<worn as a badge> a sigil of vile corruption (magic) (humming)
<worn on head> the great helm of mysticism (glowing) [77%]
<worn on eyes> eyes of the tanar'ri (magic) [84%]
<worn in ear> a dangling diamond earring [poor] (glowing) [70%]
<worn in ear> a wad of spawn goo (magic) (humming)
<worn on face> a white hot mask of living flame [poor] (glowing) [89%]
<worn around neck> a spectral holy symbol of Berronar Truesilver [76%]
<worn around neck> an amulet of fire dragon's blood [superior] (magic)
<worn on body> some bandedmail bearing a cloak and dagger crest
<worn about body> a dark-green bodycloak (magic)
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist> a waistband of rock and stone [superior] (magic)
<worn on belt buckle>a soul sceptre [poor] (magic) (glowing) [86%]
<attached to belt> a potion of bubbling goo (magic) (glowing)
<worn on arms> some armplates of dust [poor] (illuminating) [76%]
<held as shield> a gold tablet entitled "The Holy Code of Honor"
<worn around wrist> a bracelet of woven willow leaves [poor] (magic) (illuminating)
<worn around wrist> a bracelet of influence (magic)
<worn on hands> the hands of justice (magic) (glowing) [68%]
<worn on finger> a ring called 'Soulcatcher' (invis)
<worn on finger> a glowing electrum ring [poor] (magic) (illuminating)
<held> a totem of shadows [poor] (magic) [74%]
<worn on legs> a spiked pair of azure leg plates
<worn on feet> the boots of speed of endurance (magic)
< 753h/787H 211v/215V Pos: standing >
< 753h/787H 211v/215V Pos: standing >
Score information for Vofli
Level: 51 Race: Shade Class: Shaman / Elementalist Sex: Male
Hit points: 753(787) Moves: 213(215)
Coins carried: 6 platinum 98 gold 0 silver 0 copper
Compression ratio: 85%
Status: Standing.
Frags: +0.50 Deaths: 10
Detecting: Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid Living
Protected by: Spirit Ward
Enchantments: Ultravision Farsee Fly Armor Aware Haste Fearless
Combat Pulse: 18 Spell Pulse: 0.70
Leaderboard Points: 668
Active Spells:
--------------
elemental affinity (16 minutes)
vitality (8 minutes)
spirit armor (less than a minute remaining)
strength (11 minutes)
dexterity (11 minutes)
elephantstrength (28 minutes)
< 753h/787H 213v/215V Pos: standing >
Pardon?
< 754h/787H 215v/215V Pos: standing >
You quickly scan the area.
A wemic gladiator who is close by to your east.
< 754h/787H 215v/215V Pos: standing >
You quickly scan the area.
A wemic gladiator who is close by to your east.
< 754h/787H 215v/215V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: The Corner Of The Great Colloseum
</map>
<map>
Zone: The Kingdom of Torg.
Room: The Corner Of The Great Colloseum
</map>
The Corner Of The Great Colloseum
Obvious exits: -S -W
A wemic gladiator is here fighting for his life.
Dzie sneaks in from the west.
< 754h/787H 213v/215V Pos: standing >
< 754h/787H 213v/215V Pos: standing >
You quickly scan the area.
A elf gladiator who is close by to your south.
A large cave lizard who is not far off to your south.
A huge cave spider who is not far off to your south.
A huge cave spider who is not far off to your south.
A purple worm who is not far off to your south.
A ratkin gladiator who is not far off to your south.
A LARGE water elemental who is a brief walk away to your south.
A LARGE earth elemental who is a brief walk away to your south.
A LARGE earth elemental who is a brief walk away to your south.
A gnome missing both ears who is a brief walk away to your south.
< 754h/787H 213v/215V Pos: standing >
You quickly scan the area.
A elf gladiator who is close by to your south.
A large cave lizard who is not far off to your south.
A huge cave spider who is not far off to your south.
A huge cave spider who is not far off to your south.
A purple worm who is not far off to your south.
A ratkin gladiator who is not far off to your south.
A LARGE water elemental who is a brief walk away to your south.
A LARGE earth elemental who is a brief walk away to your south.
A LARGE earth elemental who is a brief walk away to your south.
