex's impressive pierce strikes a Grey Elf.
Rex is burned severely as he hits a Grey Elf!
Rex's impressive pierce strikes a Grey Elf.
Rex is burned severely as he hits a Grey Elf!
You start chanting...

< 693h/693H 150v/150V Pos: standing >
The arcs of electricity surrounding the senior lieutenant ground out!

< 693h/693H 150v/150V Pos: standing >

< 693h/693H 150v/150V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Grey Elf, close around her neck and begin to squeeze!
[Damage: 26 ] -=[You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!]=-
The senior lieutenant's fine punch strikes a Grey Elf.
The senior lieutenant is burned severely as he hits a Grey Elf!
The senior lieutenant's fine punch strikes a Grey Elf.
The senior lieutenant is burned severely as he hits a Grey Elf!
The senior lieutenant's fine punch strikes a Grey Elf.
The senior lieutenant is burned severely as he hits a Grey Elf!

< 693h/693H 150v/150V Pos: standing >
Electrical arcs continue to blacken and pincushion the senior lieutenant.
Your spell flows around a Grey Elf, leaving her unharmed!

< 693h/693H 150v/150V Pos: standing >
[Damage: 27 ] -=[You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!]=-

< 693h/693H 150v/150V Pos: standing >
You start chanting...

< 693h/693H 150v/150V Pos: standing >
The senior lieutenant dodges a Grey Elf's attack.
A Grey Elf misses the senior lieutenant.
A Grey Elf clambers to her feet.

< 693h/693H 150v/150V Pos: standing >
Electrical arcs continue to blacken and pincushion the senior lieutenant.
A Grey Elf dodges Rex's attack.
A Grey Elf dodges Rex's attack.
A Grey Elf dodges Rex's attack.
Rex's impressive pierce strikes a Grey Elf.
Rex is burned severely as he hits a Grey Elf!
A Grey Elf attempts to flee.
A Grey Elf leaves north.

< 693h/693H 150v/150V Pos: standing >
You abort your spell before it's done!

< 693h/693H 150v/150V Pos: standing >
A Centaur trots in from the north.
A Dwarf enters from the north.

< 693h/693H 150v/150V Pos: standing >
You failed.

< 693h/693H 150v/150V Pos: standing >
You failed.

< 693h/693H 150v/150V Pos: standing >
The senior lieutenant leaves north.

< 693h/693H 150v/150V Pos: standing >
A Centaur trots north.
A Dwarf leaves north.

< 693h/693H 150v/150V Pos: standing >

<map>
Zone: Rift Valley Jungle.
Room: On a Jodani Wood Wall
</map>

<map>
Zone: Rift Valley Jungle.
Room: On a Jodani Wood Wall
</map>
On a Jodani Wood Wall
Obvious exits: -N -S -D
A Dwarf (medium) stands in mid-air here. (Non-Fraggable)
A Centaur (large) stands here. (Non-Fraggable)
The senior lieutenant discusses schedules with Moonstone.
A Centaur trots north.
A Dwarf leaves north.

< 693h/693H 149v/150V Pos: standing >

< 693h/693H 149v/150V Pos: standing >
The senior lieutenant leaves north.

< 693h/693H 149v/150V Pos: standing >
Slay whom?

< 693h/693H 149v/150V Pos: standing >
Rex sneaks in from the south.

< 693h/693H 149v/150V Pos: standing >

< 693h/693H 149v/150V Pos: standing >
Pardon?

< 693h/693H 149v/150V Pos: standing >
Pardon?

< 693h/693H 149v/150V Pos: standing >
You follow Rex.


<map>
Zone: Rift Valley Jungle.
Room: At the Base of the cliffs
</map>

<map>
Zone: Rift Valley Jungle.
Room: At the Base of the cliffs
</map>
At the Base of the cliffs
Obvious exits: -N -U
Rex (Goblin)(small) stands in mid-air here.
A globe of darkness floats near Rex's head.

< 693h/693H 148v/150V Pos: standing >
Pardon?

