The death of [53 Necrolyte] Zlo *-* The Veterans of Bloodlust *-* (Drow Elf)

in Catacombs Beneath a Ruined Temple

from the perspective of [53 Blademaster] Ayla (_/Eye of Odin\_) (Grey Elf)

<worn as a badge>    a elven rune of restoration of health (magic) (glowing)
<worn on head>       a ram horned helm of demonic allegiance (magic) (humming)
<worn on eyes>       the eye of the ogre of power (magic) (glowing) (humming)
<worn in ear>        a multi-phased fish bone earring of health (magic) (humming)
<worn in ear>        the earring of the gods [superior]
<worn on face>       the terrifying visage of the great wraith Dranum (magic)[218h 21m 49s]
<worn around neck>   the bloody eyeballs on a sinew [poor]
<worn around neck>   the necklace of wisdom of wisdom
<worn on body>       the chameleon suit of transformation [poor]
<worn about body>    a curtain of elemental fire of endurance (magic) (humming)
<worn on back>       a big big bag for a little person (illuminating) [85%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing)
<worn about waist>   a strip of studded black pudding [superior]
<worn on belt buckle>an orb of mental toughness [superior] (magic) (humming)
<attached to belt>   an obsidian buckle named "Rage" (magic) (glowing) (humming)[218h 21m 49s]
<attached to belt>   a potion of bubbling goo (magic) (glowing) [88%]
<worn on arms>       some blue dragonscale shoulder guards of greater strength (magic)
<worn around wrist>  a bracelet of dracolich hide of damage (magic) (humming)
<worn around wrist>  a spiked adamantite bracer of Khildarak Strongstone (magic) [62%]
<worn on hands>      a pair of vampiric dragonscale gauntlets of dexterity (magic) [51%]
<worn on finger>     a blue ring shooting sparks [superior]
<worn on finger>     the ring of the mind flayer [superior] (magic) (glowing)
<primary weapon>     sunblade, longsword of Justice (magic)[218h 21m 54s]
<secondary weapon>   the granite dagger 'BloodFeast' (magic)[218h 21m 49s]
<worn on legs>       a haze of swirling green vapor (magic) (glowing)[218h 21m 49s]
<worn on feet>       the boots of speed [superior] (magic)

She seems to be moving much faster than normal..
Her body seems to be made of stone!
Her hands glow blood red!
She is surrounded by burning flames!
She's encased in a shimmering globe!
She's surrounded by a diffuse globe of light!
She is surrounded by a magenta glow.
She is surrounded by a blood-red glow.


< 963h/896H 328v/328V Pos: standing >

< 963h/896H 328v/328V Pos: standing >
Nos clambers to his feet.

< 962h/896H 328v/328V Pos: standing >
Sainth starts casting a spell.

< 962h/896H 328v/328V Pos: standing >
Sainth completes his spell...
Sainth utters the word 'zufhjz'

< 962h/896H 328v/328V Pos: standing >
Iona gets a potion of bloodrage from her bottomless bag of the illithids.

< 962h/896H 328v/328V Pos: standing >
Iona quaffs a potion of bloodrage.

< 962h/896H 328v/328V Pos: standing >
Sainth sits down in a comfortable spot.

< 962h/896H 328v/328V Pos: standing >
Sainth takes out his holy symbol and begins praying intently.

< 962h/896H 328v/328V Pos: standing >
Allycis clambers to his feet.

< 962h/896H 328v/328V Pos: standing >
Sainth raises his holy symbol and smiles broadly.

< 962h/896H 328v/328V Pos: standing >
Sainth clambers to his feet.

< 962h/896H 328v/328V Pos: standing >
Sainth starts casting a spell.

< 962h/896H 328v/328V Pos: standing >
Sainth completes his spell...
Sainth utters the word 'zufhjz'

< 962h/896H 328v/328V Pos: standing >
Sainth sits down in a comfortable spot.

< 962h/896H 328v/328V Pos: standing >
Sainth takes out his holy symbol and begins praying intently.

< 962h/896H 328v/328V Pos: standing >
You start chanting...