A gnome missing both ears who is a brief walk away to your south.
< 754h/787H 213v/215V Pos: standing >
A wemic gladiator suddenly attacks YOU!
A wemic gladiator's punch wounds you.
Sorry, you aren't allowed to do that in combat.
< 740h/787H 213v/215V Pos: standing >
< T: Vofli TP: sta TC:few scratches E: wemic sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 740h/787H 213v/215V Pos: standing >
< T: Vofli TP: sta TC:few scratches E: wemic sta EP: excellent >
You start chanting...
< 740h/787H 213v/215V Pos: standing >
< T: Vofli TP: sta TC:few scratches E: wemic sta EP: excellent >
You dodge a wemic gladiator's vicious attack.
A wemic gladiator's fine punch wounds you.
A wemic gladiator's decent punch wounds you.
< 709h/787H 213v/215V Pos: standing >
< T: Vofli TP: sta TC:few scratches E: wemic sta EP: excellent >
You complete your spell...
You point at a wemic gladiator.
[Damage: 243 ] Your iceball shatters upon impacting a wemic gladiator, rending flesh and sending blood flying.
A wemic gladiator dodges your futile attack.
You miss a wemic gladiator.
< 709h/787H 213v/215V Pos: standing >
< T: Vofli TP: sta TC:few scratches E: wemic sta EP: few wounds >
You start chanting...
< 709h/787H 213v/215V Pos: standing >
< T: Vofli TP: sta TC:few scratches E: wemic sta EP: few wounds >
You complete your spell...
You point at a wemic gladiator.
[Damage: 168 ] Your iceball shatters upon impacting a wemic gladiator, rending flesh and sending blood flying.
< 709h/787H 213v/215V Pos: standing >
< T: Vofli TP: sta TC:few scratches E: wemic sta EP: nasty wounds >
Dzie starts casting an offensive spell.
< 709h/787H 213v/215V Pos: standing >
< T: Vofli TP: sta TC:few scratches E: wemic sta EP: nasty wounds >
You start chanting...
< 709h/787H 213v/215V Pos: standing >
< T: Vofli TP: sta TC:few scratches E: wemic sta EP: nasty wounds >
Dzie completes his spell...
Dzie utters the words 'buoblg qfjgpuio paie'
A wemic gladiator is encircled by a huge fist sent by Dzie, which begins to crush its body.
< 709h/787H 213v/215V Pos: standing >
< T: Vofli TP: sta TC:few scratches E: wemic sta EP: pretty hurt >
You dodge a wemic gladiator's vicious attack.
A wemic gladiator's decent punch wounds you.
A wemic gladiator's decent punch wounds you.
A wemic gladiator's kick hits you in your side.
< 672h/787H 213v/215V Pos: standing >
< T: Vofli TP: sta TC: small wounds E: wemic sta EP: pretty hurt >
You complete your spell...
You point at a wemic gladiator.
[Damage: 149 ] Your iceball shatters upon impacting a wemic gladiator, rending flesh and sending blood flying.
< 672h/787H 213v/215V Pos: standing >
< T: Vofli TP: sta TC: small wounds E: wemic sta EP: awful >
You miss a wemic gladiator.
A wemic gladiator dodges your futile attack.
< 672h/787H 213v/215V Pos: standing >
< T: Vofli TP: sta TC: small wounds E: wemic sta EP: awful >
Dzie starts casting an offensive spell.
< 672h/787H 213v/215V Pos: standing >
< T: Vofli TP: sta TC: small wounds E: wemic sta EP: awful >
You start chanting...
< 672h/787H 213v/215V Pos: standing >
< T: Vofli TP: sta TC: small wounds E: wemic sta EP: awful >
Dzie completes his spell...
Dzie utters the words 'buoblg qfjgpuio paie'
A wemic gladiator is encircled by a huge fist sent by Dzie, which begins to crush its body.
A wemic gladiator is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Vofli by 21510.
The smell of fresh blood enters your body, infusing you with power!
A wemic gladiator's death cry reverberates in your head as it falls to the ground.
You abort your spell before it's done!
< 672h/787H 213v/215V Pos: standing >
You start chanting...
< 672h/787H 213v/215V Pos: standing >
Dzie sits down in a comfortable spot.