< 693h/693H 148v/150V Pos: standing >
Rex sneaks north.
You follow Rex.


<map>
Zone: Rift Valley Jungle.
Room: A Path Along the Jodani Wood Wall
</map>

<map>
Zone: Rift Valley Jungle.
Room: A Path Along the Jodani Wood Wall
</map>
A Path Along the Jodani Wood Wall
Obvious exits: -N -S
Fresh blood splatters cover the area.
The corpse of a lieutenant is lying here.
Rex (Goblin)(small) stands in mid-air here.
A globe of darkness floats near Rex's head.

< 693h/693H 149v/150V Pos: standing >
Rex sneaks north.
You follow Rex.


<map>
Zone: Rift Valley Jungle.
Room: A Path Along the Jodani Wood Wall
</map>

<map>
Zone: Rift Valley Jungle.
Room: A Path Along the Jodani Wood Wall
</map>
A Path Along the Jodani Wood Wall
Obvious exits: -N -S
Rex (Goblin)(small) stands in mid-air here.
A globe of darkness floats near Rex's head.

< 693h/693H 148v/150V Pos: standing >
You follow Rex.


<map>
Zone: Rift Valley Jungle.
Room: A Meeting of Paths
</map>

<map>
Zone: Rift Valley Jungle.
Room: A Meeting of Paths
</map>
A Meeting of Paths
Obvious exits: -E -S -W
A rare piece of glowing platinum has been foolishly dropped here. (magic) (glowing)
Rex (Goblin)(small) stands in mid-air here.
A globe of darkness floats near Rex's head.

< 693h/693H 147v/150V Pos: standing >

< 693h/693H 147v/150V Pos: standing >
Rex sneaks west.
You follow Rex.


<map>
Zone: Rift Valley Jungle.
Room: Inside the Gates to Moonhollow
</map>

<map>
Zone: Rift Valley Jungle.
Room: Inside the Gates to Moonhollow
</map>
Inside the Gates to Moonhollow
Obvious exits: -E -S -W
Rex (Goblin)(small) stands in mid-air here.
A globe of darkness floats near Rex's head.
A thin elven warrior stands guard at the gates.
A thin elven warrior stands guard at the gates.
A muscular elven warrior stands guard at the gates.
A muscular elven warrior stands guard at the gates.

< 693h/693H 149v/150V Pos: standing >
You follow Rex.


<map>
Zone: Rift Valley Jungle.
Room: Within a Jodani Tree
</map>

<map>
Zone: Rift Valley Jungle.
Room: Within a Jodani Tree
</map>
Within a Jodani Tree
Obvious exits: -N -S
Rex (Goblin)(small) stands in mid-air here.
A globe of darkness floats near Rex's head.

< 693h/693H 148v/150V Pos: standing >
You follow Rex.


<map>
Zone: Rift Valley Jungle.
Room: Before a Huge Jodani Tree
</map>

<map>
Zone: Rift Valley Jungle.
Room: Before a Huge Jodani Tree
</map>
Before a Huge Jodani Tree
Obvious exits: -N -S -W
[2] A crafting recipe lies here collecting dust.
Rex (Goblin)(small) stands in mid-air here.
A globe of darkness floats near Rex's head.
A deep red poison dart frog clings to a large leaf.

< 693h/693H 147v/150V Pos: standing >

< 693h/693H 147v/150V Pos: standing >
You quickly scan the area.
A wild-elf guard who is not far off to your north.
A wild-elf guard who is not far off to your north.
A wild-elf guard who is not far off to your north.
A wild-elf guard who is not far off to your north.
A poisonous millipede who is close by to your west.
An anaconda who is a brief walk away to your west.
A red snake who is in the distance to your west.
A blood-worm who is in the distance to your west.

< 693h/693H 150v/150V Pos: standing >
The jungle continues.
You extend your sights southward.
Near a Jodani Wood Wall Deep in the Jungle
Obvious exits: -N -S -W
A young bullywug guard watches over the village.

