<worn as a badge> a masterly crafted obsidian badge (illuminating) [78%]
<worn on head> the diamond crown of Winduin (glowing) [75%]
<worn on eyes> some marksman's goggles (magic)
<worn in ear> a wad of spawn goo of dexterity (magic) (humming) [59%]
<worn in ear> a sinister obsidian earring from The Prisons of Carthapia [84%]
<worn on face> a mask of dragonscale [poor] (magic) [81%]
<worn around neck> the service tags of the squad (glowing) [65%]
<worn around neck> an honor of guards medallion
<worn on body> a suit of wickedly-barbed devil hide (magic) (humming)
<worn about body> the cloak of body control [poor] (humming)
<worn as quiver> a pantherhide quiver (magic) (glowing) (illuminating) [40%]
<worn about waist> a utility belt of poisoning agents [superior] [56%]
<worn on belt buckle>an embroidered illithid-hide backsheath (magic) [74%]
<attached to belt> a mistweyd nose-pipe [70%]
<attached to belt> a potion of bubbling goo (magic) (glowing)
<worn on arms> razorsharp sleeves of white-dragon scalemail
<worn around wrist> a dracolich-bone bracelet of damage (magic) (humming)
<worn around wrist> a bracelet of dracolich hide (magic) (humming)
<worn on hands> the gloves of the mind [poor] (magic) [75%]
<worn on finger> an obsidian circle of endurance (magic) [83%]
<primary weapon> the sword of fire and flame (magic) (glowing)[234h 51m 16s]
<secondary weapon> Tiamat's poison tail stinger (magic)[234h 51m 16s]
<worn on legs> some black leather pants glowing with faerie fire (magic) (glowing) [75%]
<worn on feet> boots of the traveler (magic) [37%]
A Grimney Sleeping Chamber
Obvious exits: -D
Grym, the innkeeper, sits on his stool.
< 1388h/1388H 356v/356V Pos: standing >
The Brawling Foot Inn
Obvious exits: -E -W -U
An commoner walks the road, intent on his destination.
< 1388h/1388H 355v/356V Pos: standing >
It's already open!
< 1388h/1388H 355v/356V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E -S -W
< 1388h/1388H 354v/356V Pos: standing >
< 1388h/1388H 354v/356V Pos: standing >
You quickly scan the area.
An commoner who is not far off to your east.
An agitated minotaur who is not far off to your east.
A drunk minotaur who is a brief walk away to your east.
A drunken minotaur who is a brief walk away to your east.
A drunken minotaur who is a brief walk away to your east.
Syrm who is a brief walk away to your east.
An agitated minotaur who is not far off to your south.
An commoner who is rather far off to your south.
Brukish who is close by to your west.
< 1388h/1388H 356v/356V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W
< 1388h/1388H 355v/356V Pos: standing >
You quickly scan the area.
A meditating shaman who is not far off to your north.
A reeling minotaur shaman who is not far off to your north.
An agitated minotaur who is close by to your south.
An commoner who is a brief walk away to your south.
An agitated minotaur who is close by to your west.
An agitated minotaur who is close by to your west.
Gonx who is close by to your west.
< 1388h/1388H 355v/356V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.
An agitated commoner walks the road.
< 1388h/1388H 354v/356V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S
< 1388h/1388H 353v/356V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S
An commoner walks the road, intent on his destination.
< 1388h/1388H 352v/356V Pos: standing >
You feel your skin soften and return to normal.
A Cobblestone Intersection
Obvious exits: -N -E -S -W
< 1388h/1388H 352v/356V Pos: standing >
A Turning
Obvious exits: -N -E -W#
< 1388h/1388H 352v/356V Pos: standing >
A faint hum can be heard from the sword of fire and flame you are carrying.
< 1388h/1388H 355v/356V Pos: standing >
Alas, you cannot go that way. . . .
< 1388h/1388H 356v/356V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
A Drow Elf (medium) stands, floating here. (Non-Fraggable)(Red Aura)
There are some tracks heading east.
< 1388h/1388H 355v/356V Pos: standing >
A Cobblestone Road
Obvious exits: -E -S# -W
< 1388h/1388H 354v/356V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 1388h/1388H 353v/356V Pos: standing >
An Intersection of Roads
Obvious exits: -N -E -W
< 1388h/1388H 352v/356V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 1388h/1388H 352v/356V Pos: standing >
You quickly scan the area.
A Drow Elf who is rather far off to your west.
< 1388h/1388H 353v/356V Pos: standing >
< 1388h/1388H 353v/356V Pos: standing >
You quickly scan the area.
A Drow Elf who is rather far off to your west.
< 1388h/1388H 356v/356V Pos: standing >
< 1388h/1388H 356v/356V Pos: standing >
< 1388h/1388H 356v/356V Pos: standing >
< 1388h/1388H 356v/356V Pos: standing >
A Cobblestone Road
Obvious exits: -S -W
< 1388h/1388H 355v/356V Pos: standing >
Alas, you cannot go that way. . . .