< 962h/896H 328v/328V Pos: standing >
Sainth raises his holy symbol and smiles broadly.

< 962h/896H 328v/328V Pos: standing >
Casting: detect magic 
Sainth clambers to his feet.

< 962h/896H 328v/328V Pos: standing >
You complete your spell...
Sainth starts casting a spell.

< 962h/896H 328v/328V Pos: standing >
Sainth completes his spell...
Sainth utters the word 'zufhjz'

< 962h/896H 328v/328V Pos: standing >

		Character attributes for Ayla

Level: 53   Race: Grey Elf   Class: Ranger / Blademaster 
Age: 306 yrs / 5 mths  Height: 65 inches Weight: 120 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str: 147 (163)    Pow: 117 (111)
Dex: 153 (139)    Int: 116 (101)   
Agi: 133 (111)    Wis: 142 (118)
Con: 120 (133)    Cha: 107 ( 89)   Luk:  97 ( 97)
Equipped Items:  23     Carried weight:   54

Armor Points: -310  Reduces melee damage taken by 31.0% 
Melee Critical Percentage(int): 11%
Max Spell Damage Reduction Percent(wis): 16%
Calming Chance(cha): 15% 
HP Vamp Cap Percentage(pow): 129% 
Spell Damage Modifier(str): 120% 
Bloodlust Damage Bonus(vs mob only): 1% 
Hitroll: 63   Damroll: 62
Alignment: 973  (-1000 to 1000)

Saving Throws: PAR[7]  FEA[27]
               BRE[5]  SPE[-20]

Load carried: Not a problem

< 962h/896H 328v/328V Pos: standing >
Sainth sits down in a comfortable spot.

< 961h/896H 328v/328V Pos: standing >
Sainth takes out his holy symbol and begins praying intently.

< 961h/896H 328v/328V Pos: standing >

< 961h/896H 328v/328V Pos: standing >
Sainth raises his holy symbol and smiles broadly.

< 961h/896H 328v/328V Pos: standing >
You feel nature's energy flow into your 3rd circle of knowledge.
Your communion with nature is now complete...
Sainth clambers to his feet.

< 961h/896H 328v/328V Pos: standing >
Sainth starts casting a spell.

< 961h/896H 328v/328V Pos: standing >

< 961h/896H 328v/328V Pos: standing >
Sainth completes his spell...
Sainth utters the word 'zufhjz'

< 961h/896H 328v/328V Pos: standing >

< 961h/896H 328v/328V Pos: standing >
Sainth sits down in a comfortable spot.

< 961h/896H 328v/328V Pos: standing >
A faint hum can be heard from the Totem of Mastery carried by Islamia.
Sainth takes out his holy symbol and begins praying intently.

< 961h/896H 328v/328V Pos: standing >
Sainth raises his holy symbol and smiles broadly.

< 961h/896H 328v/328V Pos: standing >
Sainth clambers to his feet.

< 961h/896H 328v/328V Pos: standing >
Sainth starts casting a spell.

< 961h/896H 328v/328V Pos: standing >
Sainth completes his spell...
Sainth utters the word 'zufhjz'

< 961h/896H 328v/328V Pos: standing >
Sainth sits down in a comfortable spot.

< 961h/896H 328v/328V Pos: standing >
Sainth takes out his holy symbol and begins praying intently.

< 960h/896H 328v/328V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Islamia.
Sainth raises his holy symbol and smiles broadly.
Nos gets a legendary silver choker.

< 960h/896H 328v/328V Pos: standing >
Sainth clambers to his feet.

< 960h/896H 328v/328V Pos: standing >
A faint silhouette of a dragon briefly surrounds Tanken, then quickly dissipates.

< 960h/896H 328v/328V Pos: standing >
Nos drops a legendary silver choker.
Sainth starts casting a spell.

< 960h/896H 328v/328V Pos: standing >
Sainth completes his spell...
Sainth utters the word 'zufhjz'
You feel overwhelmed by honoring Fenmarel Mestarine!