< 693h/693H 150v/150V Pos: standing >
You sit down and relax.

< 693h/693H 150v/150V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - clone form
               1 - imprisonment
               1 - gate to ardgral
( 9th circle)  2 - asphyxiate
               1 - dream travel
( 8th circle)  1 - mask
               1 - shadow shield
               2 - vanish
( 7th circle)  6 - hammer
( 6th circle)  2 - stunning visions
               5 - reflection
( 5th circle)  3 - illusionary wall
               3 - boulder
               2 - shadow travel
( 4th circle)  5 - sleep
               1 - farsee
               2 - insects
( 3rd circle)  3 - blindness
               5 - mirror image
               1 - shadow monster
( 2nd circle)  9 - dispel magic
               1 - darkness
( 1st circle)  1 - minor creation
               8 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    2 seconds:  ( 8th) shadow merging
    5 seconds:  ( 9th) asphyxiate
    8 seconds:  ( 9th) asphyxiate

You can memorize no more spells.
You continue your study.

< 693h/693H 150v/150V Pos: sitting >
A poisonous millipede enters from the west.

< 693h/693H 150v/150V Pos: sitting >
You have finished memorizing shadow merging.

< 693h/693H 150v/150V Pos: sitting >
A dart frog leaves west.

< 693h/693H 150v/150V Pos: sitting >
You clamber to your feet.
You abandon your studies.

< 693h/693H 150v/150V Pos: standing >
You start chanting...

< 693h/693H 150v/150V Pos: standing >
You complete your spell...
You step back into the shadow of someone.

< 693h/693H 150v/150V Pos: standing >
Before a Huge Jodani Tree
Obvious exits: -N -S -W
[2] A crafting recipe lies here collecting dust.
A bright yellow millipede swirls about in a show of color.
You sense a lifeform nearby.

< 693h/693H 150v/150V Pos: standing >
Rex sneaks north.
You follow Rex.

You move in the shadows.

<map>
Zone: Rift Valley Jungle.
Room: Within a Jodani Tree
</map>

<map>
Zone: Rift Valley Jungle.
Room: Within a Jodani Tree
</map>
Within a Jodani Tree
Obvious exits: -N -S
Rex (Goblin)(small) stands in mid-air here.
A globe of darkness floats near Rex's head.

< 693h/693H 148v/150V Pos: standing >
You quickly scan the area.
A wild-elf guard who is close by to your north.
A wild-elf guard who is close by to your north.
A wild-elf guard who is close by to your north.
A wild-elf guard who is close by to your north.
A poisonous millipede who is close by to your south.
A young bullywug guard who is not far off to your south.

< 693h/693H 148v/150V Pos: standing >
You quickly scan the area.
A wild-elf guard who is close by to your north.
A wild-elf guard who is close by to your north.
A wild-elf guard who is close by to your north.
A wild-elf guard who is close by to your north.
A poisonous millipede who is close by to your south.
A young bullywug guard who is not far off to your south.

< 693h/693H 148v/150V Pos: standing >
You quickly scan the area.
A wild-elf guard who is close by to your north.
A wild-elf guard who is close by to your north.
A wild-elf guard who is close by to your north.
A wild-elf guard who is close by to your north.
A poisonous millipede who is close by to your south.
A young bullywug guard who is not far off to your south.

< 693h/693H 148v/150V Pos: standing >
You quickly scan the area.
A wild-elf guard who is close by to your north.
A wild-elf guard who is close by to your north.
A wild-elf guard who is close by to your north.
A wild-elf guard who is close by to your north.
A poisonous millipede who is close by to your south.
A young bullywug guard who is not far off to your south.

< 693h/693H 148v/150V Pos: standing >
Rex sneaks north.
You follow Rex.

You move in the shadows.