< 672h/787H 213v/215V Pos: standing >
Dzie opens a mystical serpent runed grimoire [superior] and begins studying it intently.
< 672h/787H 213v/215V Pos: standing >
You complete your spell...
A green aura surrounds you for a moment and your wounds start to heal!
< 774h/787H 213v/215V Pos: standing >
You sit down and relax.
< 774h/787H 213v/215V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - nivards wicked firebrand
(10th circle) 1 - etherportal
3 - gaseous cloud
( 9th circle) 2 - arieks shattering iceball
( 8th circle) 3 - scathing wind
1 - corrosive blast
1 - spirit jump
( 7th circle) 2 - greater soul disturbance
1 - spirit ward
1 - elephantstrength
1 - ravenflight
1 - elemental affinity
( 6th circle) 1 - spirit sight
1 - wellness
5 - greater mending
( 5th circle) 1 - sense spirit
7 - molten spray
( 4th circle) 1 - pantherspeed
1 - summon beast
1 - hawkvision
5 - mending
( 3rd circle) 3 - scalding blast
5 - purify spirit
1 - cold ward
1 - fire ward
( 2nd circle) 10 - flameburst
( 1st circle) 6 - ice missile
1 - spirit armor
4 - transfer wellness
And you are currently memorizing the following spells:
2 seconds: ( 9th) arieks shattering iceball
5 seconds: ( 9th) arieks shattering iceball
7 seconds: ( 9th) arieks shattering iceball
9 seconds: ( 4th) mending
You can memorize no more spells.
You continue your study.
< 774h/787H 213v/215V Pos: sitting >
You start meditating...
< 774h/787H 214v/215V Pos: sitting >
Dzie closes his book and grins malevolently.
< 774h/787H 215v/215V Pos: sitting >
You have finished memorizing arieks shattering iceball.
< 774h/787H 215v/215V Pos: sitting >
You have finished memorizing arieks shattering iceball.
< 774h/787H 215v/215V Pos: sitting >
Dzie clambers to his feet.
< 774h/787H 215v/215V Pos: sitting >
You have finished memorizing arieks shattering iceball.
< 775h/787H 215v/215V Pos: sitting >
Score information for Vofli
Level: 51 Race: Shade Class: Shaman / Elementalist Sex: Male
Hit points: 775(787) Moves: 215(215)
Coins carried: 6 platinum 98 gold 0 silver 0 copper
Compression ratio: 85%
Status: Sitting around, resting.
Memorizing Meditating
Frags: +0.50 Deaths: 10
Detecting: Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid Living
Protected by: Spirit Ward
Enchantments: Ultravision Farsee Fly Armor Aware Haste Fearless
Combat Pulse: 18 Spell Pulse: 0.70
Leaderboard Points: 668
Active Spells:
--------------
elemental affinity (16 minutes)
vitality (8 minutes)
spirit armor (less than a minute remaining)
strength (11 minutes)
dexterity (11 minutes)
elephantstrength (28 minutes)
< 775h/787H 215v/215V Pos: sitting >
You have finished memorizing mending.
You snap out of your meditative trance, memorization complete.
< 775h/787H 215v/215V Pos: sitting >
You clamber to your feet.
< 775h/787H 215v/215V Pos: standing >
You feel less protected.
< 775h/787H 215v/215V Pos: standing >
< 775h/787H 215v/215V Pos: standing >
The Corner Of The Great Colloseum
Obvious exits: -S -W
Puddles of fresh blood cover the ground.
The corpse of a wemic gladiator is lying here.
Shattered bits of ice are scattered about the area.
Dzie Boring Wipe Bigly *-* The Veterans of Bloodlust *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
< 775h/787H 215v/215V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: Moving Around The Perimeter Of The Great Colloseum
</map>
Moving Around The Perimeter Of The Great Colloseum
Obvious exits: -E -S -W
Dzie sneaks in from the east.
< 775h/787H 213v/215V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: The Center Of The North Wall
</map>
The Center Of The North Wall
Obvious exits: -N# -E -S -W
< 776h/787H 211v/215V Pos: standing >
< 776h/787H 211v/215V Pos: standing >
You start chanting...