< 960h/896H 328v/328V Pos: standing >

< 960h/896H 328v/328V Pos: standing >
Sainth sits down in a comfortable spot.

< 960h/896H 328v/328V Pos: standing >
Sainth takes out his holy symbol and begins praying intently.

< 960h/896H 328v/328V Pos: standing >

< 960h/896H 328v/328V Pos: standing >
Sainth raises his holy symbol and smiles broadly.

< 960h/896H 328v/328V Pos: standing >
Sainth clambers to his feet.

< 960h/896H 328v/328V Pos: standing >
Epic Zones -----------------------------------------

  *Court of the Muse                             (neutral)       
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
  *The Swamp Laboratory of Khul'Lor              (very evil)     
  *Clan Stoutdorf Settlement                     (extremely evil)
  *Kobold Settlement                             (neutral)       
   The High Moor Forest                          (neutral)       
  *The Stone Tomb of Kelek                       (pure evil)     
   Orrak                                         (slightly evil) 
   Pits of Cerberus                              (evil)          
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (slightly good) 
   Nizari                                        (evil)          
   The Dark Stone Tower of the Northern Realms   (neutral)       
  *Tower of High Sorcery                         (very good)     
   Bloodstone Keep                               (neutral)       
  *The Temple of the Sun                         (slightly evil) 
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (slightly evil) 
   The Mountain of the Banished                  (neutral)       
  *Nakral's Crypt                                (neutral)       
  *The Outcasts Tower                            (neutral)       
  *Fort Boyard                                   (slightly evil) 
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (slightly evil) 
  *Faerie Realm                                  (neutral)       
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
  *The Githyanki Fortress                        (slightly evil) 
  *Labyrinth of No Return                        (slightly evil) 
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (slightly evil) 
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (pure evil)     
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (evil)          
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (slightly evil) 
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (slightly evil) 
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (neutral)       
  *Lair of the Gibberling King                   (slightly evil) 
   Plane of Air                                  (evil)          
  *The Kingdom of Torg                           (evil)          
   Tribal Oasis                                  (neutral)       
   The Para-Elemental Plane of Smoke             (neutral)       
  *Plane of Water                                (slightly good) 
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (evil)          
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (slightly evil) 
  *The Ethereal Plane                            (neutral)       
  *The Caverns of Armageddon                     (slightly evil) 
   The Forest City of Aravne                     (neutral)       
  *Plane of Fire                                 (slightly good) 
   Ruined Temple of Tezcatlipoca                 (neutral)       
  *The Astral Plane                              (slightly evil) 
   Jotunheim                                     (slightly evil) 
   The Transparent Tower                         (evil)          
   Krethik Keep                                  (extremely evil)
   Temple of the Earth                           (neutral)       
  *Sea Kingdom                                   (neutral)       
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (evil)          
  *The Hall of Knighthood                        (evil)          
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (slightly evil) 
  *Valley of the Snow Ogres                      (neutral)       
  *The Great Shaboath                            (slightly evil) 
   The Tempest Court                             (extremely good)
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (slightly good) 
  *Lost Temple of Tikitzopl                      (slightly good) 
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (slightly evil) 
  *The Royal Mausoleum of Castle IceCrag         (very good)     
   Plane of Fire, Brass                          (good)          
   Githzerai Stronghold                          (slightly evil) 
   Ceothia                                       (neutral)       
  *Tiamat                                        (pure good)     
  *The Fortress of Dreams                        (slightly good) 
   Bahamut's Palace                              (extremely good)
   Dragonnia                                     (pure good)     
  *The Charcoal Palace                           (good)          
   Vecna's Tomb                                  (very good)     
  *Ny'Neth's Stronghold                          (slightly good) 
   Apocalypse Castle                             (slightly good) 
   The Realm of Barovia Continued                (slightly good) 
  *The Hall of the Ancients                      (evil)          
   The Bronze Citadel                            (slightly good) 
  *Ny'Neth's Stronghold Continued                (slightly good) 
   Negative Material Plane                       (neutral)       
  *Celestial Plane                               (slightly good) 
  *The 222nd Layer of the Abyss                  (good)          
   Castle Ravenloft                              (very good)     

* = already completed this boot.