<map>
Zone: Rift Valley Jungle.
Room: Inside the Gates to Moonhollow
</map>

<map>
Zone: Rift Valley Jungle.
Room: Inside the Gates to Moonhollow
</map>
Inside the Gates to Moonhollow
Obvious exits: -E -S -W
Rex (Goblin)(small) stands in mid-air here.
A globe of darkness floats near Rex's head.
A thin elven warrior stands guard at the gates.
A thin elven warrior stands guard at the gates.
A muscular elven warrior stands guard at the gates.
A muscular elven warrior stands guard at the gates.

< 693h/693H 147v/150V Pos: standing >
You quickly scan the area.
A poisonous millipede who is not far off to your south.
A young bullywug guard who is a brief walk away to your south.
A wild-elf guard who is close by to your west.
Rex sneaks east.
You follow Rex.

You move in the shadows.

<map>
Zone: Rift Valley Jungle.
Room: A Meeting of Paths
</map>

<map>
Zone: Rift Valley Jungle.
Room: A Meeting of Paths
</map>
A Meeting of Paths
Obvious exits: -E -S -W
A rare piece of glowing platinum has been foolishly dropped here. (magic) (glowing)
Rex (Goblin)(small) stands in mid-air here.
A globe of darkness floats near Rex's head.

< 693h/693H 146v/150V Pos: standing >
You follow Rex.

You move in the shadows.

<map>
Zone: Rift Valley Jungle.
Room: A Path Along the Jodani Wood Wall
</map>

<map>
Zone: Rift Valley Jungle.
Room: A Path Along the Jodani Wood Wall
</map>
A Path Along the Jodani Wood Wall
Obvious exits: -N -S
Rex (Goblin)(small) stands in mid-air here.
A globe of darkness floats near Rex's head.

< 693h/693H 145v/150V Pos: standing >

< 693h/693H 146v/150V Pos: standing >
You quickly scan the area.
You see nothing.

< 693h/693H 147v/150V Pos: standing >
You follow Rex.

You move in the shadows.

<map>
Zone: Rift Valley Jungle.
Room: A Path Along the Jodani Wood Wall
</map>

<map>
Zone: Rift Valley Jungle.
Room: A Path Along the Jodani Wood Wall
</map>
A Path Along the Jodani Wood Wall
Obvious exits: -N -S
Fresh blood splatters cover the area.
The corpse of a lieutenant is lying here.
Rex (Goblin)(small) stands in mid-air here.
A globe of darkness floats near Rex's head.

< 693h/693H 147v/150V Pos: standing >
You quickly scan the area.
You see nothing.

< 693h/693H 148v/150V Pos: standing >
You quickly scan the area.
You see nothing.

< 693h/693H 150v/150V Pos: standing >
You follow Rex.

You move in the shadows.

<map>
Zone: Rift Valley Jungle.
Room: At the Base of the cliffs
</map>

<map>
Zone: Rift Valley Jungle.
Room: At the Base of the cliffs
</map>
At the Base of the cliffs
Obvious exits: -N -U
Rex (Goblin)(small) stands in mid-air here.
A globe of darkness floats near Rex's head.

< 693h/693H 149v/150V Pos: standing >
You quickly scan the area.
A Dwarf who is close by above you.
A Githzerai who is close by above you.
A Centaur who is close by above you.
The senior lieutenant who is close by above you.

< 693h/693H 149v/150V Pos: standing >
Rex sneaks up.
You follow Rex.

You move in the shadows.

<map>
Zone: Rift Valley Jungle.
Room: On a Jodani Wood Wall
</map>

<map>
Zone: Rift Valley Jungle.
Room: On a Jodani Wood Wall
</map>
On a Jodani Wood Wall
Obvious exits: -N -S -D
Rex (Goblin)(small) stands in mid-air here.
A globe of darkness floats near Rex's head.
A Dwarf (medium) stands in mid-air here. (Non-Fraggable)
A Githzerai (medium) stands in mid-air here. (Non-Fraggable)
A Centaur (large) stands here, fighting the senior lieutenant. (Non-Fraggable)
The senior lieutenant stands here, fighting a Centaur.
You sense a lifeform nearby.

< 693h/693H 148v/150V Pos: standing >
A Dwarf assists a Centaur heroically.
A Dwarf suddenly appears a bit confused!
A Dwarf misses the senior lieutenant.