< 1388h/1388H 355v/356V Pos: standing >
You quickly scan the area.
A Drow Elf who is in the distance to your west.
< 1388h/1388H 355v/356V Pos: standing >
< 1388h/1388H 355v/356V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S
< 1388h/1388H 354v/356V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E
< 1388h/1388H 355v/356V Pos: standing >
< 1388h/1388H 355v/356V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 1388h/1388H 354v/356V Pos: standing >
A Path of Dirt
Obvious exits: -E -W
< 1388h/1388H 353v/356V Pos: standing >
A Muddy Trail
Obvious exits: -E -W
< 1388h/1388H 352v/356V Pos: standing >
In the Muck
Obvious exits: -N -S -W
A small snake swims in the swamp.
< 1388h/1388H 352v/356V Pos: standing >
A Muddy Trail
Obvious exits: -E -W
< 1388h/1388H 352v/356V Pos: standing >
A Path of Dirt
Obvious exits: -E -W
There are some tracks heading east.
< 1388h/1388H 351v/356V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
There are some tracks heading east.
< 1388h/1388H 351v/356V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E
There are some tracks heading east.
< 1388h/1388H 351v/356V Pos: standing >
Alas, you cannot go that way. . . .
< 1388h/1388H 351v/356V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S
There are some tracks heading south.
< 1388h/1388H 352v/356V Pos: standing >
A Cobblestone Road
Obvious exits: -S -W
There are Barbarian tracks going south.
< 1388h/1388H 351v/356V Pos: standing >
You quickly scan the area.
A Drow Elf who is in the distance to your west.
< 1388h/1388H 352v/356V Pos: standing >
< 1388h/1388H 353v/356V Pos: standing >
You stop using the pitch black ring of bloodlust of agility.
< 1338h/1338H 355v/356V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 1338h/1338H 355v/356V Pos: standing >
An Intersection of Roads
Obvious exits: -N -E -W
There are Barbarian tracks going east.
< 1338h/1338H 354v/356V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
There are some tracks heading east.
< 1338h/1338H 353v/356V Pos: standing >
A Cobblestone Road
Obvious exits: -E -S# -W
There are Barbarian tracks going east.
< 1338h/1338H 354v/356V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
A Drow Elf (medium) stands, floating here. (Non-Fraggable)(Red Aura)
There are Barbarian tracks going east.
There are Barbarian tracks going east.
< 1338h/1338H 355v/356V Pos: standing >
You quickly scan the area.
You see nothing.
< 1338h/1338H 355v/356V Pos: standing >
You snap into visibility.
[Damage: 94 ] -=[A Drow Elf makes a strange sound as you place Tiamat's poison tail stinger in her back.]=-
< 1338h/1338H 355v/356V Pos: standing >
< T: Iona TP: sta TC:excellent E: A Drow Elf sta EP: few wounds >
A Drow Elf misses you.
You snap into visibility.
[Damage: 19 ] -=[Your slash strikes a Drow Elf very hard.]=-
[Damage: 15 ] -=[Your impressive pierce strikes a Drow Elf very hard.]=-
[Damage: 18 ] -=[Your impressive slash seriously wounds a Drow Elf.]=-
[Damage: 15 ] -=[Your impressive slash seriously wounds a Drow Elf.]=-
< 1338h/1338H 355v/356V Pos: standing >
< T: Iona TP: sta TC:excellent E: A Drow Elf sta EP: pretty hurt >
A faint hum can be heard from the sword of fire and flame you are carrying.
< 1338h/1338H 355v/356V Pos: standing >
< T: Iona TP: sta TC:excellent E: A Drow Elf sta EP: pretty hurt >
You snap into visibility.
You try to tackle a Drow Elf and fly over her head landing face first in the dirt!
< 1338h/1338H 355v/356V Pos: kneeling >
< T: Iona TP: kne TC:excellent E: A Drow Elf sta EP: pretty hurt >
A Drow Elf misses you.
You snap into visibility.
< 1338h/1338H 355v/356V Pos: kneeling >
< T: Iona TP: kne TC:excellent E: A Drow Elf sta EP: pretty hurt >
You snap into visibility.
[Damage: 16 ] -=[Your impressive slash enshrouds a Drow Elf in a mist of blood.]=-
[Damage: 15 ] -=[Your pierce enshrouds a Drow Elf in a mist of blood.]=-
[Damage: 16 ] -=[Your slash causes a Drow Elf to grimace in pain.]=-
[Damage: 15 ] -=[Your impressive slash hits a Drow Elf.]=-
A Drow Elf's flaming emerald necklace was completely destroyed by the massive blow!
A Drow Elf's earring of angels was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.