< 959h/896H 328v/328V Pos: standing >

< 959h/896H 328v/328V Pos: standing >
Sainth starts casting a spell.

< 959h/896H 328v/328V Pos: standing >
Sainth completes his spell...
Sainth utters the word 'zufhjz'

< 959h/896H 328v/328V Pos: standing >
A faint hum can be heard from the sword of fire and flame carried by Iona.
Sainth sits down in a comfortable spot.

< 959h/896H 328v/328V Pos: standing >
Sainth takes out his holy symbol and begins praying intently.

< 959h/896H 328v/328V Pos: standing >
Sainth raises his holy symbol and smiles broadly.

< 959h/896H 328v/328V Pos: standing >
Sainth clambers to his feet.

< 959h/896H 328v/328V Pos: standing >

		Score information for Ayla

Level: 53   Race: Grey Elf   Class: Ranger / Blademaster Sex: Female
Hit points: 959(896)  Moves: 328(328)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 85%
Status:  Standing.
         Fireshielded
Frags:   +1.19   Deaths:   38
Detecting:      Invisible Magic Life Heat
Protected from: Fire Cold Lightning Gas Acid All but High Circle Spells
Protected by:   Greater Spirit Ward
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Blur Invisibility Levitation Sneaking Tower of Iron Will Fearless Lightfooted Sparkling
Herbs:          Medicus
Combat Pulse:   13 Spell Pulse:  0.82 
Leaderboard Points: 1156 
Paladin auras:   Battle Lust Spell Protection

Active Spells:
--------------
virtue (26 minutes)
stone skin (1 minute)
dazzle (22 minutes)
barkskin (12 minutes)
blur (5 minutes)
lionrage (16 minutes)
vitality (11 minutes)
dexterity (2 minutes)
strength (2 minutes)
detect magic (52 minutes)
rested bonus (93 minutes)
farsee (91 minutes)
hawkvision (29 minutes)
sense spirit (64 minutes)
greater spirit ward (69 minutes)
pantherspeed (60 minutes)
spirit armor (65 minutes)
ravenflight (59 minutes)
fly (44 minutes)
elephantstrength (4 minutes)


< 959h/896H 328v/328V Pos: standing >
Sainth starts casting a spell.

< 959h/896H 328v/328V Pos: standing >
Sainth completes his spell...
Sainth utters the word 'zufhjz'

< 959h/896H 328v/328V Pos: standing >
You appear to be Grey Elf and is in excellent condition.
She's medium in size.
She is in the front rank.
Her skin has a barklike texture..
She seems to be moving much faster than normal..
Her body seems to be made of stone!
Her hands glow blood red!
She is surrounded by burning flames!
She's encased in a shimmering globe!
She's surrounded by a diffuse globe of light!
She is surrounded by a magenta glow.
She is surrounded by a blood-red glow.


< 958h/896H 328v/328V Pos: standing >
Sainth sits down in a comfortable spot.

< 958h/896H 328v/328V Pos: standing >
Sainth takes out his holy symbol and begins praying intently.

< 958h/896H 328v/328V Pos: standing >

< 958h/896H 328v/328V Pos: standing >
Sainth raises his holy symbol and smiles broadly.

< 958h/896H 328v/328V Pos: standing >
Sainth clambers to his feet.

< 958h/896H 328v/328V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by Argo.

< 958h/896H 328v/328V Pos: standing >

< 958h/896H 328v/328V Pos: standing >

< 958h/896H 328v/328V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation carried by Islamia.

< 958h/896H 328v/328V Pos: standing >

< 958h/896H 328v/328V Pos: standing >

< 958h/896H 328v/328V Pos: standing >

< 958h/896H 328v/328V Pos: standing >

< 958h/896H 328v/328V Pos: standing >
Tanken wields the holy flamberge of the efreeti.
It glows brightly.