< 693h/693H 148v/150V Pos: standing >
The senior lieutenant dodges a Centaur's attack.
You quickly scan the area.
You see nothing.

< 693h/693H 148v/150V Pos: standing >
A Centaur starts casting a spell called 'greater mending'.

< 693h/693H 149v/150V Pos: standing >
Rex suddenly appears a bit confused!
Rex's impressive pierce wounds a Dwarf.
Rex suffers from contact with the aura about a Dwarf.

< 693h/693H 150v/150V Pos: standing >

< 693h/693H 150v/150V Pos: standing >
The senior lieutenant's punch strikes a Centaur.
The senior lieutenant ignites into black flames as he hits a Centaur!
The senior lieutenant shivers as he hits a Centaur.
The senior lieutenant's fine punch strikes a Centaur.
The senior lieutenant ignites into black flames as he hits a Centaur!
The senior lieutenant is mortally wounded, and will die soon, if not aided.
The senior lieutenant shivers as he hits a Centaur.
The senior lieutenant is dead! R.I.P.
The unmistakable scent of fresh blood can be smelled as the senior lieutenant dies in agony.
The senior lieutenant stops following Moonstone.
A Githzerai's face flushes white for a moment.

< 693h/693H 150v/150V Pos: standing >
A Grey Elf gets a small pile of coins from the corpse of the senior lieutenant.

< 693h/693H 150v/150V Pos: standing >
A Grey Elf puts a small pile of coins into a leather bag.

< 693h/693H 150v/150V Pos: standing >
A Dwarf suddenly attacks Rex!
A Dwarf's crush wounds Rex.

< 693h/693H 150v/150V Pos: standing >
Rex's fine pierce wounds a Dwarf.
Rex suffers from contact with the aura about a Dwarf.
Rex's impressive pierce wounds a Dwarf.
Rex suffers from contact with the aura about a Dwarf.
Rex's fine pierce wounds a Dwarf.
Rex suffers from contact with the aura about a Dwarf.
Rex's fine pierce wounds a Dwarf.
Rex suffers from contact with the aura about a Dwarf.
Rex's pierce wounds a Dwarf.
Rex suffers from contact with the aura about a Dwarf.

< 693h/693H 150v/150V Pos: standing >
PooF! Rex suddenly performs an evasive maneouver, quickling darting into the shadows!

< 693h/693H 150v/150V Pos: standing >
A Centaur completes his spell...
A Centaur utters the words 'ofzahzf wunsoeuio'
A Centaur shudders as an immense rush of life flows into his body!

< 693h/693H 150v/150V Pos: standing >
On a Jodani Wood Wall
Obvious exits: -N -S -D
Fresh blood covers everything in the area.
The corpse of the senior lieutenant is lying here.
You sense a lifeform nearby.
A Dwarf (medium) stands in mid-air here. (Non-Fraggable)
A Githzerai (medium) stands in mid-air here. (Non-Fraggable)
A Centaur (large) stands here. (Non-Fraggable)
A Grey Elf (medium) D-EVIL (_/Eye of Odin\_) stands in mid-air here.
Rex places a jagged titanium boomerang in the back of a Dwarf, resulting in some strange noises and some blood.
Rex suffers from contact with the aura about a Dwarf.

< 693h/693H 150v/150V Pos: standing >

< 693h/693H 150v/150V Pos: standing >
A Centaur starts casting a spell called 'greater mending'.

< 693h/693H 150v/150V Pos: standing >
Rex attempts to flee.
Rex leaves north.
You follow Rex.

You move in the shadows.

<map>
Zone: Rift Valley Jungle.
Room: On a Jodani Wood Wall
</map>

<map>
Zone: Rift Valley Jungle.
Room: On a Jodani Wood Wall
</map>
On a Jodani Wood Wall
Obvious exits: -S -W
Puddles of fresh blood cover the ground.
The corpse of a wild-elf guard is lying here.
Rex (Goblin)(small) stands in mid-air here.
A globe of darkness floats near Rex's head.