< 776h/787H 213v/215V Pos: standing >
You complete your spell...
You feel protective spirits watching over you.
< 776h/787H 215v/215V Pos: standing >
The Center Of The North Wall
Obvious exits: -N# -E -S -W
Dzie Boring Wipe Bigly *-* The Veterans of Bloodlust *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
< 776h/787H 215v/215V Pos: standing >
You quickly scan the area.
A half-orc gladiator who is not far off to your south.
< 776h/787H 215v/215V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: Approaching The Center
</map>
Approaching The Center
Obvious exits: -N -E -S -W
< 777h/787H 213v/215V Pos: standing >
< 777h/787H 213v/215V Pos: standing >
You quickly scan the area.
A elf gladiator who is not far off to your east.
A half-orc gladiator who is close by to your south.
A Human who is in the distance to your south.
A Centaur who is in the distance to your south.
A Barbarian who is in the distance to your south.
A Grey Elf who is in the distance to your south.
A Barbarian who is in the distance to your south.
A Grey Elf who is in the distance to your south.
A Githzerai who is in the distance to your south.
A Grey Elf who is in the distance to your south.
A Grey Elf who is in the distance to your south.
A Grey Elf who is in the distance to your south.
A Shade who is in the distance to your south.
A Grey Elf who is in the distance to your south.
A Grey Elf who is in the distance to your south.
An unfortunate hill giant who is close by to your west.
< 777h/787H 213v/215V Pos: standing >
You quickly scan the area.
A elf gladiator who is not far off to your east.
A half-orc gladiator who is close by to your south.
A Human who is in the distance to your south.
A Centaur who is in the distance to your south.
A Barbarian who is in the distance to your south.
A Grey Elf who is in the distance to your south.
A Barbarian who is in the distance to your south.
A Grey Elf who is in the distance to your south.
A Githzerai who is in the distance to your south.
A Grey Elf who is in the distance to your south.
A Grey Elf who is in the distance to your south.
A Grey Elf who is in the distance to your south.
A Shade who is in the distance to your south.
A Grey Elf who is in the distance to your south.
A Grey Elf who is in the distance to your south.
An unfortunate hill giant who is close by to your west.
< 777h/787H 213v/215V Pos: standing >
< 777h/787H 213v/215V Pos: standing >
< 777h/787H 213v/215V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: The Center Of The Colloseum
</map>
<map>
Zone: The Kingdom of Torg.
Room: The Center Of The Colloseum
</map>
The Center Of The Colloseum
Obvious exits: -N -E -S -W
Here the half-orc gladiator fights for his life.(Red Aura)
Dzie sneaks in from the north.
< 777h/787H 211v/215V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: A Little Off From The West Wall
</map>
A Little Off From The West Wall
Obvious exits: -N -E -S -W
< 777h/787H 209v/215V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: Nearing The Center Of The West Wall
</map>
Nearing The Center Of The West Wall
Obvious exits: -N -E -S
Fresh blood splatters cover the area.
The corpse of an enraged lion is lying here.
Shattered bits of ice are scattered about the area.
< 777h/787H 207v/215V Pos: standing >
Alas, you cannot go that way. . . .
< 777h/787H 208v/215V Pos: standing >
Alas, you cannot go that way. . . .
< 777h/787H 209v/215V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: Nearing The Center Of The West Wall
</map>
Nearing The Center Of The West Wall
Obvious exits: -N -E -S
< 777h/787H 208v/215V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: Moving Around The Perimeter Of The Great Colloseum
</map>
Moving Around The Perimeter Of The Great Colloseum
Obvious exits: -N -E -S
< 777h/787H 207v/215V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: The Corner Of The Great Colloseum
</map>
The Corner Of The Great Colloseum
Obvious exits: -N -E
< 777h/787H 205v/215V Pos: standing >
Alas, you cannot go that way. . . .
< 778h/787H 206v/215V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: Moving Around The Perimeter Of The Great Colloseum
</map>
Moving Around The Perimeter Of The Great Colloseum
Obvious exits: -N -E -W
< 778h/787H 205v/215V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: The Center Of The South Wall
</map>
The Center Of The South Wall
Obvious exits: -N -E -S -W
The corpse of a ravenous wolf is lying here.