< 958h/896H 328v/328V Pos: standing >
Catacombs Beneath a Ruined Temple
Obvious exits: -N -D
A legendary silver choker lies here on the ground.
A huge block of solid ice is here to the north. (magic)
A chipped soulstone dagger rests upon the ground here. (magic)
Iona Warrior Princess (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.
*Tanken Hastlos (_/Eye of Odin\_) (Githzerai)(large) stands in mid-air here.
*Skir Gungnir (_/Eye of Odin\_) (Githzerai)(medium) stands in mid-air here.
*Allycis Gungnir (_/Eye of Odin\_) (Shade)(small) stands in mid-air here.
*Sainth Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Argo Gungnir (_/Eye of Odin\_) (Firbolg)(giant) stands in mid-air here.
An impenetrable globe of darkness floats near Argo's head.
*Nos Mjolnir (_/Eye of Odin\_) (Githzerai)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Nos's head.
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 958h/896H 328v/328V Pos: standing >

< 958h/896H 328v/328V Pos: standing >
Allycis starts casting an offensive spell called 'dispel magic'.
Allycis snaps into visibility.

< 958h/896H 328v/328V Pos: standing >
Powerful sparks of magic seem to flow out from Islamia's mask.

< 958h/896H 328v/328V Pos: standing >
Allycis completes his spell...
Allycis utters the words 'dispel magic'
A wall of ice crumbles to dust and blows away.

< 957h/896H 328v/328V Pos: standing >

< 957h/896H 328v/328V Pos: standing >

< 957h/896H 328v/328V Pos: standing >
Allycis nods.

< 957h/896H 328v/328V Pos: standing >

< 957h/896H 328v/328V Pos: standing >

< 957h/896H 328v/328V Pos: standing >

< 957h/896H 328v/328V Pos: standing >
Catacombs Beneath a Ruined Temple
Obvious exits: -N -D
A legendary silver choker lies here on the ground.
A chipped soulstone dagger rests upon the ground here. (magic)
Iona Warrior Princess (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.
*Tanken Hastlos (_/Eye of Odin\_) (Githzerai)(large) stands in mid-air here.
*Skir Gungnir (_/Eye of Odin\_) (Githzerai)(medium) stands in mid-air here.
Allycis Gungnir (_/Eye of Odin\_) (Shade)(small) stands in mid-air here.
*Sainth Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*Argo Gungnir (_/Eye of Odin\_) (Firbolg)(giant) stands in mid-air here.
An impenetrable globe of darkness floats near Argo's head.
*Nos Mjolnir (_/Eye of Odin\_) (Githzerai)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Nos's head.
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 957h/896H 328v/328V Pos: standing >

< 957h/896H 328v/328V Pos: standing >

< 957h/896H 328v/328V Pos: standing >
A faint hum can be heard from sunblade, longsword of Justice you are carrying.

< 957h/896H 328v/328V Pos: standing >

< 957h/896H 328v/328V Pos: standing >
Islamia sneaks down.
You follow Islamia.


<map>
Zone: Ruined Temple of Tezcatlipoca.
Room: Catacombs Beneath a Ruined Temple
</map>

<map>
Zone: Ruined Temple of Tezcatlipoca.
Room: Catacombs Beneath a Ruined Temple
</map>
Catacombs Beneath a Ruined Temple
Obvious exits: -N -E -S -U
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Allycis enters from above.

< 957h/896H 326v/328V Pos: standing >
Islamia sneaks north.
You follow Islamia.


<map>
Zone: Ruined Temple of Tezcatlipoca.
Room: Catacombs Beneath a Ruined Temple
</map>

<map>
Zone: Ruined Temple of Tezcatlipoca.
Room: Catacombs Beneath a Ruined Temple
</map>
Catacombs Beneath a Ruined Temple
Obvious exits: -N -S
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Allycis enters from the south.
Skir sneaks in from the south.
Tanken sneaks in from the south.

< 956h/896H 324v/328V Pos: standing >
Islamia sneaks north.
You follow Islamia.