< 693h/693H 149v/150V Pos: standing >
You step out of the shadows.
You failed.

< 693h/693H 149v/150V Pos: standing >

< 693h/693H 150v/150V Pos: standing >
You follow Rex.


<map>
Zone: Rift Valley Jungle.
Room: On a Jodani Wood Wall
</map>

<map>
Zone: Rift Valley Jungle.
Room: On a Jodani Wood Wall
</map>
On a Jodani Wood Wall
Obvious exits: -N -S -D
Fresh blood covers everything in the area.
The corpse of the senior lieutenant is lying here.
Rex (Goblin)(small) stands in mid-air here.
A globe of darkness floats near Rex's head.
A Dwarf (medium) stands in mid-air here. (Non-Fraggable)
A Githzerai (medium) stands in mid-air here. (Non-Fraggable)
A Centaur (large) stands here. (Non-Fraggable) (casting) 
A Grey Elf (medium) D-EVIL (_/Eye of Odin\_) stands in mid-air here.

< 693h/693H 149v/150V Pos: standing >

< 693h/693H 149v/150V Pos: standing >
Rex places a jagged titanium boomerang in the back of a Grey Elf, resulting in some strange noises and some blood.
Rex is burned severely as he hits a Grey Elf!

< 693h/693H 149v/150V Pos: standing >
A Dwarf suddenly attacks Rex!
A Dwarf misses Rex.

< 693h/693H 149v/150V Pos: standing >
Pardon?

< 693h/693H 149v/150V Pos: standing >
A Centaur completes his spell...
A Centaur utters the words 'greater mending'
A Centaur points at a Dwarf.
A Dwarf shudders as an immense rush of life flows into his body!

< 693h/693H 149v/150V Pos: standing >
Rex's pierce strikes a Grey Elf.
Rex is burned severely as he hits a Grey Elf!
Rex's impressive pierce strikes a Grey Elf.
Rex is burned severely as he hits a Grey Elf!
A Grey Elf dodges Rex's attack.
A Grey Elf dodges Rex's attack.

< 693h/693H 149v/150V Pos: standing >
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 693h/693H 149v/150V Pos: standing >
Rex dances an acrobatic maneuver in battle, and trips up a Grey Elf!

< 693h/693H 149v/150V Pos: standing >
You start chanting...

< 693h/693H 149v/150V Pos: standing >
Rex parries a Grey Elf's lunge at him.
Rex dodges a Grey Elf's attack.

< 693h/693H 149v/150V Pos: standing >
You complete your spell...
Your spell flows around a Grey Elf, leaving her unharmed!

< 693h/693H 149v/150V Pos: standing >
Rex screams out in pain!

< 693h/693H 149v/150V Pos: standing >
You start chanting...

< 693h/693H 149v/150V Pos: standing >
Rex's powerful pierce strikes a Grey Elf very hard.
Rex is burned severely as he hits a Grey Elf!
Rex's pierce strikes a Grey Elf.
Rex is burned severely as he hits a Grey Elf!
Rex's impressive pierce strikes a Grey Elf hard.
Rex is burned severely as he hits a Grey Elf!
Rex's impressive pierce strikes a Grey Elf very hard.
Rex is burned severely as he hits a Grey Elf!
Rex's impressive pierce strikes a Grey Elf very hard.
Rex is burned severely as he hits a Grey Elf!

< 693h/693H 149v/150V Pos: standing >
Rex dodges a Dwarf's attack.
Rex dodges a Dwarf's attack.
Rex parries a Dwarf's lunge at him.

< 693h/693H 149v/150V Pos: standing >
You complete your spell...
[Damage: 94 ] -=[Your massive hammer causes a Grey Elf to double over in pain!]=-
A Grey Elf's ring of the water nymph was completely destroyed by the massive blow!
A Grey Elf's pair of mermaid leggings was completely destroyed by the massive blow!
A Grey Elf's serpentine seal of Bozk was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!