The corpse of a half-orc gladiator is lying here.
[2] The corpse of a raging illithid is lying here.
Here lies a small clump of fingers barely connected by rotting sinews.
< 778h/787H 203v/215V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: Entering The Colloseum Through The Gladiator's Doors
</map>
<map>
Zone: The Kingdom of Torg.
Room: Entering The Colloseum Through The Gladiator's Doors
</map>
Entering The Colloseum Through The Gladiator's Doors
Obvious exits: -N -S#
The corpse of an enraged lion is lying here.
The corpse of a wemic gladiator is lying here.
The corpse of a one-armed thri-kreen is lying here.
The corpse of an unfortunate hill giant is lying here.
*A Human (small) Ravenheart (_/Eye of Odin\_) stands in mid-air here.(Gold Aura)
*A Centaur (large) Spirit of Sleipnir (_/Eye of Odin\_) stands in mid-air here.(Gold Aura)
*A Barbarian (huge) Warrior Princess (_/Eye of Odin\_) stands in mid-air here.(Gold Aura)
*A Grey Elf (medium) Valhalla Martyr (_/Eye of Odin\_) stands in mid-air here.(Gold Aura)
*A Barbarian (large) Mjolnir (_/Eye of Odin\_) stands in mid-air here.(Gold Aura)
*A Grey Elf (large) Eddie Wizzard (_/Eye of Odin\_) stands in mid-air here.(Gold Aura)
*A Githzerai (medium) Mjolnir (_/Eye of Odin\_) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Githzerai's head.
*A Grey Elf (medium) Gungnir (_/Eye of Odin\_) stands in mid-air here.(Gold Aura)
*A Grey Elf (small) Elvish Presley (_/Eye of Odin\_) stands in mid-air here.(Gold Aura)
*A Grey Elf (medium) Gungnir (_/Eye of Odin\_) stands in mid-air here.(Gold Aura)
*A Shade (tiny) Stendod (_/Eye of Odin\_) stands in mid-air here.(Gold Aura)
*A Grey Elf (large) Ancient Archmage (_/Eye of Odin\_) stands in mid-air here.(Gold Aura)
A torch floats near a Grey Elf's head. (Illuminating)
*A Grey Elf (medium) Abdulmuslimnov (_/Eye of Odin\_) stands in mid-air here.(Gold Aura)
Dzie sneaks in from the north.
< 778h/787H 202v/215V Pos: standing >
A Grey Elf leaves north.
A Shade leaves north.
A Grey Elf sneaks north.
A Githzerai sneaks north.
A Grey Elf leaves north.
A Barbarian leaves north.
A Grey Elf leaves north.
A Barbarian sneaks north.
A Centaur trots north.
A Human leaves north.
Score information for Vofli
Level: 51 Race: Shade Class: Shaman / Elementalist Sex: Male
Hit points: 778(787) Moves: 203(215)
Coins carried: 6 platinum 98 gold 0 silver 0 copper
Compression ratio: 85%
Status: Standing.
Frags: +0.50 Deaths: 10
Detecting: Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid Living
Protected by: Spirit Ward
Enchantments: Ultravision Farsee Fly Armor Aware Haste Sneaking Fearless
Combat Pulse: 18 Spell Pulse: 0.70
Leaderboard Points: 668
Active Spells:
--------------
spirit armor (51 minutes)
elemental affinity (15 minutes)
vitality (7 minutes)
strength (10 minutes)
dexterity (10 minutes)
elephantstrength (27 minutes)
< 778h/787H 203v/215V Pos: standing >
The double seems to be closed.
< 778h/787H 203v/215V Pos: standing >
A Grey Elf enters from the north.
A Shade enters from the north.
A Grey Elf enters from the north.
A Barbarian enters from the north.
A Grey Elf enters from the north.
A Centaur trots in from the north.
A Human enters from the north.
< 778h/787H 204v/215V Pos: standing >
A Grey Elf snaps into visibility.
A Grey Elf topples over himself as he tries to bash Dzie.
< 778h/787H 205v/215V Pos: standing >
A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.
< 778h/787H 206v/215V Pos: standing >
A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.
< 778h/787H 207v/215V Pos: standing >
< 778h/787H 207v/215V Pos: standing >
Ok.