<map>
Zone: Ruined Temple of Tezcatlipoca.
Room: Catacombs Beneath a Ruined Temple
</map>

<map>
Zone: Ruined Temple of Tezcatlipoca.
Room: Catacombs Beneath a Ruined Temple
</map>
Catacombs Beneath a Ruined Temple
Obvious exits: -N -S
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Nos sneaks in from the south.
Allycis enters from the south.
Iona sneaks in from the south.

< 956h/896H 322v/328V Pos: standing >
Islamia sneaks north.
You follow Islamia.


<map>
Zone: Ruined Temple of Tezcatlipoca.
Room: Catacombs Beneath a Ruined Temple
</map>

<map>
Zone: Ruined Temple of Tezcatlipoca.
Room: Catacombs Beneath a Ruined Temple
</map>
Catacombs Beneath a Ruined Temple
Obvious exits: -N -S
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Allycis enters from the south.
Skir sneaks in from the south.
Tanken sneaks in from the south.
Iona sneaks in from the south.

< 956h/896H 322v/328V Pos: standing >

< 956h/896H 324v/328V Pos: standing >
You follow Islamia.


<map>
Zone: Ruined Temple of Tezcatlipoca.
Room: Catacombs Beneath a Ruined Temple
</map>

<map>
Zone: Ruined Temple of Tezcatlipoca.
Room: Catacombs Beneath a Ruined Temple
</map>
Catacombs Beneath a Ruined Temple
Obvious exits: -N -S
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Sainth sneaks in from the south.
Allycis enters from the south.
Skir sneaks in from the south.

< 956h/896H 324v/328V Pos: standing >
Islamia sneaks north.
You follow Islamia.


<map>
Zone: Ruined Temple of Tezcatlipoca.
Room: Catacombs Beneath a Ruined Temple
</map>

<map>
Zone: Ruined Temple of Tezcatlipoca.
Room: Catacombs Beneath a Ruined Temple
</map>
Catacombs Beneath a Ruined Temple
Obvious exits: -E -S -W
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Nos sneaks in from the south.
Argo sneaks in from the south.
Sainth sneaks in from the south.
Allycis enters from the south.
Skir sneaks in from the south.
Tanken sneaks in from the south.

< 956h/896H 324v/328V Pos: standing >

< 956h/896H 327v/328V Pos: standing >
You follow Islamia.


<map>
Zone: Ruined Temple of Tezcatlipoca.
Room: Catacombs Beneath a Ruined Temple
</map>

<map>
Zone: Ruined Temple of Tezcatlipoca.
Room: Catacombs Beneath a Ruined Temple
</map>
Catacombs Beneath a Ruined Temple
Obvious exits: -E -W
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
Nos sneaks in from the east.
Argo sneaks in from the east.
Sainth sneaks in from the east.
Allycis enters from the east.
Iona sneaks in from the east.

< 956h/896H 326v/328V Pos: standing >

< 956h/896H 326v/328V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger carried by Iona.

< 956h/896H 326v/328V Pos: standing >
Slay whom?

< 956h/896H 326v/328V Pos: standing >
You follow Islamia.


<map>
Zone: Ruined Temple of Tezcatlipoca.
Room: Catacombs Beneath a Ruined Temple
</map>

<map>
Zone: Ruined Temple of Tezcatlipoca.
Room: Catacombs Beneath a Ruined Temple
</map>
Catacombs Beneath a Ruined Temple
Obvious exits: -E -S
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
A tortured soul stands in mid-air here, fighting a Drow Elf.
A Drow Elf (medium) Boring Wipe *-* The Veterans of Bloodlust *-* stands in mid-air here, fighting a tortured soul.
A green dracolich stands in mid-air here, fighting a tortured soul. (Minion) 
Allycis enters from the east.

< 956h/896H 324v/328V Pos: standing >
A tortured soul dodges a green dracolich's attack.
A tortured soul dodges a green dracolich's attack.
A tortured soul dodges a green dracolich's attack.
Tanken snaps into visibility.
A halo of white light settles over Tanken as he charges into battle.
A Drow Elf is knocked to the ground by Tanken's mighty bash!
Tanken dives at a Drow Elf skewering him with his holy flamberge of the efreeti.
Amidst your opponents unpreparedness, you leap forth and deliver a surprise attack!
You snap into visibility.
[Damage: 11 ] -=[Your impressive slash wounds a Drow Elf.]=-
[Damage: 13 ] -=[Your impressive pierce wounds a Drow Elf.]=-

< 956h/896H 324v/328V Pos: standing >
< T: tortured TP: sta TC: few wounds E: A Drow Elf sit EP:  few wounds >
 A Drow Elf's skin seems to turn to stone.

< 956h/896H 326v/328V Pos: standing >
< T: tortured TP: sta TC: few wounds E: A Drow Elf sit EP:  few wounds >
 Iona attempts to stab a Drow Elf in the back, but a Drow Elf's stone skin quickly absorbs the impact before fading away!
Iona places Tiamat's poison tail stinger in the back of a Drow Elf, resulting in some strange noises and some blood.

< 956h/896H 326v/328V Pos: standing >
< T: tortured TP: sta TC: few wounds E: A Drow Elf sit EP:  few wounds >
 Iona's impressive slash strikes a Drow Elf.
Iona's powerful pierce strikes a Drow Elf.
Iona's impressive pierce strikes a Drow Elf.
Iona's impressive slash strikes a Drow Elf.
Iona's impressive slash strikes a Drow Elf.
A lich warlock snaps into visibility.
A lich warlock's slash strikes a Drow Elf.
Nos starts casting an offensive spell called 'energy drain'.
Nos snaps into visibility.

< 956h/896H 326v/328V Pos: standing >
< T: tortured TP: sta TC: few wounds E: A Drow Elf sit EP:  nasty wounds >
 Sainth suddenly attacks a Drow Elf!

< 956h/896H 326v/328V Pos: standing >
< T: tortured TP: sta TC: few wounds E: A Drow Elf sit EP:  nasty wounds >
 Allycis starts casting an offensive spell.

< 956h/896H 326v/328V Pos: standing >
< T: tortured TP: sta TC: few wounds E: A Drow Elf sit EP:  nasty wounds >
 A Drow Elf's shadowy staff of damnation flares brilliantly as it intercepts a tortured soul's attack and savagely strikes back!
A tortured soul's fine claw strikes a Drow Elf.
A tortured soul's fine claw strikes a Drow Elf.

< 956h/896H 326v/328V Pos: standing >
< T: tortured TP: sta TC: few wounds E: A Drow Elf sit EP:  nasty wounds >
 Nos completes his spell...
Nos utters the words 'unsozfol efaui'
Nos drains a Drow Elf - what a waste of energy!
Islamia starts casting an offensive spell.
Islamia snaps into visibility.

< 956h/896H 326v/328V Pos: standing >
< T: tortured TP: sta TC: few wounds E: A Drow Elf sit EP: pretty hurt >
 A faint hum can be heard from the shadowy crown of damnation carried by Islamia.

< 956h/896H 326v/328V Pos: standing >
< T: tortured TP: sta TC: few wounds E: A Drow Elf sit EP: pretty hurt >
 Allycis completes his spell...
Allycis utters the words 'abrauztg gpahhzfuio uqzbarr'
Allycis points at a Drow Elf.
Allycis's iceball shatters upon impacting a Drow Elf, rending flesh and sending blood flying.
Nos starts casting an offensive spell called 'energy drain'.
Nos snaps into visibility.

< 956h/896H 326v/328V Pos: standing >
< T: tortured TP: sta TC: few wounds E: A Drow Elf sit EP:  awful >
 Islamia completes his spell...
Islamia utters the words 'corrosive blast'
Islamia points at a Drow Elf.
A Drow Elf screams in utter agony as Islamia's corrosive blast slams into his body!
A Drow Elf's shadowy staff of damnation melted corroded by the acid.
A Drow Elf's some kharma mind beads [superior] melted corroded by the acid.
A Drow Elf's gnomish harm prevention belt melted corroded by the acid.
A green dracolich stops following a Drow Elf.
A Drow Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!