A Human snaps into visibility.
You dodge a bash from a Human, who loses his balance and falls.
A halo of white light descends upon a Human burning your soul.
A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.
< 778h/787H 208v/215V Pos: standing >
< T: Vofli TP: sta TC:few scratches E: A Human kne EP: excellent >
A Grey Elf closes the double.
Sorry, you aren't allowed to do that in combat.
< 778h/787H 209v/215V Pos: standing >
< T: Vofli TP: sta TC:few scratches E: A Human kne EP: excellent >
A Grey Elf snaps into visibility.
A Centaur starts casting a spell.
A Centaur snaps into visibility.
< 778h/787H 209v/215V Pos: standing >
< T: Vofli TP: sta TC:few scratches E: A Human kne EP: excellent >
A Grey Elf snaps into visibility.
A Grey Elf completes his spell...
A Grey Elf utters the words 'oculoghfal jioculoae'
Nooo! The holy power of a Grey Elf is almost too much...
Piercing light from a Grey Elf's holy symbol hurts you!
OUCH! That really did HURT!
< 673h/787H 209v/215V Pos: standing >
< T: Vofli TP: sta TC: small wounds E: A Human kne EP: excellent >
A Grey Elf completes his spell...
A Grey Elf utters the words 'aihu-waouq grul'
A Grey Elf points at Dzie, and a powerful ray of anti-magic lances forth from his fingertip!
A Grey Elf snaps into visibility.
A Grey Elf completes his spell...
A Grey Elf utters the words 'buoblg qfjgpuio paie'
Dzie is encircled by a huge fist sent by a Grey Elf, which begins to crush his body.
< 673h/787H 209v/215V Pos: standing >
< T: Vofli TP: sta TC: small wounds E: A Human kne EP: excellent >
A Grey Elf snaps into visibility.
A Grey Elf clambers to his feet.
< 673h/787H 209v/215V Pos: standing >
< T: Vofli TP: sta TC: small wounds E: A Human kne EP: excellent >
A faint hum can be heard from sunblade, longsword of Justice carried by a Grey Elf.
A Centaur snaps into visibility.
A Centaur completes his spell...
A Centaur utters the words 'warhunso gsfal'
A Centaur points at you.
The flames cause your skin to smoke!
A Centaur fires a blast of molten spray at you, causing unbearable pain.
The molten fire bursts through your defenses and melts away your undead carcass!
A Grey Elf completes his spell...
A Grey Elf utters the words 'buoblg qrunsoqpze yugh'
A Grey Elf's fist beats the life out of Dzie, blood pours from his body!
You dodge a Human's vicious attack.
A Human's fine slash wounds you.
You dodge a Human's vicious attack.
A Human's fine crush wounds you.
You attempt to flee...
PANIC! You couldn't escape!
< 595h/787H 209v/215V Pos: standing >
< T: Vofli TP: sta TC: small wounds E: A Human kne EP: excellent >
You attempt to flee...
<map>
Zone: The Kingdom of Torg.
Room: The Center Of The South Wall
</map>
The Center Of The South Wall
Obvious exits: -N -E -S -W
The corpse of a ravenous wolf is lying here.
The corpse of a half-orc gladiator is lying here.
[2] The corpse of a raging illithid is lying here.
Here lies a small clump of fingers barely connected by rotting sinews.
You flee northward!
< 595h/787H 184v/215V Pos: standing >
< 595h/787H 184v/215V Pos: standing >
<map>
Zone: The Kingdom of Torg.
Room: Entering The Colloseum Through The Gladiator's Doors
</map>
<map>
Zone: The Kingdom of Torg.
Room: Entering The Colloseum Through The Gladiator's Doors
</map>
Entering The Colloseum Through The Gladiator's Doors
Obvious exits: -N -S#
Fresh blood splatters cover the area.
The corpse of an enraged lion is lying here.
The corpse of a wemic gladiator is lying here.
The corpse of a one-armed thri-kreen is lying here.
The corpse of an unfortunate hill giant is lying here.
A Human (small) Ravenheart (_/Eye of Odin\_) crouches in mid-air here.(Gold Aura)
*A Centaur (large) Spirit of Sleipnir (_/Eye of Odin\_) stands in mid-air here.(Gold Aura)
*A Barbarian (huge) Warrior Princess (_/Eye of Odin\_) stands in mid-air here.(Gold Aura)
A Grey Elf (medium) Valhalla Martyr (_/Eye of Odin\_) stands in mid-air here.(Gold Aura)
*A Barbarian (large) Mjolnir (_/Eye of Odin\_) stands in mid-air here.(Gold Aura)
*A Grey Elf (large) Eddie Wizzard (_/Eye of Odin\_) stands in mid-air here.(Gold Aura)
*A Githzerai (medium) Mjolnir (_/Eye of Odin\_) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Githzerai's head.
*A Grey Elf (medium) Gungnir (_/Eye of Odin\_) stands in mid-air here.(Gold Aura)
*A Grey Elf (small) Elvish Presley (_/Eye of Odin\_) stands in mid-air here.(Gold Aura)
*A Grey Elf (medium) Gungnir (_/Eye of Odin\_) stands in mid-air here.(Gold Aura)
*A Shade (tiny) Stendod (_/Eye of Odin\_) stands in mid-air here.(Gold Aura)
A Grey Elf (large) Ancient Archmage (_/Eye of Odin\_) stands in mid-air here.(Gold Aura)
A torch floats near a Grey Elf's head. (Illuminating)
*A Grey Elf (medium) Abdulmuslimnov (_/Eye of Odin\_) stands in mid-air here.(Gold Aura)
A Centaur starts casting a spell.
A Centaur snaps into visibility.
A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.
< 595h/787H 184v/215V Pos: standing >
A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.
The double seems to be closed.
A Grey Elf starts casting an offensive spell.
< 595h/787H 185v/215V Pos: standing >
A Shade starts casting an offensive spell.
A Shade snaps into visibility.
Alas, you cannot go that way. . . .
< 595h/787H 186v/215V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger carried by a Barbarian.
A Centaur completes his spell...
A Centaur utters the words 'warhunso gsfal'
A Centaur points at you.
The flames cause your skin to smoke!
A Centaur snaps into visibility.
A Centaur fires a blast of molten spray at you, causing unbearable pain.
The molten fire bursts through your defenses and melts away your undead carcass!
A Barbarian suddenly attacks YOU!
A Barbarian snaps into visibility.
A Barbarian's impressive slash wounds you.
Dzie starts casting a spell.
< 520h/787H 187v/215V Pos: standing >
<A Grey Elf completes his spell...
A Grey Elf utters the words 'yrawz ghfutz'
Nooo! The holy power of a Grey Elf is almost too much...
A Grey Elf snaps into visibility.
The flames cause your skin to smoke!
A Grey Elf snaps into visibility.
A Grey Elf calls down a roaring flamestrike which hits you dead on!
< 494h/787H 187v/215V Pos: standing >
<A Grey Elf sings a song to protect him from the world.
A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.
< 494h/787H 187v/215V Pos: standing >
<A Shade snaps into visibility.
A Shade completes his spell...
A Shade utters the words 'buoblg qrunsoqpze yugh'
A Shade's mighty magic fist slams into you!
OUCH! That really did HURT!
Dzie completes his spell...
Dzie utters the word 'hzrzsafh'
You miss a Centaur.
A Centaur snaps into visibility.
You miss a Centaur.
A Grey Elf stops following a Grey Elf.
< 357h/787H 187v/215V Pos: standing >
< T: Vofli TP: sta TC: nasty wounds E: A Centaur sta EP: excellent >
A Grey Elf completes his spell...
A Grey Elf utters the words 'buoblg qfjgpuio paie'
Dzie is encircled by a huge fist sent by a Grey Elf, which begins to crush his body.
Dzie's silvery staff of the githyanki arch-mage [superior] was completely destroyed by the massive blow!
Dzie's shroud of ethereal winds was completely destroyed by the massive blow!
Dzie's amulet of Wind and Fire was completely destroyed by the massive blow!
Dzie's some mithril-plated gnomish leg enhancers was completely destroyed by the massive blow!
Dzie's pair of traveling boots [superior] was completely destroyed by the massive blow!
Dzie is dead! R.I.P.